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authorbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-12-05 02:53:33 +0000
committerbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-12-05 02:53:33 +0000
commit60a426c0742b3e7d8c5b557c7578df6eeeea377b (patch)
tree5d01f9ccc2798309f9b13f07c0096ed97c6a85c8 /src/char/int_party.c
parent621db2441f69736a6c8f10d26bf966d5414fac74 (diff)
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- Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
[16969:16991/trunk/src/] will be re-committed in the next 24 hours. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char/int_party.c')
-rw-r--r--src/char/int_party.c1367
1 files changed, 675 insertions, 692 deletions
diff --git a/src/char/int_party.c b/src/char/int_party.c
index 862a943f1..a88e5c586 100644
--- a/src/char/int_party.c
+++ b/src/char/int_party.c
@@ -19,14 +19,14 @@
#include <string.h>
struct party_data {
- struct party party;
- unsigned int min_lv, max_lv;
- int family; //Is this party a family? if so, this holds the child id.
- unsigned char size; //Total size of party.
+ struct party party;
+ unsigned int min_lv, max_lv;
+ int family; //Is this party a family? if so, this holds the child id.
+ unsigned char size; //Total size of party.
};
static struct party_data *party_pt;
-static DBMap *party_db_; // int party_id -> struct party_data*
+static DBMap* party_db_; // int party_id -> struct party_data*
int mapif_party_broken(int party_id,int flag);
int party_check_empty(struct party_data *p);
@@ -35,297 +35,292 @@ int party_check_exp_share(struct party_data *p);
int mapif_party_optionchanged(int fd,struct party *p, int account_id, int flag);
//Updates party's level range and unsets even share if broken.
-static int int_party_check_lv(struct party_data *p)
-{
- int i;
- unsigned int lv;
- p->min_lv = UINT_MAX;
- p->max_lv = 0;
- for (i=0; i<MAX_PARTY; i++) {
- /**
- * - If not online OR if it's a family party and this is the child (doesn't affect exp range)
- **/
- if (!p->party.member[i].online || p->party.member[i].char_id == p->family)
- continue;
-
- lv=p->party.member[i].lv;
- if (lv < p->min_lv) p->min_lv = lv;
- if (lv > p->max_lv) p->max_lv = lv;
- }
-
- if (p->party.exp && !party_check_exp_share(p)) {
- p->party.exp = 0;
- mapif_party_optionchanged(0, &p->party, 0, 0);
- return 0;
- }
- return 1;
+static int int_party_check_lv(struct party_data *p) {
+ int i;
+ unsigned int lv;
+ p->min_lv = UINT_MAX;
+ p->max_lv = 0;
+ for(i=0;i<MAX_PARTY;i++){
+ /**
+ * - If not online OR if it's a family party and this is the child (doesn't affect exp range)
+ **/
+ if(!p->party.member[i].online || p->party.member[i].char_id == p->family )
+ continue;
+
+ lv=p->party.member[i].lv;
+ if (lv < p->min_lv) p->min_lv = lv;
+ if (lv > p->max_lv) p->max_lv = lv;
+ }
+
+ if (p->party.exp && !party_check_exp_share(p)) {
+ p->party.exp = 0;
+ mapif_party_optionchanged(0, &p->party, 0, 0);
+ return 0;
+ }
+ return 1;
}
//Calculates the state of a party.
static void int_party_calc_state(struct party_data *p)
{
- int i;
- unsigned int lv;
- p->min_lv = UINT_MAX;
- p->max_lv = 0;
- p->party.count =
- p->size =
- p->family = 0;
-
- //Check party size
- for (i=0; i<MAX_PARTY; i++) {
- if (!p->party.member[i].lv) continue;
- p->size++;
- if (p->party.member[i].online)
- p->party.count++;
- }
- if (p->size == 2 && (char_child(p->party.member[0].char_id,p->party.member[1].char_id) || char_child(p->party.member[1].char_id,p->party.member[0].char_id))) {
- //Child should be able to share with either of their parents [RoM]
- if (p->party.member[0].class_&0x2000) //first slot is the child?
- p->family = p->party.member[0].char_id;
- else
- p->family = p->party.member[1].char_id;
- } else if (p->size == 3) {
- //Check Family State.
- p->family = char_family(
- p->party.member[0].char_id,
- p->party.member[1].char_id,
- p->party.member[2].char_id
- );
- }
- //max/min levels.
- for (i=0; i<MAX_PARTY; i++) {
- lv=p->party.member[i].lv;
- if (!lv) continue;
- if (p->party.member[i].online &&
- //On families, the kid is not counted towards exp share rules.
- p->party.member[i].char_id != p->family) {
- if (lv < p->min_lv) p->min_lv=lv;
- if (p->max_lv < lv) p->max_lv=lv;
- }
- }
-
- if (p->party.exp && !party_check_exp_share(p)) {
- p->party.exp = 0; //Set off even share.
- mapif_party_optionchanged(0, &p->party, 0, 0);
- }
- return;
+ int i;
+ unsigned int lv;
+ p->min_lv = UINT_MAX;
+ p->max_lv = 0;
+ p->party.count =
+ p->size =
+ p->family = 0;
+
+ //Check party size
+ for(i=0;i<MAX_PARTY;i++){
+ if (!p->party.member[i].lv) continue;
+ p->size++;
+ if(p->party.member[i].online)
+ p->party.count++;
+ }
+ if( p->size == 2 && ( char_child(p->party.member[0].char_id,p->party.member[1].char_id) || char_child(p->party.member[1].char_id,p->party.member[0].char_id) ) ) {
+ //Child should be able to share with either of their parents [RoM]
+ if(p->party.member[0].class_&0x2000) //first slot is the child?
+ p->family = p->party.member[0].char_id;
+ else
+ p->family = p->party.member[1].char_id;
+ } else if( p->size == 3 ) {
+ //Check Family State.
+ p->family = char_family(
+ p->party.member[0].char_id,
+ p->party.member[1].char_id,
+ p->party.member[2].char_id
+ );
+ }
+ //max/min levels.
+ for(i=0;i<MAX_PARTY;i++){
+ lv=p->party.member[i].lv;
+ if (!lv) continue;
+ if(p->party.member[i].online &&
+ //On families, the kid is not counted towards exp share rules.
+ p->party.member[i].char_id != p->family)
+ {
+ if( lv < p->min_lv ) p->min_lv=lv;
+ if( p->max_lv < lv ) p->max_lv=lv;
+ }
+ }
+
+ if (p->party.exp && !party_check_exp_share(p)) {
+ p->party.exp = 0; //Set off even share.
