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author | Haru <haru@dotalux.com> | 2014-02-27 00:18:36 +0100 |
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committer | Haru <haru@dotalux.com> | 2014-02-27 00:55:59 +0100 |
commit | 87b6c8f196897b72d98de2b1d4716bee1af99c3b (patch) | |
tree | 3dbedf03385adcd92673a6932d85150571c1daf0 /src/char/inter.c | |
parent | 5cbbcedd588b7eaad2df99f1a2cf9648b8d9ea64 (diff) | |
download | hercules-87b6c8f196897b72d98de2b1d4716bee1af99c3b.tar.gz hercules-87b6c8f196897b72d98de2b1d4716bee1af99c3b.tar.bz2 hercules-87b6c8f196897b72d98de2b1d4716bee1af99c3b.tar.xz hercules-87b6c8f196897b72d98de2b1d4716bee1af99c3b.zip |
Cleaned up messages.conf
- Removed some unused messages.
- Re-mapped some duplicate IDs - fixes bugreport:8057, thanks to
AnnieRuru http://hercules.ws/board/tracker/issue-8057-jobname-with-invalid-id-return-tomb/
- Fixed some issues with the message range loaded by the char server.
- Reworded some messages, fixed typos in others.
Note for translation users: some messages have been remapped to new IDs.
You'll need to remap them in your custom translations as well. The list
of changes is as follows:
- Removed messages (you can safely remove them from your translations):
15, 26-27, 35, 48-52, 57-58, 65-69, 82-83, 86-87, 91, 101, 140-142,
164, 189-194, 199-200, 202-203, 209-211, 215-218, 267-268, 275,
289-290, 380-385, 387-388, 401, 497, 499, 535-537, 922, 995, 1063,
1079, 1291-1294
- New messages (you need to add them to your translations): 15
- Moved messages (you need to change their IDs in your translations file):
* [Unknown Job] 656 -> 620,
* [Job names] 681~693 -> 656~668
* [Tombstone related] 656~661 -> 856~861
* [Etc messages] 662~680 -> 862~880
* [@version] 1436 -> 1294
* [Hercules Chat] 1475 -> 1436
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/char/inter.c')
-rw-r--r-- | src/char/inter.c | 281 |
1 files changed, 151 insertions, 130 deletions
diff --git a/src/char/inter.c b/src/char/inter.c index ff99865f8..e1deb1a07 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -66,8 +66,8 @@ struct WisData { static DBMap* wis_db = NULL; // int wis_id -> struct WisData* static int wis_dellist[WISDELLIST_MAX], wis_delnum; -#define MAX_JOB_NAMES 106 -static char* msg_table[MAX_JOB_NAMES]; // messages 550 ~ 655 are job names +#define MAX_JOB_NAMES 150 +static char* msg_table[MAX_JOB_NAMES]; // messages 550 ~ 699 are job names const char* msg_txt(int msg_number) { msg_number -= 550; @@ -78,17 +78,24 @@ const char* msg_txt(int msg_number) { return "Unknown"; } -/*========================================== - * Read Message Data -- at char server we only keep job names. - *------------------------------------------*/ -int msg_config_read(const char* cfgName) { +/** + * Reads Message Data. + * + * This is a modified version of the mapserver's msg_config_read to + * only read messages with IDs between 550 and 550+MAX_JOB_NAMES. + * + * @param[in] cfg_name configuration filename to read. + * @param[in] allow_override whether to allow duplicate message IDs to override the original