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author | (no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-04 23:25:09 +0000 |
---|---|---|
committer | (no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-04 23:25:09 +0000 |
commit | 195dffc20af1fb32c7e4119988911b72955aeabc (patch) | |
tree | b60d2a5e72d64dc5fc21eb9ce0962631e774a4c9 /src/char | |
download | hercules-195dffc20af1fb32c7e4119988911b72955aeabc.tar.gz hercules-195dffc20af1fb32c7e4119988911b72955aeabc.tar.bz2 hercules-195dffc20af1fb32c7e4119988911b72955aeabc.tar.xz hercules-195dffc20af1fb32c7e4119988911b72955aeabc.zip |
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@2 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char')
-rw-r--r-- | src/char/GNUmakefile | 17 | ||||
-rw-r--r-- | src/char/Makefile | 17 | ||||
-rw-r--r-- | src/char/char.c | 3417 | ||||
-rw-r--r-- | src/char/char.h | 32 | ||||
-rw-r--r-- | src/char/int_guild.c | 1446 | ||||
-rw-r--r-- | src/char/int_guild.h | 16 | ||||
-rw-r--r-- | src/char/int_party.c | 595 | ||||
-rw-r--r-- | src/char/int_party.h | 14 | ||||
-rw-r--r-- | src/char/int_pet.c | 364 | ||||
-rw-r--r-- | src/char/int_pet.h | 13 | ||||
-rw-r--r-- | src/char/int_storage.c | 500 | ||||
-rw-r--r-- | src/char/int_storage.h | 16 | ||||
-rw-r--r-- | src/char/inter.c | 563 | ||||
-rw-r--r-- | src/char/inter.h | 20 |
14 files changed, 7030 insertions, 0 deletions
diff --git a/src/char/GNUmakefile b/src/char/GNUmakefile new file mode 100644 index 000000000..f3164e0ec --- /dev/null +++ b/src/char/GNUmakefile @@ -0,0 +1,17 @@ +all: char-server +txt: char-server + +COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o ../common/showmsg.o +COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h ../common/showmsg.h +char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ) + $(CC) -o ../../$@ $^ + +char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h +inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H) +int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H) +int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H) +int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H) +int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H) + +clean: + rm -f *.o ../../char-server diff --git a/src/char/Makefile b/src/char/Makefile new file mode 100644 index 000000000..228dc1945 --- /dev/null +++ b/src/char/Makefile @@ -0,0 +1,17 @@ +all: char-server
+txt: char-server
+
+COMMON_OBJ = ../common/core.o ../common/socket.o ../common/timer.o ../common/db.o ../common/lock.o ../common/malloc.o ../common/showmsg.o
+COMMON_H = ../common/core.h ../common/socket.h ../common/timer.h ../common/mmo.h ../common/db.h ../common/lock.h ../common/timer.h ../common/malloc.h ../common/showmsg.h
+char-server: char.o inter.o int_party.o int_guild.o int_storage.o int_pet.o $(COMMON_OBJ)
+ $(CC) -o ../../$@ $>
+
+char.o: char.c char.h inter.h int_pet.h $(COMMON_H) ../common/version.h
+inter.o: inter.c inter.h int_party.h int_guild.h int_storage.h int_pet.h char.h $(COMMON_H)
+int_party.o: int_party.c int_party.h inter.h char.h $(COMMON_H)
+int_guild.o: int_guild.c int_guild.h int_storage.h inter.h char.h $(COMMON_H)
+int_storage.o: int_storage.c int_storage.h int_guild.h inter.h char.h $(COMMON_H)
+int_pet.o: int_pet.c int_pet.h inter.h char.h $(COMMON_H)
+
+clean:
+ rm -f *.o ../../char-server
diff --git a/src/char/char.c b/src/char/char.c new file mode 100644 index 000000000..e6cf4393e --- /dev/null +++ b/src/char/char.c @@ -0,0 +1,3417 @@ +// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $
+// original : char2.c 2003/03/14 11:58:35 Rev.1.5
+
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <netinet/in.h>
+#include <sys/time.h>
+#include <time.h>
+#include <sys/ioctl.h>
+#include <unistd.h>
+#include <signal.h>
+#include <fcntl.h>
+#include <string.h>
+#include <arpa/inet.h>
+#include <netdb.h>
+#include <stdarg.h>
+
+#include "core.h"
+#include "socket.h"
+#include "timer.h"
+#include "mmo.h"
+#include "version.h"
+#include "lock.h"
+#include "char.h"
+#include "showmsg.h"
+
+#include "inter.h"
+#include "int_pet.h"
+#include "int_guild.h"
+#include "int_party.h"
+#include "int_storage.h"
+
+#ifdef MEMWATCH
+#include "memwatch.h"
+#endif
+
+struct mmo_map_server server[MAX_MAP_SERVERS];
+int server_fd[MAX_MAP_SERVERS];
+int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
+int anti_freeze_enable = 0;
+int ANTI_FREEZE_INTERVAL = 6;
+
+int login_fd, char_fd;
+char userid[24];
+char passwd[24];
+char server_name[20];
+char wisp_server_name[24] = "Server";
+int login_ip_set_ = 0;
+char login_ip_str[16];
+int login_ip;
+int login_port = 6900;
+int char_ip_set_ = 0;
+char char_ip_str[16];
+int char_ip;
+int char_port = 6121;
+int char_maintenance;
+int char_new;
+int email_creation = 0; // disabled by default
+char char_txt[1024]="save/athena.txt";
+char backup_txt[1024]="save/backup.txt"; //By zanetheinsane
+char friends_txt[1024]="save/friends.txt"; // davidsiaw
+char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
+char unknown_char_name[1024] = "Unknown";
+char char_log_filename[1024] = "log/char.log";
+char db_path[1024]="db";
+//Added for lan support
+char lan_map_ip[128];
+int subneti[4];
+int subnetmaski[4];
+int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
+int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
+char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
+
+int log_char = 1; // loggin char or not [devil]
+int log_inter = 1; // loggin inter or not [devil]
+
+struct char_session_data{
+ int account_id, login_id1, login_id2, sex;
+ int found_char[9];
+ char email[40]; // e-mail (default: a@a.com) by [Yor]
+ time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
+};
+
+//Added for Mugendai's I'm Alive mod
+int imalive_on=0;
+int imalive_time=60;
+//Added by Mugendai for GUI
+int flush_on=1;
+int flush_time=100;
+
+#define AUTH_FIFO_SIZE 256
+struct {
+ int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag, sex;
+ time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
+} auth_fifo[AUTH_FIFO_SIZE];
+int auth_fifo_pos = 0;
+
+int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
+
+int char_id_count = 150000;
+struct mmo_charstatus *char_dat;
+int char_num, char_max;
+int max_connect_user = 0;
+int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
+int start_zeny = 500;
+int start_weapon = 1201;
+int start_armor = 2301;
+
+// Initial position (it's possible to set it in conf file)
+struct point start_point = {"new_1-1.gat", 53, 111};
+
+struct gm_account *gm_account = NULL;
+int GM_num = 0;
+
+// online players by [Yor]
+char online_txt_filename[1024] = "online.txt";
+char online_html_filename[1024] = "online.html";
+int online_sorting_option = 0; // sorting option to display online players in online files
+int online_display_option = 1; // display options: to know which columns must be displayed
+int online_players_max;
+int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
+int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
+
+struct online_chars {
+ int char_id;
+ int server;
+} *online_chars;
+
+time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds)
+
+int console = 0;
+
+//------------------------------
+// Writing function of logs file
+//------------------------------
+int char_log(char *fmt, ...) {
+ if(log_char)
+ {
+ FILE *logfp;
+ va_list ap;
+ struct timeval tv;
+ char tmpstr[2048];
+
+ va_start(ap, fmt);
+
+ logfp = fopen(char_log_filename, "a");
+ if (logfp) {
+ if (fmt[0] == '\0') // jump a line if no message
+ fprintf(logfp, RETCODE);
+ else {
+ gettimeofday(&tv, NULL);
+ strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&(tv.tv_sec)));
+ sprintf(tmpstr + 19, ".%03d: %s", (int)tv.tv_usec / 1000, fmt);
+ vfprintf(logfp, tmpstr, ap);
+ }
+ fclose(logfp);
+ }
+ va_end(ap);
+ }
+ return 0;
+}
+
+//-----------------------------------------------------
+// Function to suppress control characters in a string.
+//-----------------------------------------------------
+int remove_control_chars(unsigned char *str) {
+ int i;
+ int change = 0;
+
+ for(i = 0; str[i]; i++) {
+ if (str[i] < 32) {
+ str[i] = '_';
+ change = 1;
+ }
+ }
+
+ return change;
+}
+
+//----------------------------------------------------------------------
+// Determine if an account (id) is a GM account
+// and returns its level (or 0 if it isn't a GM account or if not found)
+//----------------------------------------------------------------------
+int isGM(int account_id) {
+ int i;
+
+ for(i = 0; i < GM_num; i++)
+ if (gm_account[i].account_id == account_id)
+ return gm_account[i].level;
+ return 0;
+}
+
+//----------------------------------------------
+// Search an character id
+// (return character index or -1 (if not found))
+// If exact character name is not found,
+// the function checks without case sensitive
+// and returns index if only 1 character is found
+// and similar to the searched name.
+//----------------------------------------------
+int search_character_index(char* character_name) {
+ int i, quantity, index;
+
+ quantity = 0;
+ index = -1;
+ for(i = 0; i < char_num; i++) {
+ // Without case sensitive check (increase the number of similar character names found)
+ if (stricmp(char_dat[i].name, character_name) == 0) {
+ // Strict comparison (if found, we finish the function immediatly with correct value)
+ if (strcmp(char_dat[i].name, character_name) == 0)
+ return i;
+ quantity++;
+ index = i;
+ }
+ }
+ // Here, the exact character name is not found
+ // We return the found index of a similar account ONLY if there is 1 similar character
+ if (quantity == 1)
+ return index;
+
+ // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
+ return -1;
+}
+
+//-------------------------------------
+// Return character name with the index
+//-------------------------------------
+char * search_character_name(int index) {
+
+ if (index >= 0 && index < char_num)
+ return char_dat[index].name;
+
+ return unknown_char_name;
+}
+
+/*---------------------------------------------------
+ Make a data line for friends list
+ --------------------------------------------------*/
+
+int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) {
+ int i;
+ char *str_p = str;
+ str_p += sprintf(str_p, "%d", p->char_id);
+
+ for (i=0;i<20;i++)
+ {
+ str_p += sprintf(str_p, ",%d,%s", p->friend_id[i],p->friend_name[i]);
+ }
+ return 0;
+}
+
+//-------------------------------------------------
+// Function to create the character line (for save)
+//-------------------------------------------------
+int mmo_char_tostr(char *str, struct mmo_charstatus *p) {
+ int i;
+ char *str_p = str;
+
+ // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart.
+ if (p->last_point.map[0] == '\0') {
+ memcpy(p->last_point.map, "prontera.gat", 16);
+ p->last_point.x = 273;
+ p->last_point.y = 354;
+ }
+
+ str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%s,%d,%d\t%s,%d,%d,%d\t",
+ p->char_id, p->account_id, p->char_num, p->name, //
+ p->class, p->base_level, p->job_level,
+ p->base_exp, p->job_exp, p->zeny,
+ p->hp, p->max_hp, p->sp, p->max_sp,
+ p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
+ p->status_point, p->skill_point,
+ p->option, p->karma, p->manner, //
+ p->party_id, p->guild_id, p->pet_id,
+ p->hair, p->hair_color, p->clothes_color,
+ p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
+ p->last_point.map, p->last_point.x, p->last_point.y, //
+ p->save_point.map, p->save_point.x, p->save_point.y,
+ p->partner_id);
+ for(i = 0; i < 10; i++)
+ if (p->memo_point[i].map[0]) {
+ str_p += sprintf(str_p, "%s,%d,%d", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y);
+ }
+ *(str_p++) = '\t';
+
+ for(i = 0; i < MAX_INVENTORY; i++)
+ if (p->inventory[i].nameid) {
+ str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
+ p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip,
+ p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute,
+ p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3]);
+ }
+ *(str_p++) = '\t';
+
+ for(i = 0; i < MAX_CART; i++)
+ if (p->cart[i].nameid) {
+ str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
+ p->cart[i].id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip,
+ p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute,
+ p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3]);
+ }
+ *(str_p++) = '\t';
+
+ for(i = 0; i < MAX_SKILL; i++)
+ if (p->skill[i].id && p->skill[i].flag != 1) {
+ str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2);
+ }
+ *(str_p++) = '\t';
+
+ for(i = 0; i < p->global_reg_num; i++)
+ if (p->global_reg[i].str[0])
+ str_p += sprintf(str_p, "%s,%d ", p->global_reg[i].str, p->global_reg[i].value);
+ *(str_p++) = '\t';
+
+ *str_p = '\0';
+ return 0;
+}
+
+//-------------------------------------------------------------------------
+// Function to set the character from the line (at read of characters file)
+//-------------------------------------------------------------------------
+int mmo_char_fromstr(char *str, struct mmo_charstatus *p) {
+ int tmp_int[256];
+ int set, next, len, i;
+
+ // initilialise character
+ memset(p, '\0', sizeof(struct mmo_charstatus));
+
+ // If it's not char structure of version 1008 and after
+ if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ &tmp_int[6], &tmp_int[7], &tmp_int[8],
+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+ &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
+ p->last_point.map, &tmp_int[35], &tmp_int[36], //
+ p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) {
+ tmp_int[39] = 0; // partner id
+ // If not char structure from version 384 to 1007
+ if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%[^,],%d,%d\t%[^,],%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ &tmp_int[6], &tmp_int[7], &tmp_int[8],
+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+ &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], &tmp_int[26],
+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
+ p->last_point.map, &tmp_int[35], &tmp_int[36], //
+ p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) {
+ // It's char structure of a version before 384
+ tmp_int[26] = 0; // pet id
+ set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
+ "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
+ "\t%[^,],%d,%d\t%[^,],%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, //
+ &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ &tmp_int[6], &tmp_int[7], &tmp_int[8],
+ &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
+ &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
+ &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], //
+ &tmp_int[24], &tmp_int[25], //
+ &tmp_int[27], &tmp_int[28], &tmp_int[29],
+ &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
+ p->last_point.map, &tmp_int[35], &tmp_int[36], //
+ p->save_point.map, &tmp_int[37], &tmp_int[38], &next);
+ set += 2;
+ //printf("char: old char data ver.1\n");
+ // Char structure of version 1007 or older
+ } else {
+ set++;
+ //printf("char: old char data ver.2\n");
+ }
+ // Char structure of version 1008+
+ } else {
+ //printf("char: new char data ver.3\n");
+ }
+ if (set != 43)
+ return 0;
+
+ p->char_id = tmp_int[0];
+ p->account_id = tmp_int[1];
+ p->char_num = tmp_int[2];
+ p->class = tmp_int[3];
+ p->base_level = tmp_int[4];
+ p->job_level = tmp_int[5];
+ p->base_exp = tmp_int[6];
+ p->job_exp = tmp_int[7];
+ p->zeny = tmp_int[8];
+ p->hp = tmp_int[9];
+ p->max_hp = tmp_int[10];
+ p->sp = tmp_int[11];
+ p->max_sp = tmp_int[12];
+ p->str = tmp_int[13];
+ p->agi = tmp_int[14];
+ p->vit = tmp_int[15];
+ p->int_ = tmp_int[16];
+ p->dex = tmp_int[17];
+ p->luk = tmp_int[18];
+ p->status_point = tmp_int[19];
+ p->skill_point = tmp_int[20];
+ p->option = tmp_int[21];
+ p->karma = tmp_int[22];
+ p->manner = tmp_int[23];
+ p->party_id = tmp_int[24];
+ p->guild_id = tmp_int[25];
+ p->pet_id = tmp_int[26];
+ p->hair = tmp_int[27];
+ p->hair_color = tmp_int[28];
+ p->clothes_color = tmp_int[29];
+ p->weapon = tmp_int[30];
+ p->shield = tmp_int[31];
+ p->head_top = tmp_int[32];
+ p->head_mid = tmp_int[33];
+ p->head_bottom = tmp_int[34];
+ p->last_point.x = tmp_int[35];
+ p->last_point.y = tmp_int[36];
+ p->save_point.x = tmp_int[37];
+ p->save_point.y = tmp_int[38];
+ p->partner_id = tmp_int[39];
+
+ // Some checks
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].char_id == p->char_id) {
+ printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n");
+ printf(" character id #%d -> new character not readed.\n", p->char_id);
+ printf(" Character saved in log file.\033[0m\n");
+ return -1;
+ } else if (strcmp(char_dat[i].name, p->name) == 0) {
+ printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n");
+ printf(" character name '%s' -> new character not readed.\n", p->name);
+ printf(" Character saved in log file.\033[0m\n");
+ return -2;
+ }
+ }
+
+ if (strcmpi(wisp_server_name, p->name) == 0) {
+ printf("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
+ printf(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
+ printf(" Character readed. Suggestion: change the wisp server name.\n");
+ char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE,
+ p->name, wisp_server_name);
+ }
+
+ if (str[next] == '\n' || str[next] == '\r')
+ return 1; // 新規データ
+
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t'; i++) {
+ if (sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len) != 3)
+ return -3;
+ p->memo_point[i].x = tmp_int[0];
+ p->memo_point[i].y = tmp_int[1];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t'; i++) {
+ if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
+ // do nothing, it's ok
+ } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
+ } else // invalid structure
+ return -4;
+ p->inventory[i].id = tmp_int[0];
+ p->inventory[i].nameid = tmp_int[1];
+ p->inventory[i].amount = tmp_int[2];
+ p->inventory[i].equip = tmp_int[3];
+ p->inventory[i].identify = tmp_int[4];
+ p->inventory[i].refine = tmp_int[5];
+ p->inventory[i].attribute = tmp_int[6];
+ p->inventory[i].card[0] = tmp_int[7];
+ p->inventory[i].card[1] = tmp_int[8];
+ p->inventory[i].card[2] = tmp_int[9];
+ p->inventory[i].card[3] = tmp_int[10];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t'; i++) {
+ if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
+ // do nothing, it's ok
+ } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
+ } else // invalid structure
+ return -5;
+ p->cart[i].id = tmp_int[0];
+ p->cart[i].nameid = tmp_int[1];
+ p->cart[i].amount = tmp_int[2];
+ p->cart[i].equip = tmp_int[3];
+ p->cart[i].identify = tmp_int[4];
+ p->cart[i].refine = tmp_int[5];
+ p->cart[i].attribute = tmp_int[6];
+ p->cart[i].card[0] = tmp_int[7];
+ p->cart[i].card[1] = tmp_int[8];
+ p->cart[i].card[2] = tmp_int[9];
+ p->cart[i].card[3] = tmp_int[10];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t'; i++) {
+ if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2)
+ return -6;
+ p->skill[tmp_int[0]].id = tmp_int[0];
+ p->skill[tmp_int[0]].lv = tmp_int[1];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ next++;
+
+ for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック
+ if (sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len) != 2) {
+ // because some scripts are not correct, the str can be "". So, we must check that.
+ // If it's, we must not refuse the character, but just this REG value.
+ // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
+ if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1)
+ i--;
+ else
+ return -7;
+ }
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+ p->global_reg_num = i;
+
+ return 1;
+}
+//---------------------------------
+// Function to read friend list
+//---------------------------------
+
+int parse_friend_txt(struct mmo_charstatus *p)
+{
+ char line[1024];
+ int i,cid=0,temp[20];
+ FILE *fp;
+
+ // Open the file and look for the ID
+ fp = fopen(friends_txt, "r");
+
+
+ while(fgets(line, sizeof(line)-1, fp)) {
+
+ if(line[0] == '/' && line[1] == '/')
+ continue;
+
+ sscanf(line, "%d,%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%[^,],%d,%s",&cid,
+ &temp[0],p->friend_name[0],
+ &temp[1],p->friend_name[1],
+ &temp[2],p->friend_name[2],
+ &temp[3],p->friend_name[3],
+ &temp[4],p->friend_name[4],
+ &temp[5],p->friend_name[5],
+ &temp[6],p->friend_name[6],
+ &temp[7],p->friend_name[7],
+ &temp[8],p->friend_name[8],
+ &temp[9],p->friend_name[9],
+ &temp[10],p->friend_name[10],
+ &temp[11],p->friend_name[11],
+ &temp[12],p->friend_name[12],
+ &temp[13],p->friend_name[13],
+ &temp[14],p->friend_name[14],
+ &temp[15],p->friend_name[15],
+ &temp[16],p->friend_name[16],
+ &temp[17],p->friend_name[17],
+ &temp[18],p->friend_name[18],
+ &temp[19],p->friend_name[19]);
+ if (cid == p->char_id)
+ break;
+ }
+
+ // No register of friends list
+ if (cid == 0) {
+ fclose(fp);
+ return 0;
+ }
+
+ // Fill in the list
+
+ for (i=0; i<20; i++)
+ p->friend_id[i] = temp[i];
+
+ fclose(fp);
+ return 0;
+}
+
+//---------------------------------
+// Function to read characters file
+//---------------------------------
+int mmo_char_init(void) {
+ char line[65536];
+ int i;
+ int ret, line_count;
+ FILE *fp;
+
+ char_max = 256;
+ char_dat = calloc(sizeof(struct mmo_charstatus) * 256, 1);
+ if (!char_dat) {
+ printf("out of memory: mmo_char_init (calloc of char_dat).\n");
+ exit(1);
+ }
+ online_chars = calloc(sizeof(struct online_chars) * 256, 1);
+ if (!online_chars) {
+ printf("out of memory: mmo_char_init (calloc of online_chars).\n");
+ exit(1);
+ }
+ for(i = 0; i < char_max; i++)
+ {
+ online_chars[i].char_id = -1;
+ online_chars[i].server = -1;
+ }
+
+ char_num = 0;
+
+ fp = fopen(char_txt, "r");
+
+ if (fp == NULL) {
+ printf("Characters file not found: %s.\n", char_txt);
+ char_log("Characters file not found: %s." RETCODE, char_txt);
+ char_log("Id for the next created character: %d." RETCODE, char_id_count);
+ return 0;
+ }
+
+ line_count = 0;
+ while(fgets(line, sizeof(line)-1, fp)) {
+ int i, j;
+ line_count++;
+
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+ line[sizeof(line)-1] = '\0';
+
+ j = 0;
+ if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) {
+ if (char_id_count < i)
+ char_id_count = i;
+ continue;
+ }
+
+ if (char_num >= char_max) {
+ char_max += 256;
+ char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max);
+ if (!char_dat) {
+ printf("Out of memory: mmo_char_init (realloc of char_dat).\n");
+ char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE);
+ exit(1);
+ }
+ online_chars = realloc(online_chars, sizeof(int) * char_max);
+ if (!online_chars) {
+ printf("Out of memory: mmo_char_init (realloc of online_chars).\n");
+ char_log("Out of memory: mmo_char_init (realloc of online_chars)." RETCODE);
+ exit(1);
+ }
+ for(i = char_max - 256; i < char_max; i++)
+ {
+ online_chars[i].char_id = -1;
+ online_chars[i].server = -1;
+ }
+ }
+
+ ret = mmo_char_fromstr(line, &char_dat[char_num]);
+
+ // Initialize friends list
+ parse_friend_txt(&char_dat[char_num]); // Grab friends for the character
+
+ if (ret > 0) { // negative value or zero for errors
+ if (char_dat[char_num].char_id >= char_id_count)
+ char_id_count = char_dat[char_num].char_id + 1;
+ char_num++;
+ } else {
+ printf("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
+ printf(" -> Character saved in log file.\n");
+ switch (ret) {
+ case -1:
+ char_log("Duplicate character id in the next character line (character not readed):" RETCODE);
+ break;
+ case -2:
+ char_log("Duplicate character name in the next character line (character not readed):" RETCODE);
+ break;
+ case -3:
+ char_log("Invalid memo point structure in the next character line (character not readed):" RETCODE);
+ break;
+ case -4:
+ char_log("Invalid inventory item structure in the next character line (character not readed):" RETCODE);
+ break;
+ case -5:
+ char_log("Invalid cart item structure in the next character line (character not readed):" RETCODE);
+ break;
+ case -6:
+ char_log("Invalid skill structure in the next character line (character not readed):" RETCODE);
+ break;
+ case -7:
+ char_log("Invalid register structure in the next character line (character not readed):" RETCODE);
+ break;
+ default: // 0
+ char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):" RETCODE);
+ break;
+ }
+ char_log("%s", line);
+ }
+ }
+ fclose(fp);
+
+ if (char_num == 0) {
+ printf("mmo_char_init: No character found in %s.\n", char_txt);
+ char_log("mmo_char_init: No character found in %s." RETCODE, char_txt);
+ } else if (char_num == 1) {
+ printf("mmo_char_init: 1 character read in %s.\n", char_txt);
+ char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt);
+ } else {
+ printf("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
+ char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt);
+ }
+
+ char_log("Id for the next created character: %d." RETCODE, char_id_count);
+
+ return 0;
+}
+
+//---------------------------------------------------------
+// Function to save characters in files (speed up by [Yor])
+//---------------------------------------------------------
+void mmo_char_sync(void) {
+ char line[65536],f_line[1024];
+ int i, j, k;
+ int lock;
+ FILE *fp,*f_fp;
+ int id[char_num];
+
+ // Sorting before save (by [Yor])
+ for(i = 0; i < char_num; i++) {
+ id[i] = i;
+ for(j = 0; j < i; j++) {
+ if ((char_dat[i].account_id < char_dat[id[j]].account_id) ||
+ // if same account id, we sort by slot.