+ mapif_party_optionchanged(0, &p->party, 0, 0);
+ }
+ return;
}
// Save party to mysql
int inter_party_tosql(struct party *p, int flag, int index)
{
- // 'party' ('party_id','name','exp','item','leader_id','leader_char')
- char esc_name[NAME_LENGTH*2+1];// escaped party name
- int party_id;
+ // 'party' ('party_id','name','exp','item','leader_id','leader_char')
+ char esc_name[NAME_LENGTH*2+1];// escaped party name
+ int party_id;
- if (p == NULL || p->party_id == 0)
- return 0;
- party_id = p->party_id;
+ if( p == NULL || p->party_id == 0 )
+ return 0;
+ party_id = p->party_id;
#ifdef NOISY
- ShowInfo("Save party request ("CL_BOLD"%d"CL_RESET" - %s).\n", party_id, p->name);
+ ShowInfo("Save party request ("CL_BOLD"%d"CL_RESET" - %s).\n", party_id, p->name);
#endif
- Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH));
-
- if (flag & PS_BREAK) {
- // Break the party
- // we'll skip name-checking and just reset everyone with the same party id [celest]
- if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id))
- Sql_ShowDebug(sql_handle);
- if (SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `party_id`='%d'", party_db, party_id))
- Sql_ShowDebug(sql_handle);
- //Remove from memory
- idb_remove(party_db_, party_id);
- return 1;
- }
-
- if (flag & PS_CREATE) {
- // Create party
- if (SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` "
- "(`name`, `exp`, `item`, `leader_id`, `leader_char`) "
- "VALUES ('%s', '%d', '%d', '%d', '%d')",
- party_db, esc_name, p->exp, p->item, p->member[index].account_id, p->member[index].char_id)) {
- Sql_ShowDebug(sql_handle);
- return 0;
- }
- party_id = p->party_id = (int)Sql_LastInsertId(sql_handle);
- }
-
- if (flag & PS_BASIC) {
- // Update party info.
- if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name`='%s', `exp`='%d', `item`='%d' WHERE `party_id`='%d'",
- party_db, esc_name, p->exp, p->item, party_id))
- Sql_ShowDebug(sql_handle);
- }
-
- if (flag & PS_LEADER) {
- // Update leader
- if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `leader_id`='%d', `leader_char`='%d' WHERE `party_id`='%d'",
- party_db, p->member[index].account_id, p->member[index].char_id, party_id))
- Sql_ShowDebug(sql_handle);
- }
-
- if (flag & PS_ADDMEMBER) {
- // Add one party member.
- if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'",
- char_db, party_id, p->member[index].account_id, p->member[index].char_id))
- Sql_ShowDebug(sql_handle);
- }
-
- if (flag & PS_DELMEMBER) {
- // Remove one party member.
- if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d' AND `account_id`='%d' AND `char_id`='%d'",
- char_db, party_id, p->member[index].account_id, p->member[index].char_id))
- Sql_ShowDebug(sql_handle);
- }
-
- if (save_log)
- ShowInfo("Party Saved (%d - %s)\n", party_id, p->name);
- return 1;
+ Sql_EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH));
+
+ if( flag & PS_BREAK )
+ {// Break the party
+ // we'll skip name-checking and just reset everyone with the same party id [celest]
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) )
+ Sql_ShowDebug(sql_handle);
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `party_id`='%d'", party_db, party_id) )
+ Sql_ShowDebug(sql_handle);
+ //Remove from memory
+ idb_remove(party_db_, party_id);
+ return 1;
+ }
+
+ if( flag & PS_CREATE )
+ {// Create party
+ if( SQL_ERROR == Sql_Query(sql_handle, "INSERT INTO `%s` "
+ "(`name`, `exp`, `item`, `leader_id`, `leader_char`) "
+ "VALUES ('%s', '%d', '%d', '%d', '%d')",
+ party_db, esc_name, p->exp, p->item, p->member[index].account_id, p->member[index].char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+ party_id = p->party_id = (int)Sql_LastInsertId(sql_handle);
+ }
+
+ if( flag & PS_BASIC )
+ {// Update party info.
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `name`='%s', `exp`='%d', `item`='%d' WHERE `party_id`='%d'",
+ party_db, esc_name, p->exp, p->item, party_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ if( flag & PS_LEADER )
+ {// Update leader
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `leader_id`='%d', `leader_char`='%d' WHERE `party_id`='%d'",
+ party_db, p->member[index].account_id, p->member[index].char_id, party_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ if( flag & PS_ADDMEMBER )
+ {// Add one party member.
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'",
+ char_db, party_id, p->member[index].account_id, p->member[index].char_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ if( flag & PS_DELMEMBER )
+ {// Remove one party member.
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d' AND `account_id`='%d' AND `char_id`='%d'",
+ char_db, party_id, p->member[index].account_id, p->member[index].char_id) )
+ Sql_ShowDebug(sql_handle);
+ }
+
+ if( save_log )
+ ShowInfo("Party Saved (%d - %s)\n", party_id, p->name);
+ return 1;
}
// Read party from mysql
-struct party_data *inter_party_fromsql(int party_id) {
- int leader_id = 0;
- int leader_char = 0;
- struct party_data *p;
- struct party_member *m;
- char *data;
- size_t len;
- int i;
+struct party_data *inter_party_fromsql(int party_id)
+{
+ int leader_id = 0;
+ int leader_char = 0;
+ struct party_data* p;
+ struct party_member* m;
+ char* data;
+ size_t len;
+ int i;
#ifdef NOISY
- ShowInfo("Load party request ("CL_BOLD"%d"CL_RESET")\n", party_id);
+ ShowInfo("Load party request ("CL_BOLD"%d"CL_RESET")\n", party_id);
#endif
- if (party_id <= 0)
- return NULL;
-
- //Load from memory
- p = (struct party_data *)idb_get(party_db_, party_id);
- if (p != NULL)
- return p;
-
- p = party_pt;
- memset(p, 0, sizeof(struct party_data));
-
- if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id`, `name`,`exp`,`item`, `leader_id`, `leader_char` FROM `%s` WHERE `party_id`='%d'", party_db, party_id)) {
- Sql_ShowDebug(sql_handle);
- return NULL;
- }
-
- if (SQL_SUCCESS != Sql_NextRow(sql_handle))
- return NULL;
-
- p->party.party_id = party_id;
- Sql_GetData(sql_handle, 1, &data, &len);
- memcpy(p->party.name, data, min(len, NAME_LENGTH));
- Sql_GetData(sql_handle, 2, &data, NULL);
- p->party.exp = (atoi(data) ? 1 : 0);
- Sql_GetData(sql_handle, 3, &data, NULL);
- p->party.item = atoi(data);
- Sql_GetData(sql_handle, 4, &data, NULL);
- leader_id = atoi(data);
- Sql_GetData(sql_handle, 5, &data, NULL);
- leader_char = atoi(data);
- Sql_FreeResult(sql_handle);
-
- // Load members
- if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`name`,`base_level`,`last_map`,`online`,`class` FROM `%s` WHERE `party_id`='%d'", char_db, party_id)) {
- Sql_ShowDebug(sql_handle);
- return NULL;
- }
- for (i = 0; i < MAX_PARTY && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i) {
- m = &p->party.member[i];
- Sql_GetData(sql_handle, 0, &data, NULL);
- m->account_id = atoi(data);
- Sql_GetData(sql_handle, 1, &data, NULL);
- m->char_id = atoi(data);
- Sql_GetData(sql_handle, 2, &data, &len);
- memcpy(m->name, data, min(len, NAME_LENGTH));
- Sql_GetData(sql_handle, 3, &data, NULL);
- m->lv = atoi(data);
- Sql_GetData(sql_handle, 4, &data, NULL);
- m->map = mapindex_name2id(data);
- Sql_GetData(sql_handle, 5, &data, NULL);
- m->online = (atoi(data) ? 1 : 0);
- Sql_GetData(sql_handle, 6, &data, NULL);
- m->class_ = atoi(data);
- m->leader = (m->account_id == leader_id && m->char_id == leader_char ? 1 : 0);
- }
- Sql_FreeResult(sql_handle);
-
- if (save_log)
- ShowInfo("Party loaded (%d - %s).\n", party_id, p->party.name);
- //Add party to memory.
