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authorgepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-03-04 18:37:29 +0000
committergepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-03-04 18:37:29 +0000
commit262e60ab0b9cfc1f942a7b3ef11f7ed3abc7b208 (patch)
tree82cb02f8048521c7479ff012511a066612f6d439 /src/char
parentce4352cfef6f07bf3b4c0324f48f880c5c74f041 (diff)
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- Guild Castle code cleanup:
- removed `MAX_GUILDCASTLE` limit - char-server now caches guild castles in `DBMap` - improved guild castle SQL queries to support non-default values of `MAX_GUARDIANS` - disallowed declaring guild castles on maps that are on other map-servers - map-server now requests data for all guild castles from char-server on initial connect (bugreport:287) - removed ''guildcastleinfo events'' as they were esentially duplicated ''OnAgitInit'' - optimized castle data load packets (bugreport:287) - updated WoE scripts to reflect source changes (scripts no longer need or should request castle or guild data) - updated related docs - Added `db_size` macro. - Replaced manual counting of castles occupied by a guild with `guild_checkcastles()` calls. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15657 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char')
-rw-r--r--src/char/int_guild.c326
-rw-r--r--src/char/int_guild.h1
-rw-r--r--src/char/inter.c4
3 files changed, 126 insertions, 205 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c
index 3b41e375f..912ee8ab1 100644
--- a/src/char/int_guild.c
+++ b/src/char/int_guild.c
@@ -32,8 +32,7 @@ static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9
//Guild cache
static DBMap* guild_db_; // int guild_id -> struct guild*
-
-struct guild_castle castles[MAX_GUILDCASTLE];
+static DBMap *castle_db;
static unsigned int guild_exp[100];
@@ -525,92 +524,78 @@ struct guild * inter_guild_fromsql(int guild_id)
return g;
}
+// `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)
int inter_guildcastle_tosql(struct guild_castle *gc)
{
- // `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)
-
- if (gc==NULL) return 0;
- #ifdef GUILD_DEBUG
-ShowDebug("Save guild_castle (%d)\n", gc->castle_id);
- #endif
-
-// sql_query("DELETE FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, gc->castle_id);
- if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` "
- "(`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`,"
- "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)"
- "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d')",
- guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC,
- gc->guardian[0].visible, gc->guardian[1].visible, gc->guardian[2].visible, gc->guardian[3].visible, gc->guardian[4].visible, gc->guardian[5].visible, gc->guardian[6].visible, gc->guardian[7].visible) )
+ StringBuf buf;
+ int i;
+
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "REPLACE INTO `%s` SET `castle_id`='%d', `guild_id`='%d', `economy`='%d', `defense`='%d', "
+ "`triggerE`='%d', `triggerD`='%d', `nextTime`='%d', `payTime`='%d', `createTime`='%d', `visibleC`='%d'",
+ guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense,
+ gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC);
+ for (i = 0; i < MAX_GUARDIANS; ++i)
+ StringBuf_Printf(&buf, ", `visibleG%d`='%d'", i, gc->guardian[i].visible);
+
+ if (SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)))
Sql_ShowDebug(sql_handle);
+ else if(save_log)
+ ShowInfo("Saved guild castle (%d)\n", gc->castle_id);
- memcpy(&castles[gc->castle_id],gc,sizeof(struct guild_castle));
+ StringBuf_Destroy(&buf);
return 0;
}
-// Read guild_castle from sql
-int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc)
+// Read guild_castle from SQL
+static struct guild_castle* inter_guildcastle_fromsql(int castle_id)
{
- static int castles_init=0;
- char* data;
-
- if (gc==NULL) return 0;
- if (castle_id==-1) return 0;
-
- if(!castles_init)
- {
- int i;
- for(i=0;i<MAX_GUILDCASTLE;i++)
- castles[i].castle_id=-1;
- castles_init = 1;
- }
-
- if(castles[castle_id].castle_id == castle_id)
- {
- memcpy(gc,&castles[castle_id],sizeof(struct guild_castle));
- return 1;
- }
-
- memset(gc,0,sizeof(struct guild_castle));
- if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, "
- "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`"
- " FROM `%s` WHERE `castle_id`='%d'", guild_castle_db, castle_id) )
- {
+ char *data;
+ int i;
+ StringBuf buf;
+ struct guild_castle *gc = idb_get(castle_db, castle_id);
+
+ if (gc != NULL)
+ return gc;
+
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, "
+ "`triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`");
+ for (i = 0; i < MAX_GUARDIANS; ++i)
+ StringBuf_Printf(&buf, ", `visibleG%d`", i);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `castle_id`='%d'", guild_castle_db, castle_id);
+ if (SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf))) {
Sql_ShowDebug(sql_handle);
- return 0;
+ StringBuf_Destroy(&buf);
+ return NULL;
+ }
+ StringBuf_Destroy(&buf);
+
+ CREATE(gc, struct guild_castle, 1);
+ gc->castle_id = castle_id;
+
+ if (SQL_SUCCESS == Sql_NextRow(sql_handle)) {
+ Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data);
+ for (i = 10; i < 10+MAX_GUARDIANS; i++) {
+ Sql_GetData(sql_handle, i, &data, NULL); gc->guardian[i-10].visible = atoi(data);
+ }
}
- // ARU: This needs to be set even if there are no SQL results
- gc->castle_id=castle_id;
- if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
- {
- Sql_FreeResult(sql_handle);
- return 1; //Assume empty castle.