+ (char_dat[i].account_id == char_dat[id[j]].account_id &&
+ char_dat[i].char_num < char_dat[id[j]].char_num)) {
+ for(k = i; k > j; k--)
+ id[k] = id[k-1];
+ id[j] = i; // id[i]
+ break;
+ }
+ }
+ }
+
+ // Data save
+ fp = lock_fopen(char_txt, &lock);
+ if (fp == NULL) {
+ printf("WARNING: Server can't not save characters.\n");
+ char_log("WARNING: Server can't not save characters." RETCODE);
+ } else {
+ for(i = 0; i < char_num; i++) {
+ // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
+ mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index
+ fprintf(fp, "%s" RETCODE, line);
+ }
+ fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
+ lock_fclose(fp, char_txt, &lock);
+ }
+
+ // Data save (backup)
+ if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor]
+ fp = lock_fopen(backup_txt, &lock);
+ if (fp == NULL) {
+ printf("WARNING: Server can't not create backup of characters file.\n");
+ char_log("WARNING: Server can't not create backup of characters file." RETCODE);
+ return;
+ }
+ for(i = 0; i < char_num; i++) {
+ // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line)
+ mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index
+ fprintf(fp, "%s" RETCODE, line);
+ }
+ fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count);
+ lock_fclose(fp, backup_txt, &lock);
+ }
+
+ // Friends List data save (davidsiaw)
+ f_fp = lock_fopen(friends_txt, &lock);
+ for(i = 0; i < char_num; i++) {
+ mmo_friends_list_data_str(f_line, &char_dat[id[i]]);
+ fprintf(f_fp, "%s" RETCODE, f_line);
+ }
+
+ lock_fclose(f_fp, friends_txt, &lock);
+
+ return;
+}
+
+//----------------------------------------------------
+// Function to save (in a periodic way) datas in files
+//----------------------------------------------------
+int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) {
+ mmo_char_sync();
+ inter_save();
+ return 0;
+}
+
+//-----------------------------------
+// Function to create a new character
+//-----------------------------------
+int make_new_char(int fd, unsigned char *dat) {
+ int i, j;
+ struct char_session_data *sd;
+
+ sd = session[fd]->session_data;
+
+ // remove control characters from the name
+ dat[23] = '\0';
+ if (remove_control_chars(dat)) {
+ char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE,
+ fd, sd->account_id);
+ return -1;
+ }
+
+ // check lenght of character name
+ if (strlen(dat) < 4) {
+ char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE,
+ fd, sd->account_id, dat);
+ return -1;
+ }
+
+ // Check Authorised letters/symbols in the name of the character
+ if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
+ for (i = 0; dat[i]; i++)
+ if (strchr(char_name_letters, dat[i]) == NULL) {
+ char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
+ fd, sd->account_id, dat, dat[i]);
+ return -1;
+ }
+ } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
+ for (i = 0; dat[i]; i++)
+ if (strchr(char_name_letters, dat[i]) != NULL) {
+ char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE,
+ fd, sd->account_id, dat, dat[i]);
+ return -1;
+ }
+ } // else, all letters/symbols are authorised (except control char removed before)
+
+ if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats
+ dat[30] >= 9 || // slots (dat[30] can not be negativ)
+ dat[33] <= 0 || dat[33] >= 20 || // hair style
+ dat[31] >= 9) { // hair color (dat[31] can not be negativ)
+ char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+
+ // check individual stat value
+ for(i = 24; i <= 29; i++) {
+ if (dat[i] < 1 || dat[i] > 9) {
+ char_log("Make new char error (invalid stat value: not between 1 to 9): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE,
+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+ }
+
+ for(i = 0; i < char_num; i++) {
+ if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, dat) == 0) ||
+ (name_ignoring_case == 0 && strcmpi(char_dat[i].name, dat) == 0)) {
+ char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
+ fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+ if (char_dat[i].account_id == sd->account_id && char_dat[i].char_num == dat[30]) {
+ char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
+ fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+ }
+
+ if (strcmp(wisp_server_name, dat) == 0) {
+ char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
+ fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+ return -1;
+ }
+
+ if (char_num >= char_max) {
+ char_max += 256;
+ char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max);
+ if (!char_dat) {
+ printf("Out of memory: make_new_char (realloc of char_dat).\n");
+ char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE);
+ exit(1);
+ }
+ online_chars = realloc(online_chars, sizeof(struct online_chars) * char_max);
+ if (!online_chars) {
+ printf("Out of memory: make_new_char (realloc of online_chars).\n");
+ char_log("Out of memory: make_new_char (realloc of online_chars)." RETCODE);
+ exit(1);
+ }
+ for(j = char_max - 256; j < char_max; j++) {
+ online_chars[j].char_id = -1;
+ online_chars[j].server = -1;
+ }
+ }
+
+ char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE,
+ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]);
+
+ memset(&char_dat[i], 0, sizeof(struct mmo_charstatus));
+
+ char_dat[i].char_id = char_id_count++;
+ char_dat[i].account_id = sd->account_id;
+ char_dat[i].char_num = dat[30];
+ strcpy(char_dat[i].name, dat);
+ char_dat[i].class = 0;
+ char_dat[i].base_level = 1;
+ char_dat[i].job_level = 1;
+ char_dat[i].base_exp = 0;
+ char_dat[i].job_exp = 0;
+ char_dat[i].zeny = start_zeny;
+ char_dat[i].str = dat[24];
+ char_dat[i].agi = dat[25];
+ char_dat[i].vit = dat[26];
+ char_dat[i].int_ = dat[27];
+ char_dat[i].dex = dat[28];
+ char_dat[i].luk = dat[29];
+ char_dat[i].max_hp = 40 * (100 + char_dat[i].vit) / 100;
+ char_dat[i].max_sp = 11 * (100 + char_dat[i].int_) / 100;
+ char_dat[i].hp = char_dat[i].max_hp;
+ char_dat[i].sp = char_dat[i].max_sp;
+ char_dat[i].status_point = 0;
+ char_dat[i].skill_point = 0;
+ char_dat[i].option = 0;
+ char_dat[i].karma = 0;
+ char_dat[i].manner = 0;
+ char_dat[i].party_id = 0;
+ char_dat[i].guild_id = 0;
+ char_dat[i].hair = dat[33];
+ char_dat[i].hair_color = dat[31];
+ char_dat[i].clothes_color = 0;
+ char_dat[i].inventory[0].nameid = start_weapon; // Knife
+ char_dat[i].inventory[0].amount = 1;
+ char_dat[i].inventory[0].equip = 0x02;
+ char_dat[i].inventory[0].identify = 1;
+ char_dat[i].inventory[1].nameid = start_armor; // Cotton Shirt
+ char_dat[i].inventory[1].amount = 1;
+ char_dat[i].inventory[1].equip = 0x10;
+ char_dat[i].inventory[1].identify = 1;
+ char_dat[i].weapon = 1;
+ char_dat[i].shield = 0;
+ char_dat[i].head_top = 0;
+ char_dat[i].head_mid = 0;
+ char_dat[i].head_bottom = 0;
+ memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point));
+ memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point));
+ char_num++;
+
+ mmo_char_sync();
+ return i;
+}
+
+//----------------------------------------------------
+// This function return the name of the job (by [Yor])
+//----------------------------------------------------
+char * job_name(int class) {
+ switch (class) {
+ case 0: return "Novice";
+ case 1: return "Swordsman";
+ case 2: return "Mage";
+ case 3: return "Archer";
+ case 4: return "Acolyte";
+ case 5: return "Merchant";
+ case 6: return "Thief";
+ case 7: return "Knight";
+ case 8: return "Priest";
+ case 9: return "Wizard";
+ case 10: return "Blacksmith";
+ case 11: return "Hunter";
+ case 12: return "Assassin";
+ case 13: return "Knight 2";
+ case 14: return "Crusader";
+ case 15: return "Monk";
+ case 16: return "Sage";
+ case 17: return "Rogue";
+ case 18: return "Alchemist";
+ case 19: return "Bard";
+ case 20: return "Dancer";
+ case 21: return "Crusader 2";
+ case 22: return "Wedding";
+ case 23: return "Super Novice";
+ case 4001: return "Novice High";
+ case 4002: return "Swordsman High";
+ case 4003: return "Mage High";
+ case 4004: return "Archer High";
+ case 4005: return "Acolyte High";
+ case 4006: return "Merchant High";
+ case 4007: return "Thief High";
+ case 4008: return "Lord Knight";
+ case 4009: return "High Priest";
+ case 4010: return "High Wizard";
+ case 4011: return "Whitesmith";
+ case 4012: return "Sniper";
+ case 4013: return "Assassin Cross";
+ case 4014: return "Peko Knight";
+ case 4015: return "Paladin";
+ case 4016: return "Champion";
+ case 4017: return "Professor";
+ case 4018: return "Stalker";
+ case 4019: return "Creator";
+ case 4020: return "Clown";
+ case 4021: return "Gypsy";
+ case 4022: return "Peko Paladin";
+ case 4023: return "Baby Novice";
+ case 4024: return "Baby Swordsman";
+ case 4025: return "Baby Mage";
+ case 4026: return "Baby Archer";
+ case 4027: return "Baby Acolyte";
+ case 4028: return "Baby Merchant";
+ case 4029: return "Baby Thief";
+ case 4030: return "Baby Knight";
+ case 4031: return "Baby Priest";
+ case 4032: return "Baby Wizard";
+ case 4033: return "Baby Blacksmith";
+ case 4034: return "Baby Hunter";
+ case 4035: return "Baby Assassin";
+ case 4036: return "Baby Peco Knight";
+ case 4037: return "Baby Crusader";
+ case 4038: return "Baby Monk";
+ case 4039: return "Baby Sage";
+ case 4040: return "Baby Rogue";
+ case 4041: return "Baby Alchemist";
+ case 4042: return "Baby Bard";
+ case 4043: return "Baby Dancer";
+ case 4044: return "Baby Peco Crusader";
+ case 4045: return "Super Baby";
+ }
+ return "Unknown Job";
+}
+
+//-------------------------------------------------------------
+// Function to create the online files (txt and html). by [Yor]
+//-------------------------------------------------------------
+void create_online_files(void) {
+ int i, j, k, l; // for loops
+ int players; // count the number of players
+ FILE *fp; // for the txt file
+ FILE *fp2; // for the html file
+ char temp[256]; // to prepare what we must display
+ time_t time_server; // for number of seconds
+ struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
+ int id[online_players_max];
+
+ // don't return here if we display nothing, because server[j].users is updated in the first loop.
+
+ // Get number of online players, id of each online players, and verify if a server is offline
+ players = 0;
+ for (i = 0; i < online_players_max; i++) {
+ if (online_chars[i].char_id != -1) {
+ // check if map-server is online
+ j = online_chars[i].server;
+ if (j == -1) {
+ online_chars[i].char_id = -1;
+ continue;
+ } else if (server_fd[j] < 0) {
+ server[j].users = 0;
+ online_chars[i].char_id = -1;
+ online_chars[i].server = -1;
+ continue;
+ }
+ // check if the character is twice or more in the list
+ // (multiple map-servers and player have successfully connected twice!)
+ for(j = i + 1; j < online_players_max; j++)
+ if (online_chars[i].char_id == online_chars[j].char_id) {
+ k = online_chars[j].server;
+ if (k != -1 && server_fd[k] >= 0 && server[k].users > 0)
+ server[k].users--;
+ online_chars[j].char_id = -1;
+ online_chars[j].server = -1;
+ }
+ // search position of character in char_dat and sort online characters.
+ for(j = 0; j < char_num; j++) {
+ if (char_dat[j].char_id == online_chars[i].char_id) {
+ id[players] = j;
+ // use sorting option
+ switch (online_sorting_option) {
+ case 1: // by name (without case sensitive)
+ for(k = 0; k < players; k++)
+ if (stricmp(char_dat[j].name, char_dat[id[k]].name) < 0 ||
+ // if same name, we sort with case sensitive.
+ (stricmp(char_dat[j].name, char_dat[id[k]].name) == 0 &&
+ strcmp(char_dat[j].name, char_dat[id[k]].name) < 0)) {
+ for(l = players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[players]
+ break;
+ }
+ break;
+ case 2: // by zeny
+ for(k = 0; k < players; k++)
+ if (char_dat[j].zeny < char_dat[id[k]].zeny ||
+ // if same number of zenys, we sort by name.
+ (char_dat[j].zeny == char_dat[id[k]].zeny &&
+ stricmp(char_dat[j].name, char_dat[id[k]].name) < 0)) {
+ for(l = players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[players]
+ break;
+ }
+ break;
+ case 3: // by base level
+ for(k = 0; k < players; k++)
+ if (char_dat[j].base_level < char_dat[id[k]].base_level ||
+ // if same base level, we sort by base exp.
+ (char_dat[j].base_level == char_dat[id[k]].base_level &&
+ char_dat[j].base_exp < char_dat[id[k]].base_exp)) {
+ for(l = players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[players]
+ break;
+ }
+ break;
+ case 4: // by job (and job level)
+ for(k = 0; k < players; k++)
+ if (char_dat[j].class < char_dat[id[k]].class ||
+ // if same job, we sort by job level.
+ (char_dat[j].class == char_dat[id[k]].class &&
+ char_dat[j].job_level < char_dat[id[k]].job_level) ||
+ // if same job and job level, we sort by job exp.
+ (char_dat[j].class == char_dat[id[k]].class &&
+ char_dat[j].job_level == char_dat[id[k]].job_level &&
+ char_dat[j].job_exp < char_dat[id[k]].job_exp)) {
+ for(l = players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[players]
+ break;
+ }
+ break;
+ case 5: // by location map name
+ for(k = 0; k < players; k++)
+ if (stricmp(char_dat[j].last_point.map, char_dat[id[k]].last_point.map) < 0 ||
+ // if same map name, we sort by name.
+ (stricmp(char_dat[j].last_point.map, char_dat[id[k]].last_point.map) == 0 &&
+ stricmp(char_dat[j].name, char_dat[id[k]].name) < 0)) {
+ for(l = players; l > k; l--)
+ id[l] = id[l-1];
+ id[k] = j; // id[players]
+ break;
+ }
+ break;
+ default: // 0 or invalid value: no sorting
+ break;
+ }
+ players++;
+ break;
+ }
+ }
+ }
+ }
+
+ if (online_display_option == 0) // we display nothing, so return
+ return;
+
+ // write files
+ fp = fopen(online_txt_filename, "w");
+ if (fp != NULL) {
+ fp2 = fopen(online_html_filename, "w");
+ if (fp2 != NULL) {
+ // get time
+ time(&time_server); // get time in seconds since 1/1/1970
+ datetime = localtime(&time_server); // convert seconds in structure
+ strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52)
+ // write heading
+ fprintf(fp2, "<HTML>\n");
+ fprintf(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds
+ fprintf(fp2, " <HEAD>\n");
+ fprintf(fp2, " <TITLE>Online Players on %s</TITLE>\n", server_name);
+ fprintf(fp2, " </HEAD>\n");
+ fprintf(fp2, " <BODY>\n");
+ fprintf(fp2, " <H3>Online Players on %s (%s):</H3>\n", server_name, temp);
+ fprintf(fp, "Online Players on %s (%s):\n", server_name, temp);
+ fprintf(fp, "\n");
+
+ for (i = 0; i < players; i++) {
+ // if it's the first player
+ if (i == 0) {
+ j = 0; // count the number of characters for the txt version and to set the separate line
+ fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n");
+ fprintf(fp2, " <tr>\n");
+ if ((online_display_option & 1) || (online_display_option & 64)) {
+ fprintf(fp2, " <td><b>Name</b></td>\n");
+ if (online_display_option & 64) {
+ fprintf(fp, "Name "); // 30
+ j += 30;
+ } else {
+ fprintf(fp, "Name "); // 25
+ j += 25;
+ }
+ }
+ if ((online_display_option & 6) == 6) {
+ fprintf(fp2, " <td><b>Job (levels)</b></td>\n");
+ fprintf(fp, "Job Levels "); // 27
+ j += 27;
+ } else if (online_display_option & 2) {
+ fprintf(fp2, " <td><b>Job</b></td>\n");
+ fprintf(fp, "Job "); // 19
+ j += 19;
+ } else if (online_display_option & 4) {
+ fprintf(fp2, " <td><b>Levels</b></td>\n");
+ fprintf(fp, " Levels "); // 8
+ j += 8;
+ }
+ if (online_display_option & 24) { // 8 or 16
+ fprintf(fp2, " <td><b>Location</b></td>\n");
+ if (online_display_option & 16) {
+ fprintf(fp, "Location ( x , y ) "); // 23
+ j += 23;
+ } else {
+ fprintf(fp, "Location "); // 13
+ j += 13;
+ }
+ }
+ if (online_display_option & 32) {
+ fprintf(fp2, " <td ALIGN=CENTER><b>zenys</b></td>\n");
+ fprintf(fp, " Zenys "); // 16
+ j += 16;
+ }
+ fprintf(fp2, " </tr>\n");
+ fprintf(fp, "\n");
+ for (k = 0; k < j; k++)
+ fprintf(fp, "-");
+ fprintf(fp, "\n");
+ }
+ fprintf(fp2, " <tr>\n");
+ // get id of the character (more speed)
+ j = id[i];
+ // displaying the character name
+ if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display
+ strcpy(temp, char_dat[j].name);
+ l = isGM(char_dat[j].account_id);
+ if (online_display_option & 64) {
+ if (l >= online_gm_display_min_level)
+ fprintf(fp, "%-24s (GM) ", temp);
+ else
+ fprintf(fp, "%-24s ", temp);
+ } else
+ fprintf(fp, "%-24s ", temp);
+ // name of the character in the html (no < >, because that create problem in html code)
+ fprintf(fp2, " <td>");
+ if ((online_display_option & 64) && l >= online_gm_display_min_level)
+ fprintf(fp2, "<b>");
+ for (k = 0; k < strlen(temp); k++) {
+ switch(temp[k]) {
+ case '<': // <
+ fprintf(fp2, "<");
+ break;
+ case '>': // >
+ fprintf(fp2, ">");
+ break;
+ default:
+ fprintf(fp2, "%c", temp[k]);
+ break;
+ };
+ }
+ if ((online_display_option & 64) && l >= online_gm_display_min_level)
+ fprintf(fp2, "</b> (GM)");
+ fprintf(fp2, "</td>\n");
+ }
+ // displaying of the job
+ if (online_display_option & 6) {
+ char * jobname = job_name(char_dat[j].class);
+ if ((online_display_option & 6) == 6) {
+ fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].base_level, char_dat[j].job_level);
+ fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].base_level, char_dat[j].job_level);
+ } else if (online_display_option & 2) {
+ fprintf(fp2, " <td>%s</td>\n", jobname);
+ fprintf(fp, "%-18s ", jobname);
+ } else if (online_display_option & 4) {
+ fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].base_level, char_dat[j].job_level);
+ fprintf(fp, "%3d/%3d ", char_dat[j].base_level, char_dat[j].job_level);
+ }
+ }
+ // displaying of the map
+ if (online_display_option & 24) { // 8 or 16
+ // prepare map name
+ memset(temp, 0, 17);
+ strncpy(temp, char_dat[j].last_point.map, 16);
+ if (strstr(temp, ".gat") != NULL) {
+ temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat'
+ }
+ // write map name
+ if (online_display_option & 16) { // map-name AND coordonates
+ fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].last_point.x, char_dat[j].last_point.y);
+ fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].last_point.x, char_dat[j].last_point.y);
+ } else {
+ fprintf(fp2, " <td>%s</td>\n", temp);
+ fprintf(fp, "%-12s ", temp);
+ }
+ }
+ // displaying nimber of zenys
+ if (online_display_option & 32) {
+ // write number of zenys
+ if (char_dat[j].zeny == 0) { // if no zeny
+ fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n");
+ fprintf(fp, " no zeny ");
+ } else {
+ fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].zeny);
+ fprintf(fp, "%13d z ", char_dat[j].zeny);
+ }
+ }
+ fprintf(fp, "\n");
+ fprintf(fp2, " </tr>\n");
+ }
+ // If we display at least 1 player
+ if (players > 0) {
+ fprintf(fp2, " </table>\n");
+ fprintf(fp, "\n");
+ }
+
+ // Displaying number of online players
+ if (players == 0) {
+ fprintf(fp2, " <p>No user is online.</p>\n");
+ fprintf(fp, "No user is online.\n");
+ // no display if only 1 player
+ } else if (players == 1) {
+ } else {
+ fprintf(fp2, " <p>%d users are online.</p>\n", players);
+ fprintf(fp, "%d users are online.\n", players);
+ }
+ fprintf(fp2, " </BODY>\n");
+ fprintf(fp2, "</HTML>\n");
+ fclose(fp2);
+ }
+ fclose(fp);
+ }
+
+ return;
+}
+
+//---------------------------------------------------------------------
+// This function return the number of online players in all map-servers
+//---------------------------------------------------------------------
+int count_users(void) {
+ int i, users;
+
+ users = 0;
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0)
+ users += server[i].users;
+
+ return users;
+}
+
+//----------------------------------------
+// Function to send characters to a player
+//----------------------------------------
+int mmo_char_send006b(int fd, struct char_session_data *sd) {
+ int i, j, found_num;
+ struct mmo_charstatus *p;
+#ifdef NEW_006b
+ const int offset = 24;
+#else
+ const int offset = 4;
+#endif
+
+ found_num = 0;
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].account_id == sd->account_id) {
+ sd->found_char[found_num] = i;
+ found_num++;
+ if (found_num == 9)
+ break;
+ }
+ }
+ for(i = found_num; i < 9; i++)
+ sd->found_char[i] = -1;
+
+ memset(WFIFOP(fd,0), 0, offset + found_num * 106);
+ WFIFOW(fd,0) = 0x6b;
+ WFIFOW(fd,2) = offset + found_num * 106;
+
+ for(i = 0; i < found_num; i++) {
+ p = &char_dat[sd->found_char[i]];
+ j = offset + (i * 106); // increase speed of code
+
+ WFIFOL(fd,j) = p->char_id;
+ WFIFOL(fd,j+4) = p->base_exp;
+ WFIFOL(fd,j+8) = p->zeny;
+ WFIFOL(fd,j+12) = p->job_exp;
+ WFIFOL(fd,j+16) = p->job_level;
+
+ WFIFOL(fd,j+20) = 0;
+ WFIFOL(fd,j+24) = 0;
+ WFIFOL(fd,j+28) = p->option;
+
+ WFIFOL(fd,j+32) = p->karma;
+ WFIFOL(fd,j+36) = p->manner;
+
+ WFIFOW(fd,j+40) = p->status_point;
+ WFIFOW(fd,j+42) = (p->hp > 0x7fff) ? 0x7fff : p->hp;
+ WFIFOW(fd,j+44) = (p->max_hp > 0x7fff) ? 0x7fff : p->max_hp;
+ WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp;
+ WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp;
+ WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
+ WFIFOW(fd,j+52) = p->class;
+ WFIFOW(fd,j+54) = p->hair;
+ WFIFOW(fd,j+56) = p->weapon;
+ WFIFOW(fd,j+58) = p->base_level;
+ WFIFOW(fd,j+60) = p->skill_point;
+ WFIFOW(fd,j+62) = p->head_bottom;
+ WFIFOW(fd,j+64) = p->shield;
+ WFIFOW(fd,j+66) = p->head_top;
+ WFIFOW(fd,j+68) = p->head_mid;
+ WFIFOW(fd,j+70) = p->hair_color;
+ WFIFOW(fd,j+72) = p->clothes_color;
+
+ memcpy(WFIFOP(fd,j+74), p->name, 24);
+
+ WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str;
+ WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi;
+ WFIFOB(fd,j+100) = (p->vit > 255) ? 255 : p->vit;
+ WFIFOB(fd,j+101) = (p->int_ > 255) ? 255 : p->int_;
+ WFIFOB(fd,j+102) = (p->dex > 255) ? 255 : p->dex;
+ WFIFOB(fd,j+103) = (p->luk > 255) ? 255 : p->luk;
+ WFIFOB(fd,j+104) = p->char_num;
+ }
+
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+int set_account_reg2(int acc, int num, struct global_reg *reg) {
+ int i, c;
+
+ c = 0;
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].account_id == acc) {
+ memcpy(char_dat[i].account_reg2, reg, sizeof(char_dat[i].account_reg2));
+ char_dat[i].account_reg2_num = num;
+ c++;
+ }
+ }
+ return c;
+}
+
+// 離婚(char削除時に使用)
+int char_divorce(struct mmo_charstatus *cs) {
+ if (cs == NULL)
+ return 0;
+
+ if (cs->partner_id > 0){
+ int i, j;
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) {
+ cs->partner_id = 0;
+ char_dat[i].partner_id = 0;
+ for(j = 0; j < MAX_INVENTORY; j++)
+ if (char_dat[i].inventory[j].nameid == WEDDING_RING_M || char_dat[i].inventory[j].nameid == WEDDING_RING_F)
+ memset(&char_dat[i].inventory[j], 0, sizeof(char_dat[i].inventory[0]));
+ if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F)
+ memset(&cs->inventory[j], 0, sizeof(cs->inventory[0]));
+ return 0;
+ }
+ }
+ }
+ return 0;
+}
+
+//------------------------------------------------------------
+// E-mail check: return 0 (not correct) or 1 (valid). by [Yor]
+//------------------------------------------------------------
+int e_mail_check(unsigned char *email) {
+ char ch;
+ unsigned char* last_arobas;
+
+ // athena limits
+ if (strlen(email) < 3 || strlen(email) > 39)
+ return 0;
+
+ // part of RFC limits (official reference of e-mail description)
+ if (strchr(email, '@') == NULL || email[strlen(email)-1] == '@')
+ return 0;
+
+ if (email[strlen(email)-1] == '.')
+ return 0;
+
+ last_arobas = strrchr(email, '@');
+
+ if (strstr(last_arobas, "@.") != NULL ||
+ strstr(last_arobas, "..") != NULL)
+ return 0;
+
+ for(ch = 1; ch < 32; ch++) {
+ if (strchr(last_arobas, ch) != NULL) {
+ return 0;
+ break;
+ }
+ }
+
+ if (strchr(last_arobas, ' ') != NULL ||
+ strchr(last_arobas, ';') != NULL)
+ return 0;
+
+ // all correct
+ return 1;
+}
+
+//----------------------------------------------------------------------
+// Force disconnection of an online player (with account value) by [Yor]
+//----------------------------------------------------------------------
+int disconnect_player(int accound_id) {
+ int i;
+ struct char_session_data *sd;
+
+ // disconnect player if online on char-server
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = session[i]->session_data)) {
+ if (sd->account_id == accound_id) {
+ session[i]->eof = 1;
+ return 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+// キャラ削除に伴うデータ削除
+static int char_delete(struct mmo_charstatus *cs) {
+ int j;
+
+ // ペット削除
+ if (cs->pet_id)
+ inter_pet_delete(cs->pet_id);
+ for (j = 0; j < MAX_INVENTORY; j++)
+ if (cs->inventory[j].card[0] == (short)0xff00)
+ inter_pet_delete(*((long *)(&cs->inventory[j].card[2])));
+ for (j = 0; j < MAX_CART; j++)
+ if (cs->cart[j].card[0] == (short)0xff00)
+ inter_pet_delete(*((long *)(&cs->cart[j].card[2])));
+ // ギルド脱退
+ if (cs->guild_id)
+ inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id);
+ // パーティー脱退
+ if (cs->party_id)
+ inter_party_leave(cs->party_id, cs->account_id);
+ // 離婚
+ if (cs->partner_id){
+ // 離婚情報をmapに通知
+ char buf[10];
+ WBUFW(buf,0) = 0x2b12;
+ WBUFL(buf,2) = cs->char_id;
+ WBUFL(buf,6) = cs->partner_id;
+ mapif_sendall(buf,10);
+ // 離婚
+ char_divorce(cs);
+ }
+ return 0;
+}
+
+int parse_tologin(int fd) {
+ int i;
+ struct char_session_data *sd;
+
+ // only login-server can have an access to here.
+ // so, if it isn't the login-server, we disconnect the session (fd != login_fd).
+ if (fd != login_fd || session[fd]->eof) {
+ if (fd == login_fd) {
+ printf("Char-server can't connect to login-server (connection #%d).\n", fd);
+ login_fd = -1;
+ }
+ close(fd);
+ delete_session(fd);
+ return 0;
+ }
+
+ sd = session[fd]->session_data;
+
+ while(RFIFOREST(fd) >= 2) {
+// printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
+
+ switch(RFIFOW(fd,0)) {
+ case 0x2711:
+ if (RFIFOREST(fd) < 3)
+ return 0;
+ if (RFIFOB(fd,2)) {
+// printf("connect login server error : %d\n", RFIFOB(fd,2));
+ printf("Can not connect to login-server.\n");
+ printf("The server communication passwords (default s1/p1) is probably invalid.\n");
+ printf("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
+ printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n");
+ exit(1);
+ } else {
+ printf("Connected to login-server (connection #%d).\n", fd);
+ // if no map-server already connected, display a message...
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map
+ break;
+ if (i == MAX_MAP_SERVERS)
+ printf("Awaiting maps from map-server.\n");
+ }
+ RFIFOSKIP(fd,3);
+ break;
+
+ case 0x2713:
+ if (RFIFOREST(fd) < 51)
+ return 0;
+// printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6));
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
+ if (RFIFOB(fd,6) != 0) {
+ WFIFOW(i,0) = 0x6c;
+ WFIFOB(i,2) = 0x42;
+ WFIFOSET(i,3);
+ } else if (max_connect_user == 0 || count_users() < max_connect_user) {
+// if (max_connect_user == 0)
+// printf("max_connect_user (unlimited) -> accepted.\n");
+// else
+// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user);
+ memcpy(sd->email, RFIFOP(fd, 7), 40);
+ if (e_mail_check(sd->email) == 0)
+ strncpy(sd->email, "a@a.com", 40); // default e-mail
+ sd->connect_until_time = (time_t)RFIFOL(fd,47);
+ // send characters to player
+ mmo_char_send006b(i, sd);
+ } else {
+ // refuse connection: too much online players
+// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
+ WFIFOW(i,0) = 0x6c;
+ WFIFOW(i,2) = 0;
+ WFIFOSET(i,3);
+ }
+ break;
+ }
+ }
+ RFIFOSKIP(fd,51);
+ break;
+
+ // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor]
+ case 0x2717:
+ if (RFIFOREST(fd) < 50)
+ return 0;
+ for(i = 0; i < fd_max; i++) {
+ if (session[i] && (sd = session[i]->session_data)) {
+ if (sd->account_id == RFIFOL(fd,2)) {
+ memcpy(sd->email, RFIFOP(fd,6), 40);
+ if (e_mail_check(sd->email) == 0)
+ strncpy(sd->email, "a@a.com", 40); // default e-mail
+ sd->connect_until_time = (time_t)RFIFOL(fd,46);
+ break;
+ }
+ }
+ }
+ RFIFOSKIP(fd,50);
+ break;
+
+ case 0x2721: // gm reply
+ if (RFIFOREST(fd) < 10)
+ return 0;
+ {
+ unsigned char buf[10];
+ WBUFW(buf,0) = 0x2b0b;
+ WBUFL(buf,2) = RFIFOL(fd,2); // account
+ WBUFL(buf,6) = RFIFOL(fd,6); // GM level
+ mapif_sendall(buf,10);
+// printf("parse_tologin: To become GM answer: char -> map.\n");
+ }
+ RFIFOSKIP(fd,10);
+ break;
+
+ case 0x2723: // changesex reply (modified by [Yor])
+ if (RFIFOREST(fd) < 7)
+ return 0;
+ {
+ int acc, sex, i, j;
+ unsigned char buf[7];
+ acc = RFIFOL(fd,2);
+ sex = RFIFOB(fd,6);
+ RFIFOSKIP(fd, 7);
+ if (acc > 0) {
+ for (i = 0; i < char_num; i++) {
+ if (char_dat[i].account_id == acc) {
+ int jobclass = char_dat[i].class;
+ char_dat[i].sex = sex;
+ auth_fifo[i].sex = sex;
+ if (jobclass == 19 || jobclass == 20 ||
+ jobclass == 4020 || jobclass == 4021 ||
+ jobclass == 4042 || jobclass == 4043) {
+ // job modification
+ if (jobclass == 19 || jobclass == 20) {
+ char_dat[i].class = (sex) ? 19 : 20;
+ } else if (jobclass == 4020 || jobclass == 4021) {
+ char_dat[i].class = (sex) ? 4020 : 4021;
+ } else if (jobclass == 4042 || jobclass == 4043) {
+ char_dat[i].class = (sex) ? 4042 : 4043;
+ }
+ // remove specifical skills of classes 19, 4020 and 4042
+ for(j = 315; j <= 322; j++) {
+ if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) {
+ char_dat[i].skill_point += char_dat[i].skill[j].lv;
+ char_dat[i].skill[j].id = 0;
+ char_dat[i].skill[j].lv = 0;
+ }
+ }
+ // remove specifical skills of classes 20, 4021 and 4043
+ for(j = 323; j <= 330; j++) {
+ if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) {
+ char_dat[i].skill_point += char_dat[i].skill[j].lv;
+ char_dat[i].skill[j].id = 0;
+ char_dat[i].skill[j].lv = 0;
+ }
+ }
+ }
+ // to avoid any problem with equipment and invalid sex, equipment is unequiped.
