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author | Haruna <haru@dotalux.com> | 2014-11-15 17:04:09 +0100 |
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committer | Haruna <haru@dotalux.com> | 2014-11-15 17:04:09 +0100 |
commit | a6f077063eeff08ee27ae5170de1bb5cf4b2defb (patch) | |
tree | 9bb5ab158230301e604918883ce6d06c31890341 /src/char/int_guild.c | |
parent | 77b88fe80b907122b24d698938538c22e029d25f (diff) | |
parent | 7f9fa7f59a82682fb139be4301e9a12a99644a19 (diff) | |
download | hercules-a6f077063eeff08ee27ae5170de1bb5cf4b2defb.tar.gz hercules-a6f077063eeff08ee27ae5170de1bb5cf4b2defb.tar.bz2 hercules-a6f077063eeff08ee27ae5170de1bb5cf4b2defb.tar.xz hercules-a6f077063eeff08ee27ae5170de1bb5cf4b2defb.zip |
Merge pull request #388 from 4144/charplugins
char server plugins
Diffstat (limited to 'src/char/int_guild.c')
-rw-r--r-- | src/char/int_guild.c | 688 |
1 files changed, 354 insertions, 334 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c index a6fcfe48c..9817f912d 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -13,6 +13,7 @@ #include "char.h" #include "inter.h" +#include "mapif.h" #include "../common/cbasetypes.h" #include "../common/db.h" #include "../common/malloc.h" @@ -33,26 +34,14 @@ #define GUILD_ALLIANCE_TYPE_MASK 0x01 #define GUILD_ALLIANCE_REMOVE 0x08 -static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'}; - -//Guild cache -static DBMap* guild_db_; // int guild_id -> struct guild* -static DBMap *castle_db; +struct inter_guild_interface inter_guild_s; -static unsigned int guild_exp[MAX_GUILDLEVEL]; - -int mapif_parse_GuildLeave(int fd,int guild_id,int account_id,int char_id,int flag,const char *mes); -int mapif_guild_broken(int guild_id,int flag); -static bool guild_check_empty(struct guild *g); -int guild_calcinfo(struct guild *g); -int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len); -int mapif_guild_info(int fd,struct guild *g); -int inter_guild_tosql(struct guild *g,int flag); +static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'}; -static int guild_save_timer(int tid, int64 tick, int id, intptr_t data) { +int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) { static int last_id = 0; //To know in which guild we were. int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving. - DBIterator *iter = db_iterator(guild_db_); + DBIterator *iter = db_iterator(inter_guild->guild_db); DBKey key; struct guild* g; @@ -66,7 +55,7 @@ static int guild_save_timer(int tid, int64 tick, int id, intptr_t data) { else if( state == 1 && g->save_flag&GS_MASK ) { - inter_guild_tosql(g, g->save_flag&GS_MASK); + inter_guild->tosql(g, g->save_flag&GS_MASK); g->save_flag &= ~GS_MASK; //Some guild saved. @@ -78,7 +67,7 @@ static int guild_save_timer(int tid, int64 tick, int id, intptr_t data) { {// Nothing to save, guild is ready for removal. if (save_log) ShowInfo("Guild Unloaded (%d - %s)\n", g->guild_id, g->name); - db_remove(guild_db_, key); + db_remove(inter_guild->guild_db, key); } } dbi_destroy(iter); @@ -86,18 +75,18 @@ static int guild_save_timer(int tid, int64 tick, int id, intptr_t data) { if( state != 2 ) //Reached the end of the guild db without saving. last_id = 0; //Reset guild saved, return to beginning. - state = guild_db_->size(guild_db_); + state = inter_guild->guild_db->size(inter_guild->guild_db); if( state < 1 ) state = 1; //Calculate the time slot for the next save. - timer->add(tick + autosave_interval/state, guild_save_timer, 0, 0); + timer->add(tick + autosave_interval/state, inter_guild->save_timer, 0, 0); return 0; } int inter_guild_removemember_tosql(int account_id, int char_id) { - if( SQL_ERROR == SQL->Query(sql_handle, "DELETE from `%s` where `account_id` = '%d' and `char_id` = '%d'", guild_member_db, account_id, char_id) ) - Sql_ShowDebug(sql_handle); - if( SQL_ERROR == SQL->Query(sql_handle, "UPDATE `%s` SET `guild_id` = '0' WHERE `char_id` = '%d'", char_db, char_id) ) - Sql_ShowDebug(sql_handle); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE from `%s` where `account_id` = '%d' and `char_id` = '%d'", guild_member_db, account_id, char_id) ) + Sql_ShowDebug(inter->sql_handle); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `guild_id` = '0' WHERE `char_id` = '%d'", char_db, char_id) ) + Sql_ShowDebug(inter->sql_handle); return 0; } @@ -131,8 +120,8 @@ int inter_guild_tosql(struct guild *g,int flag) ShowInfo("Save guild request ("CL_BOLD"%d"CL_RESET" - flag 0x%x).",g->guild_id, flag); #endif - SQL->EscapeStringLen(sql_handle, esc_name, g->name, strnlen(g->name, NAME_LENGTH)); - SQL->EscapeStringLen(sql_handle, esc_master, g->master, strnlen(g->master, NAME_LENGTH)); + SQL->EscapeStringLen(inter->sql_handle, esc_name, g->name, strnlen(g->name, NAME_LENGTH)); + SQL->EscapeStringLen(inter->sql_handle, esc_master, g->master, strnlen(g->master, NAME_LENGTH)); *t_info = '\0'; // Insert a new guild the guild @@ -141,18 +130,18 @@ int inter_guild_tosql(struct guild *g,int flag) strcat(t_info, " guild_create"); // Create a new guild - if( SQL_ERROR == SQL->Query(sql_handle, "INSERT INTO `%s` " + if( SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` " "(`name`,`master`,`guild_lv`,`max_member`,`average_lv`,`char_id`) " "VALUES ('%s', '%s', '%d', '%d', '%d', '%d')", guild_db, esc_name, esc_master, g->guild_lv, g->max_member, g->average_lv, g->member[0].char_id) ) { - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); if (g->guild_id == -1) return 0; //Failed to create guild! } else { - g->guild_id = (int)SQL->LastInsertId(sql_handle); + g->guild_id = (int)SQL->LastInsertId(inter->sql_handle); new_guild = 1; } } @@ -210,8 +199,8 @@ int inter_guild_tosql(struct guild *g,int flag) StrBuf->AppendStr(&buf, ", "); else add_comma = true; - SQL->EscapeStringLen(sql_handle, esc_mes1, g->mes1, strnlen(g->mes1, sizeof(g->mes1))); - SQL->EscapeStringLen(sql_handle, esc_mes2, g->mes2, strnlen(g->mes2, sizeof(g->mes2))); + SQL->EscapeStringLen(inter->sql_handle, esc_mes1, g->mes1, strnlen(g->mes1, sizeof(g->mes1))); + SQL->EscapeStringLen(inter->sql_handle, esc_mes2, g->mes2, strnlen(g->mes2, sizeof(g->mes2))); StrBuf->Printf(&buf, "`mes1`='%s', `mes2`='%s'", esc_mes1, esc_mes2); } if (flag & GS_LEVEL) @@ -224,8 +213,8 @@ int inter_guild_tosql(struct guild *g,int flag) StrBuf->Printf(&buf, "`guild_lv`=%d, `skill_point`=%d, `exp`=%"PRIu64", `next_exp`=%u, `max_member`=%d", g->guild_lv, g->skill_point, g->exp, g->next_exp, g->max_member); } StrBuf->Printf(&buf, " WHERE `guild_id`=%d", g->guild_id); - if( SQL_ERROR == SQL->Query(sql_handle, "%s", StrBuf->Value(&buf)) ) - Sql_ShowDebug(sql_handle); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "%s", StrBuf->Value(&buf)) ) + Sql_ShowDebug(inter->sql_handle); StrBuf->Destroy(&buf); } @@ -241,18 +230,18 @@ int inter_guild_tosql(struct guild *g,int flag) continue; if(m->account_id) { //Since nothing references guild member table as foreign keys, it's safe to use REPLACE INTO - SQL->EscapeStringLen(sql_handle, esc_name, m->name, strnlen(m->name, NAME_LENGTH)); - if( SQL_ERROR == SQL->Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) " + SQL->EscapeStringLen(inter->sql_handle, esc_name, m->name, strnlen(m->name, NAME_LENGTH)); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name`) " "VALUES ('%d','%d','%d','%d','%d','%d','%d','%d','%"PRIu64"','%d','%d','%d','%s')", guild_member_db, g->guild_id, m->account_id, m->char_id, m->hair, m->hair_color, m->gender, m->class_, m->lv, m->exp, m->exp_payper, m->online, m->position, esc_name) ) - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); if (m->modified&GS_MEMBER_NEW || new_guild == 1) { - if( SQL_ERROR == SQL->Query(sql_handle, "UPDATE `%s` SET `guild_id` = '%d' WHERE `char_id` = '%d'", + if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `guild_id` = '%d' WHERE `char_id` = '%d'", char_db, g->guild_id, m->char_id) ) - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); } m->modified = GS_MEMBER_UNMODIFIED; } @@ -266,10 +255,10 @@ int inter_guild_tosql(struct guild *g,int flag) struct guild_position *p = &g->position[i]; if (!p->modified) continue; - SQL->EscapeStringLen(sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); - if( SQL_ERROR == SQL->Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d','%s','%d','%d')", + SQL->EscapeStringLen(inter->sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH)); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s` (`guild_id`,`position`,`name`,`mode`,`exp_mode`) VALUES ('%d','%d','%s','%d','%d')", guild_position_db, g->guild_id, i, esc_name, p->mode, p->exp_mode) ) - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); p->modified = GS_POSITION_UNMODIFIED; } } @@ -280,10 +269,10 @@ int inter_guild_tosql(struct guild *g,int flag) // NOTE: no need to do it on both sides since both guilds in memory had // their info changed, not to mention this would also mess up oppositions! // [Skotlex] - //if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'", guild_alliance_db, g->guild_id, g->guild_id) ) - if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, g->guild_id) ) + //if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d' OR `alliance_id`='%d'", guild_alliance_db, g->guild_id, g->guild_id) ) + if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, g->guild_id) ) { - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); } else { @@ -293,11 +282,11 @@ int inter_guild_tosql(struct guild *g,int flag) struct guild_alliance *a=&g->alliance[i]; if(a->guild_id>0) { - SQL->EscapeStringLen(sql_handle, esc_name, a->name, strnlen(a->name, NAME_LENGTH)); - if( SQL_ERROR == SQL->Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) " + SQL->EscapeStringLen(inter->sql_handle, esc_name, a->name, strnlen(a->name, NAME_LENGTH)); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s` (`guild_id`,`opposition`,`alliance_id`,`name`) " "VALUES ('%d','%d','%d','%s')", guild_alliance_db, g->guild_id, a->opposition, a->guild_id, esc_name) ) - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); } } } @@ -311,11 +300,11 @@ int inter_guild_tosql(struct guild *g,int flag) if(e->account_id>0){ char esc_mes[sizeof(e->mes)*2+1]; - SQL->EscapeStringLen(sql_handle, esc_name, e->name, strnlen(e->name, NAME_LENGTH)); - SQL->EscapeStringLen(sql_handle, esc_mes, e->mes, strnlen(e->mes, sizeof(e->mes))); - if( SQL_ERROR == SQL->Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`name`,`mes`) " + SQL->EscapeStringLen(inter->sql_handle, esc_name, e->name, strnlen(e->name, NAME_LENGTH)); + SQL->EscapeStringLen(inter->sql_handle, esc_mes, e->mes, strnlen(e->mes, sizeof(e->mes))); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s` (`guild_id`,`account_id`,`name`,`mes`) " "VALUES ('%d','%d','%s','%s')", guild_expulsion_db, g->guild_id, e->account_id, esc_name, esc_mes) ) - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); } } } @@ -325,9 +314,9 @@ int inter_guild_tosql(struct guild *g,int flag) //printf("- Insert guild %d to guild_skill\n",g->guild_id); for(i=0;i<MAX_GUILDSKILL;i++){ if (g->skill[i].id>0 && g->skill[i].lv>0){ - if( SQL_ERROR == SQL->Query(sql_handle, "REPLACE INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')", + if( SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s` (`guild_id`,`id`,`lv`) VALUES ('%d','%d','%d')", guild_skill_db, g->guild_id, g->skill[i].id, g->skill[i].lv) ) - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); } } } @@ -349,7 +338,7 @@ struct guild * inter_guild_fromsql(int guild_id) if( guild_id <= 0 ) return NULL; - g = (struct guild*)idb_get(guild_db_, guild_id); + g = (struct guild*)idb_get(inter_guild->guild_db, guild_id); if( g ) return g; @@ -357,38 +346,38 @@ struct guild * inter_guild_fromsql(int guild_id) ShowInfo("Guild load request (%d)...\n", guild_id); #endif - if( SQL_ERROR == SQL->Query(sql_handle, "SELECT g.`name`,c.`name`,g.`guild_lv`,g.`connect_member`,g.`max_member`,g.`average_lv`,g.`exp`,g.`next_exp`,g.`skill_point`,g.`mes1`,g.`mes2`,g.`emblem_len`,g.`emblem_id`,g.`emblem_data` " + if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT g.`name`,c.`name`,g.`guild_lv`,g.`connect_member`,g.`max_member`,g.`average_lv`,g.`exp`,g.`next_exp`,g.`skill_point`,g.`mes1`,g.`mes2`,g.`emblem_len`,g.`emblem_id`,g.`emblem_data` " "FROM `%s` g LEFT JOIN `%s` c ON c.`char_id` = g.`char_id` WHERE g.`guild_id`='%d'", guild_db, char_db, guild_id) ) { - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); return NULL; } - if( SQL_SUCCESS != SQL->NextRow(sql_handle) ) + if( SQL_SUCCESS != SQL->NextRow(inter->sql_handle) ) return NULL;// Guild does not exists. CREATE(g, struct guild, 1); g->guild_id = guild_id; - SQL->GetData(sql_handle, 0, &data, &len); memcpy(g->name, data, min(len, NAME_LENGTH)); - SQL->GetData(sql_handle, 1, &data, &len); memcpy(g->master, data, min(len, NAME_LENGTH)); - SQL->GetData(sql_handle, 2, &data, NULL); g->guild_lv = atoi(data); - SQL->GetData(sql_handle, 3, &data, NULL); g->connect_member = atoi(data); - SQL->GetData(sql_handle, 4, &data, NULL); g->max_member = atoi(data); + SQL->GetData(inter->sql_handle, 0, &data, &len); memcpy(g->name, data, min(len, NAME_LENGTH)); + SQL->GetData(inter->sql_handle, 1, &data, &len); memcpy(g->master, data, min(len, NAME_LENGTH)); + SQL->GetData(inter->sql_handle, 2, &data, NULL); g->guild_lv = atoi(data); + SQL->GetData(inter->sql_handle, 3, &data, NULL); g->connect_member = atoi(data); + SQL->GetData(inter->sql_handle, 4, &data, NULL); g->max_member = atoi(data); if( g->max_member > MAX_GUILD ) { // Fix reduction of MAX_GUILD [PoW] ShowWarning("Guild %d:%s specifies higher capacity (%d) than MAX_GUILD (%d)\n", guild_id, g->name, g->max_member, MAX_GUILD); g->max_member = MAX_GUILD; } - SQL->GetData(sql_handle, 5, &data, NULL); g->average_lv = atoi(data); - SQL->GetData(sql_handle, 6, &data, NULL); g->exp = strtoull(data, NULL, 10); - SQL->GetData(sql_handle, 7, &data, NULL); g->next_exp = (unsigned int)strtoul(data, NULL, 10); - SQL->GetData(sql_handle, 8, &data, NULL); g->skill_point = atoi(data); - SQL->GetData(sql_handle, 9, &data, &len); memcpy(g->mes1, data, min(len, sizeof(g->mes1))); - SQL->GetData(sql_handle, 10, &data, &len); memcpy(g->mes2, data, min(len, sizeof(g->mes2))); - SQL->GetData(sql_handle, 11, &data, &len); g->emblem_len = atoi(data); - SQL->GetData(sql_handle, 12, &data, &len); g->emblem_id = atoi(data); - SQL->GetData(sql_handle, 13, &data, &len); + SQL->GetData(inter->sql_handle, 5, &data, NULL); g->average_lv = atoi(data); + SQL->GetData(inter->sql_handle, 6, &data, NULL); g->exp = strtoull(data, NULL, 10); + SQL->GetData(inter->sql_handle, 7, &data, NULL); g->next_exp = (unsigned int)strtoul(data, NULL, 10); + SQL->GetData(inter->sql_handle, 8, &data, NULL); g->skill_point = atoi(data); + SQL->GetData(inter->sql_handle, 9, &data, &len); memcpy(g->mes1, data, min(len, sizeof(g->mes1))); + SQL->GetData(inter->sql_handle, 10, &data, &len); memcpy(g->mes2, data, min(len, sizeof(g->mes2))); + SQL->GetData(inter->sql_handle, 11, &data, &len); g->emblem_len = atoi(data); + SQL->GetData(inter->sql_handle, 12, &data, &len); g->emblem_id = atoi(data); + SQL->GetData(inter->sql_handle, 13, &data, &len); // convert emblem data from hexadecimal to binary //TODO: why not store it in the db as binary directly? [ultramage] for( i = 0, p = g->emblem_data; i < g->emblem_len; ++i, ++p ) @@ -412,92 +401,92 @@ struct guild * inter_guild_fromsql(int guild_id) } // load guild member info - if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name` " + if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`char_id`,`hair`,`hair_color`,`gender`,`class`,`lv`,`exp`,`exp_payper`,`online`,`position`,`name` " "FROM `%s` WHERE `guild_id`='%d' ORDER BY `position`", guild_member_db, guild_id) ) { - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); aFree(g); return NULL; } - for( i = 0; i < g->max_member && SQL_SUCCESS == SQL->NextRow(sql_handle); ++i ) + for( i = 0; i < g->max_member && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i ) { struct guild_member* m = &g->member[i]; - SQL->GetData(sql_handle, 0, &data, NULL); m->account_id = atoi(data); - SQL->GetData(sql_handle, 1, &data, NULL); m->char_id = atoi(data); - SQL->GetData(sql_handle, 2, &data, NULL); m->hair = atoi(data); - SQL->GetData(sql_handle, 