diff options
author | Haru <haru@dotalux.com> | 2017-07-17 12:17:47 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2017-07-17 12:17:47 +0200 |
commit | b56dfa3aaf2c6734857f40a8b71f27f22e901c37 (patch) | |
tree | 94cb42041b650e8d4b9365812776c931b9542cc7 /src/char | |
parent | 39523884e457363b5bec504a8eef3d3e44530408 (diff) | |
parent | 7569afbe6932e55c6a62f0747ea1e7b5ba3c977e (diff) | |
download | hercules-b56dfa3aaf2c6734857f40a8b71f27f22e901c37.tar.gz hercules-b56dfa3aaf2c6734857f40a8b71f27f22e901c37.tar.bz2 hercules-b56dfa3aaf2c6734857f40a8b71f27f22e901c37.tar.xz hercules-b56dfa3aaf2c6734857f40a8b71f27f22e901c37.zip |
Merge pull request #1760 from Smokexyz/memitemtosql-fix
Optimisation of char_memitemdata_to_sql()
Diffstat (limited to 'src/char')
-rw-r--r-- | src/char/char.c | 463 | ||||
-rw-r--r-- | src/char/char.h | 3 | ||||
-rw-r--r-- | src/char/int_storage.c | 2 |
3 files changed, 243 insertions, 225 deletions
diff --git a/src/char/char.c b/src/char/char.c index 069ccc481..f66108c00 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -430,7 +430,7 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p) //map inventory data if( memcmp(p->inventory, cp->inventory, sizeof(p->inventory)) ) { - if (!chr->memitemdata_to_sql(p->inventory, MAX_INVENTORY, p->char_id, TABLE_INVENTORY)) + if (!chr->memitemdata_to_sql(p->inventory, p->char_id, TABLE_INVENTORY)) strcat(save_status, " inventory"); else errors++; @@ -438,7 +438,7 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p) //map cart data if( memcmp(p->cart, cp->cart, sizeof(p->cart)) ) { - if (!chr->memitemdata_to_sql(p->cart, MAX_CART, p->char_id, TABLE_CART)) + if (!chr->memitemdata_to_sql(p->cart, p->char_id, TABLE_CART)) strcat(save_status, " cart"); else errors++; @@ -696,192 +696,287 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p) } /** - * Saves an array of 'item' entries into the specified table. - * - * @param items The items array. - * @param max The array size. - * @param id The character/account/guild ID (depending on tableswitch). - * @param tableswitch The type of table (@see enum inventory_table_type). - * @return Error code. - * @retval 0 in case of success. + * Gets a player object's item data from an sql table. [Smokexyz/Hercules] + * @param[in|out] items reference to the item list of a character/account/guild. + * @param[in] max Max amount of items to be pulled into the list. + * @param[in] guid Unique ID of the player object (account_id, char_id, guild_id). + * @param[in] table Table to be used for the transaction. + * @return -1 on failure or number of items added to the list if successful. */ -int char_memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch) +int char_getitemdata_from_sql(struct item *items, int max, int guid, enum inventory_table_type table) { - StringBuf buf; + int i = 0; struct SqlStmt *stmt = NULL; - int i, j; const char *tablename = NULL; const char *selectoption = NULL; bool has_favorite = false; + StringBuf buf; struct item item = { 0 }; // temp storage variable - bool *flag = NULL; // bit array for inventory matching - bool found; - int errors = 0; - - nullpo_ret(items); - switch (tableswitch) { - case TABLE_INVENTORY: tablename = inventory_db; selectoption = "char_id"; has_favorite = true; break; - case TABLE_CART: tablename = cart_db; selectoption = "char_id"; break; - case TABLE_STORAGE: tablename = storage_db; selectoption = "account_id"; break; - case TABLE_GUILD_STORAGE: tablename = guild_storage_db; selectoption = "guild_id"; break; + nullpo_retr(-1, items); + Assert_retr(-1, guid > 0); + Assert_retr(-1, max > 0); + + // Initialize the array. + memset(items, 0x0, sizeof(struct item) * max); + + switch (table) { + case TABLE_INVENTORY: + tablename = inventory_db; + selectoption = "char_id"; + has_favorite = true; + break; + case TABLE_CART: + tablename = cart_db; + selectoption = "char_id"; + break; + case TABLE_GUILD_STORAGE: + tablename = guild_storage_db; + selectoption = "guild_id"; + break; default: - ShowError("Invalid table name!