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authorgepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-20 20:33:32 +0000
committergepard1984 <gepard1984@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-20 20:33:32 +0000
commit44d7606656a650dc43018b5c63bb56ad1f70e77c (patch)
treea34a45286714803911fe2bf55315c611a444e605 /src/char
parenta02514bc54c044f141520118ffd7e0b6ff5ecae2 (diff)
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Merged TXT removal branch back to trunk.
* TXT save engine is removed and no longer supported. * See also tid:53926, tid:57717. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15503 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char')
-rw-r--r--src/char/CMakeLists.txt79
-rw-r--r--src/char/Makefile.in53
-rw-r--r--src/char/char.c3477
-rw-r--r--src/char/char.h75
-rw-r--r--src/char/int_auction.c494
-rw-r--r--src/char/int_auction.h12
-rw-r--r--src/char/int_guild.c2377
-rw-r--r--src/char/int_guild.h40
-rw-r--r--src/char/int_homun.c526
-rw-r--r--src/char/int_homun.h21
-rw-r--r--src/char/int_mail.c476
-rw-r--r--src/char/int_mail.h16
-rw-r--r--src/char/int_mercenary.c218
-rw-r--r--src/char/int_mercenary.h20
-rw-r--r--src/char/int_party.c761
-rw-r--r--src/char/int_party.h34
-rw-r--r--src/char/int_pet.c447
-rw-r--r--src/char/int_pet.h14
-rw-r--r--src/char/int_quest.c184
-rw-r--r--src/char/int_quest.h13
-rw-r--r--src/char/int_status.c183
-rw-r--r--src/char/int_status.h23
-rw-r--r--src/char/int_storage.c501
-rw-r--r--src/char/int_storage.h24
-rw-r--r--src/char/inter.c762
-rw-r--r--src/char/inter.h19
26 files changed, 6099 insertions, 4750 deletions
diff --git a/src/char/CMakeLists.txt b/src/char/CMakeLists.txt
index fa1c3f366..823939393 100644
--- a/src/char/CMakeLists.txt
+++ b/src/char/CMakeLists.txt
@@ -2,52 +2,57 @@
#
# setup
#
-set( TXT_CHAR_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" )
+set( SQL_CHAR_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" )
#
-# char txt
+# char sql
#
-if( BUILD_TXT_SERVERS )
-message( STATUS "Creating target char-server" )
-set( TXT_CHAR_HEADERS
- "${TXT_CHAR_SOURCE_DIR}/char.h"
- "${TXT_CHAR_SOURCE_DIR}/int_guild.h"
- "${TXT_CHAR_SOURCE_DIR}/int_homun.h"
- "${TXT_CHAR_SOURCE_DIR}/int_party.h"
- "${TXT_CHAR_SOURCE_DIR}/int_pet.h"
- "${TXT_CHAR_SOURCE_DIR}/int_status.h"
- "${TXT_CHAR_SOURCE_DIR}/int_storage.h"
- "${TXT_CHAR_SOURCE_DIR}/inter.h"
+if( BUILD_SQL_SERVERS )
+message( STATUS "Creating target char-server_sql" )
+set( SQL_CHAR_HEADERS
+ "${CMAKE_CURRENT_SOURCE_DIR}/char.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_auction.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_guild.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_homun.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_mail.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_mercenary.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_party.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_pet.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_quest.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_storage.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/inter.h"
)
-set( TXT_CHAR_SOURCES
- "${TXT_CHAR_SOURCE_DIR}/char.c"
- "${TXT_CHAR_SOURCE_DIR}/int_guild.c"
- "${TXT_CHAR_SOURCE_DIR}/int_homun.c"
- "${TXT_CHAR_SOURCE_DIR}/int_party.c"
- "${TXT_CHAR_SOURCE_DIR}/int_pet.c"
- "${TXT_CHAR_SOURCE_DIR}/int_status.c"
- "${TXT_CHAR_SOURCE_DIR}/int_storage.c"
- "${TXT_CHAR_SOURCE_DIR}/inter.c"
+set( SQL_CHAR_SOURCES
+ "${CMAKE_CURRENT_SOURCE_DIR}/char.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_auction.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_guild.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_homun.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_mail.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_mercenary.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_party.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_pet.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_quest.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/int_storage.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/inter.c"
)
-set( DEPENDENCIES common_base )
+set( DEPENDENCIES common_sql )
set( LIBRARIES ${GLOBAL_LIBRARIES} )
set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} )
-set( DEFINITIONS "${GLOBAL_DEFINITIONS} -DTXT_ONLY" )
-set( SOURCE_FILES ${COMMON_BASE_HEADERS} ${TXT_CHAR_HEADERS} ${TXT_CHAR_SOURCES} )
-source_group( common FILES ${COMMON_BASE_HEADERS} )
-source_group( char FILES ${TXT_CHAR_HEADERS} ${TXT_CHAR_SOURCES} )
+set( DEFINITIONS "${GLOBAL_DEFINITIONS}" )
+set( SOURCE_FILES ${COMMON_BASE_HEADERS} ${COMMON_SQL_HEADERS} ${SQL_CHAR_HEADERS} ${SQL_CHAR_SOURCES} )
+source_group( common FILES ${COMMON_BASE_HEADERS} ${COMMON_SQL_HEADERS} )
+source_group( char FILES ${SQL_CHAR_HEADERS} ${SQL_CHAR_SOURCES} )
include_directories( ${INCLUDE_DIRS} )
-add_executable( char-server ${SOURCE_FILES} )
-add_dependencies( char-server ${DEPENDENCIES} )
-target_link_libraries( char-server ${LIBRARIES} ${DEPENDENCIES} )
-set_target_properties( char-server PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+add_executable( char-server_sql ${SOURCE_FILES} )
+add_dependencies( char-server_sql ${DEPENDENCIES} )
+target_link_libraries( char-server_sql ${LIBRARIES} ${DEPENDENCIES} )
+set_target_properties( char-server_sql PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
if( INSTALL_COMPONENT_RUNTIME )
- cpack_add_component( Runtime_charserver_txt DESCRIPTION "char-server (txt version)" DISPLAY_NAME "char-server" GROUP Runtime )
- install( TARGETS char-server
+ cpack_add_component( Runtime_charserver_sql DESCRIPTION "char-server (sql version)" DISPLAY_NAME "char-server_sql" GROUP Runtime )
+ install( TARGETS char-server_sql
DESTINATION "."
- COMPONENT Runtime_charserver_txt )
+ COMPONENT Runtime_charserver_sql )
endif( INSTALL_COMPONENT_RUNTIME )
-set( TARGET_LIST ${TARGET_LIST} char-server CACHE INTERNAL "" )
-message( STATUS "Creating target char-server - done" )
-endif( BUILD_TXT_SERVERS )
+message( STATUS "Creating target char-server_sql - done" )
+endif( BUILD_SQL_SERVERS )
diff --git a/src/char/Makefile.in b/src/char/Makefile.in
index 1fd54b20b..e96113f0e 100644
--- a/src/char/Makefile.in
+++ b/src/char/Makefile.in
@@ -14,41 +14,58 @@ MT19937AR_OBJ = ../../3rdparty/mt19937ar/mt19937ar.o
MT19937AR_H = ../../3rdparty/mt19937ar/mt19937ar.h
MT19937AR_INCLUDE = -I../../3rdparty/mt19937ar
-CHAR_OBJ = obj_txt/char.o obj_txt/inter.o obj_txt/int_party.o obj_txt/int_guild.o \
- obj_txt/int_storage.o obj_txt/int_status.o obj_txt/int_pet.o obj_txt/int_homun.o
-CHAR_H = char.h inter.h int_party.h int_guild.h int_storage.h int_status.h int_pet.h int_homun.h
+COMMON_SQL_OBJ = ../common/obj_sql/sql.o
+COMMON_H = ../common/sql.h
+
+CHAR_OBJ = obj_sql/char.o obj_sql/inter.o obj_sql/int_party.o obj_sql/int_guild.o \
+ obj_sql/int_storage.o obj_sql/int_pet.o obj_sql/int_homun.o obj_sql/int_mail.o obj_sql/int_auction.o obj_sql/int_quest.o obj_sql/int_mercenary.o
+CHAR_H = char.h inter.h int_party.h int_guild.h int_storage.h int_pet.h int_homun.h int_mail.h int_auction.h int_quest.h int_mercenary.h
+
+HAVE_MYSQL=@HAVE_MYSQL@
+ifeq ($(HAVE_MYSQL),yes)
+ CHAR_SERVER_SQL_DEPENDS=obj_sql $(CHAR_OBJ) $(COMMON_OBJ) $(COMMON_SQL_OBJ) $(MT19937AR_OBJ)
+else
+ CHAR_SERVER_SQL_DEPENDS=needs_mysql
+endif
@SET_MAKE@
#####################################################################
-.PHONY : all char-server clean help
+.PHONY : all char-server_sql clean help
-all: char-server
+all: char-server_sql
-char-server: obj_txt $(CHAR_OBJ) $(COMMON_OBJ) $(MT19937AR_OBJ)
- @CC@ @LDFLAGS@ -o ../../char-server@EXEEXT@ $(CHAR_OBJ) $(COMMON_OBJ) $(MT19937AR_OBJ) @LIBS@
+char-server_sql: $(CHAR_SERVER_SQL_DEPENDS)
+ @CC@ @LDFLAGS@ -o ../../char-server_sql@EXEEXT@ $(CHAR_OBJ) $(COMMON_OBJ) $(COMMON_SQL_OBJ) $(MT19937AR_OBJ) @LIBS@ @MYSQL_LIBS@
clean:
- rm -rf *.o obj_txt ../../char-server@EXEEXT@
+ rm -rf *.o obj_sql ../../char-server_sql@EXEEXT@
help:
- @echo "possible targets are 'char-server' 'all' 'clean' 'help'"
- @echo "'char-server' - char server (TXT version)"
- @echo "'all' - builds all above targets"
- @echo "'clean' - cleans builds and objects"
- @echo "'help' - outputs this message"
+ @echo "possible targets are 'char-server_sql' 'all' 'clean' 'help'"
+ @echo "'char-server_sql' - char server (SQL version)"
+ @echo "'all' - builds all above targets"
+ @echo "'clean' - cleans builds and objects"
+ @echo "'help' - outputs this message"
#####################################################################
-obj_txt:
- -mkdir obj_txt
+needs_mysql:
+ @echo "MySQL not found or disabled by the configure script"
+ @exit 1
-obj_txt/%.o: %.c $(CHAR_H) $(COMMON_H) $(MT19937AR_H)
- @CC@ @CFLAGS@ $(MT19937AR_INCLUDE) -DTXT_ONLY @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
+obj_sql:
+ -mkdir obj_sql
+
+obj_sql/%.o: %.c $(CHAR_H) $(COMMON_H) $(COMMON_SQL_H) $(MT19937AR_H)
+ @CC@ @CFLAGS@ $(MT19937AR_INCLUDE) @MYSQL_CFLAGS@ @CPPFLAGS@ -c $(OUTPUT_OPTION) $<
# missing object files
../common/obj_all/%.o:
- @$(MAKE) -C ../common txt
+ @$(MAKE) -C ../common sql
+
+../common/obj_sql/%.o:
+ @$(MAKE) -C ../common sql
MT19937AR_OBJ:
@$(MAKE) -C ../../3rdparty/mt19937ar
diff --git a/src/char/char.c b/src/char/char.c
index aac469c5b..cb3007ff9 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -4,7 +4,6 @@
#include "../common/cbasetypes.h"
#include "../common/core.h"
#include "../common/db.h"
-#include "../common/lock.h"
#include "../common/malloc.h"
#include "../common/mapindex.h"
#include "../common/mmo.h"
@@ -17,10 +16,9 @@
#include "inter.h"
#include "int_guild.h"
#include "int_homun.h"
-#include "int_pet.h"
+#include "int_mercenary.h"
#include "int_party.h"
#include "int_storage.h"
-#include "int_status.h"
#include "char.h"
#include <sys/types.h>
@@ -34,22 +32,43 @@
// private declarations
#define CHAR_CONF_NAME "conf/char_athena.conf"
#define LAN_CONF_NAME "conf/subnet_athena.conf"
-
-char char_txt[1024] = "save/athena.txt";
-char friends_txt[1024] = "save/friends.txt";
-char hotkeys_txt[1024] = "save/hotkeys.txt";
-char char_log_filename[1024] = "log/char.log";
+#define SQL_CONF_NAME "conf/inter_athena.conf"
+
+char char_db[256] = "char";
+char scdata_db[256] = "sc_data";
+char cart_db[256] = "cart_inventory";
+char inventory_db[256] = "inventory";
+char charlog_db[256] = "charlog";
+char storage_db[256] = "storage";
+char interlog_db[256] = "interlog";
+char reg_db[256] = "global_reg_value";
+char skill_db[256] = "skill";
+char memo_db[256] = "memo";
+char guild_db[256] = "guild";
+char guild_alliance_db[256] = "guild_alliance";
+char guild_castle_db[256] = "guild_castle";
+char guild_expulsion_db[256] = "guild_expulsion";
+char guild_member_db[256] = "guild_member";
+char guild_position_db[256] = "guild_position";
+char guild_skill_db[256] = "guild_skill";
+char guild_storage_db[256] = "guild_storage";
+char party_db[256] = "party";
+char pet_db[256] = "pet";
+char mail_db[256] = "mail"; // MAIL SYSTEM
+char auction_db[256] = "auction"; // Auctions System
+char friend_db[256] = "friends";
+char hotkey_db[256] = "hotkey";
+char quest_db[256] = "quest";
// show loading/saving messages
-#ifndef TXT_SQL_CONVERT
int save_log = 1;
-#endif
-//If your code editor is having problems syntax highlighting this file, uncomment this and RECOMMENT IT BEFORE COMPILING
-//#undef TXT_SQL_CONVERT
-#ifndef TXT_SQL_CONVERT
+static DBMap* char_db_; // int char_id -> struct mmo_charstatus*
+
char db_path[1024] = "db";
+int db_use_sqldbs;
+
struct mmo_map_server {
int fd;
uint32 ip;
@@ -75,12 +94,10 @@ int char_maintenance = 0;
bool char_new = true;
int char_new_display = 0;
-int email_creation = 0; // disabled by default
-
bool name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor]
int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
char unknown_char_name[NAME_LENGTH] = "Unknown"; // Name to use when the requested name cannot be determined
-#define TRIM_CHARS "\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
+#define TRIM_CHARS "\255\xA0\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
char char_name_letters[1024] = ""; // list of letters/symbols allowed (or not) in a character name. by [Yor]
int char_per_account = 0; //Maximum charas per account (default unlimited) [Sirius]
@@ -107,13 +124,10 @@ struct char_session_data {
int gmlevel;
uint32 version;
uint8 clienttype;
+ char new_name[NAME_LENGTH];
char birthdate[10+1]; // YYYY-MM-DD
};
-int char_id_count = START_CHAR_NUM;
-struct character_data *char_dat;
-
-int char_num, char_max;
int max_connect_user = 0;
int gm_allow_level = 99;
int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
@@ -132,17 +146,14 @@ struct fame_list smith_fame_list[MAX_FAME_LIST];
struct fame_list chemist_fame_list[MAX_FAME_LIST];
struct fame_list taekwon_fame_list[MAX_FAME_LIST];
+// check for exit signal
+// 0 is saving complete
+// other is char_id
+unsigned int save_flag = 0;
+
// Initial position (it's possible to set it in conf file)
struct point start_point = { 0, 53, 111 };
-// online players by [Yor]
-char online_txt_filename[1024] = "online.txt";
-char online_html_filename[1024] = "online.html";
-int online_sorting_option = 0; // sorting option to display online players in online files
-int online_display_option = 1; // display options: to know which columns must be displayed
-int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
-int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
-
int console = 0;
//-----------------------------------------------------
@@ -159,6 +170,7 @@ struct auth_node {
int sex;
time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
int gmlevel;
+ unsigned changing_mapservers : 1;
};
static DBMap* auth_db; // int account_id -> struct auth_node*
@@ -177,6 +189,7 @@ struct online_char_data {
static DBMap* online_char_db; // int account_id -> struct online_char_data*
static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, intptr_t data);
+int delete_char_sql(int char_id);
static void* create_online_char_data(DBKey key, va_list args)
{
@@ -221,7 +234,12 @@ void set_char_charselect(int account_id)
void set_char_online(int map_id, int char_id, int account_id)
{
struct online_char_data* character;
+ struct mmo_charstatus *cp;
+ //Update DB
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='1' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
//Check to see for online conflicts
character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data);
if( character->char_id != -1 && character->server > -1 && character->server != map_id )
@@ -244,6 +262,10 @@ void set_char_online(int map_id, int char_id, int account_id)
character->waiting_disconnect = INVALID_TIMER;
}
+ //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it.
+ cp = (struct mmo_charstatus*)idb_get(char_db_,char_id);
+ inter_guild_CharOnline(char_id, cp?cp->guild_id:-1);
+
//Notify login server
if (login_fd > 0 && !session[login_fd]->flag.eof)
{
@@ -258,6 +280,22 @@ void set_char_offline(int char_id, int account_id)
{
struct online_char_data* character;
+ if ( char_id == -1 )
+ {
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", char_db, account_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+ else
+ {
+ struct mmo_charstatus* cp = (struct mmo_charstatus*)idb_get(char_db_,char_id);
+ inter_guild_CharOffline(char_id, cp?cp->guild_id:-1);
+ if (cp)
+ idb_remove(char_db_,char_id);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online`='0' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+
if ((character = (struct online_char_data*)idb_get(online_char_db, account_id)) != NULL)
{ //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
if( character->server > -1 )
@@ -339,913 +377,904 @@ void set_all_offline(int id)
WFIFOSET(login_fd,2);
}
-//------------------------------
-// Writing function of logs file
-//------------------------------
-int char_log(char *fmt, ...)
+void set_all_offline_sql(void)
{
- if(log_char)
- {
- FILE *logfp;
- va_list ap;
- time_t raw_time;
- char tmpstr[2048];
-
- va_start(ap, fmt);
-
- logfp = fopen(char_log_filename, "a");
- if (logfp) {
- if (fmt[0] == '\0') // jump a line if no message
- fprintf(logfp, "\n");
- else {
- time(&raw_time);
- strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time));
- sprintf(tmpstr + 19, ": %s", fmt);
- vfprintf(logfp, tmpstr, ap);
- }
- fclose(logfp);
- }
- va_end(ap);
- }
- return 0;
+ //Set all players to 'OFFLINE'
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", char_db) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `online` = '0'", guild_member_db) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `connect_member` = '0'", guild_db) )
+ Sql_ShowDebug(sql_handle);
}
-
-/// Find all characters for given session and update the session character cache.
-int char_find_characters(struct char_session_data* sd)
+static void* create_charstatus(DBKey key, va_list args)
{
- int i, found_num = 0;
+ struct mmo_charstatus *cp;
+ cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
+ cp->char_id = key.i;
+ return cp;
+}
- for( i = 0; i < char_num; i++ )
- {// find character entries and save them
- if( char_dat[i].status.account_id == sd->account_id )
- {
- sd->found_char[found_num++] = i;
- if( found_num >= MAX_CHARS )
- {
- break;
- }
- }
- }
+int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
+{
+ int i = 0;
+ int count = 0;
+ int diff = 0;
+ char save_status[128]; //For displaying save information. [Skotlex]
+ struct mmo_charstatus *cp;
+ int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end.
+ StringBuf buf;
- for( i = found_num; i < MAX_CHARS; i++ )
- {// fill remaining blanks
- sd->found_char[i] = -1;
- }
+ if (char_id!=p->char_id) return 0;
- return found_num;
-}
+ cp = (struct mmo_charstatus*)idb_ensure(char_db_, char_id, create_charstatus);
+ StringBuf_Init(&buf);
+ memset(save_status, 0, sizeof(save_status));
-/// Search character data from given session.
-struct mmo_charstatus* search_session_character(struct char_session_data* sd, int char_id)
-{
- int i;
+ //map inventory data
+ if( memcmp(p->inventory, cp->inventory, sizeof(p->inventory)) )
+ {
+ if (!memitemdata_to_sql(p->inventory, MAX_INVENTORY, p->char_id, TABLE_INVENTORY))
+ strcat(save_status, " inventory");
+ else
+ errors++;
+ }
- ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == char_id );
- if( i == MAX_CHARS )
+ //map cart data
+ if( memcmp(p->cart, cp->cart, sizeof(p->cart)) )
{
- return NULL;
+ if (!memitemdata_to_sql(p->cart, MAX_CART, p->char_id, TABLE_CART))
+ strcat(save_status, " cart");
+ else
+ errors++;
}
- return &char_dat[sd->found_char[i]].status;
-}
+ //map storage data
+ if( memcmp(p->storage.items, cp->storage.items, sizeof(p->storage.items)) )
+ {
+ if (!memitemdata_to_sql(p->storage.items, MAX_STORAGE, p->account_id, TABLE_STORAGE))
+ strcat(save_status, " storage");
+ else
+ errors++;
+ }
-//Search character data from the aid/cid givem
-struct mmo_charstatus* search_character(int aid, int cid)
-{
- int i;
- for (i = 0; i < char_num; i++) {
- if (char_dat[i].status.char_id == cid && char_dat[i].status.account_id == aid)
- return &char_dat[i].status;
+ if (
+ (p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) ||
+ (p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) ||
+ (p->zeny != cp->zeny) ||
+ (p->last_point.map != cp->last_point.map) ||
+ (p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) ||
+ (p->max_hp != cp->max_hp) || (p->hp != cp->hp) ||
+ (p->max_sp != cp->max_sp) || (p->sp != cp->sp) ||
+ (p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) ||
+ (p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) ||
+ (p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
+ (p->option != cp->option) ||
+ (p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
+ (p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) ||
+ (p->shield != cp->shield) || (p->head_top != cp->head_top) ||
+ (p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) ||
+ (p->rename != cp->rename) || (p->robe != cp->robe)
+ )
+ { //Save status
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
+ "`base_exp`='%u', `job_exp`='%u', `zeny`='%d',"
+ "`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
+ "`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
+ "`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',"
+ "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
+ "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d',"
+ "`delete_date`='%lu',`robe`='%d'"
+ " WHERE `account_id`='%d' AND `char_id` = '%d'",
+ char_db, p->base_level, p->job_level,
+ p->base_exp, p->job_exp, p->zeny,
+ p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
+ p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
+ p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id,
+ p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
+ mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
+ mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename,
+ (unsigned long)p->delete_date, // FIXME: platform-dependent size
+ p->robe,
+ p->account_id, p->char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ } else
+ strcat(save_status, " status");
}
- return NULL;
-}
-
-struct mmo_charstatus* search_character_byname(char* character_name)
-{
- int i = search_character_index(character_name);
- if (i == -1) return NULL;
- return &char_dat[i].status;
-}
-// Searches if the given character is online, and returns the fd of the
-// map-server it is connected to.
-int search_character_online(int aid, int cid)
-{
- //Look for online character.
- struct online_char_data* character;
- character = (struct online_char_data*)idb_get(online_char_db, aid);
- if(character &&
- character->char_id == cid &&
- character->server > -1)
- return server[character->server].fd;
- return -1;
-}
+ //Values that will seldom change (to speed up saving)
+ if (
+ (p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) ||
+ (p->class_ != cp->class_) ||
+ (p->partner_id != cp->partner_id) || (p->father != cp->father) ||
+ (p->mother != cp->mother) || (p->child != cp->child) ||
+ (p->karma != cp->karma) || (p->manner != cp->manner) ||
+ (p->fame != cp->fame)
+ )
+ {
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d',"
+ "`hair`='%d',`hair_color`='%d',`clothes_color`='%d',"
+ "`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d',"
+ "`karma`='%d',`manner`='%d', `fame`='%d'"
+ " WHERE `account_id`='%d' AND `char_id` = '%d'",
+ char_db, p->class_,
+ p->hair, p->hair_color, p->clothes_color,
+ p->partner_id, p->father, p->mother, p->child,
+ p->karma, p->manner, p->fame,
+ p->account_id, p->char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ } else
+ strcat(save_status, " status2");
+ }
-//----------------------------------------------
-// Search an character id
-// (return character index or -1 (if not found))
-// If exact character name is not found,
-// the function checks without case sensitive
-// and returns index if only 1 character is found
-// and similar to the searched name.
-//----------------------------------------------
-int search_character_index(char* character_name)
-{
- int i, quantity, index;
-
- quantity = 0;
- index = -1;
- for(i = 0; i < char_num; i++) {
- // Without case sensitive check (increase the number of similar character names found)
- if (stricmp(char_dat[i].status.name, character_name) == 0) {
- // Strict comparison (if found, we finish the function immediatly with correct value)
- if (strcmp(char_dat[i].status.name, character_name) == 0)
- return i;
- quantity++;
- index = i;
- }
+ /* Mercenary Owner */
+ if( (p->mer_id != cp->mer_id) ||
+ (p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) ||
+ (p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) ||
+ (p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) )
+ {
+ if (mercenary_owner_tosql(char_id, p))
+ strcat(save_status, " mercenary");
+ else
+ errors++;
}
- // Here, the exact character name is not found
- // We return the found index of a similar account ONLY if there is 1 similar character
- if (quantity == 1)
- return index;
- // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
- return -1;
-}
+ //memo points
+ if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) )
+ {
+ char esc_mapname[NAME_LENGTH*2+1];
-/*---------------------------------------------------
- Make a data line for friends list
- --------------------------------------------------*/
-int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p)
-{
- int i;
- char *str_p = str;
- str_p += sprintf(str_p, "%d", p->char_id);
+ //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, p->char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
- for (i=0;i<MAX_FRIENDS;i++){
- if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0])
- str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name);
+ //insert here.
+ StringBuf_Clear(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", memo_db);
+ for( i = 0, count = 0; i < MAX_MEMOPOINTS; ++i )
+ {
+ if( p->memo_point[i].map )
+ {
+ if( count )
+ StringBuf_AppendStr(&buf, ",");
+ Sql_EscapeString(sql_handle, esc_mapname, mapindex_id2name(p->memo_point[i].map));
+ StringBuf_Printf(&buf, "('%d', '%s', '%d', '%d')", char_id, esc_mapname, p->memo_point[i].x, p->memo_point[i].y);
+ ++count;
+ }
+ }
+ if( count )
+ {
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
+ }
+ strcat(save_status, " memo");
}
- str_p += '\0';
+ //FIXME: is this neccessary? [ultramage]
+ for(i=0;i<MAX_SKILL;i++)
+ if ((p->skill[i].lv != 0) && (p->skill[i].id == 0))
+ p->skill[i].id = i; // Fix skill tree
- return 0;
-}
-/*---------------------------------------------------
- Make a data line for hotkeys list
- --------------------------------------------------*/
-int mmo_hotkeys_tostr(char *str, struct mmo_charstatus *p)
-{
-#ifdef HOTKEY_SAVING
- int i;
- char *str_p = str;
- str_p += sprintf(str_p, "%d", p->char_id);
- for (i=0;i<MAX_HOTKEYS;i++)
- str_p += sprintf(str_p, ",%d,%d,%d", p->hotkeys[i].type, p->hotkeys[i].id, p->hotkeys[i].lv);
- str_p += '\0';
-#endif
-
- return 0;
-}
-
-//-------------------------------------------------
-// Function to create the character line (for save)
-//-------------------------------------------------
-int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num)
-{
- int i,j;
- char *str_p = str;
-
- str_p += sprintf(str_p,
- "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d" //Up to Zeny field
- "\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" //Up to Skill Point
- "\t%d,%d,%d\t%d,%d,%d,%d" //Up to hom id
- "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d" //Up to robe
- "\t%d,%d,%d\t%d,%d,%d" //last point + save point
- ",%d,%d,%d,%d,%d,%lu\t", //Family info + delete date
- p->char_id, p->account_id, p->slot, p->name, //
- p->class_, p->base_level, p->job_level,
- p->base_exp, p->job_exp, p->zeny,
- p->hp, p->max_hp, p->sp, p->max_sp,
- p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
- p->status_point, p->skill_point,
- p->option, p->karma, p->manner, //
- p->party_id, p->guild_id, p->pet_id, p->hom_id,
- p->hair, p->hair_color, p->clothes_color,
- p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, p->robe,
- p->last_point.map, p->last_point.x, p->last_point.y, //
- p->save_point.map, p->save_point.x, p->save_point.y,
- p->partner_id,p->father,p->mother,p->child,p->fame, //
- (unsigned long)p->delete_date); // FIXME: platform-dependent size
- for(i = 0; i < MAX_MEMOPOINTS; i++)
- if (p->memo_point[i].map) {
- str_p += sprintf(str_p, "%d,%d,%d ", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_INVENTORY; i++)
- if (p->inventory[i].nameid) {
- str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->inventory[i].id,p->inventory[i].nameid,p->inventory[i].amount,p->inventory[i].equip,
- p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute);
- for(j=0; j<MAX_SLOTS; j++)
- str_p += sprintf(str_p,",%d",p->inventory[i].card[j]);
- str_p += sprintf(str_p," ");
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_CART; i++)
- if (p->cart[i].nameid) {
- str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->cart[i].id,p->cart[i].nameid,p->cart[i].amount,p->cart[i].equip,
- p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute);
- for(j=0; j<MAX_SLOTS; j++)
- str_p += sprintf(str_p,",%d",p->cart[i].card[j]);
- str_p += sprintf(str_p," ");
+ //skills
+ if( memcmp(p->skill, cp->skill, sizeof(p->skill)) )
+ {
+ //`skill` (`char_id`, `id`, `lv`)
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, p->char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
}
- *(str_p++) = '\t';
- for(i = 0; i < MAX_SKILL; i++)
- if (p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY) {
- str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == SKILL_FLAG_PERMANENT) ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0);
+ StringBuf_Clear(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`) VALUES ", skill_db);
+ //insert here.
+ for( i = 0, count = 0; i < MAX_SKILL; ++i )
+ {
+ if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY )
+ {
+ if( p->skill[i].flag == SKILL_FLAG_PERMANENT && p->skill[i].lv == 0 )
+ continue;
+ if( p->skill[i].flag != SKILL_FLAG_PERMANENT && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 )
+ continue;
+ if( count )
+ StringBuf_AppendStr(&buf, ",");
+ StringBuf_Printf(&buf, "('%d','%d','%d')", char_id, p->skill[i].id, (p->skill[i].flag == SKILL_FLAG_PERMANENT ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0));
+ ++count;
+ }
+ }
+ if( count )
+ {
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
}
- *(str_p++) = '\t';
-
- for(i = 0; i < reg_num; i++)
- if (reg[i].str[0])
- str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value);
- *(str_p++) = '\t';
- *str_p = '\0';
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-//-------------------------------------------------------------------------
-// Function to set the character from the line (at read of characters file)
-//-------------------------------------------------------------------------
-int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num)
-{
- char tmp_str[3][128]; //To avoid deleting chars with too long names.
- int tmp_int[256];
- unsigned int tmp_uint[2]; //To read exp....
- int next, len, i, j;
- unsigned long tmp_ulong[1];
-
- // initilialise character
- memset(p, '\0', sizeof(struct mmo_charstatus));
-
-// Char structure of version 14797 (robe)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d,%d"
- "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d,%lu%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], &tmp_int[47],
- &tmp_int[45], &tmp_int[35], &tmp_int[36],
- &tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39],
- &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &tmp_ulong[0], &next) != 50)
- {
- tmp_int[47] = 0; // robe
-// Char structure of version 14700 (delete date)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d,%lu%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- &tmp_int[45], &tmp_int[35], &tmp_int[36],
- &tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39],
- &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &tmp_ulong[0], &next) != 49)
- {
- tmp_ulong[0] = 0; // delete date
-// Char structure of version 1500 (homun + mapindex maps)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- &tmp_int[45], &tmp_int[35], &tmp_int[36],
- &tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39],
- &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 48)
- {
- tmp_int[44] = 0; //Hom ID.
-// Char structure of version 1488 (fame field addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36],
- tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
- &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 47)
- {
- tmp_int[43] = 0; //Fame
-// Char structure of version 1363 (family data addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
- &tmp_int[40], &tmp_int[41], &tmp_int[42], &next) != 46)
- {
- tmp_int[40] = 0; // father
- tmp_int[41] = 0; // mother
- tmp_int[42] = 0; // child
-// Char structure version 1008 (marriage partner addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next) != 43)
- {
- tmp_int[39] = 0; // partner id
-// Char structure version 384 (pet addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 42)
- {
- tmp_int[26] = 0; // pet id
-// Char structure of a version 1 (original data structure)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], //
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 41)
- {
- ShowError("Char-loading: Unrecognized character data version, info lost!\n");
- ShowDebug("Character info: %s\n", str);
- return 0;
+ strcat(save_status, " skills");
}
- } // Char structure version 384 (pet addition)
- } // Char structure version 1008 (marriage partner addition)
- } // Char structure of version 1363 (family data addition)
- } // Char structure of version 1488 (fame field addition)
- //Convert save data from string to integer for older formats
- tmp_int[45] = mapindex_name2id(tmp_str[1]);
- tmp_int[46] = mapindex_name2id(tmp_str[2]);
- } // Char structure of version 1500 (homun + mapindex maps)
- } // Char structure of version 14700 (delete date)
- } // Char structure of version 14797 (robe)
-
- safestrncpy(p->name, tmp_str[0], NAME_LENGTH); //Overflow protection [Skotlex]
- p->char_id = tmp_int[0];
- p->account_id = tmp_int[1];
- p->slot = tmp_int[2];
- p->class_ = tmp_int[3];
- p->base_level = tmp_int[4];
- p->job_level = tmp_int[5];
- p->base_exp = tmp_uint[0];
- p->job_exp = tmp_uint[1];
- p->zeny = tmp_int[8];
- p->hp = tmp_int[9];
- p->max_hp = tmp_int[10];
- p->sp = tmp_int[11];
- p->max_sp = tmp_int[12];
- p->str = tmp_int[13];
- p->agi = tmp_int[14];
- p->vit = tmp_int[15];
- p->int_ = tmp_int[16];
- p->dex = tmp_int[17];
- p->luk = tmp_int[18];
- p->status_point = tmp_int[19];
- p->skill_point = tmp_int[20];
- p->option = tmp_int[21];
- p->karma = tmp_int[22];
- p->manner = tmp_int[23];
- p->party_id = tmp_int[24];
- p->guild_id = tmp_int[25];
- p->pet_id = tmp_int[26];
- p->hair = tmp_int[27];
- p->hair_color = tmp_int[28];
- p->clothes_color = tmp_int[29];
- p->weapon = tmp_int[30];
- p->shield = tmp_int[31];
- p->head_top = tmp_int[32];
- p->head_mid = tmp_int[33];
- p->head_bottom = tmp_int[34];
- p->last_point.x = tmp_int[35];
- p->last_point.y = tmp_int[36];
- p->save_point.x = tmp_int[37];
- p->save_point.y = tmp_int[38];
- p->partner_id = tmp_int[39];
- p->father = tmp_int[40];
- p->mother = tmp_int[41];
- p->child = tmp_int[42];
- p->fame = tmp_int[43];
- p->hom_id = tmp_int[44];
- p->last_point.map = tmp_int[45];
- p->save_point.map = tmp_int[46];
- p->delete_date = tmp_ulong[0];
- p->robe = tmp_int[47];
-
-#ifndef TXT_SQL_CONVERT
- // Some checks
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.char_id == p->char_id) {
- ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n");
- ShowError(" character id #%d -> new character not readed.\n", p->char_id);
- ShowError(" Character saved in log file."CL_RESET"\n");
- return -1;
- } else if (strcmp(char_dat[i].status.name, p->name) == 0) {
- ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n");
- ShowError(" character name '%s' -> new character not read.\n", p->name);
- ShowError(" Character saved in log file."CL_RESET"\n");
- return -2;
+
+ diff = 0;
+ for(i = 0; i < MAX_FRIENDS; i++){
+ if(p->friends[i].char_id != cp->friends[i].char_id ||
+ p->friends[i].account_id != cp->friends[i].account_id){
+ diff = 1;
+ break;
}
}
- if (strcmpi(wisp_server_name, p->name) == 0) {
- ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
- ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
- ShowWarning(" Character readed. Suggestion: change the wisp server name.\n");
- char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'.\n",
- p->name, wisp_server_name);
- }
-#endif //TXT_SQL_CONVERT
- if (str[next] == '\n' || str[next] == '\r')
- return 1; // 新規データ
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- //mapindex memo format
- if (sscanf(str+next, "%d,%d,%d%n", &tmp_int[2], &tmp_int[0], &tmp_int[1], &len) != 3)
- { //Old string-based memo format.
- if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3)
- return -3;
- tmp_int[2] = mapindex_name2id(tmp_str[0]);
+ if(diff == 1)
+ { //Save friends
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", friend_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
}
- if (i < MAX_MEMOPOINTS)
- { //Avoid overflowing (but we must also read through all saved memos)
- p->memo_point[i].x = tmp_int[0];
- p->memo_point[i].y = tmp_int[1];
- p->memo_point[i].map = tmp_int[2];
+
+ StringBuf_Clear(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_account`, `friend_id`) VALUES ", friend_db);
+ for( i = 0, count = 0; i < MAX_FRIENDS; ++i )
+ {
+ if( p->friends[i].char_id > 0 )
+ {
+ if( count )
+ StringBuf_AppendStr(&buf, ",");
+ StringBuf_Printf(&buf, "('%d','%d','%d')", char_id, p->friends[i].account_id, p->friends[i].char_id);
+ count++;
+ }
+ }
+ if( count )
+ {
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
}
- next += len;
- if (str[next] == ' ')
- next++;
+ strcat(save_status, " friends");
}
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
+#ifdef HOTKEY_SAVING
+ // hotkeys
+ StringBuf_Clear(&buf);
+ StringBuf_Printf(&buf, "REPLACE INTO `%s` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES ", hotkey_db);
+ diff = 0;
+ for(i = 0; i < ARRAYLENGTH(p->hotkeys); i++){
+ if(memcmp(&p->hotkeys[i], &cp->hotkeys[i], sizeof(struct hotkey)))
{
- p->inventory[i].id = tmp_int[0];
- p->inventory[i].nameid = tmp_int[1];
- p->inventory[i].amount = tmp_int[2];
- p->inventory[i].equip = tmp_int[3];
- p->inventory[i].identify = tmp_int[4];
- p->inventory[i].refine = tmp_int[5];
- p->inventory[i].attribute = tmp_int[6];
-
- for(j = 0; j < MAX_SLOTS && tmp_str[0][0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
- p->inventory[i].card[j] = tmp_int[0];
-
- next += len;
- if (str[next] == ' ')
- next++;
- } else // invalid structure
- return -4;
+ if( diff )
+ StringBuf_AppendStr(&buf, ",");// not the first hotkey
+ StringBuf_Printf(&buf, "('%d','%u','%u','%u','%u')", char_id, (unsigned int)i, (unsigned int)p->hotkeys[i].type, p->hotkeys[i].id , (unsigned int)p->hotkeys[i].lv);
+ diff = 1;
+ }
}
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
+ if(diff) {
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
{
- p->cart[i].id = tmp_int[0];
- p->cart[i].nameid = tmp_int[1];
- p->cart[i].amount = tmp_int[2];
- p->cart[i].equip = tmp_int[3];
- p->cart[i].identify = tmp_int[4];
- p->cart[i].refine = tmp_int[5];
- p->cart[i].attribute = tmp_int[6];
-
- for(j = 0; j < MAX_SLOTS && tmp_str[0][0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
- p->cart[i].card[j] = tmp_int[0];
-
- next += len;
- if (str[next] == ' ')
- next++;
- } else // invalid structure
- return -5;
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ } else
+ strcat(save_status, " hotkeys");
}
+#endif
+ StringBuf_Destroy(&buf);
+ if (save_status[0]!='\0' && save_log)
+ ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status);
+ if (!errors)
+ memcpy(cp, p, sizeof(struct mmo_charstatus));
+ return 0;
+}
+
+/// Saves an array of 'item' entries into the specified table.
+int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch)
+{
+ StringBuf buf;
+ SqlStmt* stmt;
+ int i;
+ int j;
+ const char* tablename;
+ const char* selectoption;
+ struct item item; // temp storage variable
+ bool* flag; // bit array for inventory matching
+ bool found;
+ int errors = 0;
+
+ switch (tableswitch) {
+ case TABLE_INVENTORY: tablename = inventory_db; selectoption = "char_id"; break;
+ case TABLE_CART: tablename = cart_db; selectoption = "char_id"; break;
+ case TABLE_STORAGE: tablename = storage_db; selectoption = "account_id"; break;
+ case TABLE_GUILD_STORAGE: tablename = guild_storage_db; selectoption = "guild_id"; break;
+ default:
+ ShowError("Invalid table name!\n");
+ return 1;
+ }
+
- next++;
+ // The following code compares inventory with current database values
+ // and performs modification/deletion/insertion only on relevant rows.
+ // This approach is more complicated than a trivial delete&insert, but
+ // it significantly reduces cpu load on the database server.
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2)
- return -6;
- p->skill[tmp_int[0]].id = tmp_int[0];
- p->skill[tmp_int[0]].lv = tmp_int[1];
- next += len;
- if (str[next] == ' ')
- next++;
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`");
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ", `card%d`", j);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id);
+
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
+ || SQL_ERROR == SqlStmt_Execute(stmt) )
+ {
+ SqlStmt_ShowDebug(stmt);
+ SqlStmt_Free(stmt);
+ StringBuf_Destroy(&buf);
+ return 1;
}
- next++;
+ SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &item.equip, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
+ SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
+ for( j = 0; j < MAX_SLOTS; ++j )
+ SqlStmt_BindColumn(stmt, 8+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL);
+
+ // bit array indicating which inventory items have already been matched
+ flag = (bool*) aCallocA(max, sizeof(bool));
+
+ while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
+ {
+ found = false;
+ // search for the presence of the item in the char's inventory
+ for( i = 0; i < max; ++i )
+ {
+ // skip empty and already matched entries
+ if( items[i].nameid == 0 || flag[i] )
+ continue;
- for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック
- if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) {
- // because some scripts are not correct, the str can be "". So, we must check that.
- // If it's, we must not refuse the character, but just this REG value.
- // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
- if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1)
- i--;
- else
- return -7;
+ if( items[i].nameid == item.nameid
+ && items[i].card[0] == item.card[0]
+ && items[i].card[2] == item.card[2]
+ && items[i].card[3] == item.card[3]
+ ) { //They are the same item.
+ ARR_FIND( 0, MAX_SLOTS, j, items[i].card[j] != item.card[j] );
+ if( j == MAX_SLOTS &&
+ items[i].amount == item.amount &&
+ items[i].equip == item.equip &&
+ items[i].identify == item.identify &&
+ items[i].refine == item.refine &&
+ items[i].attribute == item.attribute &&
+ items[i].expire_time == item.expire_time )
+ ; //Do nothing.
+ else
+ {
+ // update all fields.
+ StringBuf_Clear(&buf);
+ StringBuf_Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u'",
+ tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time);
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ", `card%d`=%d", j, items[i].card[j]);
+ StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id);
+
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
+ }
+
+ found = flag[i] = true; //Item dealt with,
+ break; //skip to next item in the db.
+ }
+ }
+ if( !found )
+ {// Item not present in inventory, remove it.
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", tablename, item.id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ errors++;
+ }
}
- next += len;
- if (str[next] == ' ')
- next++;
}
- *reg_num = i;
+ SqlStmt_Free(stmt);
- return 1;
-}
+ StringBuf_Clear(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`", tablename, selectoption);
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ", `card%d`", j);
+ StringBuf_AppendStr(&buf, ") VALUES ");
-//---------------------------------
-// Function to read friend list
-//---------------------------------
-int parse_friend_txt(struct mmo_charstatus *p)
-{
- char line[1024], temp[1024];
- int pos = 0, count = 0, next;
- int i,len;
- FILE *fp;
+ found = false;
+ // insert non-matched items into the db as new items
+ for( i = 0; i < max; ++i )
+ {
+ // skip empty and already matched entries
+ if( items[i].nameid == 0 || flag[i] )
+ continue;
- // Open the file and look for the ID
- fp = fopen(friends_txt, "r");
+ if( found )
+ StringBuf_AppendStr(&buf, ",");
+ else
+ found = true;
- if(fp == NULL)
- return -1;
-
- while(fgets(line, sizeof(line), fp))
+ StringBuf_Printf(&buf, "('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%u'",
+ id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time);
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ", '%d'", items[i].card[j]);
+ StringBuf_AppendStr(&buf, ")");
+ }
+
+ if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
{
- if(line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
- continue; //Not this line...
- //Read friends
- len = strlen(line);
- next = pos;
- for (count = 0; next < len && count < MAX_FRIENDS; count++)
- { //Read friends.
- if (sscanf(line+next, ",%d,%d,%23[^,^\n]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3)
- { //Invalid friend?
- memset(&p->friends[count], 0, sizeof(p->friends[count]));
- break;
- }
- next+=pos;
- //What IF the name contains a comma? while the next field is not a
- //number, we assume it belongs to the current name. [Skotlex]
- //NOTE: Of course, this will fail if someone sets their name to something like
- //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in "
- //won't do as quotes are also valid name chars!)
- while(next < len && sscanf(line+next, ",%23[^,^\n]%n", temp, &pos) > 0)
- {
- if (atoi(temp)) //We read the next friend, just continue.
- break;
- //Append the name.
- next+=pos;
- i = strlen(p->friends[count].name);
- if (i + strlen(temp) +1 < NAME_LENGTH)
- {
- p->friends[count].name[i] = ',';
- strcpy(p->friends[count].name+i+1, temp);
- }
- } //End Guess Block
- } //Friend's for.
- break; //Found friends.
+ Sql_ShowDebug(sql_handle);
+ errors++;
}
- fclose(fp);
- return count;
+
+ StringBuf_Destroy(&buf);
+ aFree(flag);
+
+ return errors;
}
-//---------------------------------
-// Function to read hotkey list
-//---------------------------------
-int parse_hotkey_txt(struct mmo_charstatus *p)
+int mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p);
+
+//=====================================================================================================
+// Loads the basic character rooster for the given account. Returns total buffer used.
+int mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
{
-#ifdef HOTKEY_SAVING
- char line[1024];
- int pos = 0, count = 0, next;
- int i,len;
- int type, id, lv;
- FILE *fp;
+ SqlStmt* stmt;
+ struct mmo_charstatus p;
+ int j = 0, i;
+ char last_map[MAP_NAME_LENGTH_EXT];
- // Open the file and look for the ID
- fp = fopen(hotkeys_txt, "r");
- if(fp == NULL)
- return -1;
-
- while(fgets(line, sizeof(line), fp))
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( stmt == NULL )
{
- if(line[0] == '/' && line[1] == '/')
+ SqlStmt_ShowDebug(stmt);
+ return 0;
+ }
+ memset(&p, 0, sizeof(p));
+
+ // read char data
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
+ "`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
+ "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
+ "`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`,"
+ "`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`,"
+ "`robe`"
+ " FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", char_db, sd->account_id, MAX_CHARS)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &p.slot, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &p.name, sizeof(p.name), NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_SHORT, &p.class_, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_UINT, &p.base_level, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p.job_level, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p.base_exp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p.job_exp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_SHORT, &p.str, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p.agi, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p.vit, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p.int_, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p.dex, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p.luk, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_INT, &p.max_hp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p.hp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p.max_sp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p.sp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_UINT, &p.status_point, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p.skill_point, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p.hair, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_SHORT, &p.hair_color, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_SHORT, &p.clothes_color, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_SHORT, &p.weapon, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_SHORT, &p.shield, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p.head_top, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p.head_mid, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p.head_bottom, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p.rename, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_UINT32, &p.delete_date, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p.robe, 0, NULL, NULL)
+ )
+ {
+ SqlStmt_ShowDebug(stmt);
+ SqlStmt_Free(stmt);
+ return 0;
+ }
+ for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SqlStmt_NextRow(stmt); i++ )
+ {
+ if( p.delete_date && p.delete_date < time(NULL) ) {
+ delete_char_sql(p.char_id);
+ i--;
continue;
- if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
- continue; //Not this line...
- //Read hotkeys
- len = strlen(line);
- next = pos;
- for (count = 0; next < len && count < MAX_HOTKEYS; count++)
- {
- if (sscanf(line+next, ",%d,%d,%d%n",&type,&id,&lv, &pos) < 3)
- //Invalid entry?
- break;
- p->hotkeys[count].type = type;
- p->hotkeys[count].id = id;
- p->hotkeys[count].lv = lv;
- next+=pos;
}
- break; //Found hotkeys.
+ p.last_point.map = mapindex_name2id(last_map);
+ sd->found_char[i] = p.char_id;
+ j += mmo_char_tobuf(WBUFP(buf, j), &p);
}
- fclose(fp);
- return count;
-#else
- return 0;
-#endif
-}
+ for( ; i < MAX_CHARS; i++ )
+ sd->found_char[i] = -1;
+ memset(sd->new_name,0,sizeof(sd->new_name));
+ SqlStmt_Free(stmt);
+ return j;
+}
-#ifndef TXT_SQL_CONVERT
-//---------------------------------
-// Function to read characters file
-//---------------------------------
-int mmo_char_init(void)
+//=====================================================================================================
+int mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything)
{
- char line[65536];
- int ret, line_count;
- FILE* fp;
+ int i,j;
+ char t_msg[128] = "";
+ struct mmo_charstatus* cp;
+ StringBuf buf;
+ SqlStmt* stmt;
+ char last_map[MAP_NAME_LENGTH_EXT];
+ char save_map[MAP_NAME_LENGTH_EXT];
+ char point_map[MAP_NAME_LENGTH_EXT];
+ struct point tmp_point;
+ struct item tmp_item;
+ struct s_skill tmp_skill;
+ struct s_friend tmp_friend;
+#ifdef HOTKEY_SAVING
+ struct hotkey tmp_hotkey;
+ int hotkey_num;
+#endif
- char_num = 0;
- char_max = 0;
- char_dat = NULL;
+ memset(p, 0, sizeof(struct mmo_charstatus));
+
+ if (save_log) ShowInfo("Char load request (%d)\n", char_id);
- fp = fopen(char_txt, "r");
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( stmt == NULL )
+ {
+ SqlStmt_ShowDebug(stmt);
+ return 0;
+ }
- if (fp == NULL) {
- ShowError("Characters file not found: %s.\n", char_txt);
- char_log("Characters file not found: %s.\n", char_txt);
- char_log("Id for the next created character: %d.\n", char_id_count);
+ // read char data
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT "
+ "`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
+ "`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
+ "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`hair`,"
+ "`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`,"
+ "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`"
+ " FROM `%s` WHERE `char_id`=? LIMIT 1", char_db)
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &p->char_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &p->account_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UCHAR, &p->slot, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_STRING, &p->name, sizeof(p->name), NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_SHORT, &p->class_, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_UINT, &p->base_level, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_UINT, &p->job_level, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &p->base_exp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_UINT, &p->job_exp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 10, SQLDT_SHORT, &p->str, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 11, SQLDT_SHORT, &p->agi, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 12, SQLDT_SHORT, &p->vit, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 13, SQLDT_SHORT, &p->int_, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 14, SQLDT_SHORT, &p->dex, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 15, SQLDT_SHORT, &p->luk, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 16, SQLDT_INT, &p->max_hp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 17, SQLDT_INT, &p->hp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 18, SQLDT_INT, &p->max_sp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 19, SQLDT_INT, &p->sp, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 20, SQLDT_UINT, &p->status_point, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 21, SQLDT_UINT, &p->skill_point, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 25, SQLDT_INT, &p->party_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 26, SQLDT_INT, &p->guild_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 27, SQLDT_INT, &p->pet_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 28, SQLDT_INT, &p->hom_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 29, SQLDT_SHORT, &p->hair, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 30, SQLDT_SHORT, &p->hair_color, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 31, SQLDT_SHORT, &p->clothes_color, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 32, SQLDT_SHORT, &p->weapon, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 33, SQLDT_SHORT, &p->shield, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 34, SQLDT_SHORT, &p->head_top, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 35, SQLDT_SHORT, &p->head_mid, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 36, SQLDT_SHORT, &p->head_bottom, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 37, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 38, SQLDT_SHORT, &p->last_point.x, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 39, SQLDT_SHORT, &p->last_point.y, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 40, SQLDT_STRING, &save_map, sizeof(save_map), NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 41, SQLDT_SHORT, &p->save_point.x, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 42, SQLDT_SHORT, &p->save_point.y, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 43, SQLDT_INT, &p->partner_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 44, SQLDT_INT, &p->father, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 45, SQLDT_INT, &p->mother, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 46, SQLDT_INT, &p->child, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 47, SQLDT_INT, &p->fame, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 48, SQLDT_SHORT, &p->rename, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 49, SQLDT_UINT32, &p->delete_date, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 50, SQLDT_SHORT, &p->robe, 0, NULL, NULL)
+ )
+ {
+ SqlStmt_ShowDebug(stmt);
+ SqlStmt_Free(stmt);
return 0;
}
+ if( SQL_ERROR == SqlStmt_NextRow(stmt) )
+ {
+ ShowError("Requested non-existant character id: %d!\n", char_id);
+ SqlStmt_Free(stmt);
+ return 0;
+ }
+ p->last_point.map = mapindex_name2id(last_map);
+ p->save_point.map = mapindex_name2id(save_map);
- line_count = 0;
- while(fgets(line, sizeof(line), fp))
+ strcat(t_msg, " status");
+
+ if (!load_everything) // For quick selection of data when displaying the char menu
{
- int i, j;
- line_count++;
+ SqlStmt_Free(stmt);
+ return 1;
+ }
- if (line[0] == '/' && line[1] == '/')
- continue;
+ //read memo data
+ //`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`=? ORDER by `memo_id` LIMIT %d", memo_db, MAX_MEMOPOINTS)
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_STRING, &point_map, sizeof(point_map), NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_point.x, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_point.y, 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+
+ for( i = 0; i < MAX_MEMOPOINTS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
+ {
+ tmp_point.map = mapindex_name2id(point_map);
+ memcpy(&p->memo_point[i], &tmp_point, sizeof(tmp_point));
+ }
+ strcat(t_msg, " memo");
+
+ //read inventory
+ //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`");
+ for( i = 0; i < MAX_SLOTS; ++i )
+ StringBuf_Printf(&buf, ", `card%d`", i);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", inventory_db, MAX_INVENTORY);
+
+ if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_item.equip, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+ for( i = 0; i < MAX_SLOTS; ++i )
+ if( SQL_ERROR == SqlStmt_BindColumn(stmt, 8+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+
+ for( i = 0; i < MAX_INVENTORY && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
+ memcpy(&p->inventory[i], &tmp_item, sizeof(tmp_item));
+
+ strcat(t_msg, " inventory");
+
+ //read cart
+ //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
+ StringBuf_Clear(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`");
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ", `card%d`", j);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", cart_db, MAX_CART);
+
+ if( SQL_ERROR == SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_item.equip, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+ for( i = 0; i < MAX_SLOTS; ++i )
+ if( SQL_ERROR == SqlStmt_BindColumn(stmt, 8+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+
+ for( i = 0; i < MAX_CART && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
+ memcpy(&p->cart[i], &tmp_item, sizeof(tmp_item));
+ strcat(t_msg, " cart");
+
+ //read storage
+ storage_fromsql(p->account_id, &p->storage);
+ strcat(t_msg, " storage");
+
+ //read skill
+ //`skill` (`char_id`, `id`, `lv`)
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `id`, `lv` FROM `%s` WHERE `char_id`=? LIMIT %d", skill_db, MAX_SKILL)
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_USHORT, &tmp_skill.id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_USHORT, &tmp_skill.lv, 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+ tmp_skill.flag = SKILL_FLAG_PERMANENT;
+
+ for( i = 0; i < MAX_SKILL && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
+ {
+ if( tmp_skill.id < ARRAYLENGTH(p->skill) )
+ memcpy(&p->skill[tmp_skill.id], &tmp_skill, sizeof(tmp_skill));
+ else
+ ShowWarning("mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id);
+ }
+ strcat(t_msg, " skills");
+
+ //read friends
+ //`friends` (`char_id`, `friend_account`, `friend_id`)
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT c.`account_id`, c.`char_id`, c.`name` FROM `%s` c LEFT JOIN `%s` f ON f.`friend_account` = c.`account_id` AND f.`friend_id` = c.`char_id` WHERE f.`char_id`=? LIMIT %d", char_db, friend_db, MAX_FRIENDS)
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_friend.account_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_friend.char_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof(tmp_friend.name), NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+
+ for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
+ memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend));
+ strcat(t_msg, " friends");
- j = 0;
- if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) {
- if (char_id_count < i)
- char_id_count = i;
- continue;
- }
+#ifdef HOTKEY_SAVING
+ //read hotkeys
+ //`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `hotkey`, `type`, `itemskill_id`, `skill_lvl` FROM `%s` WHERE `char_id`=?", hotkey_db)
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &hotkey_num, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_UCHAR, &tmp_hotkey.type, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_hotkey.id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_USHORT, &tmp_hotkey.lv, 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+
+ while( SQL_SUCCESS == SqlStmt_NextRow(stmt) )
+ {
+ if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS )
+ memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey));
+ else
+ ShowWarning("mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id);
+ }
+ strcat(t_msg, " hotkeys");
+#endif
- if (char_num >= char_max) {
- char_max += 256;
- char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
- if (!char_dat) {
- ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n");
- char_log("Out of memory: mmo_char_init (realloc of char_dat).\n");
- exit(EXIT_FAILURE);
- }
- }
+ /* Mercenary Owner DataBase */
+ mercenary_owner_fromsql(char_id, p);
+ strcat(t_msg, " mercenary");
- ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num);
- // Initialize friends list
- parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character
- // Initialize hotkey list
- parse_hotkey_txt(&char_dat[char_num].status); // Grab hotkeys for the character
-
- if (ret > 0) { // negative value or zero for errors
- if (char_dat[char_num].status.char_id >= char_id_count)
- char_id_count = char_dat[char_num].status.char_id + 1;
- char_num++;
- } else {
- ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
- ShowError(" -> Character saved in log file.\n");
- switch (ret) {
- case -1:
- char_log("Duplicate character id in the next character line (character not readed):\n");
- break;
- case -2:
- char_log("Duplicate character name in the next character line (character not readed):\n");
- break;
- case -3:
- char_log("Invalid memo point structure in the next character line (character not readed):\n");
- break;
- case -4:
- char_log("Invalid inventory item structure in the next character line (character not readed):\n");
- break;
- case -5:
- char_log("Invalid cart item structure in the next character line (character not readed):\n");
- break;
- case -6:
- char_log("Invalid skill structure in the next character line (character not readed):\n");
- break;
- case -7:
- char_log("Invalid register structure in the next character line (character not readed):\n");
- break;
- default: // 0
- char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):\n");
- break;
- }
- char_log("%s", line);
- }
- }
- fclose(fp);
+ if (save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly!
