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author | Haru <haru@dotalux.com> | 2013-12-10 19:48:55 +0100 |
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committer | Haru <haru@dotalux.com> | 2013-12-17 01:11:33 +0100 |
commit | 15a0f6dea6f4f3c5adc9a1bc9e7e8be81cc49c48 (patch) | |
tree | c5dd5b25003f8c21381c7a2e1f010dba71e40b90 /src/char/int_guild.c | |
parent | a23d072a66d2569ba13921522be3c82ae9aad576 (diff) | |
download | hercules-15a0f6dea6f4f3c5adc9a1bc9e7e8be81cc49c48.tar.gz hercules-15a0f6dea6f4f3c5adc9a1bc9e7e8be81cc49c48.tar.bz2 hercules-15a0f6dea6f4f3c5adc9a1bc9e7e8be81cc49c48.tar.xz hercules-15a0f6dea6f4f3c5adc9a1bc9e7e8be81cc49c48.zip |
Fixed several compiler warnings
- Warnings detected thanks to Xcode's compiler settings (more strict by
default) and clang, warnings mostly but not only related to data sizes
on 64 bit systems, that were silenced until now by very lax compiler
settings.
- This also decreases by a great deal the amount of warnings produced by
MSVC in x64 mode (for the adventurous ones who tried that)
- Also fixed (or silenced in case of false positives) the potential
issues pointed out by the (awesome) clang static analyzer.
- Patch co-produced with Ind, I'm merging and committing in his place!
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/char/int_guild.c')
-rw-r--r-- | src/char/int_guild.c | 30 |
1 files changed, 12 insertions, 18 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c index 5f033f4d7..6bd8ca568 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -447,16 +447,16 @@ struct guild * inter_guild_fromsql(int guild_id) while( SQL_SUCCESS == SQL->NextRow(sql_handle) ) { int position; - struct guild_position* p; + struct guild_position *pos; SQL->GetData(sql_handle, 0, &data, NULL); position = atoi(data); if( position < 0 || position >= MAX_GUILDPOSITION ) continue;// invalid position - p = &g->position[position]; - SQL->GetData(sql_handle, 1, &data, &len); memcpy(p->name, data, min(len, NAME_LENGTH)); - SQL->GetData(sql_handle, 2, &data, NULL); p->mode = atoi(data); - SQL->GetData(sql_handle, 3, &data, NULL); p->exp_mode = atoi(data); - p->modified = GS_POSITION_UNMODIFIED; + pos = &g->position[position]; + SQL->GetData(sql_handle, 1, &data, &len); memcpy(pos->name, data, min(len, NAME_LENGTH)); + SQL->GetData(sql_handle, 2, &data, NULL); pos->mode = atoi(data); + SQL->GetData(sql_handle, 3, &data, NULL); pos->exp_mode = atoi(data); + pos->modified = GS_POSITION_UNMODIFIED; } //printf("- Read guild_alliance %d from sql \n",guild_id); @@ -1664,7 +1664,7 @@ static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int ac int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1,int account_id2,int flag) { // Could speed up - struct guild *g[2]; + struct guild *g[2] = { NULL }; int j,i; g[0] = inter_guild_fromsql(guild_id1); g[1] = inter_guild_fromsql(guild_id2); @@ -1675,25 +1675,19 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1 if(g[0]==NULL || g[1]==NULL) return 0; - if(flag&GUILD_ALLIANCE_REMOVE) - { + if( flag&GUILD_ALLIANCE_REMOVE ) { // Remove alliance/opposition, in case of alliance, remove on both side - for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++) - { + for( i = 0; i < ((flag&GUILD_ALLIANCE_TYPE_MASK) ? 1 : 2); i++ ) { ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == g[1-i]->guild_id && g[i]->alliance[j].opposition == (flag&GUILD_ALLIANCE_TYPE_MASK) ); if( j < MAX_GUILDALLIANCE ) g[i]->alliance[j].guild_id = 0; } - } - else - { + } else { // Add alliance, in case of alliance, add on both side - for(i=0;i<2-(flag&GUILD_ALLIANCE_TYPE_MASK);i++) - { + for( i = 0; i < ((flag&GUILD_ALLIANCE_TYPE_MASK) ? 1 : 2); i++ ) { // Search an empty slot ARR_FIND( 0, MAX_GUILDALLIANCE, j, g[i]->alliance[j].guild_id == 0 ); - if( j < MAX_GUILDALLIANCE ) - { + if( j < MAX_GUILDALLIANCE ) { g[i]->alliance[j].guild_id=g[1-i]->guild_id; memcpy(g[i]->alliance[j].name,g[1-i]->name,NAME_LENGTH); // Set alliance type |