\n"); - Assert_retr(1, tableswitch); + ShowError("char_getitemdata_from_sql: Invalid table type %d!\n", (int) table); + Assert_retr(-1, table); + return -1; } - // The following code compares inventory with current database values - // and performs modification/deletion/insertion only on relevant rows. - // This approach is more complicated than a trivial delete&insert, but - // it significantly reduces cpu load on the database server. - StrBuf->Init(&buf); StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`"); - for (j = 0; j < MAX_SLOTS; ++j) - StrBuf->Printf(&buf, ", `card%d`", j); - for (j = 0; j < MAX_ITEM_OPTIONS; ++j) - StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j); - + for(i = 0; i < MAX_SLOTS; i++) + StrBuf->Printf(&buf, ", `card%d`", i); + for(i = 0; i < MAX_ITEM_OPTIONS; i++) + StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", i, i); if (has_favorite) StrBuf->AppendStr(&buf, ", `favorite`"); - StrBuf->Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id); + StrBuf->Printf(&buf, " FROM `%s` WHERE `%s`=?", tablename, selectoption); stmt = SQL->StmtMalloc(inter->sql_handle); if (SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) - || SQL_ERROR == SQL->StmtExecute(stmt)) { + || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &guid, 0) + || SQL_ERROR == SQL->StmtExecute(stmt)) { SqlStmt_ShowDebug(stmt); SQL->StmtFree(stmt); StrBuf->Destroy(&buf); - return 1; + return -1; } - SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL); - SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL); - SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL); - SQL->StmtBindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, NULL, NULL); - SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL); - SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL); - SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL); - SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL); - SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR, &item.bound, 0, NULL, NULL); - SQL->StmtBindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, 0, NULL, NULL); - for (j = 0; j < MAX_SLOTS; ++j) - SQL->StmtBindColumn(stmt, 10 + j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL); - for (j = 0; j < MAX_ITEM_OPTIONS; ++j) { - SQL->StmtBindColumn(stmt, 10 + MAX_SLOTS + j * 2, SQLDT_INT16, &item.option[j].index, 0, NULL, NULL); - SQL->StmtBindColumn(stmt, 11 + MAX_SLOTS + j * 2, SQLDT_INT16, &item.option[j].value, 0, NULL, NULL); + if (SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR, &item.bound, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, 0, NULL, NULL)) + { + SqlStmt_ShowDebug(stmt); } + + for (i = 0; i < MAX_SLOTS; i++) + if (SQL_ERROR == SQL->StmtBindColumn(stmt, 10 + i, SQLDT_SHORT, &item.card[i], 0, NULL, NULL)) + SqlStmt_ShowDebug(stmt); + + for (i = 0; i < MAX_ITEM_OPTIONS; i++) + if (SQL_ERROR == SQL->StmtBindColumn(stmt, 10 + MAX_SLOTS + i * 2, SQLDT_INT16, &item.option[i].index, 0, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 11 + MAX_SLOTS + i * 2, SQLDT_INT16, &item.option[i].value, 0, NULL, NULL)) + SqlStmt_ShowDebug(stmt); + if (has_favorite) - SQL->StmtBindColumn(stmt, 10 + MAX_SLOTS + MAX_ITEM_OPTIONS * 2, SQLDT_UCHAR, &item.favorite, 0, NULL, NULL); + if (SQL_ERROR == SQL->StmtBindColumn(stmt, 10 + MAX_SLOTS + MAX_ITEM_OPTIONS * 2, SQLDT_UCHAR, &item.favorite, 0, NULL, NULL)) + SqlStmt_ShowDebug(stmt); - // bit array indicating which inventory items have already been matched - flag = aCalloc(max, sizeof(bool)); + if (SQL->StmtNumRows(stmt) > 0 ) { + i = 0; + while (SQL_SUCCESS == SQL->StmtNextRow(stmt) && i < max) { + items[i++] = item; + } + } - while (SQL_SUCCESS == SQL->StmtNextRow(stmt)) { - found = false; - // search for the presence of the item in the char's