- CREATE(p, struct party_data, 1);
- memcpy(p, party_pt, sizeof(struct party_data));
- //init state
- int_party_calc_state(p);
- idb_put(party_db_, party_id, p);
- return p;
+ if( party_id <= 0 )
+ return NULL;
+
+ //Load from memory
+ p = (struct party_data*)idb_get(party_db_, party_id);
+ if( p != NULL )
+ return p;
+
+ p = party_pt;
+ memset(p, 0, sizeof(struct party_data));
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id`, `name`,`exp`,`item`, `leader_id`, `leader_char` FROM `%s` WHERE `party_id`='%d'", party_db, party_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return NULL;
+ }
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ return NULL;
+
+ p->party.party_id = party_id;
+ Sql_GetData(sql_handle, 1, &data, &len); memcpy(p->party.name, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 2, &data, NULL); p->party.exp = (atoi(data) ? 1 : 0);
+ Sql_GetData(sql_handle, 3, &data, NULL); p->party.item = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); leader_id = atoi(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); leader_char = atoi(data);
+ Sql_FreeResult(sql_handle);
+
+ // Load members
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `account_id`,`char_id`,`name`,`base_level`,`last_map`,`online`,`class` FROM `%s` WHERE `party_id`='%d'", char_db, party_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return NULL;
+ }
+ for( i = 0; i < MAX_PARTY && SQL_SUCCESS == Sql_NextRow(sql_handle); ++i )
+ {
+ m = &p->party.member[i];
+ Sql_GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data);
+ Sql_GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data);
+ Sql_GetData(sql_handle, 2, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH));
+ Sql_GetData(sql_handle, 3, &data, NULL); m->lv = atoi(data);
+ Sql_GetData(sql_handle, 4, &data, NULL); m->map = mapindex_name2id(data);
+ Sql_GetData(sql_handle, 5, &data, NULL); m->online = (atoi(data) ? 1 : 0);
+ Sql_GetData(sql_handle, 6, &data, NULL); m->class_ = atoi(data);
+ m->leader = (m->account_id == leader_id && m->char_id == leader_char ? 1 : 0);
+ }
+ Sql_FreeResult(sql_handle);
+
+ if( save_log )
+ ShowInfo("Party loaded (%d - %s).\n", party_id, p->party.name);
+ //Add party to memory.
+ CREATE(p, struct party_data, 1);
+ memcpy(p, party_pt, sizeof(struct party_data));
+ //init state
+ int_party_calc_state(p);
+ idb_put(party_db_, party_id, p);
+ return p;
}
int inter_party_sql_init(void)
{
- //memory alloc
- party_db_ = idb_alloc(DB_OPT_RELEASE_DATA);
- party_pt = (struct party_data *)aCalloc(sizeof(struct party_data), 1);
- if (!party_pt) {
- ShowFatalError("inter_party_sql_init: Out of Memory!\n");
- exit(EXIT_FAILURE);
- }
-
- /* Uncomment the following if you want to do a party_db cleanup (remove parties with no members) on startup.[Skotlex]
- ShowStatus("cleaning party table...\n");
- if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` LEFT JOIN `%s` ON `%s`.leader_id =`%s`.account_id AND `%s`.leader_char = `%s`.char_id WHERE `%s`.account_id IS NULL",
- party_db, party_db, char_db, party_db, char_db, party_db, char_db, char_db) )
- Sql_ShowDebug(sql_handle);
- */
- return 0;
+ //memory alloc
+ party_db_ = idb_alloc(DB_OPT_RELEASE_DATA);
+ party_pt = (struct party_data*)aCalloc(sizeof(struct party_data), 1);
+ if (!party_pt) {
+ ShowFatalError("inter_party_sql_init: Out of Memory!\n");
+ exit(EXIT_FAILURE);
+ }
+
+ /* Uncomment the following if you want to do a party_db cleanup (remove parties with no members) on startup.[Skotlex]
+ ShowStatus("cleaning party table...\n");
+ if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` USING `%s` LEFT JOIN `%s` ON `%s`.leader_id =`%s`.account_id AND `%s`.leader_char = `%s`.char_id WHERE `%s`.account_id IS NULL",
+ party_db, party_db, char_db, party_db, char_db, party_db, char_db, char_db) )
+ Sql_ShowDebug(sql_handle);
+ */
+ return 0;
}
void inter_party_sql_final(void)
{
- party_db_->destroy(party_db_, NULL);
- aFree(party_pt);
- return;
+ party_db_->destroy(party_db_, NULL);
+ aFree(party_pt);
+ return;
}
// Search for the party according to its name
-struct party_data *search_partyname(char *str) {
- char esc_name[NAME_LENGTH*2+1];
- char *data;
- struct party_data *p = NULL;
-
- Sql_EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH));
- if (SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id` FROM `%s` WHERE `name`='%s'", party_db, esc_name))
- Sql_ShowDebug(sql_handle);
- else if (SQL_SUCCESS == Sql_NextRow(sql_handle)) {
- Sql_GetData(sql_handle, 0, &data, NULL);
- p = inter_party_fromsql(atoi(data));
- }
- Sql_FreeResult(sql_handle);
-
- return p;
+struct party_data* search_partyname(char* str)
+{
+ char esc_name[NAME_LENGTH*2+1];
+ char* data;
+ struct party_data* p = NULL;
+
+ Sql_EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH));
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT `party_id` FROM `%s` WHERE `name`='%s'", party_db, esc_name) )
+ Sql_ShowDebug(sql_handle);
+ else if( SQL_SUCCESS == Sql_NextRow(sql_handle) )
+ {
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ p = inter_party_fromsql(atoi(data));
+ }
+ Sql_FreeResult(sql_handle);
+
+ return p;
}
// Returns whether this party can keep having exp share or not.
