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author | Haru <haru@dotalux.com> | 2018-06-24 17:51:14 +0200 |
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committer | Haru <haru@dotalux.com> | 2018-06-30 01:51:09 +0200 |
commit | 396d96cedf3b2a6e27daea85ba270f4172a12544 (patch) | |
tree | aeda145430f9eb90df94dbb0e84a406585066f8d /src/char/int_guild.c | |
parent | fb1d9e23b926dc893d3e62c708ef0243077ef392 (diff) | |
download | hercules-396d96cedf3b2a6e27daea85ba270f4172a12544.tar.gz hercules-396d96cedf3b2a6e27daea85ba270f4172a12544.tar.bz2 hercules-396d96cedf3b2a6e27daea85ba270f4172a12544.tar.xz hercules-396d96cedf3b2a6e27daea85ba270f4172a12544.zip |
Move some non-mapif functionality from the mapif interface to the inter_guild interface
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/char/int_guild.c')
-rw-r--r-- | src/char/int_guild.c | 359 |
1 files changed, 228 insertions, 131 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c index 38c79ec28..1d1369396 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -1160,8 +1160,7 @@ int mapif_guild_castle_dataload(int fd, int sz, const int *castle_ids) // Packet received from map server -// Guild creation request -int mapif_parse_CreateGuild(int fd, int account_id, const char *name, const struct guild_member *master) +struct guild *inter_guild_create(const char *name, const struct guild_member *master) { struct guild *g; int i=0; @@ -1172,21 +1171,18 @@ int mapif_parse_CreateGuild(int fd, int account_id, const char *name, const stru nullpo_ret(master); if(inter_guild->search_guildname(name) != 0){ ShowInfo("int_guild: guild with same name exists [%s]\n",name); - mapif->guild_created(fd,account_id,NULL); - return 0; + return NULL; } // Check Authorized letters/symbols in the name of the character if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorized for (i = 0; i < NAME_LENGTH && name[i]; i++) if (strchr(char_name_letters, name[i]) == NULL) { - mapif->guild_created(fd,account_id,NULL); - return 0; + return NULL; } } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden for (i = 0; i < NAME_LENGTH && name[i]; i++) if (strchr(char_name_letters, name[i]) != NULL) { - mapif->guild_created(fd,account_id,NULL); - return 0; + return NULL; } } @@ -1222,23 +1218,36 @@ int mapif_parse_CreateGuild(int fd, int account_id, const char *name, const stru if (!inter_guild->tosql(g,GS_BASIC|GS_POSITION|GS_SKILL|GS_MEMBER)) { //Failed to Create guild.... ShowError("Failed to create Guild %s (Guild Master: %s)\n", g->name, g->master); - mapif->guild_created(fd,account_id,NULL); aFree(g); - return 0; + return NULL; } ShowInfo("Created Guild %d - %s (Guild Master: %s)\n", g->guild_id, g->name, g->master); //Add to cache idb_put(inter_guild->guild_db, g->guild_id, g); - // Report to client - mapif->guild_created(fd,account_id,g); - mapif->guild_info(fd,g); - if (inter->enable_logs) inter->log("guild %s (id=%d) created by master %s (id=%d)\n", name, g->guild_id, master->name, master->account_id); + return g; +} + +// Guild creation request +int mapif_parse_CreateGuild(int fd, int account_id, const char *name, const struct guild_member *master) +{ + struct guild *g; + nullpo_ret(name); + nullpo_ret(master); + + g = inter_guild->create(name, master); + + // Report to client + mapif->guild_created(fd,account_id,g); + if (g != NULL) { + mapif->guild_info(fd,g); + } + return 0; } @@ -1256,74 +1265,75 @@ int mapif_parse_GuildInfo(int fd, int guild_id) return 0; } -// Add member to guild -int mapif_parse_GuildAddMember(int fd, int guild_id, const struct guild_member *m) +bool inter_guild_add_member(int guild_id, const struct guild_member *member) { struct guild * g; int i; + nullpo_ret(member); - nullpo_ret(m); g = inter_guild->fromsql(guild_id); - if(g==NULL){ - mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); // 1: Failed to add - return 0; - } + if (g == NULL) + return false; // Find an empty slot - for(i=0;i<g->max_member;i++) - { - if(g->member[i].account_id==0) - { - memcpy(&g->member[i],m,sizeof(struct guild_member)); + for (i = 0; i < g->max_member; i++) { + if (g->member[i].account_id == 0) { + g->member[i] = *member; g->member[i].modified = (GS_MEMBER_NEW | GS_MEMBER_MODIFIED); - mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,0); // 0: success if (!inter_guild->calcinfo(g)) //Send members if it was not invoked. - mapif->guild_info(-1,g); + mapif->guild_info(-1, g); g->save_flag |= GS_MEMBER; if (g->save_flag&GS_REMOVE) g->save_flag&=~GS_REMOVE; - return 