+ SqlStmt_Free(stmt);
+ StringBuf_Destroy(&buf);
- if (char_num == 0) {
- ShowNotice("mmo_char_init: No character found in %s.\n", char_txt);
- char_log("mmo_char_init: No character found in %s.\n", char_txt);
- } else if (char_num == 1) {
- ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt);
- char_log("mmo_char_init: 1 character read in %s.\n", char_txt);
- } else {
- ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
- char_log("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
+ cp = (struct mmo_charstatus*)idb_ensure(char_db_, char_id, create_charstatus);
+ memcpy(cp, p, sizeof(struct mmo_charstatus));
+ return 1;
+}
+
+//==========================================================================================================
+int mmo_char_sql_init(void)
+{
+ ShowInfo("Begin Initializing.......\n");
+ char_db_= idb_alloc(DB_OPT_RELEASE_DATA);
+
+ if(char_per_account == 0){
+ ShowStatus("Chars per Account: 'Unlimited'.......\n");
+ }else{
+ ShowStatus("Chars per Account: '%d'.......\n", char_per_account);
}
- char_log("Id for the next created character: %d.\n", char_id_count);
+ //the 'set offline' part is now in check_login_conn ...
+ //if the server connects to loginserver
+ //it will dc all off players
+ //and send the loginserver the new state....
+
+ // Force all users offline in sql when starting char-server
+ // (useful when servers crashs and don't clean the database)
+ set_all_offline_sql();
+
+ ShowInfo("Finished initilizing.......\n");
return 0;
}
-//---------------------------------------------------------
-// Function to save characters in files (speed up by [Yor])
-//---------------------------------------------------------
-void mmo_char_sync(void)
+//-----------------------------------
+// Function to change chararcter's names
+//-----------------------------------
+int rename_char_sql(struct char_session_data *sd, int char_id)
{
- char line[65536],f_line[1024];
- int i, j, k;
- int lock;
- FILE *fp,*f_fp;
- CREATE_BUFFER(id, int, char_num);
-
- // Sorting before save (by [Yor])
- for(i = 0; i < char_num; i++) {
- id[i] = i;
- for(j = 0; j < i; j++) {
- if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) ||
- // if same account id, we sort by slot.
- (char_dat[i].status.account_id == char_dat[id[j]].status.account_id &&
- char_dat[i].status.slot < char_dat[id[j]].status.slot)) {
- for(k = i; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[i]
- break;
- }
- }
- }
+ struct mmo_charstatus char_dat;
+ char esc_name[NAME_LENGTH*2+1];
- // Data save
- fp = lock_fopen(char_txt, &lock);
- if (fp == NULL) {
- ShowWarning("Server cannot save characters.\n");
- char_log("WARNING: Server cannot save characters.\n");
- } else {
- for(i = 0; i < char_num; i++) {
- mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
- fprintf(fp, "%s\n", line);
- }
- fprintf(fp, "%d\t%%newid%%\n", char_id_count);
- lock_fclose(fp, char_txt, &lock);
- }
+ if( sd->new_name[0] == 0 ) // Not ready for rename
+ return 2;
+
+ if( !mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed.
+ return 2;
- // Friends List data save (davidsiaw)
- f_fp = lock_fopen(friends_txt, &lock);
- for(i = 0; i < char_num; i++) {
- mmo_friends_list_data_str(f_line, &char_dat[id[i]].status);
- fprintf(f_fp, "%s\n", f_line);
- }
+ if( char_dat.rename == 0 )
+ return 1;
- lock_fclose(f_fp, friends_txt, &lock);
+ Sql_EscapeStringLen(sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH));
-#ifdef HOTKEY_SAVING
- // Hotkey List data save (Skotlex)
- f_fp = lock_fopen(hotkeys_txt, &lock);
- for(i = 0; i < char_num; i++) {
- mmo_hotkeys_tostr(f_line, &char_dat[id[i]].status);
- fprintf(f_fp, "%s\n", f_line);
+ // check if the char exist
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` LIKE '%s' LIMIT 1", char_db, esc_name) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 4;
}
- lock_fclose(f_fp, hotkeys_txt, &lock);
-#endif
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name` = '%s', `rename` = '%d' WHERE `char_id` = '%d'", char_db, esc_name, --char_dat.rename, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 3;
+ }
- DELETE_BUFFER(id);
+ // Change character's name into guild_db.
+ if( char_dat.guild_id )
+ inter_guild_charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name);
- return;
-}
+ safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH);
+ memset(sd->new_name,0,sizeof(sd->new_name));
+
+ // log change
+ if( log_char )
+ {
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
+ "VALUES (NOW(), '%s', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')",
+ charlog_db, "change char name", sd->account_id, char_dat.slot, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ }
-//----------------------------------------------------
-// Function to save (in a periodic way) datas in files
-//----------------------------------------------------
-int mmo_char_sync_timer(int tid, unsigned int tick, int id, intptr_t data)
-{
- if (save_log)
- ShowInfo("Saving all files...\n");
- mmo_char_sync();
- inter_save();
return 0;
}
-int check_char_name(char * name)
+int check_char_name(char * name, char * esc_name)
{
int i;
// check length of character name
if( name[0] == '\0' )
return -2; // empty character name
-
+ /**
+ * The client does not allow you to create names with less than 4 characters, however,
+ * the use of WPE can bypass this, and this fixes the exploit.
+ **/
+ if( strlen( name ) < 4 )
+ return -2;
// check content of character name
if( remove_control_chars(name) )
return -2; // control chars in name
@@ -1267,17 +1296,18 @@ int check_char_name(char * name)
if( strchr(char_name_letters, name[i]) != NULL )
return -2;
}
-
- // check name (already in use?)
- if( name_ignoring_case )
- {
- ARR_FIND( 0, char_num, i, strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0 );
- }
- else
- {
- ARR_FIND( 0, char_num, i, strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0 );
+ if( name_ignoring_case ) {
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE BINARY `name` = '%s' LIMIT 1", char_db, esc_name) ) {
+ Sql_ShowDebug(sql_handle);
+ return -2;
+ }
+ } else {
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s' LIMIT 1", char_db, esc_name) ) {
+ Sql_ShowDebug(sql_handle);
+ return -2;
+ }
}
- if( i < char_num )
+ if( Sql_NumRows(sql_handle) > 0 )
return -1; // name already exists
return 0;
@@ -1286,15 +1316,17 @@ int check_char_name(char * name)
//-----------------------------------
// Function to create a new character
//-----------------------------------
-int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style)
+int make_new_char_sql(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style)
{
char name[NAME_LENGTH];
- int i, flag;
-
+ char esc_name[NAME_LENGTH*2+1];
+ int char_id, flag;
+
safestrncpy(name, name_, NAME_LENGTH);
normalize_name(name,TRIM_CHARS);
+ Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
- flag = check_char_name(name);
+ flag = check_char_name(name,esc_name);
if( flag < 0 )
return flag;
@@ -1307,471 +1339,226 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i
// check the number of already existing chars in this account
if( char_per_account != 0 ) {
- ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == -1 );
-
- if( i >= char_per_account )
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d'", char_db, sd->account_id) )
+ Sql_ShowDebug(sql_handle);
+ if( Sql_NumRows(sql_handle) >= char_per_account )
return -2; // character account limit exceeded
}
// check char slot
- ARR_FIND( 0, char_num, i, char_dat[i].status.account_id == sd->account_id && char_dat[i].status.slot == slot );
- if( i < char_num )
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT 1 FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' LIMIT 1", char_db, sd->account_id, slot) )
+ Sql_ShowDebug(sql_handle);
+ if( Sql_NumRows(sql_handle) > 0 )
return -2; // slot already in use
- if (char_num >= char_max) {
- char_max += 256;
- RECREATE(char_dat, struct character_data, char_max);
- if (!char_dat) {
- ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n");
- char_log("Out of memory: make_new_char (realloc of char_dat).\n");
- exit(EXIT_FAILURE);
- }
+ // validation success, log result
+ if (log_char) {
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
+ "VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
+ charlog_db, "make new char", sd->account_id, slot, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color) )
+ Sql_ShowDebug(sql_handle);
}
- // validation success, log result
- char_log("make new char: account: %d, slot %d, name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n",
- sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
-
- i = char_num;
- memset(&char_dat[i], 0, sizeof(struct character_data));
-
- char_dat[i].status.char_id = char_id_count++;
- char_dat[i].status.account_id = sd->account_id;
- char_dat[i].status.slot = slot;
- safestrncpy(char_dat[i].status.name,name,NAME_LENGTH);
- char_dat[i].status.class_ = 0;
- char_dat[i].status.base_level = 1;
- char_dat[i].status.job_level = 1;
- char_dat[i].status.base_exp = 0;
- char_dat[i].status.job_exp = 0;
- char_dat[i].status.zeny = start_zeny;
- char_dat[i].status.str = str;
- char_dat[i].status.agi = agi;
- char_dat[i].status.vit = vit;
- char_dat[i].status.int_ = int_;
- char_dat[i].status.dex = dex;
- char_dat[i].status.luk = luk;
- char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100;
- char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100;
- char_dat[i].status.hp = char_dat[i].status.max_hp;
- char_dat[i].status.sp = char_dat[i].status.max_sp;
- char_dat[i].status.status_point = 0;
- char_dat[i].status.skill_point = 0;
- char_dat[i].status.option = 0;
- char_dat[i].status.karma = 0;
- char_dat[i].status.manner = 0;
- char_dat[i].status.party_id = 0;
- char_dat[i].status.guild_id = 0;
- char_dat[i].status.hair = hair_style;
- char_dat[i].status.hair_color = hair_color;
- char_dat[i].status.clothes_color = 0;
- char_dat[i].status.inventory[0].nameid = start_weapon; // Knife
- char_dat[i].status.inventory[0].amount = 1;
- char_dat[i].status.inventory[0].identify = 1;
- char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt
- char_dat[i].status.inventory[1].amount = 1;
- char_dat[i].status.inventory[1].identify = 1;
- char_dat[i].status.weapon = 0; // W_FIST
- char_dat[i].status.shield = 0;
- char_dat[i].status.head_top = 0;
- char_dat[i].status.head_mid = 0;
- char_dat[i].status.head_bottom = 0;
- memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point));
- memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point));
- char_num++;
-
- ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, i, slot, name);
- mmo_char_sync();
- return i;
+ //Insert the new char entry to the database
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
+ "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
+ "'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
+ char_db, sd->account_id , slot, esc_name, start_zeny, str, agi, vit, int_, dex, luk,
+ (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color,
+ mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return -2; //No, stop the procedure!
+ }
+ //Retrieve the newly auto-generated char id
+ char_id = (int)Sql_LastInsertId(sql_handle);
+ //Give the char the default items
+ if (start_weapon > 0) { //add Start Weapon (Knife?)
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_weapon, 1, 1) )
+ Sql_ShowDebug(sql_handle);
+ }
+ if (start_armor > 0) { //Add default armor (cotton shirt?)
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')", inventory_db, char_id, start_armor, 1, 1) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, slot, name);
+ return char_id;
}
-//----------------------------------------------------
-// This function return the name of the job (by [Yor])
-//----------------------------------------------------
-char * job_name(int class_)
+/*----------------------------------------------------------------------------------------------------------*/
+/* Divorce Players */
+/*----------------------------------------------------------------------------------------------------------*/
+int divorce_char_sql(int partner_id1, int partner_id2)
{
- switch (class_) {
- case JOB_NOVICE: return "Novice";
- case JOB_SWORDMAN: return "Swordsman";
- case JOB_MAGE: return "Mage";
- case JOB_ARCHER: return "Archer";
- case JOB_ACOLYTE: return "Acolyte";
- case JOB_MERCHANT: return "Merchant";
- case JOB_THIEF: return "Thief";
- case JOB_KNIGHT: return "Knight";
- case JOB_PRIEST: return "Priest";
- case JOB_WIZARD: return "Wizard";
- case JOB_BLACKSMITH: return "Blacksmith";
- case JOB_HUNTER: return "Hunter";
- case JOB_ASSASSIN: return "Assassin";
- case JOB_KNIGHT2: return "Peco-Knight";
- case JOB_CRUSADER: return "Crusader";
- case JOB_MONK: return "Monk";
- case JOB_SAGE: return "Sage";
- case JOB_ROGUE: return "Rogue";
- case JOB_ALCHEMIST: return "Alchemist";
- case JOB_BARD: return "Bard";
- case JOB_DANCER: return "Dancer";
- case JOB_CRUSADER2: return "Peco-Crusader";
- case JOB_WEDDING: return "Wedding";
- case JOB_SUPER_NOVICE: return "Super Novice";
- case JOB_GUNSLINGER: return "Gunslinger";
- case JOB_NINJA: return "Ninja";
- case JOB_XMAS: return "Christmas";
- case JOB_NOVICE_HIGH: return "Novice High";
- case JOB_SWORDMAN_HIGH: return "Swordsman High";
- case JOB_MAGE_HIGH: return "Mage High";
- case JOB_ARCHER_HIGH: return "Archer High";
- case JOB_ACOLYTE_HIGH: return "Acolyte High";
- case JOB_MERCHANT_HIGH: return "Merchant High";
- case JOB_THIEF_HIGH: return "Thief High";
- case JOB_LORD_KNIGHT: return "Lord Knight";
- case JOB_HIGH_PRIEST: return "High Priest";
- case JOB_HIGH_WIZARD: return "High Wizard";
- case JOB_WHITESMITH: return "Whitesmith";
- case JOB_SNIPER: return "Sniper";
- case JOB_ASSASSIN_CROSS: return "Assassin Cross";
- case JOB_LORD_KNIGHT2: return "Peko Knight";
- case JOB_PALADIN: return "Paladin";
- case JOB_CHAMPION: return "Champion";
- case JOB_PROFESSOR: return "Professor";
- case JOB_STALKER: return "Stalker";
- case JOB_CREATOR: return "Creator";
- case JOB_CLOWN: return "Clown";
- case JOB_GYPSY: return "Gypsy";
- case JOB_PALADIN2: return "Peko Paladin";
- case JOB_BABY: return "Baby Novice";
- case JOB_BABY_SWORDMAN: return "Baby Swordsman";
- case JOB_BABY_MAGE: return "Baby Mage";
- case JOB_BABY_ARCHER: return "Baby Archer";
- case JOB_BABY_ACOLYTE: return "Baby Acolyte";
- case JOB_BABY_MERCHANT: return "Baby Merchant";
- case JOB_BABY_THIEF: return "Baby Thief";
- case JOB_BABY_KNIGHT: return "Baby Knight";
- case JOB_BABY_PRIEST: return "Baby Priest";
- case JOB_BABY_WIZARD: return "Baby Wizard";
- case JOB_BABY_BLACKSMITH: return "Baby Blacksmith";
- case JOB_BABY_HUNTER: return "Baby Hunter";
- case JOB_BABY_ASSASSIN: return "Baby Assassin";
- case JOB_BABY_KNIGHT2: return "Baby Peco Knight";
- case JOB_BABY_CRUSADER: return "Baby Crusader";
- case JOB_BABY_MONK: return "Baby Monk";
- case JOB_BABY_SAGE: return "Baby Sage";
- case JOB_BABY_ROGUE: return "Baby Rogue";
- case JOB_BABY_ALCHEMIST: return "Baby Alchemist";
- case JOB_BABY_BARD: return "Baby Bard";
- case JOB_BABY_DANCER: return "Baby Dancer";
- case JOB_BABY_CRUSADER2: return "Baby Peco Crusader";
- case JOB_SUPER_BABY: return "Super Baby";
- case JOB_TAEKWON: return "Taekwon";
- case JOB_STAR_GLADIATOR: return "Star Gladiator";
- case JOB_STAR_GLADIATOR2: return "Flying Star Gladiator";
- case JOB_SOUL_LINKER: return "Soul Linker";
- }
- return "Unknown Job";
+ unsigned char buf[64];
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d' LIMIT 2", char_db, partner_id1, partner_id2) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%d' OR `nameid`='%d') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) )
+ Sql_ShowDebug(sql_handle);
+
+ WBUFW(buf,0) = 0x2b12;
+ WBUFL(buf,2) = partner_id1;
+ WBUFL(buf,6) = partner_id2;
+ mapif_sendall(buf,10);
+
+ return 0;
}
-static int create_online_files_sub(DBKey key, void* data, va_list va)
+/*----------------------------------------------------------------------------------------------------------*/
+/* Delete char - davidsiaw */
+/*----------------------------------------------------------------------------------------------------------*/
+/* Returns 0 if successful
+ * Returns < 0 for error
+ */
+int delete_char_sql(int char_id)
{
- struct online_char_data *character;
- int* players;
- int *id;
- int j,k,l;
- character = (struct online_char_data*) data;
- players = va_arg(va, int*);
- id = va_arg(va, int*);
-
- // check if map-server is online
- if (character->server == -1 || character->char_id == -1) { //Character not currently online.
+ char name[NAME_LENGTH];
+ char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped.
+ int account_id, party_id, guild_id, hom_id, base_level, partner_id, father_id, mother_id;
+ char* data;
+ size_t len;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id`,`partner_id`,`father`,`mother` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ ShowError("delete_char_sql: Unable to fetch character data, deletion aborted.\n");
+ Sql_FreeResult(sql_handle);
return -1;
}
-
- j = character->server;
- if (server[j].fd < 0) {
- server[j].users = 0;
- return -1;
+
+ Sql_GetData(sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH);
+ Sql_GetData(sql_handle, 1, &data, NULL); account_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); party_id = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); guild_id = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); base_level = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); hom_id = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); partner_id = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); father_id = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); mother_id = atoi(data);
+
+ Sql_EscapeStringLen(sql_handle, esc_name, name, min(len, NAME_LENGTH));
+ Sql_FreeResult(sql_handle);
+
+ //check for config char del condition [Lupus]
+ // TODO: Move this out to packet processing (0x68/0x1fb).
+ if( ( char_del_level > 0 && base_level >= char_del_level )
+ || ( char_del_level < 0 && base_level <= -char_del_level )
+ ) {
+ ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n", name, base_level);
+ return -1;
}
- // search position of character in char_dat and sort online characters.
- for(j = 0; j < char_num; j++) {
- if (char_dat[j].status.char_id != character->char_id)
- continue;
- id[*players] = j;
- // use sorting option
- switch (online_sorting_option) {
- case 1: // by name (without case sensitive)
- for(k = 0; k < *players; k++)
- if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 ||
- // if same name, we sort with case sensitive.
- (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 &&
- strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 2: // by zeny
- for(k = 0; k < *players; k++)
- if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny ||
- // if same number of zenys, we sort by name.
- (char_dat[j].status.zeny == char_dat[id[k]].status.zeny &&
- stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 3: // by base level
- for(k = 0; k < *players; k++)
- if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level ||
- // if same base level, we sort by base exp.
- (char_dat[j].status.base_level == char_dat[id[k]].status.base_level &&
- char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 4: // by job (and job level)
- for(k = 0; k < *players; k++)
- if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ ||
- // if same job, we sort by job level.
- (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
- char_dat[j].status.job_level < char_dat[id[k]].status.job_level) ||
- // if same job and job level, we sort by job exp.
- (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
- char_dat[j].status.job_level == char_dat[id[k]].status.job_level &&
- char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 5: // by location map name
- {
- const char *map1, *map2;
- map1 = mapindex_id2name(char_dat[j].status.last_point.map);
-
- for(k = 0; k < *players; k++) {
- map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map);
- if (!map1 || !map2 || //Avoid sorting if either one failed to resolve.
- stricmp(map1, map2) < 0 ||
- // if same map name, we sort by name.
- (stricmp(map1, map2) == 0 &&
- stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- }
- }
- break;
- default: // 0 or invalid value: no sorting
- break;
- }
- (*players)++;
- break;
+
+ /* Divorce [Wizputer] */
+ if( partner_id )
+ divorce_char_sql(char_id, partner_id);
+
+ /* De-addopt [Zephyrus] */
+ if( father_id || mother_id )
+ { // Char is Baby
+ unsigned char buf[64];
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `child`='0' WHERE `char_id`='%d' OR `char_id`='%d'", char_db, father_id, mother_id) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '410'AND (`char_id`='%d' OR `char_id`='%d')", skill_db, father_id, mother_id) )
+ Sql_ShowDebug(sql_handle);
+
+ WBUFW(buf,0) = 0x2b25;
+ WBUFL(buf,2) = father_id;
+ WBUFL(buf,6) = mother_id;
+ WBUFL(buf,10) = char_id; // Baby
+ mapif_sendall(buf,14);
}
- return 0;
-}
-//-------------------------------------------------------------
-// Function to create the online files (txt and html). by [Yor]
-//-------------------------------------------------------------
-void create_online_files(void)
-{
- unsigned int k, j; // for loop with strlen comparing
- int i, l; // for loops
- int players; // count the number of players
- FILE *fp; // for the txt file
- FILE *fp2; // for the html file
- char temp[256]; // to prepare what we must display
- time_t time_server; // for number of seconds
- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
- int id[4096];
-
- if (online_display_option == 0) // we display nothing, so return
- return;
- // Get number of online players, id of each online players, and verify if a server is offline
- players = 0;
- online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id);
-
- // write files
- fp = fopen(online_txt_filename, "w");
- if (fp != NULL) {
- fp2 = fopen(online_html_filename, "w");
- if (fp2 != NULL) {
- // get time
- time(&time_server); // get time in seconds since 1/1/1970
- datetime = localtime(&time_server); // convert seconds in structure
- strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52)
- // write heading
- fprintf(fp2, "<HTML>\n");
- fprintf(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds
- fprintf(fp2, " <HEAD>\n");
- fprintf(fp2, " <TITLE>Online Players on %s</TITLE>\n", server_name);
- fprintf(fp2, " </HEAD>\n");
- fprintf(fp2, " <BODY>\n");
- fprintf(fp2, " <H3>Online Players on %s (%s):</H3>\n", server_name, temp);
- fprintf(fp, "Online Players on %s (%s):\n", server_name, temp);
- fprintf(fp, "\n");
-
- for (i = 0; i < players; i++) {
- // if it's the first player
- if (i == 0) {
- j = 0; // count the number of characters for the txt version and to set the separate line
- fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n");
- fprintf(fp2, " <tr>\n");
- if ((online_display_option & 1) || (online_display_option & 64)) {
- fprintf(fp2, " <td><b>Name</b></td>\n");
- if (online_display_option & 64) {
- fprintf(fp, "Name "); // 30
- j += 30;
- } else {
- fprintf(fp, "Name "); // 25
- j += 25;
- }
- }
- if ((online_display_option & 6) == 6) {
- fprintf(fp2, " <td><b>Job (levels)</b></td>\n");
- fprintf(fp, "Job Levels "); // 27
- j += 27;
- } else if (online_display_option & 2) {
- fprintf(fp2, " <td><b>Job</b></td>\n");
- fprintf(fp, "Job "); // 19
- j += 19;
- } else if (online_display_option & 4) {
- fprintf(fp2, " <td><b>Levels</b></td>\n");
- fprintf(fp, " Levels "); // 8
- j += 8;
- }
- if (online_display_option & 24) { // 8 or 16
- fprintf(fp2, " <td><b>Location</b></td>\n");
- if (online_display_option & 16) {
- fprintf(fp, "Location ( x , y ) "); // 23
- j += 23;
- } else {
- fprintf(fp, "Location "); // 13
- j += 13;
- }
- }
- if (online_display_option & 32) {
- fprintf(fp2, " <td ALIGN=CENTER><b>zenys</b></td>\n");
- fprintf(fp, " Zenys "); // 16
- j += 16;
- }
- fprintf(fp2, " </tr>\n");
- fprintf(fp, "\n");
- for (k = 0; k < j; k++)
- fprintf(fp, "-");
- fprintf(fp, "\n");
- }
- fprintf(fp2, " <tr>\n");
- // get id of the character (more speed)
- j = id[i];
- // displaying the character name
- if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display
- safestrncpy(temp, char_dat[j].status.name, sizeof(temp));
- //l = isGM(char_dat[j].status.account_id);
- l = 0; //FIXME: how to get the gm level?
- if (online_display_option & 64) {
- if (l >= online_gm_display_min_level)
- fprintf(fp, "%-24s (GM) ", temp);
- else
- fprintf(fp, "%-24s ", temp);
- } else
- fprintf(fp, "%-24s ", temp);
- // name of the character in the html (no < >, because that create problem in html code)
- fprintf(fp2, " <td>");
- if ((online_display_option & 64) && l >= online_gm_display_min_level)
- fprintf(fp2, "<b>");
- for (k = 0; k < strlen(temp); k++) {
- switch(temp[k]) {
- case '<': // <
- fprintf(fp2, "&lt;");
- break;
- case '>': // >
- fprintf(fp2, "&gt;");
- break;
- default:
- fprintf(fp2, "%c", temp[k]);
- break;
- };
- }
- if ((online_display_option & 64) && l >= online_gm_display_min_level)
- fprintf(fp2, "</b> (GM)");
- fprintf(fp2, "</td>\n");
- }
- // displaying of the job
- if (online_display_option & 6) {
- char * jobname = job_name(char_dat[j].status.class_);
- if ((online_display_option & 6) == 6) {
- fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
- fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
- } else if (online_display_option & 2) {
- fprintf(fp2, " <td>%s</td>\n", jobname);
- fprintf(fp, "%-18s ", jobname);
- } else if (online_display_option & 4) {
- fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level);
- fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level);
- }
- }
- // displaying of the map
- if (online_display_option & 24) { // 8 or 16
- // prepare map name
- safestrncpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), sizeof(temp));
- // write map name
- if (online_display_option & 16) { // map-name AND coordinates
- fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
- fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
- } else {
- fprintf(fp2, " <td>%s</td>\n", temp);
- fprintf(fp, "%-12s ", temp);
- }
- }
- // displaying nimber of zenys
- if (online_display_option & 32) {
- // write number of zenys
- if (char_dat[j].status.zeny == 0) { // if no zeny
- fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n");
- fprintf(fp, " no zeny ");
- } else {
- fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny);
- fprintf(fp, "%13d z ", char_dat[j].status.zeny);
- }
- }
- fprintf(fp, "\n");
- fprintf(fp2, " </tr>\n");
- }
- // If we display at least 1 player
- if (players > 0) {
- fprintf(fp2, " </table>\n");
- fprintf(fp, "\n");
- }
+ //Make the character leave the party [Skotlex]
+ if (party_id)
+ inter_party_leave(party_id, account_id, char_id);
- // Displaying number of online players
- if (players == 0) {
- fprintf(fp2, " <p>No user is online.</p>\n");
- fprintf(fp, "No user is online.\n");
- } else if (players == 1) {
- fprintf(fp2, " <p>%d user is online.</p>\n", players);
- fprintf(fp, "%d user is online.\n", players);
- } else {
- fprintf(fp2, " <p>%d users are online.</p>\n", players);
- fprintf(fp, "%d users are online.\n", players);
- }
- fprintf(fp2, " </BODY>\n");
- fprintf(fp2, "</HTML>\n");
- fclose(fp2);
- }
- fclose(fp);
+ /* delete char's pet */
+ //Delete the hatched pet if you have one...
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `incuvate` = '0'", pet_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ //Delete all pets that are stored in eggs (inventory + cart)
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, inventory_db, inventory_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, cart_db, cart_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* remove homunculus */
+ if( hom_id )
+ mapif_homunculus_delete(hom_id);
+
+ /* remove mercenary data */
+ mercenary_owner_delete(char_id);
+
+ /* delete char's friends list */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", friend_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* delete char from other's friend list */
+ //NOTE: Won't this cause problems for people who are already online? [Skotlex]
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `friend_id` = '%d'", friend_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+#ifdef HOTKEY_SAVING
+ /* delete hotkeys */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", hotkey_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+#endif
+
+ /* delete inventory */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", inventory_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* delete cart inventory */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", cart_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* delete memo areas */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* delete character registry */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* delete skills */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+#ifdef ENABLE_SC_SAVING
+ /* status changes */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, account_id, char_id) )
+ Sql_ShowDebug(sql_handle);
+#endif
+
+ if (log_char) {
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`char_msg`,`name`) VALUES (NOW(), '%d', '%d', 'Deleted char (CID %d)', '%s')",
+ charlog_db, account_id, 0, char_id, esc_name) )
+ Sql_ShowDebug(sql_handle);
}
- return;
+ /* delete character */
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ /* No need as we used inter_guild_leave [Skotlex]
+ // Also delete info from guildtables.
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ */
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", guild_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ else if( Sql_NumRows(sql_handle) > 0 )
+ mapif_parse_BreakGuild(0,guild_id);
+ else if( guild_id )
+ inter_guild_leave(guild_id, account_id, char_id);// Leave your guild.
+ return 0;
}
//---------------------------------------------------------------------
@@ -1828,7 +1615,10 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
WBUFW(buf,52) = p->class_;
WBUFW(buf,54) = p->hair;
- WBUFW(buf,56) = p->option&0x20 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
+
+ //When the weapon is sent and your option is riding, the client crashes on login!?
+ WBUFW(buf,56) = p->option&(0x20|0x80000|0x100000|0x200000|0x400000|0x800000|0x1000000|0x2000000|0x4000000|0x8000000) ? 0 : p->weapon;
+
WBUFW(buf,58) = p->base_level;
WBUFW(buf,60) = min(p->skill_point, INT16_MAX);
WBUFW(buf,62) = p->head_bottom;
@@ -1861,14 +1651,17 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
WBUFL(buf,128) = p->robe;
offset += 4;
#endif
-#if PACKETVER >= 20110928
- WBUFL(buf,132) = 0; // change slot feature (0 = disabled, otherwise enabled)
- offset += 4;
-#endif
-#if PACKETVER >= 20111025
- WBUFL(buf,136) = 0; // unknown purpose (0 = disabled, otherwise displays "Add-Ons" sidebar)
- offset += 4;
+#if PACKETVER != 20111116 //2011-11-16 wants 136, ask gravity.
+ #if PACKETVER >= 20110928
+ WBUFL(buf,132) = 0; // change slot feature (0 = disabled, otherwise enabled)
+ offset += 4;
+ #endif
+ #if PACKETVER >= 20111025
+ WBUFL(buf,136) = 0; // unknown purpose (0 = disabled, otherwise displays "Add-Ons" sidebar)
+ offset += 4;
+ #endif
#endif
+
return 106+offset;
}
@@ -1877,15 +1670,16 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
//----------------------------------------
int mmo_char_send006b(int fd, struct char_session_data* sd)
{
- int i, j, found_num, offset = 0;
+ int j, offset = 0;
#if PACKETVER >= 20100413
offset += 3;
#endif
- found_num = char_find_characters(sd);
+ if (save_log)
+ ShowInfo("Loading Char Data ("CL_BOLD"%d"CL_RESET")\n",sd->account_id);
j = 24 + offset; // offset
- WFIFOHEAD(fd,j + found_num*MAX_CHAR_BUF);
+ WFIFOHEAD(fd,j + MAX_CHARS*MAX_CHAR_BUF);
WFIFOW(fd,0) = 0x6b;
#if PACKETVER >= 20100413
WFIFOB(fd,4) = MAX_CHARS; // Max slots.
@@ -1893,80 +1687,75 @@ int mmo_char_send006b(int fd, struct char_session_data* sd)
WFIFOB(fd,6) = MAX_CHARS; // Premium slots.
#endif
memset(WFIFOP(fd,4 + offset), 0, 20); // unknown bytes
- for(i = 0; i < found_num; i++)
- j += mmo_char_tobuf(WFIFOP(fd,j), &char_dat[sd->found_char[i]].status);
+ j+=mmo_chars_fromsql(sd, WFIFOP(fd,j));
WFIFOW(fd,2) = j; // packet len
WFIFOSET(fd,j);
return 0;
}
-// 離婚(char削除時に使用)
-int char_divorce(struct mmo_charstatus *cs)
+int char_married(int pl1, int pl2)
{
- if (cs == NULL)
- return 0;
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1) )
+ Sql_ShowDebug(sql_handle);
+ else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ char* data;
- if (cs->partner_id > 0){
- int i, j;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) {
- cs->partner_id = 0;
- char_dat[i].status.partner_id = 0;
- for(j = 0; j < MAX_INVENTORY; j++)
- {
- if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F)
- memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0]));
- if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F)
- memset(&cs->inventory[j], 0, sizeof(cs->inventory[0]));
- }
- return 0;
- }
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ if( pl2 == atoi(data) )
+ {
+ Sql_FreeResult(sql_handle);
+ return 1;
}
}
+ Sql_FreeResult(sql_handle);
return 0;
}
-int char_married(int pl1, int pl2)
-{
- return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id);
-}
-
int char_child(int parent_id, int child_id)
{
- return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id &&
- ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) ||
- (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother)));
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id) )
+ Sql_ShowDebug(sql_handle);
+ else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ char* data;
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ if( child_id == atoi(data) )
+ {
+ Sql_FreeResult(sql_handle);
+ return 1;
+ }
+ }
+ Sql_FreeResult(sql_handle);
+ return 0;
}
int char_family(int cid1, int cid2, int cid3)
{
- int i, idx1 = -1, idx2 =-1;//, idx3 =-1;
- for(i = 0; i < char_num && (idx1 == -1 || idx2 == -1/* || idx3 == 1*/); i++)
- {
- if (char_dat[i].status.char_id == cid1)
- idx1 = i;
- if (char_dat[i].status.char_id == cid2)
- idx2 = i;
-// if (char_dat[i].status.char_id == cid2)
-// idx3 = i;
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, cid1, cid2, cid3) )
+ Sql_ShowDebug(sql_handle);
+ else while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ int charid;
+ int partnerid;
+ int childid;
+ char* data;
+
+ Sql_GetData(sql_handle, 0, &data, NULL); charid = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); partnerid = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); childid = atoi(data);
+
+ if( (cid1 == charid && ((cid2 == partnerid && cid3 == childid ) || (cid2 == childid && cid3 == partnerid))) ||
+ (cid1 == partnerid && ((cid2 == charid && cid3 == childid ) || (cid2 == childid && cid3 == charid ))) ||
+ (cid1 == childid && ((cid2 == charid && cid3 == partnerid) || (cid2 == partnerid && cid3 == charid ))) )
+ {
+ Sql_FreeResult(sql_handle);
+ return childid;
+ }
}
- if (idx1 == -1 || idx2 == -1/* || idx3 == -1*/)
- return 0; //Some character not found??
-
- //Unless the dbs are corrupted, these 3 checks should suffice, even though
- //we could do a lot more checks and force cross-reference integrity.
- if(char_dat[idx1].status.partner_id == cid2 &&
- char_dat[idx1].status.child == cid3)
- return cid3; //cid1/cid2 parents. cid3 child.
-
- if(char_dat[idx1].status.partner_id == cid3 &&
- char_dat[idx1].status.child == cid2)
- return cid2; //cid1/cid3 parents. cid2 child.
-
- if(char_dat[idx2].status.partner_id == cid3 &&
- char_dat[idx2].status.child == cid1)
- return cid1; //cid2/cid3 parents. cid1 child.
+ Sql_FreeResult(sql_handle);
return 0;
}
@@ -1984,45 +1773,6 @@ void disconnect_player(int account_id)
set_eof(i);
}
-// キャラ削除に伴うデータ削除
-static int char_delete(struct mmo_charstatus *cs)
-{
- int j;
-
- // ペット削除
- if (cs->pet_id)
- inter_pet_delete(cs->pet_id);
- if (cs->hom_id)
- inter_homun_delete(cs->hom_id);
- for (j = 0; j < MAX_INVENTORY; j++)
- if (cs->inventory[j].card[0] == (short)0xff00)
- inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2]));
- for (j = 0; j < MAX_CART; j++)
- if (cs->cart[j].card[0] == (short)0xff00)
- inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) );
- // ギルド脱退
- if (cs->guild_id)
- inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id);
- // パーティー脱退
- if (cs->party_id)
- inter_party_leave(cs->party_id, cs->account_id, cs->char_id);
- // 離婚
- if (cs->partner_id){
- // 離婚情報をmapに通知
- unsigned char buf[10];
- WBUFW(buf,0) = 0x2b12;
- WBUFL(buf,2) = cs->char_id;
- WBUFL(buf,6) = cs->partner_id;
- mapif_sendall(buf,10);
- // 離婚
- char_divorce(cs);
- }
-#ifdef ENABLE_SC_SAVING
- status_delete_scdata(cs->account_id, cs->char_id);
-#endif
- return 0;
-}
-
static void char_auth_ok(int fd, struct char_session_data *sd)
{
struct online_char_data* character;
@@ -2085,6 +1835,7 @@ void loginif_reset(void)
/// Checks the conditions for the server to stop.
+/// Releases the cookie when all characters are saved.
/// If all the conditions are met, it stops the core loop.
void loginif_check_shutdown(void)
{
@@ -2107,7 +1858,7 @@ void loginif_on_ready(void)
int i;
loginif_check_shutdown();
-
+
//Send online accounts to login server.
send_accounts_tologin(INVALID_TIMER, gettick(), 0, 0);
@@ -2122,7 +1873,7 @@ int parse_fromlogin(int fd)
{
struct char_session_data* sd = NULL;
int i;
-
+
// only process data from the login-server
if( fd != login_fd )
{
@@ -2157,7 +1908,7 @@ int parse_fromlogin(int fd)
//printf("connect login server error : %d\n", RFIFOB(fd,2));
ShowError("Can not connect to login-server.\n");
ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
- ShowError("Also, please make sure your accounts file (default: accounts.txt) has the correct communication username/passwords and the gender of the account is S.\n");
+ ShowError("Also, please make sure your login db has the correct communication username/passwords and the gender of the account is S.\n");
ShowError("The communication passwords are set in map_athena.conf and char_athena.conf\n");
set_eof(fd);
return 0;
@@ -2213,22 +1964,21 @@ int parse_fromlogin(int fd)
ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->auth && sd->account_id == RFIFOL(fd,2) );
if( i < fd_max )
{
+ int server_id;
memcpy(sd->email, RFIFOP(fd,6), 40);
sd->expiration_time = (time_t)RFIFOL(fd,46);
sd->gmlevel = RFIFOB(fd,50);
safestrncpy(sd->birthdate, (const char*)RFIFOP(fd,51), sizeof(sd->birthdate));
-
+ ARR_FIND( 0, ARRAYLENGTH(server), server_id, server[server_id].fd > 0 && server[server_id].map[0] );
// continued from char_auth_ok...
- if( max_connect_user && count_users() >= max_connect_user && sd->gmlevel < gm_allow_level )
- {
+ if( server_id == ARRAYLENGTH(server) || //server not online, bugreport:2359
+ ( max_connect_user && count_users() >= max_connect_user && sd->gmlevel < gm_allow_level ) ) {
// refuse connection (over populated)
WFIFOHEAD(i,3);
WFIFOW(i,0) = 0x6c;
WFIFOW(i,2) = 0;
WFIFOSET(i,3);
- }
- else
- {
+ } else {
// send characters to player
mmo_char_send006b(i, sd);
#if PACKETVER >= 20110309
@@ -2258,7 +2008,6 @@ int parse_fromlogin(int fd)
if (RFIFOREST(fd) < 7)
return 0;
{
- int j;
unsigned char buf[7];
int acc = RFIFOL(fd,2);
@@ -2267,57 +2016,65 @@ int parse_fromlogin(int fd)
if( acc > 0 )
{// TODO: Is this even possible?
+ int char_id[MAX_CHARS];
+ int class_[MAX_CHARS];
+ int guild_id[MAX_CHARS];
+ int num;
+ char* data;
+
struct auth_node* node = (struct auth_node*)idb_get(auth_db, acc);
if( node != NULL )
node->sex = sex;
- ARR_FIND( 0, char_num, i, char_dat[i].status.account_id == acc );
- if( i < char_num )
+ // get characters
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`class`,`guild_id` FROM `%s` WHERE `account_id` = '%d'", char_db, acc) )
+ Sql_ShowDebug(sql_handle);
+ for( i = 0; i < MAX_CHARS && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ Sql_GetData(sql_handle, 0, &data, NULL); char_id[i] = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); class_[i] = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); guild_id[i] = atoi(data);
+ }
+ num = i;
+ for( i = 0; i < num; ++i )
{
- int jobclass = char_dat[i].status.class_;
- char_dat[i].status.sex = sex;
- if (jobclass == JOB_BARD || jobclass == JOB_DANCER ||
- jobclass == JOB_CLOWN || jobclass == JOB_GYPSY ||
- jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
+ if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER ||
+ class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY ||
+ class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER ||
+ class_[i] == JOB_WANDERER || class_[i] == JOB_WANDERER_T ||
+ class_[i] == JOB_MINSTREL || class_[i] == JOB_MINSTREL_T )
+ {
// job modification
- if (jobclass == JOB_BARD || jobclass == JOB_DANCER) {
- char_dat[i].status.class_ = (sex) ? JOB_BARD : JOB_DANCER;
- } else if (jobclass == JOB_CLOWN || jobclass == JOB_GYPSY) {
- char_dat[i].status.class_ = (sex) ? JOB_CLOWN : JOB_GYPSY;
- } else if (jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
- char_dat[i].status.class_ = (sex) ? JOB_BABY_BARD : JOB_BABY_DANCER;
- }
- // remove specifical skills of classes 19, 4020 and 4042
- for(j = 315; j <= 322; j++) {
- if (char_dat[i].status.skill[j].id > 0 && char_dat[i].status.skill[j].flag == SKILL_FLAG_PERMANENT) {
- char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
- char_dat[i].status.skill[j].id = 0;
- char_dat[i].status.skill[j].lv = 0;
- }
- }
- // remove specifical skills of classes 20, 4021 and 4043
- for(j = 323; j <= 330; j++) {
- if (char_dat[i].status.skill[j].id > 0 && char_dat[i].status.skill[j].flag == SKILL_FLAG_PERMANENT) {
- char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
- char_dat[i].status.skill[j].id = 0;
- char_dat[i].status.skill[j].lv = 0;
- }
- }
+ if( class_[i] == JOB_BARD || class_[i] == JOB_DANCER )
+ class_[i] = (sex ? JOB_BARD : JOB_DANCER);
+ else if( class_[i] == JOB_CLOWN || class_[i] == JOB_GYPSY )
+ class_[i] = (sex ? JOB_CLOWN : JOB_GYPSY);
+ else if( class_[i] == JOB_BABY_BARD || class_[i] == JOB_BABY_DANCER )
+ class_[i] = (sex ? JOB_BABY_BARD : JOB_BABY_DANCER);
+ else if( class_[i] == JOB_MINSTREL || class_[i] == JOB_WANDERER )
+ class_[i] = (sex ? JOB_MINSTREL : JOB_WANDERER);
+ else if( class_[i] == JOB_MINSTREL_T || class_[i] == JOB_WANDERER_T )
+ class_[i] = (sex ? JOB_MINSTREL_T : JOB_WANDERER_T);
+ // remove specifical skills of classes 19,20 4020,4021 and 4042,4043
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `skill_point` = `skill_point` +"
+ " (SELECT SUM(lv) FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330' AND `lv` > '0')"
+ " WHERE `char_id` = '%d'",
+ char_db, skill_db, char_id[i], char_id[i]) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330'", skill_db, char_id[i]) )
+ Sql_ShowDebug(sql_handle);
}
// to avoid any problem with equipment and invalid sex, equipment is unequiped.
- for (j = 0; j < MAX_INVENTORY; j++) {
- if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip)
- char_dat[i].status.inventory[j].equip = 0;
- }
- char_dat[i].status.weapon = 0;
- char_dat[i].status.shield = 0;
- char_dat[i].status.head_top = 0;
- char_dat[i].status.head_mid = 0;
- char_dat[i].status.head_bottom = 0;
-
- if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex]
- inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex);
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `equip` = '0' WHERE `char_id` = '%d'", inventory_db, char_id[i]) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d', `weapon`='0', `shield`='0', `head_top`='0', `head_mid`='0', `head_bottom`='0' WHERE `char_id`='%d'", char_db, class_[i], char_id[i]) )
+ Sql_ShowDebug(sql_handle);
+
+ if( guild_id[i] )// If there is a guild, update the guild_member data [Skotlex]
+ inter_guild_sex_changed(guild_id[i], acc, char_id[i], sex);
}
+ Sql_FreeResult(sql_handle);
+
// disconnect player if online on char-server
disconnect_player(acc);
}
@@ -2495,124 +2252,62 @@ int save_accreg2(unsigned char* buf, int len)
return 0;
}
-//Receive Registry information for a character.
-int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len)
-{
- int i,j,p,len;
- for (i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
- break;
- }
- if(i >= char_num) //Character not found?
- return 1;
- for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){
- sscanf((char*)WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len);
- char_dat[i].global[j].str[len]='\0';
- p +=len+1; //+1 to skip the '\0' between strings.
- sscanf((char*)WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len);
- char_dat[i].global[j].value[len]='\0';
- p +=len+1;
- }
- char_dat[i].global_num = j;
- return 0;
-}
-
-//Reply to map server with acc reg values.
-int char_account_reg_reply(int fd,int account_id,int char_id)
-{
- int i,j,p;
- WFIFOHEAD(fd, GLOBAL_REG_NUM*288 + 13);
- WFIFOW(fd,0)=0x3804;
- WFIFOL(fd,4)=account_id;
- WFIFOL(fd,8)=char_id;
- WFIFOB(fd,12)=3; //Type 3: char acc reg.
- for (i = 0;i < char_num; i++) {
- if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
- break;
- }
- if(i >= char_num){ //Character not found? Sent empty packet.
- WFIFOW(fd,2)=13;
- }else{
- for (p=13,j = 0; j < char_dat[i].global_num; j++) {
- if (char_dat[i].global[j].str[0]) {
- p+= sprintf((char*)WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place.
- p+= sprintf((char*)WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1;
- }
- }
- WFIFOW(fd,2)=p;
- }
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-
void char_read_fame_list(void)
{
- int i, j, k;
- struct fame_list fame_item;
- CREATE_BUFFER(id, int, char_num);
-
- for(i = 0; i < char_num; i++) {
- id[i] = i;
- for(j = 0; j < i; j++) {
- if (char_dat[i].status.fame > char_dat[id[j]].status.fame) {
- for(k = i; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[i]
- break;
- }
- }
- }
+ int i;
+ char* data;
+ size_t len;
// Empty ranking lists
memset(smith_fame_list, 0, sizeof(smith_fame_list));
memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
// Build Blacksmith ranking list
- for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) {
- if (char_dat[id[i]].status.fame && (
- char_dat[id[i]].status.class_ == JOB_BLACKSMITH ||
- char_dat[id[i]].status.class_ == JOB_WHITESMITH ||
- char_dat[id[i]].status.class_ == JOB_BABY_BLACKSMITH))
- {
- fame_item.id = char_dat[id[i]].status.char_id;
- fame_item.fame = char_dat[id[i]].status.fame;
- safestrncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-
- memcpy(&smith_fame_list[j],&fame_item,sizeof(struct fame_list));
- j++;
- }
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, fame_list_size_smith) )
+ Sql_ShowDebug(sql_handle);
+ for( i = 0; i < fame_list_size_smith && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ // char_id
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ smith_fame_list[i].id = atoi(data);
+ // fame
+ Sql_GetData(sql_handle, 1, &data, &len);
+ smith_fame_list[i].fame = atoi(data);
+ // name
+ Sql_GetData(sql_handle, 2, &data, &len);
+ memcpy(smith_fame_list[i].name, data, min(len, NAME_LENGTH));
}
// Build Alchemist ranking list
- for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) {
- if (char_dat[id[i]].status.fame && (
- char_dat[id[i]].status.class_ == JOB_ALCHEMIST ||
- char_dat[id[i]].status.class_ == JOB_CREATOR ||
- char_dat[id[i]].status.class_ == JOB_BABY_ALCHEMIST))
- {
- fame_item.id = char_dat[id[i]].status.char_id;
- fame_item.fame = char_dat[id[i]].status.fame;
- safestrncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-
- memcpy(&chemist_fame_list[j],&fame_item,sizeof(struct fame_list));
-
- j++;
- }
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, fame_list_size_chemist) )
+ Sql_ShowDebug(sql_handle);
+ for( i = 0; i < fame_list_size_chemist && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ // char_id
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ chemist_fame_list[i].id = atoi(data);
+ // fame
+ Sql_GetData(sql_handle, 1, &data, &len);
+ chemist_fame_list[i].fame = atoi(data);
+ // name
+ Sql_GetData(sql_handle, 2, &data, &len);
+ memcpy(chemist_fame_list[i].name, data, min(len, NAME_LENGTH));
}
// Build Taekwon ranking list
- for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) {
- if (char_dat[id[i]].status.fame &&
- char_dat[id[i]].status.class_ == JOB_TAEKWON)
- {
- fame_item.id = char_dat[id[i]].status.char_id;
- fame_item.fame = char_dat[id[i]].status.fame;
- safestrncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-
- memcpy(&taekwon_fame_list[j],&fame_item,sizeof(struct fame_list));
-
- j++;
- }
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_TAEKWON, fame_list_size_taekwon) )
+ Sql_ShowDebug(sql_handle);
+ for( i = 0; i < fame_list_size_taekwon && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ // char_id
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ taekwon_fame_list[i].id = atoi(data);
+ // fame
+ Sql_GetData(sql_handle, 1, &data, &len);
+ taekwon_fame_list[i].fame = atoi(data);
+ // name
+ Sql_GetData(sql_handle, 2, &data, &len);
+ memcpy(taekwon_fame_list[i].name, data, min(len, NAME_LENGTH));
}
- DELETE_BUFFER(id);
+ Sql_FreeResult(sql_handle);
}
// Send map-servers the fame ranking lists
@@ -2666,12 +2361,15 @@ void char_update_fame_list(int type, int index, int fame)
//Returns 1 on found, 0 on not found (buffer is filled with Unknown char name)
int char_loadName(int char_id, char* name)
{
- int j;
+ char* data;
+ size_t len;
- ARR_FIND( 0, char_num, j, char_dat[j].status.char_id == char_id );
- if( j < char_num )
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
- safestrncpy(name, char_dat[j].status.name, NAME_LENGTH);
+ Sql_GetData(sql_handle, 0, &data, &len);
+ safestrncpy(name, data, NAME_LENGTH);
return 1;
}
else
@@ -2721,8 +2419,9 @@ void mapif_server_reset(int id)
WBUFW(buf,2) = j * 4 + 10;
mapif_sendallwos(fd, buf, WBUFW(buf,2));
}
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `ragsrvinfo` WHERE `index`='%d'", server[id].fd) )
+ Sql_ShowDebug(sql_handle);
online_char_db->foreach(online_char_db,char_db_setoffline,id); //Tag relevant chars as 'in disconnected' server.
- create_online_files();
mapif_server_destroy(id);
mapif_server_init(id);
}
@@ -2775,9 +2474,7 @@ int parse_frommap(int fd)
ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
id, j, CONVIP(server[id].ip), server[id].port);
ShowStatus("Map-server %d loading complete.\n", id);
- char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete.\n",
- id, j, CONVIP(server[id].ip), server[id].port, id);
-
+
// send name for wisp to player
WFIFOHEAD(fd, 3 + NAME_LENGTH);
WFIFOW(fd,0) = 0x2afb;
@@ -2792,7 +2489,6 @@ int parse_frommap(int fd)
int x;
if (j == 0) {
ShowWarning("Map-server %d has NO maps.\n", id);
- char_log("WARNING: Map-server %d has NO maps.\n", id);
} else {
// Transmitting maps information to the other map-servers
WBUFW(buf,0) = 0x2b04;
@@ -2829,23 +2525,48 @@ int parse_frommap(int fd)
{
#ifdef ENABLE_SC_SAVING
int aid, cid;
- struct scdata *data;
aid = RFIFOL(fd,2);
cid = RFIFOL(fd,6);
- data = status_search_scdata(aid, cid);
- if (data->count > 0)
- { //Deliver status change data.
- WFIFOHEAD(fd,14 + data->count*sizeof(struct status_change_data));
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT type, tick, val1, val2, val3, val4 from `%s` WHERE `account_id` = '%d' AND `char_id`='%d'",
+ scdata_db, aid, cid) )
+ {
+ Sql_ShowDebug(sql_handle);
+ break;
+ }
+ if( Sql_NumRows(sql_handle) > 0 )
+ {
+ struct status_change_data scdata;
+ int count;
+ char* data;
+
+ WFIFOHEAD(fd,14+50*sizeof(struct status_change_data));
WFIFOW(fd,0) = 0x2b1d;
- WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data);
WFIFOL(fd,4) = aid;
WFIFOL(fd,8) = cid;
- WFIFOW(fd,12) = data->count;
- for (i = 0; i < data->count; i++)
- memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data));
- WFIFOSET(fd, WFIFOW(fd,2));
- status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now.
+ for( count = 0; count < 50 && SQL_SUCCESS == Sql_NextRow(sql_handle); ++count )
+ {
+ Sql_GetData(sql_handle, 0, &data, NULL); scdata.type = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); scdata.tick = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); scdata.val1 = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); scdata.val2 = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); scdata.val3 = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); scdata.val4 = atoi(data);
+ memcpy(WFIFOP(fd, 14+count*sizeof(struct status_change_data)), &scdata, sizeof(struct status_change_data));
+ }
+ if (count >= 50)
+ ShowWarning("Too many status changes for %d:%d, some of them were not loaded.\n", aid, cid);
+ if (count > 0)
+ {
+ WFIFOW(fd,2) = 14 + count*sizeof(struct status_change_data);
+ WFIFOW(fd,12) = count;
+ WFIFOSET(fd,WFIFOW(fd,2));
+
+ //Clear the data once loaded.
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid) )
+ Sql_ShowDebug(sql_handle);
+ }
}
+ Sql_FreeResult(sql_handle);
#endif
RFIFOSKIP(fd, 10);
}
@@ -2894,7 +2615,7 @@ int parse_frommap(int fd)
return 0;
{
int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8), size = RFIFOW(fd,2);
- struct mmo_charstatus* cs;
+ struct online_char_data* character;
if (size - 13 != sizeof(struct mmo_charstatus))
{
@@ -2902,10 +2623,17 @@ int parse_frommap(int fd)
RFIFOSKIP(fd,size);
break;
}
- if( ( cs = search_character(aid, cid) ) != NULL )
+ //Check account only if this ain't final save. Final-save goes through because of the char-map reconnect
+ if (RFIFOB(fd,12) || (
+ (character = (struct online_char_data*)idb_get(online_char_db, aid)) != NULL &&
+ character->char_id == cid))
{
- memcpy(cs, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
- storage_save(cs->account_id, &cs->storage);
+ struct mmo_charstatus char_dat;
+ memcpy(&char_dat, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
+ mmo_char_tosql(cid, &char_dat);
+ } else { //This may be valid on char-server reconnection, when re-sending characters that already logged off.
+ ShowError("parse_from_map (save-char): Received data for non-existant/offline character (%d:%d).\n", aid, cid);
+ set_char_online(id, cid, aid);
}
if (RFIFOB(fd,12))
@@ -2932,7 +2660,7 @@ int parse_frommap(int fd)
uint32 login_id2 = RFIFOL(fd,10);
uint32 ip = RFIFOL(fd,14);
RFIFOSKIP(fd,18);
-
+
if( runflag != CHARSERVER_ST_RUNNING )
{
WFIFOHEAD(fd,7);
@@ -2968,19 +2696,25 @@ int parse_frommap(int fd)
break;
case 0x2b05: // request "change map server"
- if (RFIFOREST(fd) < 35)
+ if (RFIFOREST(fd) < 39)
return 0;
{
int map_id, map_fd = -1;
struct online_char_data* data;
struct mmo_charstatus* char_data;
+ struct mmo_charstatus char_dat;
map_id = search_mapserver(RFIFOW(fd,18), ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port.
if (map_id >= 0)
map_fd = server[map_id].fd;
-
- char_data = search_character(RFIFOL(fd,2), RFIFOL(fd,14));
-
+ //Char should just had been saved before this packet, so this should be safe. [Skotlex]
+ char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14));
+ if (char_data == NULL)
+ { //Really shouldn't happen.
