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author | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-06 17:22:40 +0000 |
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committer | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-04-06 17:22:40 +0000 |
commit | ded1f674755335a9cbb5c08e321b4a4c092a0e8d (patch) | |
tree | 4ff5231731935b41f9ef1fdccf9b14ef5b4e85b3 /src/char | |
parent | 2d75543b172d4cf141278bbd224e2353f19b5c86 (diff) | |
download | hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.tar.gz hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.tar.bz2 hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.tar.xz hercules-ded1f674755335a9cbb5c08e321b4a4c092a0e8d.zip |
I'm still here!
Rewrote fame ranking lists- changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for
uses where there is / may be the .gat extension, code adjusted accordingly
- moved map_normalize_name to mapindex_normalize_name so that everything
handling map names uses the same extension-removing function
- greatly enhanced the map cache generator, complete documentation on the
tool and the map cache format can be found in doc/
- the map cache format changed a bit as a consequence, but of course a new
valid one is included (contains latest Nameless Island maps)
- fixed a duplicate entry in map index
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10167 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char')
-rw-r--r-- | src/char/char.c | 10 |
1 files changed, 3 insertions, 7 deletions
diff --git a/src/char/char.c b/src/char/char.c index 371303c87..46379bf30 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -1605,10 +1605,6 @@ void create_online_files(void) { if (online_display_option & 24) { // 8 or 16 // prepare map name memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH); - temp[MAP_NAME_LENGTH] = '\0'; - if (strstr(temp, ".gat") != NULL) { - temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat' - } // write map name if (online_display_option & 16) { // map-name AND coordinates fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); @@ -3532,13 +3528,13 @@ int parse_char(int fd) { //Send player to map uint32 subnet_map_ip; - char map_name[MAP_NAME_LENGTH]; - snprintf(map_name, MAP_NAME_LENGTH, "%s.gat", mapindex_id2name(cd->last_point.map)); + char map_name[MAP_NAME_LENGTH_EXT]; + snprintf(map_name, MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(cd->last_point.map)); WFIFOHEAD(fd,28); WFIFOW(fd,0) = 0x71; WFIFOL(fd,2) = cd->char_id; - memcpy(WFIFOP(fd,6), map_name, MAP_NAME_LENGTH); + memcpy(WFIFOP(fd,6), map_name, MAP_NAME_LENGTH_EXT); // Advanced subnet check [LuzZza] subnet_map_ip = lan_subnetcheck(ipl); |