- }
-
- Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data);
- Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data);
- Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data);
- Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data);
- Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data);
- Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data);
- Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data);
- Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data);
- Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data);
- Sql_GetData(sql_handle, 10, &data, NULL); gc->guardian[0].visible = atoi(data);
- Sql_GetData(sql_handle, 11, &data, NULL); gc->guardian[1].visible = atoi(data);
- Sql_GetData(sql_handle, 12, &data, NULL); gc->guardian[2].visible = atoi(data);
- Sql_GetData(sql_handle, 13, &data, NULL); gc->guardian[3].visible = atoi(data);
- Sql_GetData(sql_handle, 14, &data, NULL); gc->guardian[4].visible = atoi(data);
- Sql_GetData(sql_handle, 15, &data, NULL); gc->guardian[5].visible = atoi(data);
- Sql_GetData(sql_handle, 16, &data, NULL); gc->guardian[6].visible = atoi(data);
- Sql_GetData(sql_handle, 17, &data, NULL); gc->guardian[7].visible = atoi(data);
-
Sql_FreeResult(sql_handle);
- memcpy(&castles[castle_id],gc,sizeof(struct guild_castle));
- if( save_log )
- ShowInfo("Loaded Castle %d (guild %d)\n", castle_id, gc->guild_id);
+ idb_put(castle_db, castle_id, gc);
- return 1;
+ if (save_log)
+ ShowInfo("Loaded guild castle (%d - guild %d)\n", castle_id, gc->guild_id);
+
+ return gc;
}
@@ -752,6 +737,7 @@ int inter_guild_sql_init(void)
{
//Initialize the guild cache
guild_db_= idb_alloc(DB_OPT_RELEASE_DATA);
+ castle_db = idb_alloc(DB_OPT_RELEASE_DATA);
//Read exp file
inter_guild_ReadEXP();
@@ -774,6 +760,7 @@ static int guild_db_final(DBKey key, void *data, va_list ap)
void inter_guild_sql_final(void)
{
guild_db_->destroy(guild_db_, guild_db_final);
+ db_destroy(castle_db);
return;
}
@@ -1131,76 +1118,34 @@ int mapif_guild_master_changed(struct guild *g, int aid, int cid)
return 0;
}
-int mapif_guild_castle_dataload(int castle_id,int index,int value)
-{
- unsigned char buf[9];
- WBUFW(buf, 0)=0x3840;
- WBUFW(buf, 2)=castle_id;
- WBUFB(buf, 4)=index;
- WBUFL(buf, 5)=value;
- mapif_sendall(buf,9);
- return 0;
-}
-
-int mapif_guild_castle_datasave(int castle_id,int index,int value)
+int mapif_guild_castle_dataload(int fd, int sz, int *castle_ids)
{
- unsigned char buf[9];
- WBUFW(buf, 0)=0x3841;
- WBUFW(buf, 2)=castle_id;
- WBUFB(buf, 4)=index;
- WBUFL(buf, 5)=value;
- mapif_sendall(buf,9);
- return 0;
-}
-
-int mapif_guild_castle_alldataload(int fd)
-{
- struct guild_castle s_gc;
- struct guild_castle* gc = &s_gc;
+ struct guild_castle *gc = NULL;
+ int num = (sz - 4) / sizeof(int);
+ int len = 4 + num * sizeof(*gc);
int i;
- int len;
- char* data;
- WFIFOHEAD(fd, 4 + MAX_GUILDCASTLE*sizeof(struct guild_castle));
- WFIFOW(fd, 0) = 0x3842;
- if( SQL_ERROR == Sql_Query(sql_handle,
- "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`,"
- " `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`"
- " FROM `%s` ORDER BY `castle_id`", guild_castle_db) )
- Sql_ShowDebug(sql_handle);
- for( i = 0, len = 4; i < MAX_GUILDCASTLE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
- {
- memset(gc, 0, sizeof(struct guild_castle));
-
- Sql_GetData(sql_handle, 0, &data, NULL); gc->castle_id = atoi(data);
- Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data);
- Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data);
- Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data);
- Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data);
- Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data);
- Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data);
- Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data);
- Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data);
- Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data);
- Sql_GetData(sql_handle, 10, &data, NULL); gc->guardian[0].visible = atoi(data);
- Sql_GetData(sql_handle, 11, &data, NULL); gc->guardian[1].visible = atoi(data);
- Sql_GetData(sql_handle, 12, &data, NULL); gc->guardian[2].visible = atoi(data);
- Sql_GetData(sql_handle, 13, &data, NULL); gc->guardian[3].visible = atoi(data);
- Sql_GetData(sql_handle, 14, &data, NULL); gc->guardian[4].visible = atoi(data);
- Sql_GetData(sql_handle, 15, &data, NULL); gc->guardian[5].visible = atoi(data);
- Sql_GetData(sql_handle, 16, &data, NULL); gc->guardian[6].visible = atoi(data);
- Sql_GetData(sql_handle, 17, &data, NULL); gc->guardian[7].visible = atoi(data);
-
- memcpy(WFIFOP(fd, len), gc, sizeof(struct guild_castle));
- len += sizeof(struct guild_castle);
- }
- Sql_FreeResult(sql_handle);
+ WFIFOHEAD(fd, len);
+ WFIFOW(fd, 0) = 0x3840;
WFIFOW(fd, 2) = len;
+ for (i = 0; i < num; i++) {
+ gc = inter_guildcastle_fromsql(*(castle_ids++));
+ memcpy(WFIFOP(fd, 4 + i * sizeof(*gc)), gc, sizeof(*gc));
+ }
WFIFOSET(fd, len);
-
return 0;
}
+int mapif_guild_castle_datasave(int fd, int castle_id, int index, int value)
+{
+ WFIFOHEAD(fd, 9);
+ WFIFOW(fd, 0) = 0x3841;
+ WFIFOW(fd, 2) = castle_id;
+ WFIFOB(fd, 4) = index;
+ WFIFOL(fd, 5) = value;
+ WFIFOSET(fd, 9);
+ return 0;
+}
//-------------------------------------------------------------------
// Packet received from map server
@@ -1820,69 +1765,54 @@ int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *da
return mapif_guild_emblem(g);
}
-int mapif_parse_GuildCastleDataLoad(int fd,int castle_id,int index)
+int mapif_parse_GuildCastleDataLoad(int fd, int len, int *castle_ids)
{
- struct guild_castle gc;
- if (!inter_guildcastle_fromsql(castle_id, &gc)) {
- return mapif_guild_castle_dataload(castle_id,0,0);
- }
- switch(index){
- case 1: return mapif_guild_castle_dataload(gc.castle_id,index,gc.guild_id); break;
- case 2: return mapif_guild_castle_dataload(gc.castle_id,index,gc.economy); break;
- case 3: return mapif_guild_castle_dataload(gc.castle_id,index,gc.defense); break;
- case 4: return mapif_guild_castle_dataload(gc.castle_id,index,gc.triggerE); break;
- case 5: return mapif_guild_castle_dataload(gc.castle_id,index,gc.triggerD); break;
- case 6: return mapif_guild_castle_dataload(gc.castle_id,index,gc.nextTime); break;
- case 7: return mapif_guild_castle_dataload(gc.castle_id,index,gc.payTime); break;
- case 8: return mapif_guild_castle_dataload(gc.castle_id,index,gc.createTime); break;
- case 9: return mapif_guild_castle_dataload(gc.castle_id,index,gc.visibleC); break;
- default:
- if (index > 9 && index <= 9+MAX_GUARDIANS)
- return mapif_guild_castle_dataload(gc.castle_id,index,gc.guardian[index-10].visible);
- ShowError("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index);
- return 0;
- }
+ return mapif_guild_castle_dataload(fd, len, castle_ids);
}
-int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value)
+int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value)
{
- struct guild_castle gc;
- if(!inter_guildcastle_fromsql(castle_id, &gc))
- return mapif_guild_castle_datasave(castle_id,index,value);
-
- switch(index){
- case 1:
- if( gc.guild_id!=value ){
- int gid=(value)?value:gc.guild_id;
- struct guild *g = (struct guild*)idb_get(guild_db_, gid);
- if(log_inter)
- inter_log("guild %s (id=%d) %s castle id=%d\n",
- (g)?g->name:"??" ,gid, (value)?"occupy":"abandon", castle_id);
- }
- gc.guild_id = value;
- if(gc.guild_id == 0) {
- //Delete guardians.