+ mmo_char_fromsql(RFIFOL(fd,14), &char_dat, true);
+ char_data = (struct mmo_charstatus*)uidb_get(char_db_,RFIFOL(fd,14));
+ }
+
if( runflag == CHARSERVER_ST_RUNNING &&
session_isActive(map_fd) &&
char_data )
@@ -3000,8 +2734,10 @@ int parse_frommap(int fd)
node->login_id1 = RFIFOL(fd,6);
node->login_id2 = RFIFOL(fd,10);
node->sex = RFIFOB(fd,30);
- node->expiration_time = 0; // FIXME
+ node->expiration_time = 0; // FIXME (this thing isn't really supported we could as well purge it instead of fixing)
node->ip = ntohl(RFIFOL(fd,31));
+ node->gmlevel = RFIFOL(fd,35);
+ node->changing_mapservers = 1;
idb_put(auth_db, RFIFOL(fd,2), node);
data = (struct online_char_data*)idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data);
@@ -3024,6 +2760,22 @@ int parse_frommap(int fd)
}
break;
+ case 0x2b07: // Remove RFIFOL(fd,6) (friend_id) from RFIFOL(fd,2) (char_id) friend list [Ind]
+ if (RFIFOREST(fd) < 10)
+ return 0;
+ {
+ int char_id, friend_id;
+ char_id = RFIFOL(fd,2);
+ friend_id = RFIFOL(fd,6);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `friend_id`='%d' LIMIT 1",
+ friend_db, char_id, friend_id) ) {
+ Sql_ShowDebug(sql_handle);
+ break;
+ }
+ RFIFOSKIP(fd,10);
+ }
+ break;
+
case 0x2b08: // char name request
if (RFIFOREST(fd) < 6)
return 0;
@@ -3054,7 +2806,7 @@ int parse_frommap(int fd)
return 0;
{
int result = 0; // 0-login-server request done, 1-player not found, 2-gm level too low, 3-login-server offline
- char character_name[NAME_LENGTH];
+ char esc_name[NAME_LENGTH*2+1];
int acc = RFIFOL(fd,2); // account_id of who ask (-1 if server itself made this request)
const char* name = (char*)RFIFOP(fd,6); // name of the target character
@@ -3067,19 +2819,26 @@ int parse_frommap(int fd)
short second = RFIFOW(fd,42);
RFIFOSKIP(fd,44);
- safestrncpy(character_name, name, NAME_LENGTH);
- i = search_character_index(character_name);
- if( i < 0 )
+ Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name` FROM `%s` WHERE `name` = '%s'", char_db, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ else
+ if( Sql_NumRows(sql_handle) == 0 )
{
result = 1; // 1-player not found
}
else
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ Sql_ShowDebug(sql_handle);
+ //FIXME: set proper result value?
+ else
{
char name[NAME_LENGTH];
int account_id;
+ char* data;
- account_id = char_dat[i].status.account_id;
- safestrncpy(name, char_dat[i].status.name, NAME_LENGTH);
+ Sql_GetData(sql_handle, 0, &data, NULL); account_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(name, data, sizeof(name));
if( login_fd <= 0 )
result = 3; // 3-login-server offline
@@ -3130,6 +2889,8 @@ int parse_frommap(int fd)
}
}
+ Sql_FreeResult(sql_handle);
+
// send answer if a player ask, not if the server ask
if( acc != -1 && type != 5) { // Don't send answer for changesex
WFIFOHEAD(fd,34);
@@ -3196,11 +2957,28 @@ int parse_frommap(int fd)
}
break;
+ // Divorce chars
+ case 0x2b11:
+ if( RFIFOREST(fd) < 10 )
+ return 0;
+
+ divorce_char_sql(RFIFOL(fd,2), RFIFOL(fd,6));
+ RFIFOSKIP(fd,10);
+ break;
+
case 0x2b16: // Receive rates [Wizputer]
if( RFIFOREST(fd) < 14 )
return 0;
- // Txt doesn't need this packet, so just skip it
+ {
+ char esc_server_name[sizeof(server_name)*2+1];
+
+ Sql_EscapeString(sql_handle, esc_server_name, server_name);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `ragsrvinfo` SET `index`='%d',`name`='%s',`exp`='%d',`jexp`='%d',`drop`='%d'",
+ fd, esc_server_name, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)) )
+ Sql_ShowDebug(sql_handle);
RFIFOSKIP(fd,14);
+ }
break;
case 0x2b17: // Character disconnected set online 0 [Wizputer]
@@ -3236,20 +3014,31 @@ int parse_frommap(int fd)
{
#ifdef ENABLE_SC_SAVING
int count, aid, cid;
- struct scdata *data;
aid = RFIFOL(fd, 4);
cid = RFIFOL(fd, 8);
count = RFIFOW(fd, 12);
- data = status_search_scdata(aid, cid);
- if (data->count != count)
+ if( count > 0 )
{
- data->count = count;
- data->data = (struct status_change_data*)aRealloc(data->data, count*sizeof(struct status_change_data));
+ struct status_change_data data;
+ StringBuf buf;
+ int i;
+
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s` (`account_id`, `char_id`, `type`, `tick`, `val1`, `val2`, `val3`, `val4`) VALUES ", scdata_db);
+ for( i = 0; i < count; ++i )
+ {
+ memcpy (&data, RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
+ if( i > 0 )
+ StringBuf_AppendStr(&buf, ", ");
+ StringBuf_Printf(&buf, "('%d','%d','%hu','%d','%d','%d','%d','%d')", aid, cid,
+ data.type, data.tick, data.val1, data.val2, data.val3, data.val4);
+ }
+ if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ Sql_ShowDebug(sql_handle);
+ StringBuf_Destroy(&buf);
}
- for (i = 0; i < count; i++)
- memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
#endif
RFIFOSKIP(fd, RFIFOW(fd, 2));
}
@@ -3274,6 +3063,7 @@ int parse_frommap(int fd)
uint32 ip;
struct auth_node* node;
struct mmo_charstatus* cd;
+ struct mmo_charstatus char_dat;
account_id = RFIFOL(fd,2);
char_id = RFIFOL(fd,6);
@@ -3283,10 +3073,15 @@ int parse_frommap(int fd)
RFIFOSKIP(fd,19);
node = (struct auth_node*)idb_get(auth_db, account_id);
- cd = search_character(account_id, char_id);
+ cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id);
+ if( cd == NULL )
+ { //Really shouldn't happen.
+ mmo_char_fromsql(char_id, &char_dat, true);
+ cd = (struct mmo_charstatus*)uidb_get(char_db_,char_id);
+ }
if( runflag == CHARSERVER_ST_RUNNING &&
cd != NULL &&
- node != NULL &&
+ node != NULL &&
node->account_id == account_id &&
node->char_id == char_id &&
node->login_id1 == login_id1 &&
@@ -3295,16 +3090,16 @@ int parse_frommap(int fd)
{// auth ok
cd->sex = sex;
- WFIFOHEAD(fd,24 + sizeof(struct mmo_charstatus));
+ WFIFOHEAD(fd,25 + sizeof(struct mmo_charstatus));
WFIFOW(fd,0) = 0x2afd;
- WFIFOW(fd,2) = 24 + sizeof(struct mmo_charstatus);
+ WFIFOW(fd,2) = 25 + sizeof(struct mmo_charstatus);
WFIFOL(fd,4) = account_id;
WFIFOL(fd,8) = node->login_id1;
WFIFOL(fd,12) = node->login_id2;
WFIFOL(fd,16) = (uint32)node->expiration_time; // FIXME: will wrap to negative after "19-Jan-2038, 03:14:07 AM GMT"
WFIFOL(fd,20) = node->gmlevel;
- storage_load(cd->account_id, &cd->storage); //FIXME: storage is used as a temp buffer here
- memcpy(WFIFOP(fd,24), cd, sizeof(struct mmo_charstatus));
+ WFIFOB(fd,24) = node->changing_mapservers;
+ memcpy(WFIFOP(fd,25), cd, sizeof(struct mmo_charstatus));
WFIFOSET(fd, WFIFOW(fd,2));
// only use the auth once and mark user online
@@ -3460,18 +3255,31 @@ void char_delete2_cancel_ack(int fd, int char_id, uint32 result)
static void char_delete2_req(int fd, struct char_session_data* sd)
{// CH: <0827>.W <char id>.L
- int char_id;
- struct mmo_charstatus* cs;
+ int char_id, i, guild_id, party_id;
+ char* data;
+ time_t delete_date;
char_id = RFIFOL(fd,2);
- if( ( cs = search_session_character(sd, char_id) ) == NULL )
+ ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
+ if( i == MAX_CHARS )
{// character not found
char_delete2_ack(fd, char_id, 3, 0);
return;
}
- if( cs->delete_date )
+ if( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `guild_id`,`party_id`,`delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ Sql_ShowDebug(sql_handle);
+ char_delete2_ack(fd, char_id, 3, 0);
+ return;
+ }
+
+ Sql_GetData(sql_handle, 0, &data, NULL); guild_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); party_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); delete_date = strtoul(data, NULL, 10);
+
+ if( delete_date )
{// character already queued for deletion
char_delete2_ack(fd, char_id, 0, 0);
return;
@@ -3481,13 +3289,13 @@ static void char_delete2_req(int fd, struct char_session_data* sd)
// Aegis imposes these checks probably to avoid dead member
// entries in guilds/parties, otherwise they are not required.
// TODO: Figure out how these are enforced during waiting.
- if( cs->guild_id )
+ if( guild_id )
{// character in guild
char_delete2_ack(fd, char_id, 4, 0);
return;
}
- if( cs->party_id )
+ if( party_id )
{// character in party
char_delete2_ack(fd, char_id, 5, 0);
return;
@@ -3495,17 +3303,26 @@ static void char_delete2_req(int fd, struct char_session_data* sd)
*/
// success
- cs->delete_date = time(NULL)+char_del_delay;
+ delete_date = time(NULL)+char_del_delay;
- char_delete2_ack(fd, char_id, 1, cs->delete_date);
+ if( SQL_SUCCESS != Sql_Query(sql_handle, "UPDATE `%s` SET `delete_date`='%lu' WHERE `char_id`='%d'", char_db, (unsigned long)delete_date, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ char_delete2_ack(fd, char_id, 3, 0);
+ return;
+ }
+
+ char_delete2_ack(fd, char_id, 1, delete_date);
}
static void char_delete2_accept(int fd, struct char_session_data* sd)
{// CH: <0829>.W <char id>.L <birth date:YYMMDD>.6B
char birthdate[8+1];
- int char_id, i;
- struct mmo_charstatus* cs;
+ int char_id, i, k;
+ unsigned int base_level;
+ char* data;
+ time_t delete_date;
char_id = RFIFOL(fd,2);
@@ -3522,15 +3339,24 @@ static void char_delete2_accept(int fd, struct char_session_data* sd)
birthdate[7] = RFIFOB(fd,11);
birthdate[8] = 0;
- ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == char_id );
+ ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
if( i == MAX_CHARS )
{// character not found
char_delete2_accept_ack(fd, char_id, 3);
return;
}
- cs = &char_dat[sd->found_char[i]].status;
- if( !cs->delete_date || cs->delete_date>time(NULL) )
+ if( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `base_level`,`delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {// data error
+ Sql_ShowDebug(sql_handle);
+ char_delete2_accept_ack(fd, char_id, 3);
+ return;
+ }
+
+ Sql_GetData(sql_handle, 0, &data, NULL); base_level = (unsigned int)strtoul(data, NULL, 10);
+ Sql_GetData(sql_handle, 1, &data, NULL); delete_date = strtoul(data, NULL, 10);
+
+ if( !delete_date || delete_date>time(NULL) )
{// not queued or delay not yet passed
char_delete2_accept_ack(fd, char_id, 4);
return;
@@ -3542,49 +3368,25 @@ static void char_delete2_accept(int fd, struct char_session_data* sd)
return;
}
- if( ( char_del_level > 0 && cs->base_level >= (unsigned int)char_del_level ) || ( char_del_level < 0 && cs->base_level <= (unsigned int)(-char_del_level) ) )
+ if( ( char_del_level > 0 && base_level >= (unsigned int)char_del_level ) || ( char_del_level < 0 && base_level <= (unsigned int)(-char_del_level) ) )
{// character level config restriction
char_delete2_accept_ack(fd, char_id, 2);
return;
}
// success
- char_delete(cs);
-
- // drop character entry
- if( --char_num > 0 && sd->found_char[i] != char_num )
+ if( delete_char_sql(char_id) < 0 )
{
- int s, c;
-
- // move the last entry to the place of the deleted character
- memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num], sizeof(struct mmo_charstatus));
-
- // scan currently online accounts, if the moved character
- // entry requires an update of the cached character list
- for( s = 0; s < fd_max; s++ )
- {
- struct char_session_data* osd;
-
- if( session[s] && ( osd = (struct char_session_data*)session[s]->session_data ) != NULL && osd->account_id == char_dat[char_num].status.account_id )
- {
- for( c = 0; c < MAX_CHARS; c++ )
- {
- if( osd->found_char[c] == char_num )
- {
- osd->found_char[c] = sd->found_char[i];
- break;
- }
- }
- break;
- }
- }
-
- // wipe the last entry
- memset(&char_dat[char_num], 0, sizeof(struct mmo_charstatus));
+ char_delete2_accept_ack(fd, char_id, 3);
+ return;
}
// refresh character list cache
- char_find_characters(sd);
+ for(k = i; k < MAX_CHARS-1; k++)
+ {
+ sd->found_char[k] = sd->found_char[k+1];
+ }
+ sd->found_char[MAX_CHARS-1] = -1;
char_delete2_accept_ack(fd, char_id, 1);
}
@@ -3592,12 +3394,12 @@ static void char_delete2_accept(int fd, struct char_session_data* sd)
static void char_delete2_cancel(int fd, struct char_session_data* sd)
{// CH: <082b>.W <char id>.L
- int char_id;
- struct mmo_charstatus* cs;
+ int char_id, i;
char_id = RFIFOL(fd,2);
- if( ( cs = search_session_character(sd, char_id) ) == NULL )
+ ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
+ if( i == MAX_CHARS )
{// character not found
char_delete2_cancel_ack(fd, char_id, 2);
return;
@@ -3606,7 +3408,12 @@ static void char_delete2_cancel(int fd, struct char_session_data* sd)
// there is no need to check, whether or not the character was
// queued for deletion, as the client prints an error message by
// itself, if it was not the case (@see char_delete2_cancel_ack)
- cs->delete_date = 0;
+ if( SQL_SUCCESS != Sql_Query(sql_handle, "UPDATE `%s` SET `delete_date`='0' WHERE `char_id`='%d'", char_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ char_delete2_cancel_ack(fd, char_id, 2);
+ return;
+ }
char_delete2_cancel_ack(fd, char_id, 1);
}
@@ -3732,37 +3539,46 @@ int parse_char(int fd)
case 0x66:
FIFOSD_CHECK(3);
{
+ struct mmo_charstatus char_dat;
struct mmo_charstatus *cd;
+ char* data;
+ int char_id;
uint32 subnet_map_ip;
struct auth_node* node;
int slot = RFIFOB(fd,2);
RFIFOSKIP(fd,3);
- // if we activated email creation and email is default email
- if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd,3);
- break;
- }
- // otherwise, load the character
- ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.slot == slot );
- if (ch == MAX_CHARS)
+ if ( SQL_SUCCESS != Sql_Query(sql_handle, "SELECT `char_id` FROM `%s` WHERE `account_id`='%d' AND `char_num`='%d'", char_db, sd->account_id, slot)
+ || SQL_SUCCESS != Sql_NextRow(sql_handle)
+ || SQL_SUCCESS != Sql_GetData(sql_handle, 0, &data, NULL) )
{ //Not found?? May be forged packet.
+ Sql_ShowDebug(sql_handle);
+ Sql_FreeResult(sql_handle);
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x6c;
WFIFOB(fd,2) = 0; // rejected from server
WFIFOSET(fd,3);
break;
}
- cd = &char_dat[sd->found_char[ch]].status;
- char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s.\n", sd->account_id, slot, cd->name);
+ char_id = atoi(data);
+ Sql_FreeResult(sql_handle);
+ mmo_char_fromsql(char_id, &char_dat, true);
+
+ //Have to switch over to the DB instance otherwise data won't propagate [Kevin]
+ cd = (struct mmo_charstatus *)idb_get(char_db_, char_id);
cd->sex = sd->sex;
- ShowInfo("Selected char: (Account %d: %d - %s)\n", sd->account_id, slot, cd->name);
+ if (log_char) {
+ char esc_name[NAME_LENGTH*2+1];
+
+ Sql_EscapeStringLen(sql_handle, esc_name, char_dat.name, strnlen(char_dat.name, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`time`, `account_id`,`char_num`,`name`) VALUES (NOW(), '%d', '%d', '%s')",
+ charlog_db, sd->account_id, slot, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ }
+ ShowInfo("Selected char: (Account %d: %d - %s)\n", sd->account_id, slot, char_dat.name);
// searching map server
i = search_mapserver(cd->last_point.map, -1, -1);
@@ -3846,6 +3662,9 @@ int parse_char(int fd)
node->gmlevel = sd->gmlevel;
node->ip = ipl;
idb_put(auth_db, sd->account_id, node);
+
+ set_char_online(-2,node->char_id,sd->account_id);
+
}
break;
@@ -3857,7 +3676,7 @@ int parse_char(int fd)
if( !char_new ) //turn character creation on/off [Kevin]
i = -2;
else
- i = make_new_char(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35));
+ i = make_new_char_sql(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35));
//'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3)
if (i < 0)
@@ -3874,17 +3693,20 @@ int parse_char(int fd)
else
{
int len;
+ // retrieve data
+ struct mmo_charstatus char_dat;
+ mmo_char_fromsql(i, &char_dat, false); //Only the short data is needed.
// send to player
WFIFOHEAD(fd,2+MAX_CHAR_BUF);
WFIFOW(fd,0) = 0x6d;
- len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat[i].status);
+ len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat);
WFIFOSET(fd,len);
// add new entry to the chars list
ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] == -1 );
if( ch < MAX_CHARS )
- sd->found_char[ch] = i; // position of the new char in the char_dat[] array
+ sd->found_char[ch] = i; // the char_id of the new char
}
RFIFOSKIP(fd,37);
@@ -3898,56 +3720,17 @@ int parse_char(int fd)
if (cmd == 0x1fb) FIFOSD_CHECK(56);
{
int cid = RFIFOL(fd,2);
- struct mmo_charstatus* cs = NULL;
ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
memcpy(email, RFIFOP(fd,6), 40);
- RFIFOSKIP(fd,( cmd == 0x68 ) ? 46 : 56);
-
- if (e_mail_check(email) == 0)
- safestrncpy(email, "a@a.com", sizeof(email)); // default e-mail
-
- // BEGIN HACK: "change email using the char deletion 'confirm email' menu"
- // if we activated email creation and email is default email
- if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
- // if sended email is incorrect e-mail
- if (strcmp(email, "a@a.com") == 0) {
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd,3);
- break;
- }
- // we change the packet to set it like selection.
- ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == cid );
- if( i < MAX_CHARS )
- {
- // we save new e-mail
- memcpy(sd->email, email, 40);
- // we send new e-mail to login-server ('online' login-server is checked before)
- WFIFOHEAD(login_fd,46);
- WFIFOW(login_fd,0) = 0x2715;
- WFIFOL(login_fd,2) = sd->account_id;
- memcpy(WFIFOP(login_fd, 6), email, 40);
- WFIFOSET(login_fd,46);
-
- // change value to put new packet (char selection)
- RFIFOSKIP(fd,-3); //FIXME: Will this work? Messing with the received buffer is ugly anyway...
- RFIFOW(fd,0) = 0x66;
- RFIFOB(fd,2) = char_dat[sd->found_char[i]].status.slot;
- // not send packet, it's modify of actual packet
- } else {
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd,3);
- }
- break;
- }
- // END HACK
-
- // otherwise, we delete the character
- if (strcmpi(email, sd->email) != 0) { // if it's an invalid email
+ RFIFOSKIP(fd,( cmd == 0x68) ? 46 : 56);
+
+ // Check if e-mail is correct
+ if(strcmpi(email, sd->email) && //email does not matches and
+ (
+ strcmp("a@a.com", sd->email) || //it is not default email, or
+ (strcmp("a@a.com", email) && strcmp("", email)) //email sent does not matches default
+ )) { //Fail
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x70;
WFIFOB(fd,2) = 0; // 00 = Incorrect Email address
@@ -3956,7 +3739,7 @@ int parse_char(int fd)
}
// check if this char exists
- ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == cid );
+ ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
if( i == MAX_CHARS )
{ // Such a character does not exist in the account
WFIFOHEAD(fd,3);
@@ -3966,45 +3749,22 @@ int parse_char(int fd)
break;
}
- // deletion process
- cs = &char_dat[sd->found_char[i]].status;
-
- //check for config char del condition [Lupus]
- if( ( char_del_level > 0 && cs->base_level >= (unsigned int)char_del_level ) || ( char_del_level < 0 && cs->base_level <= (unsigned int)(-char_del_level) ) )
- {
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 1; // This character cannot be deleted.
- WFIFOSET(fd,3);
- break;
- }
-
- char_delete(cs);
- if (sd->found_char[i] != char_num - 1) {
- int j, k;
- struct char_session_data *sd2;
- memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
- // Correct moved character reference in the character's owner
- for (j = 0; j < fd_max; j++) {
- if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
- sd2->account_id == char_dat[char_num-1].status.account_id) {
- for (k = 0; k < MAX_CHARS; k++) {
- if (sd2->found_char[k] == char_num-1) {
- sd2->found_char[k] = sd->found_char[i];
- break;
- }
- }
- break;
- }
- }
- }
- char_num--;
-
// remove char from list and compact it
for(ch = i; ch < MAX_CHARS-1; ch++)
sd->found_char[ch] = sd->found_char[ch+1];
sd->found_char[MAX_CHARS-1] = -1;
-
+
+ /* Delete character */
+ if(delete_char_sql(cid)<0){
+ //can't delete the char
+ //either SQL error or can't delete by some CONFIG conditions
+ //del fail
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd, 0) = 0x70;
+ WFIFOB(fd, 2) = 0;
+ WFIFOSET(fd, 3);
+ break;
+ }
/* Char successfully deleted.*/
WFIFOHEAD(fd,2);
WFIFOW(fd,0) = 0x6f;
@@ -4025,8 +3785,32 @@ int parse_char(int fd)
case 0x28d:
FIFOSD_CHECK(34);
{
- //not implemented
+ int i, aid = RFIFOL(fd,2), cid =RFIFOL(fd,6);
+ char name[NAME_LENGTH];
+ char esc_name[NAME_LENGTH*2+1];
+ safestrncpy(name, (char *)RFIFOP(fd,10), NAME_LENGTH);
RFIFOSKIP(fd,34);
+
+ if( aid != sd->account_id )
+ break;
+ ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
+ if( i == MAX_CHARS )
+ break;
+
+ normalize_name(name,TRIM_CHARS);
+ Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
+ if( !check_char_name(name,esc_name) )
+ {
+ i = 1;
+ safestrncpy(sd->new_name, name, NAME_LENGTH);
+ }
+ else
+ i = 0;
+
+ WFIFOHEAD(fd, 4);
+ WFIFOW(fd,0) = 0x28e;
+ WFIFOW(fd,2) = i;
+ WFIFOSET(fd,4);
}
break;
//Confirm change name.
@@ -4039,8 +3823,19 @@ int parse_char(int fd)
// 4: Another user is using this character name, so please select another one.
FIFOSD_CHECK(6);
{
- //not implemented
+ int i;
+ int cid = RFIFOL(fd,2);
RFIFOSKIP(fd,6);
+
+ ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
+ if( i == MAX_CHARS )
+ break;
+ i = rename_char_sql(sd, cid);
+
+ WFIFOHEAD(fd, 4);
+ WFIFOW(fd,0) = 0x290;
+ WFIFOW(fd,2) = i;
+ WFIFOSET(fd,4);
}
break;
@@ -4237,9 +4032,6 @@ int broadcast_user_count(int tid, unsigned int tick, int id, intptr_t data)
WBUFL(buf,2) = users;
mapif_sendall(buf,6);
- // refresh online files (txt and html)
- create_online_files();
-
return 0;
}
@@ -4409,9 +4201,86 @@ int char_lan_config_read(const char *lancfgName)
fclose(fp);
return 0;
}
-#endif //TXT_SQL_CONVERT
-int char_config_read(const char *cfgName)
+void sql_config_read(const char* cfgName)
+{
+ char line[1024], w1[1024], w2[1024];
+ FILE* fp;
+
+ ShowInfo("Reading file %s...\n", cfgName);
+
+ if ((fp = fopen(cfgName, "r")) == NULL) {
+ ShowError("file not found: %s\n", cfgName);
+ return;
+ }
+
+ while(fgets(line, sizeof(line), fp))
+ {
+ if(line[0] == '/' && line[1] == '/')
+ continue;
+
+ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
+ continue;
+
+ if(!strcmpi(w1,"char_db"))
+ safestrncpy(char_db, w2, sizeof(char_db));
+ else if(!strcmpi(w1,"scdata_db"))
+ safestrncpy(scdata_db, w2, sizeof(scdata_db));
+ else if(!strcmpi(w1,"cart_db"))
+ safestrncpy(cart_db, w2, sizeof(cart_db));
+ else if(!strcmpi(w1,"inventory_db"))
+ safestrncpy(inventory_db, w2, sizeof(inventory_db));
+ else if(!strcmpi(w1,"charlog_db"))
+ safestrncpy(charlog_db, w2, sizeof(charlog_db));
+ else if(!strcmpi(w1,"storage_db"))
+ safestrncpy(storage_db, w2, sizeof(storage_db));
+ else if(!strcmpi(w1,"reg_db"))
+ safestrncpy(reg_db, w2, sizeof(reg_db));
+ else if(!strcmpi(w1,"skill_db"))
+ safestrncpy(skill_db, w2, sizeof(skill_db));
+ else if(!strcmpi(w1,"interlog_db"))
+ safestrncpy(interlog_db, w2, sizeof(interlog_db));
+ else if(!strcmpi(w1,"memo_db"))
+ safestrncpy(memo_db, w2, sizeof(memo_db));
+ else if(!strcmpi(w1,"guild_db"))
+ safestrncpy(guild_db, w2, sizeof(guild_db));
+ else if(!strcmpi(w1,"guild_alliance_db"))
+ safestrncpy(guild_alliance_db, w2, sizeof(guild_alliance_db));
+ else if(!strcmpi(w1,"guild_castle_db"))
+ safestrncpy(guild_castle_db, w2, sizeof(guild_castle_db));
+ else if(!strcmpi(w1,"guild_expulsion_db"))
+ safestrncpy(guild_expulsion_db, w2, sizeof(guild_expulsion_db));
+ else if(!strcmpi(w1,"guild_member_db"))
+ safestrncpy(guild_member_db, w2, sizeof(guild_member_db));
+ else if(!strcmpi(w1,"guild_skill_db"))
+ safestrncpy(guild_skill_db, w2, sizeof(guild_skill_db));
+ else if(!strcmpi(w1,"guild_position_db"))
+ safestrncpy(guild_position_db, w2, sizeof(guild_position_db));
+ else if(!strcmpi(w1,"guild_storage_db"))
+ safestrncpy(guild_storage_db, w2, sizeof(guild_storage_db));
+ else if(!strcmpi(w1,"party_db"))
+ safestrncpy(party_db, w2, sizeof(party_db));
+ else if(!strcmpi(w1,"pet_db"))
+ safestrncpy(pet_db, w2, sizeof(pet_db));
+ else if(!strcmpi(w1,"mail_db"))
+ safestrncpy(mail_db, w2, sizeof(mail_db));
+ else if(!strcmpi(w1,"auction_db"))
+ safestrncpy(auction_db, w2, sizeof(auction_db));
+ else if(!strcmpi(w1,"friend_db"))
+ safestrncpy(friend_db, w2, sizeof(friend_db));
+ else if(!strcmpi(w1,"hotkey_db"))
+ safestrncpy(hotkey_db, w2, sizeof(hotkey_db));
+ else if(!strcmpi(w1,"quest_db"))
+ safestrncpy(quest_db,w2,sizeof(quest_db));
+ //support the import command, just like any other config
+ else if(!strcmpi(w1,"import"))
+ sql_config_read(w2);
+ }
+ fclose(fp);
+ ShowInfo("Done reading %s.\n", cfgName);
+}
+
+int char_config_read(const char* cfgName)
{
char line[1024], w1[1024], w2[1024];
FILE* fp = fopen(cfgName, "r");
@@ -4437,7 +4306,6 @@ int char_config_read(const char *cfgName)
} else if(strcmpi(w1,"console_silent")==0){
ShowInfo("Console Silent Setting: %d\n", atoi(w2));
msg_silent = atoi(w2);
-#ifndef TXT_SQL_CONVERT
} else if(strcmpi(w1,"stdout_with_ansisequence")==0){
stdout_with_ansisequence = config_switch(w2);
} else if (strcmpi(w1, "userid") == 0) {
@@ -4482,18 +4350,6 @@ int char_config_read(const char *cfgName)
char_new = (bool)atoi(w2);
} else if (strcmpi(w1, "char_new_display") == 0) {
char_new_display = atoi(w2);
- } else if (strcmpi(w1, "email_creation") == 0) {
- email_creation = config_switch(w2);
- } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex
- safestrncpy(scdata_txt, w2, sizeof(scdata_txt));
-#endif
- } else if (strcmpi(w1, "char_txt") == 0) {
- safestrncpy(char_txt, w2, sizeof(char_txt));
- } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
- safestrncpy(friends_txt, w2, sizeof(friends_txt));
- } else if (strcmpi(w1, "hotkeys_txt") == 0) { //By davidsiaw
- safestrncpy(hotkeys_txt, w2, sizeof(hotkeys_txt));
-#ifndef TXT_SQL_CONVERT
} else if (strcmpi(w1, "max_connect_user") == 0) {
max_connect_user = atoi(w2);
if (max_connect_user < 0)
@@ -4535,8 +4391,6 @@ int char_config_read(const char *cfgName)
} else if (strcmpi(w1, "unknown_char_name") == 0) {
safestrncpy(unknown_char_name, w2, sizeof(unknown_char_name));
unknown_char_name[NAME_LENGTH-1] = '\0';
- } else if (strcmpi(w1, "char_log_filename") == 0) {
- safestrncpy(char_log_filename, w2, sizeof(char_log_filename));
} else if (strcmpi(w1, "name_ignoring_case") == 0) {
name_ignoring_case = (bool)config_switch(w2);
} else if (strcmpi(w1, "char_name_option") == 0) {
@@ -4549,23 +4403,6 @@ int char_config_read(const char *cfgName)
char_del_level = atoi(w2);
} else if (strcmpi(w1, "char_del_delay") == 0) {
char_del_delay = atoi(w2);
-// online files options
- } else if (strcmpi(w1, "online_txt_filename") == 0) {
- safestrncpy(online_txt_filename, w2, sizeof(online_txt_filename));
- } else if (strcmpi(w1, "online_html_filename") == 0) {
- safestrncpy(online_html_filename, w2, sizeof(online_html_filename));
- } else if (strcmpi(w1, "online_sorting_option") == 0) {
- online_sorting_option = atoi(w2);
- } else if (strcmpi(w1, "online_display_option") == 0) {
- online_display_option = atoi(w2);
- } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it
- online_gm_display_min_level = atoi(w2);
- if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough
- online_gm_display_min_level = 5;
- } else if (strcmpi(w1, "online_refresh_html") == 0) {
- online_refresh_html = atoi(w2);
- if (online_refresh_html < 1)
- online_refresh_html = 1;
} else if(strcmpi(w1,"db_path")==0) {
safestrncpy(db_path, w2, sizeof(db_path));
} else if (strcmpi(w1, "console") == 0) {
@@ -4590,7 +4427,6 @@ int char_config_read(const char *cfgName)
}
} else if (strcmpi(w1, "guild_exp_rate") == 0) {
guild_exp_rate = atoi(w2);
-#endif //TXT_SQL_CONVERT
} else if (strcmpi(w1, "import") == 0) {
char_config_read(w2);
}
@@ -4601,41 +4437,36 @@ int char_config_read(const char *cfgName)
return 0;
}
-#ifndef TXT_SQL_CONVERT
void do_final(void)
{
ShowStatus("Terminating...\n");
- mmo_char_sync();
- inter_save();
set_all_offline(-1);
+ set_all_offline_sql();
+
+ inter_final();
+
flush_fifos();
do_final_mapif();
do_final_loginif();
- // write online players files with no player
- online_char_db->clear(online_char_db, NULL);
- create_online_files();
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `ragsrvinfo`") )
+ Sql_ShowDebug(sql_handle);
+ char_db_->destroy(char_db_, NULL);
online_char_db->destroy(online_char_db, NULL);
auth_db->destroy(auth_db, NULL);
-
- if(char_dat) aFree(char_dat);
-
+
if( char_fd != -1 )
{
do_close(char_fd);
char_fd = -1;
}
-#ifdef ENABLE_SC_SAVING
- status_final();
-#endif
- inter_final();
+ Sql_Free(sql_handle);
mapindex_final();
- char_log("----End of char-server (normal end with closing of all files).\n");
ShowStatus("Finished.\n");
}
@@ -4679,28 +4510,24 @@ int do_init(int argc, char **argv)
char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
char_lan_config_read((argc > 3) ? argv[3] : LAN_CONF_NAME);
+ sql_config_read(SQL_CONF_NAME);
if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
- ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
+ ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
}
ShowInfo("Finished reading the char-server configuration.\n");
- // a newline in the log...
- char_log("");
- char_log("The char-server starting...\n");
-
+ inter_init_sql((argc > 2) ? argv[2] : inter_cfgName); // inter server テハア篳ュ
+ ShowInfo("Finished reading the inter-server configuration.\n");
+
ShowInfo("Initializing char server.\n");
auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
online_char_db = idb_alloc(DB_OPT_RELEASE_DATA);
- mmo_char_init();
+ mmo_char_sql_init();
char_read_fame_list(); //Read fame lists.
-#ifdef ENABLE_SC_SAVING
- status_init();
-#endif
- inter_init_txt((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化
ShowInfo("char server initialized.\n");
if ((naddr_ != 0) && (!login_ip || !char_ip))
@@ -4736,18 +4563,32 @@ int do_init(int argc, char **argv)
add_timer_func_list(online_data_cleanup, "online_data_cleanup");
add_timer_interval(gettick() + 1000, online_data_cleanup, 0, 0, 600 * 1000);
- // periodic flush of all saved data to disk
- add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer");
- add_timer_interval(gettick() + 1000, mmo_char_sync_timer, 0, 0, autosave_interval);
-
if( console )
{
//##TODO invoke a CONSOLE_START plugin event
}
+ //Cleaning the tables for NULL entrys @ startup [Sirius]
+ //Chardb clean
+ ShowInfo("Cleaning the '%s' table...\n", char_db);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", char_db) )
+ Sql_ShowDebug(sql_handle);
+
+ //guilddb clean
+ ShowInfo("Cleaning the '%s' table...\n", guild_db);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", guild_db) )
+ Sql_ShowDebug(sql_handle);
+
+ //guildmemberdb clean
+ ShowInfo("Cleaning the '%s' table...\n", guild_member_db);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `account_id` = '0' AND `char_id` = '0'", guild_member_db) )
+ Sql_ShowDebug(sql_handle);
+
+ ShowInfo("End of char server initilization function.\n");
+
set_defaultparse(parse_char);
+ ShowInfo("open port %d.....\n",char_port);
char_fd = make_listen_bind(bind_ip, char_port);
- char_log("The char-server is ready (Server is listening on the port %d).\n", char_port);
ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
if( runflag != CORE_ST_STOP )
@@ -4758,5 +4599,3 @@ int do_init(int argc, char **argv)
return 0;
}
-
-#endif //TXT_SQL_CONVERT
diff --git a/src/char/char.h b/src/char/char.h
index bb1a530f0..73c2f9f72 100644
--- a/src/char/char.h
+++ b/src/char/char.h
@@ -1,62 +1,81 @@
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
-#ifndef _CHAR_H_
-#define _CHAR_H_
+#ifndef _CHAR_SQL_H_
+#define _CHAR_SQL_H_
#include "../common/core.h" // CORE_ST_LAST
-#include "../common/mmo.h"
-#ifndef TXT_SQL_CONVERT
enum E_CHARSERVER_ST
{
CHARSERVER_ST_RUNNING = CORE_ST_LAST,
CHARSERVER_ST_SHUTDOWN,
CHARSERVER_ST_LAST
};
-#endif
+
+struct mmo_charstatus;
#define MAX_MAP_SERVERS 30
#define DEFAULT_AUTOSAVE_INTERVAL 300*1000
-struct character_data {
- struct mmo_charstatus status;
- int global_num;
- struct global_reg global[GLOBAL_REG_NUM];
+enum {
+ TABLE_INVENTORY,
+ TABLE_CART,
+ TABLE_STORAGE,
+ TABLE_GUILD_STORAGE,
};
-struct mmo_charstatus* search_character(int aid, int cid);
-struct mmo_charstatus* search_character_byname(char* character_name);
-int search_character_index(char* character_name);
-char* search_character_name(int index);
-int search_character_online(int aid, int cid);
+int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch);
-int mapif_sendall(unsigned char *buf, unsigned int len);
-int mapif_sendallwos(int fd,unsigned char *buf, unsigned int len);
-int mapif_send(int fd,unsigned char *buf, unsigned int len);
+int mapif_sendall(unsigned char *buf,unsigned int len);
+int mapif_sendallwos(int fd,unsigned char *buf,unsigned int len);
+int mapif_send(int fd,unsigned char *buf,unsigned int len);
int char_married(int pl1,int pl2);
int char_child(int parent_id, int child_id);
-int char_family(int cid1, int cid2, int cid3);
-
-int char_log(char *fmt, ...);
+int char_family(int pl1,int pl2,int pl3);
int request_accreg2(int account_id, int char_id);
-int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int len);
-int save_accreg2(unsigned char *buf, int len);
-int char_account_reg_reply(int fd,int account_id,int char_id);
+int save_accreg2(unsigned char* buf, int len);
extern int char_name_option;
extern char char_name_letters[];
+extern bool char_gm_read;
extern int autosave_interval;
+extern int save_log;
extern char db_path[];
+extern char char_db[256];
+extern char scdata_db[256];
+extern char cart_db[256];
+extern char inventory_db[256];
+extern char charlog_db[256];
+extern char storage_db[256];
+extern char interlog_db[256];
+extern char reg_db[256];
+extern char skill_db[256];
+extern char memo_db[256];
+extern char guild_db[256];
+extern char guild_alliance_db[256];
+extern char guild_castle_db[256];
+extern char guild_expulsion_db[256];
+extern char guild_member_db[256];
+extern char guild_position_db[256];
+extern char guild_skill_db[256];
+extern char guild_storage_db[256];
+extern char party_db[256];
+extern char pet_db[256];
+extern char mail_db[256];
+extern char auction_db[256];
+extern char quest_db[256];
+
+extern int db_use_sqldbs; // added for sql item_db read for char server [Valaris]
+
extern int guild_exp_rate;
extern int log_inter;
+
//Exported for use in the TXT-SQL converter.
-extern char char_txt[];
-int char_config_read(const char *cfgName);
-int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num);
-int parse_friend_txt(struct mmo_charstatus *p);
+int mmo_char_tosql(int char_id, struct mmo_charstatus *p);
+void sql_config_read(const char *cfgName);
-#endif /* _CHAR_H_ */
+#endif /* _CHAR_SQL_H_ */
diff --git a/src/char/int_auction.c b/src/char/int_auction.c
new file mode 100644
index 000000000..04e321062
--- /dev/null
+++ b/src/char/int_auction.c
@@ -0,0 +1,494 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/mmo.h"
+#include "../common/malloc.h"
+#include "../common/db.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/strlib.h"
+#include "../common/sql.h"
+#include "../common/timer.h"
+#include "char.h"
+#include "inter.h"
+#include "int_mail.h"
+#include "int_auction.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+static DBMap* auction_db_ = NULL; // int auction_id -> struct auction_data*
+
+void auction_delete(struct auction_data *auction);
+static int auction_end_timer(int tid, unsigned int tick, int id, intptr_t data);
+
+static int auction_count(int char_id, bool buy)
+{
+ int i = 0;
+ struct auction_data *auction;
+ DBIterator* iter;
+ DBKey key;
+
+ iter = auction_db_->iterator(auction_db_);
+ for( auction = (struct auction_data*)iter->first(iter,&key); iter->exists(iter); auction = (struct auction_data*)iter->next(iter,&key) )
+ {
+ if( (buy && auction->buyer_id == char_id) || (!buy && auction->seller_id == char_id) )
+ i++;
+ }
+ iter->destroy(iter);
+
+ return i;
+}
+
+void auction_save(struct auction_data *auction)
+{
+ int j;
+ StringBuf buf;
+ SqlStmt* stmt;
+
+ if( !auction )
+ return;
+
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "UPDATE `%s` SET `seller_id` = '%d', `seller_name` = ?, `buyer_id` = '%d', `buyer_name` = ?, `price` = '%d', `buynow` = '%d', `hours` = '%d', `timestamp` = '%lu', `nameid` = '%d', `item_name` = ?, `type` = '%d', `refine` = '%d', `attribute` = '%d'",
+ auction_db, auction->seller_id, auction->buyer_id, auction->price, auction->buynow, auction->hours, (unsigned long)auction->timestamp, auction->item.nameid, auction->type, auction->item.refine, auction->item.attribute);
+ for( j = 0; j < MAX_SLOTS; j++ )
+ StringBuf_Printf(&buf, ", `card%d` = '%d'", j, auction->item.card[j]);
+ StringBuf_Printf(&buf, " WHERE `auction_id` = '%d'", auction->auction_id);
+
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, auction->seller_name, strnlen(auction->seller_name, NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, auction->buyer_name, strnlen(auction->buyer_name, NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, auction->item_name, strnlen(auction->item_name, ITEM_NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_Execute(stmt) )
+ {
+ SqlStmt_ShowDebug(stmt);
+ }
+
+ SqlStmt_Free(stmt);
+ StringBuf_Destroy(&buf);
+}
+
+unsigned int auction_create(struct auction_data *auction)
+{
+ int j;
+ StringBuf buf;
+ SqlStmt* stmt;
+
+ if( !auction )
+ return false;
+
+ auction->timestamp = time(NULL) + (auction->hours * 3600);
+
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s` (`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`", auction_db);
+ for( j = 0; j < MAX_SLOTS; j++ )
+ StringBuf_Printf(&buf, ",`card%d`", j);
+ StringBuf_Printf(&buf, ") VALUES ('%d',?,'%d',?,'%d','%d','%d','%lu','%d',?,'%d','%d','%d'",
+ auction->seller_id, auction->buyer_id, auction->price, auction->buynow, auction->hours, (unsigned long)auction->timestamp, auction->item.nameid, auction->type, auction->item.refine, auction->item.attribute);
+ for( j = 0; j < MAX_SLOTS; j++ )
+ StringBuf_Printf(&buf, ",'%d'", auction->item.card[j]);
+ StringBuf_AppendStr(&buf, ")");
+
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, auction->seller_name, strnlen(auction->seller_name, NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, auction->buyer_name, strnlen(auction->buyer_name, NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, auction->item_name, strnlen(auction->item_name, ITEM_NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_Execute(stmt) )
+ {
+ SqlStmt_ShowDebug(stmt);
+ auction->auction_id = 0;
+ }
+ else
+ {
+ struct auction_data *auction_;
+ unsigned int tick = auction->hours * 3600000;
+
+ auction->item.amount = 1;
+ auction->item.identify = 1;
+ auction->item.expire_time = 0;
+
+ auction->auction_id = (unsigned int)SqlStmt_LastInsertId(stmt);
+ auction->auction_end_timer = add_timer( gettick() + tick , auction_end_timer, auction->auction_id, 0);
+ ShowInfo("New Auction %u | time left %u ms | By %s.\n", auction->auction_id, tick, auction->seller_name);
+
+ CREATE(auction_, struct auction_data, 1);
+ memcpy(auction_, auction, sizeof(struct auction_data));
+ idb_put(auction_db_, auction_->auction_id, auction_);
+ }
+
+ SqlStmt_Free(stmt);
+ StringBuf_Destroy(&buf);
+
+ return auction->auction_id;
+}
+
+static void mapif_Auction_message(int char_id, unsigned char result)
+{
+ unsigned char buf[74];
+
+ WBUFW(buf,0) = 0x3854;
+ WBUFL(buf,2) = char_id;
+ WBUFL(buf,6) = result;
+ mapif_sendall(buf,7);
+}
+
+static int auction_end_timer(int tid, unsigned int tick, int id, intptr_t data)
+{
+ struct auction_data *auction;
+ if( (auction = (struct auction_data *)idb_get(auction_db_, id)) != NULL )
+ {
+ if( auction->buyer_id )
+ {
+ mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "Thanks, you won the auction!.", 0, &auction->item);
+ mapif_Auction_message(auction->buyer_id, 6); // You have won the auction
+ mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Payment for your auction!.", auction->price, NULL);
+ }
+ else
+ mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "No buyers have been found for your auction.", 0, &auction->item);
+
+ ShowInfo("Auction End: id %u.\n", auction->auction_id);
+
+ auction->auction_end_timer = INVALID_TIMER;
+ auction_delete(auction);
+ }
+
+ return 0;
+}
+
+void auction_delete(struct auction_data *auction)
+{
+ unsigned int auction_id = auction->auction_id;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `auction_id` = '%d'", auction_db, auction_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( auction->auction_end_timer != INVALID_TIMER )
+ delete_timer(auction->auction_end_timer, auction_end_timer);
+
+ idb_remove(auction_db_, auction_id);
+}
+
+void inter_auctions_fromsql(void)
+{
+ int i;
+ struct auction_data *auction;
+ struct item *item;
+ char *data;
+ StringBuf buf;
+ unsigned int tick = gettick(), endtick;
+ time_t now = time(NULL);
+
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `auction_id`,`seller_id`,`seller_name`,`buyer_id`,`buyer_name`,"
+ "`price`,`buynow`,`hours`,`timestamp`,`nameid`,`item_name`,`type`,`refine`,`attribute`");
+ for( i = 0; i < MAX_SLOTS; i++ )
+ StringBuf_Printf(&buf, ",`card%d`", i);
+ StringBuf_Printf(&buf, " FROM `%s` ORDER BY `auction_id` DESC", auction_db);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
+ Sql_ShowDebug(sql_handle);
+
+ StringBuf_Destroy(&buf);
+
+ while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ CREATE(auction, struct auction_data, 1);
+ Sql_GetData(sql_handle, 0, &data, NULL); auction->auction_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); auction->seller_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); safestrncpy(auction->seller_name, data, NAME_LENGTH);
+ Sql_GetData(sql_handle, 3, &data, NULL); auction->buyer_id = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); safestrncpy(auction->buyer_name, data, NAME_LENGTH);
+ Sql_GetData(sql_handle, 5, &data, NULL); auction->price = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); auction->buynow = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); auction->hours = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); auction->timestamp = atoi(data);
+
+ item = &auction->item;
+ Sql_GetData(sql_handle, 9, &data, NULL); item->nameid = atoi(data);
+ Sql_GetData(sql_handle,10, &data, NULL); safestrncpy(auction->item_name, data, ITEM_NAME_LENGTH);
+ Sql_GetData(sql_handle,11, &data, NULL); auction->type = atoi(data);
+
+ Sql_GetData(sql_handle,12, &data, NULL); item->refine = atoi(data);
+ Sql_GetData(sql_handle,13, &data, NULL); item->attribute = atoi(data);
+
+ item->identify = 1;
+ item->amount = 1;
+ item->expire_time = 0;
+
+ for( i = 0; i < MAX_SLOTS; i++ )
+ {
+ Sql_GetData(sql_handle, 14 + i, &data, NULL);
+ item->card[i] = atoi(data);
+ }
+
+ if( auction->timestamp > now )
+ endtick = ((unsigned int)(auction->timestamp - now) * 1000) + tick;
+ else
+ endtick = tick + 10000; // 10 Second's to process ended auctions
+
+ auction->auction_end_timer = add_timer(endtick, auction_end_timer, auction->auction_id, 0);
+ idb_put(auction_db_, auction->auction_id, auction);
+ }
+
+ Sql_FreeResult(sql_handle);
+}
+
+static void mapif_Auction_sendlist(int fd, int char_id, short count, short pages, unsigned char *buf)
+{
+ int len = (sizeof(struct auction_data) * count) + 12;
+
+ WFIFOHEAD(fd, len);
+ WFIFOW(fd,0) = 0x3850;
+ WFIFOW(fd,2) = len;
+ WFIFOL(fd,4) = char_id;
+ WFIFOW(fd,8) = count;
+ WFIFOW(fd,10) = pages;
+ memcpy(WFIFOP(fd,12), buf, len - 12);
+ WFIFOSET(fd,len);
+}
+
+static void mapif_parse_Auction_requestlist(int fd)
+{
+ char searchtext[NAME_LENGTH];
+ int char_id = RFIFOL(fd,4), len = sizeof(struct auction_data);
+ int price = RFIFOL(fd,10);
+ short type = RFIFOW(fd,8), page = max(1,RFIFOW(fd,14));
+ unsigned char buf[5 * sizeof(struct auction_data)];
+ DBIterator* iter;
+ DBKey key;
+ struct auction_data *auction;
+ short i = 0, j = 0, pages = 1;
+
+ memcpy(searchtext, RFIFOP(fd,16), NAME_LENGTH);
+
+ iter = auction_db_->iterator(auction_db_);
+ for( auction = (struct auction_data*)iter->first(iter,&key); iter->exists(iter); auction = (struct auction_data*)iter->next(iter,&key) )
+ {
+ if( (type == 0 && auction->type != IT_ARMOR && auction->type != IT_PETARMOR) ||
+ (type == 1 && auction->type != IT_WEAPON) ||
+ (type == 2 && auction->type != IT_CARD) ||
+ (type == 3 && auction->type != IT_ETC) ||
+ (type == 4 && !strstr(auction->item_name, searchtext)) ||
+ (type == 5 && auction->price > price) ||
+ (type == 6 && auction->seller_id != char_id) ||
+ (type == 7 && auction->buyer_id != char_id) )
+ continue;
+
+ i++;
+ if( i > 5 )
+ { // Counting Pages of Total Results (5 Results per Page)
+ pages++;
+ i = 1; // First Result of This Page
+ }
+
+ if( page != pages )
+ continue; // This is not the requested Page
+
+ memcpy(WBUFP(buf, j * len), auction, len);
+ j++; // Found Results
+ }
+ iter->destroy(iter);
+
+ mapif_Auction_sendlist(fd, char_id, j, pages, buf);
+}
+
+static void mapif_Auction_register(int fd, struct auction_data *auction)
+{
+ int len = sizeof(struct auction_data) + 4;
+
+ WFIFOHEAD(fd,len);
+ WFIFOW(fd,0) = 0x3851;
+ WFIFOW(fd,2) = len;
+ memcpy(WFIFOP(fd,4), auction, sizeof(struct auction_data));
+ WFIFOSET(fd,len);
+}
+
+static void mapif_parse_Auction_register(int fd)
+{
+ struct auction_data auction;
+ if( RFIFOW(fd,2) != sizeof(struct auction_data) + 4 )
+ return;
+
+ memcpy(&auction, RFIFOP(fd,4), sizeof(struct auction_data));
+ if( auction_count(auction.seller_id, false) < 5 )
+ auction.auction_id = auction_create(&auction);
+
+ mapif_Auction_register(fd, &auction);
+}
+
+static void mapif_Auction_cancel(int fd, int char_id, unsigned char result)
+{
+ WFIFOHEAD(fd,7);
+ WFIFOW(fd,0) = 0x3852;
+ WFIFOL(fd,2) = char_id;
+ WFIFOB(fd,6) = result;
+ WFIFOSET(fd,7);
+}
+
+static void mapif_parse_Auction_cancel(int fd)
+{
+ int char_id = RFIFOL(fd,2), auction_id = RFIFOL(fd,6);
+ struct auction_data *auction;
+
+ if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL )
+ {
+ mapif_Auction_cancel(fd, char_id, 1); // Bid Number is Incorrect
+ return;
+ }
+
+ if( auction->seller_id != char_id )
+ {
+ mapif_Auction_cancel(fd, char_id, 2); // You cannot end the auction
+ return;
+ }
+
+ if( auction->buyer_id > 0 )
+ {
+ mapif_Auction_cancel(fd, char_id, 3); // An auction with at least one bidder cannot be canceled
+ return;
+ }
+
+ mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Auction canceled.", 0, &auction->item);
+ auction_delete(auction);
+
+ mapif_Auction_cancel(fd, char_id, 0); // The auction has been canceled
+}
+
+static void mapif_Auction_close(int fd, int char_id, unsigned char result)
+{
+ WFIFOHEAD(fd,7);
+ WFIFOW(fd,0) = 0x3853;
+ WFIFOL(fd,2) = char_id;
+ WFIFOB(fd,6) = result;
+ WFIFOSET(fd,7);
+}
+
+static void mapif_parse_Auction_close(int fd)
+{
+ int char_id = RFIFOL(fd,2), auction_id = RFIFOL(fd,6);
+ struct auction_data *auction;
+
+ if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL )
+ {
+ mapif_Auction_close(fd, char_id, 2); // Bid Number is Incorrect
+ return;
+ }
+
+ if( auction->seller_id != char_id )
+ {
+ mapif_Auction_close(fd, char_id, 1); // You cannot end the auction
+ return;
+ }
+
+ if( auction->buyer_id == 0 )
+ {
+ mapif_Auction_close(fd, char_id, 1); // You cannot end the auction
+ return;
+ }
+
+ // Send Money to Seller
+ mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Auction closed.", auction->price, NULL);
+ // Send Item to Buyer
+ mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "Auction winner.", 0, &auction->item);
+ mapif_Auction_message(auction->buyer_id, 6); // You have won the auction
+ auction_delete(auction);
+
+ mapif_Auction_close(fd, char_id, 0); // You have ended the auction
+}
+
+static void mapif_Auction_bid(int fd, int char_id, int bid, unsigned char result)
+{
+ WFIFOHEAD(fd,11);
+ WFIFOW(fd,0) = 0x3855;
+ WFIFOL(fd,2) = char_id;
+ WFIFOL(fd,6) = bid; // To Return Zeny
+ WFIFOB(fd,10) = result;
+ WFIFOSET(fd,11);
+}
+
+static void mapif_parse_Auction_bid(int fd)
+{
+ int char_id = RFIFOL(fd,4), bid = RFIFOL(fd,12);
+ unsigned int auction_id = RFIFOL(fd,8);
+ struct auction_data *auction;
+
+ if( (auction = (struct auction_data *)idb_get(auction_db_, auction_id)) == NULL || auction->price >= bid || auction->seller_id == char_id )
+ {
+ mapif_Auction_bid(fd, char_id, bid, 0); // You have failed to bid in the auction
+ return;
+ }
+
+ if( auction_count(char_id, true) > 4 && bid < auction->buynow && auction->buyer_id != char_id )
+ {
+ mapif_Auction_bid(fd, char_id, bid, 9); // You cannot place more than 5 bids at a time
+ return;
+ }
+
+ if( auction->buyer_id > 0 )
+ { // Send Money back to the previous Buyer
+ if( auction->buyer_id != char_id )
+ {
+ mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "Someone has placed a higher bid.", auction->price, NULL);
+ mapif_Auction_message(auction->buyer_id, 7); // You have failed to win the auction
+ }
+ else
+ mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "You have placed a higher bid.", auction->price, NULL);
+ }
+
+ auction->buyer_id = char_id;
+ safestrncpy(auction->buyer_name, (char*)RFIFOP(fd,16), NAME_LENGTH);
+ auction->price = bid;
+
+ if( bid >= auction->buynow )
+ { // Automatic won the auction
+ mapif_Auction_bid(fd, char_id, bid - auction->buynow, 1); // You have successfully bid in the auction
+
+ mail_sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "You have won the auction.", 0, &auction->item);
+ mapif_Auction_message(char_id, 6); // You have won the auction
+ mail_sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Payment for your auction!.", auction->buynow, NULL);
+
+ auction_delete(auction);
+ return;
+ }
+
+ auction_save(auction);
+
+ mapif_Auction_bid(fd, char_id, 0, 1); // You have successfully bid in the auction
+}
+
+/*==========================================
+ * Packets From Map Server
+ *------------------------------------------*/
+int inter_auction_parse_frommap(int fd)
+{
+ switch(RFIFOW(fd,0))
+ {
+ case 0x3050: mapif_parse_Auction_requestlist(fd); break;
+ case 0x3051: mapif_parse_Auction_register(fd); break;
+ case 0x3052: mapif_parse_Auction_cancel(fd); break;
+ case 0x3053: mapif_parse_Auction_close(fd); break;
+ case 0x3055: mapif_parse_Auction_bid(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
+
+int inter_auction_sql_init(void)
+{
+ auction_db_ = idb_alloc(DB_OPT_RELEASE_DATA);
+ inter_auctions_fromsql();
+
+ return 0;
+}
+
+void inter_auction_sql_final(void)
+{
+ auction_db_->destroy(auction_db_,NULL);
+
+ return;
+}
diff --git a/src/char/int_auction.h b/src/char/int_auction.h
new file mode 100644
index 000000000..bf26b152c
--- /dev/null
+++ b/src/char/int_auction.h
@@ -0,0 +1,12 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_AUCTION_SQL_H_
+#define _INT_AUCTION_SQL_H_
+
+int inter_auction_parse_frommap(int fd);
+
+int inter_auction_sql_init(void);
+void inter_auction_sql_final(void);
+
+#endif /* _INT_AUCTION_SQL_H_ */
diff --git a/src/char/int_guild.c b/src/char/int_guild.c
index 31cceeff0..2ce6d6141 100644
--- a/src/char/int_guild.c
+++ b/src/char/int_guild.c
@@ -6,381 +6,634 @@
#include "../common/malloc.h"
#include "../common/socket.h"
#include "../common/db.h"
-#include "../common/lock.h"
#include "../common/showmsg.h"
#include "../common/strlib.h"
+#include "../common/timer.h"
#include "char.h"
#include "inter.h"
-#include "int_storage.h"
#include "int_guild.h"
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
-char guild_txt[1024] = "save/guild.txt";
-char castle_txt[1024] = "save/castle.txt";
+#define GS_MEMBER_UNMODIFIED 0x00
+#define GS_MEMBER_MODIFIED 0x01
+#define GS_MEMBER_NEW 0x02
-#ifndef TXT_SQL_CONVERT
-static DBMap* guild_db; // int guild_id -> struct guild*
-static DBMap* castle_db; // int castle_id -> struct guild_castle*
+#define GS_POSITION_UNMODIFIED 0x00
+#define GS_POSITION_MODIFIED 0x01
-static int guild_newid = 10000;
+// LSB = 0 => Alliance, LSB = 1 => Opposition
+#define GUILD_ALLIANCE_TYPE_MASK 0x01
+#define GUILD_ALLIANCE_REMOVE 0x08
+
+static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'};
+
+//Guild cache
+static DBMap* guild_db_; // int guild_id -> struct guild*
+
+struct guild_castle castles[MAX_GUILDCASTLE];
static unsigned int guild_exp[100];
-int mapif_guild_broken(int guild_id, int flag);
+int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes);
+int mapif_guild_broken(int guild_id,int flag);
static bool guild_check_empty(struct guild *g);
int guild_calcinfo(struct guild *g);
-int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len);
-int mapif_guild_info(int fd, struct guild *g);
-int guild_break_sub(DBKey key, void *data, va_list ap);
+int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len);
+int mapif_guild_info(int fd,struct guild *g);
+int guild_break_sub(int key,void *data,va_list ap);
+int inter_guild_tosql(struct guild *g,int flag);
-/// serializes the guild data structure into the provided string
-int inter_guild_tostr(char* str, struct guild* g)
+static int guild_save_timer(int tid, unsigned int tick, int id, intptr_t data)
{
- int i, c, len;
+ static int last_id = 0; //To know in which guild we were.