3, &data, NULL); m->hair_color = atoi(data); - SQL->GetData(sql_handle, 4, &data, NULL); m->gender = atoi(data); - SQL->GetData(sql_handle, 5, &data, NULL); m->class_ = atoi(data); - SQL->GetData(sql_handle, 6, &data, NULL); m->lv = atoi(data); - SQL->GetData(sql_handle, 7, &data, NULL); m->exp = strtoull(data, NULL, 10); - SQL->GetData(sql_handle, 8, &data, NULL); m->exp_payper = (unsigned int)atoi(data); - SQL->GetData(sql_handle, 9, &data, NULL); m->online = atoi(data); - SQL->GetData(sql_handle, 10, &data, NULL); m->position = atoi(data); + SQL->GetData(inter->sql_handle, 0, &data, NULL); m->account_id = atoi(data); + SQL->GetData(inter->sql_handle, 1, &data, NULL); m->char_id = atoi(data); + SQL->GetData(inter->sql_handle, 2, &data, NULL); m->hair = atoi(data); + SQL->GetData(inter->sql_handle, 3, &data, NULL); m->hair_color = atoi(data); + SQL->GetData(inter->sql_handle, 4, &data, NULL); m->gender = atoi(data); + SQL->GetData(inter->sql_handle, 5, &data, NULL); m->class_ = atoi(data); + SQL->GetData(inter->sql_handle, 6, &data, NULL); m->lv = atoi(data); + SQL->GetData(inter->sql_handle, 7, &data, NULL); m->exp = strtoull(data, NULL, 10); + SQL->GetData(inter->sql_handle, 8, &data, NULL); m->exp_payper = (unsigned int)atoi(data); + SQL->GetData(inter->sql_handle, 9, &data, NULL); m->online = atoi(data); + SQL->GetData(inter->sql_handle, 10, &data, NULL); m->position = atoi(data); if( m->position >= MAX_GUILDPOSITION ) // Fix reduction of MAX_GUILDPOSITION [PoW] m->position = MAX_GUILDPOSITION - 1; - SQL->GetData(sql_handle, 11, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH)); + SQL->GetData(inter->sql_handle, 11, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH)); m->modified = GS_MEMBER_UNMODIFIED; } //printf("- Read guild_position %d from sql \n",guild_id); - if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'", guild_position_db, guild_id) ) + if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `position`,`name`,`mode`,`exp_mode` FROM `%s` WHERE `guild_id`='%d'", guild_position_db, guild_id) ) { - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); aFree(g); return NULL; } - while( SQL_SUCCESS == SQL->NextRow(sql_handle) ) + while( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) ) { int position; struct guild_position *pos; - SQL->GetData(sql_handle, 0, &data, NULL); position = atoi(data); + SQL->GetData(inter->sql_handle, 0, &data, NULL); position = atoi(data); if( position < 0 || position >= MAX_GUILDPOSITION ) continue;// invalid position pos = &g->position[position]; - SQL->GetData(sql_handle, 1, &data, &len); memcpy(pos->name, data, min(len, NAME_LENGTH)); - SQL->GetData(sql_handle, 2, &data, NULL); pos->mode = atoi(data); - SQL->GetData(sql_handle, 3, &data, NULL); pos->exp_mode = atoi(data); + SQL->GetData(inter->sql_handle, 1, &data, &len); memcpy(pos->name, data, min(len, NAME_LENGTH)); + SQL->GetData(inter->sql_handle, 2, &data, NULL); pos->mode = atoi(data); + SQL->GetData(inter->sql_handle, 3, &data, NULL); pos->exp_mode = atoi(data); pos->modified = GS_POSITION_UNMODIFIED; } //printf("- Read guild_alliance %d from sql \n",guild_id); - if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, guild_id) ) + if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `opposition`,`alliance_id`,`name` FROM `%s` WHERE `guild_id`='%d'", guild_alliance_db, guild_id) ) { - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); aFree(g); return NULL; } - for( i = 0; i < MAX_GUILDALLIANCE && SQL_SUCCESS == SQL->NextRow(sql_handle); ++i ) + for( i = 0; i < MAX_GUILDALLIANCE && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i ) { struct guild_alliance* a = &g->alliance[i]; - SQL->GetData(sql_handle, 0, &data, NULL); a->opposition = atoi(data); - SQL->GetData(sql_handle, 1, &data, NULL); a->guild_id = atoi(data); - SQL->GetData(sql_handle, 2, &data, &len); memcpy(a->name, data, min(len, NAME_LENGTH)); + SQL->GetData(inter->sql_handle, 0, &data, NULL); a->opposition = atoi(data); + SQL->GetData(inter->sql_handle, 1, &data, NULL); a->guild_id = atoi(data); + SQL->GetData(inter->sql_handle, 2, &data, &len); memcpy(a->name, data, min(len, NAME_LENGTH)); } //printf("- Read guild_expulsion %d from sql \n",guild_id); - if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `account_id`,`name`,`mes` FROM `%s` WHERE `guild_id`='%d'", guild_expulsion_db, guild_id) ) + if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`name`,`mes` FROM `%s` WHERE `guild_id`='%d'", guild_expulsion_db, guild_id) ) { - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); aFree(g); return NULL; } - for( i = 0; i < MAX_GUILDEXPULSION && SQL_SUCCESS == SQL->NextRow(sql_handle); ++i ) + for( i = 0; i < MAX_GUILDEXPULSION && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i ) { struct guild_expulsion *e = &g->expulsion[i]; - SQL->GetData(sql_handle, 0, &data, NULL); e->account_id = atoi(data); - SQL->GetData(sql_handle, 1, &data, &len); memcpy(e->name, data, min(len, NAME_LENGTH)); - SQL->GetData(sql_handle, 2, &data, &len); memcpy(e->mes, data, min(len, sizeof(e->mes))); + SQL->GetData(inter->sql_handle, 0, &data, NULL); e->account_id = atoi(data); + SQL->GetData(inter->sql_handle, 1, &data, &len); memcpy(e->name, data, min(len, NAME_LENGTH)); + SQL->GetData(inter->sql_handle, 2, &data, &len); memcpy(e->mes, data, min(len, sizeof(e->mes))); } //printf("- Read guild_skill %d from sql \n",guild_id); - if( SQL_ERROR == SQL->Query(sql_handle, "SELECT `id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`", guild_skill_db, guild_id) ) + if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `id`,`lv` FROM `%s` WHERE `guild_id`='%d' ORDER BY `id`", guild_skill_db, guild_id) ) { - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); aFree(g); return NULL; } @@ -507,17 +496,17 @@ struct guild * inter_guild_fromsql(int guild_id) g->skill[i].id = i + GD_SKILLBASE; } - while( SQL_SUCCESS == SQL->NextRow(sql_handle) ) + while( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) ) { int id; - SQL->GetData(sql_handle, 0, &data, NULL); id = atoi(data) - GD_SKILLBASE; + SQL->GetData(inter->sql_handle, 0, &data, NULL); id = atoi(data) - GD_SKILLBASE; if( id < 0 || id >= MAX_GUILDSKILL ) continue;// invalid guild skill - SQL->GetData(sql_handle, 1, &data, NULL); g->skill[id].lv = atoi(data); + SQL->GetData(inter->sql_handle, 1, &data, NULL); g->skill[id].lv = atoi(data); } - SQL->FreeResult(sql_handle); + SQL->FreeResult(inter->sql_handle); - idb_put(guild_db_, guild_id, g); //Add to cache + idb_put(inter_guild->guild_db, guild_id, g); //Add to cache g->save_flag |= GS_REMOVE; //But set it to be removed, in case it is not needed for long. if (save_log) @@ -527,7 +516,7 @@ struct guild * inter_guild_fromsql(int guild_id) } // `guild_castle` (`castle_id`, `guild_id`, `economy`, `defense`, `triggerE`, `triggerD`, `nextTime`, `payTime`, `createTime`, `visibleC`, `visibleG0`, `visibleG1`, `visibleG2`, `visibleG3`, `visibleG4`, `visibleG5`, `visibleG6`, `visibleG7`) -int inter_guildcastle_tosql(struct guild_castle *gc) +int inter_guild_castle_tosql(struct guild_castle *gc) { StringBuf buf; int i; @@ -540,8 +529,8 @@ int inter_guildcastle_tosql(struct guild_castle *gc) for (i = 0; i < MAX_GUARDIANS; ++i) StrBuf->Printf(&buf, ", `visibleG%d`='%d'", i, gc->guardian[i].visible); - if (SQL_ERROR == SQL->Query(sql_handle, StrBuf->Value(&buf))) - Sql_ShowDebug(sql_handle); + if (SQL_ERROR == SQL->Query(inter->sql_handle, StrBuf->Value(&buf))) + Sql_ShowDebug(inter->sql_handle); else if(save_log) ShowInfo("Saved guild castle (%d)\n", gc->castle_id); @@ -550,12 +539,12 @@ int inter_guildcastle_tosql(struct guild_castle *gc) } // Read guild_castle from SQL -static struct guild_castle* inter_guildcastle_fromsql(int castle_id) +struct guild_castle* inter_guild_castle_fromsql(int castle_id) { char *data; int i; StringBuf buf; - struct guild_castle *gc = idb_get(castle_db, castle_id); + struct guild_castle *gc = idb_get(inter_guild->castle_db, castle_id); if (gc != NULL) return gc; @@ -566,8 +555,8 @@ static struct guild_castle* inter_guildcastle_fromsql(int castle_id) for (i = 0; i < MAX_GUARDIANS; ++i) StrBuf->Printf(&buf, ", `visibleG%d`", i); StrBuf->Printf(&buf, " FROM `%s` WHERE `castle_id`='%d'", guild_castle_db, castle_id); - if (SQL_ERROR == SQL->Query(sql_handle, StrBuf->Value(&buf))) { - Sql_ShowDebug(sql_handle); + if (SQL_ERROR == SQL->Query(inter->sql_handle, StrBuf->Value(&buf))) { + Sql_ShowDebug(inter->sql_handle); StrBuf->Destroy(&buf); return NULL; } @@ -576,23 +565,23 @@ static struct guild_castle* inter_guildcastle_fromsql(int castle_id) CREATE(gc, struct guild_castle, 1); gc->castle_id = castle_id; - if (SQL_SUCCESS == SQL->NextRow(sql_handle)) { - SQL->GetData(sql_handle, 1, &data, NULL); gc->guild_id = atoi(data); - SQL->GetData(sql_handle, 2, &data, NULL); gc->economy = atoi(data); - SQL->GetData(sql_handle, 3, &data, NULL); gc->defense = atoi(data); - SQL->GetData(sql_handle, 4, &data, NULL); gc->triggerE = atoi(data); - SQL->GetData(sql_handle, 5, &data, NULL); gc->triggerD = atoi(data); - SQL->GetData(sql_handle, 6, &data, NULL); gc->nextTime = atoi(data); - SQL->GetData(sql_handle, 7, &data, NULL); gc->payTime = atoi(data); - SQL->GetData(sql_handle, 8, &data, NULL); gc->createTime = atoi(data); - SQL->GetData(sql_handle, 9, &data, NULL); gc->visibleC = atoi(data); + if (SQL_SUCCESS == SQL->NextRow(inter->sql_handle)) { + SQL->GetData(inter->sql_handle, 1, &data, NULL); gc->guild_id = atoi(data); + SQL->GetData(inter->sql_handle, 2, &data, NULL); gc->economy = atoi(data); + SQL->GetData(inter->sql_handle, 3, &data, NULL); gc->defense = atoi(data); + SQL->GetData(inter->sql_handle, 4, &data, NULL); gc->triggerE = atoi(data); + SQL->GetData(inter->sql_handle, 5, &data, NULL); gc->triggerD = atoi(data); + SQL->GetData(inter->sql_handle, 6, &data, NULL); gc->nextTime = atoi(data); + SQL->GetData(inter->sql_handle, 7, &data, NULL); gc->payTime = atoi(data); + SQL->GetData(inter->sql_handle, 8, &data, NULL); gc->createTime = atoi(data); + SQL->GetData(inter->sql_handle, 9, &data, NULL); gc->visibleC = atoi(data); for (i = 10; i < 10+MAX_GUARDIANS; i++) { - SQL->GetData(sql_handle, i, &data, NULL); gc->guardian[i-10].visible = atoi(data); + SQL->GetData(inter->sql_handle, i, &data, NULL); gc->guardian[i-10].visible = atoi(data); } } - SQL->FreeResult(sql_handle); + SQL->FreeResult(inter->sql_handle); - idb_put(castle_db, castle_id, gc); + idb_put(inter_guild->castle_db, castle_id, gc); if (save_log) ShowInfo("Loaded guild castle (%d - guild %d)\n", castle_id, gc->guild_id); @@ -602,7 +591,7 @@ static struct guild_castle* inter_guildcastle_fromsql(int castle_id) // Read exp_guild.txt -static bool exp_guild_parse_row(char* split[], int column, int current) { +bool inter_guild_exp_parse_row(char* split[], int column, int current) { int64 exp = strtoll(split[0], NULL, 10); if (exp < 0 || exp >= UINT_MAX) { @@ -610,7 +599,7 @@ static bool exp_guild_parse_row(char* split[], int column, int current) { return false; } - guild_exp[current] = (unsigned int)exp; + inter_guild->exp[current] = (unsigned int)exp; return true; } @@ -621,29 +610,29 @@ int inter_guild_CharOnline(int char_id, int guild_id) { if (guild_id == -1) { //Get guild_id from the database - if( SQL_ERROR == SQL->Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) + if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) { - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); return 0; } - if( SQL_SUCCESS == SQL->NextRow(sql_handle) ) + if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) ) { char* data; - SQL->GetData(sql_handle, 0, &data, NULL); + SQL->GetData(inter->sql_handle, 0, &data, NULL); guild_id = atoi(data); } else { guild_id = 0; } - SQL->FreeResult(sql_handle); + SQL->FreeResult(inter->sql_handle); } if (guild_id == 0) return 0; //No guild... - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(!g) { ShowError("Character %d's guild %d not found!\n", char_id, guild_id); return 0; @@ -672,30 +661,30 @@ int inter_guild_CharOffline(int char_id, int guild_id) if (guild_id == -1) { //Get guild_id from the database - if( SQL_ERROR == SQL->Query(sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) + if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT guild_id FROM `%s` WHERE char_id='%d'", char_db, char_id) ) { - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); return 0; } - if( SQL_SUCCESS == SQL->NextRow(sql_handle) ) + if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) ) { char* data; - SQL->GetData(sql_handle, 0, &data, NULL); + SQL->GetData(inter->sql_handle, 0, &data, NULL); guild_id = atoi(data); } else { guild_id = 0; } - SQL->FreeResult(sql_handle); + SQL->FreeResult(inter->sql_handle); } if (guild_id == 0) return 0; //No guild... //Character has a guild, set character offline and check if they were the only member online - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if (g == NULL) //Guild not found? return 0; @@ -723,25 +712,25 @@ int inter_guild_CharOffline(int char_id, int guild_id) int inter_guild_sql_init(void) { //Initialize the guild cache - guild_db_= idb_alloc(DB_OPT_RELEASE_DATA); - castle_db = idb_alloc(DB_OPT_RELEASE_DATA); + inter_guild->guild_db= idb_alloc(DB_OPT_RELEASE_DATA); + inter_guild->castle_db = idb_alloc(DB_OPT_RELEASE_DATA); //Read exp file - sv->readdb("db", DBPATH"exp_guild.txt", ',', 1, 1, MAX_GUILDLEVEL, exp_guild_parse_row); + sv->readdb("db", DBPATH"exp_guild.txt", ',', 1, 1, MAX_GUILDLEVEL, inter_guild->exp_parse_row); - timer->add_func_list(guild_save_timer, "guild_save_timer"); - timer->add(timer->gettick() + 10000, guild_save_timer, 0, 0); + timer->add_func_list(inter_guild->save_timer, "inter_guild->save_timer"); + timer->add(timer->gettick() + 10000, inter_guild->save_timer, 0, 0); return 0; } /** * @see DBApply */ -static int guild_db_final(DBKey key, DBData *data, va_list ap) +int inter_guild_db_final(DBKey key, DBData *data, va_list ap) { struct guild *g = DB->data2ptr(data); if (g->save_flag&GS_MASK) { - inter_guild_tosql(g, g->save_flag&GS_MASK); + inter_guild->tosql(g, g->save_flag&GS_MASK); return 1; } return 0; @@ -749,42 +738,42 @@ static int guild_db_final(DBKey key, DBData *data, va_list ap) void inter_guild_sql_final(void) { - guild_db_->destroy(guild_db_, guild_db_final); - db_destroy(castle_db); + inter_guild->guild_db->destroy(inter_guild->guild_db, inter_guild->db_final); + db_destroy(inter_guild->castle_db); return; } // Get guild_id by its name. Returns 0 if not found, -1 on error. -int search_guildname(char *str) +int inter_guild_search_guildname(char *str) { int guild_id; char esc_name[NAME_LENGTH*2+1]; - SQL->EscapeStringLen(sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH)); + SQL->EscapeStringLen(inter->sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH)); //Lookup guilds with the same name - if( SQL_ERROR == SQL->Query(sql_handle, "SELECT guild_id FROM `%s` WHERE name='%s'", guild_db, esc_name) ) + if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT guild_id FROM `%s` WHERE name='%s'", guild_db, esc_name) ) { - Sql_ShowDebug(sql_handle); + Sql_ShowDebug(inter->sql_handle); return -1; } - if( SQL_SUCCESS == SQL->NextRow(sql_handle) ) + if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) ) { char* data; - SQL->GetData(sql_handle, 0, &data, NULL); + SQL->GetData(inter->sql_handle, 0, &data, NULL); guild_id = atoi(data); } else { guild_id = 0; } - SQL->FreeResult(sql_handle); + SQL->FreeResult(inter->sql_handle); return guild_id; } // Check if guild is empty -static bool guild_check_empty(struct guild *g) +static bool inter_guild_check_empty(struct guild *g) { int i; ARR_FIND( 0, g->max_member, i, g->member[i].account_id > 0 ); @@ -796,16 +785,16 @@ static bool guild_check_empty(struct guild *g) return true; } -unsigned int guild_nextexp(int level) { +unsigned int inter_guild_nextexp(int level) { if (level == 0) return 1; if (level <= 0 || level >= MAX_GUILDLEVEL) return 0; - return guild_exp[level-1]; + return inter_guild->exp[level-1]; } -int guild_checkskill(struct guild *g,int id) +int inter_guild_checkskill(struct guild *g,int id) { int idx = id - GD_SKILLBASE; @@ -815,7 +804,7 @@ int guild_checkskill(struct guild *g,int id) return