int party_check_exp_share(struct party_data *p)
{
- return (p->party.count < 2 || p->max_lv - p->min_lv <= party_share_level);
+ return (p->party.count < 2 || p->max_lv - p->min_lv <= party_share_level);
}
// Is there any member in the party?
int party_check_empty(struct party_data *p)
{
- int i;
- if (p==NULL||p->party.party_id==0) return 1;
- for (i=0; i<MAX_PARTY && !p->party.member[i].account_id; i++);
- if (i < MAX_PARTY) return 0;
- // If there is no member, then break the party
- mapif_party_broken(p->party.party_id,0);
- inter_party_tosql(&p->party, PS_BREAK, 0);
- return 1;
+ int i;
+ if (p==NULL||p->party.party_id==0) return 1;
+ for(i=0;i<MAX_PARTY && !p->party.member[i].account_id;i++);
+ if (i < MAX_PARTY) return 0;
+ // If there is no member, then break the party
+ mapif_party_broken(p->party.party_id,0);
+ inter_party_tosql(&p->party, PS_BREAK, 0);
+ return 1;
}
//-------------------------------------------------------------------
@@ -335,135 +330,133 @@ int party_check_empty(struct party_data *p)
// Create a party whether or not
int mapif_party_created(int fd,int account_id,int char_id,struct party *p)
{
- WFIFOHEAD(fd, 39);
- WFIFOW(fd,0)=0x3820;
- WFIFOL(fd,2)=account_id;
- WFIFOL(fd,6)=char_id;
- if (p!=NULL) {
- WFIFOB(fd,10)=0;
- WFIFOL(fd,11)=p->party_id;
- memcpy(WFIFOP(fd,15),p->name,NAME_LENGTH);
- ShowInfo("int_party: Party created (%d - %s)\n",p->party_id,p->name);
- } else {
- WFIFOB(fd,10)=1;
- WFIFOL(fd,11)=0;
- memset(WFIFOP(fd,15),0,NAME_LENGTH);
- }
- WFIFOSET(fd,39);
-
- return 0;
+ WFIFOHEAD(fd, 39);
+ WFIFOW(fd,0)=0x3820;
+ WFIFOL(fd,2)=account_id;
+ WFIFOL(fd,6)=char_id;
+ if(p!=NULL){
+ WFIFOB(fd,10)=0;
+ WFIFOL(fd,11)=p->party_id;
+ memcpy(WFIFOP(fd,15),p->name,NAME_LENGTH);
+ ShowInfo("int_party: Party created (%d - %s)\n",p->party_id,p->name);
+ }else{
+ WFIFOB(fd,10)=1;
+ WFIFOL(fd,11)=0;
+ memset(WFIFOP(fd,15),0,NAME_LENGTH);
+ }
+ WFIFOSET(fd,39);
+
+ return 0;
}
//Party information not found
static void mapif_party_noinfo(int fd, int party_id, int char_id)
{
- WFIFOHEAD(fd, 12);
- WFIFOW(fd,0) = 0x3821;
- WFIFOW(fd,2) = 12;
- WFIFOL(fd,4) = char_id;
- WFIFOL(fd,8) = party_id;
- WFIFOSET(fd,12);
- ShowWarning("int_party: info not found (party_id=%d char_id=%d)\n", party_id, char_id);
+ WFIFOHEAD(fd, 12);
+ WFIFOW(fd,0) = 0x3821;
+ WFIFOW(fd,2) = 12;
+ WFIFOL(fd,4) = char_id;
+ WFIFOL(fd,8) = party_id;
+ WFIFOSET(fd,12);
+ ShowWarning("int_party: info not found (party_id=%d char_id=%d)\n", party_id, char_id);
}
//Digest party information
-static void mapif_party_info(int fd, struct party *p, int char_id)
+static void mapif_party_info(int fd, struct party* p, int char_id)
{
- unsigned char buf[8 + sizeof(struct party)];
- WBUFW(buf,0) = 0x3821;
- WBUFW(buf,2) = 8 + sizeof(struct party);
- WBUFL(buf,4) = char_id;
- memcpy(WBUFP(buf,8), p, sizeof(struct party));
-
- if (fd<0)
- mapif_sendall(buf,WBUFW(buf,2));
- else
- mapif_send(fd,buf,WBUFW(buf,2));
+ unsigned char buf[8 + sizeof(struct party)];
+ WBUFW(buf,0) = 0x3821;
+ WBUFW(buf,2) = 8 + sizeof(struct party);
+ WBUFL(buf,4) = char_id;
+ memcpy(WBUFP(buf,8), p, sizeof(struct party));
+
+ if(fd<0)
+ mapif_sendall(buf,WBUFW(buf,2));
+ else
+ mapif_send(fd,buf,WBUFW(buf,2));
}
//Whether or not additional party members
-int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag)
-{
- WFIFOHEAD(fd, 15);
- WFIFOW(fd,0) = 0x3822;
- WFIFOL(fd,2) = party_id;
- WFIFOL(fd,6) = account_id;
- WFIFOL(fd,10) = char_id;
- WFIFOB(fd,14) = flag;
- WFIFOSET(fd,15);
-
- return 0;
+int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag) {
+ WFIFOHEAD(fd, 15);
+ WFIFOW(fd,0) = 0x3822;
+ WFIFOL(fd,2) = party_id;
+ WFIFOL(fd,6) = account_id;
+ WFIFOL(fd,10) = char_id;
+ WFIFOB(fd,14) = flag;
+ WFIFOSET(fd,15);
+
+ return 0;
}
// Party setting change notification
int mapif_party_optionchanged(int fd,struct party *p,int account_id,int flag)
{
- unsigned char buf[16];
- WBUFW(buf,0)=0x3823;
- WBUFL(buf,2)=p->party_id;
- WBUFL(buf,6)=account_id;
- WBUFW(buf,10)=p->exp;
- WBUFW(buf,12)=p->item;
- WBUFB(buf,14)=flag;
- if (flag==0)
- mapif_sendall(buf,15);
- else
- mapif_send(fd,buf,15);
- return 0;
+ unsigned char buf[16];
+ WBUFW(buf,0)=0x3823;
+ WBUFL(buf,2)=p->party_id;
+ WBUFL(buf,6)=account_id;
+ WBUFW(buf,10)=p->exp;
+ WBUFW(buf,12)=p->item;
+ WBUFB(buf,14)=flag;
+ if(flag==0)
+ mapif_sendall(buf,15);
+ else
+ mapif_send(fd,buf,15);
+ return 0;
}
//Withdrawal notification party
-int mapif_party_withdraw(int party_id,int account_id, int char_id)
-{
- unsigned char buf[16];
-
- WBUFW(buf,0) = 0x3824;
- WBUFL(buf,2) = party_id;
- WBUFL(buf,6) = account_id;
- WBUFL(buf,10) = char_id;
- mapif_sendall(buf, 14);
- return 0;
+int mapif_party_withdraw(int party_id,int account_id, int char_id) {
+ unsigned char buf[16];
+