+ int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving.
+ DBIterator* iter;
+ DBKey key;
+ struct guild* g;
- // save guild base info
- len = sprintf(str, "%d\t%s\t%s\t%d,%d,%"PRIu64",%d,%d\t%s#\t%s#\t",
- g->guild_id, g->name, g->master, g->guild_lv, g->max_member, g->exp, g->skill_point, 0, g->mes1, g->mes2);
+ if( last_id == 0 ) //Save the first guild in the list.
+ state = 1;
- // save guild member info
- for(i = 0; i < g->max_member; i++)
+ iter = guild_db_->iterator(guild_db_);
+ for( g = (struct guild*)iter->first(iter,&key); iter->exists(iter); g = (struct guild*)iter->next(iter,&key) )
{
- struct guild_member *m = &g->member[i];
- len += sprintf(str + len, "%d,%d,%d,%d,%d,%d,%d,%"PRIu64",%d,%d\t%s\t",
- m->account_id, m->char_id,
- m->hair, m->hair_color, m->gender,
- m->class_, m->lv, m->exp, m->exp_payper, m->position,
- ((m->account_id > 0) ? m->name : "-"));
- }
-
- // save guild position info
- for(i = 0; i < MAX_GUILDPOSITION; i++) {
- struct guild_position *p = &g->position[i];
- len += sprintf(str + len, "%d,%d\t%s#\t", p->mode, p->exp_mode, p->name);
- }
+ if( state == 0 && g->guild_id == last_id )
+ state++; //Save next guild in the list.
+ else
+ if( state == 1 && g->save_flag&GS_MASK )
+ {
+ inter_guild_tosql(g, g->save_flag&GS_MASK);
+ g->save_flag &= ~GS_MASK;
- // save guild emblem
- len += sprintf(str + len, "%d,%d,", g->emblem_len, g->emblem_id);
- for(i = 0; i < g->emblem_len; i++) {
- len += sprintf(str + len, "%02x", (unsigned char)(g->emblem_data[i]));
- }
- len += sprintf(str + len, "$\t");
+ //Some guild saved.
+ last_id = g->guild_id;
+ state++;
+ }
- // save guild alliance info
- c = 0;
- for(i = 0; i < MAX_GUILDALLIANCE; i++)
- if (g->alliance[i].guild_id > 0)
- c++;
- len += sprintf(str + len, "%d\t", c);
- for(i = 0; i < MAX_GUILDALLIANCE; i++) {
- struct guild_alliance *a = &g->alliance[i];
- if (a->guild_id > 0)
- len += sprintf(str + len, "%d,%d\t%s\t", a->guild_id, a->opposition, a->name);
+ if( g->save_flag == GS_REMOVE )
+ {// Nothing to save, guild is ready for removal.
+ if (save_log)
+ ShowInfo("Guild Unloaded (%d - %s)\n", g->guild_id, g->name);
+ db_remove(guild_db_, key);
+ }
}
+ iter->destroy(iter);
- // save guild expulsion info
- c = 0;
- for(i = 0; i < MAX_GUILDEXPULSION; i++)
- if (g->expulsion[i].account_id > 0)
- c++;
- len += sprintf(str + len, "%d\t", c);
- for(i = 0; i < MAX_GUILDEXPULSION; i++) {
- struct guild_expulsion *e = &g->expulsion[i];
- if (e->account_id > 0)
- len += sprintf(str + len, "%d,%d,%d,%d\t%s\t%s\t%s#\t",
- e->account_id, 0, 0, 0, e->name, "#", e->mes );
- }
+ if( state != 2 ) //Reached the end of the guild db without saving.
+ last_id = 0; //Reset guild saved, return to beginning.
- // save guild skill info
- for(i = 0; i < MAX_GUILDSKILL; i++) {
- len += sprintf(str + len, "%d,%d ", g->skill[i].id, g->skill[i].lv);
- }
- len += sprintf(str + len, "\t");
+ state = guild_db_->size(guild_db_);
+ if( state < 1 ) state = 1; //Calculate the time slot for the next save.
+ add_timer(tick + autosave_interval/state, guild_save_timer, 0, 0);
+ return 0;
+}
+int inter_guild_removemember_tosql(int account_id, int char_id)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `account_id` = '%d' and `char_id` = '%d'", guild_member_db, account_id, char_id) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id` = '0' WHERE `char_id` = '%d'", char_db, char_id) )
+ Sql_ShowDebug(sql_handle);
return 0;
}
-#endif //TXT_SQL_CONVERT
-/// parses the guild data string into a guild data structure
-int inter_guild_fromstr(char* str, struct guild* g)
+// Save guild into sql
+int inter_guild_tosql(struct guild *g,int flag)
{
- int i, c;
- char *pstr;
-
- memset(g, 0, sizeof(struct guild));
-
- {// load guild base info
- int guildid;
- char name[256]; // only 24 used
- char master[256]; // only 24 used
- int guildlv;
- int max_member;
- uint64 exp;
- int skpoint;
- char mes1[256]; // only 60 used
- char mes2[256]; // only 120 used
- int len;
-
- if( sscanf(str, "%d\t%[^\t]\t%[^\t]\t%d,%d,%"SCNu64",%d,%*d\t%[^\t]\t%[^\t]\t%n",
- &guildid, name, master, &guildlv, &max_member, &exp, &skpoint, mes1, mes2, &len) < 9 )
- return 1;
-
- // remove '#'
- mes1[strlen(mes1)-1] = '\0';
- mes2[strlen(mes2)-1] = '\0';
-
- g->guild_id = guildid;
- g->guild_lv = guildlv;
- g->max_member = max_member;
- g->exp = exp;
- g->skill_point = skpoint;
- safestrncpy(g->name, name, sizeof(g->name));
- safestrncpy(g->master, master, sizeof(g->master));
- safestrncpy(g->mes1, mes1, sizeof(g->mes1));
- safestrncpy(g->mes2, mes2, sizeof(g->mes2));
-
- str+= len;
- }
-
- {// load guild member info
- int accountid;
- int charid;
- int hair, hair_color, gender;
- int class_, lv;
- uint64 exp;
- int exp_payper;
- int position;
- char name[256]; // only 24 used
- int len;
- int i;
+ // Table guild (GS_BASIC_MASK)
+ // GS_EMBLEM `emblem_len`,`emblem_id`,`emblem_data`
+ // GS_CONNECT `connect_member`,`average_lv`
+ // GS_MES `mes1`,`mes2`
+ // GS_LEVEL `guild_lv`,`max_member`,`exp`,`next_exp`,`skill_point`
+ // GS_BASIC `name`,`master`,`char_id`
+
+ // GS_MEMBER `guild_member` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`)
+ // GS_POSITION `guild_position` (`guild_id`,`position`,`name`,`mode`,`exp_mode`)
+ // GS_ALLIANCE `guild_alliance` (`guild_id`,`opposition`,`alliance_id`,`name`)
+ // GS_EXPULSION `guild_expulsion` (`guild_id`,`account_id`,`name`,`mes`)
+ // GS_SKILL `guild_skill` (`guild_id`,`id`,`lv`)
+
+ // temporary storage for str convertion. They must be twice the size of the
+ // original string to ensure no overflows will occur. [Skotlex]
+ char t_info[256];
+ char esc_name[NAME_LENGTH*2+1];
+ char esc_master[NAME_LENGTH*2+1];
+ char new_guild = 0;
+ int i=0;
+
+ if (g->guild_id<=0 && g->guild_id != -1) return 0;
+
+#ifdef NOISY
+ ShowInfo("Save guild request ("CL_BOLD"%d"CL_RESET" - flag 0x%x).",g->guild_id, flag);
+#endif
+
+ Sql_EscapeStringLen(sql_handle, esc_name, g->name, strnlen(g->name, NAME_LENGTH));
+ Sql_EscapeStringLen(sql_handle, esc_master, g->master, strnlen(g->master, NAME_LENGTH));
+ *t_info = '\0';
+
+ // Insert a new guild the guild
+ if (flag&GS_BASIC && g->guild_id == -1)
+ {
+ strcat(t_info, " guild_create");
- for( i = 0; i < g->max_member; i++ )
+ // Create a new guild
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` "
+ "(`name`,`master`,`guild_lv`,`max_member`,`average_lv`,`char_id`) "
+ "VALUES ('%s', '%s', '%d', '%d', '%d', '%d')",
+ guild_db, esc_name, esc_master, g->guild_lv, g->max_member, g->average_lv, g->member[0].char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ if (g->guild_id == -1)
+ return 0; //Failed to create guild!
+ }
+ else
{
- struct guild_member* m = &g->member[i];
- if (sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%"SCNu64",%d,%d\t%[^\t]\t%n",
- &accountid, &charid, &hair, &hair_color, &gender,
- &class_, &lv, &exp, &exp_payper, &position,
- name, &len) < 11)
- return 1;
-
- m->account_id = accountid;
- m->char_id = charid;
- m->hair = hair;
- m->hair_color = hair_color;
- m->gender = gender;
- m->class_ = class_;
- m->lv = lv;
- m->exp = exp;
- m->exp_payper = exp_payper;
- m->position = position;
- safestrncpy(m->name, name, NAME_LENGTH);
-
- str+= len;
+ g->guild_id = (int)Sql_LastInsertId(sql_handle);
+ new_guild = 1;
}
}
- {// load guild position info
- int mode, exp_mode;
- char name[256]; // only 24 used
- int len;
- int i = 0;
- int j;
+ // If we need an update on an existing guild or more update on the new guild
+ if (((flag & GS_BASIC_MASK) && !new_guild) || ((flag & (GS_BASIC_MASK & ~GS_BASIC)) && new_guild))
+ {
+ StringBuf buf;
+ bool add_comma = false;
- while (sscanf(str, "%d,%d%n", &mode, &exp_mode, &j) == 2 && str[j] == '\t')
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "UPDATE `%s` SET ", guild_db);
+
+ if (flag & GS_EMBLEM)
{
- struct guild_position *p = &g->position[i];
- if (sscanf(str, "%d,%d\t%[^\t]\t%n", &mode, &exp_mode, name, &len) < 3)
- return 1;
+ char emblem_data[sizeof(g->emblem_data)*2+1];
+ char* pData = emblem_data;
+
+ strcat(t_info, " emblem");
+ // Convert emblem_data to hex
+ //TODO: why not use binary directly? [ultramage]
+ for(i=0; i<g->emblem_len; i++){
+ *pData++ = dataToHex[(g->emblem_data[i] >> 4) & 0x0F];
+ *pData++ = dataToHex[g->emblem_data[i] & 0x0F];
+ }
+ *pData = 0;
+ StringBuf_Printf(&buf, "`emblem_len`=%d, `emblem_id`=%d, `emblem_data`='%s'", g->emblem_len, g->emblem_id, emblem_data);
+ add_comma = true;
+ }
+ if (flag & GS_BASIC)
+ {
+ strcat(t_info, " basic");
+ if( add_comma )
+ StringBuf_AppendStr(&buf, ", ");
+ else
+ add_comma = true;
+ StringBuf_Printf(&buf, "`name`='%s', `master`='%s', `char_id`=%d", esc_name, esc_master, g->member[0].char_id);
+ }
+ if (flag & GS_CONNECT)
+ {
+ strcat(t_info, " connect");
+ if( add_comma )
+ StringBuf_AppendStr(&buf, ", ");
+ else
+ add_comma = true;
+ StringBuf_Printf(&buf, "`connect_member`=%d, `average_lv`=%d", g->connect_member, g->average_lv);
+ }
+ if (flag & GS_MES)
+ {
+ char esc_mes1[sizeof(g->mes1)*2+1];
+ char esc_mes2[sizeof(g->mes2)*2+1];
- p->mode = mode;
- p->exp_mode = exp_mode;
- name[strlen(name)-1] = 0;
- safestrncpy(p->name, name, NAME_LENGTH);
+ strcat(t_info, " mes");
+ if( add_comma )
+ StringBuf_AppendStr(&buf, ", ");
+ else
+ add_comma = true;
+ Sql_EscapeStringLen(sql_handle, esc_mes1, g->mes1, strnlen(g->mes1, sizeof(g->mes1)));
+ Sql_EscapeStringLen(sql_handle, esc_mes2, g->mes2, strnlen(g->mes2, sizeof(g->mes2)));
+ StringBuf_Printf(&buf, "`mes1`='%s', `mes2`='%s'", esc_mes1, esc_mes2);
+ }
+ if (flag & GS_LEVEL)
+ {
+ strcat(t_info, " level");
+ if( add_comma )
+ StringBuf_AppendStr(&buf, ", ");
+ else
+ add_comma = true;
+ StringBuf_Printf(&buf, "`guild_lv`=%d, `skill_point`=%d, `exp`=%"PRIu64", `next_exp`=%u, `max_member`=%d", g->guild_lv, g->skill_point, g->exp, g->next_exp, g->max_member);
+ }
+ StringBuf_Printf(&buf, " WHERE `guild_id`=%d", g->guild_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "%s", StringBuf_Value(&buf)) )
+ Sql_ShowDebug(sql_handle);
+ StringBuf_Destroy(&buf);
+ }
- i++;
- str+= len;
+ if (flag&GS_MEMBER)
+ {
+ struct guild_member *m;
+
+ strcat(t_info, " members");
+ // Update only needed players
+ for(i=0;i<g->max_member;i++){
+ m = &g->member[i];
+ if (!m->modified)
+ continue;
+ if(m->account_id) {
+ //Since nothing references guild member table as foreign keys, it's safe to use REPLACE INTO
+ Sql_EscapeStringLen(sql_handle, esc_name, m->name, strnlen(m->name, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) "
+ "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%"PRIu64"','%d','%d','%d','%s')",
+ guild_member_db, g->guild_id, m->account_id, m->char_id,
+ m->hair, m->hair_color, m->gender,
+ m->class_, m->lv, m->exp, m->exp_payper, m->online, m->position, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ if (m->modified & GS_MEMBER_NEW)
+ {
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id` = '%d' WHERE `char_id` = '%d'",
+ char_db, g->guild_id, m->char_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+ m->modified = GS_MEMBER_UNMODIFIED;
+ }
}
}
- {// load guild emblem
- int emblemlen;
- int emblemid;
- char emblem[4096];
- int len;
-
- emblemid = 0;
- if( sscanf(str, "%d,%d,%[^\t]\t%n", &emblemlen, &emblemid, emblem, &len) < 3 )
- if( sscanf(str, "%d,%[^\t]\t%n", &emblemlen, emblem, &len) < 2 ) //! pre-svn format
- return 1;
-
- g->emblem_len = emblemlen;
- g->emblem_id = emblemid;
- for(i = 0, pstr = emblem; i < g->emblem_len; i++, pstr += 2) {
- int c1 = pstr[0], c2 = pstr[1], x1 = 0, x2 = 0;
- if (c1 >= '0' && c1 <= '9') x1 = c1 - '0';
- if (c1 >= 'a' && c1 <= 'f') x1 = c1 - 'a' + 10;
- if (c1 >= 'A' && c1 <= 'F') x1 = c1 - 'A' + 10;
- if (c2 >= '0' && c2 <= '9') x2 = c2 - '0';
- if (c2 >= 'a' && c2 <= 'f') x2 = c2 - 'a' + 10;
- if (c2 >= 'A' && c2 <= 'F') x2 = c2 - 'A' + 10;
- g->emblem_data[i] = (x1<<4) | x2;
+ if (flag&GS_POSITION){
+ strcat(t_info, " positions");
+ //printf("- Insert guild %d to guild_position\n",g->guild_id);
+ for(i=0;i<MAX_GUILDPOSITION;i++){
+ struct guild_position *p = &g->position[i];
+ if (!p->modified)
+ continue;
+ Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d','%s','%d','%d')",
+ guild_position_db, g->guild_id, i, esc_name, p->mode, p->exp_mode) )
+ Sql_ShowDebug(sql_handle);
+ p->modified = GS_POSITION_UNMODIFIED;
}
+ }
- str+= len;
+ if (flag&GS_ALLIANCE)
+ {
+ // Delete current alliances
+ // NOTE: no need to do it on both sides since both guilds in memory had
+ // their info changed, not to mention this would also mess up oppositions!
+ // [Skotlex]
+ //if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'", guild_alliance_db, g->guild_id, g->guild_id) )
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, g->guild_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ }
+ else
+ {
+ //printf("- Insert guild %d to guild_alliance\n",g->guild_id);
+ for(i=0;i<MAX_GUILDALLIANCE;i++)
+ {
+ struct guild_alliance *a=&g->alliance[i];
+ if(a->guild_id>0)
+ {
+ Sql_EscapeStringLen(sql_handle, esc_name, a->name, strnlen(a->name, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) "
+ "VALUES ('%d','%d','%d','%s')",
+ guild_alliance_db, g->guild_id, a->opposition, a->guild_id, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ }
+ }
+ }
}
- {// load guild alliance info
- int guildid;
- int opposition;
- char name[256]; // only 24 used
- int len;
+ if (flag&GS_EXPULSION){
+ strcat(t_info, " expulsions");
+ //printf("- Insert guild %d to guild_expulsion\n",g->guild_id);
+ for(i=0;i<MAX_GUILDEXPULSION;i++){
+ struct guild_expulsion *e=&g->expulsion[i];
+ if(e->account_id>0){
+ char esc_mes[sizeof(e->mes)*2+1];
+
+ Sql_EscapeStringLen(sql_handle, esc_name, e->name, strnlen(e->name, NAME_LENGTH));
+ Sql_EscapeStringLen(sql_handle, esc_mes, e->mes, strnlen(e->mes, sizeof(e->mes)));
+ if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`name`,`mes`) "
+ "VALUES ('%d','%d','%s','%s')", guild_expulsion_db, g->guild_id, e->account_id, esc_name, esc_mes) )
+ Sql_ShowDebug(sql_handle);
+ }
+ }
+ }
- if (sscanf(str, "%d\t%n", &c, &len) < 1)
- return 1;
- str+= len;
+ if (flag&GS_SKILL){
+ strcat(t_info, " skills");
+ //printf("- Insert guild %d to guild_skill\n",g->guild_id);
+ for(i=0;i<MAX_GUILDSKILL;i++){
+ if (g->skill[i].id>0 && g->skill[i].lv>0){
+ if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')",
+ guild_skill_db, g->guild_id, g->skill[i].id, g->skill[i].lv) )
+ Sql_ShowDebug(sql_handle);
+ }
+ }
+ }
- for(i = 0; i < c; i++)
- {
- struct guild_alliance* a = &g->alliance[i];
- if (sscanf(str, "%d,%d\t%[^\t]\t%n", &guildid, &opposition, name, &len) < 3)
- return 1;
+ if (save_log)
+ ShowInfo("Saved guild (%d - %s):%s\n",g->guild_id,g->name,t_info);
+ return 1;
+}
- a->guild_id = guildid;
- a->opposition = opposition;
- safestrncpy(a->name, name, NAME_LENGTH);
+// Read guild from sql
+struct guild * inter_guild_fromsql(int guild_id)
+{
+ struct guild *g;
+ char* data;
+ size_t len;
+ char* p;
+ int i;
- str+= len;
- }
+ if( guild_id <= 0 )
+ return NULL;
+
+ g = (struct guild*)idb_get(guild_db_, guild_id);
+ if( g )
+ return g;
+
+#ifdef NOISY
+ ShowInfo("Guild load request (%d)...\n", guild_id);
+#endif
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT g.`name`,c.`name`,g.`guild_lv`,g.`connect_member`,g.`max_member`,g.`average_lv`,g.`exp`,g.`next_exp`,g.`skill_point`,g.`mes1`,g.`mes2`,g.`emblem_len`,g.`emblem_id`,g.`emblem_data` "
+ "FROM `%s` g LEFT JOIN `%s` c ON c.`char_id` = g.`char_id` WHERE g.`guild_id`='%d'", guild_db, char_db, guild_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return NULL;
}
- {// load guild expulsion info
- int accountid;
- char name[256]; // only 24 used
- char message[256]; // only 40 used
- int len;
- int i;
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ return NULL;// Guild does not exists.
- if (sscanf(str, "%d\t%n", &c, &len) < 1)
- return 1;
- str+= len;
+ CREATE(g, struct guild, 1);
- for(i = 0; i < c; i++)
- {
- struct guild_expulsion *e = &g->expulsion[i];
- if (sscanf(str, "%d,%*d,%*d,%*d\t%[^\t]\t%*[^\t]\t%[^\t]\t%n", &accountid, name, message, &len) < 3)
- return 1;
+ g->guild_id = guild_id;
+ Sql_GetData(sql_handle, 0, &data, &len); memcpy(g->name, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 1, &data, &len); memcpy(g->master, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 2, &data, NULL); g->guild_lv = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); g->connect_member = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); g->max_member = atoi(data);
+ if( g->max_member > MAX_GUILD )
+ { // Fix reduction of MAX_GUILD [PoW]
+ ShowWarning("Guild %d:%s specifies higher capacity (%d) than MAX_GUILD (%d)\n", guild_id, g->name, g->max_member, MAX_GUILD);
+ g->max_member = MAX_GUILD;
+ }
+ Sql_GetData(sql_handle, 5, &data, NULL); g->average_lv = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); g->exp = strtoull(data, NULL, 10);
+ Sql_GetData(sql_handle, 7, &data, NULL); g->next_exp = (unsigned int)strtoul(data, NULL, 10);
+ Sql_GetData(sql_handle, 8, &data, NULL); g->skill_point = atoi(data);
+ Sql_GetData(sql_handle, 9, &data, &len); memcpy(g->mes1, data, min(len, sizeof(g->mes1)));
+ Sql_GetData(sql_handle, 10, &data, &len); memcpy(g->mes2, data, min(len, sizeof(g->mes2)));
+ Sql_GetData(sql_handle, 11, &data, &len); g->emblem_len = atoi(data);
+ Sql_GetData(sql_handle, 12, &data, &len); g->emblem_id = atoi(data);
+ Sql_GetData(sql_handle, 13, &data, &len);
+ // convert emblem data from hexadecimal to binary
+ //TODO: why not store it in the db as binary directly? [ultramage]
+ for( i = 0, p = g->emblem_data; i < g->emblem_len; ++i, ++p )
+ {
+ if( *data >= '0' && *data <= '9' )
+ *p = *data - '0';
+ else if( *data >= 'a' && *data <= 'f' )
+ *p = *data - 'a' + 10;
+ else if( *data >= 'A' && *data <= 'F' )
+ *p = *data - 'A' + 10;
+ *p <<= 4;
+ ++data;
+
+ if( *data >= '0' && *data <= '9' )
+ *p |= *data - '0';
+ else if( *data >= 'a' && *data <= 'f' )
+ *p |= *data - 'a' + 10;
+ else if( *data >= 'A' && *data <= 'F' )
+ *p |= *data - 'A' + 10;
+ ++data;
+ }
- e->account_id = accountid;
- safestrncpy(e->name, name, sizeof(e->name));
- message[strlen(message)-1] = 0; // remove '#'
- safestrncpy(e->mes, message, sizeof(e->mes));
+ // load guild member info
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name` "
+ "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ aFree(g);
+ return NULL;
+ }
+ for( i = 0; i < g->max_member && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ struct guild_member* m = &g->member[i];
+
+ Sql_GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); m->hair = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); m->hair_color = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); m->gender = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); m->class_ = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); m->lv = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); m->exp = strtoull(data, NULL, 10);
+ Sql_GetData(sql_handle, 8, &data, NULL); m->exp_payper = (unsigned int)atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); m->online = atoi(data);
+ Sql_GetData(sql_handle, 10, &data, NULL); m->position = atoi(data);
+ if( m->position >= MAX_GUILDPOSITION ) // Fix reduction of MAX_GUILDPOSITION [PoW]
+ m->position = MAX_GUILDPOSITION - 1;
+ Sql_GetData(sql_handle, 11, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH));
+ m->modified = GS_MEMBER_UNMODIFIED;
+ }
- str+= len;
- }
+ //printf("- Read guild_position %d from sql \n",guild_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'", guild_position_db, guild_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ aFree(g);
+ return NULL;
+ }
+ while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ int position;
+ struct guild_position* p;
+
+ Sql_GetData(sql_handle, 0, &data, NULL); position = atoi(data);
+ if( position < 0 || position >= MAX_GUILDPOSITION )
+ continue;// invalid position
+ p = &g->position[position];
+ Sql_GetData(sql_handle, 1, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 2, &data, NULL); p->mode = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); p->exp_mode = atoi(data);
+ p->modified = GS_POSITION_UNMODIFIED;
}
- {// load guild skill info
- int skillid;
- int skilllv;
- int len;
- int i;
+ //printf("- Read guild_alliance %d from sql \n",guild_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, guild_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ aFree(g);
+ return NULL;
+ }
+ for( i = 0; i < MAX_GUILDALLIANCE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ struct guild_alliance* a = &g->alliance[i];
- for(i = 0; i < MAX_GUILDSKILL; i++)
- {
- if (sscanf(str, "%d,%d %n", &skillid, &skilllv, &len) < 2)
- break;
- g->skill[i].id = skillid;
- g->skill[i].lv = skilllv;
+ Sql_GetData(sql_handle, 0, &data, NULL); a->opposition = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); a->guild_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, &len); memcpy(a->name, data, min(len, NAME_LENGTH));
+ }
- str+= len;
- }
- str = strchr(str, '\t');
+ //printf("- Read guild_expulsion %d from sql \n",guild_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`name`,`mes` FROM `%s` WHERE `guild_id`='%d'", guild_expulsion_db, guild_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ aFree(g);
+ return NULL;
}
+ for( i = 0; i < MAX_GUILDEXPULSION && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ struct guild_expulsion *e = &g->expulsion[i];
- return 0;
-}
+ Sql_GetData(sql_handle, 0, &data, NULL); e->account_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, &len); memcpy(e->name, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 2, &data, &len); memcpy(e->mes, data, min(len, sizeof(e->mes)));
+ }
-#ifndef TXT_SQL_CONVERT
-// ギルド城データの文字列への変換
-int inter_guildcastle_tostr(char *str, struct guild_castle *gc)
-{
- int len;
+ //printf("- Read guild_skill %d from sql \n",guild_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`", guild_skill_db, guild_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ aFree(g);
+ return NULL;
+ }
- len = sprintf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
- gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE,
- gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC,
- gc->guardian[0].visible, gc->guardian[1].visible, gc->guardian[2].visible, gc->guardian[3].visible,
- gc->guardian[4].visible, gc->guardian[5].visible, gc->guardian[6].visible, gc->guardian[7].visible);
+ for(i = 0; i < MAX_GUILDSKILL; i++)
+ { //Skill IDs must always be initialized. [Skotlex]
+ g->skill[i].id = i + GD_SKILLBASE;
+ }
+
+ while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ int id;
+ Sql_GetData(sql_handle, 0, &data, NULL); id = atoi(data) - GD_SKILLBASE;
+ if( id < 0 && id >= MAX_GUILDSKILL )
+ continue;// invalid guild skill
+ Sql_GetData(sql_handle, 1, &data, NULL); g->skill[id].lv = atoi(data);
+ }
+ Sql_FreeResult(sql_handle);
+
+ idb_put(guild_db_, guild_id, g); //Add to cache
+ g->save_flag |= GS_REMOVE; //But set it to be removed, in case it is not needed for long.
+
+ if (save_log)
+ ShowInfo("Guild loaded (%d - %s)\n", guild_id, g->name);
+ return g;
+}
+
+int inter_guildcastle_tosql(struct guild_castle *gc)
+{
+ // `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)
+
+ if (gc==NULL) return 0;
+ #ifdef GUILD_DEBUG
+ShowDebug("Save guild_castle (%d)\n", gc->castle_id);
+ #endif
+
+// sql_query("DELETE FROM `%s` WHERE `castle_id`='%d'",guild_castle_db, gc->castle_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `%s` "
+ "(`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`,"
+ "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`)"
+ "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d','%d')",
+ guild_castle_db, gc->castle_id, gc->guild_id, gc->economy, gc->defense, gc->triggerE, gc->triggerD, gc->nextTime, gc->payTime, gc->createTime, gc->visibleC,
+ gc->guardian[0].visible, gc->guardian[1].visible, gc->guardian[2].visible, gc->guardian[3].visible, gc->guardian[4].visible, gc->guardian[5].visible, gc->guardian[6].visible, gc->guardian[7].visible) )
+ Sql_ShowDebug(sql_handle);
+
+ memcpy(&castles[gc->castle_id],gc,sizeof(struct guild_castle));
return 0;
}
-#endif ///TXT_SQL_CONVERT
-// ギルド城データの文字列からの変換
-int inter_guildcastle_fromstr(char *str, struct guild_castle *gc)
+// Read guild_castle from sql
+int inter_guildcastle_fromsql(int castle_id,struct guild_castle *gc)
{
- int castleid, guildid, economy, defense, triggerE, triggerD, nextTime, payTime, createTime, visibleC;
- int guardian[8];
- int dummy;
-
- memset(gc, 0, sizeof(struct guild_castle));
- // structure of guild castle with the guardian hp included
- if( sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
- &castleid, &guildid, &economy, &defense, &triggerE, &triggerD, &nextTime, &payTime, &createTime, &visibleC,
- &guardian[0], &guardian[1], &guardian[2], &guardian[3], &guardian[4], &guardian[5], &guardian[6], &guardian[7],
- &dummy, &dummy, &dummy, &dummy, &dummy, &dummy, &dummy, &dummy) != 26 )
- // structure of guild castle without the hps (current one)
- if( sscanf(str, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d",
- &castleid, &guildid, &economy, &defense, &triggerE, &triggerD, &nextTime, &payTime, &createTime, &visibleC,
- &guardian[0], &guardian[1], &guardian[2], &guardian[3], &guardian[4], &guardian[5], &guardian[6], &guardian[7]) != 18 )
+ static int castles_init=0;
+ char* data;
+
+ if (gc==NULL) return 0;
+ if (castle_id==-1) return 0;
+
+ if(!castles_init)
+ {
+ int i;
+ for(i=0;i<MAX_GUILDCASTLE;i++)
+ castles[i].castle_id=-1;
+ castles_init = 1;
+ }
+
+ if(castles[castle_id].castle_id == castle_id)
+ {
+ memcpy(gc,&castles[castle_id],sizeof(struct guild_castle));
return 1;
+ }
+
+ memset(gc,0,sizeof(struct guild_castle));
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, "
+ "`visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`"
+ " FROM `%s` WHERE `castle_id`='%d'", guild_castle_db, castle_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+ // ARU: This needs to be set even if there are no SQL results
+ gc->castle_id=castle_id;
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ Sql_FreeResult(sql_handle);
+ return 1; //Assume empty castle.
+ }
- gc->castle_id = castleid;
- gc->guild_id = guildid;
- gc->economy = economy;
- gc->defense = defense;
- gc->triggerE = triggerE;
- gc->triggerD = triggerD;
- gc->nextTime = nextTime;
- gc->payTime = payTime;
- gc->createTime = createTime;
- gc->visibleC = visibleC;
- gc->guardian[0].visible = guardian[0];
- gc->guardian[1].visible = guardian[1];
- gc->guardian[2].visible = guardian[2];
- gc->guardian[3].visible = guardian[3];
- gc->guardian[4].visible = guardian[4];
- gc->guardian[5].visible = guardian[5];
- gc->guardian[6].visible = guardian[6];
- gc->guardian[7].visible = guardian[7];
+ Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data);
+ Sql_GetData(sql_handle, 10, &data, NULL); gc->guardian[0].visible = atoi(data);
+ Sql_GetData(sql_handle, 11, &data, NULL); gc->guardian[1].visible = atoi(data);
+ Sql_GetData(sql_handle, 12, &data, NULL); gc->guardian[2].visible = atoi(data);
+ Sql_GetData(sql_handle, 13, &data, NULL); gc->guardian[3].visible = atoi(data);
+ Sql_GetData(sql_handle, 14, &data, NULL); gc->guardian[4].visible = atoi(data);
+ Sql_GetData(sql_handle, 15, &data, NULL); gc->guardian[5].visible = atoi(data);
+ Sql_GetData(sql_handle, 16, &data, NULL); gc->guardian[6].visible = atoi(data);
+ Sql_GetData(sql_handle, 17, &data, NULL); gc->guardian[7].visible = atoi(data);
+
+ Sql_FreeResult(sql_handle);
+ memcpy(&castles[castle_id],gc,sizeof(struct guild_castle));
+
+ if( save_log )
+ ShowInfo("Loaded Castle %d (guild %d)\n", castle_id, gc->guild_id);
- return 0;
+ return 1;
}
-#ifndef TXT_SQL_CONVERT
-// ギルド関連データベース読み込み
-int inter_guild_readdb(void)
+
+// Read exp_guild.txt
+int inter_guild_ReadEXP(void)
{
int i;
FILE *fp;
char line[1024];
- char path[1024];
-
- sprintf(path, "%s%s", db_path, "/exp_guild.txt");
- fp = fopen(path, "r");
- if (fp == NULL) {
- ShowError("can't read db/exp_guild.txt\n");
+ for (i=0;i<100;i++) guild_exp[i]=0;
+ //this is going to be discussed, temp fix
+ sprintf(line, "%s/pre-re/exp_guild.txt", db_path);
+ fp=fopen(line,"r");
+ if(fp==NULL){
+ ShowError("can't read %s\n", line);
return 1;
}
- i = 0;
+ i=0;
while(fgets(line, sizeof(line), fp) && i < 100)
{
- if (line[0] == '/' && line[1] == '/')
+ if(line[0]=='/' && line[1]=='/')
continue;
- guild_exp[i] = (unsigned int)atof(line);
+ guild_exp[i]=(unsigned int)atof(line);
i++;
}
fclose(fp);
@@ -388,171 +641,172 @@ int inter_guild_readdb(void)
return 0;
}
-// ギルドデータの読み込み
-int inter_guild_init()
-{
- char line[16384];
- struct guild *g;
- struct guild_castle *gc;
- FILE *fp;
- int i, j, c = 0;
- inter_guild_readdb();
-
- guild_db = idb_alloc(DB_OPT_RELEASE_DATA);
- castle_db = idb_alloc(DB_OPT_RELEASE_DATA);
-
- if ((fp = fopen(guild_txt,"r")) == NULL)
- return 1;
- while(fgets(line, sizeof(line), fp))
- {
- j = 0;
- if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && guild_newid <= i) {
- guild_newid = i;
- continue;
+int inter_guild_CharOnline(int char_id, int guild_id)
+{
+ struct guild *g;
+ int i;
+
+ if (guild_id == -1) {
+ //Get guild_id from the database
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
}
- g = (struct guild *) aCalloc(sizeof(struct guild), 1);
- if(g == NULL){
- ShowFatalError("int_guild: out of memory!\n");
- exit(EXIT_FAILURE);
+ if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ char* data;
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ guild_id = atoi(data);
}
-// memset(g, 0, sizeof(struct guild)); not needed...
- if (inter_guild_fromstr(line, g) == 0 && g->guild_id > 0) {
- if (g->guild_id >= guild_newid)
- guild_newid = g->guild_id + 1;
- idb_put(guild_db, g->guild_id, g);
- guild_check_empty(g);
- guild_calcinfo(g);
- } else {
- ShowError("int_guild: broken data [%s] line %d\n", guild_txt, c);
- aFree(g);
+ else
+ {
+ guild_id = 0;
}
- c++;
+ Sql_FreeResult(sql_handle);
+ }
+ if (guild_id == 0)
+ return 0; //No guild...
+
+ g = inter_guild_fromsql(guild_id);
+ if(!g) {
+ ShowError("Character %d's guild %d not found!\n", char_id, guild_id);
+ return 0;
}
- fclose(fp);
- c = 0;//カウンタ初期化
+ //Member has logged in before saving, tell saver not to delete
+ if(g->save_flag & GS_REMOVE)
+ g->save_flag &= ~GS_REMOVE;
- if ((fp = fopen(castle_txt, "r")) == NULL) {
- return 1;
+ //Set member online
+ ARR_FIND( 0, g->max_member, i, g->member[i].char_id == char_id );
+ if( i < g->max_member )
+ {
+ g->member[i].online = 1;
+ g->member[i].modified = GS_MEMBER_MODIFIED;
}
- while(fgets(line, sizeof(line), fp))
+ return 1;
+}
+
+int inter_guild_CharOffline(int char_id, int guild_id)
+{
+ struct guild *g=NULL;
+ int online_count, i;
+
+ if (guild_id == -1)
{
- gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1);
- if(gc == NULL){
- ShowFatalError("int_guild: out of memory!\n");
- exit(EXIT_FAILURE);
- }
-// memset(gc, 0, sizeof(struct guild_castle)); No need...
- if (inter_guildcastle_fromstr(line, gc) == 0) {
- idb_put(castle_db, gc->castle_id, gc);
- } else {
- ShowError("int_guild: broken data [%s] line %d\n", castle_txt, c);
- aFree(gc);
+ //Get guild_id from the database
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
}
- c++;
- }
- fclose(fp);
+ if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ char* data;
- if (!c) {
- ShowStatus(" %s - making Default Data...\n", castle_txt);
- //デフォルトデータを作成
- for(i = 0; i < MAX_GUILDCASTLE; i++) {
- gc = (struct guild_castle *) aCalloc(sizeof(struct guild_castle), 1);
- if (gc == NULL) {
- ShowFatalError("int_guild: out of memory!\n");
- exit(EXIT_FAILURE);
- }
- gc->castle_id = i;
- idb_put(castle_db, gc->castle_id, gc);
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ guild_id = atoi(data);
+ }
+ else
+ {
+ guild_id = 0;
}
- ShowStatus(" %s - making done\n",castle_txt);
+ Sql_FreeResult(sql_handle);
+ }
+ if (guild_id == 0)
+ return 0; //No guild...
+
+ //Character has a guild, set character offline and check if they were the only member online
+ g = inter_guild_fromsql(guild_id);
+ if (g == NULL) //Guild not found?
return 0;
+
+ //Set member offline
+ ARR_FIND( 0, g->max_member, i, g->member[i].char_id == char_id );
+ if( i < g->max_member )
+ {
+ g->member[i].online = 0;
+ g->member[i].modified = GS_MEMBER_MODIFIED;
}
- return 0;
-}
+ online_count = 0;
+ for( i = 0; i < g->max_member; i++ )
+ if( g->member[i].online )
+ online_count++;
-void inter_guild_final()
-{
- castle_db->destroy(castle_db, NULL);
- guild_db->destroy(guild_db, NULL);
- return;
+ // Remove guild from memory if no players online
+ if( online_count == 0 )
+ g->save_flag |= GS_REMOVE;
+
+ return 1;
}
-struct guild *inter_guild_search(int guild_id)
+// Initialize guild sql
+int inter_guild_sql_init(void)
{
- return (struct guild*)idb_get(guild_db, guild_id);
+ //Initialize the guild cache
+ guild_db_= idb_alloc(DB_OPT_RELEASE_DATA);
+
+ //Read exp file
+ inter_guild_ReadEXP();
+
+ add_timer_func_list(guild_save_timer, "guild_save_timer");
+ add_timer(gettick() + 10000, guild_save_timer, 0, 0);
+ return 0;
}
-// ギルドデータのセーブ
-int inter_guild_save()
+static int guild_db_final(DBKey key, void *data, va_list ap)
{
- FILE *fp;
- int lock;
- DBIterator* iter;
- struct guild* g;
- struct guild_castle* gc;
-
- // save guild data
- if ((fp = lock_fopen(guild_txt, &lock)) == NULL) {
- ShowError("int_guild: can't write [%s] !!! data is lost !!!\n", guild_txt);
+ struct guild *g = (struct guild*)data;
+ if (g->save_flag&GS_MASK) {
+ inter_guild_tosql(g, g->save_flag&GS_MASK);
return 1;
}
-
- iter = guild_db->iterator(guild_db);
- for( g = (struct guild*)iter->first(iter,NULL); iter->exists(iter); g = (struct guild*)iter->next(iter,NULL) )
- {
- char line[16384];
- inter_guild_tostr(line, g);
- fprintf(fp, "%s\n", line);
- }
- iter->destroy(iter);
-
-// fprintf(fp, "%d\t%%newid%%\n", guild_newid);
- lock_fclose(fp, guild_txt, &lock);
-
- // save castle data
- if ((fp = lock_fopen(castle_txt,&lock)) == NULL) {
- ShowError("int_guild: can't write [%s] !!! data is lost !!!\n", castle_txt);
- return 1;
- }
-
- iter = castle_db->iterator(castle_db);
- for( gc = (struct guild_castle*)iter->first(iter,NULL); iter->exists(iter); gc = (struct guild_castle*)iter->next(iter,NULL) )
- {
- char line[16384];
- inter_guildcastle_tostr(line, gc);
- fprintf(fp, "%s\n", line);
- }
- iter->destroy(iter);
-
- lock_fclose(fp, castle_txt, &lock);
-
return 0;
}
-// ギルド名検索
-struct guild* search_guildname(char *str)
+void inter_guild_sql_final(void)
{
- DBIterator* iter;
- struct guild* g;
+ guild_db_->destroy(guild_db_, guild_db_final);
+ return;
+}
- iter = guild_db->iterator(guild_db);
- for( g = (struct guild*)iter->first(iter,NULL); iter->exists(iter); g = (struct guild*)iter->next(iter,NULL) )
+// Get guild_id by its name. Returns 0 if not found, -1 on error.
+int search_guildname(char *str)
+{
+ int guild_id;
+ char esc_name[NAME_LENGTH*2+1];
+
+ Sql_EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH));
+ //Lookup guilds with the same name
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT guild_id FROM `%s` WHERE name='%s'", guild_db, esc_name) )
{
- if (strcmpi(g->name, str) == 0)
- break;
+ Sql_ShowDebug(sql_handle);
+ return -1;
}
- iter->destroy(iter);
- return g;
+ if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ char* data;
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ guild_id = atoi(data);
+ }
+ else
+ {
+ guild_id = 0;
+ }
+ Sql_FreeResult(sql_handle);
+ return guild_id;
}
-// ギルドが空かどうかチェック
+// Check if guild is empty
static bool guild_check_empty(struct guild *g)
{
int i;
@@ -560,11 +814,8 @@ static bool guild_check_empty(struct guild *g)
if( i < g->max_member)
return false; // not empty
- // 誰もいないので解散
- guild_db->foreach(guild_db, guild_break_sub, g->guild_id);
- inter_guild_storage_delete(g->guild_id);
- mapif_guild_broken(g->guild_id, 0);
- idb_remove(guild_db, g->guild_id);
+ //Let the calling function handle the guild removal in case they need
+ //to do something else with it before freeing the data. [Skotlex]
return true;
}
@@ -572,79 +823,80 @@ unsigned int guild_nextexp(int level)
{
if (level == 0)
return 1;
- if (level > 0 && level < 100)
+ if (level < 100 && level > 0) // Change by hack
return guild_exp[level-1];
return 0;
}
-// ギルドスキルがあるか確認
-int guild_checkskill(struct guild *g, int id)
+int guild_checkskill(struct guild *g,int id)
{
int idx = id - GD_SKILLBASE;
-
if(idx < 0 || idx >= MAX_GUILDSKILL)
-
return 0;
return g->skill[idx].lv;
}
-// ギルドの情報の再計算
int guild_calcinfo(struct guild *g)
{
- int i, c;
+ int i,c;
unsigned int nextexp;
- struct guild before = *g;
-
- // スキルIDの設定
- for(i = 0; i < MAX_GUILDSKILL; i++)
- g->skill[i].id=i+GD_SKILLBASE;
+ struct guild before = *g; // Save guild current values
- // ギルドレベル
- if (g->guild_lv <= 0)
+ if(g->guild_lv<=0)
g->guild_lv = 1;
nextexp = guild_nextexp(g->guild_lv);
- if (nextexp > 0) {
- while(g->exp >= nextexp && nextexp > 0) { //fixed guild exp overflow [Kevin]
- g->exp -= nextexp;
- g->guild_lv++;
- g->skill_point++;
- nextexp = guild_nextexp(g->guild_lv);
- }
+
+ // Consume guild exp and increase guild level
+ while(g->exp >= nextexp && nextexp > 0){ //fixed guild exp overflow [Kevin]
+ g->exp-=nextexp;
+ g->guild_lv++;
+ g->skill_point++;
+ nextexp = guild_nextexp(g->guild_lv);
}
- // ギルドの次の経験値
- g->next_exp = guild_nextexp(g->guild_lv);
+ // Save next exp step
+ g->next_exp = nextexp;
- // メンバ上限(ギルド拡張適用)
- g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; //Guild Extention skill - currently adds 6 to max per skill lv.
+ // Set the max number of members, Guild Extention skill - currently adds 6 to max per skill lv.