+ for (j = 0; j < MAX_INVENTORY; j++) {
+ if (char_dat[i].inventory[j].nameid && char_dat[i].inventory[j].equip)
+ char_dat[i].inventory[j].equip = 0;
+ }
+ char_dat[i].weapon = 0;
+ char_dat[i].shield = 0;
+ char_dat[i].head_top = 0;
+ char_dat[i].head_mid = 0;
+ char_dat[i].head_bottom = 0;
+ }
+ }
+ // disconnect player if online on char-server
+ disconnect_player(acc);
+ }
+ WBUFW(buf,0) = 0x2b0d;
+ WBUFL(buf,2) = acc;
+ WBUFB(buf,6) = sex;
+ mapif_sendall(buf, 7);
+ }
+ break;
+
+ case 0x2726: // Request to send a broadcast message (no answer)
+ if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4)))
+ return 0;
+ if (RFIFOL(fd,4) < 1)
+ char_log("Receiving a message for broadcast, but message is void." RETCODE);
+ else {
+ // at least 1 map-server
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0)
+ break;
+ if (i == MAX_MAP_SERVERS)
+ char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE);
+ else {
+ char buf[128];
+ char message[RFIFOL(fd,4) + 1]; // +1 to add a null terminated if not exist in the packet
+ int lp;
+ char *p;
+ memset(message, '\0', sizeof(message));
+ memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4));
+ message[sizeof(message)-1] = '\0';
+ remove_control_chars(message);
+ // remove all first spaces
+ p = message;
+ while(p[0] == ' ')
+ p++;
+ // if message is only composed of spaces
+ if (p[0] == '\0')
+ char_log("Receiving a message for broadcast, but message is only a lot of spaces." RETCODE);
+ // else send message to all map-servers
+ else {
+ if (RFIFOW(fd,2) == 0) {
+ char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)" RETCODE,
+ message);
+ lp = 4;
+ } else {
+ char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)" RETCODE,
+ message);
+ lp = 8;
+ }
+ // split message to max 80 char
+ while(p[0] != '\0') { // if not finish
+ if (p[0] == ' ') // jump if first char is a space
+ p++;
+ else {
+ char split[80];
+ char* last_space;
+ sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before)
+ split[sizeof(split)-1] = '\0'; // last char always \0
+ if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string
+ last_space[0] = '\0'; // replace it by NULL to have correct length of split
+ p++; // to jump the new NULL
+ }
+ p += strlen(split);
+ // send broadcast to all map-servers
+ WBUFW(buf,0) = 0x3800;
+ WBUFW(buf,2) = lp + strlen(split) + 1;
+ WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8)
+ memcpy(WBUFP(buf,lp), split, strlen(split) + 1);
+ mapif_sendall(buf, WBUFW(buf,2));
+ }
+ }
+ }
+ }
+ }
+ RFIFOSKIP(fd,8 + RFIFOL(fd,4));
+ break;
+
+ // account_reg2変更通知
+ case 0x2729:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ {
+ struct global_reg reg[ACCOUNT_REG2_NUM];
+ unsigned char buf[4096];
+ int j, p, acc;
+ acc = RFIFOL(fd,4);
+ for (p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) {
+ memcpy(reg[j].str, RFIFOP(fd,p), 32);
+ reg[j].value = RFIFOL(fd,p+32);
+ }
+ set_account_reg2(acc, j, reg);
+ // 同垢ログインを禁止していれば送る必要は無い
+ memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
+ WBUFW(buf,0) = 0x2b11;
+ mapif_sendall(buf, WBUFW(buf,2));
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+// printf("char: save_account_reg_reply\n");
+ }
+ break;
+
+ // Account deletion notification (from login-server)
+ case 0x2730:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ // Deletion of all characters of the account
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].account_id == RFIFOL(fd,2)) {
+ char_delete(&char_dat[i]);
+ if (i < char_num - 1) {
+ memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
+ // if moved character owns to deleted account, check again it's character
+ if (char_dat[i].account_id == RFIFOL(fd,2)) {
+ i--;
+ // Correct moved character reference in the character's owner by [Yor]
+ } else {
+ int j, k;
+ struct char_session_data *sd2;
+ for (j = 0; j < fd_max; j++) {
+ if (session[j] && (sd2 = session[j]->session_data) &&
+ sd2->account_id == char_dat[char_num-1].account_id) {
+ for (k = 0; k < 9; k++) {
+ if (sd2->found_char[k] == char_num-1) {
+ sd2->found_char[k] = i;
+ break;
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+ char_num--;
+ }
+ }
+ // Deletion of the storage
+ inter_storage_delete(RFIFOL(fd,2));
+ // send to all map-servers to disconnect the player
+ {
+ unsigned char buf[6];
+ WBUFW(buf,0) = 0x2b13;
+ WBUFL(buf,2) = RFIFOL(fd,2);
+ mapif_sendall(buf, 6);
+ }
+ // disconnect player if online on char-server
+ disconnect_player(RFIFOL(fd,2));
+ RFIFOSKIP(fd,6);
+ break;
+
+ // State change of account/ban notification (from login-server) by [Yor]
+ case 0x2731:
+ if (RFIFOREST(fd) < 11)
+ return 0;
+ // send to all map-servers to disconnect the player
+ {
+ unsigned char buf[11];
+ WBUFW(buf,0) = 0x2b14;
+ WBUFL(buf,2) = RFIFOL(fd,2);
+ WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
+ WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
+ mapif_sendall(buf, 11);
+ }
+ // disconnect player if online on char-server
+ disconnect_player(RFIFOL(fd,2));
+ RFIFOSKIP(fd,11);
+ break;
+
+ // Receiving GM acounts info from login-server (by [Yor])
+ case 0x2732:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ {
+ char buf[32000];
+ if (gm_account != NULL)
+ free(gm_account);
+ gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
+ GM_num = 0;
+ for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
+ gm_account[GM_num].account_id = RFIFOL(fd,i);
+ gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
+ //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
+ GM_num++;
+ }
+ printf("From login-server: receiving of %d GM accounts information.\n", GM_num);
+ char_log("From login-server: receiving of %d GM accounts information." RETCODE, GM_num);
+ create_online_files(); // update online players files (perhaps some online players change of GM level)
+ // send new gm acccounts level to map-servers
+ memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
+ WBUFW(buf,0) = 0x2b15;
+ mapif_sendall(buf, RFIFOW(fd,2));
+ }
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ break;
+
+ default:
+ session[fd]->eof = 1;
+ return 0;
+ }
+ }
+ RFIFOFLUSH(fd);
+
+ return 0;
+}
+
+//--------------------------------
+// Map-server anti-freeze system
+//--------------------------------
+int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) {
+ int i;
+
+ //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n");
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ if (server_fd[i] >= 0) {// if map-server is online
+ //printf("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]);
+ if (server_freezeflag[i]-- < 1) { // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed
+ printf("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n", i);
+ char_log("Map-server anti-freeze system: char-server #%d is freezed -> disconnection." RETCODE,
+ i);
+ session[server_fd[i]]->eof = 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+int parse_frommap(int fd) {
+ int i, j;
+ int id;
+
+ for(id = 0; id < MAX_MAP_SERVERS; id++)
+ if (server_fd[id] == fd)
+ break;
+ if(id==MAX_MAP_SERVERS)
+ session[fd]->eof=1;
+ if(session[fd]->eof){
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] == fd) {
+ printf("Map-server %d has disconnected.\n", i);
+ server_fd[i] = -1;
+ }
+ close(fd);
+ delete_session(fd);
+ create_online_files();
+ return 0;
+ }
+
+ while(RFIFOREST(fd) >= 2) {
+// printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
+
+ switch(RFIFOW(fd,0)) {
+ // request from map-server to reload GM accounts. Transmission to login-server (by Yor)
+ case 0x2af7:
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd,0) = 0x2709;
+ WFIFOSET(login_fd, 2);
+// printf("char : request from map-server to reload GM accounts -> login-server.\n");
+ }
+ RFIFOSKIP(fd,2);
+ break;
+
+ // Receiving map names list from the map-server
+ case 0x2afa:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ memset(server[id].map, 0, sizeof(server[id].map));
+ j = 0;
+ for(i = 4; i < RFIFOW(fd,2); i += 16) {
+ memcpy(server[id].map[j], RFIFOP(fd,i), 16);
+// printf("set map %d.%d : %s\n", id, j, server[id].map[j]);
+ j++;
+ }
+ {
+ unsigned char *p = (unsigned char *)&server[id].ip;
+ printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
+ id, j, p[0], p[1], p[2], p[3], server[id].port);
+ printf("Map-server %d loading complete.\n", id);
+ char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE,
+ id, j, p[0], p[1], p[2], p[3], server[id].port, id);
+ }
+ WFIFOW(fd,0) = 0x2afb;
+ WFIFOB(fd,2) = 0;
+ memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player
+ WFIFOSET(fd,27);
+ {
+ unsigned char buf[16384];
+ int x;
+ if (j == 0) {
+ printf("WARNING: Map-Server %d have NO map.\n", id);
+ char_log("WARNING: Map-Server %d have NO map." RETCODE, id);
+ // Transmitting maps information to the other map-servers
+ } else {
+ WBUFW(buf,0) = 0x2b04;
+ WBUFW(buf,2) = j * 16 + 10;
+ WBUFL(buf,4) = server[id].ip;
+ WBUFW(buf,8) = server[id].port;
+ memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16);
+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
+ }
+ // Transmitting the maps of the other map-servers to the new map-server
+ for(x = 0; x < MAX_MAP_SERVERS; x++) {
+ if (server_fd[x] >= 0 && x != id) {
+ WFIFOW(fd,0) = 0x2b04;
+ WFIFOL(fd,4) = server[x].ip;
+ WFIFOW(fd,8) = server[x].port;
+ j = 0;
+ for(i = 0; i < MAX_MAP_PER_SERVER; i++)
+ if (server[x].map[i][0])
+ memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16);
+ if (j > 0) {
+ WFIFOW(fd,2) = j * 16 + 10;
+ WFIFOSET(fd,WFIFOW(fd,2));
+ }
+ }
+ }
+ }
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ break;
+
+ // 認証要
+ // Send character data to map-server
+ case 0x2afc:
+ if (RFIFOREST(fd) < 22)
+ return 0;
+ //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14));
+ for(i = 0; i < AUTH_FIFO_SIZE; i++) {
+ if (auth_fifo[i].account_id == RFIFOL(fd,2) &&
+ auth_fifo[i].char_id == RFIFOL(fd,6) &&
+ auth_fifo[i].login_id1 == RFIFOL(fd,10) &&
+#if CMP_AUTHFIFO_LOGIN2 != 0
+ // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value)
+ (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18
+#endif
+ (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) &&
+ !auth_fifo[i].delflag) {
+ auth_fifo[i].delflag = 1;
+ WFIFOW(fd,0) = 0x2afd;
+ WFIFOW(fd,2) = 16 + sizeof(struct mmo_charstatus);
+ WFIFOL(fd,4) = RFIFOL(fd,2);
+ WFIFOL(fd,8) = auth_fifo[i].login_id2;
+ WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time;
+ char_dat[auth_fifo[i].char_pos].sex = auth_fifo[i].sex;
+ memcpy(WFIFOP(fd,16), &char_dat[auth_fifo[i].char_pos], sizeof(struct mmo_charstatus));
+ WFIFOSET(fd, WFIFOW(fd,2));
+ //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6));
+ break;
+ }
+ }
+ if (i == AUTH_FIFO_SIZE) {
+ WFIFOW(fd,0) = 0x2afe;
+ WFIFOL(fd,2) = RFIFOL(fd,2);
+ WFIFOSET(fd,6);
+ printf("auth_fifo search error! account %d not authentified.\n", RFIFOL(fd,2));
+ }
+ RFIFOSKIP(fd,22);
+ break;
+
+ // MAPサーバー上のユーザー数受信
+ // Recieve alive message from map-server
+ case 0x2aff:
+ if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ server[id].users = RFIFOW(fd,4);
+ if(anti_freeze_enable)
+ server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
+ // remove all previously online players of the server
+ for(i = 0; i < online_players_max; i++)
+ if (online_chars[i].server == id) {
+ online_chars[i].char_id = -1;
+ online_chars[i].server = -1;
+ }
+ // add online players in the list by [Yor]
+ j = 0;
+ for(i = 0; i < server[id].users; i++) {
+ for(; j < online_players_max; j++)
+ if (online_chars[j].char_id == -1) {
+ online_chars[j].char_id = RFIFOL(fd,6+i*4);
+ online_chars[j].server = id;
+ //printf("%d\n", online_chars[j].char_id);
+ break;
+ }
+ // no available slots...
+ if (j == online_players_max) {
+ // create 256 new slots
+ online_players_max += 256;
+ online_chars = realloc(online_chars, sizeof(struct online_chars) * online_players_max);
+ if (!online_chars) {
+ printf("out of memory: parse_frommap - online_chars (realloc).\n");
+ exit(1);
+ }
+ for( ; j < online_players_max; j++) {
+ online_chars[j].char_id = -1;
+ online_chars[j].server = -1;
+ }
+ // save data
+ j = online_players_max - 256;
+ online_chars[j].char_id = RFIFOL(fd,6+i*4);
+ online_chars[j].server = id;
+ }
+ }
+ if (update_online < time(NULL)) { // Time is done
+ update_online = time(NULL) + 8;
+ create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection.
+ // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted.
+ }
+ RFIFOSKIP(fd,6+i*4);
+ break;
+
+ // キャラデータ保存
+ // Recieve character data from map-server
+ case 0x2b01:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].account_id == RFIFOL(fd,4) &&
+ char_dat[i].char_id == RFIFOL(fd,8))
+ break;
+ }
+ if (i != char_num)
+ memcpy(&char_dat[i], RFIFOP(fd,12), sizeof(struct mmo_charstatus));
+ RFIFOSKIP(fd,RFIFOW(fd,2));
+ break;
+
+ // キャラセレ要求
+ case 0x2b02:
+ if (RFIFOREST(fd) < 18)
+ return 0;
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
+ auth_fifo_pos = 0;
+ //printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
+ auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2);
+ auth_fifo[auth_fifo_pos].char_id = 0;
+ auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6);
+ auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
+ auth_fifo[auth_fifo_pos].delflag = 2;
+ auth_fifo[auth_fifo_pos].char_pos = 0;
+ auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
+ auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14);
+ auth_fifo_pos++;
+ WFIFOW(fd,0) = 0x2b03;
+ WFIFOL(fd,2) = RFIFOL(fd,2);
+ WFIFOB(fd,6) = 0;
+ WFIFOSET(fd,7);
+ RFIFOSKIP(fd,18);
+ break;
+
+ // マップサーバー間移動要求
+ case 0x2b05:
+ if (RFIFOREST(fd) < 49)
+ return 0;
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
+ auth_fifo_pos = 0;
+ WFIFOW(fd,0) = 0x2b06;
+ memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 42);
+ //printf("auth_fifo set (auth#%d) - account: %d, secure: 0x%08x-0x%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
+ auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2);
+ auth_fifo[auth_fifo_pos].char_id = RFIFOL(fd,14);
+ auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6);
+ auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
+ auth_fifo[auth_fifo_pos].delflag = 0;
+ auth_fifo[auth_fifo_pos].sex = RFIFOB(fd,44);
+ auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
+ auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,45);
+ for(i = 0; i < char_num; i++)
+ if (char_dat[i].account_id == RFIFOL(fd,2) &&
+ char_dat[i].char_id == RFIFOL(fd,14)) {
+ auth_fifo[auth_fifo_pos].char_pos = i;
+ auth_fifo_pos++;
+ WFIFOL(fd,6) = 0;
+ break;
+ }
+ if (i == char_num)
+ WFIFOW(fd,6) = 1;
+ WFIFOSET(fd,44);
+ RFIFOSKIP(fd,49);
+ break;
+
+ // キャラ名検索
+ case 0x2b08:
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ for(i = 0; i < char_num; i++) {
+ if (char_dat[i].char_id == RFIFOL(fd,2))
+ break;
+ }
+ WFIFOW(fd,0) = 0x2b09;
+ WFIFOL(fd,2) = RFIFOL(fd,2);
+ if (i != char_num)
+ memcpy(WFIFOP(fd,6), char_dat[i].name, 24);
+ else
+ memcpy(WFIFOP(fd,6), unknown_char_name, 24);
+ WFIFOSET(fd,30);
+ RFIFOSKIP(fd,6);
+ break;
+
+ // it is a request to become GM
+ case 0x2b0a:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+// printf("parse_frommap: change gm -> login, account: %d, pass: '%s'.\n", RFIFOL(fd,4), RFIFOP(fd,8));
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd,0) = 0x2720;
+ memcpy(WFIFOP(login_fd,2), RFIFOP(fd,2), RFIFOW(fd,2)-2);
+ WFIFOSET(login_fd, RFIFOW(fd,2));
+ } else {
+ WFIFOW(fd,0) = 0x2b0b;
+ WFIFOL(fd,2) = RFIFOL(fd,4);
+ WFIFOL(fd,6) = 0;
+ WFIFOSET(fd, 10);
+ }
+ RFIFOSKIP(fd, RFIFOW(fd,2));
+ break;
+
+ // Map server send information to change an email of an account -> login-server
+ case 0x2b0c:
+ if (RFIFOREST(fd) < 86)
+ return 0;
+ if (login_fd > 0) { // don't send request if no login-server
+ memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
+ WFIFOW(login_fd,0) = 0x2722;
+ WFIFOSET(login_fd, 86);
+ }
+ RFIFOSKIP(fd, 86);
+ break;
+
+ // Map server ask char-server about a character name to do some operations (all operations are transmitted to login-server)
+ case 0x2b0e:
+ if (RFIFOREST(fd) < 44)
+ return 0;
+ {
+ char character_name[24];
+ int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody)
+ memcpy(character_name, RFIFOP(fd,6), 24);
+ character_name[sizeof(character_name) -1] = '\0';
+ // prepare answer
+ WFIFOW(fd,0) = 0x2b0f; // answer
+ WFIFOL(fd,2) = acc; // who want do operation
+ WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5-changesex
+ // search character
+ i = search_character_index(character_name);
+ if (i >= 0) {
+ memcpy(WFIFOP(fd,6), search_character_name(i), 24); // put correct name if found
+ WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ switch(RFIFOW(fd, 30)) {
+ case 1: // block
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd,0) = 0x2724;
+ WFIFOL(login_fd,2) = char_dat[i].account_id; // account value
+ WFIFOL(login_fd,6) = 5; // status of the account
+ WFIFOSET(login_fd, 10);
+// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 2: // ban
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd, 0) = 0x2725;
+ WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
+ WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year
+ WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month
+ WFIFOW(login_fd,10) = RFIFOW(fd,36); // day
+ WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour
+ WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute
+ WFIFOW(login_fd,16) = RFIFOW(fd,42); // second
+ WFIFOSET(login_fd,18);
+// printf("char : status -> login: account %d, ban: %dy %dm %dd %dh %dmn %ds\n",
+// char_dat[i].account_id, (short)RFIFOW(fd,32), (short)RFIFOW(fd,34), (short)RFIFOW(fd,36), (short)RFIFOW(fd,38), (short)RFIFOW(fd,40), (short)RFIFOW(fd,42));
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 3: // unblock
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd,0) = 0x2724;
+ WFIFOL(login_fd,2) = char_dat[i].account_id; // account value
+ WFIFOL(login_fd,6) = 0; // status of the account
+ WFIFOSET(login_fd, 10);
+// printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 4: // unban
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd, 0) = 0x272a;
+ WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
+ WFIFOSET(login_fd, 6);
+// printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ case 5: // changesex
+ if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd, 0) = 0x2727;
+ WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value
+ WFIFOSET(login_fd, 6);
+// printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id);
+ } else
+ WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ } else
+ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ break;
+ }
+ } else {
+ // character name not found
+ memcpy(WFIFOP(fd,6), character_name, 24);
+ WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
+ }
+ // send answer if a player ask, not if the server ask
+ if (acc != -1) {
+ WFIFOSET(fd, 34);
+ }
+ RFIFOSKIP(fd, 44);
+ break;
+ }
+
+// case 0x2b0f: not more used (available for futur usage)
+
+ // account_reg保存要求
+ case 0x2b10:
+ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
+ return 0;
+ {
+ struct global_reg reg[ACCOUNT_REG2_NUM];
+ int p, acc;
+ acc = RFIFOL(fd,4);
+ for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) {
+ memcpy(reg[j].str, RFIFOP(fd,p), 32);
+ reg[j].value = RFIFOL(fd, p+32);
+ }
+ set_account_reg2(acc, j, reg);
+ // loginサーバーへ送る
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd, 0) = 0x2728;
+ memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), RFIFOW(fd,2));
+ WFIFOSET(login_fd, WFIFOW(login_fd,2));
+ }
+ // ワールドへの同垢ログインがなければmapサーバーに送る必要はない
+ //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
+ //WBUFW(buf,0) = 0x2b11;
+ //mapif_sendall(buf, WBUFW(buf,2));
+ RFIFOSKIP(fd, RFIFOW(fd,2));
+// printf("char: save_account_reg (from map)\n");
+ break;
+ }
+
+ default:
+ // inter server処理に渡す
+ {
+ int r = inter_parse_frommap(fd);
+ if (r == 1) // 処理できた
+ break;
+ if (r == 2) // パケット長が足りない
+ return 0;
+ }
+ // inter server処理でもない場合は切断
+ printf("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n", RFIFOW(fd,0), RFIFOREST(fd));
+ session[fd]->eof = 1;
+ return 0;
+ }
+ }
+ return 0;
+}
+
+int search_mapserver(char *map) {
+ int i, j;
+ char temp_map[16];
+ int temp_map_len;
+
+// printf("Searching the map-server for map '%s'... ", map);
+ strncpy(temp_map, map, sizeof(temp_map));
+ temp_map[sizeof(temp_map)-1] = '\0';
+ if (strchr(temp_map, '.') != NULL)
+ temp_map[strchr(temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map
+
+ temp_map_len = strlen(temp_map);
+ for(i = 0; i < MAX_MAP_SERVERS; i++)
+ if (server_fd[i] >= 0)
+ for (j = 0; server[i].map[j][0]; j++)
+ //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len));
+ if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) {
+// printf("found -> server #%d.\n", i);
+ return i;
+ }
+
+// printf("not found.\n");
+ return -1;
+}
+
+// char_mapifの初期化処理(現在はinter_mapif初期化のみ)
+static int char_mapif_init(int fd) {
+ return inter_mapif_init(fd);
+}
+
+//-----------------------------------------------------
+// Test to know if an IP come from LAN or WAN. by [Yor]
+//-----------------------------------------------------
+int lan_ip_check(unsigned char *p){
+ int i;
+ int lancheck = 1;
+
+// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n",
+// p[0], p[1], p[2], p[3],
+// subneti[0], subneti[1], subneti[2], subneti[3],
+// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
+ for(i = 0; i < 4; i++) {
+ if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) {
+ lancheck = 0;
+ break;
+ }
+ }
+ printf("LAN test (result): %s source\033[0m.\n", (lancheck) ? "\033[1;36mLAN" : "\033[1;32mWAN");
+ return lancheck;
+}
+
+int parse_char(int fd) {
+ int i, ch;
+ char email[40];
+ struct char_session_data *sd;
+ unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
+
+ if (login_fd < 0 || session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected.
+ if (fd == login_fd)
+ login_fd = -1;
+ close(fd);
+ delete_session(fd);
+ return 0;
+ }
+
+ sd = session[fd]->session_data;
+
+ while (RFIFOREST(fd) >= 2) {
+// if (RFIFOW(fd,0) < 30000)
+// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));
+
+ switch(RFIFOW(fd,0)) {
+ case 0x20b: //20040622暗号化ragexe対応
+ if (RFIFOREST(fd) < 19)
+ return 0;
+ RFIFOSKIP(fd,19);
+ break;
+
+ case 0x65: // 接続要求
+ if (RFIFOREST(fd) < 17)
+ return 0;
+ {
+ int GM_value;
+ if ((GM_value = isGM(RFIFOL(fd,2))))
+ printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value);
+ else
+ printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2));
+ if (sd == NULL) {
+ sd = session[fd]->session_data = calloc(sizeof(struct char_session_data), 1);
+ memset(sd, 0, sizeof(struct char_session_data));
+ memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
+ sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
+ }
+ sd->account_id = RFIFOL(fd,2);
+ sd->login_id1 = RFIFOL(fd,6);
+ sd->login_id2 = RFIFOL(fd,10);
+ sd->sex = RFIFOB(fd,16);
+ // send back account_id
+ WFIFOL(fd,0) = RFIFOL(fd,2);
+ WFIFOSET(fd,4);
+ // search authentification
+ for(i = 0; i < AUTH_FIFO_SIZE; i++) {
+ if (auth_fifo[i].account_id == sd->account_id &&
+ auth_fifo[i].login_id1 == sd->login_id1 &&
+#if CMP_AUTHFIFO_LOGIN2 != 0
+ auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18
+#endif
+ (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) &&
+ auth_fifo[i].delflag == 2) {
+ auth_fifo[i].delflag = 1;
+ if (max_connect_user == 0 || count_users() < max_connect_user) {
+ if (login_fd > 0) { // don't send request if no login-server
+ // request to login-server to obtain e-mail/time limit
+ WFIFOW(login_fd,0) = 0x2716;
+ WFIFOL(login_fd,2) = sd->account_id;
+ WFIFOSET(login_fd,6);
+ }
+ // send characters to player
+ mmo_char_send006b(fd, sd);
+ } else {
+ // refuse connection (over populated)
+ WFIFOW(fd,0) = 0x6c;
+ WFIFOW(fd,2) = 0;
+ WFIFOSET(fd,3);
+ }
+ break;
+ }
+ }
+ // authentification not found
+ if (i == AUTH_FIFO_SIZE) {
+ if (login_fd > 0) { // don't send request if no login-server
+ WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
+ WFIFOL(login_fd,2) = sd->account_id;
+ WFIFOL(login_fd,6) = sd->login_id1;
+ WFIFOL(login_fd,10) = sd->login_id2; // relate to the versions higher than 18
+ WFIFOB(login_fd,14) = sd->sex;
+ WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr;
+ WFIFOSET(login_fd,19);
+ } else { // if no login-server, we must refuse connection
+ WFIFOW(fd,0) = 0x6c;
+ WFIFOW(fd,2) = 0;
+ WFIFOSET(fd,3);
+ }
+ }
+ }
+ RFIFOSKIP(fd,17);
+ break;
+
+ case 0x66: // キャラ選択
+ if (RFIFOREST(fd) < 3)
+ return 0;
+
+ // if we activated email creation and email is default email
+ if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET(fd, 3);
+
+ // otherwise, load the character
+ } else {
+ for (ch = 0; ch < 9; ch++)
+ if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].char_num == RFIFOB(fd,2))
+ break;
+ if (ch != 9) {
+ char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE,
+ sd->account_id, RFIFOB(fd,2), char_dat[sd->found_char[ch]].name);
+ // searching map server
+ i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map);
+ // if map is not found, we check major cities
+ if (i < 0) {
+ if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'.
+ memcpy(char_dat[sd->found_char[ch]].last_point.map, "prontera.gat", 16);
+ char_dat[sd->found_char[ch]].last_point.x = 273; // savepoint coordonates
+ char_dat[sd->found_char[ch]].last_point.y = 354;
+ } else if ((i = search_mapserver("geffen.gat")) >= 0) { // check is done without 'gat'.
+ memcpy(char_dat[sd->found_char[ch]].last_point.map, "geffen.gat", 16);
+ char_dat[sd->found_char[ch]].last_point.x = 120; // savepoint coordonates
+ char_dat[sd->found_char[ch]].last_point.y = 100;
+ } else if ((i = search_mapserver("morocc.gat")) >= 0) { // check is done without 'gat'.
+ memcpy(char_dat[sd->found_char[ch]].last_point.map, "morocc.gat", 16);
+ char_dat[sd->found_char[ch]].last_point.x = 160; // savepoint coordonates
+ char_dat[sd->found_char[ch]].last_point.y = 94;
+ } else if ((i = search_mapserver("alberta.gat")) >= 0) { // check is done without 'gat'.
+ memcpy(char_dat[sd->found_char[ch]].last_point.map, "alberta.gat", 16);
+ char_dat[sd->found_char[ch]].last_point.x = 116; // savepoint coordonates
+ char_dat[sd->found_char[ch]].last_point.y = 57;
+ } else if ((i = search_mapserver("payon.gat")) >= 0) { // check is done without 'gat'.
+ memcpy(char_dat[sd->found_char[ch]].last_point.map, "payon.gat", 16);
+ char_dat[sd->found_char[ch]].last_point.x = 87; // savepoint coordonates
+ char_dat[sd->found_char[ch]].last_point.y = 117;
+ } else if ((i = search_mapserver("izlude.gat")) >= 0) { // check is done without 'gat'.