- memset(&gc.guardian, 0, sizeof(gc.guardian));
- }
- break;
- case 2: gc.economy = value; break;
- case 3: gc.defense = value; break;
- case 4: gc.triggerE = value; break;
- case 5: gc.triggerD = value; break;
- case 6: gc.nextTime = value; break;
- case 7: gc.payTime = value; break;
- case 8: gc.createTime = value; break;
- case 9: gc.visibleC = value; break;
- default:
- if (index > 9 && index <= 9+MAX_GUARDIANS) {
- gc.guardian[index-10].visible = value;
- break;
- }
- ShowError("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index);
+ struct guild_castle *gc = inter_guildcastle_fromsql(castle_id);
+
+ if (gc == NULL) {
+ ShowError("mapif_parse_GuildCastleDataSave: castle id=%d not found\n", castle_id);
+ mapif_guild_castle_datasave(fd, castle_id, index, value);
return 0;
}
- inter_guildcastle_tosql(&gc);
- mapif_guild_castle_datasave(gc.castle_id,index,value);
+
+ switch (index) {
+ case 1:
+ if (gc->guild_id != value) {
+ int gid = (value) ? value : gc->guild_id;
+ struct guild *g = idb_get(guild_db_, gid);
+ if (log_inter)
+ inter_log("guild %s (id=%d) %s castle id=%d\n",
+ (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id);
+ }
+ gc->guild_id = value;
+ if (gc->guild_id == 0) {
+ // Delete guardians.
+ memset(gc->guardian, 0, sizeof(gc->guardian));
+ }
+ break;
+ case 2: gc->economy = value; break;
+ case 3: gc->defense = value; break;
+ case 4: gc->triggerE = value; break;
+ case 5: gc->triggerD = value; break;
+ case 6: gc->nextTime = value; break;
+ case 7: gc->payTime = value; break;
+ case 8: gc->createTime = value; break;
+ case 9: gc->visibleC = value; break;
+ default:
+ if (index > 9 && index <= 9+MAX_GUARDIANS) {
+ gc->guardian[index-10].visible = value;
+ break;
+ }
+ ShowError("mapif_parse_GuildCastleDataSave: not found index=%d\n", index);
+ return 0;
+ }
+ inter_guildcastle_tosql(gc);
+ mapif_guild_castle_datasave(fd, gc->castle_id, index, value);
return 0;
}
@@ -1947,7 +1877,7 @@ int inter_guild_parse_frommap(int fd)
case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break;
case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break;
case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break;
- case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),RFIFOB(fd,4)); break;
+ case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),(int *)RFIFOP(fd,4)); break;
case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break;
default:
@@ -1957,12 +1887,6 @@ int inter_guild_parse_frommap(int fd)
return 1;
}
-// processes a mapserver connection event
-int inter_guild_mapif_init(int fd)
-{
- return mapif_guild_castle_alldataload(fd);
-}
-
// サーバーから脱退要求(キャラ削除用)
int inter_guild_leave(int guild_id, int account_id, int char_id)
{
diff --git a/src/char/int_guild.h b/src/char/int_guild.h
index 4577357f3..be1d16ab6 100644
--- a/src/char/int_guild.h
+++ b/src/char/int_guild.h
@@ -24,7 +24,6 @@ struct guild_castle;
int inter_guild_parse_frommap(int fd);
int inter_guild_sql_init(void);
void inter_guild_sql_final(void);
-int inter_guild_mapif_init(int fd);
int inter_guild_leave(int guild_id,int account_id,int char_id);
int mapif_parse_BreakGuild(int fd,int guild_id);
int inter_guild_broken(int guild_id);
diff --git a/src/char/inter.c b/src/char/inter.c
index 75f6533fe..dbff1993f 100644
--- a/src/char/inter.c
+++ b/src/char/inter.c
@@ -47,7 +47,7 @@ int inter_recv_packet_length[] = {
6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, // 3010-
-1,10,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, // 3020- Party
-1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, // 3030-
- 5, 9, 0, 0, 0, 0, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040-
+ -1, 9, 0, 0, 0, 0, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040-
-1,-1,10,10, 0,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus]
6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish]
-1,10, 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3070- Mercenary packets [Zephyrus]
@@ -315,8 +315,6 @@ void inter_final(void)
int inter_mapif_init(int fd)
{
- inter_guild_mapif_init(fd);
-
return 0;
}