+ g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6;
if(g->max_member > MAX_GUILD)
{
ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD);
g->max_member = MAX_GUILD;
}
+
+ // Compute the guild average level level
+ g->average_lv=0;
+ g->connect_member=0;
+ for(i=c=0;i<g->max_member;i++)
+ {
+ if(g->member[i].account_id>0)
+ {
+ if (g->member[i].lv >= 0)
+ {
+ g->average_lv+=g->member[i].lv;
+ c++;
+ }
+ else
+ {
+ ShowWarning("Guild %d:%s, member %d:%s has an invalid level %d\n", g->guild_id, g->name, g->member[i].char_id, g->member[i].name, g->member[i].lv);
+ }
- // 平均レベルとオンライン人数
- g->average_lv = 0;
- g->connect_member = 0;
- c = 0;
- for(i = 0; i < g->max_member; i++) {
- if (g->member[i].account_id > 0) {
- g->average_lv += g->member[i].lv;
- c++;
- if (g->member[i].online > 0)
+ if(g->member[i].online)
g->connect_member++;
}
}
- if(c) g->average_lv /= c;
+ if(c)
+ g->average_lv /= c;
- // 全データを送る必要がありそう
- if (g->max_member != before.max_member ||
- g->guild_lv != before.guild_lv ||
- g->skill_point != before.skill_point) {
- mapif_guild_info(-1, g);
+ // Check if guild stats has change
+ if(g->max_member != before.max_member || g->guild_lv != before.guild_lv || g->skill_point != before.skill_point )
+ {
+ g->save_flag |= GS_LEVEL;
+ mapif_guild_info(-1,g);
return 1;
}
@@ -652,238 +904,219 @@ int guild_calcinfo(struct guild *g)
}
//-------------------------------------------------------------------
-// map serverへの通信
+// Packet sent to map server
-// ギルド作成可否
-int mapif_guild_created(int fd, int account_id, struct guild *g)
+int mapif_guild_created(int fd,int account_id,struct guild *g)
{
WFIFOHEAD(fd, 10);
- WFIFOW(fd,0) = 0x3830;
- WFIFOL(fd,2) = account_id;
- if (g != NULL) {
- WFIFOL(fd,6) = g->guild_id;
- ShowInfo("Created Guild (%d %s)\n", g->guild_id, g->name);
- }else{
- WFIFOL(fd,6) = 0;
- }
+ WFIFOW(fd,0)=0x3830;
+ WFIFOL(fd,2)=account_id;
+ if(g != NULL)
+ {
+ WFIFOL(fd,6)=g->guild_id;
+ ShowInfo("int_guild: Guild created (%d - %s)\n",g->guild_id,g->name);
+ } else
+ WFIFOL(fd,6)=0;
+
WFIFOSET(fd,10);
return 0;
}
-// ギルド情報見つからず
-int mapif_guild_noinfo(int fd, int guild_id)
+// Guild not found
+int mapif_guild_noinfo(int fd,int guild_id)
{
- WFIFOHEAD(fd, 8);
- WFIFOW(fd,0) = 0x3831;
- WFIFOW(fd,2) = 8;
- WFIFOL(fd,4) = guild_id;
- WFIFOSET(fd,8);
- ShowNotice("int_guild: info not found %d\n", guild_id);
-
+ unsigned char buf[12];
+ WBUFW(buf,0)=0x3831;
+ WBUFW(buf,2)=8;
+ WBUFL(buf,4)=guild_id;
+ ShowWarning("int_guild: info not found %d\n",guild_id);
+ if(fd<0)
+ mapif_sendall(buf,8);
+ else
+ mapif_send(fd,buf,8);
return 0;
}
-// ギルド情報まとめ送り
-int mapif_guild_info(int fd, struct guild *g)
+// Send guild info
+int mapif_guild_info(int fd,struct guild *g)
{
unsigned char buf[8+sizeof(struct guild)];
-
- WBUFW(buf,0) = 0x3831;
- memcpy(buf + 4, g, sizeof(struct guild));
- WBUFW(buf,2) = 4 + sizeof(struct guild);
- if (fd < 0)
- mapif_sendall(buf, WBUFW(buf,2));
+ WBUFW(buf,0)=0x3831;
+ WBUFW(buf,2)=4+sizeof(struct guild);
+ memcpy(buf+4,g,sizeof(struct guild));
+ if(fd<0)
+ mapif_sendall(buf,WBUFW(buf,2));
else
- mapif_send(fd, buf, WBUFW(buf,2));
-
+ mapif_send(fd,buf,WBUFW(buf,2));
return 0;
}
-// メンバ追加可否
-int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag)
+// ACK member add
+int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag)
{
WFIFOHEAD(fd, 15);
- WFIFOW(fd,0) = 0x3832;
- WFIFOL(fd,2) = guild_id;
- WFIFOL(fd,6) = account_id;
- WFIFOL(fd,10) = char_id;
- WFIFOB(fd,14) = flag;
- WFIFOSET(fd, 15);
-
+ WFIFOW(fd,0)=0x3832;
+ WFIFOL(fd,2)=guild_id;
+ WFIFOL(fd,6)=account_id;
+ WFIFOL(fd,10)=char_id;
+ WFIFOB(fd,14)=flag;
+ WFIFOSET(fd,15);
return 0;
}
-// 脱退/追放通知
-int mapif_guild_withdraw(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes)
+// ACK member leave
+int mapif_guild_withdraw(int guild_id,int account_id,int char_id,int flag, const char *name, const char *mes)
{
- unsigned char buf[79];
-
- WBUFW(buf, 0) = 0x3834;
- WBUFL(buf, 2) = guild_id;
- WBUFL(buf, 6) = account_id;
- WBUFL(buf,10) = char_id;
- WBUFB(buf,14) = flag;
- memcpy(WBUFP(buf,15), mes, 40);
- memcpy(WBUFP(buf,55), name, NAME_LENGTH);
- mapif_sendall(buf, 55+NAME_LENGTH);
-// mapif_sendall(buf, 79);
- ShowInfo("Character left guild (Guild %d, %d - %s: %s)\n", guild_id, account_id, name, mes);
-
+ unsigned char buf[55+NAME_LENGTH];
+ WBUFW(buf, 0)=0x3834;
+ WBUFL(buf, 2)=guild_id;
+ WBUFL(buf, 6)=account_id;
+ WBUFL(buf,10)=char_id;
+ WBUFB(buf,14)=flag;
+ memcpy(WBUFP(buf,15),mes,40);
+ memcpy(WBUFP(buf,55),name,NAME_LENGTH);
+ mapif_sendall(buf,55+NAME_LENGTH);
+ ShowInfo("int_guild: guild withdraw (%d - %d: %s - %s)\n",guild_id,account_id,name,mes);
return 0;
}
-// オンライン状態とLv更新通知
-int mapif_guild_memberinfoshort(struct guild *g, int idx)
+// Send short member's info
+int mapif_guild_memberinfoshort(struct guild *g,int idx)
{
unsigned char buf[19];
-
- WBUFW(buf, 0) = 0x3835;
- WBUFL(buf, 2) = g->guild_id;
- WBUFL(buf, 6) = g->member[idx].account_id;
- WBUFL(buf,10) = g->member[idx].char_id;
- WBUFB(buf,14) = (unsigned char)g->member[idx].online;
- WBUFW(buf,15) = g->member[idx].lv;
- WBUFW(buf,17) = g->member[idx].class_;
- mapif_sendall(buf, 19);
+ WBUFW(buf, 0)=0x3835;
+ WBUFL(buf, 2)=g->guild_id;
+ WBUFL(buf, 6)=g->member[idx].account_id;
+ WBUFL(buf,10)=g->member[idx].char_id;
+ WBUFB(buf,14)=(unsigned char)g->member[idx].online;
+ WBUFW(buf,15)=g->member[idx].lv;
+ WBUFW(buf,17)=g->member[idx].class_;
+ mapif_sendall(buf,19);
return 0;
}
-// 解散通知
-int mapif_guild_broken(int guild_id, int flag)
+// Send guild broken
+int mapif_guild_broken(int guild_id,int flag)
{
unsigned char buf[7];
-
- WBUFW(buf,0) = 0x3836;
- WBUFL(buf,2) = guild_id;
- WBUFB(buf,6) = flag;
- mapif_sendall(buf, 7);
- ShowInfo("Guild Break (%d)\n", guild_id);
-
+ WBUFW(buf,0)=0x3836;
+ WBUFL(buf,2)=guild_id;
+ WBUFB(buf,6)=flag;
+ mapif_sendall(buf,7);
+ ShowInfo("int_guild: Guild broken (%d)\n",guild_id);
return 0;
}
-// ギルド内発言
-int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sfd)
+// Send guild message
+int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd)
{
- unsigned char buf[2048];
-
- WBUFW(buf,0) = 0x3837;
- WBUFW(buf,2) = len + 12;
- WBUFL(buf,4) = guild_id;
- WBUFL(buf,8) = account_id;
- memcpy(WBUFP(buf,12), mes, len);
- mapif_sendallwos(sfd, buf, len + 12);
-
+ unsigned char buf[512];
+ if (len > 500)
+ len = 500;
+ WBUFW(buf,0)=0x3837;
+ WBUFW(buf,2)=len+12;
+ WBUFL(buf,4)=guild_id;
+ WBUFL(buf,8)=account_id;
+ memcpy(WBUFP(buf,12),mes,len);
+ mapif_sendallwos(sfd, buf,len+12);
return 0;
}
-// ギルド基本情報変更通知
-int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len)
+// Send basic info
+int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len)
{
unsigned char buf[2048];
-
- WBUFW(buf,0) = 0x3839;
- WBUFW(buf,2) = len+10;
- WBUFL(buf,4) = guild_id;
- WBUFW(buf,8) = type;
+ if (len > 2038)
+ len = 2038;
+ WBUFW(buf, 0)=0x3839;
+ WBUFW(buf, 2)=len+10;
+ WBUFL(buf, 4)=guild_id;
+ WBUFW(buf, 8)=type;
memcpy(WBUFP(buf,10),data,len);
mapif_sendall(buf,len+10);
return 0;
}
-// ギルドメンバ情報変更通知
-int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len)
+// Send member info
+int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id, int type,const void *data,int len)
{
- unsigned char buf[4096];
-
- WBUFW(buf, 0) = 0x383a;
- WBUFW(buf, 2) = len + 18;
- WBUFL(buf, 4) = guild_id;
- WBUFL(buf, 8) = account_id;
- WBUFL(buf,12) = char_id;
- WBUFW(buf,16) = type;
- memcpy(WBUFP(buf,18), data, len);
+ unsigned char buf[2048];
+ if (len > 2030)
+ len = 2030;
+ WBUFW(buf, 0)=0x383a;
+ WBUFW(buf, 2)=len+18;
+ WBUFL(buf, 4)=guild_id;
+ WBUFL(buf, 8)=account_id;
+ WBUFL(buf,12)=char_id;
+ WBUFW(buf,16)=type;
+ memcpy(WBUFP(buf,18),data,len);
mapif_sendall(buf,len+18);
-
return 0;
}
-// ギルドスキルアップ通知
-int mapif_guild_skillupack(int guild_id, int skill_num, int account_id)
+// ACK guild skill up
+int mapif_guild_skillupack(int guild_id,int skill_num,int account_id)
{
unsigned char buf[14];
-
- WBUFW(buf, 0) = 0x383c;
- WBUFL(buf, 2) = guild_id;
- WBUFL(buf, 6) = skill_num;
- WBUFL(buf,10) = account_id;
- mapif_sendall(buf, 14);
-
+ WBUFW(buf, 0)=0x383c;
+ WBUFL(buf, 2)=guild_id;
+ WBUFL(buf, 6)=skill_num;
+ WBUFL(buf,10)=account_id;
+ mapif_sendall(buf,14);
return 0;
}
-// ギルド同盟/敵対通知
-int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2)
+// ACK guild alliance
+int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag,const char *name1,const char *name2)
{
- unsigned char buf[67];
-
- WBUFW(buf, 0) = 0x383d;
- WBUFL(buf, 2) = guild_id1;
- WBUFL(buf, 6) = guild_id2;
- WBUFL(buf,10) = account_id1;
- WBUFL(buf,14) = account_id2;
- WBUFB(buf,18) = flag;
- memcpy(WBUFP(buf,19), name1, NAME_LENGTH);
- memcpy(WBUFP(buf,19+NAME_LENGTH), name2, NAME_LENGTH);
+ unsigned char buf[19+2*NAME_LENGTH];
+ WBUFW(buf, 0)=0x383d;
+ WBUFL(buf, 2)=guild_id1;
+ WBUFL(buf, 6)=guild_id2;
+ WBUFL(buf,10)=account_id1;
+ WBUFL(buf,14)=account_id2;
+ WBUFB(buf,18)=flag;
+ memcpy(WBUFP(buf,19),name1,NAME_LENGTH);
+ memcpy(WBUFP(buf,19+NAME_LENGTH),name2,NAME_LENGTH);
mapif_sendall(buf,19+2*NAME_LENGTH);
-/*
- memcpy(WBUFP(buf,43), name2, NAME_LENGTH);
- mapif_sendall(buf, 67);
-*/
return 0;
}
-// ギルド役職変更通知
-int mapif_guild_position(struct guild *g, int idx)
+// Send a guild position desc
+int mapif_guild_position(struct guild *g,int idx)
{
- unsigned char buf[2048];
-
- WBUFW(buf,0) = 0x383b;
- WBUFW(buf,2) = sizeof(struct guild_position) + 12;
- WBUFL(buf,4) = g->guild_id;
- WBUFL(buf,8) = idx;
- memcpy(WBUFP(buf,12), &g->position[idx], sizeof(struct guild_position));
- mapif_sendall(buf, WBUFW(buf,2));
-
+ unsigned char buf[12 + sizeof(struct guild_position)];
+ WBUFW(buf,0)=0x383b;
+ WBUFW(buf,2)=sizeof(struct guild_position)+12;
+ WBUFL(buf,4)=g->guild_id;
+ WBUFL(buf,8)=idx;
+ memcpy(WBUFP(buf,12),&g->position[idx],sizeof(struct guild_position));
+ mapif_sendall(buf,WBUFW(buf,2));
return 0;
}
-// ギルド告知変更通知
+// Send the guild notice
int mapif_guild_notice(struct guild *g)
{
- unsigned char buf[186];
-
- WBUFW(buf,0) = 0x383e;
- WBUFL(buf,2) = g->guild_id;
- memcpy(WBUFP(buf,6), g->mes1, MAX_GUILDMES1);
- memcpy(WBUFP(buf,66), g->mes2, MAX_GUILDMES2);
- mapif_sendall(buf, 186);
-
+ unsigned char buf[256];
+ WBUFW(buf,0)=0x383e;
+ WBUFL(buf,2)=g->guild_id;
+ memcpy(WBUFP(buf,6),g->mes1,MAX_GUILDMES1);
+ memcpy(WBUFP(buf,66),g->mes2,MAX_GUILDMES2);
+ mapif_sendall(buf,186);
return 0;
}
-// ギルドエンブレム変更通知
+// Send emblem data
int mapif_guild_emblem(struct guild *g)
{
- unsigned char buf[2048];
-
- WBUFW(buf,0) = 0x383f;
- WBUFW(buf,2) = g->emblem_len + 12;
- WBUFL(buf,4) = g->guild_id;
- WBUFL(buf,8) = g->emblem_id;
- memcpy(WBUFP(buf,12), g->emblem_data, g->emblem_len);
- mapif_sendall(buf, WBUFW(buf,2));
-
+ unsigned char buf[12 + sizeof(g->emblem_data)];
+ WBUFW(buf,0)=0x383f;
+ WBUFW(buf,2)=g->emblem_len+12;
+ WBUFL(buf,4)=g->guild_id;
+ WBUFL(buf,8)=g->emblem_id;
+ memcpy(WBUFP(buf,12),g->emblem_data,g->emblem_len);
+ mapif_sendall(buf,WBUFW(buf,2));
return 0;
}
@@ -898,76 +1131,94 @@ int mapif_guild_master_changed(struct guild *g, int aid, int cid)
return 0;
}
-int mapif_guild_castle_dataload(int castle_id, int index, int value)
+int mapif_guild_castle_dataload(int castle_id,int index,int value)
{
unsigned char buf[9];
-
- WBUFW(buf,0) = 0x3840;
- WBUFW(buf,2) = castle_id;
- WBUFB(buf,4) = index;
- WBUFL(buf,5) = value;
+ WBUFW(buf, 0)=0x3840;
+ WBUFW(buf, 2)=castle_id;
+ WBUFB(buf, 4)=index;
+ WBUFL(buf, 5)=value;
mapif_sendall(buf,9);
-
return 0;
}
-int mapif_guild_castle_datasave(int castle_id, int index, int value)
+int mapif_guild_castle_datasave(int castle_id,int index,int value)
{
unsigned char buf[9];
-
- WBUFW(buf,0) = 0x3841;
- WBUFW(buf,2) = castle_id;
- WBUFB(buf,4) = index;
- WBUFL(buf,5) = value;
+ WBUFW(buf, 0)=0x3841;
+ WBUFW(buf, 2)=castle_id;
+ WBUFB(buf, 4)=index;
+ WBUFL(buf, 5)=value;
mapif_sendall(buf,9);
-
return 0;
}
int mapif_guild_castle_alldataload(int fd)
{
- DBIterator* iter;
- struct guild_castle* gc;
- int len = 4;
+ struct guild_castle s_gc;
+ struct guild_castle* gc = &s_gc;
+ int i;
+ int len;
+ char* data;
WFIFOHEAD(fd, 4 + MAX_GUILDCASTLE*sizeof(struct guild_castle));
- WFIFOW(fd,0) = 0x3842;
- iter = castle_db->iterator(castle_db);
- for( gc = (struct guild_castle*)iter->first(iter,NULL); iter->exists(iter); gc = (struct guild_castle*)iter->next(iter,NULL) )
+ WFIFOW(fd, 0) = 0x3842;
+ if( SQL_ERROR == Sql_Query(sql_handle,
+ "SELECT `castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`,"
+ " `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`"
+ " FROM `%s` ORDER BY `castle_id`", guild_castle_db) )
+ Sql_ShowDebug(sql_handle);
+ for( i = 0, len = 4; i < MAX_GUILDCASTLE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
{
- memcpy(WFIFOP(fd,len), gc, sizeof(struct guild_castle));
+ memset(gc, 0, sizeof(struct guild_castle));
+
+ Sql_GetData(sql_handle, 0, &data, NULL); gc->castle_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data);
+ Sql_GetData(sql_handle, 10, &data, NULL); gc->guardian[0].visible = atoi(data);
+ Sql_GetData(sql_handle, 11, &data, NULL); gc->guardian[1].visible = atoi(data);
+ Sql_GetData(sql_handle, 12, &data, NULL); gc->guardian[2].visible = atoi(data);
+ Sql_GetData(sql_handle, 13, &data, NULL); gc->guardian[3].visible = atoi(data);
+ Sql_GetData(sql_handle, 14, &data, NULL); gc->guardian[4].visible = atoi(data);
+ Sql_GetData(sql_handle, 15, &data, NULL); gc->guardian[5].visible = atoi(data);
+ Sql_GetData(sql_handle, 16, &data, NULL); gc->guardian[6].visible = atoi(data);
+ Sql_GetData(sql_handle, 17, &data, NULL); gc->guardian[7].visible = atoi(data);
+
+ memcpy(WFIFOP(fd, len), gc, sizeof(struct guild_castle));
len += sizeof(struct guild_castle);
}
- iter->destroy(iter);
- WFIFOW(fd,2) = len;
+ Sql_FreeResult(sql_handle);
+ WFIFOW(fd, 2) = len;
WFIFOSET(fd, len);
-
+
return 0;
}
+
//-------------------------------------------------------------------
-// map serverからの通信
+// Packet received from map server
+
// ギルド作成要求
-int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_member *master)
+int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master)
{
struct guild *g;
- int i;
-
- for(i = 0; i < NAME_LENGTH && name[i]; i++) {
- if (!(name[i] & 0xe0) || name[i] == 0x7f) {
- ShowInfo("Create Guild: illegal guild name [%s]\n", name);
- mapif_guild_created(fd, account_id, NULL);
- return 0;
- }
- }
-
- if ((g = search_guildname(name)) != NULL) {
- ShowInfo("Create Guild: same name guild exists [%s]\n", name);
- mapif_guild_created(fd, account_id, NULL);
+ int i=0;
+#ifdef NOISY
+ ShowInfo("Creating Guild (%s)\n", name);
+#endif
+ if(search_guildname(name) != 0){
+ ShowInfo("int_guild: guild with same name exists [%s]\n",name);
+ mapif_guild_created(fd,account_id,NULL);
return 0;
}
-
// Check Authorised letters/symbols in the name of the character
if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
for (i = 0; i < NAME_LENGTH && name[i]; i++)
@@ -983,81 +1234,104 @@ int mapif_parse_CreateGuild(int fd, int account_id, char *name, struct guild_mem
}
}
- g = (struct guild *) aCalloc(sizeof(struct guild), 1);
- if (g == NULL) {
- ShowFatalError("int_guild: CreateGuild: out of memory !\n");
- mapif_guild_created(fd, account_id, NULL);
- exit(EXIT_FAILURE);
- }
-// memset(g, 0, sizeof(struct guild)); Meh...
- g->guild_id = guild_newid++;
- memcpy(g->name, name, NAME_LENGTH);
- memcpy(g->master, master->name, NAME_LENGTH);
- memcpy(&g->member[0], master, sizeof(struct guild_member));
-
- g->position[0].mode = 0x11;
- strcpy(g->position[ 0].name, "GuildMaster");
- strcpy(g->position[MAX_GUILDPOSITION-1].name, "Newbie");
- for(i = 1; i < MAX_GUILDPOSITION-1; i++)
- sprintf(g->position[i].name, "Position %d", i + 1);
-
- // ここでギルド情報計算が必要と思われる
- g->max_member = 16;
- g->average_lv = master->lv;
- g->connect_member = 1;
- for(i = 0; i < MAX_GUILDSKILL; i++)
- g->skill[i].id=i + GD_SKILLBASE;
+ g = (struct guild *)aMalloc(sizeof(struct guild));
+ memset(g,0,sizeof(struct guild));
+
+ memcpy(g->name,name,NAME_LENGTH);
+ memcpy(g->master,master->name,NAME_LENGTH);
+ memcpy(&g->member[0],master,sizeof(struct guild_member));
+ g->member[0].modified = GS_MEMBER_MODIFIED;
+
+ // Set default positions
+ g->position[0].mode=0x11;
+ strcpy(g->position[0].name,"GuildMaster");
+ strcpy(g->position[MAX_GUILDPOSITION-1].name,"Newbie");
+ g->position[0].modified = g->position[MAX_GUILDPOSITION-1].modified = GS_POSITION_MODIFIED;
+ for(i=1;i<MAX_GUILDPOSITION-1;i++) {
+ sprintf(g->position[i].name,"Position %d",i+1);
+ g->position[i].modified = GS_POSITION_MODIFIED;
+ }
- idb_put(guild_db, g->guild_id, g);
+ // Initialize guild property
+ g->max_member=16;
+ g->average_lv=master->lv;
+ g->connect_member=1;
- mapif_guild_created(fd, account_id, g);
- mapif_guild_info(fd, g);
+ for(i=0;i<MAX_GUILDSKILL;i++)
+ g->skill[i].id=i + GD_SKILLBASE;
+ g->guild_id= -1; //Request to create guild.
+
+ // Create the guild
+ if (!inter_guild_tosql(g,GS_BASIC|GS_POSITION|GS_SKILL)) {
+ //Failed to Create guild....
+ ShowError("Failed to create Guild %s (Guild Master: %s)\n", g->name, g->master);
+ mapif_guild_created(fd,account_id,NULL);
+ aFree(g);
+ return 0;
+ }
+ ShowInfo("Created Guild %d - %s (Guild Master: %s)\n", g->guild_id, g->name, g->master);
+
+ //Add to cache
+ idb_put(guild_db_, g->guild_id, g);
+
+ // Report to client
+ mapif_guild_created(fd,account_id,g);
+ mapif_guild_info(fd,g);
if(log_inter)
inter_log("guild %s (id=%d) created by master %s (id=%d)\n",
- name, g->guild_id, master->name, master->account_id);
+ name, g->guild_id, master->name, master->account_id );
return 0;
}
-// ギルド情報要求
-int mapif_parse_GuildInfo(int fd, int guild_id)
+// Return guild info to client
+int mapif_parse_GuildInfo(int fd,int guild_id)
{
- struct guild *g;
-
- g = (struct guild*)idb_get(guild_db, guild_id);
- if (g != NULL){
- guild_calcinfo(g);
- mapif_guild_info(fd, g);
- } else
- mapif_guild_noinfo(fd, guild_id);
-
+ struct guild * g = inter_guild_fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is requied. [Skotlex]
+ if(g)
+ {
+ if (!guild_calcinfo(g))
+ mapif_guild_info(fd,g);
+ }
+ else
+ mapif_guild_noinfo(fd,guild_id); // Failed to load info
return 0;
}
-// ギルドメンバ追加要求
-int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m)
+// Add member to guild
+int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m)
{
- struct guild *g;
+ struct guild * g;
int i;
- g = (struct guild*)idb_get(guild_db, guild_id);
- if (g == NULL) {
- mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL){
+ // Failed to add
+ mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
return 0;
}
- ARR_FIND( 0, g->max_member, i, g->member[i].account_id == 0 );
- if( i < g->max_member )
+ // Find an empty slot
+ for(i=0;i<g->max_member;i++)
{
- memcpy(&g->member[i], m, sizeof(struct guild_member));
- mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 0);
- guild_calcinfo(g);
- mapif_guild_info(-1, g);
+ if(g->member[i].account_id==0)
+ {
+ memcpy(&g->member[i],m,sizeof(struct guild_member));
+ g->member[i].modified = (GS_MEMBER_NEW | GS_MEMBER_MODIFIED);
+ mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0);
+ if (!guild_calcinfo(g)) //Send members if it was not invoked.
+ mapif_guild_info(-1,g);
+
+ g->save_flag |= GS_MEMBER;
+ if (g->save_flag&GS_REMOVE)
+ g->save_flag&=~GS_REMOVE;
+ return 0;
+ }
}
- else
- mapif_guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1);
+ // Failed to add
+ mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1);
return 0;
}
@@ -1066,10 +1340,13 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in
{
int i, j;
- struct guild* g = (struct guild*)idb_get(guild_db, guild_id);
+ struct guild* g = inter_guild_fromsql(guild_id);
if( g == NULL )
{
- //TODO
+ // Unknown guild, just update the player
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) )
+ Sql_ShowDebug(sql_handle);
+ // mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes);
return 0;
}
@@ -1082,13 +1359,15 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in
}
if( flag )
- { // 追放の場合追放リストに入れる
+ { // Write expulsion reason
+ // Find an empty slot
ARR_FIND( 0, MAX_GUILDEXPULSION, j, g->expulsion[j].account_id == 0 );
- if (j == MAX_GUILDEXPULSION)
- { // 一杯なので古いのを消す
- for(j = 0; j < MAX_GUILDEXPULSION - 1; j++)
+ if( j == MAX_GUILDEXPULSION )
+ {
+ // Expulsion list is full, flush the oldest one
+ for( j = 0; j < MAX_GUILDEXPULSION - 1; j++ )
g->expulsion[j] = g->expulsion[j+1];
- j = MAX_GUILDEXPULSION - 1;
+ j = MAX_GUILDEXPULSION-1;
}
// Save the expulsion entry
g->expulsion[j].account_id = account_id;
@@ -1096,41 +1375,54 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in
safestrncpy(g->expulsion[j].mes, mes, 40);
}
- mapif_guild_withdraw(guild_id, account_id, char_id, flag, g->member[i].name, mes);
+ mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes);
+ inter_guild_removemember_tosql(g->member[i].account_id,g->member[i].char_id);
- memset(&g->member[i], 0, sizeof(struct guild_member));
+ memset(&g->member[i],0,sizeof(struct guild_member));
- if (guild_check_empty(g) == 0)
- mapif_guild_info(-1,g);// まだ人がいるのでデータ送信
+ if( guild_check_empty(g) )
+ mapif_parse_BreakGuild(-1,guild_id); //Break the guild.
+ else {
+ //Update member info.
+ if (!guild_calcinfo(g))
+ mapif_guild_info(fd,g);
+ g->save_flag |= GS_EXPULSION;
+ }
return 0;
}
-// オンライン/Lv更新
-int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_)
+// Change member info
+int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,int char_id,int online,int lv,int class_)
{
- struct guild *g;
- int i, sum, c;
+ // Could speed up by manipulating only guild_member
+ struct guild * g;
+ int i,sum,c;
+ int prev_count, prev_alv;
- g = (struct guild*)idb_get(guild_db, guild_id);
- if (g == NULL)
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
return 0;
-
+
ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id );
if( i < g->max_member )
{
- g->member[i].online = online;
- g->member[i].lv = lv;
- g->member[i].class_ = class_;
- mapif_guild_memberinfoshort(g, i);
+ g->member[i].online = online;
+ g->member[i].lv = lv;
+ g->member[i].class_ = class_;
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ mapif_guild_memberinfoshort(g,i);
}
+ prev_count = g->connect_member;
+ prev_alv = g->average_lv;
+
g->average_lv = 0;
g->connect_member = 0;
- c = 0; // member count
- sum = 0; // total sum of base levels
+ c = 0;
+ sum = 0;
- for(i = 0; i < g->max_member; i++)
+ for( i = 0; i < g->max_member; i++ )
{
if( g->member[i].account_id > 0 )
{
@@ -1142,198 +1434,287 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id,
}
if( c ) // this check should always succeed...
+ {
g->average_lv = sum / c;
-
- //FIXME: how about sending a mapif_guild_info() update to the mapserver? [ultramage]
-
+ if( g->connect_member != prev_count || g->average_lv != prev_alv )
+ g->save_flag |= GS_CONNECT;
+ if( g->save_flag & GS_REMOVE )
+ g->save_flag &= ~GS_REMOVE;
+ }
+ g->save_flag |= GS_MEMBER; //Update guild member data
return 0;
}
-// ギルド解散処理用(同盟/敵対を解除)
-int guild_break_sub(DBKey key, void *data, va_list ap)
+// BreakGuild
+int mapif_parse_BreakGuild(int fd,int guild_id)
{
- struct guild *g = (struct guild *)data;
- int guild_id = va_arg(ap, int);
- int i;
+ struct guild * g;
+
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
+ return 0;
- for(i = 0; i < MAX_GUILDALLIANCE; i++) {
- if (g->alliance[i].guild_id == guild_id)
- g->alliance[i].guild_id = 0;
- }
- return 0;
-}
+ // Delete guild from sql
+ //printf("- Delete guild %d from guild\n",guild_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
-// ギルド解散要求
-int mapif_parse_BreakGuild(int fd, int guild_id)
-{
- struct guild *g;
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
- g = (struct guild*)idb_get(guild_db, guild_id);
- if(g == NULL)
- return 0;
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id) )
+ Sql_ShowDebug(sql_handle);
- guild_db->foreach(guild_db, guild_break_sub, guild_id);
- inter_guild_storage_delete(guild_id);
- mapif_guild_broken(guild_id, 0);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ //printf("- Update guild %d of char\n",guild_id);
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+
+ mapif_guild_broken(guild_id,0);
if(log_inter)
- inter_log("guild %s (id=%d) broken\n", g->name, guild_id);
+ inter_log("guild %s (id=%d) broken\n",g->name,guild_id);
- idb_remove(guild_db, guild_id);
+ //Remove the guild from memory. [Skotlex]
+ idb_remove(guild_db_, guild_id);
return 0;
}
-// ギルドメッセージ送信
-int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len)
+// Forward Guild message to others map servers
+int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len)
{
- return mapif_guild_message(guild_id, account_id, mes, len, fd);
+ return mapif_guild_message(guild_id,account_id,mes,len, fd);
}
-// ギルド基本データ変更要求
-int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const char *data, int len)
+// Modification of the guild
+int mapif_parse_GuildBasicInfoChange(int fd,int guild_id,int type,const char *data,int len)
{
- struct guild *g;
- short dw = *((short *)data);
-
- g = (struct guild*)idb_get(guild_db, guild_id);
- if (g == NULL)
+ struct guild * g;
+ short dw=*((short *)data);
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
return 0;
- switch(type) {
- case GBI_GUILDLV:
- if (dw > 0 && g->guild_lv + dw <= 50) {
- g->guild_lv+=dw;
- g->skill_point+=dw;
- } else if (dw < 0 && g->guild_lv + dw >= 1)
- g->guild_lv += dw;
- mapif_guild_info(-1, g);
- return 0;
- default:
- ShowError("int_guild: GuildBasicInfoChange: Unknown type %d\n", type);
- break;
+ switch(type)
+ {
+ case GBI_GUILDLV:
+ if(dw>0 && g->guild_lv+dw<=50)
+ {
+ g->guild_lv+=dw;
+ g->skill_point+=dw;
+ }
+ else if(dw<0 && g->guild_lv+dw>=1)
+ g->guild_lv+=dw;
+ mapif_guild_info(-1,g);
+ g->save_flag |= GS_LEVEL;
+ return 0;
+ default:
+ ShowError("int_guild: GuildBasicInfoChange: Unknown type %d\n",type);
+ break;
}
- mapif_guild_basicinfochanged(guild_id, type, data, len);
-
+ mapif_guild_basicinfochanged(guild_id,type,data,len);
return 0;
}
-// ギルドメンバデータ変更要求
-int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len)
+// Modification of the guild
+int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id,int type,const char *data,int len)
{
+ // Could make some improvement in speed, because only change guild_member
int i;
- struct guild *g;
+ struct guild * g;
- g = (struct guild*)idb_get(guild_db, guild_id);
- if(g == NULL)
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
return 0;
- for(i = 0; i < g->max_member; i++)
- if (g->member[i].account_id == account_id && g->member[i].char_id == char_id)
- break;
- if (i == g->max_member) {
- ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in %d[%s]\n", account_id, char_id, guild_id, g->name);
+ // Search the member
+ for(i=0;i<g->max_member;i++)
+ if( g->member[i].account_id==account_id &&
+ g->member[i].char_id==char_id )
+ break;
+
+ // Not Found
+ if(i==g->max_member){
+ ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in guild (%d - %s)\n",
+ account_id,char_id,guild_id,g->name);
return 0;
}
- switch(type) {
- case GMI_POSITION: // 役職
- g->member[i].position = *((short *)data);
- mapif_guild_memberinfochanged(guild_id, account_id, char_id, type, data, len);
- break;
- case GMI_EXP: // EXP
+
+ switch(type)
{
- uint64 exp, old_exp=g->member[i].exp;
- g->member[i].exp=*((uint64 *)data);
- if (g->member[i].exp > old_exp)
+ case GMI_POSITION:
+ {
+ g->member[i].position=*((short *)data);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER;
+ break;
+ }
+ case GMI_EXP:
+ { // EXP
+ uint64 exp, old_exp=g->member[i].exp;
+ g->member[i].exp=*((uint64 *)data);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ if (g->member[i].exp > old_exp)
+ {
+ exp = g->member[i].exp - old_exp;
+
+ // Compute gained exp
+ if (guild_exp_rate != 100)
+ exp = exp*guild_exp_rate/100;
+
+ // Update guild exp
+ if (exp > UINT64_MAX - g->exp)
+ g->exp = UINT64_MAX;
+ else
+ g->exp+=exp;
+
+ guild_calcinfo(g);
+ mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,sizeof(g->exp));
+ g->save_flag |= GS_LEVEL;
+ }
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER;
+ break;
+ }
+ case GMI_HAIR:
{
- exp = g->member[i].exp - old_exp;
- if (guild_exp_rate != 100)
- exp = exp*guild_exp_rate/100;
- if (exp > UINT64_MAX - g->exp)
- g->exp = UINT64_MAX;
- else
- g->exp+=exp;
- guild_calcinfo(g);
- mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,sizeof(g->exp));
+ g->member[i].hair=*((short *)data);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
}
- mapif_guild_memberinfochanged(guild_id, account_id, char_id, type, data, len);
- break;
- }
- case GMI_HAIR:
- {
- g->member[i].hair=*((short *)data);
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
- break;
- }
- case GMI_HAIR_COLOR:
- {
- g->member[i].hair_color=*((short *)data);
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
- break;
+ case GMI_HAIR_COLOR:
+ {
+ g->member[i].hair_color=*((short *)data);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
+ }
+ case GMI_GENDER:
+ {
+ g->member[i].gender=*((short *)data);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
+ }
+ case GMI_CLASS:
+ {
+ g->member[i].class_=*((short *)data);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
+ }
+ case GMI_LEVEL:
+ {
+ g->member[i].lv=*((short *)data);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
+ g->save_flag |= GS_MEMBER; //Save new data.
+ break;
+ }
+ default:
+ ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n",type);
+ break;
}
- case GMI_GENDER:
+ return 0;
+}
+
+int inter_guild_sex_changed(int guild_id,int account_id,int char_id, short gender)
+{
+ return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender));
+}
+
+int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char *name)
+{
+ struct guild *g;
+ int i, flag = 0;
+
+ g = inter_guild_fromsql(guild_id);
+ if( g == NULL )
{
- g->member[i].gender=*((short *)data);
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
- break;
+ ShowError("inter_guild_charrenamed: Can't find guild %d.\n", guild_id);
+ return 0;
}
- case GMI_CLASS:
+
+ ARR_FIND(0, g->max_member, i, g->member[i].char_id == char_id);
+ if( i == g->max_member )
{
- g->member[i].class_=*((short *)data);
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
- break;
+ ShowError("inter_guild_charrenamed: Can't find character %d in the guild\n", char_id);
+ return 0;
}
- case GMI_LEVEL:
+
+ if( !strcmp(g->member[i].name, g->master) )
{
- g->member[i].lv=*((short *)data);
- mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len);
- break;
+ safestrncpy(g->master, name, NAME_LENGTH);
+ flag |= GS_BASIC;
}
+ safestrncpy(g->member[i].name, name, NAME_LENGTH);
+ g->member[i].modified = GS_MEMBER_MODIFIED;
+ flag |= GS_MEMBER;
- default:
- ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n", type);
- break;
- }
+ if( !inter_guild_tosql(g, flag) )
+ return 0;
+ mapif_guild_info(-1,g);
+
return 0;
}
-int inter_guild_sex_changed(int guild_id,int account_id,int char_id, short gender)
+// Change a position desc
+int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p)
{
- return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender));
-}
+ // Could make some improvement in speed, because only change guild_position
+ struct guild * g;
-// ギルド役職名変更要求
-int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p)
-{
- struct guild *g = (struct guild*)idb_get(guild_db, guild_id);
-
- if (g == NULL || idx < 0 || idx >= MAX_GUILDPOSITION) {
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION)
return 0;
- }
- memcpy(&g->position[idx], p, sizeof(struct guild_position));
- mapif_guild_position(g, idx);
- ShowInfo("int_guild: position [%d] changed\n", idx);
+ memcpy(&g->position[idx],p,sizeof(struct guild_position));
+ mapif_guild_position(g,idx);
+ g->position[idx].modified = GS_POSITION_MODIFIED;
+ g->save_flag |= GS_POSITION; // Change guild_position
return 0;
}
-// ギルドスキルアップ要求
-int mapif_parse_GuildSkillUp(int fd, int guild_id, int skill_num, int account_id, int max)
+// Guild Skill UP
+int mapif_parse_GuildSkillUp(int fd,int guild_id,int skill_num,int account_id,int max)
{
- struct guild *g = (struct guild*)idb_get(guild_db, guild_id);
+ struct guild * g;
int idx = skill_num - GD_SKILLBASE;
- if (g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
+ g = inter_guild_fromsql(guild_id);
+ if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL)
return 0;
- if (g->skill_point > 0 && g->skill[idx].id > 0 && g->skill[idx].lv < max) {
+ if(g->skill_point>0 && g->skill[idx].id>0 && g->skill[idx].lv<max )
+ {
g->skill[idx].lv++;
g->skill_point--;
- if (guild_calcinfo(g) == 0)
- mapif_guild_info(-1, g);
- mapif_guild_skillupack(guild_id, skill_num, account_id);
+ if (!guild_calcinfo(g))
+ mapif_guild_info(-1,g);
+ mapif_guild_skillupack(guild_id,skill_num,account_id);
+ g->save_flag |= (GS_LEVEL|GS_SKILL); // Change guild & guild_skill
}
-
return 0;
}
@@ -1342,106 +1723,119 @@ static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int ac
{
int i;
char name[NAME_LENGTH];
- for(i=0;i<MAX_GUILDALLIANCE;i++)
- if(g->alliance[i].guild_id == guild_id)
- {
- strcpy(name, g->alliance[i].name);
- g->alliance[i].guild_id=0;
- break;
- }
- if (i == MAX_GUILDALLIANCE)
+
+ ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id );
+ if( i == MAX_GUILDALLIANCE )
return -1;
+
+ strcpy(name, g->alliance[i].name);
+ g->alliance[i].guild_id=0;
mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name);
+ g->save_flag |= GS_ALLIANCE;
return 0;
}
-// ギルド同盟要求
-int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag)
+// Alliance modification
+int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1,int account_id2,int flag)
{
+ // Could speed up
struct guild *g[2];
- int j, i;
-
- g[0] = (struct guild*)idb_get(guild_db, guild_id1);
- g[1] = (struct guild*)idb_get(guild_db, guild_id2);
-
- if(g[0] && g[1]==NULL && (flag&0x8)) //Requested to remove an alliance with a not found guild.
- return mapif_parse_GuildDeleteAlliance(g[0], guild_id2,
- account_id1, account_id2, flag); //Try to do a manual removal of said guild.
-
- if (g[0] == NULL || g[1] == NULL)
+ int j,i;
+ g[0] = inter_guild_fromsql(guild_id1);
+ g[1] = inter_guild_fromsql(guild_id2);
+
+ if(g[0] && g[1]==NULL && (flag & GUILD_ALLIANCE_REMOVE)) //Requested to remove an alliance with a not found guild.
+ return mapif_parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild.
+
+ if(g[0]==NULL || g[1]==NULL)
return 0;
- if (!(flag & 0x8)) {
- for(i = 0; i < 2 - (flag & 1); i++) {
- for(j = 0; j < MAX_GUILDALLIANCE; j++)
- if (g[i]->alliance[j].guild_id == 0) {
- g[i]->alliance[j].guild_id = g[1-i]->guild_id;
- memcpy(g[i]->alliance[j].name, g[1-i]->name, NAME_LENGTH);
- g[i]->alliance[j].opposition = flag & 1;
- break;
- }
+ if(flag&GUILD_ALLIANCE_REMOVE)
+ {
+ // Remove alliance/opposition, in case of alliance, remove on both side
+ for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++)
+ {
+ ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag&GUILD_ALLIANCE_TYPE_MASK) );
+ if( j < MAX_GUILDALLIANCE )
+ g[i]->alliance[j].guild_id = 0;
}
- } else { // 関係解消
- for(i = 0; i < 2 - (flag & 1); i++) {
- for(j = 0; j < MAX_GUILDALLIANCE; j++)
- if (g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag & 1)) {
- g[i]->alliance[j].guild_id = 0;
- break;
- }
+ }
+ else
+ {
+ // Add alliance, in case of alliance, add on both side
+ for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++)
+ {
+ // Search an empty slot
+ ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == 0 );
+ if( j < MAX_GUILDALLIANCE )
+ {
+ g[i]->alliance[j].guild_id=g[1-i]->guild_id;
+ memcpy(g[i]->alliance[j].name,g[1-i]->name,NAME_LENGTH);
+ // Set alliance type
+ g[i]->alliance[j].opposition = flag&GUILD_ALLIANCE_TYPE_MASK;
+ }
}
}
- mapif_guild_alliance(guild_id1, guild_id2, account_id1, account_id2, flag, g[0]->name, g[1]->name);
+ // Send on all map the new alliance/opposition
+ mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,g[0]->name,g[1]->name);
+
+ // Mark the two guild to be saved
+ g[0]->save_flag |= GS_ALLIANCE;
+ g[1]->save_flag |= GS_ALLIANCE;
return 0;
}
-// ギルド告知変更要求
-int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2)
+// Change guild message
+int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2)
{
struct guild *g;
- g = (struct guild*)idb_get(guild_db, guild_id);
- if (g == NULL)
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
return 0;
- memcpy(g->mes1, mes1, MAX_GUILDMES1);
- memcpy(g->mes2, mes2, MAX_GUILDMES2);
+ memcpy(g->mes1,mes1,MAX_GUILDMES1);
+ memcpy(g->mes2,mes2,MAX_GUILDMES2);
+ g->save_flag |= GS_MES; //Change mes of guild
return mapif_guild_notice(g);
}
-// ギルドエンブレム変更要求
-int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data)
+int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data)
{
- struct guild *g;
+ struct guild * g;
- g = (struct guild*)idb_get(guild_db, guild_id);
- if (g == NULL)
+ g = inter_guild_fromsql(guild_id);
+ if(g==NULL)
return 0;
- memcpy(g->emblem_data, data, len);
- g->emblem_len = len;
- g->emblem_id++;
+ if (len > sizeof(g->emblem_data))
+ len = sizeof(g->emblem_data);
+
+ memcpy(g->emblem_data,data,len);
+ g->emblem_len=len;
+ g->emblem_id++;
+ g->save_flag |= GS_EMBLEM; //Change guild
return mapif_guild_emblem(g);
}
-int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index)
+int mapif_parse_GuildCastleDataLoad(int fd,int castle_id,int index)
{
- struct guild_castle *gc = (struct guild_castle*)idb_get(castle_db, castle_id);
-
- if (gc == NULL) {
- return mapif_guild_castle_dataload(castle_id, 0, 0);
- }
- switch(index) {
- case 1: return mapif_guild_castle_dataload(gc->castle_id, index, gc->guild_id);
- case 2: return mapif_guild_castle_dataload(gc->castle_id, index, gc->economy);
- case 3: return mapif_guild_castle_dataload(gc->castle_id, index, gc->defense);
- case 4: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerE);
- case 5: return mapif_guild_castle_dataload(gc->castle_id, index, gc->triggerD);
- case 6: return mapif_guild_castle_dataload(gc->castle_id, index, gc->nextTime);
- case 7: return mapif_guild_castle_dataload(gc->castle_id, index, gc->payTime);
- case 8: return mapif_guild_castle_dataload(gc->castle_id, index, gc->createTime);
- case 9: return mapif_guild_castle_dataload(gc->castle_id, index, gc->visibleC);
+ struct guild_castle gc;
+ if (!inter_guildcastle_fromsql(castle_id, &gc)) {
+ return mapif_guild_castle_dataload(castle_id,0,0);
+ }
+ switch(index){
+ case 1: return mapif_guild_castle_dataload(gc.castle_id,index,gc.guild_id); break;
+ case 2: return mapif_guild_castle_dataload(gc.castle_id,index,gc.economy); break;
+ case 3: return mapif_guild_castle_dataload(gc.castle_id,index,gc.defense); break;
+ case 4: return mapif_guild_castle_dataload(gc.castle_id,index,gc.triggerE); break;
+ case 5: return mapif_guild_castle_dataload(gc.castle_id,index,gc.triggerD); break;
+ case 6: return mapif_guild_castle_dataload(gc.castle_id,index,gc.nextTime); break;
+ case 7: return mapif_guild_castle_dataload(gc.castle_id,index,gc.payTime); break;
+ case 8: return mapif_guild_castle_dataload(gc.castle_id,index,gc.createTime); break;
+ case 9: return mapif_guild_castle_dataload(gc.castle_id,index,gc.visibleC); break;
case 10:
case 11:
case 12:
@@ -1450,45 +1844,42 @@ int mapif_parse_GuildCastleDataLoad(int fd, int castle_id, int index)
case 15:
case 16:
case 17:
- return mapif_guild_castle_dataload(gc->castle_id, index, gc->guardian[index-10].visible);
+ return mapif_guild_castle_dataload(gc.castle_id,index,gc.guardian[index-10].visible); break;
default:
ShowError("mapif_parse_GuildCastleDataLoad ERROR!! (Not found index=%d)\n", index);
return 0;
}
-
- return 0;
}
-int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value)
+int mapif_parse_GuildCastleDataSave(int fd,int castle_id,int index,int value)
{
- struct guild_castle *gc = (struct guild_castle*)idb_get(castle_db, castle_id);
-
- if (gc == NULL)
- return mapif_guild_castle_datasave(castle_id, index, value);
+ struct guild_castle gc;
+ if(!inter_guildcastle_fromsql(castle_id, &gc))
+ return mapif_guild_castle_datasave(castle_id,index,value);
- switch(index) {
+ switch(index){
case 1:
- if (gc->guild_id != value) {
- int gid = (value) ? value : gc->guild_id;
- struct guild *g = (struct guild*)idb_get(guild_db, gid);
+ if( gc.guild_id!=value ){
+ int gid=(value)?value:gc.guild_id;
+ struct guild *g = (struct guild*)idb_get(guild_db_, gid);
if(log_inter)
inter_log("guild %s (id=%d) %s castle id=%d\n",
- (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id);
+ (g)?g->name:"??" ,gid, (value)?"occupy":"abandon", castle_id);
}
- gc->guild_id = value;
- if(gc->guild_id == 0) {
+ gc.guild_id = value;
+ if(gc.guild_id == 0) {
//Delete guardians.
- memset(&gc->guardian, 0, sizeof(gc->guardian));
+ memset(&gc.guardian, 0, sizeof(gc.guardian));
}
break;
- case 2: gc->economy = value; break;
- case 3: gc->defense = value; break;
- case 4: gc->triggerE = value; break;
- case 5: gc->triggerD = value; break;
- case 6: gc->nextTime = value; break;
- case 7: gc->payTime = value; break;
- case 8: gc->createTime = value; break;
- case 9: gc->visibleC = value; break;
+ case 2: gc.economy = value; break;
+ case 3: gc.defense = value; break;
+ case 4: gc.triggerE = value; break;
+ case 5: gc.triggerD = value; break;
+ case 6: gc.nextTime = value; break;
+ case 7: gc.payTime = value; break;
+ case 8: gc.createTime = value; break;
+ case 9: gc.visibleC = value; break;
case 10:
case 11:
case 12:
@@ -1497,38 +1888,50 @@ int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value)
case 15:
case 16:
case 17:
- gc->guardian[index-10].visible = value; break;
+ gc.guardian[index-10].visible = value; break;
default:
ShowError("mapif_parse_GuildCastleDataSave ERROR!! (Not found index=%d)\n", index);
return 0;
}
-
- return mapif_guild_castle_datasave(gc->castle_id, index, value);
+ inter_guildcastle_tosql(&gc);
+ mapif_guild_castle_datasave(gc.castle_id,index,value);
+ return 0;
}
int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len)
{
- struct guild *g = (struct guild*)idb_get(guild_db, guild_id);
+ struct guild * g;
struct guild_member gm;
int pos;
- if(g==NULL || g->guild_id<=0 || len > NAME_LENGTH)
+ g = inter_guild_fromsql(guild_id);
+
+ if(g==NULL || len > NAME_LENGTH)
return 0;
+ // Find member (name)
for (pos = 0; pos < g->max_member && strncmp(g->member[pos].name, name, len); pos++);
if (pos == g->max_member)
return 0; //Character not found??
+ // Switch current and old GM
memcpy(&gm, &g->member[pos], sizeof (struct guild_member));
memcpy(&g->member[pos], &g->member[0], sizeof(struct guild_member));
memcpy(&g->member[0], &gm, sizeof(struct guild_member));
+ // Switch positions
g->member[pos].position = g->member[0].position;
+ g->member[pos].modified = GS_MEMBER_MODIFIED;
g->member[0].position = 0; //Position 0: guild Master.
- safestrncpy(g->master, name, NAME_LENGTH);
+ g->member[0].modified = GS_MEMBER_MODIFIED;
+
+ strncpy(g->master, name, len);
+ if (len < NAME_LENGTH)
+ g->master[len] = '\0';
- ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",name, guild_id, g->name);
+ ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",g->master, guild_id, g->name);
+ g->save_flag |= (GS_BASIC|GS_MEMBER); //Save main data and member data.
return mapif_guild_master_changed(g, g->member[0].account_id, g->member[0].char_id);
}
@@ -1541,23 +1944,23 @@ int inter_guild_parse_frommap(int fd)
{
RFIFOHEAD(fd);
switch(RFIFOW(fd,0)) {
- case 0x3030: mapif_parse_CreateGuild(fd, RFIFOL(fd,4), (char*)RFIFOP(fd,8), (struct guild_member *)RFIFOP(fd,32)); break;
- case 0x3031: mapif_parse_GuildInfo(fd, RFIFOL(fd,2)); break;
- case 0x3032: mapif_parse_GuildAddMember(fd, RFIFOL(fd,4), (struct guild_member *)RFIFOP(fd,8)); break;
+ case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break;
+ case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break;
+ case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break;
case 0x3033: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break;
- case 0x3034: mapif_parse_GuildLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), (const char*)RFIFOP(fd,15)); break;
- case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOB(fd,14), RFIFOW(fd,15), RFIFOW(fd,17)); break;
- case 0x3036: mapif_parse_BreakGuild(fd, RFIFOL(fd,2)); break;
- case 0x3037: mapif_parse_GuildMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
- case 0x3039: mapif_parse_GuildBasicInfoChange(fd, RFIFOL(fd,4), RFIFOW(fd,8), (const char*)RFIFOP(fd,10), RFIFOW(fd,2)-10); break;
- case 0x303A: mapif_parse_GuildMemberInfoChange(fd, RFIFOL(fd,4), RFIFOL(fd,8), RFIFOL(fd,12), RFIFOW(fd,16), (const char*)RFIFOP(fd,18), RFIFOW(fd,2)-18); break;
- case 0x303B: mapif_parse_GuildPosition(fd, RFIFOL(fd,4), RFIFOL(fd,8), (struct guild_position *)RFIFOP(fd,12)); break;
- case 0x303C: mapif_parse_GuildSkillUp(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14)); break;
- case 0x303D: mapif_parse_GuildAlliance(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOB(fd,18)); break;
- case 0x303E: mapif_parse_GuildNotice(fd, RFIFOL(fd,2), (const char*)RFIFOP(fd,6), (const char*)RFIFOP(fd,66)); break;
- case 0x303F: mapif_parse_GuildEmblem(fd, RFIFOW(fd,2)-12, RFIFOL(fd,4), RFIFOL(fd,8), (const char*)RFIFOP(fd,12)); break;
- case 0x3040: mapif_parse_GuildCastleDataLoad(fd, RFIFOW(fd,2), RFIFOB(fd,4)); break;
- case 0x3041: mapif_parse_GuildCastleDataSave(fd, RFIFOW(fd,2), RFIFOB(fd,4), RFIFOL(fd,5)); break;
+ case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break;
+ case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break;
+ case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break;
+ case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break;
+ case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const char*)RFIFOP(fd,10),RFIFOW(fd,2)-10); break;
+ case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break;
+ case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break;
+ case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14)); break;
+ case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break;
+ case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break;
+ case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break;
+ case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),RFIFOB(fd,4)); break;
+ case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break;
default:
return 0;
@@ -1577,4 +1980,8 @@ int inter_guild_leave(int guild_id, int account_id, int char_id)
{
return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **");
}
-#endif //TXT_SQL_CONVERT
+
+int inter_guild_broken(int guild_id)
+{
+ return mapif_guild_broken(guild_id, 0);
+}
diff --git a/src/char/int_guild.h b/src/char/int_guild.h
index 0be6c50d9..4577357f3 100644
--- a/src/char/int_guild.h
+++ b/src/char/int_guild.h
@@ -1,26 +1,40 @@
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
-#ifndef _INT_GUILD_H_
-#define _INT_GUILD_H_
+#ifndef _INT_GUILD_SQL_H_
+#define _INT_GUILD_SQL_H_
+
+#define GS_BASIC 0x0001
+#define GS_MEMBER 0x0002
+#define GS_POSITION 0x0004
+#define GS_ALLIANCE 0x0008
+#define GS_EXPULSION 0x0010
+#define GS_SKILL 0x0020
+#define GS_EMBLEM 0x0040
+#define GS_CONNECT 0x0080
+#define GS_LEVEL 0x0100
+#define GS_MES 0x0200
+#define GS_MASK 0x03FF
+#define GS_BASIC_MASK (GS_BASIC | GS_EMBLEM | GS_CONNECT | GS_LEVEL | GS_MES)
+#define GS_REMOVE 0x8000
struct guild;
struct guild_castle;
-int inter_guild_init(void);
-void inter_guild_final(void);
-int inter_guild_save(void);
int inter_guild_parse_frommap(int fd);
-struct guild *inter_guild_search(int guild_id);
+int inter_guild_sql_init(void);
+void inter_guild_sql_final(void);
int inter_guild_mapif_init(int fd);
int inter_guild_leave(int guild_id,int account_id,int char_id);
+int mapif_parse_BreakGuild(int fd,int guild_id);
+int inter_guild_broken(int guild_id);
int inter_guild_sex_changed(int guild_id,int account_id,int char_id, short gender);
+int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char *name);
+int inter_guild_CharOnline(int char_id, int guild_id);
+int inter_guild_CharOffline(int char_id, int guild_id);
-extern char guild_txt[1024];
-extern char castle_txt[1024];
-
-//For the TXT->SQL converter
-int inter_guild_fromstr(char *str, struct guild *g);
-int inter_guildcastle_fromstr(char *str, struct guild_castle *gc);
+//For the TXT->SQL converter.
+int inter_guild_tosql(struct guild *g,int flag);
+int inter_guildcastle_tosql(struct guild_castle *gc);
-#endif /* _INT_GUILD_H_ */
+#endif /* _INT_GUILD_SQL_H_ */
diff --git a/src/char/int_homun.c b/src/char/int_homun.c
index ec22499d0..d5a928e59 100644
--- a/src/char/int_homun.c
+++ b/src/char/int_homun.c
@@ -3,363 +3,311 @@
#include "../common/mmo.h"
#include "../common/malloc.h"
-#include "../common/socket.h"
-#include "../common/db.h"
-#include "../common/lock.h"
+#include "../common/strlib.h"
#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/utils.h"
+#include "../common/sql.h"
#include "char.h"
#include "inter.h"
-#include "int_homun.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-char homun_txt[1024]="save/homun.txt";
-static DBMap* homun_db; // int hom_id -> struct s_homunculus*
-static int homun_newid = 100;
-
-int inter_homun_tostr(char *str,struct s_homunculus *p)
+int inter_homunculus_sql_init(void)
{
- int i;
-
- str+=sprintf(str,"%d,%d\t%s\t%d,%d,%d,%d,%d,"
- "%u,%d,%d,%d,"
- "%u,%d,%d,"
- "%d,%d,%d,%d,%d,%d\t",
- p->hom_id, p->class_, p->name,
- p->char_id, p->hp, p->max_hp, p->sp, p->max_sp,
- p->intimacy, p->hunger, p->skillpts, p->level,
- p->exp, p->rename_flag, p->vaporize,
- p->str, p->agi, p->vit, p->int_, p->dex, p->luk);
-
- for (i = 0; i < MAX_HOMUNSKILL; i++)
- {
- if (p->hskill[i].id && p->hskill[i].flag == SKILL_FLAG_PERMANENT)
- str+=sprintf(str,"%d,%d,", p->hskill[i].id, p->hskill[i].lv);
- }
-
return 0;
}
-
-int inter_homun_fromstr(char *str,struct s_homunculus *p)
-{
- int i, next, len;
- int tmp_int[25];
- unsigned int tmp_uint[5];
- char tmp_str[256];
-
- memset(p,0,sizeof(struct s_homunculus));
-
- i=sscanf(str,"%d,%d\t%127[^\t]\t%d,%d,%d,%d,%d,"
- "%u,%d,%d,%d,"
- "%u,%d,%d,"
- "%d,%d,%d,%d,%d,%d\t%n",
- &tmp_int[0],&tmp_int[1],tmp_str,
- &tmp_int[2],&tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6],
- &tmp_uint[0],&tmp_int[7],&tmp_int[8],&tmp_int[9],
- &tmp_uint[1],&tmp_int[10],&tmp_int[11],
- &tmp_int[12],&tmp_int[13],&tmp_int[14],&tmp_int[15],&tmp_int[16],&tmp_int[17],
- &next);
-
- if(i!=21)
- return 1;
-
- p->hom_id = tmp_int[0];
- p->class_ = tmp_int[1];
- memcpy(p->name, tmp_str, NAME_LENGTH);
-
- p->char_id = tmp_int[2];
- p->hp = tmp_int[3];
- p->max_hp = tmp_int[4];
- p->sp = tmp_int[5];
- p->max_sp = tmp_int[6];
-
- p->intimacy = tmp_uint[0];
- p->hunger = tmp_int[7];
- p->skillpts = tmp_int[8];
- p->level = tmp_int[9];
-
- p->exp = tmp_uint[1];
- p->rename_flag = tmp_int[10];
- p->vaporize = tmp_int[11];
-
- p->str = tmp_int[12];
- p->agi = tmp_int[13];
- p->vit = tmp_int[14];
- p->int_= tmp_int[15];
- p->dex = tmp_int[16];
- p->luk = tmp_int[17];
-
- //Read skills.
- while(str[next] && str[next] != '\n' && str[next] != '\r') {
- if (sscanf(str+next, "%d,%d,%n", &tmp_int[0], &tmp_int[1], &len) != 2)
- return 2;
-
- if (tmp_int[0] >= HM_SKILLBASE && tmp_int[0] < HM_SKILLBASE+MAX_HOMUNSKILL)
- {
- i = tmp_int[0] - HM_SKILLBASE;
- p->hskill[i].id = tmp_int[0];
- p->hskill[i].lv = tmp_int[1];
- } else
- ShowError("Read Homun: Unsupported Skill ID %d for homunculus (Homun ID=%d)\n", tmp_int[0], p->hom_id);
- next += len;
- if (str[next] == ' ')
- next++;
- }
- return 0;
-}
-
-int inter_homun_init()
+void inter_homunculus_sql_final(void)
{
- char line[8192];
- struct s_homunculus *p;
- FILE *fp;
- int c=0;
-
- homun_db= idb_alloc(DB_OPT_RELEASE_DATA);
-
- if( (fp=fopen(homun_txt,"r"))==NULL )
- return 1;
- while(fgets(line, sizeof(line), fp))
- {
- p = (struct s_homunculus*)aCalloc(sizeof(struct s_homunculus), 1);
- if(p==NULL){
- ShowFatalError("int_homun: out of memory!\n");
- exit(EXIT_FAILURE);
- }
- if(inter_homun_fromstr(line,p)==0 && p->hom_id>0){
- if( p->hom_id >= homun_newid)
- homun_newid=p->hom_id+1;
- idb_put(homun_db,p->hom_id,p);
- }else{
- ShowError("int_homun: broken data [%s] line %d\n",homun_txt,c);
- aFree(p);
- }
- c++;
- }
- fclose(fp);
- return 0;
-}
-
-void inter_homun_final()
-{
- homun_db->destroy(homun_db, NULL);
return;
}
-int inter_homun_save_sub(DBKey key,void *data,va_list ap)
-{
- char line[8192];
- FILE *fp;
- inter_homun_tostr(line,(struct s_homunculus *)data);
- fp=va_arg(ap,FILE *);
- fprintf(fp,"%s\n",line);
- return 0;
-}
-
-int inter_homun_save()
-{
- FILE *fp;
- int lock;
- if( (fp=lock_fopen(homun_txt,&lock))==NULL ){
- ShowError("int_homun: can't write [%s] !!! data is lost !!!\n",homun_txt);
- return 1;
- }
- homun_db->foreach(homun_db,inter_homun_save_sub,fp);
- lock_fclose(fp,homun_txt,&lock);
- return 0;
-}
-
-int inter_homun_delete(int hom_id)
-{
- struct s_homunculus *p;
- p = (struct s_homunculus*)idb_get(homun_db,hom_id);
- if( p == NULL)
- return 0;
- idb_remove(homun_db,hom_id);
- ShowInfo("Deleted homun (hom_id: %d)\n",hom_id);
- return 1;
-}
-
-int mapif_homun_created(int fd,int account_id, struct s_homunculus *p)
+static void mapif_homunculus_created(int fd, int account_id, struct s_homunculus *sh, unsigned char flag)
{
WFIFOHEAD(fd, sizeof(struct s_homunculus)+9);
- WFIFOW(fd, 0) =0x3890;
+ WFIFOW(fd,0) = 0x3890;
WFIFOW(fd,2) = sizeof(struct s_homunculus)+9;
WFIFOL(fd,4) = account_id;
- WFIFOB(fd,8)= p->hom_id?1:0;
- memcpy(WFIFOP(fd,9), p, sizeof(struct s_homunculus));
+ WFIFOB(fd,8)= flag;
+ memcpy(WFIFOP(fd,9),sh,sizeof(struct s_homunculus));
WFIFOSET(fd, WFIFOW(fd,2));
- return 0;
}
-int mapif_homun_info(int fd,int account_id,struct s_homunculus *p)
+static void mapif_homunculus_deleted(int fd, int flag)
+{
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd, 0) = 0x3893;
+ WFIFOB(fd,2) = flag; //Flag 1 = success
+ WFIFOSET(fd, 3);
+}
+
+static void mapif_homunculus_loaded(int fd, int account_id, struct s_homunculus *hd)
{
WFIFOHEAD(fd, sizeof(struct s_homunculus)+9);
WFIFOW(fd,0) = 0x3891;
WFIFOW(fd,2) = sizeof(struct s_homunculus)+9;
WFIFOL(fd,4) = account_id;
- WFIFOB(fd,8) = 1; // account loaded with success
-
- memcpy(WFIFOP(fd,9), p, sizeof(struct s_homunculus));
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-
-int mapif_homun_noinfo(int fd,int account_id)
-{
- WFIFOHEAD(fd,sizeof(struct s_homunculus) + 9);
- WFIFOW(fd,0)=0x3891;
- WFIFOW(fd,2)=sizeof(struct s_homunculus) + 9;
- WFIFOL(fd,4)=account_id;
- WFIFOB(fd,8)=0;
- memset(WFIFOP(fd,9),0,sizeof(struct s_homunculus));
- WFIFOSET(fd,WFIFOW(fd,2));
-
- return 0;
+ if( hd != NULL )
+ {
+ WFIFOB(fd,8) = 1; // success
+ memcpy(WFIFOP(fd,9), hd, sizeof(struct s_homunculus));
+ }
+ else
+ {
+ WFIFOB(fd,8) = 0; // not found.