+ WBUFW(buf,0) = 0x3824;
+ WBUFL(buf,2) = party_id;
+ WBUFL(buf,6) = account_id;
+ WBUFL(buf,10) = char_id;
+ mapif_sendall(buf, 14);
+ return 0;
}
//Party map update notification
int mapif_party_membermoved(struct party *p,int idx)
{
- unsigned char buf[20];
-
- WBUFW(buf,0) = 0x3825;
- WBUFL(buf,2) = p->party_id;
- WBUFL(buf,6) = p->member[idx].account_id;
- WBUFL(buf,10) = p->member[idx].char_id;
- WBUFW(buf,14) = p->member[idx].map;
- WBUFB(buf,16) = p->member[idx].online;
- WBUFW(buf,17) = p->member[idx].lv;
- mapif_sendall(buf, 19);
- return 0;
+ unsigned char buf[20];
+
+ WBUFW(buf,0) = 0x3825;
+ WBUFL(buf,2) = p->party_id;
+ WBUFL(buf,6) = p->member[idx].account_id;
+ WBUFL(buf,10) = p->member[idx].char_id;
+ WBUFW(buf,14) = p->member[idx].map;
+ WBUFB(buf,16) = p->member[idx].online;
+ WBUFW(buf,17) = p->member[idx].lv;
+ mapif_sendall(buf, 19);
+ return 0;
}
//Dissolution party notification
int mapif_party_broken(int party_id,int flag)
{
- unsigned char buf[16];
- WBUFW(buf,0)=0x3826;
- WBUFL(buf,2)=party_id;
- WBUFB(buf,6)=flag;
- mapif_sendall(buf,7);
- //printf("int_party: broken %d\n",party_id);
- return 0;
+ unsigned char buf[16];
+ WBUFW(buf,0)=0x3826;
+ WBUFL(buf,2)=party_id;
+ WBUFB(buf,6)=flag;
+ mapif_sendall(buf,7);
+ //printf("int_party: broken %d\n",party_id);
+ return 0;
}
//Remarks in the party
int mapif_party_message(int party_id,int account_id,char *mes,int len, int sfd)
{
- unsigned char buf[512];
- WBUFW(buf,0)=0x3827;
- WBUFW(buf,2)=len+12;
- WBUFL(buf,4)=party_id;
- WBUFL(buf,8)=account_id;
- memcpy(WBUFP(buf,12),mes,len);
- mapif_sendallwos(sfd, buf,len+12);
- return 0;
+ unsigned char buf[512];
+ WBUFW(buf,0)=0x3827;
+ WBUFW(buf,2)=len+12;
+ WBUFL(buf,4)=party_id;
+ WBUFL(buf,8)=account_id;
+ memcpy(WBUFP(buf,12),mes,len);
+ mapif_sendallwos(sfd, buf,len+12);
+ return 0;
}
//-------------------------------------------------------------------
@@ -473,267 +466,273 @@ int mapif_party_message(int party_id,int account_id,char *mes,int len, int sfd)
// Create Party
int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct party_member *leader)
{
- struct party_data *p;
- int i;
- if ((p=search_partyname(name))!=NULL) {
- mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
- return 0;
- }
- // Check Authorised letters/symbols in the name of the character
- if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
- for (i = 0; i < NAME_LENGTH && name[i]; i++)
- if (strchr(char_name_letters, name[i]) == NULL) {
- mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
- return 0;
- }
- } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
- for (i = 0; i < NAME_LENGTH && name[i]; i++)
- if (strchr(char_name_letters, name[i]) != NULL) {
- mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
- return 0;
- }
- }
-
- p = (struct party_data *)aCalloc(1, sizeof(struct party_data));
-
- memcpy(p->party.name,name,NAME_LENGTH);
- p->party.exp=0;
- p->party.item=(item?1:0)|(item2?2:0);
-
- memcpy(&p->party.member[0], leader, sizeof(struct party_member));
- p->party.member[0].leader=1;
- p->party.member[0].online=1;
-
- p->party.party_id=-1;//New party.
- if (inter_party_tosql(&p->party,PS_CREATE|PS_ADDMEMBER,0)) {
- //Add party to db
- int_party_calc_state(p);
- idb_put(party_db_, p->party.party_id, p);
- mapif_party_info(fd, &p->party, 0);
- mapif_party_created(fd,leader->account_id,leader->char_id,&p->party);
- } else { //Failed to create party.
- aFree(p);
- mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
- }
-
- return 0;
+ struct party_data *p;
+ int i;
+ if( (p=search_partyname(name))!=NULL){
+ mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
+ return 0;
+ }
+ // Check Authorised letters/symbols in the name of the character
+ if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
+ if (strchr(char_name_letters, name[i]) == NULL) {
+ mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
+ return 0;
+ }
+ } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
+ for (i = 0; i < NAME_LENGTH && name[i]; i++)
+ if (strchr(char_name_letters, name[i]) != NULL) {
+ mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
+ return 0;
+ }
+ }
+
+ p = (struct party_data*)aCalloc(1, sizeof(struct party_data));
+
+ memcpy(p->party.name,name,NAME_LENGTH);
+ p->party.exp=0;
+ p->party.item=(item?1:0)|(item2?2:0);
+
+ memcpy(&p->party.member[0], leader, sizeof(struct party_member));
+ p->party.member[0].leader=1;
+ p->party.member[0].online=1;
+
+ p->party.party_id=-1;//New party.
+ if (inter_party_tosql(&p->party,PS_CREATE|PS_ADDMEMBER,0)) {
+ //Add party to db
+ int_party_calc_state(p);
+ idb_put(party_db_, p->party.party_id, p);
+ mapif_party_info(fd, &p->party, 0);
+ mapif_party_created(fd,leader->account_id,leader->char_id,&p->party);
+ } else { //Failed to create party.