+ memcpy(char_dat[sd->found_char[ch]].last_point.map, "izlude.gat", 16);
+ char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates
+ char_dat[sd->found_char[ch]].last_point.y = 103;
+ } else {
+ int j;
+ // get first online server (with a map)
+ i = 0;
+ for(j = 0; j < MAX_MAP_SERVERS; j++)
+ if (server_fd[j] >= 0 && server[j].map[0][0]) { // change save point to one of map found on the server (the first)
+ i = j;
+ memcpy(char_dat[sd->found_char[ch]].last_point.map, server[j].map[0], 16);
+ printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]);
+ // coordonates are unknown
+ break;
+ }
+ // if no map-server is connected, we send: server closed
+ if (j == MAX_MAP_SERVERS) {
+ WFIFOW(fd,0) = 0x81;
+ WFIFOL(fd,2) = 1; // 01 = Server closed
+ WFIFOSET(fd,3);
+ RFIFOSKIP(fd,3);
+ break;
+ }
+ }
+ }
+ WFIFOW(fd,0) = 0x71;
+ WFIFOL(fd,2) = char_dat[sd->found_char[ch]].char_id;
+ memcpy(WFIFOP(fd,6), char_dat[sd->found_char[ch]].last_point.map, 16);
+ printf("Character selection '%s' (account: %d, slot: %d).\n", char_dat[sd->found_char[ch]].name, sd->account_id, ch);
+ printf("--Send IP of map-server. ");
+ if (lan_ip_check(p))
+ WFIFOL(fd, 22) = inet_addr(lan_map_ip);
+ else
+ WFIFOL(fd, 22) = server[i].ip;
+ WFIFOW(fd,26) = server[i].port;
+ WFIFOSET(fd,28);
+ if (auth_fifo_pos >= AUTH_FIFO_SIZE)
+ auth_fifo_pos = 0;
+ //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2);
+ auth_fifo[auth_fifo_pos].account_id = sd->account_id;
+ auth_fifo[auth_fifo_pos].char_id = char_dat[sd->found_char[ch]].char_id;
+ auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
+ auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
+ auth_fifo[auth_fifo_pos].delflag = 0;
+ auth_fifo[auth_fifo_pos].char_pos = sd->found_char[ch];
+ auth_fifo[auth_fifo_pos].sex = sd->sex;
+ auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time;
+ auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr;
+ auth_fifo_pos++;
+ }
+ }
+ RFIFOSKIP(fd,3);
+ break;
+
+ case 0x67: // 作成
+ if (RFIFOREST(fd) < 37)
+ return 0;
+ i = make_new_char(fd, RFIFOP(fd,2));
+ if (i < 0) {
+ WFIFOW(fd,0) = 0x6e;
+ WFIFOB(fd,2) = 0x00;
+ WFIFOSET(fd,3);
+ RFIFOSKIP(fd,37);
+ break;
+ }
+
+ WFIFOW(fd,0) = 0x6d;
+ memset(WFIFOP(fd,2), 0, 106);
+
+ WFIFOL(fd,2) = char_dat[i].char_id;
+ WFIFOL(fd,2+4) = char_dat[i].base_exp;
+ WFIFOL(fd,2+8) = char_dat[i].zeny;
+ WFIFOL(fd,2+12) = char_dat[i].job_exp;
+ WFIFOL(fd,2+16) = char_dat[i].job_level;
+
+ WFIFOL(fd,2+28) = char_dat[i].karma;
+ WFIFOL(fd,2+32) = char_dat[i].manner;
+
+ WFIFOW(fd,2+40) = 0x30;
+ WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp;
+ WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp;
+ WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp;
+ WFIFOW(fd,2+48) = (char_dat[i].max_sp > 0x7fff) ? 0x7fff : char_dat[i].max_sp;
+ WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed;
+ WFIFOW(fd,2+52) = char_dat[i].class;
+ WFIFOW(fd,2+54) = char_dat[i].hair;
+
+ WFIFOW(fd,2+58) = char_dat[i].base_level;
+ WFIFOW(fd,2+60) = char_dat[i].skill_point;
+
+ WFIFOW(fd,2+64) = char_dat[i].shield;
+ WFIFOW(fd,2+66) = char_dat[i].head_top;
+ WFIFOW(fd,2+68) = char_dat[i].head_mid;
+ WFIFOW(fd,2+70) = char_dat[i].hair_color;
+
+ memcpy(WFIFOP(fd,2+74), char_dat[i].name, 24);
+
+ WFIFOB(fd,2+98) = (char_dat[i].str > 255) ? 255 : char_dat[i].str;
+ WFIFOB(fd,2+99) = (char_dat[i].agi > 255) ? 255 : char_dat[i].agi;
+ WFIFOB(fd,2+100) = (char_dat[i].vit > 255) ? 255 : char_dat[i].vit;
+ WFIFOB(fd,2+101) = (char_dat[i].int_ > 255) ? 255 : char_dat[i].int_;
+ WFIFOB(fd,2+102) = (char_dat[i].dex > 255) ? 255 : char_dat[i].dex;
+ WFIFOB(fd,2+103) = (char_dat[i].luk > 255) ? 255 : char_dat[i].luk;
+ WFIFOB(fd,2+104) = char_dat[i].char_num;
+
+ WFIFOSET(fd,108);
+ RFIFOSKIP(fd,37);
+ for(ch = 0; ch < 9; ch++) {
+ if (sd->found_char[ch] == -1) {
+ sd->found_char[ch] = i;
+ break;
+ }
+ }
+
+ case 0x68: // delete char //Yor's Fix
+ if (RFIFOREST(fd) < 46)
+ return 0;
+ memcpy(email, RFIFOP(fd,6), 40);
+ if (e_mail_check(email) == 0)
+ strncpy(email, "a@a.com", 40); // default e-mail
+
+ // if we activated email creation and email is default email
+ if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
+ // if sended email is incorrect e-mail
+ if (strcmp(email, "a@a.com") == 0) {
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd,46);
+ // we act like we have selected a character
+ } else {
+ // we change the packet to set it like selection.
+ for (i = 0; i < 9; i++)
+ if (char_dat[sd->found_char[i]].char_id == RFIFOL(fd,2)) {
+ // we save new e-mail
+ memcpy(sd->email, email, 40);
+ // we send new e-mail to login-server ('online' login-server is checked before)
+ WFIFOW(login_fd,0) = 0x2715;
+ WFIFOL(login_fd,2) = sd->account_id;
+ memcpy(WFIFOP(login_fd, 6), email, 40);
+ WFIFOSET(login_fd,46);
+ // skip part of the packet! (46, but leave the size of select packet: 3)
+ RFIFOSKIP(fd,43);
+ // change value to put new packet (char selection)
+ RFIFOW(fd, 0) = 0x66;
+ RFIFOB(fd, 2) = char_dat[sd->found_char[i]].char_num;
+ // not send packet, it's modify of actual packet
+ break;
+ }
+ if (i == 9) {
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET(fd, 3);
+ RFIFOSKIP(fd,46);
+ }
+ }
+
+ // otherwise, we delete the character
+ } else {
+ if (strcmpi(email, sd->email) != 0) { // if it's an invalid email
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address
+ WFIFOSET(fd, 3);
+ // if mail is correct
+ } else {
+ for (i = 0; i < 9; i++) {
+ struct mmo_charstatus *cs = NULL;
+ if ((cs = &char_dat[sd->found_char[i]])->char_id == RFIFOL(fd,2)) {
+ char_delete(cs); // deletion process
+
+ if (sd->found_char[i] != char_num - 1) {
+ memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
+ // Correct moved character reference in the character's owner
+ {
+ int j, k;
+ struct char_session_data *sd2;
+ for (j = 0; j < fd_max; j++) {
+ if (session[j] && (sd2 = session[j]->session_data) &&
+ sd2->account_id == char_dat[char_num-1].account_id) {
+ for (k = 0; k < 9; k++) {
+ if (sd2->found_char[k] == char_num-1) {
+ sd2->found_char[k] = sd->found_char[i];
+ break;
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ char_num--;
+ for(ch = i; ch < 9-1; ch++)
+ sd->found_char[ch] = sd->found_char[ch+1];
+ sd->found_char[8] = -1;
+ WFIFOW(fd,0) = 0x6f;
+ WFIFOSET(fd,2);
+ break;
+ }
+ }
+
+ if (i == 9) {
+ WFIFOW(fd,0) = 0x70;
+ WFIFOB(fd,2) = 0;
+ WFIFOSET(fd,3);
+ }
+ }
+ RFIFOSKIP(fd,46);
+ }
+ break;
+
+ case 0x2af8: // マップサーバーログイン
+ if (RFIFOREST(fd) < 60)
+ return 0;
+ WFIFOW(fd,0) = 0x2af9;
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ if (server_fd[i] < 0)
+ break;
+ }
+ if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)){
+ WFIFOB(fd,2) = 3;
+ WFIFOSET(fd,3);
+ RFIFOSKIP(fd,60);
+ } else {
+ int len;
+ WFIFOB(fd,2) = 0;
+ session[fd]->func_parse = parse_frommap;
+ server_fd[i] = fd;
+ if(anti_freeze_enable)
+ server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed
+ server[i].ip = RFIFOL(fd,54);
+ server[i].port = RFIFOW(fd,58);
+ server[i].users = 0;
+ memset(server[i].map, 0, sizeof(server[i].map));
+ WFIFOSET(fd,3);
+ RFIFOSKIP(fd,60);
+ realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
+ char_mapif_init(fd);
+ // send gm acccounts level to map-servers
+ len = 4;
+ WFIFOW(fd,0) = 0x2b15;
+ for(i = 0; i < GM_num; i++) {
+ WFIFOL(fd,len) = gm_account[i].account_id;
+ WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level;
+ len += 5;
+ }
+ WFIFOW(fd,2) = len;
+ WFIFOSET(fd,len);
+ return 0;
+ }
+ break;
+
+ case 0x187: // Alive信号?
+ if (RFIFOREST(fd) < 6)
+ return 0;
+ RFIFOSKIP(fd, 6);
+ break;
+
+ case 0x7530: // Athena情報所得
+ WFIFOW(fd,0) = 0x7531;
+ WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
+ WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
+ WFIFOB(fd,4) = ATHENA_REVISION;
+ WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
+ WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
+ WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
+ WFIFOW(fd,8) = ATHENA_MOD_VERSION;
+ WFIFOSET(fd,10);
+ RFIFOSKIP(fd,2);
+ return 0;
+
+ case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため)
+ session[fd]->eof = 1;
+ return 0;
+
+ default:
+ session[fd]->eof = 1;
+ return 0;
+ }
+ }
+ RFIFOFLUSH(fd);
+ return 0;
+}
+
+// Console Command Parser [Wizputer]
+int parse_console(char *buf) {
+ char *type,*command;
+
+ type = (char *)malloc(64);
+ command = (char *)malloc(64);
+
+ memset(type,0,64);
+ memset(command,0,64);
+
+ printf("Console: %s\n",buf);
+
+ if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 )
+ sscanf(buf,"%[^\n]",type);
+
+ printf("Type of command: %s || Command: %s \n",type,command);
+
+ free(buf);
+ free(type);
+ free(command);
+
+ return 0;
+}
+
+// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
+int mapif_sendall(unsigned char *buf, unsigned int len) {
+ int i, c;
+
+ c = 0;
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ int fd;
+ if ((fd = server_fd[i]) >= 0) {
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ c++;
+ }
+ }
+ return c;
+}
+
+// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
+int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) {
+ int i, c;
+
+ c = 0;
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ int fd;
+ if ((fd = server_fd[i]) >= 0 && fd != sfd) {
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd, len);
+ c++;
+ }
+ }
+ return c;
+}
+// MAPサーバーにデータ送信(map鯖生存確認有り)
+int mapif_send(int fd, unsigned char *buf, unsigned int len) {
+ int i;
+
+ if (fd >= 0) {
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ if (fd == server_fd[i]) {
+ memcpy(WFIFOP(fd,0), buf, len);
+ WFIFOSET(fd,len);
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+
+int send_users_tologin(int tid, unsigned int tick, int id, int data) {
+ int users = count_users();
+ char buf[16];
+
+ if (login_fd > 0 && session[login_fd]) {
+ // send number of user to login server
+ WFIFOW(login_fd,0) = 0x2714;
+ WFIFOL(login_fd,2) = users;
+ WFIFOSET(login_fd,6);
+ }
+ // send number of players to all map-servers
+ WBUFW(buf,0) = 0x2b00;
+ WBUFL(buf,2) = users;
+ mapif_sendall(buf, 6);
+
+ return 0;
+}
+
+int check_connect_login_server(int tid, unsigned int tick, int id, int data) {
+ if (login_fd <= 0 || session[login_fd] == NULL) {
+ printf("Attempt to connect to login-server...\n");
+ login_fd = make_connection(login_ip, login_port);
+ session[login_fd]->func_parse = parse_tologin;
+ realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
+ WFIFOW(login_fd,0) = 0x2710;
+ memset(WFIFOP(login_fd,2), 0, 24);
+ memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24);
+ memset(WFIFOP(login_fd,26), 0, 24);
+ memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24);
+ WFIFOL(login_fd,50) = 0;
+ WFIFOL(login_fd,54) = char_ip;
+ WFIFOL(login_fd,58) = char_port;
+ memset(WFIFOP(login_fd,60), 0, 20);
+ memcpy(WFIFOP(login_fd,60), server_name, strlen(server_name) < 20 ? strlen(server_name) : 20);
+ WFIFOW(login_fd,80) = 0;
+ WFIFOW(login_fd,82) = char_maintenance;
+ WFIFOW(login_fd,84) = char_new;
+ WFIFOSET(login_fd,86);
+ }
+ return 0;
+}
+
+//----------------------------------------------------------
+// Return numerical value of a switch configuration by [Yor]
+// on/off, english, fran軋is, deutsch, espaol
+//----------------------------------------------------------
+int config_switch(const char *str) {
+ if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0)
+ return 1;
+ if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0)
+ return 0;
+
+ return atoi(str);
+}
+
+//-------------------------------------------
+// Reading Lan Support configuration by [Yor]
+//-------------------------------------------
+int lan_config_read(const char *lancfgName) {
+ int j;
+ struct hostent * h = NULL;
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp;
+
+ // set default configuration
+ strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip));
+ subneti[0] = 127;
+ subneti[1] = 0;
+ subneti[2] = 0;
+ subneti[3] = 1;
+ for(j = 0; j < 4; j++)
+ subnetmaski[j] = 255;
+
+ fp = fopen(lancfgName, "r");
+
+ if (fp == NULL) {
+ printf("LAN support configuration file not found: %s\n", lancfgName);
+ return 1;
+ }
+
+ printf ("---start reading of Lan Support configuration...\n");
+
+ while(fgets(line, sizeof(line)-1, fp)) {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+
+ line[sizeof(line)-1] = '\0';
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ remove_control_chars(w1);
+ remove_control_chars(w2);
+ if (strcmpi(w1, "lan_map_ip") == 0) { // Read map-server Lan IP Address
+ h = gethostbyname(w2);
+ if (h != NULL) {
+ sprintf(lan_map_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ } else {
+ strncpy(lan_map_ip, w2, sizeof(lan_map_ip));
+ lan_map_ip[sizeof(lan_map_ip)-1] = 0;
+ }
+ printf("LAN IP of map-server: %s.\n", lan_map_ip);
+ } else if (strcmpi(w1, "subnet") == 0) { // Read Subnetwork
+ for(j = 0; j < 4; j++)
+ subneti[j] = 0;
+ h = gethostbyname(w2);
+ if (h != NULL) {
+ for(j = 0; j < 4; j++)
+ subneti[j] = (unsigned char)h->h_addr[j];
+ } else {
+ sscanf(w2, "%d.%d.%d.%d", &subneti[0], &subneti[1], &subneti[2], &subneti[3]);
+ }
+ printf("Sub-network of the map-server: %d.%d.%d.%d.\n", subneti[0], subneti[1], subneti[2], subneti[3]);
+ } else if (strcmpi(w1, "subnetmask") == 0){ // Read Subnetwork Mask
+ for(j = 0; j < 4; j++)
+ subnetmaski[j] = 255;
+ h = gethostbyname(w2);
+ if (h != NULL) {
+ for(j = 0; j < 4; j++)
+ subnetmaski[j] = (unsigned char)h->h_addr[j];
+ } else {
+ sscanf(w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1], &subnetmaski[2], &subnetmaski[3]);
+ }
+ printf("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]);
+ }
+ }
+ fclose(fp);
+
+ // sub-network check of the map-server
+ {
+ unsigned int a0, a1, a2, a3;
+ unsigned char p[4];
+ sscanf(lan_map_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3);
+ p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3;
+ printf("LAN test of LAN IP of the map-server: ");
+ if (lan_ip_check(p) == 0) {
+ printf("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n");
+ }
+ }
+
+ printf("---End reading of Lan Support configuration...\n");
+
+ return 0;
+}
+
+int char_config_read(const char *cfgName) {
+ struct hostent *h = NULL;
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp = fopen(cfgName, "r");
+
+ if (fp == NULL) {
+ printf("Configuration file not found: %s.\n", cfgName);
+ exit(1);
+ }
+
+ while(fgets(line, sizeof(line)-1, fp)) {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+
+ line[sizeof(line)-1] = '\0';
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ remove_control_chars(w1);
+ remove_control_chars(w2);
+ if (strcmpi(w1, "userid") == 0) {
+ memcpy(userid, w2, 24);
+ } else if (strcmpi(w1, "passwd") == 0) {
+ memcpy(passwd, w2, 24);
+ } else if (strcmpi(w1, "server_name") == 0) {
+ memcpy(server_name, w2, sizeof(server_name));
+ server_name[sizeof(server_name) - 1] = '\0';
+ printf("%s server has been intialized\n", w2);
+ } else if (strcmpi(w1, "wisp_server_name") == 0) {
+ if (strlen(w2) >= 4) {
+ memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
+ wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
+ }
+ } else if (strcmpi(w1, "login_ip") == 0) {
+ login_ip_set_ = 1;
+ h = gethostbyname(w2);
+ if (h != NULL) {
+ printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ } else
+ memcpy(login_ip_str, w2, 16);
+ } else if (strcmpi(w1, "login_port") == 0) {
+ login_port = atoi(w2);
+ } else if (strcmpi(w1, "char_ip") == 0) {
+ char_ip_set_ = 1;
+ h = gethostbyname(w2);
+ if (h != NULL) {
+ printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]);
+ } else
+ memcpy(char_ip_str, w2, 16);
+ } else if (strcmpi(w1, "char_port") == 0) {
+ char_port = atoi(w2);
+ } else if (strcmpi(w1, "char_maintenance") == 0) {
+ char_maintenance = atoi(w2);
+ } else if (strcmpi(w1, "char_new") == 0) {
+ char_new = atoi(w2);
+ } else if (strcmpi(w1, "email_creation") == 0) {
+ email_creation = config_switch(w2);
+ } else if (strcmpi(w1, "char_txt") == 0) {
+ strcpy(char_txt, w2);
+ } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane
+ strcpy(backup_txt, w2);
+ } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
+ strcpy(friends_txt, w2);
+ } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor]
+ backup_txt_flag = config_switch(w2);
+ } else if (strcmpi(w1, "max_connect_user") == 0) {
+ max_connect_user = atoi(w2);
+ if (max_connect_user < 0)
+ max_connect_user = 0; // unlimited online players
+ } else if (strcmpi(w1, "check_ip_flag") == 0) {
+ check_ip_flag = config_switch(w2);
+ } else if (strcmpi(w1, "autosave_time") == 0) {
+ autosave_interval = atoi(w2)*1000;
+ if (autosave_interval <= 0)
+ autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
+ } else if (strcmpi(w1, "start_point") == 0) {
+ char map[32];
+ int x, y;
+ if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3)
+ continue;
+ if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name
+ memcpy(start_point.map, map, 16);
+ start_point.x = x;
+ start_point.y = y;
+ }
+ } else if(strcmpi(w1,"imalive_on")==0) { //Added by Mugendai for I'm Alive mod
+ imalive_on = atoi(w2); //Added by Mugendai for I'm Alive mod
+ } else if(strcmpi(w1,"imalive_time")==0) { //Added by Mugendai for I'm Alive mod
+ imalive_time = atoi(w2); //Added by Mugendai for I'm Alive mod
+ } else if(strcmpi(w1,"flush_on")==0) { //Added by Mugendai for GUI
+ flush_on = atoi(w2); //Added by Mugendai for GUI
+ } else if(strcmpi(w1,"flush_time")==0) { //Added by Mugendai for GUI
+ flush_time = atoi(w2); //Added by Mugendai for GUI
+ } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
+ log_char = atoi(w2);
+ } else if (strcmpi(w1, "start_zeny") == 0) {
+ start_zeny = atoi(w2);
+ if (start_zeny < 0)
+ start_zeny = 0;
+ } else if (strcmpi(w1, "start_weapon") == 0) {
+ start_zeny = atoi(w2);
+ if (start_weapon < 0)
+ start_weapon = 0;
+ } else if (strcmpi(w1, "start_armor") == 0) {
+ start_zeny = atoi(w2);
+ if (start_armor < 0)
+ start_armor = 0;
+ } else if (strcmpi(w1, "unknown_char_name") == 0) {
+ strcpy(unknown_char_name, w2);
+ unknown_char_name[24] = 0;
+ } else if (strcmpi(w1, "char_log_filename") == 0) {
+ strcpy(char_log_filename, w2);
+ } else if (strcmpi(w1, "name_ignoring_case") == 0) {
+ name_ignoring_case = config_switch(w2);
+ } else if (strcmpi(w1, "char_name_option") == 0) {
+ char_name_option = atoi(w2);
+ } else if (strcmpi(w1, "char_name_letters") == 0) {
+ strcpy(char_name_letters, w2);
+// online files options
+ } else if (strcmpi(w1, "online_txt_filename") == 0) {
+ strcpy(online_txt_filename, w2);
+ } else if (strcmpi(w1, "online_html_filename") == 0) {
+ strcpy(online_html_filename, w2);
+ } else if (strcmpi(w1, "online_sorting_option") == 0) {
+ online_sorting_option = atoi(w2);
+ } else if (strcmpi(w1, "online_display_option") == 0) {
+ online_display_option = atoi(w2);
+ } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it
+ online_gm_display_min_level = atoi(w2);
+ if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough
+ online_gm_display_min_level = 5;
+ } else if (strcmpi(w1, "online_refresh_html") == 0) {
+ online_refresh_html = atoi(w2);
+ if (online_refresh_html < 1)
+ online_refresh_html = 1;
+ } else if(strcmpi(w1,"db_path")==0) {
+ strcpy(db_path,w2);
+ } else if(strcmpi(w1,"anti_freeze_enable")==0){
+ anti_freeze_enable = config_switch(w2);
+ } else if (strcmpi(w1, "anti_freeze_interval") == 0) {
+ ANTI_FREEZE_INTERVAL = atoi(w2);
+ if (ANTI_FREEZE_INTERVAL < 5)
+ ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds
+ } else if (strcmpi(w1, "import") == 0) {
+ char_config_read(w2);
+ } else if (strcmpi(w1, "console") == 0) {
+ if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
+ console = 1;
+ }
+ }
+ fclose(fp);
+
+ return 0;
+}
+
+//-----------------------------------------------------
+//I'm Alive Alert
+//Used to output 'I'm Alive' every few seconds
+//Intended to let frontends know if the app froze
+//-----------------------------------------------------
+int imalive_timer(int tid, unsigned int tick, int id, int data){
+ printf("I'm Alive\n");
+ return 0;
+}
+
+//-----------------------------------------------------
+//Flush stdout
+//stdout buffer needs flushed to be seen in GUI
+//-----------------------------------------------------
+int flush_timer(int tid, unsigned int tick, int id, int data){
+ fflush(stdout);
+ return 0;
+}
+
+void do_final(void) {
+ int i;
+
+ // write online players files with no player
+ for(i = 0; i < online_players_max; i++) {
+ online_chars[i].char_id = -1;
+ online_chars[i].server = -1;
+ }
+ create_online_files();
+ free(online_chars);
+
+ mmo_char_sync();
+ inter_save();
+
+ if (gm_account != NULL)
+ free(gm_account);
+
+ free(char_dat);
+ delete_session(login_fd);
+ delete_session(char_fd);
+
+ char_log("----End of char-server (normal end with closing of all files)." RETCODE);
+}
+
+int do_init(int argc, char **argv) {
+ int i;
+
+ // a newline in the log...