g->skill[idx].lv; } -int guild_calcinfo(struct guild *g) +int inter_guild_calcinfo(struct guild *g) { int i,c; unsigned int nextexp; @@ -823,21 +812,21 @@ int guild_calcinfo(struct guild *g) if(g->guild_lv<=0) g->guild_lv = 1; - nextexp = guild_nextexp(g->guild_lv); + nextexp = inter_guild->nextexp(g->guild_lv); // Consume guild exp and increase guild level while(g->exp >= nextexp && nextexp > 0) { // nextexp would be 0 if g->guild_lv was >= MAX_GUILDLEVEL g->exp-=nextexp; g->guild_lv++; g->skill_point++; - nextexp = guild_nextexp(g->guild_lv); + nextexp = inter_guild->nextexp(g->guild_lv); } // Save next exp step g->next_exp = nextexp; // Set the max number of members, Guild Extension skill - currently adds 6 to max per skill lv. - g->max_member = 16 + guild_checkskill(g, GD_EXTENSION) * 6; + g->max_member = 16 + inter_guild->checkskill(g, GD_EXTENSION) * 6; if(g->max_member > MAX_GUILD) { ShowError("Guild %d:%s has capacity for too many guild members (%d), max supported is %d\n", g->guild_id, g->name, g->max_member, MAX_GUILD); @@ -872,7 +861,7 @@ int guild_calcinfo(struct guild *g) if(g->max_member != before.max_member || g->guild_lv != before.guild_lv || g->skill_point != before.skill_point ) { g->save_flag |= GS_LEVEL; - mapif_guild_info(-1,g); + mapif->guild_info(-1,g); return 1; } @@ -882,7 +871,7 @@ int guild_calcinfo(struct guild *g) //------------------------------------------------------------------- // Packet sent to map server -int mapif_guild_created(int fd,int account_id,struct guild *g) +int mapif_guild_created(int fd, int account_id, struct guild *g) { WFIFOHEAD(fd, 10); WFIFOW(fd,0)=0x3830; @@ -899,7 +888,7 @@ int mapif_guild_created(int fd,int account_id,struct guild *g) } // Guild not found -int mapif_guild_noinfo(int fd,int guild_id) +int mapif_guild_noinfo(int fd, int guild_id) { unsigned char buf[12]; WBUFW(buf,0)=0x3831; @@ -907,28 +896,28 @@ int mapif_guild_noinfo(int fd,int guild_id) WBUFL(buf,4)=guild_id; ShowWarning("int_guild: info not found %d\n",guild_id); if(fd<0) - mapif_sendall(buf,8); + mapif->sendall(buf,8); else - mapif_send(fd,buf,8); + mapif->send(fd,buf,8); return 0; } // Send guild info -int mapif_guild_info(int fd,struct guild *g) +int mapif_guild_info(int fd, struct guild *g) { unsigned char buf[8+sizeof(struct guild)]; WBUFW(buf,0)=0x3831; WBUFW(buf,2)=4+sizeof(struct guild); memcpy(buf+4,g,sizeof(struct guild)); if(fd<0) - mapif_sendall(buf,WBUFW(buf,2)); + mapif->sendall(buf,WBUFW(buf,2)); else - mapif_send(fd,buf,WBUFW(buf,2)); + mapif->send(fd,buf,WBUFW(buf,2)); return 0; } // ACK member add -int mapif_guild_memberadded(int fd,int guild_id,int account_id,int char_id,int flag) +int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag) { WFIFOHEAD(fd, 15); WFIFOW(fd,0)=0x3832; @@ -951,13 +940,13 @@ int mapif_guild_withdraw(int guild_id,int account_id,int char_id,int flag, const WBUFB(buf,14)=flag; memcpy(WBUFP(buf,15),mes,40); memcpy(WBUFP(buf,55),name,NAME_LENGTH); - mapif_sendall(buf,55+NAME_LENGTH); + mapif->sendall(buf,55+NAME_LENGTH); ShowInfo("int_guild: guild withdraw (%d - %d: %s - %s)\n",guild_id,account_id,name,mes); return 0; } // Send short member's info -int mapif_guild_memberinfoshort(struct guild *g,int idx) +int mapif_guild_memberinfoshort(struct guild *g, int idx) { unsigned char buf[19]; WBUFW(buf, 0)=0x3835; @@ -967,24 +956,24 @@ int mapif_guild_memberinfoshort(struct guild *g,int idx) WBUFB(buf,14)=(unsigned char)g->member[idx].online; WBUFW(buf,15)=g->member[idx].lv; WBUFW(buf,17)=g->member[idx].class_; - mapif_sendall(buf,19); + mapif->sendall(buf,19); return 0; } // Send guild broken -int mapif_guild_broken(int guild_id,int flag) +int mapif_guild_broken(int guild_id, int flag) { unsigned char buf[7]; WBUFW(buf,0)=0x3836; WBUFL(buf,2)=guild_id; WBUFB(buf,6)=flag; - mapif_sendall(buf,7); + mapif->sendall(buf,7); ShowInfo("int_guild: Guild broken (%d)\n",guild_id); return 0; } // Send guild message -int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd) +int mapif_guild_message(int guild_id, int account_id, char *mes, int len, int sfd) { unsigned char buf[512]; if (len > 500) @@ -994,12 +983,12 @@ int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd) WBUFL(buf,4)=guild_id; WBUFL(buf,8)=account_id; memcpy(WBUFP(buf,12),mes,len); - mapif_sendallwos(sfd, buf,len+12); + mapif->sendallwos(sfd, buf,len+12); return 0; } // Send basic info -int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len) +int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len) { unsigned char buf[2048]; if (len > 2038) @@ -1009,12 +998,12 @@ int mapif_guild_basicinfochanged(int guild_id,int type,const void *data,int len) WBUFL(buf, 4)=guild_id; WBUFW(buf, 8)=type; memcpy(WBUFP(buf,10),data,len); - mapif_sendall(buf,len+10); + mapif->sendall(buf,len+10); return 0; } // Send member info -int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id, int type,const void *data,int len) +int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len) { unsigned char buf[2048]; if (len > 2030) @@ -1026,24 +1015,24 @@ int mapif_guild_memberinfochanged(int guild_id,int account_id,int char_id, int t WBUFL(buf,12)=char_id; WBUFW(buf,16)=type; memcpy(WBUFP(buf,18),data,len); - mapif_sendall(buf,len+18); + mapif->sendall(buf,len+18); return 0; } // ACK guild skill up -int mapif_guild_skillupack(int guild_id,uint16 skill_id,int account_id) +int mapif_guild_skillupack(int guild_id, uint16 skill_id, int account_id) { unsigned char buf[14]; WBUFW(buf, 0)=0x383c; WBUFL(buf, 2)=guild_id; WBUFL(buf, 6)=skill_id; WBUFL(buf,10)=account_id; - mapif_sendall(buf,14); + mapif->sendall(buf,14); return 0; } // ACK guild alliance -int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account_id2,int flag,const char *name1,const char *name2) +int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2) { unsigned char buf[19+2*NAME_LENGTH]; WBUFW(buf, 0)=0x383d; @@ -1054,12 +1043,12 @@ int mapif_guild_alliance(int guild_id1,int guild_id2,int account_id1,int account WBUFB(buf,18)=flag; memcpy(WBUFP(buf,19),name1,NAME_LENGTH); memcpy(WBUFP(buf,19+NAME_LENGTH),name2,NAME_LENGTH); - mapif_sendall(buf,19+2*NAME_LENGTH); + mapif->sendall(buf,19+2*NAME_LENGTH); return 0; } // Send a guild position desc -int mapif_guild_position(struct guild *g,int idx) +int mapif_guild_position(struct guild *g, int idx) { unsigned char buf[12 + sizeof(struct guild_position)]; WBUFW(buf,0)=0x383b; @@ -1067,7 +1056,7 @@ int mapif_guild_position(struct guild *g,int idx) WBUFL(buf,4)=g->guild_id; WBUFL(buf,8)=idx; memcpy(WBUFP(buf,12),&g->position[idx],sizeof(struct guild_position)); - mapif_sendall(buf,WBUFW(buf,2)); + mapif->sendall(buf,WBUFW(buf,2)); return 0; } @@ -1079,7 +1068,7 @@ int mapif_guild_notice(struct guild *g) WBUFL(buf,2)=g->guild_id; memcpy(WBUFP(buf,6),g->mes1,MAX_GUILDMES1); memcpy(WBUFP(buf,66),g->mes2,MAX_GUILDMES2); - mapif_sendall(buf,186); + mapif->sendall(buf,186); return 0; } @@ -1092,7 +1081,7 @@ int mapif_guild_emblem(struct guild *g) WBUFL(buf,4)=g->guild_id; WBUFL(buf,8)=g->emblem_id; memcpy(WBUFP(buf,12),g->emblem_data,g->emblem_len); - mapif_sendall(buf,WBUFW(buf,2)); + mapif->sendall(buf,WBUFW(buf,2)); return 0; } @@ -1103,7 +1092,7 @@ int mapif_guild_master_changed(struct guild *g, int aid, int cid) WBUFL(buf,2)=g->guild_id; WBUFL(buf,6)=aid; WBUFL(buf,10)=cid; - mapif_sendall(buf,14); + mapif->sendall(buf,14); return 0; } @@ -1118,7 +1107,7 @@ int mapif_guild_castle_dataload(int fd, int sz, int *castle_ids) WFIFOW(fd, 0) = 0x3840; WFIFOW(fd, 2) = len; for (i = 0; i < num; i++) { - gc = inter_guildcastle_fromsql(*(castle_ids++)); + gc = inter_guild->castle_fromsql(*(castle_ids++)); memcpy(WFIFOP(fd, 4 + i * sizeof(*gc)), gc, sizeof(*gc)); } WFIFOSET(fd, len); @@ -1137,22 +1126,22 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member #ifdef NOISY ShowInfo("Creating Guild (%s)\n", name); #endif - if(search_guildname(name) != 0){ + if(inter_guild->search_guildname(name) != 0){ ShowInfo("int_guild: guild with same name exists [%s]\n",name); - mapif_guild_created(fd,account_id,NULL); + mapif->guild_created(fd,account_id,NULL); return 0; } // Check Authorized