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author | glighta <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2013-01-02 09:40:01 +0000 |
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committer | glighta <glighta@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2013-01-02 09:40:01 +0000 |
commit | bdc1c715db65c2d9378dcff685c4b6b87d752da7 (patch) | |
tree | 8e61570a2c4e91eaa34c96e2967068e1e927ec07 /src/char | |
parent | 063d2e1d4f802a4379bef408ce968a49d209f90f (diff) | |
download | hercules-bdc1c715db65c2d9378dcff685c4b6b87d752da7.tar.gz hercules-bdc1c715db65c2d9378dcff685c4b6b87d752da7.tar.bz2 hercules-bdc1c715db65c2d9378dcff685c4b6b87d752da7.tar.xz hercules-bdc1c715db65c2d9378dcff685c4b6b87d752da7.zip |
-Follow up r17065
--removing useless check on skill_id
--fix few broken atcommand due to failed sscanf
-Change skill_amotion_leniency as pointed out on tid:76492 so amotion delay wont be twice by default, (also increase intervall if you do want higher acd)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17072 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char')
-rw-r--r-- | src/char/int_guild.c | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c index 305847c1d..9090bc007 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -112,7 +112,7 @@ int inter_guild_tosql(struct guild *g,int flag) // GS_POSITION `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) // GS_ALLIANCE `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`) // GS_EXPULSION `guild_expulsion` (`guild_id`,`account_id`,`name`,`mes`) - // GS_SKILL `guild_skill` (`guild_id`,`id`,`lv`) + // GS_SKILL `guild_skill` (`guild_id`,`id`,`lv`) // temporary storage for str convertion. They must be twice the size of the // original string to ensure no overflows will occur. [Skotlex] @@ -123,7 +123,7 @@ int inter_guild_tosql(struct guild *g,int flag) int i=0; if (g->guild_id<=0 && g->guild_id != -1) return 0; - + #ifdef NOISY ShowInfo("Save guild request ("CL_BOLD"%d"CL_RESET" - flag 0x%x).",g->guild_id, flag); #endif @@ -179,7 +179,7 @@ int inter_guild_tosql(struct guild *g,int flag) StringBuf_Printf(&buf, "`emblem_len`=%d, `emblem_id`=%d, `emblem_data`='%s'", g->emblem_len, g->emblem_id, emblem_data); add_comma = true; } - if (flag & GS_BASIC) + if (flag & GS_BASIC) { strcat(t_info, " basic"); if( add_comma ) @@ -273,8 +273,8 @@ int inter_guild_tosql(struct guild *g,int flag) if (flag&GS_ALLIANCE) { - // Delete current alliances - // NOTE: no need to do it on both sides since both guilds in memory had + // Delete current alliances + // NOTE: no need to do it on both sides since both guilds in memory had // their info changed, not to mention this would also mess up oppositions! // [Skotlex] //if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'", guild_alliance_db, g->guild_id, g->guild_id) ) @@ -516,7 +516,7 @@ struct guild * inter_guild_fromsql(int guild_id) idb_put(guild_db_, guild_id, g); //Add to cache g->save_flag |= GS_REMOVE; //But set it to be removed, in case it is not needed for long. - + if (save_log) ShowInfo("Guild loaded (%d - %s)\n", guild_id, g->name); @@ -602,12 +602,12 @@ static struct guild_castle* inter_guildcastle_fromsql(int castle_id) static bool exp_guild_parse_row(char* split[], int column, int current) { int exp = atoi(split[0]); - + if (exp < 0 || exp >= INT_MAX) { ShowError("exp_guild: Invalid exp %d at line %d\n", exp, current); return false; } - + guild_exp[current] = exp; return true; } @@ -617,7 +617,7 @@ int inter_guild_CharOnline(int char_id, int guild_id) { struct guild *g; int i; - + if (guild_id == -1) { //Get guild_id from the database if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) @@ -641,7 +641,7 @@ int inter_guild_CharOnline(int char_id, int guild_id) } if (guild_id == 0) return 0; //No guild... - + g = inter_guild_fromsql(guild_id); if(!g) { ShowError("Character %d's guild %d not found!\n", char_id, guild_id); @@ -692,7 +692,7 @@ int inter_guild_CharOffline(int char_id, int guild_id) } if (guild_id == 0) return 0; //No guild... - + //Character has a guild, set character offline and check if they were the only member online g = inter_guild_fromsql(guild_id); if (g == NULL) //Guild not found? @@ -758,7 +758,7 @@ int search_guildname(char *str) { int guild_id; char esc_name[NAME_LENGTH*2+1]; - + Sql_EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH)); //Lookup guilds with the same name if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE name='%s'", guild_db, esc_name) ) @@ -837,13 +837,13 @@ int guild_calcinfo(struct guild *g) g->next_exp = nextexp; // Set the max number of members, Guild Extention skill - currently adds 6 to max per skill lv. - g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; + g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; if(g->max_member > MAX_GUILD) { ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD); g->max_member = MAX_GUILD; } - + // Compute the guild average level level g->average_lv=0; g->connect_member=0; @@ -1193,7 +1193,7 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member return 0; } ShowInfo("Created Guild %d - %s (Guild Master: %s)\n", g->guild_id, g->name, g->master); - + //Add to cache idb_put(guild_db_, g->guild_id, g); @@ -1326,7 +1326,7 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,in g = inter_guild_fromsql(guild_id); if(g==NULL) return 0; - + ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id ); if( i < g->max_member ) { @@ -1372,7 +1372,7 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,in int mapif_parse_BreakGuild(int fd,int guild_id) { struct guild * g; - + g = inter_guild_fromsql(guild_id); if(g==NULL) return 0; @@ -1423,7 +1423,7 @@ int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int le return mapif_guild_message(guild_id,account_id,mes,len, fd); } -// Modification of the guild +// Modification of the guild int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,int type,const char *data,int len) { struct guild * g; @@ -1453,7 +1453,7 @@ int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,int type,const char *da return 0; } -// Modification of the guild +// Modification of the guild int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id,int type,const char *data,int len) { // Could make some improvement in speed, because only change guild_member @@ -1598,7 +1598,7 @@ int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char return 0; mapif_guild_info(-1,g); - + return 0; } @@ -1653,7 +1653,7 @@ static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int ac strcpy(name, g->alliance[i].name); g->alliance[i].guild_id=0; - + mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name); g->save_flag |= GS_ALLIANCE; return 0; @@ -1670,7 +1670,7 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1 if(g[0] && g[1]==NULL && (flag & GUILD_ALLIANCE_REMOVE)) //Requested to remove an alliance with a not found guild. return mapif_parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild. - + if(g[0]==NULL || g[1]==NULL) return 0; @@ -1794,16 +1794,16 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le int pos; g = inter_guild_fromsql(guild_id); - + if(g==NULL || len > NAME_LENGTH) return 0; - + // Find member (name) for (pos = 0; pos < g->max_member && strncmp(g->member[pos].name, name, len); pos++); if (pos == g->max_member) return 0; //Character not found?? - + // Switch current and old GM memcpy(&gm, &g->member[pos], sizeof (struct guild_member)); memcpy(&g->member[pos], &g->member[0], sizeof(struct guild_member)); |