0; + return true; } } + return false; +} + +// Add member to guild +int mapif_parse_GuildAddMember(int fd, int guild_id, const struct guild_member *m) +{ + nullpo_ret(m); - mapif->guild_memberadded(fd,guild_id,m->account_id,m->char_id,1); // 1: Failed to add + if (!inter_guild->add_member(guild_id, m)) { + mapif->guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1); // 1: Failed to add + } else { + mapif->guild_memberadded(fd, guild_id, m->account_id, m->char_id, 0); // 0: success + } return 0; } -// Delete member from guild -int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes) +bool inter_guild_leave(int guild_id, int account_id, int char_id, int flag, const char *mes, int map_fd) { int i; - struct guild* g = inter_guild->fromsql(guild_id); - if( g == NULL ) - { + struct guild *g = inter_guild->fromsql(guild_id); + if (g == NULL) { // Unknown guild, just update the player - if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id) ) + if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `account_id`='%d' AND `char_id`='%d'", char_db, account_id, char_id)) Sql_ShowDebug(inter->sql_handle); // mapif->guild_withdraw(guild_id,account_id,char_id,flag,g->member[i].name,mes); - return 0; + return false; } nullpo_ret(mes); // Find the member - ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id ); - if( i == g->max_member ) - { + ARR_FIND(0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id); + if (i == g->max_member) { //TODO - return 0; + return false; } if (flag) { // Write expulsion reason // Find an empty slot int j; - ARR_FIND( 0, MAX_GUILDEXPULSION, j, g->expulsion[j].account_id == 0 ); - if( j == MAX_GUILDEXPULSION ) - { + ARR_FIND(0, MAX_GUILDEXPULSION, j, g->expulsion[j].account_id == 0); + if (j == MAX_GUILDEXPULSION) { // Expulsion list is full, flush the oldest one - for( j = 0; j < MAX_GUILDEXPULSION - 1; j++ ) + for (j = 0; j < MAX_GUILDEXPULSION - 1; j++) g->expulsion[j] = g->expulsion[j+1]; j = MAX_GUILDEXPULSION-1; } @@ -1338,39 +1348,44 @@ int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, in memset(&g->member[i],0,sizeof(struct guild_member)); - if( inter_guild->check_empty(g) ) - mapif->parse_BreakGuild(-1,guild_id); //Break the guild. - else { + if (inter_guild->check_empty(g)) { + inter_guild->disband(guild_id); + } else { //Update member info. if (!inter_guild->calcinfo(g)) - mapif->guild_info(fd,g); + mapif->guild_info(map_fd,g); g->save_flag |= GS_EXPULSION; } + return true; +} + +// Delete member from guild +int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes) +{ + inter_guild->leave(guild_id, account_id, char_id, flag, mes, fd); return 0; } -// Change member info -int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int16 class) +bool inter_guild_update_member_info_short(int guild_id, int account_id, int char_id, int online, int lv, int16 class) { // Could speed up by manipulating only guild_member - struct guild * g; + struct guild *g; int i,sum,c; int prev_count, prev_alv; g = inter_guild->fromsql(guild_id); - if(g==NULL) - return 0; + if (g == NULL) + return false; - ARR_FIND( 0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id ); - if( i < g->max_member ) - { + ARR_FIND(0, g->max_member, i, g->member[i].account_id == account_id && g->member[i].char_id == char_id); + if (i < g->max_member) { g->member[i].online = online; g->member[i].lv = lv; g->member[i].class = class; g->member[i].last_login = (uint32)time(NULL); g->member[i].modified = GS_MEMBER_MODIFIED; - mapif->guild_memberinfoshort(g,i); + mapif->guild_memberinfoshort(g, i); } prev_count = g->connect_member; @@ -1381,75 +1396,84 @@ int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, c = 0; sum = 0; - for( i = 0; i < g->max_member; i++ ) - { - if( g->member[i].account_id > 0 ) - { + for (i = 0; i < g->max_member; i++) { + if (g->member[i].account_id > 0) { sum += g->member[i].lv; c++; } - if( g->member[i].online ) + if (g->member[i].online) g->connect_member++; } - if( c ) // this check should always succeed... - { + if (c != 0) { // this check should always succeed... g->average_lv = sum / c; - if( g->connect_member != prev_count || g->average_lv != prev_alv ) + if (g->connect_member != prev_count || g->average_lv != prev_alv) g->save_flag |= GS_CONNECT; - if( g->save_flag & GS_REMOVE ) + if (g->save_flag & GS_REMOVE) g->save_flag &= ~GS_REMOVE; } g->save_flag |= GS_MEMBER; //Update guild member data - return 0; + return true; } -// BreakGuild -int mapif_parse_BreakGuild(int fd, int guild_id) +// Change