+ aFree(p);
+ mapif_party_created(fd,leader->account_id,leader->char_id,NULL);
+ }
+
+ return 0;
}
// Party information request
static void mapif_parse_PartyInfo(int fd, int party_id, int char_id)
{
- struct party_data *p;
- p = inter_party_fromsql(party_id);
+ struct party_data *p;
+ p = inter_party_fromsql(party_id);
- if (p)
- mapif_party_info(fd, &p->party, char_id);
- else
- mapif_party_noinfo(fd, party_id, char_id);
+ if (p)
+ mapif_party_info(fd, &p->party, char_id);
+ else
+ mapif_party_noinfo(fd, party_id, char_id);
}
// Add a player to party request
int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member)
{
- struct party_data *p;
- int i;
-
- p = inter_party_fromsql(party_id);
- if (p == NULL || p->size == MAX_PARTY) {
- mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1);
- return 0;
- }
-
- ARR_FIND(0, MAX_PARTY, i, p->party.member[i].account_id == 0);
- if (i == MAX_PARTY) {
- // Party full
- mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1);
- return 0;
- }
-
- memcpy(&p->party.member[i], member, sizeof(struct party_member));
- p->party.member[i].leader = 0;
- if (p->party.member[i].online) p->party.count++;
- p->size++;
- if (p->size == 2 || p->size == 3) // Check family state. And also accept either of their Parents. [RoM]
- int_party_calc_state(p);
- else //Check even share range.
- if (member->lv < p->min_lv || member->lv > p->max_lv || p->family) {
- if (p->family) p->family = 0; //Family state broken.
- int_party_check_lv(p);
- }
-
- mapif_party_info(-1, &p->party, 0);
- mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 0);
- inter_party_tosql(&p->party, PS_ADDMEMBER, i);
-
- return 0;
+ struct party_data *p;
+ int i;
+
+ p = inter_party_fromsql(party_id);
+ if( p == NULL || p->size == MAX_PARTY ) {
+ mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1);
+ return 0;
+ }
+
+ ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == 0 );
+ if( i == MAX_PARTY )
+ {// Party full
+ mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 1);
+ return 0;
+ }
+
+ memcpy(&p->party.member[i], member, sizeof(struct party_member));
+ p->party.member[i].leader = 0;
+ if (p->party.member[i].online) p->party.count++;
+ p->size++;
+ if (p->size == 2 || p->size == 3) // Check family state. And also accept either of their Parents. [RoM]
+ int_party_calc_state(p);
+ else //Check even share range.
+ if (member->lv < p->min_lv || member->lv > p->max_lv || p->family) {
+ if (p->family) p->family = 0; //Family state broken.
+ int_party_check_lv(p);
+ }
+
+ mapif_party_info(-1, &p->party, 0);
+ mapif_party_memberadded(fd, party_id, member->account_id, member->char_id, 0);
+ inter_party_tosql(&p->party, PS_ADDMEMBER, i);
+
+ return 0;
}
//Party setting change request
int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int item)
{
- struct party_data *p;
- int flag = 0;
- p = inter_party_fromsql(party_id);
-
- if (!p)
- return 0;
-
- p->party.exp=exp;
- if (exp && !party_check_exp_share(p)) {
- flag|=0x01;
- p->party.exp=0;
- }
- p->party.item = item&0x3; //Filter out invalid values.
- mapif_party_optionchanged(fd,&p->party,account_id,flag);
- inter_party_tosql(&p->party, PS_BASIC, 0);
- return 0;
+ struct party_data *p;
+ int flag = 0;
+ p = inter_party_fromsql(party_id);
+
+ if(!p)
+ return 0;
+
+ p->party.exp=exp;
+ if( exp && !party_check_exp_share(p) ){
+ flag|=0x01;
+ p->party.exp=0;
+ }
+ p->party.item = item&0x3; //Filter out invalid values.
+ mapif_party_optionchanged(fd,&p->party,account_id,flag);
+ inter_party_tosql(&p->party, PS_BASIC, 0);
+ return 0;
}
//Request leave party
int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id)
{
- struct party_data *p;
- int i,j=-1;
-
- p = inter_party_fromsql(party_id);
- if (p == NULL) {
- // Party does not exists?
- if (SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id))
- Sql_ShowDebug(sql_handle);
- return 0;
- }
-
- for (i = 0; i < MAX_PARTY; i++) {
- if (p->party.member[i].account_id == account_id &&
- p->party.member[i].char_id == char_id) {
- break;
- }
- }
- if (i >= MAX_PARTY)
- return 0; //Member not found?
-
- mapif_party_withdraw(party_id, account_id, char_id);
-
- if (p->party.member[i].leader) {
- p->party.member[i].account_id = 0;
- for (j = 0; j < MAX_PARTY; j++) {
- if (!p->party.member[j].account_id)
- continue;
- mapif_party_withdraw(party_id, p->party.member[j].account_id, p->party.member[j].char_id);
- p->party.member[j].account_id = 0;
- }
- //Party gets deleted on the check_empty call below.
- } else {
- inter_party_tosql(&p->party,PS_DELMEMBER,i);
- j = p->party.member[i].lv;
- if (p->party.member[i].online) p->party.count--;
- memset(&p->party.member[i], 0, sizeof(struct party_member));
- p->size--;
- if (j == p->min_lv || j == p->max_lv || p->family) {
- if (p->family) p->family = 0; //Family state broken.
- int_party_check_lv(p);
- }
- }
-
- if (party_check_empty(p) == 0)
- mapif_party_info(-1, &p->party, 0);
- return 0;
+ struct party_data *p;
+ int i,j=-1;
+
+ p = inter_party_fromsql(party_id);
+ if( p == NULL )
+ {// Party does not exists?
+ if( SQL_ERROR == Sql_Query(sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) )
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+
+ for (i = 0; i < MAX_PARTY; i++) {
+ if(p->party.member[i].account_id == account_id &&
+ p->party.member[i].char_id == char_id) {
+ break;
+ }
+ }
+ if (i >= MAX_PARTY)
+ return 0; //Member not found?
+
+ mapif_party_withdraw(party_id, account_id, char_id);
+
+ if (p->party.member[i].leader){
+ p->party.member[i].account_id = 0;
+ for (j = 0; j < MAX_PARTY; j++) {
+ if (!p->party.member[j].account_id)
+ continue;
+ mapif_party_withdraw(party_id, p->party.member[j].account_id, p->party.member[j].char_id);
+ p->party.member[j].account_id = 0;
+ }
+ //Party gets deleted on the check_empty call below.
+ } else {
+ inter_party_tosql(&p->party,PS_DELMEMBER,i);
+ j = p->party.member[i].lv;
+ if(p->party.member[i].online) p->party.count--;
+ memset(&p->party.member[i], 0, sizeof(struct party_member));
+ p->size--;
+ if (j == p->min_lv || j == p->max_lv || p->family)
+ {
+ if(p->family) p->family = 0; //Family state broken.