letters/symbols in the name of the character if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorized for (i = 0; i < NAME_LENGTH && name[i]; i++) if (strchr(char_name_letters, name[i]) == NULL) { - mapif_guild_created(fd,account_id,NULL); + mapif->guild_created(fd,account_id,NULL); return 0; } } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden for (i = 0; i < NAME_LENGTH && name[i]; i++) if (strchr(char_name_letters, name[i]) != NULL) { - mapif_guild_created(fd,account_id,NULL); + mapif->guild_created(fd,account_id,NULL); return 0; } } @@ -1186,53 +1175,53 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member g->guild_id= -1; //Request to create guild. // Create the guild - if (!inter_guild_tosql(g,GS_BASIC|GS_POSITION|GS_SKILL|GS_MEMBER)) { + if (!inter_guild->tosql(g,GS_BASIC|GS_POSITION|GS_SKILL|GS_MEMBER)) { //Failed to Create guild.... ShowError("Failed to create Guild %s (Guild Master: %s)\n", g->name, g->master); - mapif_guild_created(fd,account_id,NULL); + mapif->guild_created(fd,account_id,NULL); aFree(g); return 0; } ShowInfo("Created Guild %d - %s (Guild Master: %s)\n", g->guild_id, g->name, g->master); //Add to cache - idb_put(guild_db_, g->guild_id, g); + idb_put(inter_guild->guild_db, g->guild_id, g); // Report to client - mapif_guild_created(fd,account_id,g); - mapif_guild_info(fd,g); + mapif->guild_created(fd,account_id,g); + mapif->guild_info(fd,g); if(log_inter) - inter_log("guild %s (id=%d) created by master %s (id=%d)\n", + inter->log("guild %s (id=%d) created by master %s (id=%d)\n", name, g->guild_id, master->name, master->account_id ); return 0; } // Return guild info to client -int mapif_parse_GuildInfo(int fd,int guild_id) +int mapif_parse_GuildInfo(int fd, int guild_id) { - struct guild * g = inter_guild_fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is required. [Skotlex] + struct guild * g = inter_guild->fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is required. [Skotlex] if(g) { - if (!guild_calcinfo(g)) - mapif_guild_info(fd,g); + if (!inter_guild->calcinfo(g)) + mapif->guild_info(fd,g); } else - mapif_guild_noinfo(fd,guild_id); // Failed to load info + mapif->guild_noinfo(fd,guild_id); // Failed to load info return 0; } // Add member to guild -int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m) +int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m) { struct guild * g; int i; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL){ // Failed to add - mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); + mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); return 0; } @@ -1243,9 +1232,9 @@ int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m) { memcpy(&g->member[i],m,sizeof(struct guild_member)); g->member[i].modified = (GS_MEMBER_NEW | GS_MEMBER_MODIFIED); - mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,0); - if (!guild_calcinfo(g)) //Send members if it was not invoked. - mapif_guild_info(-1,g); + mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,0); + if (!inter_guild->calcinfo(g)) //Send members if it was not invoked. + mapif->guild_info(-1,g); g->save_flag |= GS_MEMBER; if (g->save_flag&GS_REMOVE) @@ -1255,7 +1244,7 @@ int mapif_parse_GuildAddMember(int fd,int guild_id,struct guild_member *m) } // Failed to add - mapif_guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); + mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); return 0; } @@ -1264,13 +1253,13 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in { int i; - struct guild* g = inter_guild_fromsql(guild_id); + struct guild* g = inter_guild->fromsql(guild_id); if( g == NULL ) { // Unknown guild, just update the player - if( SQL_ERROR == SQL->Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) ) - Sql_ShowDebug(sql_handle); - // mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) ) + Sql_ShowDebug(inter->sql_handle); + // mapif->guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes); return 0; } @@ -1300,17 +1289,17 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in safestrncpy(g->expulsion[j].mes, mes, 40); } - mapif_guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes); - inter_guild_removemember_tosql(g->member[i].account_id,g->member[i].char_id); + mapif->guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes); + inter_guild->removemember_tosql(g->member[i].account_id,g->member[i].char_id); memset(&g->member[i],0,sizeof(struct guild_member)); - if( guild_check_empty(g) ) - mapif_parse_BreakGuild(-1,guild_id); //Break the guild. + if( inter_guild->check_empty(g) ) + mapif->parse_BreakGuild(-1,guild_id); //Break the guild. else { //Update member info. - if (!guild_calcinfo(g)) - mapif_guild_info(fd,g); + if (!inter_guild->calcinfo(g)) + mapif->guild_info(fd,g); g->save_flag |= GS_EXPULSION; } @@ -1318,14 +1307,14 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in } // Change member info -int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,int char_id,int online,int lv,int class_) +int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_) { // Could speed up by manipulating only guild_member struct guild * g; int i,sum,c; int prev_count, prev_alv; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL) return 0; @@ -1336,7 +1325,7 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,in g->member[i].lv = lv; g->member[i].class_ = class_; g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfoshort(g,i); + mapif->guild_memberinfoshort(g,i); } prev_count = g->connect_member; @@ -1371,58 +1360,58 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd,int guild_id,int account_id,in } // BreakGuild -int mapif_parse_BreakGuild(int fd,int guild_id) +int mapif_parse_BreakGuild(int fd, int guild_id) { struct guild * g; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL) return 0; // Delete guild from sql //printf("- Delete guild %d from guild\n",guild_id); - if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, guild_id) ) - Sql_ShowDebug(sql_handle); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, guild_id) ) + Sql_ShowDebug(inter->sql_handle); - if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id) ) - Sql_ShowDebug(sql_handle); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id) ) + Sql_ShowDebug(inter->sql_handle); - if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id) ) - Sql_ShowDebug(sql_handle); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id) ) + Sql_ShowDebug(inter->sql_handle); - if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id) ) - Sql_ShowDebug(sql_handle); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id) ) + Sql_ShowDebug(inter->sql_handle); - if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id) ) - Sql_ShowDebug(sql_handle); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id) ) + Sql_ShowDebug(inter->sql_handle); - if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id) ) - Sql_ShowDebug(sql_handle); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id) ) + Sql_ShowDebug(inter->sql_handle); - if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id) ) - Sql_ShowDebug(sql_handle); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id) ) + Sql_ShowDebug(inter->sql_handle); - if( SQL_ERROR == SQL->Query(sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id) ) - Sql_ShowDebug(sql_handle); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id) ) + Sql_ShowDebug(inter->sql_handle); //printf("- Update guild %d of char\n",guild_id); - if( SQL_ERROR == SQL->Query(sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id) ) - Sql_ShowDebug(sql_handle); + if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id) ) + Sql_ShowDebug(inter->sql_handle); - mapif_guild_broken(guild_id,0); + mapif->guild_broken(guild_id,0); if(log_inter) - inter_log("guild %s (id=%d) broken\n",g->name,guild_id); + inter->log("guild %s (id=%d) broken\n",g->name,guild_id); //Remove the guild from memory. [Skotlex] - idb_remove(guild_db_, guild_id); + idb_remove(inter_guild->guild_db, guild_id); return 0; } // Forward Guild message to others map servers -int mapif_parse_GuildMessage(int fd,int guild_id,int account_id,char *mes,int