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authorSmokexyz <sagunkho@hotmail.com>2017-04-28 05:57:39 +0800
committerSmokexyz <sagunkho@hotmail.com>2017-05-22 17:55:49 +0800
commite8affc41f106503b530abaa7faa20d6e63b727b8 (patch)
tree4e4418da2e850e9ae89f357d8b396da5ec739ac4 /src/char/int_storage.h
parent109661e3d5fb4cc6ddde9b32f8c99012c8d17bce (diff)
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Add storage_data reception, parsing and sending to/from the map-server.
Remove loading and saving of storage_data through char.c Re-declaration of structure storage_data as a vector. Re-code of portions in the map-server using storage_data. A new approach is taken by saving the loaded storage data from sql into memory for the duration of the session, thereby removing the need of querying the database to re-load all items everytime a storage save routine is issued from the map-server. Saving of storage items is done through a new function that significantly reduces the number of queries compared to char_memitemdata_tosql(), and therefore run-time speed. This method potentially reduces the number of update and delete queries from MAX_STORAGE (which could be >= 600) times to literally 1. Storage items are stored in a dynamically allocated array and handled accordingly. struct mmo_charstatus size reduces by 34,800 bytes. Update pc_checkitem() with masks for item checks. `sd->state.itemcheck` has been changed to `sd->itemcheck` of type `enum pc_checkitem_types` `battle/items.conf` has been updated to reflect configuration changes. Further updates to assert a successful reception of storage data in related functions.
Diffstat (limited to 'src/char/int_storage.h')
-rw-r--r--src/char/int_storage.h11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/char/int_storage.h b/src/char/int_storage.h
index 8c6341e85..1f6c03f13 100644
--- a/src/char/int_storage.h
+++ b/src/char/int_storage.h
@@ -21,6 +21,7 @@
#ifndef CHAR_INT_STORAGE_H
#define CHAR_INT_STORAGE_H
+#include "common/db.h"
#include "common/hercules.h"
struct storage_data;
@@ -30,8 +31,14 @@ struct guild_storage;
* inter_storage interface
**/
struct inter_storage_interface {
- int (*tosql) (int account_id, struct storage_data* p);
- int (*fromsql) (int account_id, struct storage_data* p);
+ /* */
+ struct DBMap *account_storage;
+ /* */
+ /* */
+ struct DBData (*ensure_account_storage) (union DBKey key, va_list args);
+ int (*clear_account_storage) (union DBKey key, struct DBData *data, va_list args);
+ int (*tosql) (int account_id, struct storage_data *cp, const struct storage_data *p);
+ int (*fromsql) (int account_id, struct storage_data *p);
int (*guild_storage_tosql) (int guild_id, const struct guild_storage *p);
int (*guild_storage_fromsql) (int guild_id, struct guild_storage* p);
int (*sql_init) (void);