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author | Haru <haru@dotalux.com> | 2016-12-03 03:41:08 +0100 |
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committer | Haru <haru@dotalux.com> | 2017-09-17 17:48:15 +0200 |
commit | a681d759cc887e8adccbd30d3b7a7ca355bbda96 (patch) | |
tree | cdea2ed4340cd81f31d05e34772ad0d2cf7ffd57 /src/char/int_mercenary.c | |
parent | 9a7536d2e092d9a7737e795094e68e6d1f94f6e9 (diff) | |
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Differentiate variables that hold a ViewSprite and a weapon Subtype
`sd->status.weapon` is renamed to `sd->status.look.weapon` and only
holds ViewSprite IDs. Its previous other meaning is now transferred to
`sd->weapontype` (holding the currently equipped weapon type,
considering both hands at once)
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/char/int_mercenary.c')
0 files changed, 0 insertions, 0 deletions