+ char_log("");
+ char_log("The char-server starting..." RETCODE);
+
+ char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
+ lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME);
+
+ if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) {
+ // The char server should know what IP address it is running on
+ // - MouseJstr
+ int localaddr = ntohl(addr_[0]);
+ unsigned char *ptr = (unsigned char *) &localaddr;
+ char buf[16];
+ sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);;
+ if (naddr_ != 1)
+ printf("Multiple interfaces detected.. using %s as our IP address\n", buf);
+ else
+ printf("Defaulting to %s as our IP address\n", buf);
+ if (login_ip_set_ == 0)
+ strcpy(login_ip_str, buf);
+ if (char_ip_set_ == 0)
+ strcpy(char_ip_str, buf);
+
+ if (ptr[0] == 192 && ptr[1] == 168)
+ printf("Firewall detected.. edit lan_support.conf and char_athena.conf");
+ }
+
+ login_ip = inet_addr(login_ip_str);
+ char_ip = inet_addr(char_ip_str);
+
+ for(i = 0; i < MAX_MAP_SERVERS; i++) {
+ memset(&server[i], 0, sizeof(struct mmo_map_server));
+ server_fd[i] = -1;
+ }
+
+ online_players_max = 256;
+ online_chars = calloc(sizeof(struct online_chars) * 256, 1);
+ if (!online_chars) {
+ printf("out of memory: do_init (calloc).\n");
+ exit(1);
+ }
+ for(i = 0; i < online_players_max; i++) {
+ online_chars[i].char_id = -1;
+ online_chars[i].server = -1;
+ }
+
+
+ mmo_char_init();
+
+ update_online = time(NULL);
+ create_online_files(); // update online players files at start of the server
+
+ inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化
+
+ set_termfunc(do_final);
+ set_defaultparse(parse_char);
+
+ char_fd = make_listen_port(char_port);
+
+ add_timer_func_list(check_connect_login_server, "check_connect_login_server");
+ add_timer_func_list(send_users_tologin, "send_users_tologin");
+ add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer");
+
+ i = add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
+ i = add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000);
+ i = add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval);
+
+ //Added for Mugendais I'm Alive mod
+ if (imalive_on)
+ add_timer_interval(gettick()+10, imalive_timer,0,0,imalive_time*1000);
+
+ //Added by Mugendai for GUI support
+ if (flush_on)
+ add_timer_interval(gettick()+10, flush_timer,0,0,flush_time);
+
+
+
+ if(anti_freeze_enable > 0) {
+ add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system");
+ i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies
+ }
+
+ if(console) {
+ set_defaultconsoleparse(parse_console);
+ start_console();
+ }
+
+ char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port);
+
+ printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port);
+
+ return 0;
+}
diff --git a/src/char/char.h b/src/char/char.h new file mode 100644 index 000000000..6c3b6a615 --- /dev/null +++ b/src/char/char.h @@ -0,0 +1,32 @@ +// $Id: char.h,v 1.1.1.1 2004/09/10 17:26:50 MagicalTux Exp $
+#ifndef _CHAR_H_
+#define _CHAR_H_
+
+#define MAX_MAP_SERVERS 30
+
+#define CHAR_CONF_NAME "conf/char_athena.conf"
+
+#define LOGIN_LAN_CONF_NAME "conf/lan_support.conf"
+
+#define DEFAULT_AUTOSAVE_INTERVAL 300*1000
+
+struct mmo_map_server{
+ long ip;
+ short port;
+ int users;
+ char map[MAX_MAP_PER_SERVER][16];
+};
+
+int search_character_index(char* character_name);
+char * search_character_name(int index);
+
+int mapif_sendall(unsigned char *buf, unsigned int len);
+int mapif_sendallwos(int fd,unsigned char *buf, unsigned int len);
+int mapif_send(int fd,unsigned char *buf, unsigned int len);
+
+int char_log(char *fmt, ...);
+
+extern int autosave_interval;
+extern char db_path[];
+
+#endif
diff --git a/src/char/int_guild.c b/src/char/int_guild.c new file mode 100644 index 000000000..a0ba5becb --- /dev/null +++ b/src/char/int_guild.c @@ -0,0 +1,1446 @@ +// $Id: int_guild.c,v 1.2 2004/09/25 19:36:53 Akitasha Exp $
+#include "inter.h"
+#include "int_guild.h"
+#include "int_storage.h"
+#include "mmo.h"
+#include "char.h"
+#include "socket.h"
+#include "db.h"
+#include "lock.h"
+
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+char guild_txt[1024] = "save/guild.txt";
+char castle_txt[1024] = "save/castle.txt";
+
+static struct dbt *guild_db;
+static struct dbt *castle_db;
+
+static int guild_newid = 10000;
+
+static int guild_exp[100];
+
+int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes);
+int mapif_guild_broken(int guild_id, int flag);
+int guild_check_empty(struct guild *g);
+int guild_calcinfo(struct guild *g);
+int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len);
+int mapif_guild_info(int fd, struct guild *g);
+int guild_break_sub(void *key, void *data, va_list ap);
+
+// ギルドデータの文字列への変換
+int inter_guild_tostr(char *str, struct guild *g) {
+ int i, c, len;
+
+ // 基本データ
+ len = sprintf(str, "%d\t%s\t%s\t%d,%d,%d,%d,%d\t%s#\t%s#\t",
+ g->guild_id, g->name, g->master,
+ g->guild_lv, g->max_member, g->exp, g->skill_point, g->castle_id,
+ g->mes1, g->mes2);
+ // メンバー
+ for(i = 0; i < g->max_member; i++) {
+ struct guild_member *m = &g->member[i];
+ len += sprintf(str + len, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\t%s\t",
+ m->account_id, m->char_id,
+ m->hair, m->hair_color, m->gender,
+ m->class, m->lv, m->exp, m->exp_payper, m->position,
+ ((m->account_id > 0) ? m->name : "-"));
+ }
+ // 役職
+ for(i = 0; i < MAX_GUILDPOSITION; i++) {
+ struct guild_position *p = &g->position[i];
+ len += sprintf(str + len, "%d,%d\t%s#\t", p->mode, p->exp_mode, p->name);
+ }
+ // エンブレム
+ len += sprintf(str + len, "%d,%d,", g->emblem_len, g->emblem_id);
+ for(i = 0; i < g->emblem_len; i++) {
+ len += sprintf(str + len, "%02x", (unsigned char)(g->emblem_data[i]));
+ }
+ len += sprintf(str + len, "$\t");
+ // 同盟リスト
+ c = 0;
+ for(i = 0; i < MAX_GUILDALLIANCE; i++)
+ if (g->alliance[i].guild_id > 0)
+ c++;
+ len += sprintf(str + len, "%d\t", c);
+ for(i = 0; i < MAX_GUILDALLIANCE; i++) {
+ struct guild_alliance *a = &g->alliance[i];
+ if (a->guild_id > 0)
+ len += sprintf(str + len, "%d,%d\t%s\t", a->guild_id, a->opposition, a->name);
+ }
+ // 追放リスト
+ c = 0;
+ for(i = 0; i < MAX_GUILDEXPLUSION; i++)
+ if (g->explusion[i].account_id > 0)
+ c++;
+ len += sprintf(str + len, "%d\t", c);
+ for(i = 0; i < MAX_GUILDEXPLUSION; i++) {
+ struct guild_explusion *e = &g->explusion[i];
+ if (e->account_id > 0)
+ len += sprintf(str + len, "%d,%d,%d,%d\t%s\t%s\t%s#\t",
+ e->account_id, e->rsv1, e->rsv2, e->rsv3,
+ e->name, e->acc, e->mes );
+ }
+ // ギルドスキル
+ for(i = 0; i < MAX_GUILDSKILL; i++) {
+ len += sprintf(str + len, "%d,%d ", g->skill[i].id, g->skill[i].lv);
+ }
+ len += sprintf(str + len, "\t");
+
+ return 0;
+}
+
+// ギルドデータの文字列からの変換
+int inter_guild_fromstr(char *str, struct guild *g) {
+ int i, j, c;
+ int tmp_int[16];
+ char tmp_str[4][256];
+ char tmp_str2[4096];
+ char *pstr;
+
+ // 基本データ
+ memset(g, 0, sizeof(struct guild));
+ if (sscanf(str, "%d\t%[^\t]\t%[^\t]\t%d,%d,%d,%d,%d\t%[^\t]\t%[^\t]\t", &tmp_int[0],
+ tmp_str[0], tmp_str[1],
+ &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5],
+ tmp_str[2], tmp_str[3]) < 8)
+ return 1;
+
+ g->guild_id = tmp_int[0];
+ g->guild_lv = tmp_int[1];
+ g->max_member = tmp_int[2];
+ g->exp = tmp_int[3];
+ g->skill_point = tmp_int[4];
+ g->castle_id = tmp_int[5];
+ memcpy(g->name, tmp_str[0], 24);
+ memcpy(g->master, tmp_str[1], 24);
+ memcpy(g->mes1, tmp_str[2], 60);
+ memcpy(g->mes2, tmp_str[3], 120);
+ g->mes1[strlen(g->mes1)-1] = 0;
+ g->mes2[strlen(g->mes2)-1] = 0;
+
+ for(j = 0; j < 6 && str != NULL; j++) // 位置スキップ
+ str = strchr(str + 1, '\t');
+// printf("GuildBaseInfo OK\n");
+
+ // メンバー
+ for(i = 0; i < g->max_member; i++) {
+ struct guild_member *m = &g->member[i];
+ if (sscanf(str + 1, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\t%[^\t]\t",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4],
+ &tmp_int[5], &tmp_int[6], &tmp_int[7], &tmp_int[8], &tmp_int[9],
+ tmp_str[0]) < 11)
+ return 1;
+ m->account_id = tmp_int[0];
+ m->char_id = tmp_int[1];
+ m->hair = tmp_int[2];
+ m->hair_color = tmp_int[3];
+ m->gender = tmp_int[4];
+ m->class = tmp_int[5];
+ m->lv = tmp_int[6];
+ m->exp = tmp_int[7];
+ m->exp_payper = tmp_int[8];
+ m->position = tmp_int[9];
+ memcpy(m->name, tmp_str[0], 24);
+
+ for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
+ str = strchr(str + 1, '\t');
+ }
+// printf("GuildMemberInfo OK\n");
+ // 役職
+ i = 0;
+ while (sscanf(str+1, "%d,%d%n", &tmp_int[0], &tmp_int[1], &j) == 2 && str[1+j] == '\t') {
+ struct guild_position *p = &g->position[i];
+ if (sscanf(str+1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str[0]) < 3)
+ return 1;
+ p->mode = tmp_int[0];
+ p->exp_mode = tmp_int[1];
+ tmp_str[0][strlen(tmp_str[0])-1] = 0;
+ memcpy(p->name, tmp_str[0], 24);
+
+ for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
+ str = strchr(str+1, '\t');
+ i++;
+ }
+// printf("GuildPositionInfo OK\n");
+ // エンブレム
+ tmp_int[1] = 0;
+ if (sscanf(str + 1, "%d,%d,%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str2)< 3 &&
+ sscanf(str + 1, "%d,%[^\t]\t", &tmp_int[0], tmp_str2) < 2)
+ return 1;
+ g->emblem_len = tmp_int[0];
+ g->emblem_id = tmp_int[1];
+ for(i = 0, pstr = tmp_str2; i < g->emblem_len; i++, pstr += 2) {
+ int c1 = pstr[0], c2 = pstr[1], x1 = 0, x2 = 0;
+ if (c1 >= '0' && c1 <= '9') x1 = c1 - '0';
+ if (c1 >= 'a' && c1 <= 'f') x1 = c1 - 'a' + 10;
+ if (c1 >= 'A' && c1 <= 'F') x1 = c1 - 'A' + 10;
+ if (c2 >= '0' && c2 <= '9') x2 = c2 - '0';
+ if (c2 >= 'a' && c2 <= 'f') x2 = c2 - 'a' + 10;
+ if (c2 >= 'A' && c2 <= 'F') x2 = c2 - 'A' + 10;
+ g->emblem_data[i] = (x1<<4) | x2;
+ }
+// printf("GuildEmblemInfo OK\n");
+ str=strchr(str + 1, '\t'); // 位置スキップ
+
+ // 同盟リスト
+ if (sscanf(str + 1, "%d\t", &c) < 1)
+ return 1;
+ str = strchr(str + 1, '\t'); // 位置スキップ
+ for(i = 0; i < c; i++) {
+ struct guild_alliance *a = &g->alliance[i];
+ if (sscanf(str + 1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str[0]) < 3)
+ return 1;
+ a->guild_id = tmp_int[0];
+ a->opposition = tmp_int[1];
+ memcpy(a->name, tmp_str[0], 24);
+
+ for(j = 0; j < 2 && str != NULL; j++) // 位置スキップ
+ str = strchr(str + 1, '\t');
+ }
+// printf("GuildAllianceInfo OK\n");
+ // 追放リスト
+ if (sscanf(str+1, "%d\t", &c) < 1)
+ return 1;
+ str = strchr(str + 1, '\t'); // 位置スキップ
+ for(i = 0; i < c; i++) {
+ struct guild_explusion *e = &g->explusion[i];
+ if (sscanf(str + 1, "%d,%d,%d,%d\t%[^\t]\t%[^\t]\t%[^\t]\t",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ tmp_str[0], tmp_str[1], tmp_str[2]) < 6)
+ return 1;
+ e->account_id = tmp_int[0];
+ e->rsv1 = tmp_int[1];
+ e->rsv2 = tmp_int[2];
+ e->rsv3 = tmp_int[3];
+ memcpy(e->name, tmp_str[0], 24);
+ memcpy(e->acc, tmp_str[1], 24);
+ tmp_str[2][strlen(tmp_str[2])-1] = 0;
+ memcpy(e->mes, tmp_str[2], 40);
+
+ for(j = 0; j < 4 && str != NULL; j++) // 位置スキップ
+ str = strchr(str + 1, '\t');
+ }
+// printf("GuildExplusionInfo OK\n");
+ // ギルドスキル
+ for(i = 0; i < MAX_GUILDSKILL; i++) {
+ if (sscanf(str+1,"%d,%d ", &tmp_int[0], &tmp_int[1]) < 2)
+ break;
+ g->skill[i].id = tmp_int[0];
+ g->skill[i].lv = tmp_int[1];
+ str = strchr(str + 1, ' ');
+ }
+ str = strchr(str + 1, '\t');
+// printf("GuildSkillInfo OK\n");
+
+ return 0;
+}
+
+// ギルド城データの文字列への変換
+int inter_guildcastle_tostr(char *str, struct guild_castle *gc) {
+ int len;
+
+ len = sprintf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d", // added Guardian HP [Valaris]
+ gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE,
+ gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC,
+ gc->visibleG0, gc->visibleG1, gc->visibleG2, gc->visibleG3, gc->visibleG4,
+ gc->visibleG5, gc->visibleG6, gc->visibleG7, gc->Ghp0, gc->Ghp1, gc->Ghp2,
+ gc->Ghp3, gc->Ghp4, gc->Ghp5, gc->Ghp6, gc->Ghp7);
+
+ return 0;
+}
+
+// ギルド城データの文字列からの変換
+int inter_guildcastle_fromstr(char *str, struct guild_castle *gc) {
+ int tmp_int[26];
+
+ memset(gc, 0, sizeof(struct guild_castle));
+ // new structure of guild castle
+ if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13],
+ &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20],
+ &tmp_int[21], &tmp_int[22], &tmp_int[23], &tmp_int[24], &tmp_int[25]) == 26) {
+ gc->castle_id = tmp_int[0];
+ gc->guild_id = tmp_int[1];
+ gc->economy = tmp_int[2];
+ gc->defense = tmp_int[3];
+ gc->triggerE = tmp_int[4];
+ gc->triggerD = tmp_int[5];
+ gc->nextTime = tmp_int[6];
+ gc->payTime = tmp_int[7];
+ gc->createTime = tmp_int[8];
+ gc->visibleC = tmp_int[9];
+ gc->visibleG0 = tmp_int[10];
+ gc->visibleG1 = tmp_int[11];
+ gc->visibleG2 = tmp_int[12];
+ gc->visibleG3 = tmp_int[13];
+ gc->visibleG4 = tmp_int[14];
+ gc->visibleG5 = tmp_int[15];
+ gc->visibleG6 = tmp_int[16];
+ gc->visibleG7 = tmp_int[17];
+ gc->Ghp0 = tmp_int[18];
+ gc->Ghp1 = tmp_int[19];
+ gc->Ghp2 = tmp_int[20];
+ gc->Ghp3 = tmp_int[21];
+ gc->Ghp4 = tmp_int[22];
+ gc->Ghp5 = tmp_int[23];
+ gc->Ghp6 = tmp_int[24];
+ gc->Ghp7 = tmp_int[25]; // end additions [Valaris]
+ // old structure of guild castle
+ } else if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13],
+ &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17]) == 18) {
+ gc->castle_id = tmp_int[0];
+ gc->guild_id = tmp_int[1];
+ gc->economy = tmp_int[2];
+ gc->defense = tmp_int[3];
+ gc->triggerE = tmp_int[4];
+ gc->triggerD = tmp_int[5];
+ gc->nextTime = tmp_int[6];
+ gc->payTime = tmp_int[7];
+ gc->createTime = tmp_int[8];
+ gc->visibleC = tmp_int[9];
+ gc->visibleG0 = tmp_int[10];
+ gc->visibleG1 = tmp_int[11];
+ gc->visibleG2 = tmp_int[12];
+ gc->visibleG3 = tmp_int[13];
+ gc->visibleG4 = tmp_int[14];
+ gc->visibleG5 = tmp_int[15];
+ gc->visibleG6 = tmp_int[16];
+ gc->visibleG7 = tmp_int[17];
+ if (gc->visibleG0 == 1)
+ gc->Ghp0 = 15670 + 2000 * gc->defense;
+ else
+ gc->Ghp0 = 0;
+ if (gc->visibleG1 == 1)
+ gc->Ghp1 = 15670 + 2000 * gc->defense;
+ else
+ gc->Ghp1 = 0;
+ if (gc->visibleG2 == 1)
+ gc->Ghp2 = 15670 + 2000 * gc->defense;
+ else
+ gc->Ghp2 = 0;
+ if (gc->visibleG3 == 1)
+ gc->Ghp3 = 30214 + 2000 * gc->defense;
+ else
+ gc->Ghp3 = 0;
+ if (gc->visibleG4 == 1)
+ gc->Ghp4 = 30214 + 2000 * gc->defense;
+ else
+ gc->Ghp4 = 0;
+ if (gc->visibleG5 == 1)
+ gc->Ghp5 = 28634 + 2000 * gc->defense;
+ else
+ gc->Ghp5 = 0;
+ if (gc->visibleG6 == 1)
+ gc->Ghp6 = 28634 + 2000 * gc->defense;
+ else
+ gc->Ghp6 = 0;
+ if (gc->visibleG7 == 1)
+ gc->Ghp7 = 28634 + 2000 * gc->defense;
+ else
+ gc->Ghp7 = 0;
+ } else {
+ return 1;
+ }
+
+ return 0;
+}
+
+// ギルド関連データベース読み込み
+int inter_guild_readdb() {
+ int i;
+ FILE *fp;
+ char line[1024];
+ char path[1024];
+
+ sprintf(path, "%s%s", db_path, "/exp_guild.txt");
+ fp = fopen(path, "r");
+ if (fp == NULL) {
+ printf("can't read db/exp_guild.txt\n");
+ return 1;
+ }
+ i = 0;
+ while(fgets(line, sizeof(line)-1, fp) && i < 100){
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+ guild_exp[i] = atoi(line);
+ i++;
+ }
+ fclose(fp);
+
+ return 0;
+}
+
+// ギルドデータの読み込み
+int inter_guild_init() {
+ char line[16384];
+ struct guild *g;
+ struct guild_castle *gc;
+ FILE *fp;
+ int i, j, c = 0;
+
+ inter_guild_readdb();
+
+ guild_db = numdb_init();
+ castle_db = numdb_init();
+
+ if ((fp = fopen(guild_txt,"r")) == NULL)
+ return 1;
+ while(fgets(line, sizeof(line)-1, fp)) {
+ j = 0;
+ if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && guild_newid <= i) {
+ guild_newid = i;
+ continue;
+ }
+
+ g = calloc(sizeof(struct guild), 1);
+ if(g == NULL){
+ printf("int_guild: out of memory!\n");
+ exit(0);
+ }
+ memset(g, 0, sizeof(struct guild));
+ if (inter_guild_fromstr(line, g) == 0 && g->guild_id > 0) {
+ if (g->guild_id >= guild_newid)
+ guild_newid = g->guild_id + 1;
+ numdb_insert(guild_db, g->guild_id, g);
+ guild_check_empty(g);
+ guild_calcinfo(g);
+ } else {
+ printf("int_guild: broken data [%s] line %d\n", guild_txt, c);
+ free(g);
+ }
+ c++;
+ }
+ fclose(fp);
+// printf("int_guild: %s read done (%d guilds)\n", guild_txt, c);
+
+ c = 0;//カウンタ初期化
+
+ if ((fp = fopen(castle_txt, "r")) == NULL) {
+ return 1;
+ }
+
+ while(fgets(line, sizeof(line)-1, fp)) {
+ gc = calloc(sizeof(struct guild_castle), 1);
+ if(gc == NULL){
+ printf("int_guild: out of memory!\n");
+ exit(0);
+ }
+ memset(gc, 0, sizeof(struct guild_castle));
+ if (inter_guildcastle_fromstr(line, gc) == 0) {
+ numdb_insert(castle_db, gc->castle_id, gc);
+ } else {
+ printf("int_guild: broken data [%s] line %d\n", castle_txt, c);
+ free(gc);
+ }
+ c++;
+ }
+
+ if (!c) {
+ printf(" %s - making Default Data...\n", castle_txt);
+ //デフォルトデータを作成
+ for(i = 0; i < MAX_GUILDCASTLE; i++) {
+ gc = calloc(sizeof(struct guild_castle), 1);
+ if (gc == NULL) {
+ printf("int_guild: out of memory!\n");
+ exit(0);
+ }
+ memset(gc, 0, sizeof(struct guild_castle));
+ gc->castle_id = i;
+ gc->guild_id = 0;
+ gc->economy = 0;
+ gc->defense = 0;
+ gc->triggerE = 0;
+ gc->triggerD = 0;
+ gc->nextTime = 0;
+ gc->payTime = 0;
+ gc->createTime = 0;
+ gc->visibleC = 0;
+ gc->visibleG0 = 0;
+ gc->visibleG1 = 0;
+ gc->visibleG2 = 0;
+ gc->visibleG3 = 0;
+ gc->visibleG4 = 0;
+ gc->visibleG5 = 0;
+ gc->visibleG6 = 0;
+ gc->visibleG7 = 0;
+ gc->Ghp0 = 0; // guardian HP [Valaris]
+ gc->Ghp1 = 0;
+ gc->Ghp2 = 0;
+ gc->Ghp3 = 0;
+ gc->Ghp4 = 0;
+ gc->Ghp5 = 0;
+ gc->Ghp6 = 0;
+ gc->Ghp7 = 0; // end additions [Valaris]
+ numdb_insert(castle_db, gc->castle_id, gc);
+ }
+ printf(" %s - making done\n",castle_txt);
+ return 0;
+ }
+
+ fclose(fp);
+
+ return 0;
+}
+
+struct guild *inter_guild_search(int guild_id) {
+ struct guild *g;
+
+ g=numdb_search(guild_db, guild_id);
+
+ return g;
+}
+
+// ギルドデータのセーブ用
+int inter_guild_save_sub(void *key,void *data,va_list ap) {
+ char line[16384];
+ FILE *fp;
+
+ inter_guild_tostr(line,(struct guild *)data);
+ fp=va_arg(ap,FILE *);
+ fprintf(fp,"%s" RETCODE,line);
+
+ return 0;
+}
+
+// ギルド城データのセーブ用
+int inter_castle_save_sub(void *key, void *data, va_list ap) {
+ char line[16384];
+ FILE *fp;
+
+ inter_guildcastle_tostr(line, (struct guild_castle *)data);
+ fp = va_arg(ap, FILE *);
+ fprintf(fp, "%s" RETCODE, line);
+
+ return 0;
+}
+
+// ギルドデータのセーブ
+int inter_guild_save() {
+ FILE *fp;
+ int lock;
+
+ if ((fp = lock_fopen(guild_txt, &lock)) == NULL) {
+ printf("int_guild: cant write [%s] !!! data is lost !!!\n", guild_txt);
+ return 1;
+ }
+ numdb_foreach(guild_db, inter_guild_save_sub, fp);
+// fprintf(fp, "%d\t%%newid%%\n", guild_newid);
+ lock_fclose(fp, guild_txt, &lock);
+// printf("int_guild: %s saved.\n", guild_txt);
+
+ if ((fp = lock_fopen(castle_txt,&lock)) == NULL) {
+ printf("int_guild: cant write [%s] !!! data is lost !!!\n", castle_txt);
+ return 1;
+ }
+ numdb_foreach(castle_db, inter_castle_save_sub, fp);
+ lock_fclose(fp, castle_txt, &lock);
+
+ return 0;
+}
+
+// ギルド名検索用
+int search_guildname_sub(void *key, void *data, va_list ap) {
+ struct guild *g = (struct guild *)data, **dst;
+ char *str;
+
+ str = va_arg(ap, char *);
+ dst = va_arg(ap, struct guild **);
+ if (strcmpi(g->name, str) == 0)
+ *dst = g;
+ return 0;
+}
+
+// ギルド名検索
+struct guild* search_guildname(char *str) {
+ struct guild *g = NULL;
+ numdb_foreach(guild_db, search_guildname_sub, str, &g);
+ return g;
+}
+
+// ギルドが空かどうかチェック
+int guild_check_empty(struct guild *g) {
+ int i;
+
+ for(i = 0; i < g->max_member; i++) {
+ if (g->member[i].account_id > 0) {
+ return 0;
+ }
+ }
+ // 誰もいないので解散
+ numdb_foreach(guild_db, guild_break_sub, g->guild_id);
+ numdb_erase(guild_db, g->guild_id);
+ inter_guild_storage_delete(g->guild_id);
+ mapif_guild_broken(g->guild_id, 0);
+ free(g);
+
+ return 1;
+}
+
+// キャラの競合がないかチェック用
+int guild_check_conflict_sub(void *key, void *data, va_list ap) {
+ struct guild *g = (struct guild *)data;
+ int guild_id, account_id, char_id, i;
+
+ guild_id = va_arg(ap, int);
+ account_id = va_arg(ap, int);
+ char_id = va_arg(ap, int);
+
+ if (g->guild_id == guild_id) // 本来の所属なので問題なし
+ return 0;
+
+ for(i = 0; i < MAX_GUILD; i++) {
+ if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) {
+ // 別のギルドに偽の所属データがあるので脱退
+ printf("int_guild: guild conflict! %d,%d %d!=%d\n", account_id, char_id, guild_id, g->guild_id);
+ mapif_parse_GuildLeave(-1, g->guild_id, account_id, char_id, 0, "**データ競合**");
+ }
+ }
+
+ return 0;
+}
+// キャラの競合がないかチェック
+int guild_check_conflict(int guild_id, int account_id, int char_id) {
+ numdb_foreach(guild_db, guild_check_conflict_sub, guild_id, account_id, char_id);
+
+ return 0;
+}
+
+int guild_nextexp(int level) {
+ if (level < 100)
+ return guild_exp[level-1];
+
+ return 0;
+}
+
+// ギルドスキルがあるか確認
+int guild_checkskill(struct guild *g, int id){
+ return g->skill[id-10000].lv;
+}
+
+// ギルドの情報の再計算
+int guild_calcinfo(struct guild *g) {
+ int i, c, nextexp;
+ struct guild before = *g;
+
+ // スキルIDの設定
+ for(i = 0; i < 20; i++)
+ g->skill[i].id = i + 10000;
+
+ // ギルドレベル
+ if (g->guild_lv <= 0)
+ g->guild_lv = 1;
+ nextexp = guild_nextexp(g->guild_lv);
+ if (nextexp > 0) {
+ while(g->exp >= nextexp) { // レベルアップ処理
+ g->exp -= nextexp;
+ g->guild_lv++;
+ g->skill_point++;
+ nextexp = guild_nextexp(g->guild_lv);
+ }
+ }
+
+ // ギルドの次の経験値
+ g->next_exp = guild_nextexp(g->guild_lv);
+
+ // メンバ上限(ギルド拡張適用)
+ g->max_member = 16 + guild_checkskill(g, 10004) * 2;
+
+ // 平均レベルとオンライン人数
+ g->average_lv = 0;
+ g->connect_member = 0;
+ c = 0;
+ for(i = 0; i < g->max_member; i++) {
+ if (g->member[i].account_id > 0) {
+ g->average_lv += g->member[i].lv;
+ c++;
+ if (g->member[i].online > 0)
+ g->connect_member++;
+ }
+ }
+ if(c) g->average_lv /= c;
+
+ // 全データを送る必要がありそう
+ if (g->max_member != before.max_member ||
+ g->guild_lv != before.guild_lv ||
+ g->skill_point != before.skill_point) {
+ mapif_guild_info(-1, g);
+ return 1;
+ }
+
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// map serverへの通信
+
+// ギルド作成可否
+int mapif_guild_created(int fd, int account_id, struct guild *g) {
+ WFIFOW(fd,0) = 0x3830;
+ WFIFOL(fd,2) = account_id;
+ if (g != NULL) {
+ WFIFOL(fd,6) = g->guild_id;
+ printf("int_guild: created! %d %s\n", g->guild_id, g->name);
+ }else{
+ WFIFOL(fd,6) = 0;
+ }
+ WFIFOSET(fd,10);
+ return 0;
+}
+
+// ギルド情報見つからず
+int mapif_guild_noinfo(int fd, int guild_id) {
+ WFIFOW(fd,0) = 0x3831;
+ WFIFOW(fd,2) = 8;
+ WFIFOL(fd,4) = guild_id;
+ WFIFOSET(fd,8);
+ printf("int_guild: info not found %d\n", guild_id);
+
+ return 0;
+}
+
+// ギルド情報まとめ送り
+int mapif_guild_info(int fd, struct guild *g) {
+ unsigned char buf[4 + sizeof(struct guild)];
+
+ WBUFW(buf,0) = 0x3831;
+ memcpy(buf + 4, g, sizeof(struct guild));
+ WBUFW(buf,2) = 4 + sizeof(struct guild);
+// printf("int_guild: sizeof(guild)=%d\n", sizeof(struct guild));
+ if (fd < 0)
+ mapif_sendall(buf, WBUFW(buf,2));
+ else
+ mapif_send(fd, buf, WBUFW(buf,2));
+// printf("int_guild: info %d %s\n", p->guild_id, p->name);
+
+ return 0;
+}
+
+// メンバ追加可否
+int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag) {
+ WFIFOW(fd,0) = 0x3832;
+ WFIFOL(fd,2) = guild_id;
+ WFIFOL(fd,6) = account_id;
+ WFIFOL(fd,10) = char_id;
+ WFIFOB(fd,14) = flag;
+ WFIFOSET(fd, 15);
+
+ return 0;
+}
+
+// 脱退/追放通知
+int mapif_guild_leaved(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes) {
+ unsigned char buf[79];
+
+ WBUFW(buf, 0) = 0x3834;
+ WBUFL(buf, 2) = guild_id;
+ WBUFL(buf, 6) = account_id;
+ WBUFL(buf,10) = char_id;
+ WBUFB(buf,14) = flag;
+ memcpy(WBUFP(buf,15), mes, 40);
+ memcpy(WBUFP(buf,55), name, 24);
+ mapif_sendall(buf, 79);
+ printf("int_guild: guild leaved %d %d %s %s\n", guild_id, account_id, name, mes);
+
+ return 0;
+}
+
+// オンライン状態とLv更新通知
+int mapif_guild_memberinfoshort(struct guild *g, int idx) {
+ unsigned char buf[19];
+
+ WBUFW(buf, 0) = 0x3835;
+ WBUFL(buf, 2) = g->guild_id;
+ WBUFL(buf, 6) = g->member[idx].account_id;
+ WBUFL(buf,10) = g->member[idx].char_id;
+ WBUFB(buf,14) = g->member[idx].online;
+ WBUFW(buf,15) = g->member[idx].lv;
+ WBUFW(buf,17) = g->member[idx].class;
+ mapif_sendall(buf, 19);
+ return 0;
+}
+
+// 解散通知
+int mapif_guild_broken(int guild_id, int flag) {
+ unsigned char buf[7];
+
+ WBUFW(buf,0) = 0x3836;
+ WBUFL(buf,2) = guild_id;