len) +int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len) { - return mapif_guild_message(guild_id,account_id,mes,len, fd); + return mapif->guild_message(guild_id,account_id,mes,len, fd); } /** @@ -1433,7 +1422,7 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void struct guild *g; struct guild_skill gd_skill; short value; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if( g == NULL ) return 0; @@ -1444,7 +1433,7 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void if( value < 0 && abs(value) > g->exp ) return 0; g->exp += value; - guild_calcinfo(g); + inter_guild->calcinfo(g); break; case GBI_GUILDLV: @@ -1466,31 +1455,31 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void case GBI_SKILLLV: gd_skill = *((const struct guild_skill*)data); memcpy(&(g->skill[(gd_skill.id - GD_SKILLBASE)]), &gd_skill, sizeof(gd_skill)); - if( !guild_calcinfo(g) ) - mapif_guild_info(-1,g); + if( !inter_guild->calcinfo(g) ) + mapif->guild_info(-1,g); g->save_flag |= GS_SKILL; - mapif_guild_skillupack(g->guild_id, gd_skill.id, 0); + mapif->guild_skillupack(g->guild_id, gd_skill.id, 0); break; default: ShowError("int_guild: GuildBasicInfoChange: Unknown type %d, see mmo.h::guild_basic_info for more information\n",type); return 0; } - mapif_guild_info(-1,g); + mapif->guild_info(-1,g); g->save_flag |= GS_LEVEL; - // Information is already sent in mapif_guild_info - //mapif_guild_basicinfochanged(guild_id,type,data,len); + // Information is already sent in mapif->guild_info + //mapif->guild_basicinfochanged(guild_id,type,data,len); return 0; } // Modification of the guild -int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int char_id,int type,const char *data,int len) +int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len) { // Could make some improvement in speed, because only change guild_member int i; struct guild * g; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL) return 0; @@ -1513,7 +1502,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha { g->member[i].position=*((short *)data); g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); g->save_flag |= GS_MEMBER; break; } @@ -1536,11 +1525,11 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha else g->exp+=exp; - guild_calcinfo(g); - mapif_guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,sizeof(g->exp)); + inter_guild->calcinfo(g); + mapif->guild_basicinfochanged(guild_id,GBI_EXP,&g->exp,sizeof(g->exp)); g->save_flag |= GS_LEVEL; } - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); g->save_flag |= GS_MEMBER; break; } @@ -1548,7 +1537,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha { g->member[i].hair=*((short *)data); g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); g->save_flag |= GS_MEMBER; //Save new data. break; } @@ -1556,7 +1545,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha { g->member[i].hair_color=*((short *)data); g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); g->save_flag |= GS_MEMBER; //Save new data. break; } @@ -1564,7 +1553,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha { g->member[i].gender=*((short *)data); g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); g->save_flag |= GS_MEMBER; //Save new data. break; } @@ -1572,7 +1561,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha { g->member[i].class_=*((short *)data); g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); g->save_flag |= GS_MEMBER; //Save new data. break; } @@ -1580,7 +1569,7 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha { g->member[i].lv=*((short *)data); g->member[i].modified = GS_MEMBER_MODIFIED; - mapif_guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); + mapif->guild_memberinfochanged(guild_id,account_id,char_id,type,data,len); g->save_flag |= GS_MEMBER; //Save new data. break; } @@ -1591,17 +1580,17 @@ int mapif_parse_GuildMemberInfoChange(int fd,int guild_id,int account_id,int cha return 0; } -int inter_guild_sex_changed(int guild_id,int account_id,int char_id, short gender) +int inter_guild_sex_changed(int guild_id, int account_id, int char_id, short gender) { - return mapif_parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender)); + return mapif->parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender)); } -int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char *name) +int inter_guild_charname_changed(int guild_id, int account_id, int char_id, char *name) { struct guild *g; int i, flag = 0; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if( g == NULL ) { ShowError("inter_guild_charrenamed: Can't find guild %d.\n", guild_id); @@ -1624,38 +1613,38 @@ int inter_guild_charname_changed(int guild_id,int account_id, int char_id, char g->member[i].modified = GS_MEMBER_MODIFIED; flag |= GS_MEMBER; - if( !inter_guild_tosql(g, flag) ) + if( !inter_guild->tosql(g, flag) ) return 0; - mapif_guild_info(-1,g); + mapif->guild_info(-1,g); return 0; } // Change a position desc -int mapif_parse_GuildPosition(int fd,int guild_id,int idx,struct guild_position *p) +int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p) { // Could make some improvement in speed, because only change guild_position struct guild * g; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION) return 0; memcpy(&g->position[idx],p,sizeof(struct guild_position)); - mapif_guild_position(g,idx); + mapif->guild_position(g,idx); g->position[idx].modified = GS_POSITION_MODIFIED; g->save_flag |= GS_POSITION; // Change guild_position return 0; } // Guild Skill UP -int mapif_parse_GuildSkillUp(int fd,int guild_id,uint16 skill_id,int account_id,int max) +int mapif_parse_GuildSkillUp(int fd, int guild_id, uint16 skill_id, int account_id, int max) { struct guild * g; int idx = skill_id - GD_SKILLBASE; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL) return 0; @@ -1663,16 +1652,16 @@ int mapif_parse_GuildSkillUp(int fd,int guild_id,uint16 skill_id,int account_id, { g->skill[idx].lv++; g->skill_point--; - if (!guild_calcinfo(g)) - mapif_guild_info(-1,g); - mapif_guild_skillupack(guild_id,skill_id,account_id); + if (!inter_guild->calcinfo(g)) + mapif->guild_info(-1,g); + mapif->guild_skillupack(guild_id,skill_id,account_id); g->save_flag |= (GS_LEVEL|GS_SKILL); // Change guild & guild_skill } return 0; } //Manual deletion of an alliance when partnering guild does not exists. [Skotlex] -static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag) +int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag) { int i; char name[NAME_LENGTH]; @@ -1684,22 +1673,22 @@ static int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int ac strcpy(name, g->alliance[i].name); g->alliance[i].guild_id=0; - mapif_guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name); + mapif->guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name); g->save_flag |= GS_ALLIANCE; return 0; } // Alliance modification -int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1,int account_id2,int flag) +int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) { // Could speed up struct guild *g[2] = { NULL }; int j,i; - g[0] = inter_guild_fromsql(guild_id1); - g[1] = inter_guild_fromsql(guild_id2); + g[0] = inter_guild->fromsql(guild_id1); + g[1] = inter_guild->fromsql(guild_id2); if(g[0] && g[1]==NULL && (flag & GUILD_ALLIANCE_REMOVE)) //Requested to remove an alliance with a not found guild. - return mapif_parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild. + return mapif->parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild. if(g[0]==NULL || g[1]==NULL) return 0; @@ -1726,7 +1715,7 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1 } // Send on all map the new alliance/opposition - mapif_guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,g[0]->name,g[1]->name); + mapif->guild_alliance(guild_id1,guild_id2,account_id1,account_id2,flag,g[0]->name,g[1]->name); // Mark the two guild to be saved g[0]->save_flag |= GS_ALLIANCE; @@ -1735,25 +1724,25 @@ int mapif_parse_GuildAlliance(int fd,int guild_id1,int guild_id2,int account_id1 } // Change guild message -int mapif_parse_GuildNotice(int fd,int guild_id,const char *mes1,const char *mes2) +int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) { struct guild *g; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL) return 0; memcpy(g->mes1,mes1,MAX_GUILDMES1); memcpy(g->mes2,mes2,MAX_GUILDMES2); g->save_flag |= GS_MES; //Change mes of guild - return mapif_guild_notice(g); + return mapif->guild_notice(g); } -int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *data) +int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) { struct guild * g; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL) return 0; @@ -1764,20 +1753,20 @@ int mapif_parse_GuildEmblem(int fd,int len,int guild_id,int dummy,const char *da g->emblem_len=len; g->emblem_id++; g->save_flag |= GS_EMBLEM; //Change guild - return mapif_guild_emblem(g); + return mapif->guild_emblem(g); } int mapif_parse_GuildCastleDataLoad(int fd, int len, int *castle_ids) { - return mapif_guild_castle_dataload(fd, len, castle_ids); + return mapif->guild_castle_dataload(fd, len, castle_ids); } int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) { - struct guild_castle *gc = inter_guildcastle_fromsql(castle_id); + struct guild_castle *gc = inter_guild->castle_fromsql(castle_id); if (gc == NULL) { - ShowError("mapif_parse_GuildCastleDataSave: castle id=%d not found\n", castle_id); + ShowError("mapif->parse_GuildCastleDataSave: castle id=%d not found\n", castle_id); return 0; } @@ -1785,8 +1774,8 @@ int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) case 1: if (log_inter && gc->guild_id != value) { int gid = (value) ? value : gc->guild_id; - struct guild *g = idb_get(guild_db_, gid); - inter_log("guild %s (id=%d) %s castle id=%d\n", + struct guild *g = idb_get(inter_guild->guild_db, gid); + inter->log("guild %s (id=%d) %s castle id=%d\n", (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id); } gc->guild_id = value; @@ -1804,10 +1793,10 @@ int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) gc->guardian[index-10].visible = value; break; } - ShowError("mapif_parse_GuildCastleDataSave: not found index=%d\n", index); + ShowError("mapif->parse_GuildCastleDataSave: not found index=%d\n", index); return 0; } - inter_guildcastle_tosql(gc); + inter_guild->castle_tosql(gc); return 0; } @@ -1817,7 +1806,7 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le struct guild_member gm; int pos; - g = inter_guild_fromsql(guild_id); + g = inter_guild->fromsql(guild_id); if(g==NULL || len > NAME_LENGTH) return 0; @@ -1845,7 +1834,7 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",g->master, guild_id, g->name); g->save_flag |= (GS_BASIC|GS_MEMBER); //Save main data and member data. - return mapif_guild_master_changed(g, g->member[0].account_id, g->member[0].char_id); + return mapif->guild_master_changed(g, g->member[0].account_id, g->member[0].char_id); } // Communication from the map server @@ -1859,23 +1848,23 @@ int inter_guild_parse_frommap(int fd) { RFIFOHEAD(fd); switch(RFIFOW(fd,0)) { - case 0x3030: mapif_parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break; - case 0x3031: mapif_parse_GuildInfo(fd,RFIFOL(fd,2)); break; - case 0x3032: mapif_parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break; - case 0x3033: mapif_parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break; - case 0x3034: mapif_parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break; - case 0x3035: mapif_parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break; - case 0x3036: mapif_parse_BreakGuild(fd,RFIFOL(fd,2)); break; - case 0x3037: mapif_parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break; - case 0x3039: mapif_parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const int16 *)RFIFOP(fd,10),RFIFOW(fd,2)-10); break; - case 0x303A: mapif_parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break; - case 0x303B: mapif_parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break; - case 0x303C: mapif_parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14)); break; - case 0x303D: mapif_parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break; - case 0x303E: mapif_parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break; - case 0x303F: mapif_parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break; - case 0x3040: mapif_parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),(int *)RFIFOP(fd,4)); break; - case 0x3041: mapif_parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break; + case 0x3030: mapif->parse_CreateGuild(fd,RFIFOL(fd,4),(char*)RFIFOP(fd,8),(struct guild_member *)RFIFOP(fd,32)); break; + case 0x3031: mapif->parse_GuildInfo(fd,RFIFOL(fd,2)); break; + case 0x3032: mapif->parse_GuildAddMember(fd,RFIFOL(fd,4),(struct guild_member *)RFIFOP(fd,8)); break; + case 0x3033: mapif->parse_GuildMasterChange(fd,RFIFOL(fd,4),(const char*)RFIFOP(fd,8),RFIFOW(fd,2)-8); break; + case 0x3034: mapif->parse_GuildLeave(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),(const char*)RFIFOP(fd,15)); break; + case 0x3035: mapif->parse_GuildChangeMemberInfoShort(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOB(fd,14),RFIFOW(fd,15),RFIFOW(fd,17)); break; + case 0x3036: mapif->parse_BreakGuild(fd,RFIFOL(fd,2)); break; + case 0x3037: mapif->parse_GuildMessage(fd,RFIFOL(fd,4),RFIFOL(fd,8),(char*)RFIFOP(fd,12),RFIFOW(fd,2)-12); break; + case 0x3039: mapif->parse_GuildBasicInfoChange(fd,RFIFOL(fd,4),RFIFOW(fd,8),(const int16 *)RFIFOP(fd,10),RFIFOW(fd,2)-10); break; + case 0x303A: mapif->parse_GuildMemberInfoChange(fd,RFIFOL(fd,4),RFIFOL(fd,8),RFIFOL(fd,12),RFIFOW(fd,16),(const char*)RFIFOP(fd,18),RFIFOW(fd,2)-18); break; + case 0x303B: mapif->parse_GuildPosition(fd,RFIFOL(fd,4),RFIFOL(fd,8),(struct guild_position *)RFIFOP(fd,12)); break; + case 0x303C: mapif->parse_GuildSkillUp(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14)); break; + case 0x303D: mapif->parse_GuildAlliance(fd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),RFIFOL(fd,14),RFIFOB(fd,18)); break; + case 0x303E: mapif->parse_GuildNotice(fd,RFIFOL(fd,2),(const char*)RFIFOP(fd,6),(const char*)RFIFOP(fd,66)); break; + case 0x303F: mapif->parse_GuildEmblem(fd,RFIFOW(fd,2)-12,RFIFOL(fd,4),RFIFOL(fd,8),(const char*)RFIFOP(fd,12)); break; + case 0x3040: mapif->parse_GuildCastleDataLoad(fd,RFIFOW(fd,2),(int *)RFIFOP(fd,4)); break; + case 0x3041: mapif->parse_GuildCastleDataSave(fd,RFIFOW(fd,2),RFIFOB(fd,4),RFIFOL(fd,5)); break; default: return 0; @@ -1887,10 +1876,41 @@ int inter_guild_parse_frommap(int fd) //Leave request from the server (for deleting character from guild) int inter_guild_leave(int guild_id, int account_id, int char_id) { - return mapif_parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **"); + return mapif->parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **"); } int inter_guild_broken(int guild_id) { - return mapif_guild_broken(guild_id, 0); + return mapif->guild_broken(guild_id, 0); +} + +void inter_guild_defaults(void) +{ + inter_guild = &inter_guild_s; + + inter_guild->guild_db = NULL; + inter_guild->castle_db = NULL; + + inter_guild->save_timer = inter_guild_save_timer; + inter_guild->removemember_tosql = inter_guild_removemember_tosql; + inter_guild->tosql = inter_guild_tosql; + inter_guild->fromsql = inter_guild_fromsql; + inter_guild->castle_tosql = inter_guild_castle_tosql; + inter_guild->castle_fromsql = inter_guild_castle_fromsql; + inter_guild->exp_parse_row = inter_guild_exp_parse_row; + inter_guild->CharOnline = inter_guild_CharOnline; + inter_guild->CharOffline = inter_guild_CharOffline; + inter_guild->sql_init = inter_guild_sql_init; + inter_guild->db_final = inter_guild_db_final; + inter_guild->sql_final = inter_guild_sql_final; + inter_guild->search_guildname = inter_guild_search_guildname; + inter_guild->check_empty = inter_guild_check_empty; + inter_guild->nextexp = inter_guild_nextexp; + inter_guild->checkskill = inter_guild_checkskill; + inter_guild->calcinfo = inter_guild_calcinfo; + inter_guild->sex_changed = inter_guild_sex_changed; + inter_guild->charname_changed = inter_guild_charname_changed; + inter_guild->parse_frommap = inter_guild_parse_frommap; + inter_guild->leave = inter_guild_leave; + inter_guild->broken = inter_guild_broken; } |