+ memset(WFIFOP(fd,9), 0, sizeof(struct s_homunculus));
+ }
+ WFIFOSET(fd, sizeof(struct s_homunculus)+9);
}
-int mapif_save_homun_ack(int fd,int account_id,int flag)
+static void mapif_homunculus_saved(int fd, int account_id, bool flag)
{
WFIFOHEAD(fd, 7);
- WFIFOW(fd,0)=0x3892;
- WFIFOL(fd,2)=account_id;
- WFIFOB(fd,6)=flag;
- WFIFOSET(fd,7);
- return 0;
+ WFIFOW(fd,0) = 0x3892;
+ WFIFOL(fd,2) = account_id;
+ WFIFOB(fd,6) = flag; // 1:success, 0:failure
+ WFIFOSET(fd, 7);
}
-int mapif_delete_homun_ack(int fd,int flag)
+static void mapif_homunculus_renamed(int fd, int account_id, int char_id, unsigned char flag, char* name)
{
- WFIFOHEAD(fd, 3);
- WFIFOW(fd,0)=0x3893;
- WFIFOB(fd,2)=flag;
- WFIFOSET(fd,3);
- return 0;
-}
-
-int mapif_rename_homun_ack(int fd, int account_id, int char_id, int flag, char *name){
WFIFOHEAD(fd, NAME_LENGTH+12);
- WFIFOW(fd, 0) =0x3894;
- WFIFOL(fd, 2) =account_id;
- WFIFOL(fd, 6) =char_id;
- WFIFOB(fd, 10) =flag;
- memcpy(WFIFOP(fd, 11), name, NAME_LENGTH);
+ WFIFOW(fd, 0) = 0x3894;
+ WFIFOL(fd, 2) = account_id;
+ WFIFOL(fd, 6) = char_id;
+ WFIFOB(fd,10) = flag;
+ safestrncpy((char*)WFIFOP(fd,11), name, NAME_LENGTH);
WFIFOSET(fd, NAME_LENGTH+12);
-
- return 0;
}
-int mapif_create_homun(int fd)
+bool mapif_homunculus_save(struct s_homunculus* hd)
{
- struct s_homunculus *p;
- p= (struct s_homunculus *) aCalloc(sizeof(struct s_homunculus), 1);
- if(p==NULL){
- ShowFatalError("int_homun: out of memory !\n");
- //Sending the received data will pass hom_id == 0 <- fail.
- mapif_homun_created(fd,RFIFOL(fd,4),(struct s_homunculus*)RFIFOP(fd,8));
- return 0;
+ bool flag = true;
+ char esc_name[NAME_LENGTH*2+1];
+
+ Sql_EscapeStringLen(sql_handle, esc_name, hd->name, strnlen(hd->name, NAME_LENGTH));
+
+ if( hd->hom_id == 0 )
+ {// new homunculus
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `homunculus` "
+ "(`char_id`, `class`,`name`,`level`,`exp`,`intimacy`,`hunger`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hp`,`max_hp`,`sp`,`max_sp`,`skill_point`, `rename_flag`, `vaporize`) "
+ "VALUES ('%d', '%d', '%s', '%d', '%u', '%u', '%d', '%d', %d, '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
+ hd->char_id, hd->class_, esc_name, hd->level, hd->exp, hd->intimacy, hd->hunger, hd->str, hd->agi, hd->vit, hd->int_, hd->dex, hd->luk,
+ hd->hp, hd->max_hp, hd->sp, hd->max_sp, hd->skillpts, hd->rename_flag, hd->vaporize) )
+ {
+ Sql_ShowDebug(sql_handle);
+ flag = false;
+ }
+ else
+ {
+ hd->hom_id = (int)Sql_LastInsertId(sql_handle);
+ }
}
- memcpy(p, RFIFOP(fd,8), sizeof(struct s_homunculus));
- p->hom_id = homun_newid++; //New ID
- idb_put(homun_db,p->hom_id,p);
- mapif_homun_created(fd,RFIFOL(fd,4),p);
- return 0;
+ else
+ {
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `homunculus` SET `char_id`='%d', `class`='%d',`name`='%s',`level`='%d',`exp`='%u',`intimacy`='%u',`hunger`='%d', `str`='%d', `agi`='%d', `vit`='%d', `int`='%d', `dex`='%d', `luk`='%d', `hp`='%d',`max_hp`='%d',`sp`='%d',`max_sp`='%d',`skill_point`='%d', `rename_flag`='%d', `vaporize`='%d' WHERE `homun_id`='%d'",
+ hd->char_id, hd->class_, esc_name, hd->level, hd->exp, hd->intimacy, hd->hunger, hd->str, hd->agi, hd->vit, hd->int_, hd->dex, hd->luk,
+ hd->hp, hd->max_hp, hd->sp, hd->max_sp, hd->skillpts, hd->rename_flag, hd->vaporize, hd->hom_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ flag = false;
+ }
+ else
+ {
+ SqlStmt* stmt;
+ int i;
+
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "REPLACE INTO `skill_homunculus` (`homun_id`, `id`, `lv`) VALUES (%d, ?, ?)", hd->hom_id) )
+ SqlStmt_ShowDebug(stmt);
+ for( i = 0; i < MAX_HOMUNSKILL; ++i )
+ {
+ if( hd->hskill[i].id > 0 && hd->hskill[i].lv != 0 )
+ {
+ SqlStmt_BindParam(stmt, 0, SQLDT_USHORT, &hd->hskill[i].id, 0);
+ SqlStmt_BindParam(stmt, 1, SQLDT_USHORT, &hd->hskill[i].lv, 0);
+ if( SQL_ERROR == SqlStmt_Execute(stmt) )
+ {
+ SqlStmt_ShowDebug(stmt);
+ SqlStmt_Free(stmt);
+ flag = false;
+ break;
+ }
+ }
+ }
+ SqlStmt_Free(stmt);
+ }
+ }
+
+ return flag;
}
-int mapif_load_homun(int fd)
+
+
+// Load an homunculus
+bool mapif_homunculus_load(int homun_id, struct s_homunculus* hd)
{
- struct s_homunculus *p;
- int account_id;
- account_id = RFIFOL(fd,2);
-
- p = (struct s_homunculus*)idb_get(homun_db,RFIFOL(fd,6));
- if(p==NULL) {
- mapif_homun_noinfo(fd,account_id);
- return 0;
+ int i;
+ char* data;
+ size_t len;
+
+ memset(hd, 0, sizeof(*hd));
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `homun_id`,`char_id`,`class`,`name`,`level`,`exp`,`intimacy`,`hunger`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hp`,`max_hp`,`sp`,`max_sp`,`skill_point`,`rename_flag`, `vaporize` FROM `homunculus` WHERE `homun_id`='%u'", homun_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
}
- mapif_homun_info(fd,account_id,p);
- return 0;
-}
-static void* create_homun(DBKey key, va_list args) {
- struct s_homunculus *p;
- p=(struct s_homunculus *)aCalloc(sizeof(struct s_homunculus),1);
- p->hom_id = key.i;
- return p;
-}
-int mapif_save_homun(int fd,int account_id,struct s_homunculus *data)
-{
- struct s_homunculus *p;
- int hom_id;
-
- if (data->hom_id == 0)
- data->hom_id = homun_newid++;
- hom_id = data->hom_id;
- p = (struct s_homunculus*)idb_ensure(homun_db,hom_id,create_homun);
- memcpy(p,data,sizeof(struct s_homunculus));
- mapif_save_homun_ack(fd,account_id,1);
- return 0;
+ if( !Sql_NumRows(sql_handle) )
+ { //No homunculus found.
+ Sql_FreeResult(sql_handle);
+ return false;
+ }
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ Sql_ShowDebug(sql_handle);
+ Sql_FreeResult(sql_handle);
+ return false;
+ }
+
+ hd->hom_id = homun_id;
+ Sql_GetData(sql_handle, 1, &data, NULL); hd->char_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); hd->class_ = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, &len); safestrncpy(hd->name, data, sizeof(hd->name));
+ Sql_GetData(sql_handle, 4, &data, NULL); hd->level = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); hd->exp = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); hd->intimacy = (unsigned int)strtoul(data, NULL, 10);
+ Sql_GetData(sql_handle, 7, &data, NULL); hd->hunger = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); hd->str = atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); hd->agi = atoi(data);
+ Sql_GetData(sql_handle, 10, &data, NULL); hd->vit = atoi(data);
+ Sql_GetData(sql_handle, 11, &data, NULL); hd->int_ = atoi(data);
+ Sql_GetData(sql_handle, 12, &data, NULL); hd->dex = atoi(data);
+ Sql_GetData(sql_handle, 13, &data, NULL); hd->luk = atoi(data);
+ Sql_GetData(sql_handle, 14, &data, NULL); hd->hp = atoi(data);
+ Sql_GetData(sql_handle, 15, &data, NULL); hd->max_hp = atoi(data);
+ Sql_GetData(sql_handle, 16, &data, NULL); hd->sp = atoi(data);
+ Sql_GetData(sql_handle, 17, &data, NULL); hd->max_sp = atoi(data);
+ Sql_GetData(sql_handle, 18, &data, NULL); hd->skillpts = atoi(data);
+ Sql_GetData(sql_handle, 19, &data, NULL); hd->rename_flag = atoi(data);
+ Sql_GetData(sql_handle, 20, &data, NULL); hd->vaporize = atoi(data);
+ Sql_FreeResult(sql_handle);
+
+ hd->intimacy = cap_value(hd->intimacy, 0, 100000);
+ hd->hunger = cap_value(hd->hunger, 0, 100);
+
+ // Load Homunculus Skill
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `id`,`lv` FROM `skill_homunculus` WHERE `homun_id`=%d", homun_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+ while( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ // id
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ i = atoi(data);
+ if( i < HM_SKILLBASE || i >= HM_SKILLBASE + MAX_HOMUNSKILL )
+ continue;// invalid skill id
+ i = i - HM_SKILLBASE;
+ hd->hskill[i].id = (unsigned short)atoi(data);
+
+ // lv
+ Sql_GetData(sql_handle, 1, &data, NULL);
+ hd->hskill[i].lv = (unsigned char)atoi(data);
+ }
+ Sql_FreeResult(sql_handle);
+
+ if( save_log )
+ ShowInfo("Homunculus loaded (%d - %s).\n", hd->hom_id, hd->name);
+
+ return true;
}
-int mapif_delete_homun(int fd,int hom_id)
+bool mapif_homunculus_delete(int homun_id)
{
- mapif_delete_homun_ack(fd,inter_homun_delete(hom_id));
- return 0;
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `homunculus` WHERE `homun_id` = '%u'", homun_id)
+ || SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `skill_homunculus` WHERE `homun_id` = '%u'", homun_id)
+ ) {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+ return true;
}
-int mapif_rename_homun(int fd, int account_id, int char_id, char *name){
+bool mapif_homunculus_rename(char *name)
+{
int i;
// Check Authorised letters/symbols in the name of the homun
- if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
- for (i = 0; i < NAME_LENGTH && name[i]; i++)
- if (strchr(char_name_letters, name[i]) == NULL) {
- mapif_rename_homun_ack(fd, account_id, char_id, 0, name);
- return 0;
- }
- } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
- for (i = 0; i < NAME_LENGTH && name[i]; i++)
- if (strchr(char_name_letters, name[i]) != NULL) {
- mapif_rename_homun_ack(fd, account_id, char_id, 0, name);
- return 0;
- }
+ if( char_name_option == 1 )
+ {// only letters/symbols in char_name_letters are authorised
+ for( i = 0; i < NAME_LENGTH && name[i]; i++ )
+ if( strchr(char_name_letters, name[i]) == NULL )
+ return false;
+ } else
+ if( char_name_option == 2 )
+ {// letters/symbols in char_name_letters are forbidden
+ for( i = 0; i < NAME_LENGTH && name[i]; i++ )
+ if( strchr(char_name_letters, name[i]) != NULL )
+ return false;
}
- mapif_rename_homun_ack(fd, account_id, char_id, 1, name);
- return 0;
+ return true;
}
-int mapif_parse_SaveHomun(int fd)
+
+static void mapif_parse_homunculus_create(int fd, int len, int account_id, struct s_homunculus* phd)
{
- mapif_save_homun(fd,RFIFOL(fd,4),(struct s_homunculus *)RFIFOP(fd,8));
- return 0;
+ bool result = mapif_homunculus_save(phd);
+ mapif_homunculus_created(fd, account_id, phd, result);
}
-int mapif_parse_DeleteHomun(int fd)
+static void mapif_parse_homunculus_delete(int fd, int homun_id)
{
- mapif_delete_homun(fd,RFIFOL(fd,2));
- return 0;
+ bool result = mapif_homunculus_delete(homun_id);
+ mapif_homunculus_deleted(fd, result);
}
-int mapif_parse_RenameHomun(int fd)
+static void mapif_parse_homunculus_load(int fd, int account_id, int homun_id)
{
- mapif_rename_homun(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), (char*)RFIFOP(fd, 10));
- return 0;
+ struct s_homunculus hd;
+ bool result = mapif_homunculus_load(homun_id, &hd);
+ mapif_homunculus_loaded(fd, account_id, ( result ? &hd : NULL ));
+}
+
+static void mapif_parse_homunculus_save(int fd, int len, int account_id, struct s_homunculus* phd)
+{
+ bool result = mapif_homunculus_save(phd);
+ mapif_homunculus_saved(fd, account_id, result);
+}
+
+static void mapif_parse_homunculus_rename(int fd, int account_id, int char_id, char* name)
+{
+ bool result = mapif_homunculus_rename(name);
+ mapif_homunculus_renamed(fd, account_id, char_id, result, name);
}
-int inter_homun_parse_frommap(int fd)
+/*==========================================
+ * Inter Packets
+ *------------------------------------------*/
+int inter_homunculus_parse_frommap(int fd)
{
- switch(RFIFOW(fd,0)){
- case 0x3090: mapif_create_homun(fd); break;
- case 0x3091: mapif_load_homun(fd); break;
- case 0x3092: mapif_parse_SaveHomun(fd); break;
- case 0x3093: mapif_parse_DeleteHomun(fd); break;
- case 0x3094: mapif_parse_RenameHomun(fd); break;
- default:
- return 0;
+ unsigned short cmd = RFIFOW(fd,0);
+
+ switch( cmd )
+ {
+ case 0x3090: mapif_parse_homunculus_create(fd, (int)RFIFOW(fd,2), (int)RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,8)); break;
+ case 0x3091: mapif_parse_homunculus_load (fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6)); break;
+ case 0x3092: mapif_parse_homunculus_save (fd, (int)RFIFOW(fd,2), (int)RFIFOL(fd,4), (struct s_homunculus*)RFIFOP(fd,8)); break;
+ case 0x3093: mapif_parse_homunculus_delete(fd, (int)RFIFOL(fd,2)); break;
+ case 0x3094: mapif_parse_homunculus_rename(fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6), (char*)RFIFOP(fd,10)); break;
+ default:
+ return 0;
}
return 1;
}
diff --git a/src/char/int_homun.h b/src/char/int_homun.h
index 1858ed4ba..1c0d76269 100644
--- a/src/char/int_homun.h
+++ b/src/char/int_homun.h
@@ -1,15 +1,18 @@
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
-#ifndef _INT_HOMUN_H_
-#define _INT_HOMUN_H_
+#ifndef _INT_HOMUN_SQL_H_
+#define _INT_HOMUN_SQL_H_
-int inter_homun_init(void);
-void inter_homun_final(void);
-int inter_homun_save(void);
-int inter_homun_delete(int homun_id);
-int inter_homun_parse_frommap(int fd);
+struct s_homunculus;
-extern char homun_txt[1024];
+int inter_homunculus_sql_init(void);
+void inter_homunculus_sql_final(void);
+int inter_homunculus_parse_frommap(int fd);
-#endif /* _INT_HOMUN_H_ */
+bool mapif_homunculus_save(struct s_homunculus* hd);
+bool mapif_homunculus_load(int homun_id, struct s_homunculus* hd);
+bool mapif_homunculus_delete(int homun_id);
+bool mapif_homunculus_rename(char *name);
+
+#endif /* _INT_HOMUN_SQL_H_ */
diff --git a/src/char/int_mail.c b/src/char/int_mail.c
new file mode 100644
index 000000000..b19b732c7
--- /dev/null
+++ b/src/char/int_mail.c
@@ -0,0 +1,476 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/mmo.h"
+#include "../common/malloc.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/strlib.h"
+#include "../common/sql.h"
+#include "../common/timer.h"
+#include "char.h"
+#include "inter.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+static int mail_fromsql(int char_id, struct mail_data* md)
+{
+ int i, j;
+ struct mail_message *msg;
+ struct item *item;
+ char *data;
+ StringBuf buf;
+
+ memset(md, 0, sizeof(struct mail_data));
+ md->amount = 0;
+ md->full = false;
+
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`status`,"
+ "`zeny`,`amount`,`nameid`,`refine`,`attribute`,`identify`");
+ for (i = 0; i < MAX_SLOTS; i++)
+ StringBuf_Printf(&buf, ",`card%d`", i);
+
+ // I keep the `status` < 3 just in case someone forget to apply the sqlfix
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `dest_id`='%d' AND `status` < 3 ORDER BY `id` LIMIT %d",
+ mail_db, char_id, MAIL_MAX_INBOX + 1);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
+ Sql_ShowDebug(sql_handle);
+
+ StringBuf_Destroy(&buf);
+
+ for (i = 0; i < MAIL_MAX_INBOX && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ msg = &md->msg[i];
+ Sql_GetData(sql_handle, 0, &data, NULL); msg->id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(msg->send_name, data, NAME_LENGTH);
+ Sql_GetData(sql_handle, 2, &data, NULL); msg->send_id = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(msg->dest_name, data, NAME_LENGTH);
+ Sql_GetData(sql_handle, 4, &data, NULL); msg->dest_id = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH);
+ Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH);
+ Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data);
+ item = &msg->item;
+ Sql_GetData(sql_handle,10, &data, NULL); item->amount = (short)atoi(data);
+ Sql_GetData(sql_handle,11, &data, NULL); item->nameid = atoi(data);
+ Sql_GetData(sql_handle,12, &data, NULL); item->refine = atoi(data);
+ Sql_GetData(sql_handle,13, &data, NULL); item->attribute = atoi(data);
+ Sql_GetData(sql_handle,14, &data, NULL); item->identify = atoi(data);
+ item->expire_time = 0;
+
+ for (j = 0; j < MAX_SLOTS; j++)
+ {
+ Sql_GetData(sql_handle, 15 + j, &data, NULL);
+ item->card[j] = atoi(data);
+ }
+ }
+
+ md->full = ( Sql_NumRows(sql_handle) > MAIL_MAX_INBOX );
+
+ md->amount = i;
+ Sql_FreeResult(sql_handle);
+
+ md->unchecked = 0;
+ md->unread = 0;
+ for (i = 0; i < md->amount; i++)
+ {
+ msg = &md->msg[i];
+ if( msg->status == MAIL_NEW )
+ {
+ if ( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `status` = '%d' WHERE `id` = '%d'", mail_db, MAIL_UNREAD, msg->id) )
+ Sql_ShowDebug(sql_handle);
+
+ msg->status = MAIL_UNREAD;
+ md->unchecked++;
+ }
+ else if ( msg->status == MAIL_UNREAD )
+ md->unread++;
+ }
+
+ ShowInfo("mail load complete from DB - id: %d (total: %d)\n", char_id, md->amount);
+ return 1;
+}
+
+/// Stores a single message in the database.
+/// Returns the message's ID if successful (or 0 if it fails).
+int mail_savemessage(struct mail_message* msg)
+{
+ StringBuf buf;
+ SqlStmt* stmt;
+ int j;
+
+ // build message save query
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "INSERT INTO `%s` (`send_name`, `send_id`, `dest_name`, `dest_id`, `title`, `message`, `time`, `status`, `zeny`, `amount`, `nameid`, `refine`, `attribute`, `identify`", mail_db);
+ for (j = 0; j < MAX_SLOTS; j++)
+ StringBuf_Printf(&buf, ", `card%d`", j);
+ StringBuf_Printf(&buf, ") VALUES (?, '%d', ?, '%d', ?, ?, '%lu', '%d', '%d', '%d', '%d', '%d', '%d', '%d'",
+ msg->send_id, msg->dest_id, (unsigned long)msg->timestamp, msg->status, msg->zeny, msg->item.amount, msg->item.nameid, msg->item.refine, msg->item.attribute, msg->item.identify);
+ for (j = 0; j < MAX_SLOTS; j++)
+ StringBuf_Printf(&buf, ", '%d'", msg->item.card[j]);
+ StringBuf_AppendStr(&buf, ")");
+
+ // prepare and execute query
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( SQL_SUCCESS != SqlStmt_PrepareStr(stmt, StringBuf_Value(&buf))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 0, SQLDT_STRING, msg->send_name, strnlen(msg->send_name, NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 1, SQLDT_STRING, msg->dest_name, strnlen(msg->dest_name, NAME_LENGTH))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 2, SQLDT_STRING, msg->title, strnlen(msg->title, MAIL_TITLE_LENGTH))
+ || SQL_SUCCESS != SqlStmt_BindParam(stmt, 3, SQLDT_STRING, msg->body, strnlen(msg->body, MAIL_BODY_LENGTH))
+ || SQL_SUCCESS != SqlStmt_Execute(stmt) )
+ {
+ SqlStmt_ShowDebug(stmt);
+ msg->id = 0;
+ } else
+ msg->id = (int)SqlStmt_LastInsertId(stmt);
+
+ SqlStmt_Free(stmt);
+ StringBuf_Destroy(&buf);
+
+ return msg->id;
+}
+
+/// Retrieves a single message from the database.
+/// Returns true if the operation succeeds (or false if it fails).
+static bool mail_loadmessage(int mail_id, struct mail_message* msg)
+{
+ int j;
+ StringBuf buf;
+
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`,`send_name`,`send_id`,`dest_name`,`dest_id`,`title`,`message`,`time`,`status`,"
+ "`zeny`,`amount`,`nameid`,`refine`,`attribute`,`identify`");
+ for( j = 0; j < MAX_SLOTS; j++ )
+ StringBuf_Printf(&buf, ",`card%d`", j);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `id` = '%d'", mail_db, mail_id);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf))
+ || SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ Sql_ShowDebug(sql_handle);
+ Sql_FreeResult(sql_handle);
+ StringBuf_Destroy(&buf);
+ return false;
+ }
+ else
+ {
+ char* data;
+
+ Sql_GetData(sql_handle, 0, &data, NULL); msg->id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); safestrncpy(msg->send_name, data, NAME_LENGTH);
+ Sql_GetData(sql_handle, 2, &data, NULL); msg->send_id = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); safestrncpy(msg->dest_name, data, NAME_LENGTH);
+ Sql_GetData(sql_handle, 4, &data, NULL); msg->dest_id = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); safestrncpy(msg->title, data, MAIL_TITLE_LENGTH);
+ Sql_GetData(sql_handle, 6, &data, NULL); safestrncpy(msg->body, data, MAIL_BODY_LENGTH);
+ Sql_GetData(sql_handle, 7, &data, NULL); msg->timestamp = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); msg->status = (mail_status)atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); msg->zeny = atoi(data);
+ Sql_GetData(sql_handle,10, &data, NULL); msg->item.amount = (short)atoi(data);
+ Sql_GetData(sql_handle,11, &data, NULL); msg->item.nameid = atoi(data);
+ Sql_GetData(sql_handle,12, &data, NULL); msg->item.refine = atoi(data);
+ Sql_GetData(sql_handle,13, &data, NULL); msg->item.attribute = atoi(data);
+ Sql_GetData(sql_handle,14, &data, NULL); msg->item.identify = atoi(data);
+ msg->item.expire_time = 0;
+
+ for( j = 0; j < MAX_SLOTS; j++ )
+ {
+ Sql_GetData(sql_handle,15 + j, &data, NULL);
+ msg->item.card[j] = atoi(data);
+ }
+ }
+
+ StringBuf_Destroy(&buf);
+ Sql_FreeResult(sql_handle);
+
+ return true;
+}
+
+/*==========================================
+ * Client Inbox Request
+ *------------------------------------------*/
+static void mapif_Mail_sendinbox(int fd, int char_id, unsigned char flag)
+{
+ struct mail_data md;
+ mail_fromsql(char_id, &md);
+
+ //FIXME: dumping the whole structure like this is unsafe [ultramage]
+ WFIFOHEAD(fd, sizeof(md) + 9);
+ WFIFOW(fd,0) = 0x3848;
+ WFIFOW(fd,2) = sizeof(md) + 9;
+ WFIFOL(fd,4) = char_id;
+ WFIFOB(fd,8) = flag;
+ memcpy(WFIFOP(fd,9),&md,sizeof(md));
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+static void mapif_parse_Mail_requestinbox(int fd)
+{
+ mapif_Mail_sendinbox(fd, RFIFOL(fd,2), RFIFOB(fd,6));
+}
+
+/*==========================================
+ * Mark mail as 'Read'
+ *------------------------------------------*/
+static void mapif_parse_Mail_read(int fd)
+{
+ int mail_id = RFIFOL(fd,2);
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `status` = '%d' WHERE `id` = '%d'", mail_db, MAIL_READ, mail_id) )
+ Sql_ShowDebug(sql_handle);
+}
+
+/*==========================================
+ * Client Attachment Request
+ *------------------------------------------*/
+static bool mail_DeleteAttach(int mail_id)
+{
+ StringBuf buf;
+ int i;
+
+ StringBuf_Init(&buf);
+ StringBuf_Printf(&buf, "UPDATE `%s` SET `zeny` = '0', `nameid` = '0', `amount` = '0', `refine` = '0', `attribute` = '0', `identify` = '0'", mail_db);
+ for (i = 0; i < MAX_SLOTS; i++)
+ StringBuf_Printf(&buf, ", `card%d` = '0'", i);
+ StringBuf_Printf(&buf, " WHERE `id` = '%d'", mail_id);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
+ {
+ Sql_ShowDebug(sql_handle);
+ StringBuf_Destroy(&buf);
+
+ return false;
+ }
+
+ StringBuf_Destroy(&buf);
+ return true;
+}
+
+static void mapif_Mail_getattach(int fd, int char_id, int mail_id)
+{
+ struct mail_message msg;
+
+ if( !mail_loadmessage(mail_id, &msg) )
+ return;
+
+ if( msg.dest_id != char_id )
+ return;
+
+ if( msg.status != MAIL_READ )
+ return;
+
+ if( (msg.item.nameid < 1 || msg.item.amount < 1) && msg.zeny < 1 )
+ return; // No Attachment
+
+ if( !mail_DeleteAttach(mail_id) )
+ return;
+
+ WFIFOHEAD(fd, sizeof(struct item) + 12);
+ WFIFOW(fd,0) = 0x384a;
+ WFIFOW(fd,2) = sizeof(struct item) + 12;
+ WFIFOL(fd,4) = char_id;
+ WFIFOL(fd,8) = (msg.zeny > 0)?msg.zeny:0;
+ memcpy(WFIFOP(fd,12), &msg.item, sizeof(struct item));
+ WFIFOSET(fd,WFIFOW(fd,2));
+}
+
+static void mapif_parse_Mail_getattach(int fd)
+{
+ mapif_Mail_getattach(fd, RFIFOL(fd,2), RFIFOL(fd,6));
+}
+
+/*==========================================
+ * Delete Mail
+ *------------------------------------------*/
+static void mapif_Mail_delete(int fd, int char_id, int mail_id)
+{
+ bool failed = false;
+ if ( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '%d'", mail_db, mail_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ failed = true;
+ }
+
+ WFIFOHEAD(fd,11);
+ WFIFOW(fd,0) = 0x384b;
+ WFIFOL(fd,2) = char_id;
+ WFIFOL(fd,6) = mail_id;
+ WFIFOB(fd,10) = failed;
+ WFIFOSET(fd,11);
+}
+
+static void mapif_parse_Mail_delete(int fd)
+{
+ mapif_Mail_delete(fd, RFIFOL(fd,2), RFIFOL(fd,6));
+}
+
+/*==========================================
+ * Report New Mail to Map Server
+ *------------------------------------------*/
+void mapif_Mail_new(struct mail_message *msg)
+{
+ unsigned char buf[74];
+
+ if( !msg || !msg->id )
+ return;
+
+ WBUFW(buf,0) = 0x3849;
+ WBUFL(buf,2) = msg->dest_id;
+ WBUFL(buf,6) = msg->id;
+ memcpy(WBUFP(buf,10), msg->send_name, NAME_LENGTH);
+ memcpy(WBUFP(buf,34), msg->title, MAIL_TITLE_LENGTH);
+ mapif_sendall(buf, 74);
+}
+
+/*==========================================
+ * Return Mail
+ *------------------------------------------*/
+static void mapif_Mail_return(int fd, int char_id, int mail_id)
+{
+ struct mail_message msg;
+ int new_mail = 0;
+
+ if( mail_loadmessage(mail_id, &msg) )
+ {
+ if( msg.dest_id != char_id)
+ return;
+ else if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `id` = '%d'", mail_db, mail_id) )
+ Sql_ShowDebug(sql_handle);
+ else
+ {
+ char temp_[MAIL_TITLE_LENGTH];
+
+ // swap sender and receiver
+ swap(msg.send_id, msg.dest_id);
+ safestrncpy(temp_, msg.send_name, NAME_LENGTH);
+ safestrncpy(msg.send_name, msg.dest_name, NAME_LENGTH);
+ safestrncpy(msg.dest_name, temp_, NAME_LENGTH);
+
+ // set reply message title
+ snprintf(temp_, MAIL_TITLE_LENGTH, "RE:%s", msg.title);
+ safestrncpy(msg.title, temp_, MAIL_TITLE_LENGTH);
+
+ msg.status = MAIL_NEW;
+ msg.timestamp = time(NULL);
+
+ new_mail = mail_savemessage(&msg);
+ mapif_Mail_new(&msg);
+ }
+ }
+
+ WFIFOHEAD(fd,11);
+ WFIFOW(fd,0) = 0x384c;
+ WFIFOL(fd,2) = char_id;
+ WFIFOL(fd,6) = mail_id;
+ WFIFOB(fd,10) = (new_mail == 0);
+ WFIFOSET(fd,11);
+}
+
+static void mapif_parse_Mail_return(int fd)
+{
+ mapif_Mail_return(fd, RFIFOL(fd,2), RFIFOL(fd,6));
+}
+
+/*==========================================
+ * Send Mail
+ *------------------------------------------*/
+static void mapif_Mail_send(int fd, struct mail_message* msg)
+{
+ int len = sizeof(struct mail_message) + 4;
+
+ WFIFOHEAD(fd,len);
+ WFIFOW(fd,0) = 0x384d;
+ WFIFOW(fd,2) = len;
+ memcpy(WFIFOP(fd,4), msg, sizeof(struct mail_message));
+ WFIFOSET(fd,len);
+}
+
+static void mapif_parse_Mail_send(int fd)
+{
+ struct mail_message msg;
+ char esc_name[NAME_LENGTH*2+1];
+ int account_id = 0;
+
+ if(RFIFOW(fd,2) != 8 + sizeof(struct mail_message))
+ return;
+
+ account_id = RFIFOL(fd,4);
+ memcpy(&msg, RFIFOP(fd,8), sizeof(struct mail_message));
+
+ // Try to find the Dest Char by Name
+ Sql_EscapeStringLen(sql_handle, esc_name, msg.dest_name, strnlen(msg.dest_name, NAME_LENGTH));
+ if ( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`, `char_id` FROM `%s` WHERE `name` = '%s'", char_db, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ else
+ if ( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ char *data;
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ if (atoi(data) != account_id)
+ { // Cannot send mail to char in the same account
+ Sql_GetData(sql_handle, 1, &data, NULL);
+ msg.dest_id = atoi(data);
+ }
+ }
+ Sql_FreeResult(sql_handle);
+ msg.status = MAIL_NEW;
+
+ if( msg.dest_id > 0 )
+ msg.id = mail_savemessage(&msg);
+
+ mapif_Mail_send(fd, &msg);
+}
+
+void mail_sendmail(int send_id, const char* send_name, int dest_id, const char* dest_name, const char* title, const char* body, int zeny, struct item *item)
+{
+ struct mail_message msg;
+ memset(&msg, 0, sizeof(struct mail_message));
+
+ msg.send_id = send_id;
+ safestrncpy(msg.send_name, send_name, NAME_LENGTH);
+ msg.dest_id = dest_id;
+ safestrncpy(msg.dest_name, dest_name, NAME_LENGTH);
+ safestrncpy(msg.title, title, MAIL_TITLE_LENGTH);
+ safestrncpy(msg.body, body, MAIL_BODY_LENGTH);
+ msg.zeny = zeny;
+ if( item != NULL )
+ memcpy(&msg.item, item, sizeof(struct item));
+
+ msg.timestamp = time(NULL);
+
+ mail_savemessage(&msg);
+ mapif_Mail_new(&msg);
+}
+
+/*==========================================
+ * Packets From Map Server
+ *------------------------------------------*/
+int inter_mail_parse_frommap(int fd)
+{
+ switch(RFIFOW(fd,0))
+ {
+ case 0x3048: mapif_parse_Mail_requestinbox(fd); break;
+ case 0x3049: mapif_parse_Mail_read(fd); break;
+ case 0x304a: mapif_parse_Mail_getattach(fd); break;
+ case 0x304b: mapif_parse_Mail_delete(fd); break;
+ case 0x304c: mapif_parse_Mail_return(fd); break;
+ case 0x304d: mapif_parse_Mail_send(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
+
+int inter_mail_sql_init(void)
+{
+ return 1;
+}
+
+void inter_mail_sql_final(void)
+{
+ return;
+}
diff --git a/src/char/int_mail.h b/src/char/int_mail.h
new file mode 100644
index 000000000..77db51e5b
--- /dev/null
+++ b/src/char/int_mail.h
@@ -0,0 +1,16 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_MAIL_SQL_H_
+#define _INT_MAIL_SQL_H_
+
+int inter_mail_parse_frommap(int fd);
+void mail_sendmail(int send_id, const char* send_name, int dest_id, const char* dest_name, const char* title, const char* body, int zeny, struct item *item);
+
+int inter_mail_sql_init(void);
+void inter_mail_sql_final(void);
+
+int mail_savemessage(struct mail_message* msg);
+void mapif_Mail_new(struct mail_message *msg);
+
+#endif /* _INT_MAIL_SQL_H_ */
diff --git a/src/char/int_mercenary.c b/src/char/int_mercenary.c
new file mode 100644
index 000000000..1b11878b8
--- /dev/null
+++ b/src/char/int_mercenary.c
@@ -0,0 +1,218 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/mmo.h"
+#include "../common/malloc.h"
+#include "../common/strlib.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/utils.h"
+#include "../common/sql.h"
+#include "char.h"
+#include "inter.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+bool mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status)
+{
+ char* data;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `merc_id`, `arch_calls`, `arch_faith`, `spear_calls`, `spear_faith`, `sword_calls`, `sword_faith` FROM `mercenary_owner` WHERE `char_id` = '%d'", char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ Sql_FreeResult(sql_handle);
+ return false;
+ }
+
+ Sql_GetData(sql_handle, 0, &data, NULL); status->mer_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); status->arch_calls = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); status->arch_faith = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); status->spear_calls = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); status->spear_faith = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); status->sword_calls = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); status->sword_faith = atoi(data);
+ Sql_FreeResult(sql_handle);
+
+ return true;
+}
+
+bool mercenary_owner_tosql(int char_id, struct mmo_charstatus *status)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "REPLACE INTO `mercenary_owner` (`char_id`, `merc_id`, `arch_calls`, `arch_faith`, `spear_calls`, `spear_faith`, `sword_calls`, `sword_faith`) VALUES ('%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
+ char_id, status->mer_id, status->arch_calls, status->arch_faith, status->spear_calls, status->spear_faith, status->sword_calls, status->sword_faith) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ return true;
+}
+
+bool mercenary_owner_delete(int char_id)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `mercenary_owner` WHERE `char_id` = '%d'", char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `mercenary` WHERE `char_id` = '%d'", char_id) )
+ Sql_ShowDebug(sql_handle);
+
+ return true;
+}
+
+bool mapif_mercenary_save(struct s_mercenary* merc)
+{
+ bool flag = true;
+
+ if( merc->mercenary_id == 0 )
+ { // Create new DB entry
+ if( SQL_ERROR == Sql_Query(sql_handle,
+ "INSERT INTO `mercenary` (`char_id`,`class`,`hp`,`sp`,`kill_counter`,`life_time`) VALUES ('%d','%d','%d','%d','%u','%u')",
+ merc->char_id, merc->class_, merc->hp, merc->sp, merc->kill_count, merc->life_time) )
+ {
+ Sql_ShowDebug(sql_handle);
+ flag = false;
+ }
+ else
+ merc->mercenary_id = (int)Sql_LastInsertId(sql_handle);
+ }
+ else if( SQL_ERROR == Sql_Query(sql_handle,
+ "UPDATE `mercenary` SET `char_id` = '%d', `class` = '%d', `hp` = '%d', `sp` = '%d', `kill_counter` = '%u', `life_time` = '%u' WHERE `mer_id` = '%d'",
+ merc->char_id, merc->class_, merc->hp, merc->sp, merc->kill_count, merc->life_time, merc->mercenary_id) )
+ { // Update DB entry
+ Sql_ShowDebug(sql_handle);
+ flag = false;
+ }
+
+ return flag;
+}
+
+bool mapif_mercenary_load(int merc_id, int char_id, struct s_mercenary *merc)
+{
+ char* data;
+
+ memset(merc, 0, sizeof(struct s_mercenary));
+ merc->mercenary_id = merc_id;
+ merc->char_id = char_id;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `class`, `hp`, `sp`, `kill_counter`, `life_time` FROM `mercenary` WHERE `mer_id` = '%d' AND `char_id` = '%d'", merc_id, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ Sql_FreeResult(sql_handle);
+ return false;
+ }
+
+ Sql_GetData(sql_handle, 0, &data, NULL); merc->class_ = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); merc->hp = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); merc->sp = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); merc->kill_count = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); merc->life_time = atoi(data);
+ Sql_FreeResult(sql_handle);
+ if( save_log )
+ ShowInfo("Mercenary loaded (%d - %d).\n", merc->mercenary_id, merc->char_id);
+
+ return true;
+}
+
+bool mapif_mercenary_delete(int merc_id)
+{
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `mercenary` WHERE `mer_id` = '%d'", merc_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ return true;
+}
+
+static void mapif_mercenary_send(int fd, struct s_mercenary *merc, unsigned char flag)
+{
+ int size = sizeof(struct s_mercenary) + 5;
+
+ WFIFOHEAD(fd,size);
+ WFIFOW(fd,0) = 0x3870;
+ WFIFOW(fd,2) = size;
+ WFIFOB(fd,4) = flag;
+ memcpy(WFIFOP(fd,5),merc,sizeof(struct s_mercenary));
+ WFIFOSET(fd,size);
+}
+
+static void mapif_parse_mercenary_create(int fd, struct s_mercenary* merc)
+{
+ bool result = mapif_mercenary_save(merc);
+ mapif_mercenary_send(fd, merc, result);
+}
+
+static void mapif_parse_mercenary_load(int fd, int merc_id, int char_id)
+{
+ struct s_mercenary merc;
+ bool result = mapif_mercenary_load(merc_id, char_id, &merc);
+ mapif_mercenary_send(fd, &merc, result);
+}
+
+static void mapif_mercenary_deleted(int fd, unsigned char flag)
+{
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x3871;
+ WFIFOB(fd,2) = flag;
+ WFIFOSET(fd,3);
+}
+
+static void mapif_parse_mercenary_delete(int fd, int merc_id)
+{
+ bool result = mapif_mercenary_delete(merc_id);
+ mapif_mercenary_deleted(fd, result);
+}
+
+static void mapif_mercenary_saved(int fd, unsigned char flag)
+{
+ WFIFOHEAD(fd,3);
+ WFIFOW(fd,0) = 0x3872;
+ WFIFOB(fd,2) = flag;
+ WFIFOSET(fd,3);
+}
+
+static void mapif_parse_mercenary_save(int fd, struct s_mercenary* merc)
+{
+ bool result = mapif_mercenary_save(merc);
+ mapif_mercenary_saved(fd, result);
+}
+
+int inter_mercenary_sql_init(void)
+{
+ return 0;
+}
+void inter_mercenary_sql_final(void)
+{
+ return;
+}
+
+/*==========================================
+ * Inter Packets
+ *------------------------------------------*/
+int inter_mercenary_parse_frommap(int fd)
+{
+ unsigned short cmd = RFIFOW(fd,0);
+
+ switch( cmd )
+ {
+ case 0x3070: mapif_parse_mercenary_create(fd, (struct s_mercenary*)RFIFOP(fd,4)); break;
+ case 0x3071: mapif_parse_mercenary_load(fd, (int)RFIFOL(fd,2), (int)RFIFOL(fd,6)); break;
+ case 0x3072: mapif_parse_mercenary_delete(fd, (int)RFIFOL(fd,2)); break;
+ case 0x3073: mapif_parse_mercenary_save(fd, (struct s_mercenary*)RFIFOP(fd,4)); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
diff --git a/src/char/int_mercenary.h b/src/char/int_mercenary.h
new file mode 100644
index 000000000..01e4a841f
--- /dev/null
+++ b/src/char/int_mercenary.h
@@ -0,0 +1,20 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _INT_MERCENARY_SQL_H_
+#define _INT_MERCENARY_SQL_H_
+
+struct s_mercenary;
+
+int inter_mercenary_sql_init(void);
+void inter_mercenary_sql_final(void);
+int inter_mercenary_parse_frommap(int fd);
+
+// Mercenary Owner Database
+bool mercenary_owner_fromsql(int char_id, struct mmo_charstatus *status);
+bool mercenary_owner_tosql(int char_id, struct mmo_charstatus *status);
+bool mercenary_owner_delete(int char_id);
+
+bool mapif_mercenary_delete(int merc_id);
+
+#endif /* _INT_MERCENARY_SQL_H_ */
diff --git a/src/char/int_party.c b/src/char/int_party.c
index 2ae9e5319..7d0dd0b75 100644
--- a/src/char/int_party.c
+++ b/src/char/int_party.c
@@ -3,11 +3,13 @@
#include "../common/cbasetypes.h"
#include "../common/mmo.h"
+#include "../common/db.h"
#include "../common/malloc.h"
+#include "../common/strlib.h"
#include "../common/socket.h"
-#include "../common/db.h"
-#include "../common/lock.h"
#include "../common/showmsg.h"
+#include "../common/mapindex.h"
+#include "../common/sql.h"
#include "char.h"
#include "inter.h"
#include "int_party.h"
@@ -16,8 +18,6 @@
#include <stdlib.h>
#include <string.h>
-char party_txt[1024] = "save/party.txt";
-#ifndef TXT_SQL_CONVERT
struct party_data {
struct party party;
unsigned int min_lv, max_lv;
@@ -25,11 +25,11 @@ struct party_data {
unsigned char size; //Total size of party.
};
-static DBMap* party_db; // int party_id -> struct party_data*
-static int party_newid = 100;
+static struct party_data *party_pt;
+static DBMap* party_db_; // int party_id -> struct party_data*
-int mapif_party_broken(int party_id, int flag);
-int party_check_empty(struct party *p);
+int mapif_party_broken(int party_id,int flag);
+int party_check_empty(struct party_data *p);
int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id);
int party_check_exp_share(struct party_data *p);
int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag);
@@ -41,7 +41,10 @@ static int int_party_check_lv(struct party_data *p) {
p->min_lv = UINT_MAX;
p->max_lv = 0;
for(i=0;i<MAX_PARTY;i++){
- if(!p->party.member[i].online)
+ /**
+ * - If not online OR if it's a family party and this is the child (doesn't affect exp range)
+ **/
+ if(!p->party.member[i].online || p->party.member[i].char_id == p->family )
continue;
lv=p->party.member[i].lv;
@@ -56,7 +59,6 @@ static int int_party_check_lv(struct party_data *p) {
}
return 1;
}
-
//Calculates the state of a party.
static void int_party_calc_state(struct party_data *p)
{
@@ -68,14 +70,20 @@ static void int_party_calc_state(struct party_data *p)
p->size =
p->family = 0;
- //Check party size.
+ //Check party size
for(i=0;i<MAX_PARTY;i++){
if (!p->party.member[i].lv) continue;
p->size++;
if(p->party.member[i].online)
p->party.count++;
}
- if(p->size == 3) {
+ if( p->size == 2 && ( char_child(p->party.member[0].char_id,p->party.member[1].char_id) || char_child(p->party.member[1].char_id,p->party.member[0].char_id) ) ) {
+ //Child should be able to share with either of their parents [RoM]
+ if(p->party.member[0].class_&0x2000) //first slot is the child?
+ p->family = p->party.member[0].char_id;
+ else
+ p->family = p->party.member[1].char_id;
+ } else if( p->size == 3 ) {
//Check Family State.
p->family = char_family(
p->party.member[0].char_id,
@@ -103,212 +111,244 @@ static void int_party_calc_state(struct party_data *p)
return;
}
-// パ?ティデ?タの文字列への?換
-int inter_party_tostr(char *str, struct party *p) {
- int i, len;
+// Save party to mysql
+int inter_party_tosql(struct party *p, int flag, int index)
+{
+ // 'party' ('party_id','name','exp','item','leader_id','leader_char')
+ char esc_name[NAME_LENGTH*2+1];// escaped party name
+ int party_id;
- len = sprintf(str, "%d\t%s\t%d,%d\t", p->party_id, p->name, p->exp, p->item);
- for(i = 0; i < MAX_PARTY; i++) {
- struct party_member *m = &p->member[i];
- len += sprintf(str + len, "%d,%d,%d\t", m->account_id, m->char_id, m->leader);
- }
+ if( p == NULL || p->party_id == 0 )
+ return 0;
+ party_id = p->party_id;
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-// パ?ティデ?タの文字列からの?換
-int inter_party_fromstr(char *str, struct party *p) {
- int i, j;
- int tmp_int[16];
- char tmp_str[256];
-#ifndef TXT_SQL_CONVERT
- struct mmo_charstatus* status;
+#ifdef NOISY
+ ShowInfo("Save party request ("CL_BOLD"%d"CL_RESET" - %s).\n", party_id, p->name);
#endif
-
- memset(p, 0, sizeof(struct party));
-
- if (sscanf(str, "%d\t%255[^\t]\t%d,%d\t", &tmp_int[0], tmp_str, &tmp_int[1], &tmp_int[2]) != 4)
+ Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH));
+
+ if( flag & PS_BREAK )
+ {// Break the party
+ // we'll skip name-checking and just reset everyone with the same party id [celest]
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `party_id`='%d'", party_db, party_id) )
+ Sql_ShowDebug(sql_handle);
+ //Remove from memory
+ idb_remove(party_db_, party_id);
return 1;
+ }
- p->party_id = tmp_int[0];
- memcpy(p->name, tmp_str, NAME_LENGTH);
- p->exp = tmp_int[1]?1:0;
- p->item = tmp_int[2];
-
- for(j = 0; j < 3 && str != NULL; j++)
- str = strchr(str + 1, '\t');
-
- for(i = 0; i < MAX_PARTY; i++) {
- struct party_member *m = &p->member[i];
- if (str == NULL)
- return 1;
+ if( flag & PS_CREATE )
+ {// Create party
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` "
+ "(`name`, `exp`, `item`, `leader_id`, `leader_char`) "
+ "VALUES ('%s', '%d', '%d', '%d', '%d')",
+ party_db, esc_name, p->exp, p->item, p->member[index].account_id, p->member[index].char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+ party_id = p->party_id = (int)Sql_LastInsertId(sql_handle);
+ }
- if (sscanf(str + 1, "%d,%d,%d\t", &tmp_int[0], &tmp_int[1], &tmp_int[2]) != 3)
- return 1;
+ if( flag & PS_BASIC )
+ {// Update party info.
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name`='%s', `exp`='%d', `item`='%d' WHERE `party_id`='%d'",
+ party_db, esc_name, p->exp, p->item, party_id) )
+ Sql_ShowDebug(sql_handle);
+ }
- m->account_id = tmp_int[0];
- m->char_id = tmp_int[1];
- m->leader = tmp_int[2]?1:0;
+ if( flag & PS_LEADER )
+ {// Update leader
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `leader_id`='%d', `leader_char`='%d' WHERE `party_id`='%d'",
+ party_db, p->member[index].account_id, p->member[index].char_id, party_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ if( flag & PS_ADDMEMBER )
+ {// Add one party member.
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'",
+ char_db, party_id, p->member[index].account_id, p->member[index].char_id) )
+ Sql_ShowDebug(sql_handle);
+ }
- str = strchr(str + 1, '\t');
-#ifndef TXT_SQL_CONVERT
- if (!m->account_id) continue;
- //Lookup player for rest of data.
- status = search_character(m->account_id, m->char_id);
- if (!status) continue;
-
- memcpy(m->name, status->name, NAME_LENGTH);
- m->class_ = status->class_;
- m->map = status->last_point.map;
- m->lv = status->base_level;
-#endif //TXT_SQL_CONVERT
+ if( flag & PS_DELMEMBER )
+ {// Remove one party member.
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d' AND `account_id`='%d' AND `char_id`='%d'",
+ char_db, party_id, p->member[index].account_id, p->member[index].char_id) )
+ Sql_ShowDebug(sql_handle);
}
- return 0;
+ if( save_log )
+ ShowInfo("Party Saved (%d - %s)\n", party_id, p->name);
+ return 1;
}
-#ifndef TXT_SQL_CONVERT
-// パ?ティデ?タのロ?ド
-int inter_party_init() {
- char line[8192];
- struct party_data *p;
- FILE *fp;
- int c = 0;
- int i, j;
- party_db = idb_alloc(DB_OPT_RELEASE_DATA);
+// Read party from mysql
+struct party_data *inter_party_fromsql(int party_id)
+{
+ int leader_id = 0;
+ int leader_char = 0;
+ struct party_data* p;
+ struct party_member* m;
+ char* data;
+ size_t len;
+ int i;
- if ((fp = fopen(party_txt, "r")) == NULL)
- return 1;
+#ifdef NOISY
+ ShowInfo("Load party request ("CL_BOLD"%d"CL_RESET")\n", party_id);
+#endif
+ if( party_id <= 0 )
+ return NULL;
+
+ //Load from memory
+ p = (struct party_data*)idb_get(party_db_, party_id);
+ if( p != NULL )
+ return p;
- while(fgets(line, sizeof(line), fp))
- {
- j = 0;
- if (sscanf(line, "%d\t%%newid%%\n%n", &i, &j) == 1 && j > 0 && party_newid <= i) {
- party_newid = i;
- continue;
- }
+ p = party_pt;
+ memset(p, 0, sizeof(struct party_data));
- p = (struct party_data*)aCalloc(sizeof(struct party_data), 1);
- if (p == NULL){
- ShowFatalError("int_party: out of memory!\n");
- exit(EXIT_FAILURE);
- }
- memset(p, 0, sizeof(struct party_data));
- if (inter_party_fromstr(line, &p->party) == 0 && p->party.party_id > 0) {
- int_party_calc_state(p);
- if (p->party.party_id >= party_newid)
- party_newid = p->party.party_id + 1;
- idb_put(party_db, p->party.party_id, p);
- party_check_empty(&p->party);
- } else {
- ShowError("int_party: broken data [%s] line %d\n", party_txt, c + 1);
- aFree(p);
- }
- c++;
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id`, `name`,`exp`,`item`, `leader_id`, `leader_char` FROM `%s` WHERE `party_id`='%d'", party_db, party_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return NULL;
}
- fclose(fp);
- return 0;
-}
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ return NULL;
-void inter_party_final()
-{
- party_db->destroy(party_db, NULL);
- return;
-}
+ p->party.party_id = party_id;
+ Sql_GetData(sql_handle, 1, &data, &len); memcpy(p->party.name, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 2, &data, NULL); p->party.exp = (atoi(data) ? 1 : 0);
+ Sql_GetData(sql_handle, 3, &data, NULL); p->party.item = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); leader_id = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); leader_char = atoi(data);
+ Sql_FreeResult(sql_handle);
-// パ?ティ?デ?タのセ?ブ用
-int inter_party_save_sub(DBKey key, void *data, va_list ap) {
- char line[8192];
- FILE *fp;
+ // Load members
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`name`,`base_level`,`last_map`,`online`,`class` FROM `%s` WHERE `party_id`='%d'", char_db, party_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return NULL;
+ }
+ for( i = 0; i < MAX_PARTY && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ m = &p->party.member[i];
+ Sql_GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 3, &data, NULL); m->lv = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); m->map = mapindex_name2id(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); m->online = (atoi(data) ? 1 : 0);
+ Sql_GetData(sql_handle, 6, &data, NULL); m->class_ = atoi(data);
+ m->leader = (m->account_id == leader_id && m->char_id == leader_char ? 1 : 0);
+ }
+ Sql_FreeResult(sql_handle);
+
+ if( save_log )
+ ShowInfo("Party loaded (%d - %s).\n", party_id, p->party.name);
+ //Add party to memory.
+ CREATE(p, struct party_data, 1);
+ memcpy(p, party_pt, sizeof(struct party_data));
+ //init state
+ int_party_calc_state(p);
+ idb_put(party_db_, party_id, p);
+ return p;
+}
- inter_party_tostr(line, &((struct party_data*)data)->party);
- fp = va_arg(ap, FILE *);
- fprintf(fp, "%s\n", line);
+int inter_party_sql_init(void)
+{
+ //memory alloc
+ party_db_ = idb_alloc(DB_OPT_RELEASE_DATA);
+ party_pt = (struct party_data*)aCalloc(sizeof(struct party_data), 1);
+ if (!party_pt) {
+ ShowFatalError("inter_party_sql_init: Out of Memory!\n");
+ exit(EXIT_FAILURE);
+ }
+ /* Uncomment the following if you want to do a party_db cleanup (remove parties with no members) on startup.[Skotlex]
+ ShowStatus("cleaning party table...\n");
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` LEFT JOIN `%s` ON `%s`.leader_id =`%s`.account_id AND `%s`.leader_char = `%s`.char_id WHERE `%s`.account_id IS NULL",
+ party_db, party_db, char_db, party_db, char_db, party_db, char_db, char_db) )
+ Sql_ShowDebug(sql_handle);
+ */
return 0;
}
-// パ?ティ?デ?タのセ?ブ
-int inter_party_save() {
- FILE *fp;
- int lock;
-
- if ((fp = lock_fopen(party_txt, &lock)) == NULL) {
- ShowError("int_party: can't write [%s] !!! data is lost !!!\n", party_txt);
- return 1;
- }
- party_db->foreach(party_db, inter_party_save_sub, fp);
- lock_fclose(fp,party_txt, &lock);
- return 0;
+void inter_party_sql_final(void)
+{
+ party_db_->destroy(party_db_, NULL);
+ aFree(party_pt);
+ return;
}
// Search for the party according to its name
-struct party_data* search_partyname(char *str)
+struct party_data* search_partyname(char* str)
{
- struct DBIterator* iter;
- struct party_data* p;
- struct party_data* result = NULL;
-
- iter = party_db->iterator(party_db);
- for( p = (struct party_data*)iter->first(iter,NULL); iter->exists(iter); p = (struct party_data*)iter->next(iter,NULL) )
+ char esc_name[NAME_LENGTH*2+1];
+ char* data;
+ struct party_data* p = NULL;
+
+ Sql_EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id` FROM `%s` WHERE `name`='%s'", party_db, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
{
- if( strncmpi(p->party.name, str, NAME_LENGTH) == 0 )
- {
- result = p;
- break;
- }
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ p = inter_party_fromsql(atoi(data));
}
- iter->destroy(iter);
+ Sql_FreeResult(sql_handle);
- return result;
+ return p;
}
// Returns whether this party can keep having exp share or not.
-int party_check_exp_share(struct party_data *p) {
- return (p->party.count < 2|| p->max_lv - p->min_lv <= party_share_level);
+int party_check_exp_share(struct party_data *p)
+{
+ return (p->party.count < 2 || p->max_lv - p->min_lv <= party_share_level);
}
-// パ?ティが空かどうかチェック
-int party_check_empty(struct party *p) {
+// Is there any member in the party?