+ WBUFB(buf,6) = flag;
+ mapif_sendall(buf, 7);
+ printf("int_guild: broken %d\n", guild_id);
+
+ return 0;
+}
+
+// ギルド内発言
+int mapif_guild_message(int guild_id, int account_id, char *mes, int len) {
+ unsigned char buf[len+12];
+
+ WBUFW(buf,0) = 0x3837;
+ WBUFW(buf,2) = len + 12;
+ WBUFL(buf,4) = guild_id;
+ WBUFL(buf,8) = account_id;
+ memcpy(WBUFP(buf,12), mes, len);
+ mapif_sendall(buf, len + 12);
+
+ return 0;
+}
+
+// ギルド基本情報変更通知
+int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len) {
+ unsigned char buf[2048];
+
+ WBUFW(buf,0) = 0x3839;
+ WBUFW(buf,2) = len+10;
+ WBUFL(buf,4) = guild_id;
+ WBUFW(buf,8) = type;
+ memcpy(WBUFP(buf,10),data,len);
+ mapif_sendall(buf,len+10);
+ return 0;
+}
+
+// ギルドメンバ情報変更通知
+int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len) {
+ unsigned char buf[len + 18];
+
+ WBUFW(buf, 0) = 0x383a;
+ WBUFW(buf, 2) = len + 18;
+ WBUFL(buf, 4) = guild_id;
+ WBUFL(buf, 8) = account_id;
+ WBUFL(buf,12) = char_id;
+ WBUFW(buf,16) = type;
+ memcpy(WBUFP(buf,18), data, len);
+ mapif_sendall(buf,len+18);
+
+ return 0;
+}
+
+// ギルドスキルアップ通知
+int mapif_guild_skillupack(int guild_id, int skill_num, int account_id) {
+ unsigned char buf[14];
+
+ WBUFW(buf, 0) = 0x383c;
+ WBUFL(buf, 2) = guild_id;
+ WBUFL(buf, 6) = skill_num;
+ WBUFL(buf,10) = account_id;
+ mapif_sendall(buf, 14);
+
+ return 0;
+}
+
+// ギルド同盟/敵対通知
+int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2) {
+ unsigned char buf[67];
+
+ WBUFW(buf, 0) = 0x383d;
+ WBUFL(buf, 2) = guild_id1;
+ WBUFL(buf, 6) = guild_id2;
+ WBUFL(buf,10) = account_id1;
+ WBUFL(buf,14) = account_id2;
+ WBUFB(buf,18) = flag;
+ memcpy(WBUFP(buf,19), name1, 24);
+ memcpy(WBUFP(buf,43), name2, 24);
+ mapif_sendall(buf, 67);
+
+ return 0;
+}
+
+// ギルド役職変更通知
+int mapif_guild_position(struct guild *g, int idx) {
+ unsigned char buf[sizeof(struct guild_position) + 12];
+
+ WBUFW(buf,0) = 0x383b;
+ WBUFW(buf,2) = sizeof(struct guild_position) + 12;
+ WBUFL(buf,4) = g->guild_id;
+ WBUFL(buf,8) = idx;
+ memcpy(WBUFP(buf,12), &g->position[idx], sizeof(struct guild_position));
+ mapif_sendall(buf, WBUFW(buf,2));
+
+ return 0;
+}
+
+// ギルド告知変更通知
+int mapif_guild_notice(struct guild *g) {
+ unsigned char buf[186];
+
+ WBUFW(buf,0) = 0x383e;
+ WBUFL(buf,2) = g->guild_id;
+ memcpy(WBUFP(buf,6), g->mes1, 60);
+ memcpy(WBUFP(buf,66), g->mes2, 120);
+ mapif_sendall(buf, 186);
+
+ return 0;
+}
+
+// ギルドエンブレム変更通知
+int mapif_guild_emblem(struct guild *g) {
+ unsigned char buf[2048];
+
+ WBUFW(buf,0) = 0x383f;
+ WBUFW(buf,2) = g->emblem_len + 12;
+ WBUFL(buf,4) = g->guild_id;
+ WBUFL(buf,8) = g->emblem_id;
+ memcpy(WBUFP(buf,12), g->emblem_data, g->emblem_len);
+ mapif_sendall(buf, WBUFW(buf,2));
+
+ return 0;
+}
+
+int mapif_guild_castle_dataload(int castle_id, int index, int value) {
+ unsigned char buf[9];
+
+ WBUFW(buf,0) = 0x3840;
+ WBUFW(buf,2) = castle_id;
+ WBUFB(buf,4) = index;
+ WBUFL(buf,5) = value;
+ mapif_sendall(buf,9);
+
+ return 0;
+}
+
+int mapif_guild_castle_datasave(int castle_id, int index, int value) {
+ unsigned char buf[9];
+
+ WBUFW(buf,0) = 0x3841;
+ WBUFW(buf,2) = castle_id;
+ WBUFB(buf,4) = index;
+ WBUFL(buf,5) = value;
+ mapif_sendall(buf,9);
+
+ return 0;
+}
+
+int mapif_guild_castle_alldataload_sub(void *key, void *data, va_list ap) {
+ int fd = va_arg(ap, int);
+ int *p = va_arg(ap, int*);
+
+ memcpy(WFIFOP(fd,*p), (struct guild_castle*)data, sizeof(struct guild_castle));
+ (*p) += sizeof(struct guild_castle);
+
+ return 0;
+}
+
+int mapif_guild_castle_alldataload(int fd) {
+ int len = 4;
+
+ WFIFOW(fd,0) = 0x3842;
+ numdb_foreach(castle_db, mapif_guild_castle_alldataload_sub, fd, &len);
+ WFIFOW(fd,2) = len;
+ WFIFOSET(fd, len);
+
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// map serverからの通信
+
+// ギルド作成要求
+int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_member *master) {
+ struct guild *g;
+ int i;
+
+ for(i = 0; i < 24 && name[i]; i++) {
+ if (!(name[i] & 0xe0) || name[i] == 0x7f) {
+ printf("int_guild: illeagal guild name [%s]\n", name);
+ mapif_guild_created(fd, account_id, NULL);
+ return 0;
+ }
+ }
+
+ if ((g = search_guildname(name)) != NULL) {
+ printf("int_guild: same name guild exists [%s]\n", name);
+ mapif_guild_created(fd, account_id, NULL);
+ return 0;
+ }
+ g = calloc(sizeof(struct guild), 1);
+ if (g == NULL) {
+ printf("int_guild: CreateGuild: out of memory !\n");
+ mapif_guild_created(fd, account_id, NULL);
+ exit(0);
+ }
+ memset(g, 0, sizeof(struct guild));
+ g->guild_id = guild_newid++;
+ memcpy(g->name, name, 24);
+ memcpy(g->master, master->name, 24);
+ memcpy(&g->member[0], master, sizeof(struct guild_member));
+
+ g->position[0].mode = 0x11;
+ strcpy(g->position[ 0].name, "GuildMaster");
+ strcpy(g->position[MAX_GUILDPOSITION-1].name, "Newbie");
+ for(i = 1; i < MAX_GUILDPOSITION-1; i++)
+ sprintf(g->position[i].name, "Position %d", i + 1);
+
+ // ここでギルド情報計算が必要と思われる
+ g->max_member = 16;
+ g->average_lv = master->lv;
+ for(i = 0; i < 20; i++)
+ g->skill[i].id = i + 10000;
+
+ numdb_insert(guild_db, g->guild_id, g);
+
+ mapif_guild_created(fd, account_id, g);
+ mapif_guild_info(fd, g);
+
+ if(log_inter)
+ inter_log("guild %s (id=%d) created by master %s (id=%d)" RETCODE,
+ name, g->guild_id, master->name, master->account_id);
+
+ return 0;
+}
+
+// ギルド情報要求
+int mapif_parse_GuildInfo(int fd, int guild_id) {
+ struct guild *g;
+
+ g = numdb_search(guild_db, guild_id);
+ if (g != NULL){
+ guild_calcinfo(g);
+ mapif_guild_info(fd, g);
+ } else
+ mapif_guild_noinfo(fd, guild_id);
+
+ return 0;
+}
+
+// ギルドメンバ追加要求
+int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) {
+ struct guild *g;
+ int i;
+
+ g = numdb_search(guild_db, guild_id);
+ if (g == NULL) {
+ mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
+ return 0;
+ }
+
+ for(i = 0; i < g->max_member; i++) {
+ if (g->member[i].account_id == 0) {
+ memcpy(&g->member[i], m, sizeof(struct guild_member));
+ mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 0);
+ guild_calcinfo(g);
+ mapif_guild_info(-1, g);
+
+ return 0;
+ }
+ }
+ mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
+
+ return 0;
+}
+
+// ギルド脱退/追放要求
+int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes) {
+ struct guild *g = NULL;
+ int i, j;
+
+ g = numdb_search(guild_db, guild_id);
+ if (g != NULL) {
+ for(i = 0; i < MAX_GUILD; i++) {
+ if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) {
+// printf("%d %d\n", i, (int)(&g->member[i]));
+// printf("%d %s\n", i, g->member[i].name);
+
+ if (flag) { // 追放の場合追放リストに入れる
+ for(j = 0; j < MAX_GUILDEXPLUSION; j++) {
+ if (g->explusion[j].account_id == 0)
+ break;
+ }
+ if (j == MAX_GUILDEXPLUSION) { // 一杯なので古いのを消す
+ for(j = 0; j < MAX_GUILDEXPLUSION - 1; j++)
+ g->explusion[j] = g->explusion[j+1];
+ j = MAX_GUILDEXPLUSION - 1;
+ }
+ g->explusion[j].account_id = account_id;
+ memcpy(g->explusion[j].acc, "dummy", 24);
+ memcpy(g->explusion[j].name, g->member[i].name, 24);
+ memcpy(g->explusion[j].mes, mes, 40);
+ }
+
+ mapif_guild_leaved(guild_id, account_id, char_id, flag, g->member[i].name, mes);
+// printf("%d %d\n", i, (int)(&g->member[i]));
+// printf("%d %s\n", i, (&g->member[i])->name);
+ memset(&g->member[i], 0, sizeof(struct guild_member));
+
+ if (guild_check_empty(g) == 0)
+ mapif_guild_info(-1,g);// まだ人がいるのでデータ送信
+
+ return 0;
+ }
+ }
+ }
+ return 0;
+}
+
+// オンライン/Lv更新
+int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class) {
+ struct guild *g;
+ int i, alv, c;
+
+ g = numdb_search(guild_db, guild_id);
+ if (g == NULL)
+ return 0;
+
+ g->connect_member = 0;
+
+ alv = 0;
+ c = 0;
+ for(i = 0; i < MAX_GUILD; i++) {
+ if (g->member[i].account_id == account_id && g->member[i].char_id == char_id) {
+ g->member[i].online = online;
+ g->member[i].lv = lv;
+ g->member[i].class = class;
+ mapif_guild_memberinfoshort(g, i);
+ }
+ if (g->member[i].account_id > 0) {
+ alv += g->member[i].lv;
+ c++;
+ }
+ if (g->member[i].online)
+ g->connect_member++;
+ }
+ // 平均レベル
+ g->average_lv = alv / c;
+
+ return 0;
+}
+
+// ギルド解散処理用(同盟/敵対を解除)
+int guild_break_sub(void *key, void *data, va_list ap) {
+ struct guild *g = (struct guild *)data;
+ int guild_id = va_arg(ap, int);
+ int i;
+
+ for(i = 0; i < MAX_GUILDALLIANCE; i++) {
+ if (g->alliance[i].guild_id == guild_id)
+ g->alliance[i].guild_id = 0;
+ }
+ return 0;
+}
+
+// ギルド解散要求
+int mapif_parse_BreakGuild(int fd, int guild_id) {
+ struct guild *g;
+
+ g = numdb_search(guild_db, guild_id);
+ if(g == NULL)
+ return 0;
+
+ numdb_foreach(guild_db, guild_break_sub, guild_id);
+ numdb_erase(guild_db, guild_id);
+ inter_guild_storage_delete(guild_id);
+ mapif_guild_broken(guild_id, 0);
+
+ if(log_inter)
+ inter_log("guild %s (id=%d) broken" RETCODE, g->name, guild_id);
+ free(g);
+
+ return 0;
+}
+
+// ギルドメッセージ送信
+int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len) {
+ return mapif_guild_message(guild_id, account_id, mes, len);
+}
+
+// ギルド基本データ変更要求
+int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char *data, int len) {
+ struct guild *g;
+ short dw = *((short *)data);
+
+ g = numdb_search(guild_db, guild_id);
+ if (g == NULL)
+ return 0;
+
+ switch(type) {
+ case GBI_GUILDLV:
+ if (dw > 0 && g->guild_lv + dw <= 50) {
+ g->guild_lv+=dw;
+ g->skill_point+=dw;
+ } else if (dw < 0 && g->guild_lv + dw >= 1)
+ g->guild_lv += dw;
+ mapif_guild_info(-1, g);
+ return 0;
+ default:
+ printf("int_guild: GuildBasicInfoChange: Unknown type %d\n", type);
+ break;
+ }
+ mapif_guild_basicinfochanged(guild_id, type, data, len);
+
+ return 0;
+}
+
+// ギルドメンバデータ変更要求
+int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len) {
+ int i;
+ struct guild *g;
+
+ g = numdb_search(guild_db, guild_id);
+ if(g == NULL)
+ return 0;
+
+ for(i = 0; i < g->max_member; i++)
+ if (g->member[i].account_id == account_id && g->member[i].char_id == char_id)
+ break;
+ if (i == g->max_member) {
+ printf("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n", account_id, char_id, guild_id, g->name);
+ return 0;
+ }
+ switch(type) {
+ case GMI_POSITION: // 役職
+ g->member[i].position = *((int *)data);
+ break;
+ case GMI_EXP: // EXP
+ {
+ int exp, oldexp = g->member[i].exp;
+ exp = g->member[i].exp = *((unsigned int *)data);
+ g->exp += (exp - oldexp);
+ guild_calcinfo(g); // Lvアップ判断
+ mapif_guild_basicinfochanged(guild_id, GBI_EXP, &g->exp, 4);
+ }
+ break;
+ default:
+ printf("int_guild: GuildMemberInfoChange: Unknown type %d\n", type);
+ break;
+ }
+ mapif_guild_memberinfochanged(guild_id, account_id, char_id, type, data, len);
+
+ return 0;
+}
+
+// ギルド役職名変更要求
+int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) {
+ struct guild *g = numdb_search(guild_db, guild_id);
+
+ if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) {
+ return 0;
+ }
+ memcpy(&g->position[idx], p, sizeof(struct guild_position));
+ mapif_guild_position(g, idx);
+ printf("int_guild: position changed %d\n", idx);
+
+ return 0;
+}
+
+// ギルドスキルアップ要求
+int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id) {
+ struct guild *g = numdb_search(guild_db, guild_id);
+ int idx = skill_num - 10000;
+
+ if (g == NULL || skill_num < 10000)
+ return 0;
+
+ if (g->skill_point > 0 && g->skill[idx].id > 0 && g->skill[idx].lv < 10) {
+ g->skill[idx].lv++;
+ g->skill_point--;
+ if (guild_calcinfo(g) == 0)
+ mapif_guild_info(-1, g);
+ mapif_guild_skillupack(guild_id, skill_num, account_id);
+ printf("int_guild: skill %d up\n", skill_num);
+ }
+
+ return 0;
+}
+
+// ギルド同盟要求
+int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) {
+ struct guild *g[2];
+ int j, i;
+
+ g[0] = numdb_search(guild_db, guild_id1);
+ g[1] = numdb_search(guild_db, guild_id2);
+ if (g[0] == NULL || g[1] == NULL)
+ return 0;
+
+ if (!(flag & 0x8)) {
+ for(i = 0; i < 2 - (flag & 1); i++) {
+ for(j = 0; j < MAX_GUILDALLIANCE; j++)
+ if (g[i]->alliance[j].guild_id == 0) {
+ g[i]->alliance[j].guild_id = g[1-i]->guild_id;
+ memcpy(g[i]->alliance[j].name, g[1-i]->name, 24);
+ g[i]->alliance[j].opposition = flag & 1;
+ break;
+ }
+ }
+ } else { // 関係解消
+ for(i = 0; i < 2 - (flag & 1); i++) {
+ for(j = 0; j < MAX_GUILDALLIANCE; j++)
+ if (g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag & 1)) {
+ g[i]->alliance[j].guild_id = 0;
+ break;
+ }
+ }
+ }
+ mapif_guild_alliance(guild_id1, guild_id2, account_id1, account_id2, flag, g[0]->name, g[1]->name);
+
+ return 0;
+}
+
+// ギルド告知変更要求
+int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) {
+ struct guild *g;
+
+ g = numdb_search(guild_db, guild_id);
+ if (g == NULL)
+ return 0;
+ memcpy(g->mes1, mes1, 60);
+ memcpy(g->mes2, mes2, 120);
+
+ return mapif_guild_notice(g);
+}
+
+// ギルドエンブレム変更要求
+int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) {
+ struct guild *g;
+
+ g = numdb_search(guild_db, guild_id);
+ if (g == NULL)
+ return 0;
+ memcpy(g->emblem_data, data, len);
+ g->emblem_len = len;
+ g->emblem_id++;
+
+ return mapif_guild_emblem(g);
+}
+
+int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index) {
+ struct guild_castle *gc = numdb_search(castle_db, castle_id);
+
+ if (gc == NULL) {
+ return mapif_guild_castle_dataload(castle_id, 0, 0);
+ }
+ switch(index) {
+ case 1: return mapif_guild_castle_dataload(gc->castle_id, index, gc->guild_id);
+ case 2: return mapif_guild_castle_dataload(gc->castle_id, index, gc->economy);
+ case 3: return mapif_guild_castle_dataload(gc->castle_id, index, gc->defense);
+ case 4: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerE);
+ case 5: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerD);
+ case 6: return mapif_guild_castle_dataload(gc->castle_id, index, gc->nextTime);
+ case 7: return mapif_guild_castle_dataload(gc->castle_id, index, gc->payTime);
+ case 8: return mapif_guild_castle_dataload(gc->castle_id, index, gc->createTime);
+ case 9: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleC);
+ case 10: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG0);
+ case 11: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG1);
+ case 12: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG2);
+ case 13: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG3);
+ case 14: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG4);
+ case 15: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG5);
+ case 16: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG6);
+ case 17: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleG7);
+ case 18: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp0); // guardian HP [Valaris]
+ case 19: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp1);
+ case 20: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp2);
+ case 21: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp3);
+ case 22: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp4);
+ case 23: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp5);
+ case 24: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp6);
+ case 25: return mapif_guild_castle_dataload(gc->castle_id, index, gc->Ghp7); // end additions [Valaris]
+
+ default:
+ printf("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index);
+ return 0;
+ }
+
+ return 0;
+}
+
+int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) {
+ struct guild_castle *gc=numdb_search(castle_db, castle_id);
+
+ if (gc == NULL) {
+ return mapif_guild_castle_datasave(castle_id, index, value);
+ }
+ switch(index) {
+ case 1:
+ if (gc->guild_id != value) {
+ int gid = (value) ? value : gc->guild_id;
+ struct guild *g = numdb_search(guild_db, gid);
+ if(log_inter)
+ inter_log("guild %s (id=%d) %s castle id=%d" RETCODE,
+ (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", index);
+ }
+ gc->guild_id = value;
+ break;
+ case 2: gc->economy = value; break;
+ case 3: gc->defense = value; break;
+ case 4: gc->triggerE = value; break;
+ case 5: gc->triggerD = value; break;
+ case 6: gc->nextTime = value; break;
+ case 7: gc->payTime = value; break;
+ case 8: gc->createTime = value; break;
+ case 9: gc->visibleC = value; break;
+ case 10: gc->visibleG0 = value; break;
+ case 11: gc->visibleG1 = value; break;
+ case 12: gc->visibleG2 = value; break;
+ case 13: gc->visibleG3 = value; break;
+ case 14: gc->visibleG4 = value; break;
+ case 15: gc->visibleG5 = value; break;
+ case 16: gc->visibleG6 = value; break;
+ case 17: gc->visibleG7 = value; break;
+ case 18: gc->Ghp0 = value; break; // guardian HP [Valaris]
+ case 19: gc->Ghp1 = value; break;
+ case 20: gc->Ghp2 = value; break;
+ case 21: gc->Ghp3 = value; break;
+ case 22: gc->Ghp4 = value; break;
+ case 23: gc->Ghp5 = value; break;
+ case 24: gc->Ghp6 = value; break;
+ case 25: gc->Ghp7 = value; break; // end additions [Valaris]
+ default:
+ printf("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index);
+ return 0;
+ }
+
+ return mapif_guild_castle_datasave(gc->castle_id, index, value);
+}
+
+// ギルドチェック要求
+int mapif_parse_GuildCheck(int fd, int guild_id, int account_id, int char_id) {
+ return guild_check_conflict(guild_id, account_id, char_id);
+}
+
+// map server からの通信
+// ・1パケットのみ解析すること
+// ・パケット長データはinter.cにセットしておくこと
+// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
+// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
+int inter_guild_parse_frommap(int fd) {
+ switch(RFIFOW(fd,0)) {
+ case 0x3030: mapif_parse_CreateGuild(fd, RFIFOL(fd,4), RFIFOP(fd,8), (struct guild_member *)RFIFOP(fd,32)); break;
+ case 0x3031: mapif_parse_GuildInfo(fd, RFIFOL(fd,2)); break;
+ case 0x3032: mapif_parse_GuildAddMember(fd, RFIFOL(fd,4), (struct guild_member *)RFIFOP(fd,8)); break;
+ case 0x3034: mapif_parse_GuildLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), RFIFOP(fd,15)); break;
+ case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), RFIFOW(fd,15), RFIFOW(fd,17)); break;
+ case 0x3036: mapif_parse_BreakGuild(fd, RFIFOL(fd,2)); break;
+ case 0x3037: mapif_parse_GuildMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
+ case 0x3038: mapif_parse_GuildCheck(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ case 0x3039: mapif_parse_GuildBasicInfoChange(fd, RFIFOL(fd,4), RFIFOW(fd,8), RFIFOP(fd,10), RFIFOW(fd,2)-10); break;
+ case 0x303A: mapif_parse_GuildMemberInfoChange(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOL(fd,12), RFIFOW(fd,16), RFIFOP(fd,18), RFIFOW(fd,2)-18); break;
+ case 0x303B: mapif_parse_GuildPosition(fd, RFIFOL(fd,4), RFIFOL(fd,8), (struct guild_position *)RFIFOP(fd,12)); break;
+ case 0x303C: mapif_parse_GuildSkillUp(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ case 0x303D: mapif_parse_GuildAlliance(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOB(fd,18)); break;
+ case 0x303E: mapif_parse_GuildNotice(fd, RFIFOL(fd,2), RFIFOP(fd,6), RFIFOP(fd,66)); break;
+ case 0x303F: mapif_parse_GuildEmblem(fd, RFIFOW(fd,2)-12, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12)); break;
+ case 0x3040: mapif_parse_GuildCastleDataLoad(fd, RFIFOW(fd,2), RFIFOB(fd,4)); break;
+ case 0x3041: mapif_parse_GuildCastleDataSave(fd, RFIFOW(fd,2), RFIFOB(fd,4), RFIFOL(fd,5)); break;
+
+ default:
+ return 0;
+ }
+
+ return 1;
+}
+
+// マップサーバーの接続時処理
+int inter_guild_mapif_init(int fd) {
+ return mapif_guild_castle_alldataload(fd);
+}
+
+// サーバーから脱退要求(キャラ削除用)
+int inter_guild_leave(int guild_id, int account_id, int char_id) {
+ return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "**サーバー命令**");
+}
diff --git a/src/char/int_guild.h b/src/char/int_guild.h new file mode 100644 index 000000000..8e9ce7681 --- /dev/null +++ b/src/char/int_guild.h @@ -0,0 +1,16 @@ +// $Id: int_guild.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
+#ifndef _INT_GUILD_H_
+#define _INT_GUILD_H_
+
+int inter_guild_init();
+int inter_guild_save();
+int inter_guild_parse_frommap(int fd);
+struct guild *inter_guild_search(int guild_id);
+int inter_guild_mapif_init(int fd);
+
+int inter_guild_leave(int guild_id,int account_id,int char_id);
+
+extern char guild_txt[1024];
+extern char castle_txt[1024];
+
+#endif
diff --git a/src/char/int_party.c b/src/char/int_party.c new file mode 100644 index 000000000..499ac025b --- /dev/null +++ b/src/char/int_party.c @@ -0,0 +1,595 @@ +// $Id: int_party.c,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
+#include "inter.h"
+#include "int_party.h"
+#include "mmo.h"
+#include "char.h"
+#include "socket.h"
+#include "db.h"
+#include "lock.h"
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+char party_txt[1024] = "save/party.txt";
+
+static struct dbt *party_db;
+static int party_newid = 100;
+
+int mapif_party_broken(int party_id, int flag);
+int party_check_empty(struct party *p);
+int mapif_parse_PartyLeave(int fd, int party_id, int account_id);
+
+// パーティデータの文字列への変換
+int inter_party_tostr(char *str, struct party *p) {
+ int i, len;
+
+ len = sprintf(str, "%d\t%s\t%d,%d\t", p->party_id, p->name, p->exp, p->item);
+ for(i = 0; i < MAX_PARTY; i++) {
+ struct party_member *m = &p->member[i];
+ len += sprintf(str + len, "%d,%d\t%s\t", m->account_id, m->leader, ((m->account_id > 0) ? m->name : "NoMember"));
+ }
+
+ return 0;
+}
+
+// パーティデータの文字列からの変換
+int inter_party_fromstr(char *str, struct party *p) {
+ int i, j;
+ int tmp_int[16];
+ char tmp_str[256];
+
+ memset(p, 0, sizeof(struct party));
+
+// printf("sscanf party main info\n");
+ if (sscanf(str, "%d\t%[^\t]\t%d,%d\t", &tmp_int[0], tmp_str, &tmp_int[1], &tmp_int[2]) != 4)
+ return 1;
+
+ p->party_id = tmp_int[0];
+ strcpy(p->name, tmp_str);
+ p->exp = tmp_int[1];
+ p->item = tmp_int[2];
+// printf("%d [%s] %d %d\n", tmp_int[0], tmp_str[0], tmp_int[1], tmp_int[2]);
+
+ for(j = 0; j < 3 && str != NULL; j++)
+ str = strchr(str + 1, '\t');
+
+ for(i = 0; i < MAX_PARTY; i++) {
+ struct party_member *m = &p->member[i];
+ if (str == NULL)
+ return 1;
+// printf("sscanf party member info %d\n", i);
+
+ if (sscanf(str + 1, "%d,%d\t%[^\t]\t", &tmp_int[0], &tmp_int[1], tmp_str) != 3)
+ return 1;
+
+ m->account_id = tmp_int[0];
+ m->leader = tmp_int[1];
+ strncpy(m->name, tmp_str, sizeof(m->name));
+// printf(" %d %d [%s]\n", tmp_int[0], tmp_int[1], tmp_str);
+
+ for(j = 0; j < 2 && str != NULL; j++)
+ str = strchr(str + 1, '\t');
+ }
+
+ return 0;
+}
+
+// パーティデータのロード
+int inter_party_init() {
+ char line[8192];
+ struct party *p;
+ FILE *fp;
+ int c = 0;
+ int i, j;
+
+ party_db = numdb_init();
+
+ if ((fp = fopen(party_txt, "r")) == NULL)
+ return 1;
+
+ while(fgets(line, sizeof(line) - 1, fp)) {
+ j = 0;
+ if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && party_newid <= i) {
+ party_newid = i;
+ continue;
+ }
+
+ p = calloc(sizeof(struct party), 1);
+ if (p == NULL){
+ printf("int_party: out of memory!\n");
+ exit(0);
+ }
+ memset(p, 0, sizeof(struct party));
+ if (inter_party_fromstr(line, p) == 0 && p->party_id > 0) {
+ if (p->party_id >= party_newid)
+ party_newid = p->party_id + 1;
+ numdb_insert(party_db, p->party_id, p);
+ party_check_empty(p);
+ } else {
+ printf("int_party: broken data [%s] line %d\n", party_txt, c + 1);
+ free(p);
+ }
+ c++;
+ }
+ fclose(fp);
+// printf("int_party: %s read done (%d parties)\n", party_txt, c);
+
+ return 0;
+}
+
+// パーティーデータのセーブ用
+int inter_party_save_sub(void *key, void *data, va_list ap) {
+ char line[8192];
+ FILE *fp;
+
+ inter_party_tostr(line, (struct party *)data);
+ fp = va_arg(ap, FILE *);
+ fprintf(fp, "%s" RETCODE, line);
+
+ return 0;
+}
+
+// パーティーデータのセーブ
+int inter_party_save() {
+ FILE *fp;
+ int lock;
+
+ if ((fp = lock_fopen(party_txt, &lock)) == NULL) {
+ printf("int_party: cant write [%s] !!! data is lost !!!\n", party_txt);
+ return 1;
+ }
+ numdb_foreach(party_db, inter_party_save_sub, fp);
+// fprintf(fp, "%d\t%%newid%%\n", party_newid);
+ lock_fclose(fp,party_txt, &lock);
+// printf("int_party: %s saved.\n", party_txt);
+
+ return 0;
+}
+
+// パーティ名検索用
+int search_partyname_sub(void *key,void *data,va_list ap) {
+ struct party *p = (struct party *)data,**dst;
+ char *str;
+
+ str = va_arg(ap, char *);
+ dst = va_arg(ap, struct party **);