+ int_party_check_lv(p);
+ }
+ }
+
+ if (party_check_empty(p) == 0)
+ mapif_party_info(-1, &p->party, 0);
+ return 0;
}
// When member goes to other map or levels up.
int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, unsigned int lv)
{
- struct party_data *p;
- int i;
-
- p = inter_party_fromsql(party_id);
- if (p == NULL)
- return 0;
-
- for (i = 0; i < MAX_PARTY &&
- (p->party.member[i].account_id != account_id ||
- p->party.member[i].char_id != char_id); i++);
-
- if (i == MAX_PARTY) return 0;
-
- if (p->party.member[i].online != online) {
- p->party.member[i].online = online;
- if (online)
- p->party.count++;
- else
- p->party.count--;
- // Even share check situations: Family state (always breaks)
- // character logging on/off is max/min level (update level range)
- // or character logging on/off has a different level (update level range using new level)
- if (p->family ||
- (p->party.member[i].lv <= p->min_lv || p->party.member[i].lv >= p->max_lv) ||
- (p->party.member[i].lv != lv && (lv <= p->min_lv || lv >= p->max_lv))
- ) {
- p->party.member[i].lv = lv;
- int_party_check_lv(p);
- }
- //Send online/offline update.
- mapif_party_membermoved(&p->party, i);
- }
-
- if (p->party.member[i].lv != lv) {
- if (p->party.member[i].lv == p->min_lv ||
- p->party.member[i].lv == p->max_lv) {
- p->party.member[i].lv = lv;
- int_party_check_lv(p);
- } else
- p->party.member[i].lv = lv;
- //There is no need to send level update to map servers
- //since they do nothing with it.
- }
-
- if (p->party.member[i].map != map) {
- p->party.member[i].map = map;
- mapif_party_membermoved(&p->party, i);
- }
- return 0;
+ struct party_data *p;
+ int i;
+
+ p = inter_party_fromsql(party_id);
+ if (p == NULL)
+ return 0;
+
+ for(i = 0; i < MAX_PARTY &&
+ (p->party.member[i].account_id != account_id ||
+ p->party.member[i].char_id != char_id); i++);
+
+ if (i == MAX_PARTY) return 0;
+
+ if (p->party.member[i].online != online)
+ {
+ p->party.member[i].online = online;
+ if (online)
+ p->party.count++;
+ else
+ p->party.count--;
+ // Even share check situations: Family state (always breaks)
+ // character logging on/off is max/min level (update level range)
+ // or character logging on/off has a different level (update level range using new level)
+ if (p->family ||
+ (p->party.member[i].lv <= p->min_lv || p->party.member[i].lv >= p->max_lv) ||
+ (p->party.member[i].lv != lv && (lv <= p->min_lv || lv >= p->max_lv))
+ )
+ {
+ p->party.member[i].lv = lv;
+ int_party_check_lv(p);
+ }
+ //Send online/offline update.
+ mapif_party_membermoved(&p->party, i);
+ }
+
+ if (p->party.member[i].lv != lv) {
+ if(p->party.member[i].lv == p->min_lv ||
+ p->party.member[i].lv == p->max_lv)
+ {
+ p->party.member[i].lv = lv;
+ int_party_check_lv(p);
+ } else
+ p->party.member[i].lv = lv;
+ //There is no need to send level update to map servers
+ //since they do nothing with it.
+ }
+
+ if (p->party.member[i].map != map) {
+ p->party.member[i].map = map;
+ mapif_party_membermoved(&p->party, i);
+ }
+ return 0;
}
//Request party dissolution
int mapif_parse_BreakParty(int fd,int party_id)
{
- struct party_data *p;
+ struct party_data *p;
- p = inter_party_fromsql(party_id);
+ p = inter_party_fromsql(party_id);
- if (!p)
- return 0;
- inter_party_tosql(&p->party,PS_BREAK,0);
- mapif_party_broken(fd,party_id);
- return 0;
+ if(!p)
+ return 0;
+ inter_party_tosql(&p->party,PS_BREAK,0);
+ mapif_party_broken(fd,party_id);
+ return 0;
}
//Party sending the message
int mapif_parse_PartyMessage(int fd,int party_id,int account_id,char *mes,int len)
{
- return mapif_party_message(party_id,account_id,mes,len, fd);
+ return mapif_party_message(party_id,account_id,mes,len, fd);
}
int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id)
{
- struct party_data *p;
- int i;
-
- p = inter_party_fromsql(party_id);
-
- if (!p)
- return 0;
-
- for (i = 0; i < MAX_PARTY; i++) {
- if (p->party.member[i].leader)
- p->party.member[i].leader = 0;
- if (p->party.member[i].account_id == account_id &&
- p->party.member[i].char_id == char_id) {
- p->party.member[i].leader = 1;
- inter_party_tosql(&p->party,PS_LEADER, i);
- }
- }
- return 1;
+ struct party_data *p;
+ int i;
+
+ p = inter_party_fromsql(party_id);
+
+ if(!p)
+ return 0;
+
+ for (i = 0; i < MAX_PARTY; i++)
+ {
+ if(p->party.member[i].leader)
+ p->party.member[i].leader = 0;
+ if(p->party.member[i].account_id == account_id &&
+ p->party.member[i].char_id == char_id)
+ {
+ p->party.member[i].leader = 1;
+ inter_party_tosql(&p->party,PS_LEADER, i);
+ }
+ }
+ return 1;
}
@@ -742,139 +741,123 @@ int mapif_parse_PartyLeaderChange(int fd,int party_id,int account_id,int char_id
// Data packet length is set to inter.c that you
// Do NOT go and check the packet length, RFIFOSKIP is done by the caller
// Return :
-// 0 : error
-// 1 : ok
+// 0 : error
+// 1 : ok
int inter_party_parse_frommap(int fd)
{
- RFIFOHEAD(fd);
- switch (RFIFOW(fd,0)) {
- case 0x3020:
- mapif_parse_CreateParty(fd, (char *)RFIFOP(fd,4), RFIFOB(fd,28), RFIFOB(fd,29), (struct party_member *)RFIFOP(fd,30));
- break;
- case 0x3021:
- mapif_parse_PartyInfo(fd, RFIFOL(fd,2), RFIFOL(fd,6));
- break;
- case 0x3022:
- mapif_parse_PartyAddMember(fd, RFIFOL(fd,4), (struct party_member *)RFIFOP(fd,8));
- break;
- case 0x3023:
- mapif_parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12));
- break;
- case 0x3024:
- mapif_parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
- break;
- case 0x3025:
- mapif_parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOW(fd,14), RFIFOB(fd,16), RFIFOW(fd,17));
- break;
- case 0x3026:
- mapif_parse_BreakParty(fd, RFIFOL(fd,2));
