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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-15 22:08:30 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-15 22:08:30 +0000 |
commit | efae7aa61b3b4d7fbb2782e8f00e27a6adc325c1 (patch) | |
tree | a56b8db8327b7fe6f71953469efd34952da10f0a /src/char | |
parent | 0135f76b2a674a4824c33ac9d5e7ca65c945c7c4 (diff) | |
download | hercules-efae7aa61b3b4d7fbb2782e8f00e27a6adc325c1.tar.gz hercules-efae7aa61b3b4d7fbb2782e8f00e27a6adc325c1.tar.bz2 hercules-efae7aa61b3b4d7fbb2782e8f00e27a6adc325c1.tar.xz hercules-efae7aa61b3b4d7fbb2782e8f00e27a6adc325c1.zip |
- Merged and completed Latio's work on server-side hot-key saving (http://www.eathena.ws/board/index.php?s=&showtopic=159388&view=findpost&p=884453)
- Now hotkeys are stored server-side (table hotkey in SQL servers, file save/hotkeys.txt for TXT servers). You can disable this behaviour by commenting out the 'HOTKEY_SAVING' define in mmo.h
- Fixed a few compilation warnings/errors.
- Apply upgrade_svn11018.sql to create the hotkey table.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11019 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char')
-rw-r--r-- | src/char/char.c | 82 |
1 files changed, 80 insertions, 2 deletions
diff --git a/src/char/char.c b/src/char/char.c index 7d39e6d92..2ae559f20 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -46,6 +46,7 @@ char char_txt[1024] = "save/athena.txt"; char friends_txt[1024] = "save/friends.txt"; +char hotkeys_txt[1024] = "save/hotkeys.txt"; char char_log_filename[1024] = "log/char.log"; int save_log = 1; // show loading/saving messages @@ -445,6 +446,22 @@ int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) return 0; } +/*--------------------------------------------------- + Make a data line for hotkeys list + --------------------------------------------------*/ +int mmo_hotkeys_tostr(char *str, struct mmo_charstatus *p) +{ + int i; + char *str_p = str; + str_p += sprintf(str_p, "%d", p->char_id); +#ifdef HOTKEY_SAVING + for (i=0;i<HOTKEY_SAVING;i++) + str_p += sprintf(str_p, ",%d,%d,%d", p->hotkeys[i].type, p->hotkeys[i].id, p->hotkeys[i].lv); +#endif + str_p += '\0'; + + return 0; +} //------------------------------------------------- // Function to create the character line (for save) //------------------------------------------------- @@ -891,6 +908,53 @@ int parse_friend_txt(struct mmo_charstatus *p) return count; } +//--------------------------------- +// Function to read hotkey list +//--------------------------------- +int parse_hotkey_txt(struct mmo_charstatus *p) +{ +#ifdef HOTKEY_SAVING + char line[1024]; + int pos = 0, count = 0, next; + int i,len; + int type, id, lv; + FILE *fp; + + // Open the file and look for the ID + fp = fopen(hotkeys_txt, "r"); + if(fp == NULL) + return -1; + + while(fgets(line, sizeof(line), fp)) + { + if(line[0] == '/' && line[1] == '/') + continue; + if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id) + continue; //Not this line... + //Read hotkeys + len = strlen(line); + next = pos; + for (count = 0; next < len && count < HOTKEY_SAVING; count++) + { + if (sscanf(line+next, ",%d,%d,%d%n",&type,&id,&lv, &pos) < 3) + //Invalid entry? + break; + p->hotkeys[count].type = type; + p->hotkeys[count].id = id; + p->hotkeys[count].lv = lv; + next+=pos; + } + break; //Found hotkeys. + } + fclose(fp); + return count; +#else + return 0; +#endif +} + + + #ifndef TXT_SQL_CONVERT //--------------------------------- // Function to read characters file @@ -944,7 +1008,9 @@ int mmo_char_init(void) // Initialize friends list parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character - + // Initialize hotkey list + parse_hotkey_txt(&char_dat[char_num].status); // Grab hotkeys for the character + if (ret > 0) { // negative value or zero for errors if (char_dat[char_num].status.char_id >= char_id_count) char_id_count = char_dat[char_num].status.char_id + 1; @@ -1049,7 +1115,17 @@ void mmo_char_sync(void) lock_fclose(f_fp, friends_txt, &lock); - //aFree(id); +#ifdef HOTKEY_SAVING + // Hotkey List data save (Skotlex) + f_fp = lock_fopen(hotkeys_txt, &lock); + for(i = 0; i < char_num; i++) { + mmo_hotkeys_tostr(f_line, &char_dat[id[i]].status); + fprintf(f_fp, "%s" RETCODE, f_line); + } + + lock_fclose(f_fp, hotkeys_txt, &lock); +#endif + DELETE_BUFFER(id); return; @@ -4059,6 +4135,8 @@ int char_config_read(const char *cfgName) strcpy(char_txt, w2); } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw strcpy(friends_txt, w2); + } else if (strcmpi(w1, "hotkeys_txt") == 0) { //By davidsiaw + strcpy(hotkeys_txt, w2); #ifndef TXT_SQL_CONVERT } else if (strcmpi(w1, "max_connect_user") == 0) { max_connect_user = atoi(w2); |