+ if (strcmpi(p->name, str) == 0)
+ *dst = p;
+
+ return 0;
+}
+
+// パーティ名検索
+struct party* search_partyname(char *str) {
+ struct party *p = NULL;
+ numdb_foreach(party_db, search_partyname_sub, str, &p);
+
+ return p;
+}
+
+// EXP公平分配できるかチェック
+int party_check_exp_share(struct party *p) {
+ int i;
+ int maxlv = 0, minlv = 0x7fffffff;
+
+ for(i = 0; i < MAX_PARTY; i++) {
+ int lv = p->member[i].lv;
+ if (p->member[i].online) {
+ if (lv < minlv)
+ minlv = lv;
+ if (maxlv < lv)
+ maxlv = lv;
+ }
+ }
+
+ return (maxlv == 0 || maxlv-minlv <= party_share_level);
+}
+
+// パーティが空かどうかチェック
+int party_check_empty(struct party *p) {
+ int i;
+
+// printf("party check empty %08X\n", (int)p);
+ for(i = 0; i < MAX_PARTY; i++) {
+// printf("%d acc=%d\n", i, p->member[i].account_id);
+ if (p->member[i].account_id > 0) {
+ return 0;
+ }
+ }
+ // 誰もいないので解散
+ mapif_party_broken(p->party_id, 0);
+ numdb_erase(party_db, p->party_id);
+ free(p);
+
+ return 1;
+}
+
+// キャラの競合がないかチェック用
+int party_check_conflict_sub(void *key, void *data, va_list ap) {
+ struct party *p = (struct party *)data;
+ int party_id, account_id, i;
+ char *nick;
+
+ party_id=va_arg(ap, int);
+ account_id=va_arg(ap, int);
+ nick=va_arg(ap, char *);
+
+ if (p->party_id == party_id) // 本来の所属なので問題なし
+ return 0;
+
+ for(i = 0; i < MAX_PARTY; i++) {
+ if (p->member[i].account_id == account_id && strcmp(p->member[i].name, nick) == 0) {
+ // 別のパーティに偽の所属データがあるので脱退
+ printf("int_party: party conflict! %d %d %d\n", account_id, party_id, p->party_id);
+ mapif_parse_PartyLeave(-1, p->party_id, account_id);
+ }
+ }
+
+ return 0;
+}
+
+// キャラの競合がないかチェック
+int party_check_conflict(int party_id, int account_id, char *nick) {
+ numdb_foreach(party_db, party_check_conflict_sub, party_id, account_id, nick);
+
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// map serverへの通信
+
+// パーティ作成可否
+int mapif_party_created(int fd,int account_id, struct party *p) {
+ WFIFOW(fd,0) = 0x3820;
+ WFIFOL(fd,2) = account_id;
+ if (p != NULL) {
+ WFIFOB(fd,6) = 0;
+ WFIFOL(fd,7) = p->party_id;
+ memcpy(WFIFOP(fd,11), p->name, 24);
+ printf("int_party: created! %d %s\n", p->party_id, p->name);
+ } else {
+ WFIFOB(fd,6) = 1;
+ WFIFOL(fd,7) = 0;
+ memcpy(WFIFOP(fd,11), "error", 24);
+ }
+ WFIFOSET(fd,35);
+
+ return 0;
+}
+
+// パーティ情報見つからず
+int mapif_party_noinfo(int fd, int party_id) {
+ WFIFOW(fd,0) = 0x3821;
+ WFIFOW(fd,2) = 8;
+ WFIFOL(fd,4) = party_id;
+ WFIFOSET(fd,8);
+ printf("int_party: info not found %d\n", party_id);
+
+ return 0;
+}
+
+// パーティ情報まとめ送り
+int mapif_party_info(int fd, struct party *p) {
+ unsigned char buf[4 + sizeof(struct party)];
+
+ WBUFW(buf,0) = 0x3821;
+ memcpy(buf + 4, p, sizeof(struct party));
+ WBUFW(buf,2) = 4 + sizeof(struct party);
+ if (fd < 0)
+ mapif_sendall(buf, WBUFW(buf,2));
+ else
+ mapif_send(fd, buf, WBUFW(buf,2));
+// printf("int_party: info %d %s\n", p->party_id, p->name);
+
+ return 0;
+}
+
+// パーティメンバ追加可否
+int mapif_party_memberadded(int fd, int party_id, int account_id, int flag) {
+ WFIFOW(fd,0) = 0x3822;
+ WFIFOL(fd,2) = party_id;
+ WFIFOL(fd,6) = account_id;
+ WFIFOB(fd,10) = flag;
+ WFIFOSET(fd,11);
+
+ return 0;
+}
+
+// パーティ設定変更通知
+int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag) {
+ unsigned char buf[15];
+
+ WBUFW(buf,0) = 0x3823;
+ WBUFL(buf,2) = p->party_id;
+ WBUFL(buf,6) = account_id;
+ WBUFW(buf,10) = p->exp;
+ WBUFW(buf,12) = p->item;
+ WBUFB(buf,14) = flag;
+ if (flag == 0)
+ mapif_sendall(buf, 15);
+ else
+ mapif_send(fd, buf, 15);
+ printf("int_party: option changed %d %d %d %d %d\n", p->party_id, account_id, p->exp, p->item, flag);
+
+ return 0;
+}
+
+// パーティ脱退通知
+int mapif_party_leaved(int party_id,int account_id, char *name) {
+ unsigned char buf[34];
+
+ WBUFW(buf,0) = 0x3824;
+ WBUFL(buf,2) = party_id;
+ WBUFL(buf,6) = account_id;
+ memcpy(WBUFP(buf,10), name, 24);
+ mapif_sendall(buf, 34);
+ printf("int_party: party leaved %d %d %s\n", party_id, account_id, name);
+
+ return 0;
+}
+
+// パーティマップ更新通知
+int mapif_party_membermoved(struct party *p, int idx) {
+ unsigned char buf[29];
+
+ WBUFW(buf,0) = 0x3825;
+ WBUFL(buf,2) = p->party_id;
+ WBUFL(buf,6) = p->member[idx].account_id;
+ memcpy(WBUFP(buf,10), p->member[idx].map, 16);
+ WBUFB(buf,26) = p->member[idx].online;
+ WBUFW(buf,27) = p->member[idx].lv;
+ mapif_sendall(buf, 29);
+
+ return 0;
+}
+
+// パーティ解散通知
+int mapif_party_broken(int party_id, int flag) {
+ unsigned char buf[7];
+ WBUFW(buf,0) = 0x3826;
+ WBUFL(buf,2) = party_id;
+ WBUFB(buf,6) = flag;
+ mapif_sendall(buf, 7);
+ printf("int_party: broken %d\n", party_id);
+
+ return 0;
+}
+
+// パーティ内発言
+int mapif_party_message(int party_id, int account_id, char *mes, int len) {
+ unsigned char buf[len+12];
+
+ WBUFW(buf,0) = 0x3827;
+ WBUFW(buf,2) = len + 12;
+ WBUFL(buf,4) = party_id;
+ WBUFL(buf,8) = account_id;
+ memcpy(WBUFP(buf,12), mes, len);
+ mapif_sendall(buf,len + 12);
+
+ return 0;
+}
+
+//-------------------------------------------------------------------
+// map serverからの通信
+
+
+// パーティ
+int mapif_parse_CreateParty(int fd, int account_id, char *name, char *nick, char *map, int lv) {
+ struct party *p;
+ int i;
+
+ for(i = 0; i < 24 && name[i]; i++) {
+ if (!(name[i] & 0xe0) || name[i] == 0x7f) {
+ printf("int_party: illegal party name [%s]\n", name);
+ mapif_party_created(fd, account_id, NULL);
+ return 0;
+ }
+ }
+
+ if ((p = search_partyname(name)) != NULL) {
+ printf("int_party: same name party exists [%s]\n", name);
+ mapif_party_created(fd, account_id, NULL);
+ return 0;
+ }
+ p = calloc(sizeof(struct party), 1);
+ if (p == NULL) {
+ printf("int_party: out of memory !\n");
+ mapif_party_created(fd,account_id,NULL);
+ return 0;
+ }
+ memset(p, 0, sizeof(struct party));
+ p->party_id = party_newid++;
+ memcpy(p->name, name, 24);
+ p->exp = 0;
+ p->item = 0;
+ p->member[0].account_id = account_id;
+ memcpy(p->member[0].name, nick, 24);
+ memcpy(p->member[0].map, map, 16);
+ p->member[0].leader = 1;
+ p->member[0].online = 1;
+ p->member[0].lv = lv;
+
+ numdb_insert(party_db, p->party_id, p);
+
+ mapif_party_created(fd, account_id, p);
+ mapif_party_info(fd, p);
+
+ return 0;
+}
+
+// パーティ情報要求
+int mapif_parse_PartyInfo(int fd, int party_id) {
+ struct party *p;
+
+ p = numdb_search(party_db, party_id);
+ if (p != NULL)
+ mapif_party_info(fd, p);
+ else
+ mapif_party_noinfo(fd, party_id);
+
+ return 0;
+}
+
+// パーティ追加要求
+int mapif_parse_PartyAddMember(int fd, int party_id, int account_id, char *nick, char *map, int lv) {
+ struct party *p;
+ int i;
+
+ p = numdb_search(party_db, party_id);
+ if (p == NULL) {
+ mapif_party_memberadded(fd, party_id, account_id, 1);
+ return 0;
+ }
+
+ for(i = 0; i < MAX_PARTY; i++) {
+ if (p->member[i].account_id == 0) {
+ int flag = 0;
+
+ p->member[i].account_id = account_id;
+ memcpy(p->member[i].name, nick, 24);
+ memcpy(p->member[i].map, map, 16);
+ p->member[i].leader = 0;
+ p->member[i].online = 1;
+ p->member[i].lv = lv;
+ mapif_party_memberadded(fd, party_id, account_id, 0);
+ mapif_party_info(-1, p);
+
+ if (p->exp > 0 && !party_check_exp_share(p)) {
+ p->exp = 0;
+ flag = 0x01;
+ }
+ if (flag)
+ mapif_party_optionchanged(fd, p, 0, 0);
+ return 0;
+ }
+ }
+ mapif_party_memberadded(fd, party_id, account_id, 1);
+
+ return 0;
+}
+
+// パーティー設定変更要求
+int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp, int item) {
+ struct party *p;
+ int flag = 0;
+
+ p = numdb_search(party_db, party_id);
+ if (p == NULL)
+ return 0;
+
+ p->exp = exp;
+ if (exp>0 && !party_check_exp_share(p)) {
+ flag |= 0x01;
+ p->exp = 0;
+ }
+
+ p->item = item;
+
+ mapif_party_optionchanged(fd, p, account_id, flag);
+ return 0;
+}
+
+// パーティ脱退要求
+int mapif_parse_PartyLeave(int fd, int party_id, int account_id) {
+ struct party *p;
+ int i;
+
+ p = numdb_search(party_db, party_id);
+ if (p != NULL) {
+ for(i = 0; i < MAX_PARTY; i++) {
+ if (p->member[i].account_id == account_id) {
+ mapif_party_leaved(party_id, account_id, p->member[i].name);
+
+ memset(&p->member[i], 0, sizeof(struct party_member));
+ if (party_check_empty(p) == 0)
+ mapif_party_info(-1, p);// まだ人がいるのでデータ送信
+ return 0;
+ }
+ }
+ }
+
+ return 0;
+}
+
+// パーティマップ更新要求
+int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, char *map, int online, int lv) {
+ struct party *p;
+ int i;
+
+ p = numdb_search(party_db, party_id);
+ if (p == NULL)
+ return 0;
+
+ for(i = 0; i < MAX_PARTY; i++) {
+ if (p->member[i].account_id == account_id) {
+ int flag = 0;
+
+ memcpy(p->member[i].map, map, 16);
+ p->member[i].online = online;
+ p->member[i].lv = lv;
+ mapif_party_membermoved(p, i);
+
+ if (p->exp > 0 && !party_check_exp_share(p)) {
+ p->exp = 0;
+ flag = 1;
+ }
+ if (flag)
+ mapif_party_optionchanged(fd, p, 0, 0);
+ break;
+ }
+ }
+
+ return 0;
+}
+
+// パーティ解散要求
+int mapif_parse_BreakParty(int fd, int party_id) {
+ struct party *p;
+
+ p = numdb_search(party_db, party_id);
+ if (p == NULL)
+ return 0;
+
+ numdb_erase(party_db, party_id);
+ mapif_party_broken(fd, party_id);
+
+ return 0;
+}
+
+// パーティメッセージ送信
+int mapif_parse_PartyMessage(int fd, int party_id, int account_id, char *mes, int len) {
+ return mapif_party_message(party_id, account_id, mes, len);
+}
+// パーティチェック要求
+int mapif_parse_PartyCheck(int fd, int party_id, int account_id, char *nick) {
+ return party_check_conflict(party_id, account_id, nick);
+}
+
+// map server からの通信
+// ・1パケットのみ解析すること
+// ・パケット長データはinter.cにセットしておくこと
+// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
+// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
+int inter_party_parse_frommap(int fd) {
+ switch(RFIFOW(fd,0)) {
+ case 0x3020: mapif_parse_CreateParty(fd, RFIFOL(fd,2), RFIFOP(fd,6), RFIFOP(fd,30), RFIFOP(fd,54), RFIFOW(fd,70)); break;
+ case 0x3021: mapif_parse_PartyInfo(fd, RFIFOL(fd,2)); break;
+ case 0x3022: mapif_parse_PartyAddMember(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOP(fd,10), RFIFOP(fd,34), RFIFOW(fd,50)); break;
+ case 0x3023: mapif_parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12)); break;
+ case 0x3024: mapif_parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6)); break;
+ case 0x3025: mapif_parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOP(fd,10), RFIFOB(fd,26), RFIFOW(fd,27)); break;
+ case 0x3026: mapif_parse_BreakParty(fd, RFIFOL(fd,2)); break;
+ case 0x3027: mapif_parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
+ case 0x3028: mapif_parse_PartyCheck(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOP(fd,10)); break;
+ default:
+ return 0;
+ }
+
+ return 1;
+}
+
+// サーバーから脱退要求(キャラ削除用)
+int inter_party_leave(int party_id, int account_id) {
+ return mapif_parse_PartyLeave(-1, party_id, account_id);
+}
+
diff --git a/src/char/int_party.h b/src/char/int_party.h new file mode 100644 index 000000000..34ed7e8f4 --- /dev/null +++ b/src/char/int_party.h @@ -0,0 +1,14 @@ +// $Id: int_party.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
+#ifndef _INT_PARTY_H_
+#define _INT_PARTY_H_
+
+int inter_party_init();
+int inter_party_save();
+
+int inter_party_parse_frommap(int fd);
+
+int inter_party_leave(int party_id,int account_id);
+
+extern char party_txt[1024];
+
+#endif
diff --git a/src/char/int_pet.c b/src/char/int_pet.c new file mode 100644 index 000000000..ab563693c --- /dev/null +++ b/src/char/int_pet.c @@ -0,0 +1,364 @@ +// $Id: int_pet.c,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
+#include "inter.h"
+#include "int_pet.h"
+#include "mmo.h"
+#include "char.h"
+#include "socket.h"
+#include "db.h"
+#include "lock.h"
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+
+char pet_txt[1024]="save/pet.txt";
+
+static struct dbt *pet_db;
+static int pet_newid = 100;
+
+int inter_pet_tostr(char *str,struct s_pet *p)
+{
+ int len;
+
+ if(p->hungry < 0)
+ p->hungry = 0;
+ else if(p->hungry > 100)
+ p->hungry = 100;
+ if(p->intimate < 0)
+ p->intimate = 0;
+ else if(p->intimate > 1000)
+ p->intimate = 1000;
+
+ len=sprintf(str,"%d,%d,%s\t%d,%d,%d,%d,%d,%d,%d,%d,%d",
+ p->pet_id,p->class,p->name,p->account_id,p->char_id,p->level,p->egg_id,
+ p->equip,p->intimate,p->hungry,p->rename_flag,p->incuvate);
+
+ return 0;
+}
+
+int inter_pet_fromstr(char *str,struct s_pet *p)
+{
+ int s;
+ int tmp_int[16];
+ char tmp_str[256];
+
+ memset(p,0,sizeof(struct s_pet));
+
+// printf("sscanf pet main info\n");
+ s=sscanf(str,"%d,%d,%[^\t]\t%d,%d,%d,%d,%d,%d,%d,%d,%d",&tmp_int[0],&tmp_int[1],tmp_str,&tmp_int[2],
+ &tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6],&tmp_int[7],&tmp_int[8],&tmp_int[9],&tmp_int[10]);
+
+ if(s!=12)
+ return 1;
+
+ p->pet_id = tmp_int[0];
+ p->class = tmp_int[1];
+ memcpy(p->name,tmp_str,24);
+ p->account_id = tmp_int[2];
+ p->char_id = tmp_int[3];
+ p->level = tmp_int[4];
+ p->egg_id = tmp_int[5];
+ p->equip = tmp_int[6];
+ p->intimate = tmp_int[7];
+ p->hungry = tmp_int[8];
+ p->rename_flag = tmp_int[9];
+ p->incuvate = tmp_int[10];
+
+ if(p->hungry < 0)
+ p->hungry = 0;
+ else if(p->hungry > 100)
+ p->hungry = 100;
+ if(p->intimate < 0)
+ p->intimate = 0;
+ else if(p->intimate > 1000)
+ p->intimate = 1000;
+
+ return 0;
+}
+
+int inter_pet_init()
+{
+ char line[8192];
+ struct s_pet *p;
+ FILE *fp;
+ int c=0;
+
+ pet_db=numdb_init();
+
+ if( (fp=fopen(pet_txt,"r"))==NULL )
+ return 1;
+ while(fgets(line,sizeof(line),fp)){
+ p=calloc(sizeof(struct s_pet), 1);
+ if(p==NULL){
+ printf("int_pet: out of memory!\n");
+ exit(0);
+ }
+ memset(p,0,sizeof(struct s_pet));
+ if(inter_pet_fromstr(line,p)==0 && p->pet_id>0){
+ if( p->pet_id >= pet_newid)
+ pet_newid=p->pet_id+1;
+ numdb_insert(pet_db,p->pet_id,p);
+ }else{
+ printf("int_pet: broken data [%s] line %d\n",pet_txt,c);
+ free(p);
+ }
+ c++;
+ }
+ fclose(fp);
+// printf("int_pet: %s read done (%d pets)\n",pet_txt,c);
+ return 0;
+}
+
+int inter_pet_save_sub(void *key,void *data,va_list ap)
+{
+ char line[8192];
+ FILE *fp;
+ inter_pet_tostr(line,(struct s_pet *)data);
+ fp=va_arg(ap,FILE *);
+ fprintf(fp,"%s" RETCODE,line);
+ return 0;
+}
+
+int inter_pet_save()
+{
+ FILE *fp;
+ int lock;
+ if( (fp=lock_fopen(pet_txt,&lock))==NULL ){
+ printf("int_pet: cant write [%s] !!! data is lost !!!\n",pet_txt);
+ return 1;
+ }
+ numdb_foreach(pet_db,inter_pet_save_sub,fp);
+ lock_fclose(fp,pet_txt,&lock);
+// printf("int_pet: %s saved.\n",pet_txt);
+ return 0;
+}
+
+int inter_pet_delete(int pet_id)
+{
+ struct s_pet *p;
+ p = numdb_search(pet_db,pet_id);
+ if( p == NULL)
+ return 1;
+ else {
+ numdb_erase(pet_db,pet_id);
+ printf("pet_id: %d deleted\n",pet_id);
+ }
+ return 0;
+}
+
+int mapif_pet_created(int fd,int account_id,struct s_pet *p)
+{
+ WFIFOW(fd,0)=0x3880;
+ WFIFOL(fd,2)=account_id;
+ if(p!=NULL){
+ WFIFOB(fd,6)=0;
+ WFIFOL(fd,7)=p->pet_id;
+ printf("int_pet: created! %d %s\n",p->pet_id,p->name);
+ }else{
+ WFIFOB(fd,6)=1;
+ WFIFOL(fd,7)=0;
+ }
+ WFIFOSET(fd,11);
+
+ return 0;
+}
+
+int mapif_pet_info(int fd,int account_id,struct s_pet *p)
+{
+ WFIFOW(fd,0)=0x3881;
+ WFIFOW(fd,2)=sizeof(struct s_pet) + 9;
+ WFIFOL(fd,4)=account_id;
+ WFIFOB(fd,8)=0;
+ memcpy(WFIFOP(fd,9),p,sizeof(struct s_pet));
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+int mapif_pet_noinfo(int fd,int account_id)
+{
+ WFIFOW(fd,0)=0x3881;
+ WFIFOW(fd,2)=sizeof(struct s_pet) + 9;
+ WFIFOL(fd,4)=account_id;
+ WFIFOB(fd,8)=1;
+ memset(WFIFOP(fd,9),0,sizeof(struct s_pet));
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+int mapif_save_pet_ack(int fd,int account_id,int flag)
+{
+ WFIFOW(fd,0)=0x3882;
+ WFIFOL(fd,2)=account_id;
+ WFIFOB(fd,6)=flag;
+ WFIFOSET(fd,7);
+
+ return 0;
+}
+
+int mapif_delete_pet_ack(int fd,int flag)
+{
+ WFIFOW(fd,0)=0x3883;
+ WFIFOB(fd,2)=flag;
+ WFIFOSET(fd,3);
+
+ return 0;
+}
+
+int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id,
+ short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name)
+{
+ struct s_pet *p;
+ p=malloc(sizeof(struct s_pet));
+ if(p==NULL){
+ printf("int_pet: out of memory !\n");
+ mapif_pet_created(fd,account_id,NULL);
+ return 0;
+ }
+ memset(p,0,sizeof(struct s_pet));
+ p->pet_id = pet_newid++;
+ memcpy(p->name,pet_name,24);
+ if(incuvate == 1)
+ p->account_id = p->char_id = 0;
+ else {
+ p->account_id = account_id;
+ p->char_id = char_id;
+ }
+ p->class = pet_class;
+ p->level = pet_lv;
+ p->egg_id = pet_egg_id;
+ p->equip = pet_equip;
+ p->intimate = intimate;
+ p->hungry = hungry;
+ p->rename_flag = rename_flag;
+ p->incuvate = incuvate;
+
+ if(p->hungry < 0)
+ p->hungry = 0;
+ else if(p->hungry > 100)
+ p->hungry = 100;
+ if(p->intimate < 0)
+ p->intimate = 0;
+ else if(p->intimate > 1000)
+ p->intimate = 1000;
+
+ numdb_insert(pet_db,p->pet_id,p);
+
+ mapif_pet_created(fd,account_id,p);
+
+ return 0;
+}
+
+int mapif_load_pet(int fd,int account_id,int char_id,int pet_id)
+{
+ struct s_pet *p;
+ p=numdb_search(pet_db,pet_id);
+ if(p!=NULL) {
+ if(p->incuvate == 1) {
+ p->account_id = p->char_id = 0;
+ mapif_pet_info(fd,account_id,p);
+ }
+ else if(account_id == p->account_id && char_id == p->char_id)
+ mapif_pet_info(fd,account_id,p);
+ else
+ mapif_pet_noinfo(fd,account_id);
+ }
+ else
+ mapif_pet_noinfo(fd,account_id);
+
+ return 0;
+}
+
+int mapif_save_pet(int fd,int account_id,struct s_pet *data)
+{
+ struct s_pet *p;
+ int pet_id;
+ int len=RFIFOW(fd,2);
+ if(sizeof(struct s_pet)!=len-8) {
+ printf("inter pet: data size error %d %d\n",sizeof(struct s_pet),len-8);
+ }
+ else{
+ pet_id = data->pet_id;
+ p=numdb_search(pet_db,pet_id);
+ if(p == NULL) {
+ p=malloc(sizeof(struct s_pet));
+ if(p==NULL){
+ printf("int_pet: out of memory !\n");
+ mapif_save_pet_ack(fd,account_id,1);
+ return 0;
+ }
+ memset(p,0,sizeof(struct s_pet));
+ p->pet_id = data->pet_id;
+ if(p->pet_id == 0)
+ data->pet_id = p->pet_id = pet_newid++;
+ numdb_insert(pet_db,p->pet_id,p);
+ }
+ if(data->hungry < 0)
+ data->hungry = 0;
+ else if(data->hungry > 100)
+ data->hungry = 100;
+ if(data->intimate < 0)
+ data->intimate = 0;
+ else if(data->intimate > 1000)
+ data->intimate = 1000;
+ memcpy(p,data,sizeof(struct s_pet));
+ if(p->incuvate == 1)
+ p->account_id = p->char_id = 0;
+
+ mapif_save_pet_ack(fd,account_id,0);
+ }
+
+ return 0;
+}
+
+int mapif_delete_pet(int fd,int pet_id)
+{
+ mapif_delete_pet_ack(fd,inter_pet_delete(pet_id));
+
+ return 0;
+}
+
+int mapif_parse_CreatePet(int fd)
+{
+ mapif_create_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOW(fd,10),RFIFOW(fd,12),RFIFOW(fd,14),RFIFOW(fd,16),RFIFOL(fd,18),
+ RFIFOL(fd,20),RFIFOB(fd,22),RFIFOB(fd,23),RFIFOP(fd,24));
+ return 0;
+}
+
+int mapif_parse_LoadPet(int fd)
+{
+ mapif_load_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
+ return 0;
+}
+
+int mapif_parse_SavePet(int fd)
+{
+ mapif_save_pet(fd,RFIFOL(fd,4),(struct s_pet *)RFIFOP(fd,8));
+ return 0;
+}
+
+int mapif_parse_DeletePet(int fd)
+{
+ mapif_delete_pet(fd,RFIFOL(fd,2));
+ return 0;
+}
+
+// map server からの通信
+// ・1パケットのみ解析すること
+// ・パケット長データはinter.cにセットしておくこと
+// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
+// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
+int inter_pet_parse_frommap(int fd)
+{
+ switch(RFIFOW(fd,0)){
+ case 0x3080: mapif_parse_CreatePet(fd); break;
+ case 0x3081: mapif_parse_LoadPet(fd); break;
+ case 0x3082: mapif_parse_SavePet(fd); break;
+ case 0x3083: mapif_parse_DeletePet(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
+
diff --git a/src/char/int_pet.h b/src/char/int_pet.h new file mode 100644 index 000000000..ea241024d --- /dev/null +++ b/src/char/int_pet.h @@ -0,0 +1,13 @@ +// $Id: int_pet.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
+#ifndef _INT_PET_H_
+#define _INT_PET_H_
+
+int inter_pet_init();
+int inter_pet_save();
+int inter_pet_delete(int pet_id);
+
+int inter_pet_parse_frommap(int fd);
+
+extern char pet_txt[1024];
+
+#endif
diff --git a/src/char/int_storage.c b/src/char/int_storage.c new file mode 100644 index 000000000..ee88d2b63 --- /dev/null +++ b/src/char/int_storage.c @@ -0,0 +1,500 @@ +// $Id: int_storage.c,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
+#include "inter.h"
+#include "int_storage.h"
+#include "int_pet.h"
+#include "int_guild.h"
+#include "mmo.h"
+#include "char.h"
+#include "socket.h"
+#include "db.h"
+#include "lock.h"
+
+#include <string.h>
+#include <stdlib.h>
+
+// ファイル名のデフォルト
+// inter_config_read()で再設定される
+char storage_txt[1024]="save/storage.txt";
+char guild_storage_txt[1024]="save/g_storage.txt";
+
+static struct dbt *storage_db;
+static struct dbt *guild_storage_db;
+
+// 倉庫データを文字列に変換
+int storage_tostr(char *str,struct storage *p)
+{
+ int i,f=0;
+ char *str_p = str;
+ str_p += sprintf(str_p,"%d,%d\t",p->account_id,p->storage_amount);
+
+ for(i=0;i<MAX_STORAGE;i++)
+ if( (p->storage[i].nameid) && (p->storage[i].amount) ){
+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
+ p->storage[i].id,p->storage[i].nameid,p->storage[i].amount,p->storage[i].equip,
+ p->storage[i].identify,p->storage[i].refine,p->storage[i].attribute,
+ p->storage[i].card[0],p->storage[i].card[1],p->storage[i].card[2],p->storage[i].card[3]);
+ f++;
+ }
+
+ *(str_p++)='\t';
+
+ *str_p='\0';
+ if(!f)
+ str[0]=0;
+ return 0;
+}
+
+// 文字列を倉庫データに変換
+int storage_fromstr(char *str,struct storage *p)
+{
+ int tmp_int[256];
+ int set,next,len,i;
+
+ set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next);
+ p->storage_amount=tmp_int[1];
+
+ if(set!=2)
+ return 1;
+ if(str[next]=='\n' || str[next]=='\r')
+ return 0;
+ next++;
+ for(i=0;str[next] && str[next]!='\t';i++){
+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
+ p->storage[i].id = tmp_int[0];
+ p->storage[i].nameid = tmp_int[1];
+ p->storage[i].amount = tmp_int[2];
+ p->storage[i].equip = tmp_int[3];
+ p->storage[i].identify = tmp_int[4];
+ p->storage[i].refine = tmp_int[5];
+ p->storage[i].attribute = tmp_int[6];
+ p->storage[i].card[0] = tmp_int[7];
+ p->storage[i].card[1] = tmp_int[8];
+ p->storage[i].card[2] = tmp_int[9];
+ p->storage[i].card[3] = tmp_int[10];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ else if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
+ p->storage[i].id = tmp_int[0];
+ p->storage[i].nameid = tmp_int[1];
+ p->storage[i].amount = tmp_int[2];
+ p->storage[i].equip = tmp_int[3];
+ p->storage[i].identify = tmp_int[4];
+ p->storage[i].refine = tmp_int[5];
+ p->storage[i].attribute = tmp_int[6];
+ p->storage[i].card[0] = tmp_int[7];
+ p->storage[i].card[1] = tmp_int[8];
+ p->storage[i].card[2] = tmp_int[9];
+ p->storage[i].card[3] = tmp_int[10];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ else return 1;
+ }
+ return 0;
+}
+
+int guild_storage_tostr(char *str,struct guild_storage *p)
+{
+ int i,f=0;
+ char *str_p = str;
+ str_p+=sprintf(str,"%d,%d\t",p->guild_id,p->storage_amount);
+
+ for(i=0;i<MAX_GUILD_STORAGE;i++)
+ if( (p->storage[i].nameid) && (p->storage[i].amount) ){
+ str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ",
+ p->storage[i].id,p->storage[i].nameid,p->storage[i].amount,p->storage[i].equip,
+ p->storage[i].identify,p->storage[i].refine,p->storage[i].attribute,
+ p->storage[i].card[0],p->storage[i].card[1],p->storage[i].card[2],p->storage[i].card[3]);
+ f++;
+ }
+
+ *(str_p++)='\t';
+
+ *str_p='\0';
+ if(!f)
+ str[0]=0;
+ return 0;
+}
+
+int guild_storage_fromstr(char *str,struct guild_storage *p)
+{
+ int tmp_int[256];
+ int set,next,len,i;
+
+ set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next);
+ p->storage_amount=tmp_int[1];
+
+ if(set!=2)
+ return 1;
+ if(str[next]=='\n' || str[next]=='\r')
+ return 0;
+ next++;
+ for(i=0;str[next] && str[next]!='\t';i++){
+ if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) {
+ p->storage[i].id = tmp_int[0];
+ p->storage[i].nameid = tmp_int[1];
+ p->storage[i].amount = tmp_int[2];
+ p->storage[i].equip = tmp_int[3];
+ p->storage[i].identify = tmp_int[4];
+ p->storage[i].refine = tmp_int[5];
+ p->storage[i].attribute = tmp_int[6];
+ p->storage[i].card[0] = tmp_int[7];
+ p->storage[i].card[1] = tmp_int[8];
+ p->storage[i].card[2] = tmp_int[9];