value. + * @return success state. + */ +bool msg_config_read(const char *cfg_name, bool allow_override) { int msg_number; char line[1024], w1[1024], w2[1024]; FILE *fp; static int called = 1; - if ((fp = fopen(cfgName, "r")) == NULL) { - ShowError("Messages file not found: %s\n", cfgName); + if ((fp = fopen(cfg_name, "r")) == NULL) { + ShowError("Messages file not found: %s\n", cfg_name); return 1; } @@ -102,15 +109,21 @@ int msg_config_read(const char* cfgName) { continue; if (strcmpi(w1, "import") == 0) - msg_config_read(w2); + msg_config_read(w2, true); else { msg_number = atoi(w1); if( msg_number < 550 || msg_number > (550+MAX_JOB_NAMES) ) continue; msg_number -= 550; if (msg_number >= 0 && msg_number < MAX_JOB_NAMES) { - if (msg_table[msg_number] != NULL) + if (msg_table[msg_number] != NULL) { + if (!allow_override) { + ShowError("Duplicate message: ID '%d' was already used for '%s'. Message '%s' will be ignored.\n", + msg_number, w2, msg_table[msg_number]); + continue; + } aFree(msg_table[msg_number]); + } msg_table[msg_number] = (char *)aMalloc((strlen(w2) + 1)*sizeof (char)); strcpy(msg_table[msg_number],w2); } @@ -133,107 +146,107 @@ void do_final_msg(void) { /* from pc.c due to @accinfo. any ideas to replace this crap are more than welcome. */ const char* job_name(int class_) { switch (class_) { - case JOB_NOVICE: - case JOB_SWORDMAN: - case JOB_MAGE: - case JOB_ARCHER: - case JOB_ACOLYTE: - case JOB_MERCHANT: - case JOB_THIEF: + case JOB_NOVICE: // 550 + case JOB_SWORDMAN: // 551 + case JOB_MAGE: // 552 + case JOB_ARCHER: // 553 + case JOB_ACOLYTE: // 554 + case JOB_MERCHANT: // 555 + case JOB_THIEF: // 556 return msg_txt(550 - JOB_NOVICE+class_); - case JOB_KNIGHT: - case JOB_PRIEST: - case JOB_WIZARD: - case JOB_BLACKSMITH: - case JOB_HUNTER: - case JOB_ASSASSIN: + case JOB_KNIGHT: // 557 + case JOB_PRIEST: // 558 + case JOB_WIZARD: // 559 + case JOB_BLACKSMITH: // 560 + case JOB_HUNTER: // 561 + case JOB_ASSASSIN: // 562 return msg_txt(557 - JOB_KNIGHT+class_); case JOB_KNIGHT2: return msg_txt(557); - case JOB_CRUSADER: - case JOB_MONK: - case JOB_SAGE: - case JOB_ROGUE: - case JOB_ALCHEMIST: - case JOB_BARD: - case JOB_DANCER: + case JOB_CRUSADER: // 563 + case JOB_MONK: // 564 + case JOB_SAGE: // 565 + case JOB_ROGUE: // 566 + case JOB_ALCHEMIST: // 567 + case JOB_BARD: // 568 + case JOB_DANCER: // 569 return msg_txt(563 - JOB_CRUSADER+class_); case JOB_CRUSADER2: return msg_txt(563); - case JOB_WEDDING: - case JOB_SUPER_NOVICE: - case JOB_GUNSLINGER: - case JOB_NINJA: - case JOB_XMAS: + case JOB_WEDDING: // 570 + case JOB_SUPER_NOVICE: // 571 + case JOB_GUNSLINGER: // 572 + case JOB_NINJA: // 573 + case JOB_XMAS: // 574 return msg_txt(570 - JOB_WEDDING+class_); case JOB_SUMMER: return msg_txt(621); - case JOB_NOVICE_HIGH: - case JOB_SWORDMAN_HIGH: - case JOB_MAGE_HIGH: - case JOB_ARCHER_HIGH: - case JOB_ACOLYTE_HIGH: - case JOB_MERCHANT_HIGH: - case JOB_THIEF_HIGH: + case JOB_NOVICE_HIGH: // 575 + case JOB_SWORDMAN_HIGH: // 576 + case JOB_MAGE_HIGH: // 577 + case JOB_ARCHER_HIGH: // 578 + case JOB_ACOLYTE_HIGH: // 579 + case