+int party_check_empty(struct party_data *p)
+{
int i;
-
- for(i = 0; i < MAX_PARTY; i++) {
- if (p->member[i].account_id > 0) {
- return 0;
- }
- }
- mapif_party_broken(p->party_id, 0);
- idb_remove(party_db, p->party_id);
-
+ if (p==NULL||p->party.party_id==0) return 1;
+ for(i=0;i<MAX_PARTY && !p->party.member[i].account_id;i++);
+ if (i < MAX_PARTY) return 0;
+ // If there is no member, then break the party
+ mapif_party_broken(p->party.party_id,0);
+ inter_party_tosql(&p->party, PS_BREAK, 0);
return 1;
}
//-------------------------------------------------------------------
// map serverへの通信
-// パ?ティ作成可否
-int mapif_party_created(int fd,int account_id, int char_id, struct party *p)
+// パーティ作成可否
+int mapif_party_created(int fd,int account_id,int char_id,struct party *p)
{
WFIFOHEAD(fd, 39);
- WFIFOW(fd,0) = 0x3820;
- WFIFOL(fd,2) = account_id;
- WFIFOL(fd,6) = char_id;
- if (p != NULL) {
- WFIFOB(fd,10) = 0;
- WFIFOL(fd,11) = p->party_id;
- memcpy(WFIFOP(fd,15), p->name, NAME_LENGTH);
- ShowInfo("Created party (%d - %s)\n", p->party_id, p->name);
- } else {
- WFIFOB(fd,10) = 1;
- WFIFOL(fd,11) = 0;
- memset(WFIFOP(fd,15), 0, NAME_LENGTH);
+ WFIFOW(fd,0)=0x3820;
+ WFIFOL(fd,2)=account_id;
+ WFIFOL(fd,6)=char_id;
+ if(p!=NULL){
+ WFIFOB(fd,10)=0;
+ WFIFOL(fd,11)=p->party_id;
+ memcpy(WFIFOP(fd,15),p->name,NAME_LENGTH);
+ ShowInfo("int_party: Party created (%d - %s)\n",p->party_id,p->name);
+ }else{
+ WFIFOB(fd,10)=1;
+ WFIFOL(fd,11)=0;
+ memset(WFIFOP(fd,15),0,NAME_LENGTH);
}
WFIFOSET(fd,39);
+
return 0;
}
-// パ?ティ情報見つからず
+// パーティ情報見つからず
static void mapif_party_noinfo(int fd, int party_id, int char_id)
{
WFIFOHEAD(fd, 12);
@@ -319,8 +359,7 @@ static void mapif_party_noinfo(int fd, int party_id, int char_id)
WFIFOSET(fd,12);
ShowWarning("int_party: info not found (party_id=%d char_id=%d)\n", party_id, char_id);
}
-
-// パ?ティ情報まとめ送り
+// パーティ情報まとめ送り
static void mapif_party_info(int fd, struct party* p, int char_id)
{
unsigned char buf[8 + sizeof(struct party)];
@@ -328,13 +367,13 @@ static void mapif_party_info(int fd, struct party* p, int char_id)
WBUFW(buf,2) = 8 + sizeof(struct party);
WBUFL(buf,4) = char_id;
memcpy(WBUFP(buf,8), p, sizeof(struct party));
- if (fd < 0)
- mapif_sendall(buf, WBUFW(buf,2));
+
+ if(fd<0)
+ mapif_sendall(buf,WBUFW(buf,2));
else
- mapif_send(fd, buf, WBUFW(buf,2));
+ mapif_send(fd,buf,WBUFW(buf,2));
}
-
-// パ?ティメンバ追加可否
+// パーティメンバ追加可否
int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag) {
WFIFOHEAD(fd, 15);
WFIFOW(fd,0) = 0x3822;
@@ -347,24 +386,24 @@ int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, i
return 0;
}
-// パ?ティ設定?更通知
-int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag) {
- unsigned char buf[15];
-
- WBUFW(buf,0) = 0x3823;
- WBUFL(buf,2) = p->party_id;
- WBUFL(buf,6) = account_id;
- WBUFW(buf,10) = p->exp;
- WBUFW(buf,12) = p->item;
- WBUFB(buf,14) = flag;
- if (flag == 0)
- mapif_sendall(buf, 15);
+// パーティ設定変更通知
+int mapif_party_optionchanged(int fd,struct party *p,int account_id,int flag)
+{
+ unsigned char buf[16];
+ WBUFW(buf,0)=0x3823;
+ WBUFL(buf,2)=p->party_id;
+ WBUFL(buf,6)=account_id;
+ WBUFW(buf,10)=p->exp;
+ WBUFW(buf,12)=p->item;
+ WBUFB(buf,14)=flag;
+ if(flag==0)
+ mapif_sendall(buf,15);
else
- mapif_send(fd, buf, 15);
+ mapif_send(fd,buf,15);
return 0;
}
-// パ?ティ?退通知
+// パーティ脱退通知
int mapif_party_withdraw(int party_id,int account_id, int char_id) {
unsigned char buf[16];
@@ -376,8 +415,9 @@ int mapif_party_withdraw(int party_id,int account_id, int char_id) {
return 0;
}
-// パ?ティマップ更新通知
-int mapif_party_membermoved(struct party *p, int idx) {
+// パーティマップ更新通知
+int mapif_party_membermoved(struct party *p,int idx)
+{
unsigned char buf[20];
WBUFW(buf,0) = 0x3825;
@@ -391,29 +431,27 @@ int mapif_party_membermoved(struct party *p, int idx) {
return 0;
}
-// パ?ティ解散通知
-int mapif_party_broken(int party_id, int flag) {
- unsigned char buf[7];
- WBUFW(buf,0) = 0x3826;
- WBUFL(buf,2) = party_id;
- WBUFB(buf,6) = flag;
- mapif_sendall(buf, 7);
- ShowInfo("Party broken (%d)\n", party_id);
-
+// パーティ解散通知
+int mapif_party_broken(int party_id,int flag)
+{
+ unsigned char buf[16];
+ WBUFW(buf,0)=0x3826;
+ WBUFL(buf,2)=party_id;
+ WBUFB(buf,6)=flag;
+ mapif_sendall(buf,7);
+ //printf("int_party: broken %d\n",party_id);
return 0;
}
-
-// パ?ティ??言
-int mapif_party_message(int party_id, int account_id, char *mes, int len, int sfd) {
- unsigned char buf[2048];
-
- WBUFW(buf,0) = 0x3827;
- WBUFW(buf,2) = len + 12;
- WBUFL(buf,4) = party_id;
- WBUFL(buf,8) = account_id;
- memcpy(WBUFP(buf,12), mes, len);
- mapif_sendallwos(sfd, buf,len + 12);
-
+// パーティ内発言
+int mapif_party_message(int party_id,int account_id,char *mes,int len, int sfd)
+{
+ unsigned char buf[512];
+ WBUFW(buf,0)=0x3827;
+ WBUFW(buf,2)=len+12;
+ WBUFL(buf,4)=party_id;
+ WBUFL(buf,8)=account_id;
+ memcpy(WBUFP(buf,12),mes,len);
+ mapif_sendallwos(sfd, buf,len+12);
return 0;
}
@@ -421,83 +459,72 @@ int mapif_party_message(int party_id, int account_id, char *mes, int len, int sf
// map serverからの通信
-// パ?ティ
+// Create Party
int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct party_member *leader)
{
struct party_data *p;
int i;
-
- //FIXME: this should be removed once the savefiles can handle all symbols
- for(i = 0; i < NAME_LENGTH && name[i]; i++) {
- if (!(name[i] & 0xe0) || name[i] == 0x7f) {
- ShowInfo("int_party: illegal party name [%s]\n", name);
- mapif_party_created(fd, leader->account_id, leader->char_id, NULL);
- return 0;
- }
- }
-
- if ((p = search_partyname(name)) != NULL) {
- ShowInfo("int_party: same name party exists [%s]\n", name);
- mapif_party_created(fd, leader->account_id, leader->char_id, NULL);
+ if( (p=search_partyname(name))!=NULL){
+ mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
return 0;
}
-
// Check Authorised letters/symbols in the name of the character
if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
for (i = 0; i < NAME_LENGTH && name[i]; i++)
if (strchr(char_name_letters, name[i]) == NULL) {
- mapif_party_created(fd, leader->account_id, leader->char_id, NULL);
+ mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
return 0;
}
} else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
for (i = 0; i < NAME_LENGTH && name[i]; i++)
if (strchr(char_name_letters, name[i]) != NULL) {
- mapif_party_created(fd, leader->account_id, leader->char_id, NULL);
+ mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
return 0;
}
}
- p = (struct party_data *) aCalloc(sizeof(struct party_data), 1);
- if (p == NULL) {
- ShowFatalError("int_party: out of memory !\n");
- mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
- return 0;
- }
- p->party.party_id = party_newid++;
- memcpy(p->party.name, name, NAME_LENGTH);
- p->party.exp = 0;
+ p = (struct party_data*)aCalloc(1, sizeof(struct party_data));
+
+ memcpy(p->party.name,name,NAME_LENGTH);
+ p->party.exp=0;
p->party.item=(item?1:0)|(item2?2:0);
+
memcpy(&p->party.member[0], leader, sizeof(struct party_member));
- p->party.member[0].leader = 1;
- int_party_calc_state(p);
- idb_put(party_db, p->party.party_id, p);
+ p->party.member[0].leader=1;
+ p->party.member[0].online=1;
- mapif_party_info(fd, &p->party, 0);
- mapif_party_created(fd, leader->account_id, leader->char_id, &p->party);
+ p->party.party_id=-1;//New party.
+ if (inter_party_tosql(&p->party,PS_CREATE|PS_ADDMEMBER,0)) {
+ //Add party to db
+ int_party_calc_state(p);
+ idb_put(party_db_, p->party.party_id, p);
+ mapif_party_info(fd, &p->party, 0);
+ mapif_party_created(fd,leader->account_id,leader->char_id,&p->party);
+ } else { //Failed to create party.
+ aFree(p);
+ mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
+ }
return 0;
}
-
-// パ?ティ情報要求
+// パーティ情報要求
static void mapif_parse_PartyInfo(int fd, int party_id, int char_id)
{
struct party_data *p;
+ p = inter_party_fromsql(party_id);
- p = (struct party_data*)idb_get(party_db, party_id);
- if (p != NULL)
+ if (p)
mapif_party_info(fd, &p->party, char_id);
- else {
+ else
mapif_party_noinfo(fd, party_id, char_id);
- }
}
-
-// パーティ追加要求
+// パーティ追加要求
int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member)
{
struct party_data *p;
int i;
- p = (struct party_data*)idb_get(party_db, party_id);
+ p = inter_party_fromsql(party_id);
if( p == NULL || p->size == MAX_PARTY ) {
mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1);
return 0;
@@ -514,7 +541,7 @@ int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member
p->party.member[i].leader = 0;
if (p->party.member[i].online) p->party.count++;
p->size++;
- if (p->size == 3) //Check family state.
+ if (p->size == 2 || p->size == 3) // Check family state. And also accept either of their Parents. [RoM]
int_party_calc_state(p);
else //Check even share range.
if (member->lv < p->min_lv || member->lv > p->max_lv || p->family) {
@@ -524,67 +551,89 @@ int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member
mapif_party_info(-1, &p->party, 0);
mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 0);
+ inter_party_tosql(&p->party, PS_ADDMEMBER, i);
return 0;
}
-// パ?ティ?設定?更要求
-int mapif_parse_PartyChangeOption(int fd, int party_id, int account_id, int exp, int item)
+// パーティー設定変更要求
+int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int item)
{
struct party_data *p;
int flag = 0;
+ p = inter_party_fromsql(party_id);
- p = (struct party_data*)idb_get(party_db, party_id);
- if (p == NULL)
+ if(!p)
return 0;
- p->party.exp = exp;
- if (exp>0 && !party_check_exp_share(p)) {
- flag |= 0x01;
- p->party.exp = 0;
+ p->party.exp=exp;
+ if( exp && !party_check_exp_share(p) ){
+ flag|=0x01;
+ p->party.exp=0;
}
- p->party.item = item&0x3;
- mapif_party_optionchanged(fd, &p->party, account_id, flag);
+ p->party.item = item&0x3; //Filter out invalid values.
+ mapif_party_optionchanged(fd,&p->party,account_id,flag);
+ inter_party_tosql(&p->party, PS_BASIC, 0);
return 0;
}
-
-// パ?ティ?退要求
+// パーティ脱退要求
int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id)
{
struct party_data *p;
- int i,lv;
+ int i,j=-1;
- p = (struct party_data*)idb_get(party_db, party_id);
- if (!p) return 0;
+ p = inter_party_fromsql(party_id);
+ if( p == NULL )
+ {// Party does not exists?
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) )
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
- for(i = 0; i < MAX_PARTY; i++) {
+ for (i = 0; i < MAX_PARTY; i++) {
if(p->party.member[i].account_id == account_id &&
- p->party.member[i].char_id == char_id)
+ p->party.member[i].char_id == char_id) {
+ break;
+ }
+ }
+ if (i >= MAX_PARTY)
+ return 0; //Member not found?
+
+ mapif_party_withdraw(party_id, account_id, char_id);
+
+ if (p->party.member[i].leader){
+ p->party.member[i].account_id = 0;
+ for (j = 0; j < MAX_PARTY; j++) {
+ if (!p->party.member[j].account_id)
+ continue;
+ mapif_party_withdraw(party_id, p->party.member[j].account_id, p->party.member[j].char_id);
+ p->party.member[j].account_id = 0;
+ }
+ //Party gets deleted on the check_empty call below.
+ } else {
+ inter_party_tosql(&p->party,PS_DELMEMBER,i);
+ j = p->party.member[i].lv;
+ if(p->party.member[i].online) p->party.count--;
+ memset(&p->party.member[i], 0, sizeof(struct party_member));
+ p->size--;
+ if (j == p->min_lv || j == p->max_lv || p->family)
{
- mapif_party_withdraw(party_id, account_id, char_id);
- lv = p->party.member[i].lv;
- if(p->party.member[i].online) p->party.count--;
- memset(&p->party.member[i], 0, sizeof(struct party_member));
- p->size--;
- if (lv == p->min_lv || lv == p->max_lv || p->family)
- {
- if(p->family) p->family = 0; //Family state broken.
- int_party_check_lv(p);
- }
- if (party_check_empty(&p->party) == 0)
- mapif_party_info(-1, &p->party, 0);
- return 0;
+ if(p->family) p->family = 0; //Family state broken.
+ int_party_check_lv(p);
}
}
+
+ if (party_check_empty(p) == 0)
+ mapif_party_info(-1, &p->party, 0);
return 0;
}
-
+// When member goes to other map or levels up.
int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, unsigned int lv)
{
struct party_data *p;
int i;
- p = (struct party_data*)idb_get(party_db, party_id);
+ p = inter_party_fromsql(party_id);
if (p == NULL)
return 0;
@@ -615,6 +664,7 @@ int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id
//Send online/offline update.
mapif_party_membermoved(&p->party, i);
}
+
if (p->party.member[i].lv != lv) {
if(p->party.member[i].lv == p->min_lv ||
p->party.member[i].lv == p->max_lv)
@@ -626,6 +676,7 @@ int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id
//There is no need to send level update to map servers
//since they do nothing with it.
}
+
if (p->party.member[i].map != map) {
p->party.member[i].map = map;
mapif_party_membermoved(&p->party, i);
@@ -633,19 +684,23 @@ int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id
return 0;
}
-// パ?ティ解散要求
-int mapif_parse_BreakParty(int fd, int party_id) {
+// パーティ解散要求
+int mapif_parse_BreakParty(int fd,int party_id)
+{
+ struct party_data *p;
- idb_remove(party_db, party_id);
- mapif_party_broken(fd, party_id);
+ p = inter_party_fromsql(party_id);
+ if(!p)
+ return 0;
+ inter_party_tosql(&p->party,PS_BREAK,0);
+ mapif_party_broken(fd,party_id);
return 0;
}
-
-// パ?ティメッセ?ジ送信
-int mapif_parse_PartyMessage(int fd, int party_id, int account_id, char *mes, int len)
+// パーティメッセージ送信
+int mapif_parse_PartyMessage(int fd,int party_id,int account_id,char *mes,int len)
{
- return mapif_party_message(party_id, account_id, mes, len, fd);
+ return mapif_party_message(party_id,account_id,mes,len, fd);
}
int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id)
@@ -653,8 +708,9 @@ int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id
struct party_data *p;
int i;
- p = (struct party_data*)idb_get(party_db, party_id);
- if (p == NULL)
+ p = inter_party_fromsql(party_id);
+
+ if(!p)
return 0;
for (i = 0; i < MAX_PARTY; i++)
@@ -663,17 +719,21 @@ int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id
p->party.member[i].leader = 0;
if(p->party.member[i].account_id == account_id &&
p->party.member[i].char_id == char_id)
+ {
p->party.member[i].leader = 1;
+ inter_party_tosql(&p->party,PS_LEADER, i);
+ }
}
return 1;
}
// map server からの通信
-// ?1パケットのみ解析すること
-// ?パケット長デ?タはinter.cにセットしておくこと
-// ?パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ?エラ?なら0(false)、そうでないなら1(true)をかえさなければならない
-int inter_party_parse_frommap(int fd) {
+// ・1パケットのみ解析すること
+// ・パケット長データはinter.cにセットしておくこと
+// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
+// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
+int inter_party_parse_frommap(int fd)
+{
RFIFOHEAD(fd);
switch(RFIFOW(fd,0)) {
case 0x3020: mapif_parse_CreateParty(fd, (char*)RFIFOP(fd,4), RFIFOB(fd,28), RFIFOB(fd,29), (struct party_member*)RFIFOP(fd,30)); break;
@@ -688,12 +748,105 @@ int inter_party_parse_frommap(int fd) {
default:
return 0;
}
+ return 1;
+}
+
+// サーバーから脱退要求(キャラ削除用)
+int inter_party_leave(int party_id,int account_id, int char_id)
+{
+ return mapif_parse_PartyLeave(-1,party_id,account_id, char_id);
+}
+
+int inter_party_CharOnline(int char_id, int party_id)
+{
+ struct party_data* p;
+ int i;
+
+ if( party_id == -1 )
+ {// Get party_id from the database
+ char* data;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ return 0; //Eh? No party?
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ party_id = atoi(data);
+ Sql_FreeResult(sql_handle);
+ }
+ if (party_id == 0)
+ return 0; //No party...
+
+ p = inter_party_fromsql(party_id);
+ if(!p) {
+ ShowError("Character %d's party %d not found!\n", char_id, party_id);
+ return 0;
+ }
+
+ //Set member online
+ for(i=0; i<MAX_PARTY; i++) {
+ if (p->party.member[i].char_id == char_id) {
+ if (!p->party.member[i].online) {
+ p->party.member[i].online = 1;
+ p->party.count++;
+ if (p->party.member[i].lv < p->min_lv ||
+ p->party.member[i].lv > p->max_lv)
+ int_party_check_lv(p);
+ }
+ break;
+ }
+ }
return 1;
}
-// サ?バ?から?退要求(キャラ削除用)
-int inter_party_leave(int party_id, int account_id, int char_id) {
- return mapif_parse_PartyLeave(-1, party_id, account_id, char_id);
+int inter_party_CharOffline(int char_id, int party_id) {
+ struct party_data *p=NULL;
+ int i;
+
+ if( party_id == -1 )
+ {// Get guild_id from the database
+ char* data;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ return 0; //Eh? No party?
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ party_id = atoi(data);
+ Sql_FreeResult(sql_handle);
+ }
+ if (party_id == 0)
+ return 0; //No party...
+
+ //Character has a party, set character offline and check if they were the only member online
+ if ((p = inter_party_fromsql(party_id)) == NULL)
+ return 0;
+
+ //Set member offline
+ for(i=0; i< MAX_PARTY; i++) {
+ if(p->party.member[i].char_id == char_id)
+ {
+ p->party.member[i].online = 0;
+ p->party.count--;
+ if(p->party.member[i].lv == p->min_lv ||
+ p->party.member[i].lv == p->max_lv)
+ int_party_check_lv(p);
+ break;
+ }
+ }
+
+ if(!p->party.count)
+ //Parties don't have any data that needs be saved at this point... so just remove it from memory.
+ idb_remove(party_db_, party_id);
+ return 1;
}
-#endif //TXT_SQL_CONVERT
diff --git a/src/char/int_party.h b/src/char/int_party.h
index ad724e475..d7965c33b 100644
--- a/src/char/int_party.h
+++ b/src/char/int_party.h
@@ -1,20 +1,32 @@
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
-#ifndef _INT_PARTY_H_
-#define _INT_PARTY_H_
+#ifndef _INT_PARTY_SQL_H_
+#define _INT_PARTY_SQL_H_
+
+//Party Flags on what to save/delete.
+//Create a new party entry (index holds leader's info)
+#define PS_CREATE 0x01
+//Update basic party info.
+#define PS_BASIC 0x02
+//Update party's leader
+#define PS_LEADER 0x04
+//Specify new party member (index specifies which party member)
+#define PS_ADDMEMBER 0x08
+//Specify member that left (index specifies which party member)
+#define PS_DELMEMBER 0x10
+//Specify that this party must be deleted.
+#define PS_BREAK 0x20
struct party;
-int inter_party_init(void);
-void inter_party_final(void);
-int inter_party_save(void);
int inter_party_parse_frommap(int fd);
+int inter_party_sql_init(void);
+void inter_party_sql_final(void);
int inter_party_leave(int party_id,int account_id, int char_id);
+int inter_party_CharOnline(int char_id, int party_id);
+int inter_party_CharOffline(int char_id, int party_id);
+//Required for the TXT->SQL converter
+int inter_party_tosql(struct party *p, int flag, int index);
-extern char party_txt[1024];
-
-//For the TXT->SQL converter
-int inter_party_fromstr(char *str, struct party *p);
-
-#endif /* _INT_PARTY_H_ */
+#endif /* _INT_PARTY_SQL_H_ */
diff --git a/src/char/int_pet.c b/src/char/int_pet.c
index 41d61fbc3..114398290 100644
--- a/src/char/int_pet.c
+++ b/src/char/int_pet.c
@@ -4,307 +4,251 @@
#include "../common/mmo.h"
#include "../common/malloc.h"
#include "../common/socket.h"
-#include "../common/db.h"
-#include "../common/lock.h"
+#include "../common/strlib.h"
#include "../common/showmsg.h"
+#include "../common/utils.h"
+#include "../common/sql.h"
#include "char.h"
#include "inter.h"
-#include "int_pet.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
-char pet_txt[1024]="save/pet.txt";
+struct s_pet *pet_pt;
-#ifndef TXT_SQL_CONVERT
-static DBMap* pet_db; // int pet_id -> struct s_pet*
-static int pet_newid = 100;
-
-int inter_pet_tostr(char *str,struct s_pet *p)
+//---------------------------------------------------------
+int inter_pet_tosql(int pet_id, struct s_pet* p)
{
- int len;
-
- if(p->hungry < 0)
- p->hungry = 0;
- else if(p->hungry > 100)
- p->hungry = 100;
- if(p->intimate < 0)
- p->intimate = 0;
- else if(p->intimate > 1000)
- p->intimate = 1000;
-
- len=sprintf(str,"%d,%d,%s\t%d,%d,%d,%d,%d,%d,%d,%d,%d",
- p->pet_id,p->class_,p->name,p->account_id,p->char_id,p->level,p->egg_id,
- p->equip,p->intimate,p->hungry,p->rename_flag,p->incuvate);
+ //`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`)
+ char esc_name[NAME_LENGTH*2+1];// escaped pet name
+
+ Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH));
+ p->hungry = cap_value(p->hungry, 0, 100);
+ p->intimate = cap_value(p->intimate, 0, 1000);
+
+ if( pet_id == -1 )
+ {// New pet.
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` "
+ "(`class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`) "
+ "VALUES ('%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
+ pet_db, p->class_, esc_name, p->account_id, p->char_id, p->level, p->egg_id,
+ p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+ p->pet_id = (int)Sql_LastInsertId(sql_handle);
+ }
+ else
+ {// Update pet.
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `class`='%d',`name`='%s',`account_id`='%d',`char_id`='%d',`level`='%d',`egg_id`='%d',`equip`='%d',`intimate`='%d',`hungry`='%d',`rename_flag`='%d',`incuvate`='%d' WHERE `pet_id`='%d'",
+ pet_db, p->class_, esc_name, p->account_id, p->char_id, p->level, p->egg_id,
+ p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate, p->pet_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+ }
- return 0;
+ if (save_log)
+ ShowInfo("Pet saved %d - %s.\n", pet_id, p->name);
+ return 1;
}
-#endif //TXT_SQL_CONVERT
-int inter_pet_fromstr(char *str,struct s_pet *p)
-{
- int s;
- int tmp_int[16];
- char tmp_str[256];
-
- memset(p,0,sizeof(struct s_pet));
-
- s=sscanf(str,"%d,%d,%[^\t]\t%d,%d,%d,%d,%d,%d,%d,%d,%d",&tmp_int[0],&tmp_int[1],tmp_str,&tmp_int[2],
- &tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6],&tmp_int[7],&tmp_int[8],&tmp_int[9],&tmp_int[10]);
-
- if(s!=12)
- return 1;
-
- p->pet_id = tmp_int[0];
- p->class_ = tmp_int[1];
- memcpy(p->name,tmp_str,NAME_LENGTH);
- p->account_id = tmp_int[2];
- p->char_id = tmp_int[3];
- p->level = tmp_int[4];
- p->egg_id = tmp_int[5];
- p->equip = tmp_int[6];
- p->intimate = tmp_int[7];
- p->hungry = tmp_int[8];
- p->rename_flag = tmp_int[9];
- p->incuvate = tmp_int[10];
-
- if(p->hungry < 0)
- p->hungry = 0;
- else if(p->hungry > 100)
- p->hungry = 100;
- if(p->intimate < 0)
- p->intimate = 0;
- else if(p->intimate > 1000)
- p->intimate = 1000;
- return 0;
-}
-#ifndef TXT_SQL_CONVERT
-int inter_pet_init()
+int inter_pet_fromsql(int pet_id, struct s_pet* p)
{
- char line[8192];
- struct s_pet *p;
- FILE *fp;
- int c=0;
+ char* data;
+ size_t len;
- pet_db= idb_alloc(DB_OPT_RELEASE_DATA);
+#ifdef NOISY
+ ShowInfo("Loading pet (%d)...\n",pet_id);
+#endif
+ memset(p, 0, sizeof(struct s_pet));
- if( (fp=fopen(pet_txt,"r"))==NULL )
- return 1;
- while(fgets(line, sizeof(line), fp))
+ //`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`)
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate` FROM `%s` WHERE `pet_id`='%d'", pet_db, pet_id) )
{
- p = (struct s_pet*)aCalloc(sizeof(struct s_pet), 1);
- if(p==NULL){
- ShowFatalError("int_pet: out of memory!\n");
- exit(EXIT_FAILURE);
- }
- memset(p,0,sizeof(struct s_pet));
- if(inter_pet_fromstr(line,p)==0 && p->pet_id>0){
- if( p->pet_id >= pet_newid)
- pet_newid=p->pet_id+1;
- idb_put(pet_db,p->pet_id,p);
- }else{
- ShowError("int_pet: broken data [%s] line %d\n",pet_txt,c);
- aFree(p);
- }
- c++;
+ Sql_ShowDebug(sql_handle);
+ return 0;
}
- fclose(fp);
- return 0;
-}
-
-void inter_pet_final()
-{
- pet_db->destroy(pet_db, NULL);
- return;
-}
-int inter_pet_save_sub(DBKey key,void *data,va_list ap)
-{
- char line[8192];
- FILE *fp;
- inter_pet_tostr(line,(struct s_pet *)data);
- fp=va_arg(ap,FILE *);
- fprintf(fp,"%s\n",line);
+ if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ p->pet_id = pet_id;
+ Sql_GetData(sql_handle, 1, &data, NULL); p->class_ = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 3, &data, NULL); p->account_id = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); p->char_id = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); p->level = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); p->egg_id = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); p->equip = atoi(data);
+ Sql_GetData(sql_handle, 8, &data, NULL); p->intimate = atoi(data);
+ Sql_GetData(sql_handle, 9, &data, NULL); p->hungry = atoi(data);
+ Sql_GetData(sql_handle, 10, &data, NULL); p->rename_flag = atoi(data);
+ Sql_GetData(sql_handle, 11, &data, NULL); p->incuvate = atoi(data);
+
+ Sql_FreeResult(sql_handle);
+
+ p->hungry = cap_value(p->hungry, 0, 100);
+ p->intimate = cap_value(p->intimate, 0, 1000);
+
+ if( save_log )
+ ShowInfo("Pet loaded (%d - %s).\n", pet_id, p->name);
+ }
return 0;
}
+//----------------------------------------------
-int inter_pet_save()
-{
- FILE *fp;
- int lock;
- if( (fp=lock_fopen(pet_txt,&lock))==NULL ){
- ShowError("int_pet: can't write [%s] !!! data is lost !!!\n",pet_txt);
- return 1;
- }
- pet_db->foreach(pet_db,inter_pet_save_sub,fp);
- lock_fclose(fp,pet_txt,&lock);
+int inter_pet_sql_init(void){
+ //memory alloc
+ pet_pt = (struct s_pet*)aCalloc(sizeof(struct s_pet), 1);
return 0;
}
+void inter_pet_sql_final(void){
+ if (pet_pt) aFree(pet_pt);
+ return;
+}
+//----------------------------------
+int inter_pet_delete(int pet_id){
+ ShowInfo("delete pet request: %d...\n",pet_id);
-int inter_pet_delete(int pet_id)
-{
- struct s_pet *p;
- p = (struct s_pet*)idb_get(pet_db,pet_id);
- if( p == NULL)
- return 1;
- else {
- idb_remove(pet_db,pet_id);
- ShowInfo("Deleted pet (pet_id: %d)\n",pet_id);
- }
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `pet_id`='%d'", pet_db, pet_id) )
+ Sql_ShowDebug(sql_handle);
return 0;
}
-
-int mapif_pet_created(int fd,int account_id,struct s_pet *p)
+//------------------------------------------------------
+int mapif_pet_created(int fd, int account_id, struct s_pet *p)
{
- WFIFOHEAD(fd, 11);
- WFIFOW(fd,0)=0x3880;
- WFIFOL(fd,2)=account_id;
+ WFIFOHEAD(fd, 11);
+ WFIFOW(fd, 0) =0x3880;
+ WFIFOL(fd, 2) =account_id;
if(p!=NULL){
- WFIFOB(fd,6)=0;
- WFIFOL(fd,7)=p->pet_id;
- ShowInfo("Created pet (%d - %s)\n",p->pet_id,p->name);
+ WFIFOB(fd, 6)=0;
+ WFIFOL(fd, 7) =p->pet_id;
+ ShowInfo("int_pet: created pet %d - %s\n", p->pet_id, p->name);
}else{
- WFIFOB(fd,6)=1;
- WFIFOL(fd,7)=0;
+ WFIFOB(fd, 6)=1;
+ WFIFOL(fd, 7)=0;
}
- WFIFOSET(fd,11);
+ WFIFOSET(fd, 11);
return 0;
}
-int mapif_pet_info(int fd,int account_id,struct s_pet *p)
-{
+int mapif_pet_info(int fd, int account_id, struct s_pet *p){
WFIFOHEAD(fd, sizeof(struct s_pet) + 9);
- WFIFOW(fd,0)=0x3881;
- WFIFOW(fd,2)=sizeof(struct s_pet) + 9;
- WFIFOL(fd,4)=account_id;
- WFIFOB(fd,8)=0;
- memcpy(WFIFOP(fd,9),p,sizeof(struct s_pet));
- WFIFOSET(fd,WFIFOW(fd,2));
+ WFIFOW(fd, 0) =0x3881;
+ WFIFOW(fd, 2) =sizeof(struct s_pet) + 9;
+ WFIFOL(fd, 4) =account_id;
+ WFIFOB(fd, 8)=0;
+ memcpy(WFIFOP(fd, 9), p, sizeof(struct s_pet));
+ WFIFOSET(fd, WFIFOW(fd, 2));
return 0;
}
-int mapif_pet_noinfo(int fd,int account_id)
-{
- WFIFOHEAD(fd, sizeof(struct s_pet) + 9);
- WFIFOW(fd,0)=0x3881;
- WFIFOW(fd,2)=sizeof(struct s_pet) + 9;
- WFIFOL(fd,4)=account_id;
- WFIFOB(fd,8)=1;
- memset(WFIFOP(fd,9),0,sizeof(struct s_pet));
- WFIFOSET(fd,WFIFOW(fd,2));
+int mapif_pet_noinfo(int fd, int account_id){
+ WFIFOHEAD(fd, sizeof(struct s_pet) + 9);
+ WFIFOW(fd, 0) =0x3881;
+ WFIFOW(fd, 2) =sizeof(struct s_pet) + 9;
+ WFIFOL(fd, 4) =account_id;
+ WFIFOB(fd, 8)=1;
+ memset(WFIFOP(fd, 9), 0, sizeof(struct s_pet));
+ WFIFOSET(fd, WFIFOW(fd, 2));
return 0;
}
-int mapif_save_pet_ack(int fd,int account_id,int flag)
-{
- WFIFOHEAD(fd, 7);
- WFIFOW(fd,0)=0x3882;
- WFIFOL(fd,2)=account_id;
- WFIFOB(fd,6)=flag;
- WFIFOSET(fd,7);
+int mapif_save_pet_ack(int fd, int account_id, int flag){
+ WFIFOHEAD(fd, 7);
+ WFIFOW(fd, 0) =0x3882;
+ WFIFOL(fd, 2) =account_id;
+ WFIFOB(fd, 6) =flag;
+ WFIFOSET(fd, 7);
return 0;
}
-int mapif_delete_pet_ack(int fd,int flag)
-{
- WFIFOHEAD(fd, 3);
- WFIFOW(fd,0)=0x3883;
- WFIFOB(fd,2)=flag;
- WFIFOSET(fd,3);
+int mapif_delete_pet_ack(int fd, int flag){
+ WFIFOHEAD(fd, 3);
+ WFIFOW(fd, 0) =0x3883;
+ WFIFOB(fd, 2) =flag;
+ WFIFOSET(fd, 3);
return 0;
}
-int mapif_create_pet(int fd,int account_id,int char_id,short pet_class,short pet_lv,short pet_egg_id,
- short pet_equip,short intimate,short hungry,char rename_flag,char incuvate,char *pet_name)
+int mapif_create_pet(int fd, int account_id, int char_id, short pet_class, short pet_lv, short pet_egg_id,
+ short pet_equip, short intimate, short hungry, char rename_flag, char incuvate, char *pet_name)
{
- struct s_pet *p;
- p= (struct s_pet *) aCalloc(sizeof(struct s_pet), 1);
- if(p==NULL){
- ShowFatalError("int_pet: out of memory !\n");
- mapif_pet_created(fd,account_id,NULL);
- return 0;
- }
-// memset(p,0,sizeof(struct s_pet)); unnecessary after aCalloc [Skotlex]
- p->pet_id = pet_newid++;
- memcpy(p->name,pet_name,NAME_LENGTH);
+ memset(pet_pt, 0, sizeof(struct s_pet));
+ strncpy(pet_pt->name, pet_name, NAME_LENGTH);
if(incuvate == 1)
- p->account_id = p->char_id = 0;
+ pet_pt->account_id = pet_pt->char_id = 0;
else {
- p->account_id = account_id;
- p->char_id = char_id;
+ pet_pt->account_id = account_id;
+ pet_pt->char_id = char_id;
}
- p->class_ = pet_class;
- p->level = pet_lv;
- p->egg_id = pet_egg_id;
- p->equip = pet_equip;
- p->intimate = intimate;
- p->hungry = hungry;
- p->rename_flag = rename_flag;
- p->incuvate = incuvate;
-
- if(p->hungry < 0)
- p->hungry = 0;
- else if(p->hungry > 100)
- p->hungry = 100;
- if(p->intimate < 0)
- p->intimate = 0;
- else if(p->intimate > 1000)
- p->intimate = 1000;
-
- idb_put(pet_db,p->pet_id,p);
-
- mapif_pet_created(fd,account_id,p);
+ pet_pt->class_ = pet_class;
+ pet_pt->level = pet_lv;
+ pet_pt->egg_id = pet_egg_id;
+ pet_pt->equip = pet_equip;
+ pet_pt->intimate = intimate;
+ pet_pt->hungry = hungry;
+ pet_pt->rename_flag = rename_flag;
+ pet_pt->incuvate = incuvate;
+
+ if(pet_pt->hungry < 0)
+ pet_pt->hungry = 0;
+ else if(pet_pt->hungry > 100)
+ pet_pt->hungry = 100;
+ if(pet_pt->intimate < 0)
+ pet_pt->intimate = 0;
+ else if(pet_pt->intimate > 1000)
+ pet_pt->intimate = 1000;
+
+ pet_pt->pet_id = -1; //Signal NEW pet.
+ if (inter_pet_tosql(pet_pt->pet_id,pet_pt))
+ mapif_pet_created(fd, account_id, pet_pt);
+ else //Failed...
+ mapif_pet_created(fd, account_id, NULL);
return 0;
}
-int mapif_load_pet(int fd,int account_id,int char_id,int pet_id)
-{
- struct s_pet *p;
- p = (struct s_pet*)idb_get(pet_db,pet_id);
- if(p!=NULL) {
- if(p->incuvate == 1) {
- p->account_id = p->char_id = 0;
- mapif_pet_info(fd,account_id,p);
+int mapif_load_pet(int fd, int account_id, int char_id, int pet_id){
+ memset(pet_pt, 0, sizeof(struct s_pet));
+
+ inter_pet_fromsql(pet_id, pet_pt);
+
+ if(pet_pt!=NULL) {
+ if(pet_pt->incuvate == 1) {
+ pet_pt->account_id = pet_pt->char_id = 0;
+ mapif_pet_info(fd, account_id, pet_pt);
}
- else if(account_id == p->account_id && char_id == p->char_id)
- mapif_pet_info(fd,account_id,p);
+ else if(account_id == pet_pt->account_id && char_id == pet_pt->char_id)
+ mapif_pet_info(fd, account_id, pet_pt);
else
- mapif_pet_noinfo(fd,account_id);
+ mapif_pet_noinfo(fd, account_id);
}
else
- mapif_pet_noinfo(fd,account_id);
+ mapif_pet_noinfo(fd, account_id);
return 0;
}
-static void* create_pet(DBKey key, va_list args) {
- struct s_pet *p;
- p=(struct s_pet *)aCalloc(sizeof(struct s_pet),1);
- p->pet_id = key.i;
- return p;
-}
-int mapif_save_pet(int fd,int account_id,struct s_pet *data)
-{
- struct s_pet *p;
- int pet_id, len;
+int mapif_save_pet(int fd, int account_id, struct s_pet *data) {
+ //here process pet save request.
+ int len;
RFIFOHEAD(fd);
- len=RFIFOW(fd,2);
-
+ len=RFIFOW(fd, 2);
if(sizeof(struct s_pet)!=len-8) {
- ShowError("inter pet: data size error %d %d\n",sizeof(struct s_pet),len-8);
+ ShowError("inter pet: data size error %d %d\n", sizeof(struct s_pet), len-8);
}
+
else{
- pet_id = data->pet_id;
- if (pet_id == 0)
- pet_id = data->pet_id = pet_newid++;
- p = (struct s_pet*)idb_ensure(pet_db,pet_id,create_pet);
if(data->hungry < 0)
data->hungry = 0;
else if(data->hungry > 100)
@@ -313,61 +257,47 @@ int mapif_save_pet(int fd,int account_id,struct s_pet *data)
data->intimate = 0;
else if(data->intimate > 1000)
data->intimate = 1000;
- memcpy(p,data,sizeof(struct s_pet));
- if(p->incuvate == 1)
- p->account_id = p->char_id = 0;
-
- mapif_save_pet_ack(fd,account_id,0);
+ inter_pet_tosql(data->pet_id,data);
+ mapif_save_pet_ack(fd, account_id, 0);
}
return 0;
}
-int mapif_delete_pet(int fd,int pet_id)
-{
- mapif_delete_pet_ack(fd,inter_pet_delete(pet_id));
+int mapif_delete_pet(int fd, int pet_id){
+ mapif_delete_pet_ack(fd, inter_pet_delete(pet_id));
return 0;
}
-int mapif_parse_CreatePet(int fd)
-{
+int mapif_parse_CreatePet(int fd){
RFIFOHEAD(fd);
- mapif_create_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOW(fd,10),RFIFOW(fd,12),RFIFOW(fd,14),RFIFOW(fd,16),RFIFOW(fd,18),
- RFIFOW(fd,20),RFIFOB(fd,22),RFIFOB(fd,23),(char*)RFIFOP(fd,24));
+ mapif_create_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOW(fd, 10), RFIFOW(fd, 12), RFIFOW(fd, 14), RFIFOW(fd, 16), RFIFOW(fd, 18),
+ RFIFOW(fd, 20), RFIFOB(fd, 22), RFIFOB(fd, 23), (char*)RFIFOP(fd, 24));
return 0;
}
-int mapif_parse_LoadPet(int fd)
-{
+int mapif_parse_LoadPet(int fd){
RFIFOHEAD(fd);
- mapif_load_pet(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10));
+ mapif_load_pet(fd, RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOL(fd, 10));
return 0;
}
-int mapif_parse_SavePet(int fd)
-{
+int mapif_parse_SavePet(int fd){
RFIFOHEAD(fd);
- mapif_save_pet(fd,RFIFOL(fd,4),(struct s_pet *)RFIFOP(fd,8));
+ mapif_save_pet(fd, RFIFOL(fd, 4), (struct s_pet *) RFIFOP(fd, 8));
return 0;
}
-int mapif_parse_DeletePet(int fd)
-{
+int mapif_parse_DeletePet(int fd){
RFIFOHEAD(fd);
- mapif_delete_pet(fd,RFIFOL(fd,2));
+ mapif_delete_pet(fd, RFIFOL(fd, 2));
return 0;
}
-// map server からの通信
-// ・1パケットのみ解析すること
-// ・パケット長データはinter.cにセットしておくこと
-// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
-int inter_pet_parse_frommap(int fd)
-{
+int inter_pet_parse_frommap(int fd){
RFIFOHEAD(fd);
- switch(RFIFOW(fd,0)){
+ switch(RFIFOW(fd, 0)){
case 0x3080: mapif_parse_CreatePet(fd); break;
case 0x3081: mapif_parse_LoadPet(fd); break;
case 0x3082: mapif_parse_SavePet(fd); break;
@@ -377,4 +307,3 @@ int inter_pet_parse_frommap(int fd)
}
return 1;
}
-#endif //TXT_SQL_CONVERT
diff --git a/src/char/int_pet.h b/src/char/int_pet.h
index 9234af109..733468c77 100644
--- a/src/char/int_pet.h
+++ b/src/char/int_pet.h
@@ -1,21 +1,21 @@
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
-#ifndef _INT_PET_H_
-#define _INT_PET_H_
+#ifndef _INT_PET_SQL_H_
+#define _INT_PET_SQL_H_
struct s_pet;
int inter_pet_init(void);
-void inter_pet_final(void);
+void inter_pet_sql_final(void);
int inter_pet_save(void);
int inter_pet_delete(int pet_id);
int inter_pet_parse_frommap(int fd);
-
-extern char pet_txt[1024];
+int inter_pet_sql_init(void);
+//extern char pet_txt[256];
//Exported for use in the TXT-SQL converter.
-int inter_pet_fromstr(char *str,struct s_pet *p);
+int inter_pet_tosql(int pet_id, struct s_pet *p);
-#endif /* _INT_PET_H_ */
+#endif /* _INT_PET_SQL_H_ */
diff --git a/src/char/int_quest.c b/src/char/int_quest.c
new file mode 100644
index 000000000..224205412
--- /dev/null
+++ b/src/char/int_quest.c
@@ -0,0 +1,184 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#include "../common/mmo.h"
+#include "../common/db.h"
+#include "../common/malloc.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/strlib.h"
+#include "../common/sql.h"
+#include "../common/timer.h"
+
+#include "char.h"
+#include "inter.h"
+#include "int_quest.h"
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+
+//Load entire questlog for a character
+int mapif_quests_fromsql(int char_id, struct quest questlog[])
+{
+ int i;
+ struct quest tmp_quest;
+ SqlStmt * stmt;
+
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( stmt == NULL )
+ {
+ SqlStmt_ShowDebug(stmt);
+ return 0;
+ }
+
+ memset(&tmp_quest, 0, sizeof(struct quest));
+
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `quest_id`, `state`, `time`, `count1`, `count2`, `count3` FROM `%s` WHERE `char_id`=? LIMIT %d", quest_db, MAX_QUEST_DB)
+ || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
+ || SQL_ERROR == SqlStmt_Execute(stmt)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_quest.quest_id, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_quest.state, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_quest.time, 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT, &tmp_quest.count[0], 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_INT, &tmp_quest.count[1], 0, NULL, NULL)
+ || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_INT, &tmp_quest.count[2], 0, NULL, NULL) )
+ SqlStmt_ShowDebug(stmt);
+
+ for( i = 0; i < MAX_QUEST_DB && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
+ memcpy(&questlog[i], &tmp_quest, sizeof(tmp_quest));
+
+ SqlStmt_Free(stmt);
+ return i;
+}
+
+//Delete a quest
+bool mapif_quest_delete(int char_id, int quest_id)
+{
+ if ( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `quest_id` = '%d' AND `char_id` = '%d'", quest_db, quest_id, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ return true;
+}
+
+//Add a quest to a questlog
+bool mapif_quest_add(int char_id, struct quest qd)
+{
+ if ( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s`(`quest_id`, `char_id`, `state`, `time`, `count1`, `count2`, `count3`) VALUES ('%d', '%d', '%d','%d', '%d', '%d', '%d')", quest_db, qd.quest_id, char_id, qd.state, qd.time, qd.count[0], qd.count[1], qd.count[2]) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ return true;
+}
+
+//Update a questlog
+bool mapif_quest_update(int char_id, struct quest qd)
+{
+ if ( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `state`='%d', `count1`='%d', `count2`='%d', `count3`='%d' WHERE `quest_id` = '%d' AND `char_id` = '%d'", quest_db, qd.state, qd.count[0], qd.count[1], qd.count[2], qd.quest_id, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return false;
+ }
+
+ return true;
+}
+
+//Save quests
+int mapif_parse_quest_save(int fd)
+{
+ int i, j, k, num2, num1 = (RFIFOW(fd,2)-8)/sizeof(struct quest);
+ int char_id = RFIFOL(fd,4);
+ struct quest qd1[MAX_QUEST_DB],qd2[MAX_QUEST_DB];
+ bool success = true;
+
+ memset(qd1, 0, sizeof(qd1));
+ memset(qd2, 0, sizeof(qd2));
+ if( num1 ) memcpy(&qd1, RFIFOP(fd,8), RFIFOW(fd,2)-8);
+ num2 = mapif_quests_fromsql(char_id, qd2);
+
+ for( i = 0; i < num1; i++ )
+ {
+ ARR_FIND( 0, num2, j, qd1[i].quest_id == qd2[j].quest_id );
+ if( j < num2 ) // Update existed quests
+ { // Only states and counts are changable.
+ ARR_FIND( 0, MAX_QUEST_OBJECTIVES, k, qd1[i].count[k] != qd2[j].count[k] );
+ if( k != MAX_QUEST_OBJECTIVES || qd1[i].state != qd2[j].state )
+ success &= mapif_quest_update(char_id, qd1[i]);
+
+ if( j < (--num2) )
+ {
+ memmove(&qd2[j],&qd2[j+1],sizeof(struct quest)*(num2-j));
+ memset(&qd2[num2], 0, sizeof(struct quest));
+ }
+
+ }
+ else // Add new quests
+ success &= mapif_quest_add(char_id, qd1[i]);
+ }
+
+ for( i = 0; i < num2; i++ ) // Quests not in qd1 but in qd2 are to be erased.
+ success &= mapif_quest_delete(char_id, qd2[i].quest_id);
+
+ WFIFOHEAD(fd,7);
+ WFIFOW(fd,0) = 0x3861;
+ WFIFOL(fd,2) = char_id;
+ WFIFOB(fd,6) = success?1:0;
+ WFIFOSET(fd,7);
+
+ return 0;
+}
+
+//Send questlog to map server
+int mapif_parse_quest_load(int fd)
+{
+ int char_id = RFIFOL(fd,2);
+ struct quest tmp_questlog[MAX_QUEST_DB];
+ int num_quests, i, num_complete = 0;
+ int complete[MAX_QUEST_DB];
+
+ memset(tmp_questlog, 0, sizeof(tmp_questlog));
+ memset(complete, 0, sizeof(complete));
+
+ num_quests = mapif_quests_fromsql(char_id, tmp_questlog);
+
+ WFIFOHEAD(fd,num_quests*sizeof(struct quest)+8);
+ WFIFOW(fd,0) = 0x3860;
+ WFIFOW(fd,2) = num_quests*sizeof(struct quest)+8;
+ WFIFOL(fd,4) = char_id;
+
+ //Active and inactive quests
+ for( i = 0; i < num_quests; i++ )
+ {
+ if( tmp_questlog[i].state == Q_COMPLETE )
+ {
+ complete[num_complete++] = i;
+ continue;
+ }
+ memcpy(WFIFOP(fd,(i-num_complete)*sizeof(struct quest)+8), &tmp_questlog[i], sizeof(struct quest));
+ }
+
+ // Completed quests
+ for( i = num_quests - num_complete; i < num_quests; i++ )
+ memcpy(WFIFOP(fd,i*sizeof(struct quest)+8), &tmp_questlog[complete[i-num_quests+num_complete]], sizeof(struct quest));
+
+ WFIFOSET(fd,num_quests*sizeof(struct quest)+8);
+
+ return 0;
+}
+
+int inter_quest_parse_frommap(int fd)
+{
+ switch(RFIFOW(fd,0))
+ {
+ case 0x3060: mapif_parse_quest_load(fd); break;
+ case 0x3061: mapif_parse_quest_save(fd); break;
+ default:
+ return 0;
+ }
+ return 1;
+}
diff --git a/src/char/int_quest.h b/src/char/int_quest.h
new file mode 100644
index 000000000..f2a0b626e
--- /dev/null
+++ b/src/char/int_quest.h
@@ -0,0 +1,13 @@
+// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
+// For more information, see LICENCE in the main folder
+
+#ifndef _QUEST_H_
+#define _QUEST_H_
+
+/*questlog system*/
+struct quest;
+
+int inter_quest_parse_frommap(int fd);
+
+#endif
+
diff --git a/src/char/int_status.c b/src/char/int_status.c
deleted file mode 100644
index 769d35f65..000000000
--- a/src/char/int_status.c
+++ /dev/null
@@ -1,183 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include "../common/mmo.h"
-#include "../common/db.h"
-#include "../common/lock.h"
-#include "../common/malloc.h"
-#include "../common/showmsg.h"
-#include "int_status.h"
-
-#include <stdio.h>
-
-// Contains all the status change data in-memory. [Skotlex]
-static DBMap* scdata_db = NULL; // int char_id -> struct scdata*
-char scdata_txt[1024]="save/scdata.txt"; //By [Skotlex]
-
-#ifdef ENABLE_SC_SAVING
-static void* create_scdata(DBKey key, va_list args)
-{
- struct scdata *data;
- data = (struct scdata*)aCalloc(1, sizeof(struct scdata));
- data->account_id = va_arg(args, int);
- data->char_id = key.i;
- return data;
-}
-
-/*==========================================
- * Loads status change data of the player given. [Skotlex]
- *------------------------------------------*/
-struct scdata* status_search_scdata(int aid, int cid)
-{
- return (struct scdata*)scdata_db->ensure(scdata_db, db_i2key(cid), create_scdata, aid);
-}
-
-/*==========================================
- * Deletes status change data of the player given. [Skotlex]
- * Should be invoked after the data of said player was successfully loaded.
- *------------------------------------------*/
-void status_delete_scdata(int aid, int cid)
-{
- struct scdata* scdata = (struct scdata*)idb_remove(scdata_db, cid);
- if (scdata)
- {
- if (scdata->data)
- aFree(scdata->data);
- aFree(scdata);
- }
-}
-
-
-static void inter_status_tostr(char* line, struct scdata *sc_data)
-{
- int i, len;
-
- len = sprintf(line, "%d,%d,%d\t", sc_data->account_id, sc_data->char_id, sc_data->count);
- for(i = 0; i < sc_data->count; i++) {
- len += sprintf(line + len, "%d,%ld,%ld,%ld,%ld,%ld\t", sc_data->data[i].type, sc_data->data[i].tick,
- sc_data->data[i].val1, sc_data->data[i].val2, sc_data->data[i].val3, sc_data->data[i].val4);
- }
- return;
-}
-
-static int inter_scdata_fromstr(char *line, struct scdata *sc_data)
-{
- int i, len, next;
-
- if (sscanf(line,"%d,%d,%d\t%n",&sc_data->account_id, &sc_data->char_id, &sc_data->count, &next) < 3)
- return 0;
-
- if (sc_data->count < 1)
- return 0;
-
- sc_data->data = (struct status_change_data*)aCalloc(sc_data->count, sizeof (struct status_change_data));
-
- for (i = 0; i < sc_data->count; i++)
- {
- if (sscanf(line + next, "%hu,%ld,%ld,%ld,%ld,%ld\t%n", &sc_data->data[i].type, &sc_data->data[i].tick,
- &sc_data->data[i].val1, &sc_data->data[i].val2, &sc_data->data[i].val3, &sc_data->data[i].val4, &len) < 6)
- {
- aFree(sc_data->data);
- return 0;
- }
- next+=len;
- }
- return 1;
-}
-/*==========================================
- * Loads all scdata from the given filename.
- *------------------------------------------*/
-void status_load_scdata(const char* filename)
-{
- FILE *fp;
- int sd_count=0, sc_count=0;
- char line[8192];
- struct scdata *sc;
-
- if ((fp = fopen(filename, "r")) == NULL) {
- ShowError("status_load_scdata: Cannot open file %s!\n", filename);
- return;
- }
-
- while(fgets(line, sizeof(line), fp))
- {
- sc = (struct scdata*)aCalloc(1, sizeof(struct scdata));
- if (inter_scdata_fromstr(line, sc)) {
- sd_count++;
- sc_count+= sc->count;
- sc = (struct scdata*)idb_put(scdata_db, sc->char_id, sc);
- if (sc) {
- ShowError("Duplicate entry in %s for character %d\n", filename, sc->char_id);
- if (sc->data) aFree(sc->data);
- aFree(sc);
- }
- } else {
- ShowError("status_load_scdata: Broken line data: %s\n", line);
- aFree(sc);
- }
- }
- fclose(fp);
- ShowStatus("Loaded %d saved status changes for %d characters.\n", sc_count, sd_count);
-}
-
-static int inter_status_save_sub(DBKey key, void *data, va_list ap) {
- char line[8192];
- struct scdata * sc_data;
- FILE *fp;
-
- sc_data = (struct scdata *)data;
- if (sc_data->count < 1)
- return 0;
-
- fp = va_arg(ap, FILE *);
- inter_status_tostr(line, sc_data);
- fprintf(fp, "%s\n", line);
- return 0;
-}
-
-/*==========================================
- * Saves all scdata to the given filename.
- *------------------------------------------*/
-void inter_status_save()
-{
- FILE *fp;
- int lock;
-
- if ((fp = lock_fopen(scdata_txt, &lock)) == NULL) {
- ShowError("int_status: can't write [%s] !!! data is lost !!!\n", scdata_txt);
- return;
- }
- scdata_db->foreach(scdata_db, inter_status_save_sub, fp);
- lock_fclose(fp,scdata_txt, &lock);
-}
-
-/*==========================================
- * Initializes db.
- *------------------------------------------*/
-void status_init()
-{
- scdata_db = idb_alloc(DB_OPT_BASE);
- status_load_scdata(scdata_txt);
-}
-
-/*==========================================
- * Frees up memory.
- *------------------------------------------*/
-static int scdata_db_final(DBKey k,void *d,va_list ap)
-{
- struct scdata *data = (struct scdata*)d;
- if (data->data)
- aFree(data->data);
- aFree(data);
- return 0;
-}
-
-/*==========================================
- * Final cleanup.
- *------------------------------------------*/
-void status_final(void)
-{
- scdata_db->destroy(scdata_db, scdata_db_final);
-}
-
-#endif //ENABLE_SC_SAVING
diff --git a/src/char/int_status.h b/src/char/int_status.h
deleted file mode 100644
index 3202cd88e..000000000
--- a/src/char/int_status.h
+++ /dev/null
@@ -1,23 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#ifndef _INT_STATUS_H_
-#define _INT_STATUS_H_
-
-struct status_change_data;
-
-struct scdata {
- int account_id, char_id;
- int count;
- struct status_change_data* data;
-};
-
-extern char scdata_txt[1024];
-
-struct scdata* status_search_scdata(int aid, int cid);
-void status_delete_scdata(int aid, int cid);
-void inter_status_save(void);
-void status_init(void);
-void status_final(void);
-
-#endif /* _INT_STATUS_H_ */
diff --git a/src/char/int_storage.c b/src/char/int_storage.c
index 2a041b286..248a4521f 100644
--- a/src/char/int_storage.c
+++ b/src/char/int_storage.c
@@ -3,414 +3,184 @@
#include "../common/mmo.h"
#include "../common/malloc.h"
-#include "../common/socket.h"
-#include "../common/db.h"
-#include "../common/lock.h"
#include "../common/showmsg.h"
-#include "../common/utils.h"
+#include "../common/socket.h"
+#include "../common/strlib.h" // StringBuf
+#include "../common/sql.h"
#include "char.h"
#include "inter.h"
-#include "int_storage.h"
-#include "int_pet.h"
-#include "int_guild.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-// ファイル名のデフォルト
-// inter_config_read()で再設定される
-char storage_txt[1024]="save/storage.txt";
-char guild_storage_txt[1024]="save/g_storage.txt";
-static DBMap* storage_db = NULL; // int account_id -> struct storage_data*
-static DBMap* guild_storage_db = NULL; // int guild_id -> struct guild_storage*
+#define STORAGE_MEMINC 16
-// 倉庫データを文字列に変換
-bool storage_tostr(char* str, int account_id, struct storage_data* p)
+/// Save storage data to sql
+int storage_tosql(int account_id, struct storage_data* p)
{
- int i,j;
- char *str_p = str;
- str_p += sprintf(str_p, "%d,%d\t", account_id, p->storage_amount);
-
- for( i = 0; i < MAX_STORAGE; i++ )
- if( p->items[i].nameid > 0 && p->items[i].amount > 0 )
- {
- str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d",
- p->items[i].id,p->items[i].nameid,p->items[i].amount,p->items[i].equip,
- p->items[i].identify,p->items[i].refine,p->items[i].attribute);
- for(j=0; j<MAX_SLOTS; j++)
- str_p += sprintf(str_p,",%d",p->items[i].card[j]);
- str_p += sprintf(str_p," ");
- }
-
- *(str_p++)='\t';
-
- *str_p='\0';
-
- return true;
-}
-
-// 文字列を倉庫データに変換
-bool storage_fromstr(char* str, int* account_id, struct storage_data* p)
-{
- int tmp_int[256];
- char tmp_str[256];
- int next,len,i,j;
-
- if( sscanf(str, "%d,%d%n", &tmp_int[0], &tmp_int[1], &next) != 2 )
- return false;
-
- *account_id = tmp_int[0];
- p->storage_amount = tmp_int[1]; //FIXME: limit to MAX_STORAGE?