+ p->storage[i].card[3] = tmp_int[10];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ else if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
+ &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
+ &tmp_int[4], &tmp_int[5], &tmp_int[6],
+ &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
+ p->storage[i].id = tmp_int[0];
+ p->storage[i].nameid = tmp_int[1];
+ p->storage[i].amount = tmp_int[2];
+ p->storage[i].equip = tmp_int[3];
+ p->storage[i].identify = tmp_int[4];
+ p->storage[i].refine = tmp_int[5];
+ p->storage[i].attribute = tmp_int[6];
+ p->storage[i].card[0] = tmp_int[7];
+ p->storage[i].card[1] = tmp_int[8];
+ p->storage[i].card[2] = tmp_int[9];
+ p->storage[i].card[3] = tmp_int[10];
+ next += len;
+ if (str[next] == ' ')
+ next++;
+ }
+
+ else return 1;
+ }
+ return 0;
+}
+
+// アカウントから倉庫データインデックスを得る(新規倉庫追加可能)
+struct storage *account2storage(int account_id)
+{
+ struct storage *s;
+ s=numdb_search(storage_db,account_id);
+ if(s == NULL) {
+ s = calloc(sizeof(struct storage), 1);
+ if(s==NULL){
+ printf("int_storage: out of memory!\n");
+ exit(0);
+ }
+ memset(s,0,sizeof(struct storage));
+ s->account_id=account_id;
+ numdb_insert(storage_db,s->account_id,s);
+ }
+ return s;
+}
+
+struct guild_storage *guild2storage(int guild_id)
+{
+ struct guild_storage *gs = NULL;
+ if(inter_guild_search(guild_id) != NULL) {
+ gs=numdb_search(guild_storage_db,guild_id);
+ if(gs == NULL) {
+ gs = calloc(sizeof(struct guild_storage), 1);
+ if(gs==NULL){
+ printf("int_storage: out of memory!\n");
+ exit(0);
+ }
+ memset(gs,0,sizeof(struct guild_storage));
+ gs->guild_id=guild_id;
+ numdb_insert(guild_storage_db,gs->guild_id,gs);
+ }
+ }
+ return gs;
+}
+
+//---------------------------------------------------------
+// 倉庫データを読み込む
+int inter_storage_init()
+{
+ char line[65536];
+ int c=0,tmp_int;
+ struct storage *s;
+ struct guild_storage *gs;
+ FILE *fp;
+
+ storage_db = numdb_init();
+
+ fp=fopen(storage_txt,"r");
+ if(fp==NULL){
+ printf("cant't read : %s\n",storage_txt);
+ return 1;
+ }
+ while(fgets(line,65535,fp)){
+ sscanf(line,"%d",&tmp_int);
+ s=calloc(sizeof(struct storage), 1);
+ if(s==NULL){
+ printf("int_storage: out of memory!\n");
+ exit(0);
+ }
+ memset(s,0,sizeof(struct storage));
+ s->account_id=tmp_int;
+ if(s->account_id > 0 && storage_fromstr(line,s) == 0) {
+ numdb_insert(storage_db,s->account_id,s);
+ }
+ else{
+ printf("int_storage: broken data [%s] line %d\n",storage_txt,c);
+ free(s);
+ }
+ c++;
+ }
+ fclose(fp);
+
+ c = 0;
+ guild_storage_db = numdb_init();
+
+ fp=fopen(guild_storage_txt,"r");
+ if(fp==NULL){
+ printf("cant't read : %s\n",guild_storage_txt);
+ return 1;
+ }
+ while(fgets(line,65535,fp)){
+ sscanf(line,"%d",&tmp_int);
+ gs=calloc(sizeof(struct guild_storage), 1);
+ if(gs==NULL){
+ printf("int_storage: out of memory!\n");
+ exit(0);
+ }
+ memset(gs,0,sizeof(struct guild_storage));
+ gs->guild_id=tmp_int;
+ if(gs->guild_id > 0 && guild_storage_fromstr(line,gs) == 0) {
+ numdb_insert(guild_storage_db,gs->guild_id,gs);
+ }
+ else{
+ printf("int_storage: broken data [%s] line %d\n",guild_storage_txt,c);
+ free(gs);
+ }
+ c++;
+ }
+ fclose(fp);
+
+ return 0;
+}
+
+int inter_storage_save_sub(void *key,void *data,va_list ap)
+{
+ char line[65536];
+ FILE *fp;
+ storage_tostr(line,(struct storage *)data);
+ fp=va_arg(ap,FILE *);
+ if(*line)
+ fprintf(fp,"%s" RETCODE,line);
+ return 0;
+}
+//---------------------------------------------------------
+// 倉庫データを書き込む
+int inter_storage_save()
+{
+ FILE *fp;
+ int lock;
+ if( (fp=lock_fopen(storage_txt,&lock))==NULL ){
+ printf("int_storage: cant write [%s] !!! data is lost !!!\n",storage_txt);
+ return 1;
+ }
+ numdb_foreach(storage_db,inter_storage_save_sub,fp);
+ lock_fclose(fp,storage_txt,&lock);
+// printf("int_storage: %s saved.\n",storage_txt);
+ return 0;
+}
+
+int inter_guild_storage_save_sub(void *key,void *data,va_list ap)
+{
+ char line[65536];
+ FILE *fp;
+ if(inter_guild_search(((struct guild_storage *)data)->guild_id) != NULL) {
+ guild_storage_tostr(line,(struct guild_storage *)data);
+ fp=va_arg(ap,FILE *);
+ if(*line)
+ fprintf(fp,"%s" RETCODE,line);
+ }
+ return 0;
+}
+//---------------------------------------------------------
+// 倉庫データを書き込む
+int inter_guild_storage_save()
+{
+ FILE *fp;
+ int lock;
+ if( (fp=lock_fopen(guild_storage_txt,&lock))==NULL ){
+ printf("int_storage: cant write [%s] !!! data is lost !!!\n",guild_storage_txt);
+ return 1;
+ }
+ numdb_foreach(guild_storage_db,inter_guild_storage_save_sub,fp);
+ lock_fclose(fp,guild_storage_txt,&lock);
+// printf("int_storage: %s saved.\n",guild_storage_txt);
+ return 0;
+}
+
+// 倉庫データ削除
+int inter_storage_delete(int account_id)
+{
+ struct storage *s = numdb_search(storage_db,account_id);
+ if(s) {
+ int i;
+ for(i=0;i<s->storage_amount;i++){
+ if(s->storage[i].card[0] == (short)0xff00)
+ inter_pet_delete(*((long *)(&s->storage[i].card[2])));
+ }
+ numdb_erase(storage_db,account_id);
+ free(s);
+ }
+ return 0;
+}
+
+// ギルド倉庫データ削除
+int inter_guild_storage_delete(int guild_id)
+{
+ struct guild_storage *gs = numdb_search(guild_storage_db,guild_id);
+ if(gs) {
+ int i;
+ for(i=0;i<gs->storage_amount;i++){
+ if(gs->storage[i].card[0] == (short)0xff00)
+ inter_pet_delete(*((long *)(&gs->storage[i].card[2])));
+ }
+ numdb_erase(guild_storage_db,guild_id);
+ free(gs);
+ }
+ return 0;
+}
+
+//---------------------------------------------------------
+// map serverへの通信
+
+// 倉庫データの送信
+int mapif_load_storage(int fd,int account_id)
+{
+ struct storage *s=account2storage(account_id);
+ WFIFOW(fd,0)=0x3810;
+ WFIFOW(fd,2)=sizeof(struct storage)+8;
+ WFIFOL(fd,4)=account_id;
+ memcpy(WFIFOP(fd,8),s,sizeof(struct storage));
+ WFIFOSET(fd,WFIFOW(fd,2));
+ return 0;
+}
+// 倉庫データ保存完了送信
+int mapif_save_storage_ack(int fd,int account_id)
+{
+ WFIFOW(fd,0)=0x3811;
+ WFIFOL(fd,2)=account_id;
+ WFIFOB(fd,6)=0;
+ WFIFOSET(fd,7);
+ return 0;
+}
+
+int mapif_load_guild_storage(int fd,int account_id,int guild_id)
+{
+ struct guild_storage *gs=guild2storage(guild_id);
+ WFIFOW(fd,0)=0x3818;
+ if(gs) {
+ WFIFOW(fd,2)=sizeof(struct guild_storage)+12;
+ WFIFOL(fd,4)=account_id;
+ WFIFOL(fd,8)=guild_id;
+ memcpy(WFIFOP(fd,12),gs,sizeof(struct guild_storage));
+ }
+ else {
+ WFIFOW(fd,2)=12;
+ WFIFOL(fd,4)=account_id;
+ WFIFOL(fd,8)=0;
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail)
+{
+ WFIFOW(fd,0)=0x3819;
+ WFIFOL(fd,2)=account_id;
+ WFIFOL(fd,6)=guild_id;
+ WFIFOB(fd,10)=fail;
+ WFIFOSET(fd,11);
+ return 0;
+}
+
+//---------------------------------------------------------
+// map serverからの通信
+
+// 倉庫データ要求受信
+int mapif_parse_LoadStorage(int fd)
+{
+ mapif_load_storage(fd,RFIFOL(fd,2));
+ return 0;
+}
+// 倉庫データ受信&保存
+int mapif_parse_SaveStorage(int fd)
+{
+ struct storage *s;
+ int account_id=RFIFOL(fd,4);
+ int len=RFIFOW(fd,2);
+ if(sizeof(struct storage)!=len-8){
+ printf("inter storage: data size error %d %d\n",sizeof(struct storage),len-8);
+ }
+ else {
+ s=account2storage(account_id);
+ memcpy(s,RFIFOP(fd,8),sizeof(struct storage));
+ mapif_save_storage_ack(fd,account_id);
+ }
+ return 0;
+}
+
+int mapif_parse_LoadGuildStorage(int fd)
+{
+ mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6));
+ return 0;
+}
+int mapif_parse_SaveGuildStorage(int fd)
+{
+ struct guild_storage *gs;
+ int guild_id=RFIFOL(fd,8);
+ int len=RFIFOW(fd,2);
+ if(sizeof(struct guild_storage)!=len-12){
+ printf("inter storage: data size error %d %d\n",sizeof(struct guild_storage),len-12);
+ }
+ else {
+ gs=guild2storage(guild_id);
+ if(gs) {
+ memcpy(gs,RFIFOP(fd,12),sizeof(struct guild_storage));
+ mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,0);
+ }
+ else
+ mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,1);
+ }
+ return 0;
+}
+
+// map server からの通信
+// ・1パケットのみ解析すること
+// ・パケット長データはinter.cにセットしておくこと
+// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
+// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
+int inter_storage_parse_frommap(int fd)
+{
+ switch(RFIFOW(fd,0)){
+ case 0x3010: mapif_parse_LoadStorage(fd); break;
+ case 0x3011: mapif_parse_SaveStorage(fd); break;
+ case 0x3018: mapif_parse_LoadGuildStorage(fd); break;
+ case 0x3019: mapif_parse_SaveGuildStorage(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
diff --git a/src/char/int_storage.h b/src/char/int_storage.h new file mode 100644 index 000000000..1b85831b4 --- /dev/null +++ b/src/char/int_storage.h @@ -0,0 +1,16 @@ +// $Id: int_storage.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
+#ifndef _INT_STORAGE_H_
+#define _INT_STORAGE_H_
+
+int inter_storage_init();
+int inter_storage_save();
+int inter_guild_storage_save();
+int inter_storage_delete(int account_id);
+int inter_guild_storage_delete(int guild_id);
+
+int inter_storage_parse_frommap(int fd);
+
+extern char storage_txt[1024];
+extern char guild_storage_txt[1024];
+
+#endif
diff --git a/src/char/inter.c b/src/char/inter.c new file mode 100644 index 000000000..f85d37a49 --- /dev/null +++ b/src/char/inter.c @@ -0,0 +1,563 @@ +// $Id: inter.c,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
+#include "mmo.h"
+#include "char.h"
+#include "socket.h"
+#include "timer.h"
+#include "db.h"
+#include <string.h>
+#include <stdlib.h>
+
+#include "inter.h"
+#include "int_party.h"
+#include "int_guild.h"
+#include "int_storage.h"
+#include "int_pet.h"
+#include "lock.h"
+
+#define WISDATA_TTL (60*1000) // Existence time of Wisp/page data (60 seconds)
+ // that is the waiting time of answers of all map-servers
+#define WISDELLIST_MAX 256 // Number of elements of Wisp/page data deletion list
+
+char inter_log_filename[1024] = "log/inter.log";
+
+char accreg_txt[1024] = "save/accreg.txt";
+static struct dbt *accreg_db = NULL;
+
+struct accreg {
+ int account_id, reg_num;
+ struct global_reg reg[ACCOUNT_REG_NUM];
+};
+
+int party_share_level = 10;
+
+
+// 送信パケット長リスト
+int inter_send_packet_length[] = {
+ -1,-1,27,-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ -1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0,
+ 35,-1,11,15, 34,29, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0,
+ 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1,
+ 9, 9,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 11,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+};
+// 受信パケット長リスト
+int inter_recv_packet_length[] = {
+ -1,-1, 7,-1, -1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0,
+ 72, 6,52,14, 10,29, 6,-1, 34, 0, 0, 0, 0, 0, 0, 0,
+ -1, 6,-1, 0, 55,19, 6,-1, 14,-1,-1,-1, 14,19,186,-1,
+ 5, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+};
+
+struct WisData {
+ int id, fd, count, len;
+ unsigned long tick;
+ unsigned char src[24], dst[24], msg[1024];
+};
+static struct dbt * wis_db = NULL;
+static int wis_dellist[WISDELLIST_MAX], wis_delnum;
+
+
+//--------------------------------------------------------
+
+// アカウント変数を文字列へ変換
+int inter_accreg_tostr(char *str, struct accreg *reg) {
+ int j;
+ char *p = str;
+
+ p += sprintf(p, "%d\t", reg->account_id);
+ for(j = 0; j < reg->reg_num; j++) {
+ p += sprintf(p,"%s,%d ", reg->reg[j].str, reg->reg[j].value);
+ }
+
+ return 0;
+}
+
+// アカウント変数を文字列から変換
+int inter_accreg_fromstr(const char *str, struct accreg *reg) {
+ int j, v, n;
+ char buf[128];
+ const char *p = str;
+
+ if (sscanf(p, "%d\t%n", ®->account_id, &n ) != 1 || reg->account_id <= 0)
+ return 1;
+
+ for(j = 0, p += n; j < ACCOUNT_REG_NUM; j++, p += n) {
+ if (sscanf(p, "%[^,],%d %n", buf, &v, &n) != 2)
+ break;
+ memcpy(reg->reg[j].str, buf, 32);
+ reg->reg[j].value = v;
+ }
+ reg->reg_num = j;
+
+ return 0;
+}
+
+// アカウント変数の読み込み
+int inter_accreg_init() {
+ char line[8192];
+ FILE *fp;
+ int c = 0;
+ struct accreg *reg;
+
+ accreg_db = numdb_init();
+
+ if( (fp = fopen(accreg_txt, "r")) == NULL)
+ return 1;
+ while(fgets(line, sizeof(line)-1, fp)){
+ line[sizeof(line)-1] = '\0';
+
+ reg = calloc(sizeof(struct accreg), 1);
+ if (reg == NULL) {
+ printf("inter: accreg: out of memory!\n");
+ exit(0);
+ }
+ if (inter_accreg_fromstr(line, reg) == 0 && reg->account_id > 0) {
+ numdb_insert(accreg_db, reg->account_id, reg);
+ } else {
+ printf("inter: accreg: broken data [%s] line %d\n", accreg_txt, c);
+ free(reg);
+ }
+ c++;
+ }
+ fclose(fp);
+// printf("inter: %s read done (%d)\n", accreg_txt, c);
+
+ return 0;
+}
+
+// アカウント変数のセーブ用
+int inter_accreg_save_sub(void *key, void *data, va_list ap) {
+ char line[8192];
+ FILE *fp;
+ struct accreg *reg = (struct accreg *)data;
+
+ if (reg->reg_num > 0) {
+ inter_accreg_tostr(line,reg);
+ fp = va_arg(ap, FILE *);
+ fprintf(fp, "%s" RETCODE, line);
+ }
+
+ return 0;
+}
+
+// アカウント変数のセーブ
+int inter_accreg_save() {
+ FILE *fp;
+ int lock;
+
+ if ((fp = lock_fopen(accreg_txt,&lock)) == NULL) {
+ printf("int_accreg: cant write [%s] !!! data is lost !!!\n", accreg_txt);
+ return 1;
+ }
+ numdb_foreach(accreg_db, inter_accreg_save_sub,fp);
+ lock_fclose(fp, accreg_txt, &lock);
+// printf("inter: %s saved.\n", accreg_txt);
+
+ return 0;
+}
+
+//--------------------------------------------------------
+
+/*==========================================
+ * 設定ファイルを読み込む
+ *------------------------------------------
+ */
+int inter_config_read(const char *cfgName) {
+ char line[1024], w1[1024], w2[1024];
+ FILE *fp;
+
+ fp = fopen(cfgName, "r");
+ if (fp == NULL) {
+ printf("file not found: %s\n", cfgName);
+ return 1;
+ }
+ while(fgets(line, sizeof(line) - 1, fp)) {
+ if (line[0] == '/' && line[1] == '/')
+ continue;
+ line[sizeof(line)-1] = '\0';
+
+ if (sscanf(line,"%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ if (strcmpi(w1, "storage_txt") == 0) {
+ strncpy(storage_txt, w2, sizeof(storage_txt));
+ } else if (strcmpi(w1, "party_txt") == 0) {
+ strncpy(party_txt, w2, sizeof(party_txt));
+ } else if (strcmpi(w1, "guild_txt") == 0) {
+ strncpy(guild_txt, w2, sizeof(guild_txt));
+ } else if (strcmpi(w1, "pet_txt") == 0) {
+ strncpy(pet_txt, w2, sizeof(pet_txt));
+ } else if (strcmpi(w1, "castle_txt") == 0) {
+ strncpy(castle_txt, w2, sizeof(castle_txt));
+ } else if (strcmpi(w1, "accreg_txt") == 0) {
+ strncpy(accreg_txt, w2, sizeof(accreg_txt));
+ } else if (strcmpi(w1, "guild_storage_txt") == 0) {
+ strncpy(guild_storage_txt, w2, sizeof(guild_storage_txt));
+ } else if (strcmpi(w1, "party_share_level") == 0) {
+ party_share_level = atoi(w2);
+ if (party_share_level < 0)
+ party_share_level = 0;
+ } else if (strcmpi(w1, "inter_log_filename") == 0) {
+ strncpy(inter_log_filename, w2, sizeof(inter_log_filename));
+ } else if (strcmpi(w1, "import") == 0) {
+ inter_config_read(w2);
+ } else if(strcmpi(w1,"log_inter")==0) {
+ log_inter = atoi(w2);
+ }
+ }
+ fclose(fp);
+
+ return 0;
+}
+
+// ログ書き出し
+int inter_log(char *fmt,...) {
+ FILE *logfp;
+ va_list ap;
+
+ va_start(ap,fmt);
+ logfp = fopen(inter_log_filename, "a");
+ if (logfp) {
+ vfprintf(logfp, fmt, ap);
+ fclose(logfp);
+ }
+ va_end(ap);
+
+ return 0;
+}
+
+// セーブ
+int inter_save() {
+ inter_party_save();
+ inter_guild_save();
+ inter_storage_save();
+ inter_guild_storage_save();
+ inter_pet_save();
+ inter_accreg_save();
+
+ return 0;
+}
+
+// 初期化
+int inter_init(const char *file) {
+ inter_config_read(file);
+
+ wis_db = numdb_init();
+
+ inter_party_init();
+ inter_guild_init();
+ inter_storage_init();
+ inter_pet_init();
+ inter_accreg_init();
+
+ return 0;
+}
+
+// マップサーバー接続
+int inter_mapif_init(int fd) {
+ inter_guild_mapif_init(fd);
+
+ return 0;
+}
+
+//--------------------------------------------------------
+// sended packets to map-server
+
+// GMメッセージ送信
+int mapif_GMmessage(unsigned char *mes, int len) {
+ unsigned char buf[len];
+
+ WBUFW(buf,0) = 0x3800;
+ WBUFW(buf,2) = len;
+ memcpy(WBUFP(buf,4), mes, len - 4);
+ mapif_sendall(buf, len);
+// printf("inter server: GM:%d %s\n", len, mes);
+
+ return 0;
+}
+
+// Wisp/page transmission to all map-server
+int mapif_wis_message(struct WisData *wd) {
+ unsigned char buf[56 + wd->len];
+
+ WBUFW(buf, 0) = 0x3801;
+ WBUFW(buf, 2) = 56 + wd->len;
+ WBUFL(buf, 4) = wd->id;
+ memcpy(WBUFP(buf, 8), wd->src, 24);
+ memcpy(WBUFP(buf,32), wd->dst, 24);
+ memcpy(WBUFP(buf,56), wd->msg, wd->len);
+ wd->count = mapif_sendall(buf, WBUFW(buf,2));
+
+ return 0;
+}
+
+// Wisp/page transmission result to map-server
+int mapif_wis_end(struct WisData *wd, int flag) {
+ unsigned char buf[27];
+
+ WBUFW(buf, 0) = 0x3802;
+ memcpy(WBUFP(buf, 2), wd->src, 24);
+ WBUFB(buf,26) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ mapif_send(wd->fd, buf, 27);
+// printf("inter server wis_end: flag: %d\n", flag);
+
+ return 0;
+}
+
+// アカウント変数送信
+int mapif_account_reg(int fd, unsigned char *src) {
+ unsigned char buf[WBUFW(src,2)];
+
+ memcpy(WBUFP(buf,0),src,WBUFW(src,2));
+ WBUFW(buf, 0) = 0x3804;
+ mapif_sendallwos(fd, buf, WBUFW(buf,2));
+
+ return 0;
+}
+
+// アカウント変数要求返信
+int mapif_account_reg_reply(int fd,int account_id) {
+ struct accreg *reg = numdb_search(accreg_db,account_id);
+
+ WFIFOW(fd,0) = 0x3804;
+ WFIFOL(fd,4) = account_id;
+ if (reg == NULL) {
+ WFIFOW(fd,2) = 8;
+ } else {
+ int j, p;
+ for(j = 0, p = 8; j < reg->reg_num; j++, p += 36) {
+ memcpy(WFIFOP(fd,p), reg->reg[j].str, 32);
+ WFIFOL(fd,p+32) = reg->reg[j].value;
+ }
+ WFIFOW(fd,2) = p;
+ }
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ return 0;
+}
+
+//--------------------------------------------------------
+
+// Existence check of WISP data
+int check_ttl_wisdata_sub(void *key, void *data, va_list ap) {
+ unsigned long tick;
+ struct WisData *wd = (struct WisData *)data;
+ tick = va_arg(ap, unsigned long);
+
+ if (DIFF_TICK(tick, wd->tick) > WISDATA_TTL && wis_delnum < WISDELLIST_MAX)
+ wis_dellist[wis_delnum++] = wd->id;
+
+ return 0;
+}
+
+int check_ttl_wisdata() {
+ unsigned long tick = gettick();
+ int i;
+
+ do {
+ wis_delnum = 0;
+ numdb_foreach(wis_db, check_ttl_wisdata_sub, tick);
+ for(i = 0; i < wis_delnum; i++) {
+ struct WisData *wd = numdb_search(wis_db, wis_dellist[i]);
+ printf("inter: wis data id=%d time out : from %s to %s\n", wd->id, wd->src, wd->dst);
+ // removed. not send information after a timeout. Just no answer for the player
+ //mapif_wis_end(wd, 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ numdb_erase(wis_db, wd->id);
+ free(wd);
+ }
+ } while(wis_delnum >= WISDELLIST_MAX);
+
+ return 0;
+}
+
+//--------------------------------------------------------
+// received packets from map-server
+
+// GMメッセージ送信
+int mapif_parse_GMmessage(int fd) {
+ mapif_GMmessage(RFIFOP(fd,4), RFIFOW(fd,2));
+
+ return 0;
+}
+
+// Wisp/page request to send
+int mapif_parse_WisRequest(int fd) {
+ struct WisData* wd;
+ static int wisid = 0;
+ int index;
+
+ if (RFIFOW(fd,2)-52 >= sizeof(wd->msg)) {
+ printf("inter: Wis message size too long.\n");
+ return 0;
+ } else if (RFIFOW(fd,2)-52 <= 0) { // normaly, impossible, but who knows...
+ printf("inter: Wis message doesn't exist.\n");
+ return 0;
+ }
+
+ // search if character exists before to ask all map-servers
+ if ((index = search_character_index(RFIFOP(fd,28))) == -1) {
+ unsigned char buf[27];
+ WBUFW(buf, 0) = 0x3802;
+ memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), 24);
+ WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ mapif_send(fd, buf, 27);
+ // Character exists. So, ask all map-servers
+ } else {
+ // to be sure of the correct name, rewrite it
+ memset(RFIFOP(fd,28), 0, 24);
+ strncpy(RFIFOP(fd,28), search_character_name(index), 24);
+ // if source is destination, don't ask other servers.
+ if (strcmp(RFIFOP(fd,4),RFIFOP(fd,28)) == 0) {
+ unsigned char buf[27];
+ WBUFW(buf, 0) = 0x3802;
+ memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), 24);
+ WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ mapif_send(fd, buf, 27);
+ } else {
+
+ wd = (struct WisData *)calloc(sizeof(struct WisData), 1);
+ if (wd == NULL){
+ printf("inter: WisRequest: out of memory !\n");
+ return 0;
+ }
+
+ // Whether the failure of previous wisp/page transmission (timeout)
+ check_ttl_wisdata();
+
+ wd->id = ++wisid;
+ wd->fd = fd;
+ wd->len= RFIFOW(fd,2)-52;
+ memcpy(wd->src, RFIFOP(fd, 4), 24);
+ memcpy(wd->dst, RFIFOP(fd,28), 24);
+ memcpy(wd->msg, RFIFOP(fd,52), wd->len);
+ wd->tick = gettick();
+ numdb_insert(wis_db, wd->id, wd);
+ mapif_wis_message(wd);
+ }
+ }
+
+ return 0;
+}
+
+// Wisp/page transmission result
+int mapif_parse_WisReply(int fd) {
+ int id = RFIFOL(fd,2), flag = RFIFOB(fd,6);
+ struct WisData *wd = numdb_search(wis_db, id);
+
+ if (wd == NULL)
+ return 0; // This wisp was probably suppress before, because it was timeout of because of target was found on another map-server
+
+ if ((--wd->count) <= 0 || flag != 1) {
+ mapif_wis_end(wd, flag); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ numdb_erase(wis_db, id);
+ free(wd);
+ }
+
+ return 0;
+}
+
+// Received wisp message from map-server for ALL gm (just copy the message and resends it to ALL map-servers)
+int mapif_parse_WisToGM(int fd) {
+ unsigned char buf[RFIFOW(fd,2)]; // 0x3003/0x3803 <packet_len>.w <wispname>.24B <min_gm_level>.w <message>.?B
+
+ memcpy(WBUFP(buf,0), RFIFOP(fd,0), RFIFOW(fd,2));
+ WBUFW(buf, 0) = 0x3803;
+ mapif_sendall(buf, RFIFOW(fd,2));
+
+ return 0;
+}
+
+// アカウント変数保存要求
+int mapif_parse_AccReg(int fd) {
+ int j, p;
+ struct accreg *reg = numdb_search(accreg_db, RFIFOL(fd,4));
+
+ if (reg == NULL) {
+ if ((reg = calloc(sizeof(struct accreg), 1)) == NULL) {
+ printf("inter: accreg: out of memory !\n");
+ exit(0);
+ }
+ reg->account_id = RFIFOL(fd,4);
+ numdb_insert(accreg_db, RFIFOL(fd,4), reg);
+ }
+
+ for(j = 0, p = 8; j < ACCOUNT_REG_NUM && p < RFIFOW(fd,2); j++, p += 36) {
+ memcpy(reg->reg[j].str, RFIFOP(fd,p), 32);
+ reg->reg[j].value = RFIFOL(fd, p + 32);
+ }
+ reg->reg_num = j;
+
+ mapif_account_reg(fd, RFIFOP(fd,0)); // 他のMAPサーバーに送信
+
+ return 0;
+}
+
+// アカウント変数送信要求
+int mapif_parse_AccRegRequest(int fd) {
+// printf("mapif: accreg request\n");
+ return mapif_account_reg_reply(fd, RFIFOL(fd,2));
+}
+
+//--------------------------------------------------------
+
+// map server からの通信(1パケットのみ解析すること)
+// エラーなら0(false)、処理できたなら1、
+// パケット長が足りなければ2をかえさなければならない
+int inter_parse_frommap(int fd) {
+ int cmd = RFIFOW(fd,0);
+ int len = 0;
+
+ // inter鯖管轄かを調べる
+ if (cmd < 0x3000 || cmd >= 0x3000 + (sizeof(inter_recv_packet_length) / sizeof(inter_recv_packet_length[0])))
+ return 0;
+
+ // パケット長を調べる
+ if ((len = inter_check_length(fd, inter_recv_packet_length[cmd - 0x3000])) == 0)
+ return 2;
+
+ switch(cmd) {
+ case 0x3000: mapif_parse_GMmessage(fd); break;
+ case 0x3001: mapif_parse_WisRequest(fd); break;
+ case 0x3002: mapif_parse_WisReply(fd); break;
+ case 0x3003: mapif_parse_WisToGM(fd); break;
+ case 0x3004: mapif_parse_AccReg(fd); break;
+ case 0x3005: mapif_parse_AccRegRequest(fd); break;
+ default:
+ if (inter_party_parse_frommap(fd))
+ break;
+ if (inter_guild_parse_frommap(fd))
+ break;
+ if (inter_storage_parse_frommap(fd))
+ break;
+ if (inter_pet_parse_frommap(fd))
+ break;
+ return 0;
+ }
+ RFIFOSKIP(fd, len);
+
+ return 1;
+}
+
+// RFIFOのパケット長確認
+// 必要パケット長があればパケット長、まだ足りなければ0
+int inter_check_length(int fd, int length) {
+ if (length == -1) { // 可変パケット長
+ if (RFIFOREST(fd) < 4) // パケット長が未着
+ return 0;
+ length = RFIFOW(fd,2);
+ }
+
+ if (RFIFOREST(fd) < length) // パケットが未着
+ return 0;
+
+ return length;
+}
+
diff --git a/src/char/inter.h b/src/char/inter.h new file mode 100644 index 000000000..897188054 --- /dev/null +++ b/src/char/inter.h @@ -0,0 +1,20 @@ +// $Id: inter.h,v 1.1.1.1 2004/09/10 17:26:51 MagicalTux Exp $
+#ifndef _INTER_H_
+#define _INTER_H_
+
+int inter_init(const char *file);
+int inter_save();
+int inter_parse_frommap(int fd);
+int inter_mapif_init(int fd);
+
+int inter_check_length(int fd,int length);
+
+int inter_log(char *fmt,...);
+
+#define inter_cfgName "conf/inter_athena.conf"
+
+extern int party_share_level;
+extern char inter_log_filename[1024];
+extern int log_inter;
+
+#endif
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