JOB_MERCHANT_HIGH: // 580 + case JOB_THIEF_HIGH: // 581 return msg_txt(575 - JOB_NOVICE_HIGH+class_); - case JOB_LORD_KNIGHT: - case JOB_HIGH_PRIEST: - case JOB_HIGH_WIZARD: - case JOB_WHITESMITH: - case JOB_SNIPER: - case JOB_ASSASSIN_CROSS: + case JOB_LORD_KNIGHT: // 582 + case JOB_HIGH_PRIEST: // 583 + case JOB_HIGH_WIZARD: // 584 + case JOB_WHITESMITH: // 585 + case JOB_SNIPER: // 586 + case JOB_ASSASSIN_CROSS: // 587 return msg_txt(582 - JOB_LORD_KNIGHT+class_); case JOB_LORD_KNIGHT2: return msg_txt(582); - case JOB_PALADIN: - case JOB_CHAMPION: - case JOB_PROFESSOR: - case JOB_STALKER: - case JOB_CREATOR: - case JOB_CLOWN: - case JOB_GYPSY: + case JOB_PALADIN: // 588 + case JOB_CHAMPION: // 589 + case JOB_PROFESSOR: // 590 + case JOB_STALKER: // 591 + case JOB_CREATOR: // 592 + case JOB_CLOWN: // 593 + case JOB_GYPSY: // 594 return msg_txt(588 - JOB_PALADIN + class_); case JOB_PALADIN2: return msg_txt(588); - case JOB_BABY: - case JOB_BABY_SWORDMAN: - case JOB_BABY_MAGE: - case JOB_BABY_ARCHER: - case JOB_BABY_ACOLYTE: - case JOB_BABY_MERCHANT: - case JOB_BABY_THIEF: + case JOB_BABY: // 595 + case JOB_BABY_SWORDMAN: // 596 + case JOB_BABY_MAGE: // 597 + case JOB_BABY_ARCHER: // 598 + case JOB_BABY_ACOLYTE: // 599 + case JOB_BABY_MERCHANT: // 600 + case JOB_BABY_THIEF: // 601 return msg_txt(595 - JOB_BABY + class_); - case JOB_BABY_KNIGHT: - case JOB_BABY_PRIEST: - case JOB_BABY_WIZARD: - case JOB_BABY_BLACKSMITH: - case JOB_BABY_HUNTER: - case JOB_BABY_ASSASSIN: + case JOB_BABY_KNIGHT: // 602 + case JOB_BABY_PRIEST: // 603 + case JOB_BABY_WIZARD: // 604 + case JOB_BABY_BLACKSMITH: // 605 + case JOB_BABY_HUNTER: // 606 + case JOB_BABY_ASSASSIN: // 607 return msg_txt(602 - JOB_BABY_KNIGHT + class_); case JOB_BABY_KNIGHT2: return msg_txt(602); - case JOB_BABY_CRUSADER: - case JOB_BABY_MONK: - case JOB_BABY_SAGE: - case JOB_BABY_ROGUE: - case JOB_BABY_ALCHEMIST: - case JOB_BABY_BARD: - case JOB_BABY_DANCER: + case JOB_BABY_CRUSADER: // 608 + case JOB_BABY_MONK: // 609 + case JOB_BABY_SAGE: // 610 + case JOB_BABY_ROGUE: // 611 + case JOB_BABY_ALCHEMIST: // 612 + case JOB_BABY_BARD: // 613 + case JOB_BABY_DANCER: // 614 return msg_txt(608 - JOB_BABY_CRUSADER + class_); case JOB_BABY_CRUSADER2: @@ -250,74 +263,82 @@ const char* job_name(int class_) { case JOB_SOUL_LINKER: return msg_txt(618); - case JOB_GANGSI: - case JOB_DEATH_KNIGHT: - case JOB_DARK_COLLECTOR: + case JOB_GANGSI: // 622 + case JOB_DEATH_KNIGHT: // 623 + case JOB_DARK_COLLECTOR: // 624 return msg_txt(622 - JOB_GANGSI+class_); - case JOB_RUNE_KNIGHT: - case JOB_WARLOCK: - case JOB_RANGER: - case JOB_ARCH_BISHOP: - case JOB_MECHANIC: - case JOB_GUILLOTINE_CROSS: + case JOB_RUNE_KNIGHT: // 625 + case JOB_WARLOCK: // 626 + case JOB_RANGER: // 627 + case JOB_ARCH_BISHOP: // 628 + case JOB_MECHANIC: // 629 + case JOB_GUILLOTINE_CROSS: // 630 return msg_txt(625 - JOB_RUNE_KNIGHT+class_); - case JOB_RUNE_KNIGHT_T: - case JOB_WARLOCK_T: - case JOB_RANGER_T: - case JOB_ARCH_BISHOP_T: - case JOB_MECHANIC_T: - case JOB_GUILLOTINE_CROSS_T: - return msg_txt(625 - JOB_RUNE_KNIGHT_T+class_); - - case