- break;
- case 0x3027:
- mapif_parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char *)RFIFOP(fd,12), RFIFOW(fd,2)-12);
- break;
- case 0x3029:
- mapif_parse_PartyLeaderChange(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
- break;
- default:
- return 0;
- }
- return 1;
+ RFIFOHEAD(fd);
+ switch(RFIFOW(fd,0)) {
+ case 0x3020: mapif_parse_CreateParty(fd, (char*)RFIFOP(fd,4), RFIFOB(fd,28), RFIFOB(fd,29), (struct party_member*)RFIFOP(fd,30)); break;
+ case 0x3021: mapif_parse_PartyInfo(fd, RFIFOL(fd,2), RFIFOL(fd,6)); break;
+ case 0x3022: mapif_parse_PartyAddMember(fd, RFIFOL(fd,4), (struct party_member*)RFIFOP(fd,8)); break;
+ case 0x3023: mapif_parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12)); break;
+ case 0x3024: mapif_parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ case 0x3025: mapif_parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOW(fd,14), RFIFOB(fd,16), RFIFOW(fd,17)); break;
+ case 0x3026: mapif_parse_BreakParty(fd, RFIFOL(fd,2)); break;
+ case 0x3027: mapif_parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
+ case 0x3029: mapif_parse_PartyLeaderChange(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
+ default:
+ return 0;
+ }
+ return 1;
}
//Leave request from the server (for delete character)
int inter_party_leave(int party_id,int account_id, int char_id)
{
- return mapif_parse_PartyLeave(-1,party_id,account_id, char_id);
+ return mapif_parse_PartyLeave(-1,party_id,account_id, char_id);
}
int inter_party_CharOnline(int char_id, int party_id)
{
- struct party_data *p;
- int i;
-
- if (party_id == -1) {
- // Get party_id from the database
- char *data;
-
- if (SQL_ERROR == Sql_Query(sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id)) {
- Sql_ShowDebug(sql_handle);
- return 0;
- }
-
- if (SQL_SUCCESS != Sql_NextRow(sql_handle))
- return 0; //Eh? No party?
-
- Sql_GetData(sql_handle, 0, &data, NULL);
- party_id = atoi(data);
- Sql_FreeResult(sql_handle);
- }
- if (party_id == 0)
- return 0; //No party...
-
- p = inter_party_fromsql(party_id);
- if (!p) {
- ShowError("Character %d's party %d not found!\n", char_id, party_id);
- return 0;
- }
-
- //Set member online
- for (i=0; i<MAX_PARTY; i++) {
- if (p->party.member[i].char_id == char_id) {
- if (!p->party.member[i].online) {
- p->party.member[i].online = 1;
- p->party.count++;
- if (p->party.member[i].lv < p->min_lv ||
- p->party.member[i].lv > p->max_lv)
- int_party_check_lv(p);
- }
- break;
- }
- }
- return 1;
+ struct party_data* p;
+ int i;
+
+ if( party_id == -1 )
+ {// Get party_id from the database
+ char* data;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ return 0; //Eh? No party?
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ party_id = atoi(data);
+ Sql_FreeResult(sql_handle);
+ }
+ if (party_id == 0)
+ return 0; //No party...
+
+ p = inter_party_fromsql(party_id);
+ if(!p) {
+ ShowError("Character %d's party %d not found!\n", char_id, party_id);
+ return 0;
+ }
+
+ //Set member online
+ for(i=0; i<MAX_PARTY; i++) {
+ if (p->party.member[i].char_id == char_id) {
+ if (!p->party.member[i].online) {
+ p->party.member[i].online = 1;
+ p->party.count++;
+ if (p->party.member[i].lv < p->min_lv ||
+ p->party.member[i].lv > p->max_lv)
+ int_party_check_lv(p);
+ }
+ break;
+ }
+ }
+ return 1;
}
-int inter_party_CharOffline(int char_id, int party_id)
-{
- struct party_data *p=NULL;
- int i;
-
- if (party_id == -1) {
- // Get guild_id from the database
- char *data;
-
- if (SQL_ERROR == Sql_Query(sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id)) {
- Sql_ShowDebug(sql_handle);
- return 0;
- }
-
- if (SQL_SUCCESS != Sql_NextRow(sql_handle))
- return 0; //Eh? No party?
-
- Sql_GetData(sql_handle, 0, &data, NULL);
- party_id = atoi(data);
- Sql_FreeResult(sql_handle);
- }
- if (party_id == 0)
- return 0; //No party...
-
- //Character has a party, set character offline and check if they were the only member online
- if ((p = inter_party_fromsql(party_id)) == NULL)
- return 0;
-
- //Set member offline
- for (i=0; i< MAX_PARTY; i++) {
- if (p->party.member[i].char_id == char_id) {
- p->party.member[i].online = 0;
- p->party.count--;
- if (p->party.member[i].lv == p->min_lv ||
- p->party.member[i].lv == p->max_lv)
- int_party_check_lv(p);
- break;
- }
- }
-
- if (!p->party.count)
- //Parties don't have any data that needs be saved at this point... so just remove it from memory.
- idb_remove(party_db_, party_id);
- return 1;
+int inter_party_CharOffline(int char_id, int party_id) {
+ struct party_data *p=NULL;
+ int i;
+
+ if( party_id == -1 )
+ {// Get guild_id from the database
+ char* data;
+
+ if( SQL_ERROR == Sql_Query(sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) )
+ {
+ Sql_ShowDebug(sql_handle);
+ return 0;
+ }
+
+ if( SQL_SUCCESS != Sql_NextRow(sql_handle) )
+ return 0; //Eh? No party?
+
+ Sql_GetData(sql_handle, 0, &data, NULL);
+ party_id = atoi(data);
+ Sql_FreeResult(sql_handle);
+ }
+ if (party_id == 0)
+ return 0; //No party...
+
+ //Character has a party, set character offline and check if they were the only member online
+ if ((p = inter_party_fromsql(party_id)) == NULL)
+ return 0;
+
+ //Set member offline
+ for(i=0; i< MAX_PARTY; i++) {
+ if(p->party.member[i].char_id == char_id)
+ {
+ p->party.member[i].online = 0;
+ p->party.count--;
+ if(p->party.member[i].lv == p->min_lv ||
+ p->party.member[i].lv == p->max_lv)
+ int_party_check_lv(p);
+ break;
+ }
+ }
+
+ if(!p->party.count)
+ //Parties don't have any data that needs be saved at this point... so just remove it from memory.
+ idb_remove(party_db_, party_id);
+ return 1;
}