-
- next++;
- for( i = 0; str[next] && str[next]!='\t' && i < MAX_STORAGE; i++ )
- {
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str, &len) != 8)
- return false;
-
- p->items[i].id = tmp_int[0];
- p->items[i].nameid = tmp_int[1];
- p->items[i].amount = tmp_int[2];
- p->items[i].equip = tmp_int[3];
- p->items[i].identify = tmp_int[4];
- p->items[i].refine = tmp_int[5];
- p->items[i].attribute = tmp_int[6];
-
- for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str, ",%d%[0-9,-]",&tmp_int[0], tmp_str) > 0; j++)
- p->items[i].card[j] = tmp_int[0];
-
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- if( i >= MAX_STORAGE && str[next] && str[next] != '\t' )
- ShowWarning("storage_fromstr: Found a storage line with more items than MAX_STORAGE (%d), remaining items have been discarded!\n", MAX_STORAGE);
-
- return true;
+ memitemdata_to_sql(p->items, MAX_STORAGE, account_id, TABLE_STORAGE);
+ return 0;
}
-int guild_storage_tostr(char *str,struct guild_storage *p)
+/// Load storage data to mem
+int storage_fromsql(int account_id, struct storage_data* p)
{
- int i,j,f=0;
- char *str_p = str;
- str_p+=sprintf(str,"%d,%d\t",p->guild_id,p->storage_amount);
+ StringBuf buf;
+ struct item* item;
+ char* data;
+ int i;
+ int j;
- for(i=0;i<MAX_GUILD_STORAGE;i++)
- if( (p->items[i].nameid) && (p->items[i].amount) ){
- str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->items[i].id,p->items[i].nameid,p->items[i].amount,p->items[i].equip,
- p->items[i].identify,p->items[i].refine,p->items[i].attribute);
- for(j=0; j<MAX_SLOTS; j++)
- str_p += sprintf(str_p,",%d",p->items[i].card[j]);
- str_p += sprintf(str_p," ");
- f++;
- }
-
- *(str_p++)='\t';
+ memset(p, 0, sizeof(struct storage_data)); //clean up memory
+ p->storage_amount = 0;
- *str_p='\0';
- if(!f)
- str[0]=0;
- return 0;
-}
+ // storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`");
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ",`card%d`", j);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `account_id`='%d' ORDER BY `nameid`", storage_db, account_id);
-int guild_storage_fromstr(char *str,struct guild_storage *p)
-{
- int tmp_int[256];
- char tmp_str[256];
- int set,next,len,i,j;
+ if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
+ Sql_ShowDebug(sql_handle);
- set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next);
- p->storage_amount=tmp_int[1];
+ StringBuf_Destroy(&buf);
- if(set!=2)
- return 1;
- if(str[next]=='\n' || str[next]=='\r')
- return 0;
- next++;
- for(i=0;str[next] && str[next]!='\t' && i < MAX_GUILD_STORAGE;i++){
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str, &len) == 8)
+ for( i = 0; i < MAX_STORAGE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ item = &p->items[i];
+ Sql_GetData(sql_handle, 0, &data, NULL); item->id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); item->amount = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); item->equip = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data);
+ Sql_GetData(sql_handle, 7, &data, NULL); item->expire_time = (unsigned int)atoi(data);
+ for( j = 0; j < MAX_SLOTS; ++j )
{
- p->items[i].id = tmp_int[0];
- p->items[i].nameid = tmp_int[1];
- p->items[i].amount = tmp_int[2];
- p->items[i].equip = tmp_int[3];
- p->items[i].identify = tmp_int[4];
- p->items[i].refine = tmp_int[5];
- p->items[i].attribute = tmp_int[6];
- for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str, ",%d%[0-9,-]",&tmp_int[0], tmp_str) > 0; j++)
- p->items[i].card[j] = tmp_int[0];
- next += len;
- if (str[next] == ' ')
- next++;
+ Sql_GetData(sql_handle, 8+j, &data, NULL); item->card[j] = atoi(data);
}
- else return 1;
}
- if (i >= MAX_GUILD_STORAGE && str[next] && str[next]!='\t')
- ShowWarning("guild_storage_fromstr: Found a storage line with more items than MAX_GUILD_STORAGE (%d), remaining items have been discarded!\n", MAX_GUILD_STORAGE);
- return 0;
-}
-
-#ifndef TXT_SQL_CONVERT
+ p->storage_amount = i;
+ Sql_FreeResult(sql_handle);
-static void* create_storage(DBKey key, va_list args)
-{
- return (struct storage_data *) aCalloc(sizeof(struct storage_data), 1);
+ ShowInfo("storage load complete from DB - id: %d (total: %d)\n", account_id, p->storage_amount);
+ return 1;
}
-static void* create_guildstorage(DBKey key, va_list args)
+/// Save guild_storage data to sql
+int guild_storage_tosql(int guild_id, struct guild_storage* p)
{
- struct guild_storage* gs = NULL;
- gs = (struct guild_storage *) aCalloc(sizeof(struct guild_storage), 1);
- gs->guild_id=key.i;
- return gs;
+ memitemdata_to_sql(p->items, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE);
+ ShowInfo ("guild storage save to DB - guild: %d\n", guild_id);
+ return 0;
}
-/// Loads storage data into the provided data structure.
-/// If data doesn't exist, the destination is zeroed and false is returned.
-bool storage_load(int account_id, struct storage_data* storage)
+/// Load guild_storage data to mem
+int guild_storage_fromsql(int guild_id, struct guild_storage* p)
{
- struct storage_data* s = (struct storage_data*)idb_get(storage_db, account_id);
+ StringBuf buf;
+ struct item* item;
+ char* data;
+ int i;
+ int j;
- if( s != NULL )
- memcpy(storage, s, sizeof(*storage));
- else
- memset(storage, 0x00, sizeof(*storage));
-
- return( s != NULL );
-}
-
-/// Writes provided data into storage cache.
-/// If data contains 0 items, any existing entry in cache is destroyed.
-/// If data contains 1+ items and no cache entry exists, a new one is created.
-bool storage_save(int account_id, struct storage_data* storage)
-{
- if( storage->storage_amount > 0 )
- {
- struct storage_data* s = (struct storage_data*)idb_ensure(storage_db, account_id, create_storage);
- memcpy(s, storage, sizeof(*storage));
- }
- else
- {
- idb_remove(storage_db, account_id);
- }
+ memset(p, 0, sizeof(struct guild_storage)); //clean up memory
+ p->storage_amount = 0;
+ p->guild_id = guild_id;
- return true;
-}
+ // storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
+ StringBuf_Init(&buf);
+ StringBuf_AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`");
+ for( j = 0; j < MAX_SLOTS; ++j )
+ StringBuf_Printf(&buf, ",`card%d`", j);
+ StringBuf_Printf(&buf, " FROM `%s` WHERE `guild_id`='%d' ORDER BY `nameid`", guild_storage_db, guild_id);
-//---------------------------------------------------------
-// 倉庫データを読み込む
-int inter_storage_init()
-{
- char line[65536];
- int c = 0;
- FILE *fp;
+ if( SQL_ERROR == Sql_Query(sql_handle, StringBuf_Value(&buf)) )
+ Sql_ShowDebug(sql_handle);
- storage_db = idb_alloc(DB_OPT_RELEASE_DATA);
+ StringBuf_Destroy(&buf);
- fp=fopen(storage_txt,"r");
- if(fp==NULL){
- ShowError("can't read : %s\n",storage_txt);
- return 1;
- }
- while( fgets(line, sizeof(line), fp) )
+ for( i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
{
- int account_id;
- struct storage_data *s;
-
- s = (struct storage_data*)aCalloc(sizeof(struct storage_data), 1);
- if( s == NULL )
- {
- ShowFatalError("int_storage: out of memory!\n");
- exit(EXIT_FAILURE);
- }
-
- if( storage_fromstr(line,&account_id,s) )
+ item = &p->items[i];
+ Sql_GetData(sql_handle, 0, &data, NULL); item->id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); item->nameid = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, NULL); item->amount = atoi(data);
+ Sql_GetData(sql_handle, 3, &data, NULL); item->equip = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); item->identify = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); item->refine = atoi(data);
+ Sql_GetData(sql_handle, 6, &data, NULL); item->attribute = atoi(data);
+ item->expire_time = 0;
+ for( j = 0; j < MAX_SLOTS; ++j )
{
- idb_put(storage_db,account_id,s);
- }
- else{
- ShowError("int_storage: broken data in [%s] line %d\n",storage_txt,c);
- aFree(s);
+ Sql_GetData(sql_handle, 7+j, &data, NULL); item->card[j] = atoi(data);
}
- c++;
}
- fclose(fp);
-
- c = 0;
- guild_storage_db = idb_alloc(DB_OPT_RELEASE_DATA);
-
- fp=fopen(guild_storage_txt,"r");
- if(fp==NULL){
- ShowError("can't read : %s\n",guild_storage_txt);
- return 1;
- }
- while(fgets(line, sizeof(line), fp))
- {
- int tmp_int;
- struct guild_storage *gs;
-
- sscanf(line,"%d",&tmp_int);
- gs = (struct guild_storage*)aCalloc(sizeof(struct guild_storage), 1);
- if(gs==NULL){
- ShowFatalError("int_storage: out of memory!\n");
- exit(EXIT_FAILURE);
- }
-// memset(gs,0,sizeof(struct guild_storage)); aCalloc...
- gs->guild_id=tmp_int;
- if(gs->guild_id > 0 && guild_storage_fromstr(line,gs) == 0) {
- idb_put(guild_storage_db,gs->guild_id,gs);
- }
- else{
- ShowError("int_storage: broken data [%s] line %d\n",guild_storage_txt,c);
- aFree(gs);
- }
- c++;
- }
- fclose(fp);
+ p->storage_amount = i;
+ Sql_FreeResult(sql_handle);
+ ShowInfo("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount);
return 0;
}
-void inter_storage_final() {
- if(storage_db)
- {
- storage_db->destroy(storage_db, NULL);
- }
- if(guild_storage_db)
- {
- guild_storage_db->destroy(guild_storage_db, NULL);
- }
- return;
-}
-
//---------------------------------------------------------
-// 倉庫データを書き込む
-int inter_storage_save()
+// storage data initialize
+int inter_storage_sql_init(void)
{
- struct DBIterator* iter;
- DBKey key;
- struct storage_data* data;
- FILE *fp;
- int lock;
- if( (fp=lock_fopen(storage_txt,&lock))==NULL ){
- ShowError("int_storage: can't write [%s] !!! data is lost !!!\n",storage_txt);
- return 1;
- }
-
- iter = storage_db->iterator(storage_db);
- for( data = (struct storage_data*)iter->first(iter,&key); iter->exists(iter); data = (struct storage_data*)iter->next(iter,&key) )
- {
- int account_id = key.i;
- char line[65536];
- storage_tostr(line,account_id,data);
- fprintf(fp,"%s\n",line);
- }
- iter->destroy(iter);
-
- lock_fclose(fp,storage_txt,&lock);
- return 0;
+ return 1;
}
-
-//---------------------------------------------------------
-// 倉庫データを書き込む
-int inter_guild_storage_save()
+// storage data finalize
+void inter_storage_sql_final(void)
{
- struct DBIterator* iter;
- struct guild_storage* data;
- FILE *fp;
- int lock;
- if( (fp=lock_fopen(guild_storage_txt,&lock))==NULL ){
- ShowError("int_storage: can't write [%s] !!! data is lost !!!\n",guild_storage_txt);
- return 1;
- }
-
- iter = guild_storage_db->iterator(guild_storage_db);
- for( data = (struct guild_storage*)iter->first(iter,NULL); iter->exists(iter); data = (struct guild_storage*)iter->next(iter,NULL) )
- {
- char line[65536];
- if(inter_guild_search(data->guild_id) != NULL)
- {
- guild_storage_tostr(line,data);
- if(*line)
- fprintf(fp,"%s\n",line);
- }
- }
- iter->destroy(iter);
-
- lock_fclose(fp,guild_storage_txt,&lock);
- return 0;
+ return;
}
-// 倉庫データ削除
+// q?f[^?
int inter_storage_delete(int account_id)
{
- struct storage_data *s = (struct storage_data*)idb_get(storage_db,account_id);
- if(s) {
- int i;
- for(i=0;i<s->storage_amount;i++){
- if(s->items[i].card[0] == (short)0xff00)
- inter_pet_delete( MakeDWord(s->items[i].card[1],s->items[i].card[2]) );
- }
- idb_remove(storage_db,account_id);
- }
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `account_id`='%d'", storage_db, account_id) )
+ Sql_ShowDebug(sql_handle);
return 0;
}
-
-// ギルド倉庫データ削除
int inter_guild_storage_delete(int guild_id)
{
- struct guild_storage *gs = (struct guild_storage*)idb_get(guild_storage_db,guild_id);
- if(gs) {
- int i;
- for(i=0;i<gs->storage_amount;i++){
- if(gs->items[i].card[0] == (short)0xff00)
- inter_pet_delete( MakeDWord(gs->items[i].card[1],gs->items[i].card[2]) );
- }
- idb_remove(guild_storage_db,guild_id);
- }
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_storage_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
return 0;
}
-struct guild_storage *guild2storage(int guild_id)
-{
- struct guild_storage* gs = NULL;
- if(inter_guild_search(guild_id) != NULL)
- gs = (struct guild_storage*)idb_ensure(guild_storage_db, guild_id, create_guildstorage);
- return gs;
-}
-
//---------------------------------------------------------
-// map serverへの通信
+// packet from map server
int mapif_load_guild_storage(int fd,int account_id,int guild_id)
{
- struct guild_storage *gs=guild2storage(guild_id);
- WFIFOHEAD(fd, sizeof(struct guild_storage)+12);
- WFIFOW(fd,0)=0x3818;
- if(gs) {
- WFIFOW(fd,2)=sizeof(struct guild_storage)+12;
- WFIFOL(fd,4)=account_id;
- WFIFOL(fd,8)=guild_id;
- memcpy(WFIFOP(fd,12),gs,sizeof(struct guild_storage));
- }
- else {
- WFIFOW(fd,2)=12;
- WFIFOL(fd,4)=account_id;
- WFIFOL(fd,8)=0;
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+ else if( Sql_NumRows(sql_handle) > 0 )
+ {// guild exists
+ WFIFOHEAD(fd, sizeof(struct guild_storage)+12);
+ WFIFOW(fd,0) = 0x3818;
+ WFIFOW(fd,2) = sizeof(struct guild_storage)+12;
+ WFIFOL(fd,4) = account_id;
+ WFIFOL(fd,8) = guild_id;
+ guild_storage_fromsql(guild_id, (struct guild_storage*)WFIFOP(fd,12));
+ WFIFOSET(fd, WFIFOW(fd,2));
+ return 0;
}
- WFIFOSET(fd,WFIFOW(fd,2));
-
+ // guild does not exist
+ Sql_FreeResult(sql_handle);
+ WFIFOHEAD(fd, 12);
+ WFIFOW(fd,0) = 0x3818;
+ WFIFOW(fd,2) = 12;
+ WFIFOL(fd,4) = account_id;
+ WFIFOL(fd,8) = 0;
+ WFIFOSET(fd, 12);
return 0;
}
-
int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail)
{
WFIFOHEAD(fd,11);
@@ -423,7 +193,7 @@ int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail)
}
//---------------------------------------------------------
-// map serverからの通信
+// packet from map server
int mapif_parse_LoadGuildStorage(int fd)
{
@@ -434,31 +204,35 @@ int mapif_parse_LoadGuildStorage(int fd)
int mapif_parse_SaveGuildStorage(int fd)
{
- struct guild_storage *gs;
- int guild_id, len;
+ int guild_id;
+ int len;
+
RFIFOHEAD(fd);
- guild_id=RFIFOL(fd,8);
- len=RFIFOW(fd,2);
- if(sizeof(struct guild_storage)!=len-12){
- ShowError("inter storage: data size error %d %d\n",sizeof(struct guild_storage),len-12);
+ guild_id = RFIFOL(fd,8);
+ len = RFIFOW(fd,2);
+
+ if( sizeof(struct guild_storage) != len - 12 )
+ {
+ ShowError("inter storage: data size error %d != %d\n", sizeof(struct guild_storage), len - 12);
}
- else {
- gs=guild2storage(guild_id);
- if(gs) {
- memcpy(gs,RFIFOP(fd,12),sizeof(struct guild_storage));
- mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,0);
+ else
+ {
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) )
+ Sql_ShowDebug(sql_handle);
+ else if( Sql_NumRows(sql_handle) > 0 )
+ {// guild exists
+ Sql_FreeResult(sql_handle);
+ guild_storage_tosql(guild_id, (struct guild_storage*)RFIFOP(fd,12));
+ mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 0);
+ return 0;
}
- else
- mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,1);
+ Sql_FreeResult(sql_handle);
}
+ mapif_save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 1);
return 0;
}
-// map server からの通信
-// ・1パケットのみ解析すること
-// ・パケット長データはinter.cにセットしておくこと
-// ・パケット長チェックや、RFIFOSKIPは呼び出し元で行われるので行ってはならない
-// ・エラーなら0(false)、そうでないなら1(true)をかえさなければならない
+
int inter_storage_parse_frommap(int fd)
{
RFIFOHEAD(fd);
@@ -470,4 +244,3 @@ int inter_storage_parse_frommap(int fd)
}
return 1;
}
-#endif //TXT_SQL_CONVERT
diff --git a/src/char/int_storage.h b/src/char/int_storage.h
index fdd2a5f28..811608f82 100644
--- a/src/char/int_storage.h
+++ b/src/char/int_storage.h
@@ -1,28 +1,22 @@
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
-#ifndef _INT_STORAGE_H_
-#define _INT_STORAGE_H_
+#ifndef _INT_STORAGE_SQL_H_
+#define _INT_STORAGE_SQL_H_
struct storage_data;
struct guild_storage;
-int inter_storage_init(void);
-void inter_storage_final(void);
-int inter_storage_save(void);
-int inter_guild_storage_save(void);
+int inter_storage_sql_init(void);
+void inter_storage_sql_final(void);
int inter_storage_delete(int account_id);
int inter_guild_storage_delete(int guild_id);
-int inter_storage_parse_frommap(int fd);
-extern char storage_txt[1024];
-extern char guild_storage_txt[1024];
+int inter_storage_parse_frommap(int fd);
//Exported for use in the TXT-SQL converter.
-bool storage_fromstr(char* str, int* account_id, struct storage_data* p);
-int guild_storage_fromstr(char *str,struct guild_storage *p);
-
-bool storage_load(int account_id, struct storage_data* storage);
-bool storage_save(int account_id, struct storage_data* storage);
+int storage_fromsql(int account_id, struct storage_data* p);
+int storage_tosql(int account_id,struct storage_data *p);
+int guild_storage_tosql(int guild_id, struct guild_storage *p);
-#endif /* _INT_STORAGE_H_ */
+#endif /* _INT_STORAGE_SQL_H_ */
diff --git a/src/char/inter.c b/src/char/inter.c
index 298ed38a5..2137579be 100644
--- a/src/char/inter.c
+++ b/src/char/inter.c
@@ -1,300 +1,327 @@
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
-#include "../common/db.h"
#include "../common/mmo.h"
-#include "../common/socket.h"
-#include "../common/timer.h"
+#include "../common/db.h"
#include "../common/malloc.h"
-#include "../common/lock.h"
-#include "../common/showmsg.h"
#include "../common/strlib.h"
+#include "../common/showmsg.h"
+#include "../common/socket.h"
+#include "../common/timer.h"
#include "char.h"
#include "inter.h"
#include "int_party.h"
#include "int_guild.h"
-#include "int_status.h"
#include "int_storage.h"
#include "int_pet.h"
#include "int_homun.h"
+#include "int_mercenary.h"
+#include "int_mail.h"
+#include "int_auction.h"
+#include "int_quest.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define WISDATA_TTL (60*1000) // Existence time of Wisp/page data (60 seconds)
- // that is the waiting time of answers of all map-servers
-#define WISDELLIST_MAX 256 // Number of elements of Wisp/page data deletion list
+#define WISDATA_TTL (60*1000) // Wisデータの生存時間(60秒)
+#define WISDELLIST_MAX 256 // Wisデータ削除リストの要素数
-char accreg_txt[1024] = "save/accreg.txt";
-#ifndef TXT_SQL_CONVERT
-char inter_log_filename[1024] = "log/inter.log";
-char main_chat_nick[16] = "Main";
-static DBMap* accreg_db = NULL; // int account_id -> struct accreg*
+Sql* sql_handle = NULL;
+
+int char_server_port = 3306;
+char char_server_ip[32] = "127.0.0.1";
+char char_server_id[32] = "ragnarok";
+char char_server_pw[32] = "ragnarok";
+char char_server_db[32] = "ragnarok";
+char default_codepage[32] = ""; //Feature by irmin.
+static struct accreg *accreg_pt;
unsigned int party_share_level = 10;
+char main_chat_nick[16] = "Main";
-// sending packet list
-// NOTE: This variable ain't used at all! And it's confusing.. where do I add that the length of packet 0x2b07 is 10? x.x [Skotlex]
-int inter_send_packet_length[]={
- -1,-1,27,-1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f
- -1, 7, 0, 0, 0, 0, 0, 0, -1,11, 0, 0, 0, 0, 0, 0,
- 35,-1,11,15, 34,29, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0,
- 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1,
- 9, 9,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 11,-1, 7, 3, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-};
// recv. packet list
-int inter_recv_packet_length[]={
- -1,-1, 7,-1, -1,13,36, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3000-0x300f
- 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, //0x3010-0x301f
- -1,10,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, //0x3020-0x302f Party
- -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, //0x3030-0x303f
- 5, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3040-0x304f
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3050-0x305f
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3060-0x306f
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3070-0x307f
- 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3080-0x308f
- -1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3090-0x309f Homunculus packets [albator]
+int inter_recv_packet_length[] = {
+ -1,-1, 7,-1, -1,13,36, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3000-
+ 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, // 3010-
+ -1,10,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, // 3020- Party
+ -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, // 3030-
+ 5, 9, 0, 0, 0, 0, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040-
+ -1,-1,10,10, 0,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus]
+ 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish]
+ -1,10, 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3070- Mercenary packets [Zephyrus]
+ 48,14,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3080-
+ -1,10,-1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3090- Homunculus packets [albator]
};
struct WisData {
int id, fd, count, len;
unsigned long tick;
- unsigned char src[24], dst[24], msg[1024];
+ unsigned char src[24], dst[24], msg[512];
};
static DBMap* wis_db = NULL; // int wis_id -> struct WisData*
static int wis_dellist[WISDELLIST_MAX], wis_delnum;
-
//--------------------------------------------------------
+// Save registry to sql
+int inter_accreg_tosql(int account_id, int char_id, struct accreg* reg, int type)
+{
+ struct global_reg* r;
+ SqlStmt* stmt;
+ int i;
-// アカウント変数を文字列へ変換
-int inter_accreg_tostr(char *str, struct accreg *reg) {
- int j;
- char *p = str;
-
- p += sprintf(p, "%d\t", reg->account_id);
- for(j = 0; j < reg->reg_num; j++) {
- p += sprintf(p,"%s,%s ", reg->reg[j].str, reg->reg[j].value);
- }
-
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-// アカウント変数を文字列から変換
-int inter_accreg_fromstr(const char *str, struct accreg *reg) {
- int j, n;
- const char *p = str;
-
- if (sscanf(p, "%d\t%n", &reg->account_id, &n ) != 1 || reg->account_id <= 0)
- return 1;
+ if( account_id <= 0 )
+ return 0;
+ reg->account_id = account_id;
+ reg->char_id = char_id;
- for(j = 0, p += n; j < ACCOUNT_REG_NUM; j++, p += n) {
- if (sscanf(p, "%[^,],%[^ ] %n", reg->reg[j].str, reg->reg[j].value, &n) != 2)
- break;
+ //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`)
+ switch( type )
+ {
+ case 3: //Char Reg
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ account_id = 0;
+ break;
+ case 2: //Account Reg
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `type`=2 AND `account_id`='%d'", reg_db, account_id) )
+ Sql_ShowDebug(sql_handle);
+ char_id = 0;
+ break;
+ case 1: //Account2 Reg
+ ShowError("inter_accreg_tosql: Char server shouldn't handle type 1 registry values (##). That is the login server's work!\n");
+ return 0;
+ default:
+ ShowError("inter_accreg_tosql: Invalid type %d\n", type);
+ return 0;
}
- reg->reg_num = j;
- return 0;
-}
-#ifndef TXT_SQL_CONVERT
-// アカウント変数の読み込み
-int inter_accreg_init(void) {
- char line[8192];
- FILE *fp;
- int c = 0;
- struct accreg *reg;
-
- accreg_db = idb_alloc(DB_OPT_RELEASE_DATA);
+ if( reg->reg_num <= 0 )
+ return 0;
- if( (fp = fopen(accreg_txt, "r")) == NULL)
- return 1;
- while(fgets(line, sizeof(line), fp))
+ stmt = SqlStmt_Malloc(sql_handle);
+ if( SQL_ERROR == SqlStmt_Prepare(stmt, "INSERT INTO `%s` (`type`, `account_id`, `char_id`, `str`, `value`) VALUES ('%d','%d','%d',?,?)", reg_db, type, account_id, char_id) )
+ SqlStmt_ShowDebug(stmt);
+ for( i = 0; i < reg->reg_num; ++i )
{
- reg = (struct accreg*)aCalloc(sizeof(struct accreg), 1);
- if (reg == NULL) {
- ShowFatalError("inter: accreg: out of memory!\n");
- exit(EXIT_FAILURE);
+ r = &reg->reg[i];
+ if( r->str[0] != '\0' && r->value != '\0' )
+ {
+ // str
+ SqlStmt_BindParam(stmt, 0, SQLDT_STRING, r->str, strnlen(r->str, sizeof(r->str)));
+ // value
+ SqlStmt_BindParam(stmt, 1, SQLDT_STRING, r->value, strnlen(r->value, sizeof(r->value)));
+
+ if( SQL_ERROR == SqlStmt_Execute(stmt) )
+ SqlStmt_ShowDebug(stmt);
}
- if (inter_accreg_fromstr(line, reg) == 0 && reg->account_id > 0) {
- idb_put(accreg_db, reg->account_id, reg);
- } else {
- ShowError("inter: accreg: broken data [%s] line %d\n", accreg_txt, c);
- aFree(reg);
- }
- c++;
}
- fclose(fp);
-
- return 0;
+ SqlStmt_Free(stmt);
+ return 1;
}
-// アカウント変数のセーブ用
-int inter_accreg_save_sub(DBKey key, void *data, va_list ap) {
- char line[8192];
- FILE *fp;
- struct accreg *reg = (struct accreg *)data;
-
- if (reg->reg_num > 0) {
- inter_accreg_tostr(line,reg);
- fp = va_arg(ap, FILE *);
- fprintf(fp, "%s\n", line);
- }
+// Load account_reg from sql (type=2)
+int inter_accreg_fromsql(int account_id,int char_id, struct accreg *reg, int type)
+{
+ struct global_reg* r;
+ char* data;
+ size_t len;
+ int i;
- return 0;
-}
+ if( reg == NULL)
+ return 0;
-// アカウント変数のセーブ
-int inter_accreg_save(void) {
- FILE *fp;
- int lock;
+ memset(reg, 0, sizeof(struct accreg));
+ reg->account_id = account_id;
+ reg->char_id = char_id;
- if ((fp = lock_fopen(accreg_txt,&lock)) == NULL) {
- ShowError("int_accreg: can't write [%s] !!! data is lost !!!\n", accreg_txt);
- return 1;
+ //`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`)
+ switch( type )
+ {
+ case 3: //char reg
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `str`, `value` FROM `%s` WHERE `type`=3 AND `char_id`='%d'", reg_db, char_id) )
+ Sql_ShowDebug(sql_handle);
+ break;
+ case 2: //account reg
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `str`, `value` FROM `%s` WHERE `type`=2 AND `account_id`='%d'", reg_db, account_id) )
+ Sql_ShowDebug(sql_handle);
+ break;
+ case 1: //account2 reg
+ ShowError("inter_accreg_fromsql: Char server shouldn't handle type 1 registry values (##). That is the login server's work!\n");
+ return 0;
+ default:
+ ShowError("inter_accreg_fromsql: Invalid type %d\n", type);
+ return 0;
+ }
+ for( i = 0; i < MAX_REG_NUM && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ r = &reg->reg[i];
+ // str
+ Sql_GetData(sql_handle, 0, &data, &len);
+ memcpy(r->str, data, min(len, sizeof(r->str)));
+ // value
+ Sql_GetData(sql_handle, 1, &data, &len);
+ memcpy(r->value, data, min(len, sizeof(r->value)));
}
- accreg_db->foreach(accreg_db, inter_accreg_save_sub,fp);
- lock_fclose(fp, accreg_txt, &lock);
+ reg->reg_num = i;
+ Sql_FreeResult(sql_handle);
+ return 1;
+}
+// Initialize
+int inter_accreg_sql_init(void)
+{
+ CREATE(accreg_pt, struct accreg, 1);
return 0;
+
}
-//--------------------------------------------------------
-#endif //TXT_SQL_CONVERT
/*==========================================
- * 設定ファイルを読み込む
+ * read config file
*------------------------------------------*/
-static int inter_config_read(const char *cfgName) {
+static int inter_config_read(const char* cfgName)
+{
+ int i;
char line[1024], w1[1024], w2[1024];
- FILE *fp;
+ FILE* fp;
fp = fopen(cfgName, "r");
- if (fp == NULL) {
+ if(fp == NULL) {
ShowError("file not found: %s\n", cfgName);
return 1;
}
+
+ ShowInfo("reading file %s...\n", cfgName);
+
while(fgets(line, sizeof(line), fp))
{
- if (line[0] == '/' && line[1] == '/')
+ i = sscanf(line, "%[^:]: %[^\r\n]", w1, w2);
+ if(i != 2)
continue;
- if (sscanf(line,"%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
- if (strcmpi(w1, "storage_txt") == 0) {
- strncpy(storage_txt, w2, sizeof(storage_txt));
- } else if (strcmpi(w1, "party_txt") == 0) {
- strncpy(party_txt, w2, sizeof(party_txt));
- } else if (strcmpi(w1, "pet_txt") == 0) {
- strncpy(pet_txt, w2, sizeof(pet_txt));
- } else if (strcmpi(w1, "accreg_txt") == 0) {
- strncpy(accreg_txt, w2, sizeof(accreg_txt));
- } else if (strcmpi(w1, "guild_txt") == 0) {
- strncpy(guild_txt, w2, sizeof(guild_txt));
- } else if (strcmpi(w1, "castle_txt") == 0) {
- strncpy(castle_txt, w2, sizeof(castle_txt));
- } else if (strcmpi(w1, "guild_storage_txt") == 0) {
- strncpy(guild_storage_txt, w2, sizeof(guild_storage_txt));
-#ifndef TXT_SQL_CONVERT
- } else if (strcmpi(w1, "homun_txt") == 0) {
- strncpy(homun_txt, w2, sizeof(homun_txt));
- } else if (strcmpi(w1, "party_share_level") == 0) {
- party_share_level = (unsigned int)atof(w2);
- } else if (strcmpi(w1, "inter_log_filename") == 0) {
- strncpy(inter_log_filename, w2, sizeof(inter_log_filename));
- } else if(strcmpi(w1,"log_inter")==0) {
+ if(!strcmpi(w1,"char_server_ip")) {
+ strcpy(char_server_ip,w2);
+ ShowStatus ("set char_server_ip : %s\n", w2);
+ } else
+ if(!strcmpi(w1,"char_server_port")) {
+ char_server_port = atoi(w2);
+ ShowStatus ("set char_server_port : %s\n", w2);
+ } else
+ if(!strcmpi(w1,"char_server_id")) {
+ strcpy(char_server_id,w2);
+ ShowStatus ("set char_server_id : %s\n", w2);
+ } else
+ if(!strcmpi(w1,"char_server_pw")) {
+ strcpy(char_server_pw,w2);
+ ShowStatus ("set char_server_pw : %s\n", w2);
+ } else
+ if(!strcmpi(w1,"char_server_db")) {
+ strcpy(char_server_db,w2);
+ ShowStatus ("set char_server_db : %s\n", w2);
+ } else
+ if(!strcmpi(w1,"default_codepage")) {
+ strcpy(default_codepage,w2);
+ ShowStatus ("set default_codepage : %s\n", w2);
+ }
+ else if(!strcmpi(w1,"party_share_level"))
+ party_share_level = atoi(w2);
+ else if(!strcmpi(w1,"log_inter"))
log_inter = atoi(w2);
- } else if(strcmpi(w1, "main_chat_nick")==0){ // Main chat nick [LuzZza]
+ else if(!strcmpi(w1,"main_chat_nick"))
safestrncpy(main_chat_nick, w2, sizeof(main_chat_nick));
-#endif //TXT_SQL_CONVERT
- } else if (strcmpi(w1, "import") == 0) {
+ else if(!strcmpi(w1,"import"))
inter_config_read(w2);
- }
}
fclose(fp);
+ ShowInfo ("done reading %s.\n", cfgName);
+
return 0;
}
-#ifndef TXT_SQL_CONVERT
-// ログ書き出し
-int inter_log(char *fmt,...) {
- FILE *logfp;
+
+// Save interlog into sql
+int inter_log(char* fmt, ...)
+{
+ char str[255];
+ char esc_str[sizeof(str)*2+1];// escaped str
va_list ap;
va_start(ap,fmt);
- logfp = fopen(inter_log_filename, "a");
- if (logfp) {
- vfprintf(logfp, fmt, ap);
- fclose(logfp);
- }
+ vsnprintf(str, sizeof(str), fmt, ap);
va_end(ap);
- return 0;
-}
-
-// セーブ
-int inter_save(void) {
-#ifdef ENABLE_SC_SAVING
- inter_status_save();
-#endif
- inter_party_save();
- inter_guild_save();
- inter_storage_save();
- inter_guild_storage_save();
- inter_pet_save();
- inter_homun_save();
- inter_accreg_save();
+ Sql_EscapeStringLen(sql_handle, esc_str, str, strnlen(str, sizeof(str)));
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` (`time`, `log`) VALUES (NOW(), '%s')", interlog_db, esc_str) )
+ Sql_ShowDebug(sql_handle);
return 0;
}
-#endif //TXT_SQL_CONVERT
-// 初期化
-int inter_init_txt(const char *file)
+// initialize
+int inter_init_sql(const char *file)
{
+ //int i;
+
+ ShowInfo ("interserver initialize...\n");
inter_config_read(file);
-#ifndef TXT_SQL_CONVERT
+ //DB connection initialized
+ sql_handle = Sql_Malloc();
+ ShowInfo("Connect Character DB server.... (Character Server)\n");
+ if( SQL_ERROR == Sql_Connect(sql_handle, char_server_id, char_server_pw, char_server_ip, (uint16)char_server_port, char_server_db) )
+ {
+ Sql_ShowDebug(sql_handle);
+ Sql_Free(sql_handle);
+ exit(EXIT_FAILURE);
+ }
+
+ if( *default_codepage ) {
+ if( SQL_ERROR == Sql_SetEncoding(sql_handle, default_codepage) )
+ Sql_ShowDebug(sql_handle);
+ }
+
wis_db = idb_alloc(DB_OPT_RELEASE_DATA);
+ inter_guild_sql_init();
+ inter_storage_sql_init();
+ inter_party_sql_init();
+ inter_pet_sql_init();
+ inter_homunculus_sql_init();
+ inter_mercenary_sql_init();
+ inter_accreg_sql_init();
+ inter_mail_sql_init();
+ inter_auction_sql_init();
- inter_party_init();
- inter_guild_init();
- inter_storage_init();
- inter_pet_init();
- inter_homun_init();
- inter_accreg_init();
-#endif //TXT_SQL_CONVERT
return 0;
}
-#ifndef TXT_SQL_CONVERT
+
// finalize
-void inter_final(void) {
- accreg_db->destroy(accreg_db, NULL);
+void inter_final(void)
+{
wis_db->destroy(wis_db, NULL);
- inter_party_final();
- inter_guild_final();
- inter_storage_final();
- inter_pet_final();
- inter_homun_final();
-
+ inter_guild_sql_final();
+ inter_storage_sql_final();
+ inter_party_sql_final();
+ inter_pet_sql_final();
+ inter_homunculus_sql_final();
+ inter_mercenary_sql_final();
+ inter_mail_sql_final();
+ inter_auction_sql_final();
+
+ if (accreg_pt) aFree(accreg_pt);
return;
}
-// マップサーバー接続
-int inter_mapif_init(int fd) {
+int inter_mapif_init(int fd)
+{
inter_guild_mapif_init(fd);
return 0;
}
+
//--------------------------------------------------------
-// sended packets to map-server
// broadcast sending
int mapif_broadcast(unsigned char *mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, int sfd)
@@ -316,56 +343,32 @@ int mapif_broadcast(unsigned char *mes, int len, unsigned long fontColor, short
return 0;
}
-// Wisp/page transmission to one map-server
-int mapif_wis_message2(struct WisData *wd, int fd) {
- WFIFOHEAD(fd, 56+wd->len);
- WFIFOW(fd, 0) = 0x3801;
- WFIFOW(fd, 2) = 56 + wd->len;
- WFIFOL(fd, 4) = wd->id;
- memcpy(WFIFOP(fd, 8), wd->src, NAME_LENGTH);
- memcpy(WFIFOP(fd,32), wd->dst, NAME_LENGTH);
- memcpy(WFIFOP(fd,56), wd->msg, wd->len);
- wd->count = 1;
- WFIFOSET(fd,WFIFOW(fd,2));
- return 1;
-}
-
-// Wisp/page transmission to all map-server
-int mapif_wis_message(struct WisData *wd) {
+// Wis sending
+int mapif_wis_message(struct WisData *wd)
+{
unsigned char buf[2048];
if (wd->len > 2047-56) wd->len = 2047-56; //Force it to fit to avoid crashes. [Skotlex]
WBUFW(buf, 0) = 0x3801;
- WBUFW(buf, 2) = 56 + wd->len;
+ WBUFW(buf, 2) = 56 +wd->len;
WBUFL(buf, 4) = wd->id;
memcpy(WBUFP(buf, 8), wd->src, NAME_LENGTH);
memcpy(WBUFP(buf,32), wd->dst, NAME_LENGTH);
memcpy(WBUFP(buf,56), wd->msg, wd->len);
- wd->count = mapif_sendall(buf, WBUFW(buf,2));
+ wd->count = mapif_sendall(buf,WBUFW(buf,2));
return 0;
}
-int mapif_wis_fail(int fd, char *src) {
- unsigned char buf[27];
- WBUFW(buf, 0) = 0x3802;
- memcpy(WBUFP(buf, 2), src, NAME_LENGTH);
- WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- mapif_send(fd, buf, 27);
- return 0;
-
-}
-
-// Wisp/page transmission result to map-server
+// Wis sending result
int mapif_wis_end(struct WisData *wd, int flag)
{
unsigned char buf[27];
- WBUFW(buf, 0) = 0x3802;
- memcpy(WBUFP(buf, 2), wd->src, 24);
- WBUFB(buf,26) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
- mapif_send(wd->fd, buf, 27);
-
+ WBUFW(buf, 0)=0x3802;
+ memcpy(WBUFP(buf, 2),wd->src,24);
+ WBUFB(buf,26)=flag;
+ mapif_send(wd->fd,buf,27);
return 0;
}
@@ -376,25 +379,28 @@ static void mapif_account_reg(int fd, unsigned char *src)
mapif_sendallwos(fd, src, WBUFW(src,2));
}
-// アカウント変数要求返信
-int mapif_account_reg_reply(int fd,int account_id, int char_id)
+// Send the requested account_reg
+int mapif_account_reg_reply(int fd,int account_id,int char_id, int type)
{
- struct accreg *reg = (struct accreg*)idb_get(accreg_db,account_id);
-
- WFIFOHEAD(fd, ACCOUNT_REG_NUM * 288+ 13);
- WFIFOW(fd,0) = 0x3804;
- WFIFOL(fd,4) = account_id;
- WFIFOL(fd,8) = char_id;
- WFIFOB(fd,12) = 2; //Acc Reg
- if (reg == NULL) {
- WFIFOW(fd,2) = 13;
- } else {
- int i, p;
- for (p=13,i = 0; i < reg->reg_num; i++) {
+ struct accreg *reg=accreg_pt;
+ WFIFOHEAD(fd, 13 + 5000);
+ inter_accreg_fromsql(account_id,char_id,reg,type);
+
+ WFIFOW(fd,0)=0x3804;
+ WFIFOL(fd,4)=account_id;
+ WFIFOL(fd,8)=char_id;
+ WFIFOB(fd,12)=type;
+ if(reg->reg_num==0){
+ WFIFOW(fd,2)=13;
+ }else{
+ int i,p;
+ for (p=13,i = 0; i < reg->reg_num && p < 5000; i++) {
p+= sprintf((char*)WFIFOP(fd,p), "%s", reg->reg[i].str)+1; //We add 1 to consider the '\0' in place.
p+= sprintf((char*)WFIFOP(fd,p), "%s", reg->reg[i].value)+1;
}
WFIFOW(fd,2)=p;
+ if (p>= 5000)
+ ShowWarning("Too many acc regs for %d:%d, not all values were loaded.\n", account_id, char_id);
}
WFIFOSET(fd,WFIFOW(fd,2));
return 0;
@@ -403,22 +409,23 @@ int mapif_account_reg_reply(int fd,int account_id, int char_id)
//Request to kick char from a certain map server. [Skotlex]
int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason)
{
- if (fd < 0)
- return -1;
-
- WFIFOHEAD(fd, 7);
- WFIFOW(fd,0) = 0x2b1f;
- WFIFOL(fd,2) = account_id;
- WFIFOB(fd,6) = reason;
- WFIFOSET(fd,7);
-
- return 0;
+ if (fd >= 0)
+ {
+ WFIFOHEAD(fd,7);
+ WFIFOW(fd,0) = 0x2b1f;
+ WFIFOL(fd,2) = account_id;
+ WFIFOB(fd,6) = reason;
+ WFIFOSET(fd,7);
+ return 0;
+ }
+ return -1;
}
//--------------------------------------------------------
// Existence check of WISP data
-int check_ttl_wisdata_sub(DBKey key, void *data, va_list ap) {
+int check_ttl_wisdata_sub(DBKey key, void *data, va_list ap)
+{
unsigned long tick;
struct WisData *wd = (struct WisData *)data;
tick = va_arg(ap, unsigned long);
@@ -429,7 +436,8 @@ int check_ttl_wisdata_sub(DBKey key, void *data, va_list ap) {
return 0;
}
-int check_ttl_wisdata(void) {
+int check_ttl_wisdata(void)
+{
unsigned long tick = gettick();
int i;
@@ -449,41 +457,27 @@ int check_ttl_wisdata(void) {
}
//--------------------------------------------------------
-// received packets from map-server
// broadcast sending
int mapif_parse_broadcast(int fd)
{
- RFIFOHEAD(fd);
mapif_broadcast(RFIFOP(fd,16), RFIFOW(fd,2), RFIFOL(fd,4), RFIFOW(fd,8), RFIFOW(fd,10), RFIFOW(fd,12), RFIFOW(fd,14), fd);
return 0;
}
-static struct WisData* mapif_create_whisper(int fd, char* src, char* dst, char* mes, int meslen)
-{
- static int wisid = 0;
- struct WisData* wd = (struct WisData *)aCalloc(sizeof(struct WisData), 1);
- if (wd == NULL){
- ShowFatalError("inter: WisRequest: out of memory !\n");
- return NULL;
- }
- wd->id = ++wisid;
- wd->fd = fd;
- wd->len= meslen;
- memcpy(wd->src, src, NAME_LENGTH);
- memcpy(wd->dst, dst, NAME_LENGTH);
- memcpy(wd->msg, mes, meslen);
- wd->tick = gettick();
- return wd;
-}
// Wisp/page request to send
int mapif_parse_WisRequest(int fd)
{
- struct mmo_charstatus* char_status;
struct WisData* wd;
+ static int wisid = 0;
char name[NAME_LENGTH];
- int fd2;
+ char esc_name[NAME_LENGTH*2+1];// escaped name
+ char* data;
+ size_t len;
+
+
+ if ( fd <= 0 ) {return 0;} // check if we have a valid fd
if (RFIFOW(fd,2)-52 >= sizeof(wd->msg)) {
ShowWarning("inter: Wis message size too long.\n");
@@ -492,46 +486,73 @@ int mapif_parse_WisRequest(int fd)
ShowError("inter: Wis message doesn't exist.\n");
return 0;
}
-
+
safestrncpy(name, (char*)RFIFOP(fd,28), NAME_LENGTH); //Received name may be too large and not contain \0! [Skotlex]
+ Sql_EscapeStringLen(sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `name` FROM `%s` WHERE `name`='%s'", char_db, esc_name) )
+ Sql_ShowDebug(sql_handle);
+
// search if character exists before to ask all map-servers
- char_status = search_character_byname(name);
- if (char_status == NULL)
- return mapif_wis_fail(fd, (char*)RFIFOP(fd, 4));
-
- // Character exists.
- // to be sure of the correct name, rewrite it
- memset(name, 0, NAME_LENGTH);
- strncpy(name, char_status->name, NAME_LENGTH);
- // if source is destination, don't ask other servers.
- if (strcmp((char*)RFIFOP(fd,4),name) == 0)
- return mapif_wis_fail(fd, (char*)RFIFOP(fd, 4));
-
- //Look for online character.
- fd2 = search_character_online(char_status->account_id, char_status->char_id);
- if (fd2 >= 0) { //Character online, send whisper.
- wd = mapif_create_whisper(fd, (char*)RFIFOP(fd, 4), (char*)RFIFOP(fd,28), (char*)RFIFOP(fd,52), RFIFOW(fd,2)-52);
- if (!wd) return 1;
- idb_put(wis_db, wd->id, wd);
- mapif_wis_message2(wd, fd2);
- return 0;
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ {
+ unsigned char buf[27];
+ WBUFW(buf, 0) = 0x3802;
+ memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), NAME_LENGTH);
+ WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ mapif_send(fd, buf, 27);
+ }
+ else
+ {// Character exists. So, ask all map-servers
+ // to be sure of the correct name, rewrite it
+ Sql_GetData(sql_handle, 0, &data, &len);
+ memset(name, 0, NAME_LENGTH);
+ memcpy(name, data, min(len, NAME_LENGTH));
+ // if source is destination, don't ask other servers.
+ if( strncmp((const char*)RFIFOP(fd,4), name, NAME_LENGTH) == 0 )
+ {
+ uint8 buf[27];
+ WBUFW(buf, 0) = 0x3802;
+ memcpy(WBUFP(buf, 2), RFIFOP(fd, 4), NAME_LENGTH);
+ WBUFB(buf,26) = 1; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
+ mapif_send(fd, buf, 27);
+ }
+ else
+ {
+
+ CREATE(wd, struct WisData, 1);
+
+ // Whether the failure of previous wisp/page transmission (timeout)
+ check_ttl_wisdata();
+
+ wd->id = ++wisid;
+ wd->fd = fd;
+ wd->len= RFIFOW(fd,2)-52;
+ memcpy(wd->src, RFIFOP(fd, 4), NAME_LENGTH);
+ memcpy(wd->dst, RFIFOP(fd,28), NAME_LENGTH);
+ memcpy(wd->msg, RFIFOP(fd,52), wd->len);
+ wd->tick = gettick();
+ idb_put(wis_db, wd->id, wd);
+ mapif_wis_message(wd);
+ }
}
- //Not found.
- return mapif_wis_fail(fd, (char*)RFIFOP(fd,4));
+
+ Sql_FreeResult(sql_handle);
+ return 0;
}
+
// Wisp/page transmission result
-int mapif_parse_WisReply(int fd) {
+int mapif_parse_WisReply(int fd)
+{
int id, flag;
struct WisData *wd;
- RFIFOHEAD(fd);
+
id = RFIFOL(fd,2);
flag = RFIFOB(fd,6);
wd = (struct WisData*)idb_get(wis_db, id);
-
if (wd == NULL)
- return 0; // This wisp was probably suppress before, because it was timeout or because of target was found on another map-server
+ return 0; // This wisp was probably suppress before, because it was timeout of because of target was found on another map-server
if ((--wd->count) <= 0 || flag != 1) {
mapif_wis_end(wd, flag); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target
@@ -542,10 +563,10 @@ int mapif_parse_WisReply(int fd) {
}
// Received wisp message from map-server for ALL gm (just copy the message and resends it to ALL map-servers)
-int mapif_parse_WisToGM(int fd) {
+int mapif_parse_WisToGM(int fd)
+{
unsigned char buf[2048]; // 0x3003/0x3803 <packet_len>.w <wispname>.24B <min_gm_level>.w <message>.?B
-
- ShowDebug("Sent packet back!\n");
+
memcpy(WBUFP(buf,0), RFIFOP(fd,0), RFIFOW(fd,2));
WBUFW(buf, 0) = 0x3803;
mapif_sendall(buf, RFIFOW(fd,2));
@@ -553,32 +574,26 @@ int mapif_parse_WisToGM(int fd) {
return 0;
}
-static void* create_accreg(DBKey key, va_list args) {
- struct accreg *reg;
- reg = (struct accreg*)aCalloc(sizeof(struct accreg), 1);
- reg->account_id = key.i;
- return reg;
-}
-
-// アカウント変数保存要求
-int mapif_parse_Registry(int fd) {
- int j, p, len;
- struct accreg *reg;
- RFIFOHEAD(fd);
-
- switch (RFIFOB(fd,12)) {
- case 3: //Character registry
- return char_parse_Registry(RFIFOL(fd,4), RFIFOL(fd,8), RFIFOP(fd,13), RFIFOW(fd,2)-13);
- case 2: //Acc Reg
- break;
- case 1: //Acc Reg2, forward to login
- return save_accreg2(RFIFOP(fd,4), RFIFOW(fd,2)-4);
- default: //Error?
- return 1;
+// Save account_reg into sql (type=2)
+int mapif_parse_Registry(int fd)
+{
+ int j,p,len, max;
+ struct accreg *reg=accreg_pt;
+
+ memset(accreg_pt,0,sizeof(struct accreg));
+ switch (RFIFOB(fd, 12)) {
+ case 3: //Character registry
+ max = GLOBAL_REG_NUM;
+ break;
+ case 2: //Account Registry
+ max = ACCOUNT_REG_NUM;
+ break;
+ case 1: //Account2 registry, must be sent over to login server.
+ return save_accreg2(RFIFOP(fd,4), RFIFOW(fd,2)-4);
+ default:
+ return 1;
}
- reg = (struct accreg*)idb_ensure(accreg_db, RFIFOL(fd,4), create_accreg);
-
- for(j=0,p=13;j<ACCOUNT_REG_NUM && p<RFIFOW(fd,2);j++){
+ for(j=0,p=13;j<max && p<RFIFOW(fd,2);j++){
sscanf((char*)RFIFOP(fd,p), "%31c%n",reg->reg[j].str,&len);
reg->reg[j].str[len]='\0';
p +=len+1; //+1 to skip the '\0' between strings.
@@ -587,34 +602,32 @@ int mapif_parse_Registry(int fd) {
p +=len+1;
}
reg->reg_num=j;
- mapif_account_reg(fd, RFIFOP(fd,0)); // 他のMAPサーバーに送信
+ inter_accreg_tosql(RFIFOL(fd,4),RFIFOL(fd,8),reg, RFIFOB(fd,12));
+ mapif_account_reg(fd,RFIFOP(fd,0)); // Send updated accounts to other map servers.
return 0;
}
// Request the value of all registries.
int mapif_parse_RegistryRequest(int fd)
-{
- RFIFOHEAD(fd);
+{
//Load Char Registry
- if (RFIFOB(fd,12))
- char_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6));
+ if (RFIFOB(fd,12)) mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),3);
//Load Account Registry
- if (RFIFOB(fd,11))
- mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6));
+ if (RFIFOB(fd,11)) mapif_account_reg_reply(fd,RFIFOL(fd,2),RFIFOL(fd,6),2);
//Ask Login Server for Account2 values.
- if (RFIFOB(fd,10))
- request_accreg2(RFIFOL(fd,2),RFIFOL(fd,6));
+ if (RFIFOB(fd,10)) request_accreg2(RFIFOL(fd,2),RFIFOL(fd,6));
return 1;
}
-static void mapif_namechange_ack(int fd, int account_id, int char_id, int type, int flag, char *name){
+static void mapif_namechange_ack(int fd, int account_id, int char_id, int type, int flag, char *name)
+{
WFIFOHEAD(fd, NAME_LENGTH+13);
- WFIFOW(fd, 0) =0x3806;
- WFIFOL(fd, 2) =account_id;
- WFIFOL(fd, 6) =char_id;
- WFIFOB(fd,10) =type;
- WFIFOB(fd,11) =flag;
+ WFIFOW(fd, 0) = 0x3806;
+ WFIFOL(fd, 2) = account_id;
+ WFIFOL(fd, 6) = char_id;
+ WFIFOB(fd,10) = type;
+ WFIFOB(fd,11) = flag;
memcpy(WFIFOP(fd, 12), name, NAME_LENGTH);
WFIFOSET(fd, NAME_LENGTH+13);
}
@@ -625,11 +638,10 @@ int mapif_parse_NameChangeRequest(int fd)
char* name;
int i;
- RFIFOHEAD(fd);
- account_id = RFIFOL(fd, 2);
- char_id = RFIFOL(fd, 6);
- type = RFIFOB(fd, 10);
- name = (char*)RFIFOP(fd, 11);
+ account_id = RFIFOL(fd,2);
+ char_id = RFIFOL(fd,6);
+ type = RFIFOB(fd,10);
+ name = (char*)RFIFOP(fd,11);
// Check Authorised letters/symbols in the name
if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
@@ -675,24 +687,17 @@ int inter_check_length(int fd, int length)
return length;
}
-// map server からの通信(1パケットのみ解析すること)
-// エラーなら0(false)、処理できたなら1、
-// パケット長が足りなければ2をかえさなければならない
-int inter_parse_frommap(int fd) {
- int cmd, len;
- RFIFOHEAD(fd);
+int inter_parse_frommap(int fd)
+{
+ int cmd;
+ int len = 0;
cmd = RFIFOW(fd,0);
- len = 0;
-
// inter鯖管轄かを調べる
- if (cmd < 0x3000 || cmd >= 0x3000 + ARRAYLENGTH(inter_recv_packet_length))
- return 0;
-
- if (inter_recv_packet_length[cmd-0x3000] == 0) //This is necessary, because otherwise we return 2 and the char server will just hang waiting for packets! [Skotlex]
+ if(cmd < 0x3000 || cmd >= 0x3000 + ARRAYLENGTH(inter_recv_packet_length) || inter_recv_packet_length[cmd - 0x3000] == 0)
return 0;
// パケット長を調べる
- if ((len = inter_check_length(fd, inter_recv_packet_length[cmd - 0x3000])) == 0)
+ if((len = inter_check_length(fd, inter_recv_packet_length[cmd - 0x3000])) == 0)
return 2;
switch(cmd) {
@@ -704,20 +709,21 @@ int inter_parse_frommap(int fd) {
case 0x3005: mapif_parse_RegistryRequest(fd); break;
case 0x3006: mapif_parse_NameChangeRequest(fd); break;
default:
- if (inter_party_parse_frommap(fd))
- break;
- if (inter_guild_parse_frommap(fd))
- break;
- if (inter_storage_parse_frommap(fd))
- break;
- if (inter_pet_parse_frommap(fd))
- break;
- if (inter_homun_parse_frommap(fd))
+ if( inter_party_parse_frommap(fd)
+ || inter_guild_parse_frommap(fd)
+ || inter_storage_parse_frommap(fd)
+ || inter_pet_parse_frommap(fd)
+ || inter_homunculus_parse_frommap(fd)
+ || inter_mercenary_parse_frommap(fd)
+ || inter_mail_parse_frommap(fd)
+ || inter_auction_parse_frommap(fd)
+ || inter_quest_parse_frommap(fd)
+ )
break;
- return 0;
+ else
+ return 0;
}
+
RFIFOSKIP(fd, len);
return 1;
}
-
-#endif //TXT_SQL_CONVERT
diff --git a/src/char/inter.h b/src/char/inter.h
index cf3eb4b2e..ac2e1785f 100644
--- a/src/char/inter.h
+++ b/src/char/inter.h
@@ -1,16 +1,17 @@
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
-#ifndef _INTER_H_
-#define _INTER_H_
+#ifndef _INTER_SQL_H_
+#define _INTER_SQL_H_
struct accreg;
+#include "../common/sql.h"
-int inter_init_txt(const char *file);
+int inter_init_sql(const char *file);
void inter_final(void);
-int inter_save(void);
int inter_parse_frommap(int fd);
int inter_mapif_init(int fd);
+int mapif_send_gmaccounts(void);
int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason);
int inter_log(char *fmt,...);
@@ -18,10 +19,12 @@ int inter_log(char *fmt,...);
#define inter_cfgName "conf/inter_athena.conf"
extern unsigned int party_share_level;
+
+extern Sql* sql_handle;
+extern Sql* lsql_handle;
+
extern char main_chat_nick[16];
-//For TXT->SQL conversion
-extern char accreg_txt[];
-int inter_accreg_fromstr(const char *str, struct accreg *reg);
+int inter_accreg_tosql(int account_id, int char_id, struct accreg *reg, int type);
-#endif /* _INTER_H_ */
+#endif /* _INTER_SQL_H_ */