JOB_ROYAL_GUARD: - case JOB_SORCERER: - case JOB_MINSTREL: - case JOB_WANDERER: - case JOB_SURA: - case JOB_GENETIC: - case JOB_SHADOW_CHASER: + case JOB_RUNE_KNIGHT_T: // 656 + case JOB_WARLOCK_T: // 657 + case JOB_RANGER_T: // 658 + case JOB_ARCH_BISHOP_T: // 659 + case JOB_MECHANIC_T: // 660 + case JOB_GUILLOTINE_CROSS_T: // 661 + return msg_txt(656 - JOB_RUNE_KNIGHT_T+class_); + + case JOB_ROYAL_GUARD: // 631 + case JOB_SORCERER: // 632 + case JOB_MINSTREL: // 633 + case JOB_WANDERER: // 634 + case JOB_SURA: // 635 + case JOB_GENETIC: // 636 + case JOB_SHADOW_CHASER: // 637 return msg_txt(631 - JOB_ROYAL_GUARD+class_); - case JOB_ROYAL_GUARD_T: - case JOB_SORCERER_T: - case JOB_MINSTREL_T: - case JOB_WANDERER_T: - case JOB_SURA_T: - case JOB_GENETIC_T: - case JOB_SHADOW_CHASER_T: - return msg_txt(631 - JOB_ROYAL_GUARD_T+class_); + case JOB_ROYAL_GUARD_T: // 662 + case JOB_SORCERER_T: // 663 + case JOB_MINSTREL_T: // 664 + case JOB_WANDERER_T: // 665 + case JOB_SURA_T: // 666 + case JOB_GENETIC_T: // 667 + case JOB_SHADOW_CHASER_T: // 668 + return msg_txt(662 - JOB_ROYAL_GUARD_T+class_); case JOB_RUNE_KNIGHT2: - case JOB_RUNE_KNIGHT_T2: return msg_txt(625); + case JOB_RUNE_KNIGHT_T2: + return msg_txt(656); + case JOB_ROYAL_GUARD2: - case JOB_ROYAL_GUARD_T2: return msg_txt(631); + case JOB_ROYAL_GUARD_T2: + return msg_txt(662); + case JOB_RANGER2: - case JOB_RANGER_T2: return msg_txt(627); + case JOB_RANGER_T2: + return msg_txt(658); + case JOB_MECHANIC2: - case JOB_MECHANIC_T2: return msg_txt(629); - case JOB_BABY_RUNE: - case JOB_BABY_WARLOCK: - case JOB_BABY_RANGER: - case JOB_BABY_BISHOP: - case JOB_BABY_MECHANIC: - case JOB_BABY_CROSS: - case JOB_BABY_GUARD: - case JOB_BABY_SORCERER: - case JOB_BABY_MINSTREL: - case JOB_BABY_WANDERER: - case JOB_BABY_SURA: - case JOB_BABY_GENETIC: - case JOB_BABY_CHASER: + case JOB_MECHANIC_T2: + return msg_txt(660); + + case JOB_BABY_RUNE: // 638 + case JOB_BABY_WARLOCK: // 639 + case JOB_BABY_RANGER: // 640 + case JOB_BABY_BISHOP: // 641 + case JOB_BABY_MECHANIC: // 642 + case JOB_BABY_CROSS: // 643 + case JOB_BABY_GUARD: // 644 + case JOB_BABY_SORCERER: // 645 + case JOB_BABY_MINSTREL: // 646 + case JOB_BABY_WANDERER: // 647 + case JOB_BABY_SURA: // 648 + case JOB_BABY_GENETIC: // 649 + case JOB_BABY_CHASER: // 650 return msg_txt(638 - JOB_BABY_RUNE+class_); case JOB_BABY_RUNE2: @@ -332,19 +353,19 @@ const char* job_name(int class_) { case JOB_BABY_MECHANIC2: return msg_txt(642); - case JOB_SUPER_NOVICE_E: - case JOB_SUPER_BABY_E: + case JOB_SUPER_NOVICE_E: // 651 + case JOB_SUPER_BABY_E: // 652 return msg_txt(651 - JOB_SUPER_NOVICE_E+class_); - case JOB_KAGEROU: - case JOB_OBORO: + case JOB_KAGEROU: // 653 + case JOB_OBORO: // 654 return msg_txt(653 - JOB_KAGEROU+class_); case JOB_REBELLION: return msg_txt(655); default: - return msg_txt(656); + return msg_txt(620); // "Unknown Job" } } @@ -916,7 +937,7 @@ int inter_init_sql(const char *file) inter_auction_sql_init(); geoip_readdb(); - msg_config_read("conf/messages.conf"); + msg_config_read("conf/messages.conf", false); return 0; } |