inventory - for (i = 0; i < max; ++i) { - // skip empty and already matched entries - if (items[i].nameid == 0 || flag[i]) - continue; + SQL->StmtFree(stmt); + StrBuf->Destroy(&buf); - if (items[i].nameid == item.nameid - && items[i].unique_id == item.unique_id - && items[i].card[0] == item.card[0] - && items[i].card[2] == item.card[2] - && items[i].card[3] == item.card[3] - ) { - int k = 0; - // They are the same item. - ARR_FIND(0, MAX_SLOTS, j, items[i].card[j] != item.card[j]); - ARR_FIND(0, MAX_ITEM_OPTIONS, k, items[i].option[k].index != item.option[k].index || items[i].option[k].value != item.option[k].value); - - if (j == MAX_SLOTS && k == MAX_ITEM_OPTIONS - && items[i].amount == item.amount - && items[i].equip == item.equip - && items[i].identify == item.identify - && items[i].refine == item.refine - && items[i].attribute == item.attribute - && items[i].expire_time == item.expire_time - && items[i].bound == item.bound - && (!has_favorite || items[i].favorite == item.favorite) - ) { - ; //Do nothing. - } else { - // update all fields. - StrBuf->Clear(&buf); - StrBuf->Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%u', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `bound`='%d'", - tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound); - for (j = 0; j < MAX_SLOTS; ++j) - StrBuf->Printf(&buf, ", `card%d`='%d'", j, items[i].card[j]); - for (j = 0; j < MAX_ITEM_OPTIONS; ++j) - StrBuf->Printf(&buf, ", `opt_idx%d`='%d', `opt_val%d`='%d'", j, items[i].option[j].index, j, items[i].option[j].value); - if (has_favorite) - StrBuf->Printf(&buf, ", `favorite`='%d'", items[i].favorite); - StrBuf->Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id); + return i; +} + +/** + * Saves an array of 'item' entries into the specified table. [Smokexyz/Hercules] + * @param[in] items The items array. + * @param[in] guid The character/account/guild ID (depending on table). + * @param[in] tableswitch The type of table (@see enum inventory_table_type). + * @retval -1 in case of failure, or number of changes made within the table. + */ +int char_memitemdata_to_sql(const struct item *p_items, int guid, enum inventory_table_type table) +{ + StringBuf buf; + int i = 0, j = 0; + const char *tablename = NULL; + const char *selectoption = NULL; + bool has_favorite = false; + struct item *cp_items = NULL; // temp item storage variable + bool *matched_p = NULL; + int total_updates = 0, total_deletes = 0, total_inserts = 0, total_changes = 0; + int item_count = 0, db_max = 0; + + nullpo_ret(p_items); + + switch (table) { + case TABLE_INVENTORY: + tablename = inventory_db; + selectoption = "char_id"; + has_favorite = true; + item_count = MAX_INVENTORY; + break; + case TABLE_CART: + tablename = cart_db; + selectoption = "char_id"; + item_count = MAX_CART; + break; + case TABLE_GUILD_STORAGE: + tablename = guild_storage_db; + selectoption = "guild_id"; + item_count = MAX_GUILD_STORAGE; + break; + default: + ShowError("Invalid table type %d!\n", (int) table); + Assert_retr(-1, table); + return -1; + } + + cp_items = aCalloc(item_count, sizeof(struct item)); + matched_p = aCalloc(item_count, sizeof(bool)); + + StrBuf->Init(&buf); + + /** + * If the storage table is not empty, check for items and replace or delete where needed. + */ + if ((db_max = chr->getitemdata_from_sql(cp_items, item_count, guid, table)) > 0) { + int *deletes = aCalloc(db_max, sizeof(struct item)); + + for (i = 0; i < db_max; i++) { + struct item *cp_it = &cp_items[i]; + + ARR_FIND(0, item_count, j, + matched_p[j] != true + && p_items[j].nameid != 0 + && cp_it->nameid == p_items[j].nameid + && cp_it->unique_id == p_items[j].unique_id + && memcmp(p_items[j].card, cp_it->card, sizeof(short) * MAX_SLOTS) == 0 + && memcmp(p_items[j].option, cp_it->option, 5 * MAX_ITEM_OPTIONS) == 0); + + if (j < item_count) { // Item found. + matched_p[j] = true; // Mark the item as matched. + + // If the amount has changed, set for replacement with current item properties. + if (memcmp(cp_it, &p_items[j], sizeof(struct item)) != 0) { + int k = 0; + + if (total_updates == 0) { + StrBuf->Clear(&buf); + StrBuf->Printf(&buf, "REPLACE INTO `%s` (`id`, `%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`", tablename, selectoption); + for (k = 0; k < MAX_SLOTS; k++) + StrBuf->Printf(&buf, ", `card%d`", k); + for (k = 0; k < MAX_ITEM_OPTIONS; k++) + StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", k, k); + StrBuf->AppendStr(&buf, ", `expire_time`, `bound`, `unique_id`"); + if (has_favorite) + StrBuf->AppendStr(&buf, ", `favorite`"); + + StrBuf->AppendStr(&buf, ") VALUES "); - if (SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) { - Sql_ShowDebug(inter->sql_handle); - errors++; } - } - found = flag[i] = true; //Item dealt with, - break; //skip to next item in the db. + StrBuf->Printf(&buf, "%s('%d', '%d', '%d', '%d', '%u', '%d', '%d', '%d'", + total_updates > 0 ? ", " : "", cp_it->id, guid, p_items[j].nameid, p_items[j].amount, p_items[j].equip, p_items[j].identify, p_items[j].refine, p_items[j].attribute); + for (k = 0; k < MAX_SLOTS; k++) + StrBuf->Printf(&buf, ", '%d'", p_items[j].card[k]); + for (k = 0; k < MAX_ITEM_OPTIONS; ++k) + StrBuf->Printf(&buf, ", '%d', '%d'", p_items[j].option[k].index, p_items[j].option[k].value); + StrBuf->Printf(&buf, ", '%u', '%d', '%"PRIu64"'", p_items[j].expire_time, p_items[j].bound, p_items[j].unique_id); + if (has_favorite) + StrBuf->Printf(&buf, ", %d", p_items[j].favorite); + + StrBuf->AppendStr(&buf, ")"); + + total_updates++; + } + } else { // Doesn't exist in the table, set for deletion. + deletes[total_deletes++] = cp_it->id; } } - if (!found) { - // Item not present in inventory, remove it. - if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", tablename, item.id)) { + + if (total_updates > 0 && SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) + Sql_ShowDebug(inter->sql_handle); + + /** + * Handle deletions, if any. + */ + if (total_deletes > 0) { + StrBuf->Clear(&buf); + StrBuf->Printf(&buf, "DELETE FROM `%s` WHERE `id` IN (", tablename); + for (i = 0; i < total_deletes; i++) + StrBuf->Printf(&buf, "%s'%d'", i == 0 ? "" : ", ", deletes[i]); + + StrBuf->AppendStr(&buf, ");"); + + if (SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) Sql_ShowDebug(inter->sql_handle); - errors++; - } } + + aFree(deletes); } - SQL->StmtFree(stmt); - StrBuf->Clear(&buf); - StrBuf->Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`", tablename, selectoption); - for (j = 0; j < MAX_SLOTS; ++j) - StrBuf->Printf(&buf, ", `card%d`", j); - for (j = 0; j < MAX_ITEM_OPTIONS; ++j) - StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j); - if (has_favorite) - StrBuf->AppendStr(&buf, ", `favorite`"); - StrBuf->AppendStr(&buf, ") VALUES "); + /** + * Check for new items and add if required. + */ + for (i = 0; i < item_count; i++) { + const struct item *p_it = &p_items[i]; - found = false; - // insert non-matched items into the db as new items - for (i = 0; i < max; ++i) { - // skip empty and already matched entries - if (items[i].nameid == 0 || flag[i]) + if (matched_p[i] || p_it->nameid == 0) continue; - if (found) - StrBuf->AppendStr(&buf, ","); - else - found = true; + if (total_inserts == 0) { + StrBuf->Clear(&buf); + StrBuf->Printf(&buf, "INSERT INTO `%s` (`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`", tablename, selectoption); + for (j = 0; j < MAX_SLOTS; ++j) + StrBuf->Printf(&buf, ", `card%d`", j); + for (j = 0; j < MAX_ITEM_OPTIONS; ++j) + StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j); + if (has_favorite) + StrBuf->AppendStr(&buf, ", `favorite`"); + StrBuf->AppendStr(&buf, ") VALUES "); + } + + StrBuf->Printf(&buf, "%s('%d', '%d', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'", + total_inserts > 0 ? ", " : "", guid, p_it->nameid, p_it->amount, p_it->equip, p_it->identify, p_it->refine, + p_it->attribute, p_it->expire_time, p_it->bound, p_it->unique_id); - StrBuf->Printf(&buf, "('%d', '%d', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'", - id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id); for (j = 0; j < MAX_SLOTS; ++j) - StrBuf->Printf(&buf, ", '%d'", items[i].card[j]); + StrBuf->Printf(&buf, ", '%d'", p_it->card[j]); for (j = 0; j < MAX_ITEM_OPTIONS; ++j) - StrBuf->Printf(&buf, ", '%d', '%d'", items[i].option[j].index, items[i].option[j].value); + StrBuf->Printf(&buf, ", '%d', '%d'", p_it->option[j].index, p_it->option[j].value); + if (has_favorite) - StrBuf->Printf(&buf, ", '%d'", items[i].favorite); + StrBuf->Printf(&buf, ", '%d'", p_it->favorite); + StrBuf->AppendStr(&buf, ")"); + + total_inserts++; } - if (found && SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) { + if (total_inserts > 0 && SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) Sql_ShowDebug(inter->sql_handle); - errors++; - } StrBuf->Destroy(&buf); - aFree(flag); - return errors; + aFree(cp_items); + aFree(matched_p); + + ShowInfo("%s save complete - guid: %d (replace: %d, insert: %d, delete: %d)\n", tablename, guid, total_updates, total_inserts, total_deletes); + + return total_changes; } /** @@ -1033,16 +1128,14 @@ int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf) //===================================================================================================== int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything) { - int i,j; + int i = 0; char t_msg[128] = ""; struct mmo_charstatus* cp; - StringBuf buf; struct SqlStmt *stmt; char last_map[MAP_NAME_LENGTH_EXT]; char save_map[MAP_NAME_LENGTH_EXT]; char point_map[MAP_NAME_LENGTH_EXT]; struct point tmp_point; - struct item tmp_item; struct s_skill tmp_skill; struct s_friend tmp_friend; #ifdef HOTKEY_SAVING @@ -1194,89 +1287,13 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every } strcat(t_msg, " memo"); - //read inventory - //`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `expire_time`, `favorite`, `bound`, `unique_id`) - StrBuf->Init(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`, `unique_id`"); - for (i = 0; i < MAX_SLOTS; ++i) - StrBuf->Printf(&buf, ", `card%d`", i); - for (i = 0; i < MAX_ITEM_OPTIONS; ++i) - StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", i, i); - StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", inventory_db, MAX_INVENTORY); - - memset(&tmp_item, 0, sizeof(tmp_item)); - if (SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) - || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, 0) - || SQL_ERROR == SQL->StmtExecute(stmt) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_UINT, &tmp_item.equip, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.favorite, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_UCHAR, &tmp_item.bound, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 10, SQLDT_UINT64, &tmp_item.unique_id, 0, NULL, NULL) - ) - SqlStmt_ShowDebug(stmt); - /* Card Slots */ - for (i = 0; i < MAX_SLOTS; ++i) - if (SQL_ERROR == SQL->StmtBindColumn(stmt, 11 + i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL)) - SqlStmt_ShowDebug(stmt); - /* Item Options */ - for (i = 0; i < MAX_ITEM_OPTIONS; i++) - if (SQL_ERROR == SQL->StmtBindColumn(stmt, 11 + MAX_SLOTS + i * 2, SQLDT_INT16, &tmp_item.option[i].index, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 12 + MAX_SLOTS + i * 2, SQLDT_INT16, &tmp_item.option[i].value, 0, NULL, NULL)) - SqlStmt_ShowDebug(stmt); - - for( i = 0; i < MAX_INVENTORY && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i ) - memcpy(&p->inventory[i], &tmp_item, sizeof(tmp_item)); - - strcat(t_msg, " inventory"); + /* read inventory [Smokexyz/Hercules] */ + if (chr->getitemdata_from_sql(p->inventory, MAX_INVENTORY, p->char_id, TABLE_INVENTORY) > 0) + strcat(t_msg, " inventory"); - //read cart - //`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, expire_time`, `bound`, `unique_id`) - StrBuf->Clear(&buf); - StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`"); - for (j = 0; j < MAX_SLOTS; ++j) - StrBuf->Printf(&buf, ", `card%d`", j); - for (j = 0; j < MAX_ITEM_OPTIONS; ++j) - StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j); - StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", cart_db, MAX_CART); - - memset(&tmp_item, 0, sizeof(tmp_item)); - if (SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) - || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, 0) - || SQL_ERROR == SQL->StmtExecute(stmt) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_UINT, &tmp_item.equip, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR, &tmp_item.bound, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_UINT64, &tmp_item.unique_id, 0, NULL, NULL) - ) { - SqlStmt_ShowDebug(stmt); - } - /* Card Slots */ - for (i = 0; i < MAX_SLOTS; ++i) - if( SQL_ERROR == SQL->StmtBindColumn(stmt, 10 + i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) ) - SqlStmt_ShowDebug(stmt); - /* Item Options */ - for (i = 0; i < MAX_ITEM_OPTIONS; ++i) - if (SQL_ERROR == SQL->StmtBindColumn(stmt, 10 + MAX_SLOTS + i * 2, SQLDT_INT16, &tmp_item.option[i].index, 0, NULL, NULL) - || SQL_ERROR == SQL->StmtBindColumn(stmt, 11 + MAX_SLOTS + i * 2, SQLDT_INT16, &tmp_item.option[i].value, 0, NULL, NULL)) - SqlStmt_ShowDebug(stmt); - - for( i = 0; i < MAX_CART && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i ) - memcpy(&p->cart[i], &tmp_item, sizeof(tmp_item)); - - strcat(t_msg, " cart"); + /* read cart [Smokexyz/Hercules] */ + if (chr->getitemdata_from_sql(p->cart, MAX_CART, p->char_id, TABLE_CART) > 0) + strcat(t_msg, " cart"); //read skill //`skill` (`char_id`, `id`, `lv`) @@ -1367,7 +1384,6 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every if (chr->show_save_log) ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfully! SQL->StmtFree(stmt); - StrBuf->Destroy(&buf); /* load options into proper vars */ if( opt & OPT_ALLOW_PARTY ) @@ -6439,6 +6455,7 @@ void char_defaults(void) chr->create_charstatus = char_create_charstatus; chr->mmo_char_tosql = char_mmo_char_tosql; chr->memitemdata_to_sql = char_memitemdata_to_sql; + chr->getitemdata_from_sql = char_getitemdata_from_sql; chr->mmo_gender = char_mmo_gender; chr->mmo_chars_fromsql = char_mmo_chars_fromsql; chr->mmo_char_fromsql = char_mmo_char_fromsql; diff --git a/src/char/char.h b/src/char/char.h index 499b633f7..6b081e536 100644 --- a/src/char/char.h +++ b/src/char/char.h @@ -139,7 +139,8 @@ struct char_interface { void (*set_all_offline_sql) (void); struct DBData (*create_charstatus) (union DBKey key, va_list args); int (*mmo_char_tosql) (int char_id, struct mmo_charstatus* p); - int (*memitemdata_to_sql) (const struct item items[], int max, int id, int tableswitch); + int (*getitemdata_from_sql) (struct item *items, int max, int guid, enum inventory_table_type table); + int (*memitemdata_to_sql) (const struct item items[], int id, enum inventory_table_type table); int (*mmo_gender) (const struct char_session_data *sd, const struct mmo_charstatus *p, char sex); int (*mmo_chars_fromsql) (struct char_session_data* sd, uint8* buf); int (*mmo_char_fromsql) (int char_id, struct mmo_charstatus* p, bool load_everything); diff --git a/src/char/int_storage.c b/src/char/int_storage.c index 65301127f..aafba8520 100644 --- a/src/char/int_storage.c +++ b/src/char/int_storage.c @@ -238,7 +238,7 @@ int inter_storage_fromsql(int account_id, struct storage_data *p) int inter_storage_guild_storage_tosql(int guild_id, const struct guild_storage *p) { nullpo_ret(p); - chr->memitemdata_to_sql(p->items, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE); + chr->memitemdata_to_sql(p->items, guild_id, TABLE_GUILD_STORAGE); ShowInfo ("guild storage save to DB - guild: %d\n", guild_id); return 0; } |