member info +int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int16 class) { - struct guild * g; + inter_guild->update_member_info_short(guild_id, account_id, char_id, online, lv, class); + return 0; +} - g = inter_guild->fromsql(guild_id); - if(g==NULL) - return 0; +bool inter_guild_disband(int guild_id) +{ + struct guild *g = inter_guild->fromsql(guild_id); + if (g == NULL) + return false; // Delete guild from sql //printf("- Delete guild %d from guild\n",guild_id); - if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, guild_id) ) + if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_db, guild_id)) Sql_ShowDebug(inter->sql_handle); - if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id) ) + if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_member_db, guild_id)) Sql_ShowDebug(inter->sql_handle); - if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id) ) + if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_castle_db, guild_id)) Sql_ShowDebug(inter->sql_handle); - if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id) ) + if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_storage_db, guild_id)) Sql_ShowDebug(inter->sql_handle); - if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id) ) + if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d' OR `alliance_id` = '%d'", guild_alliance_db, guild_id, guild_id)) Sql_ShowDebug(inter->sql_handle); - if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id) ) + if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_position_db, guild_id)) Sql_ShowDebug(inter->sql_handle); - if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id) ) + if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_skill_db, guild_id)) Sql_ShowDebug(inter->sql_handle); - if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id) ) + if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '%d'", guild_expulsion_db, guild_id)) Sql_ShowDebug(inter->sql_handle); //printf("- Update guild %d of char\n",guild_id); - if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id) ) + if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `guild_id`='0' WHERE `guild_id`='%d'", char_db, guild_id)) Sql_ShowDebug(inter->sql_handle); - mapif->guild_broken(guild_id,0); + mapif->guild_broken(guild_id, 0); if (inter->enable_logs) inter->log("guild %s (id=%d) broken\n", g->name, guild_id); //Remove the guild from memory. [Skotlex] idb_remove(inter_guild->guild_db, guild_id); + + return true; +} + +// BreakGuild +int mapif_parse_BreakGuild(int fd, int guild_id) +{ + inter_guild->disband(guild_id); return 0; } @@ -1459,21 +1483,18 @@ int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, const char *m return mapif->guild_message(guild_id,account_id,mes,len, fd); } -/** - * Changes basic guild information - * The types are available in mmo.h::guild_basic_info - **/ -int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void *data, int len) { +bool inter_guild_update_basic_info(int guild_id, int type, const void *data, int len) +{ struct guild *g; struct guild_skill gd_skill; short value; g = inter_guild->fromsql(guild_id); - if( g == NULL ) - return 0; + if (g == NULL) + return false; nullpo_ret(data); - switch(type) { + switch (type) { case GBI_EXP: value = *((const int16 *)data); if( value < 0 && abs(value) > g->exp ) @@ -1509,26 +1530,37 @@ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void default: ShowError("int_guild: GuildBasicInfoChange: Unknown type %d, see mmo.h::guild_basic_info for more information\n",type); - return 0; + return false; } mapif->guild_info(-1,g); g->save_flag |= GS_LEVEL; + + return true; +} + +/** + * Changes basic guild information + * The types are available in mmo.h::guild_basic_info + **/ +int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void *data, int len) +{ + inter_guild->update_basic_info(guild_id, type, data, len); // Information is already sent in mapif->guild_info //mapif->guild_basicinfochanged(guild_id,type,data,len); return 0; } // Modification of the guild -int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len) +bool inter_guild_update_member_info(int guild_id, int account_id, int char_id, int type, const char *data, int len) { // Could make some improvement in speed, because only change guild_member int i; - struct guild * g; + struct guild *g; nullpo_ret(data); g = inter_guild->fromsql(guild_id); if(g==NULL) - return 0; + return false; // Search the member for (i = 0; i < g->max_member; i++) { @@ -1540,7 +1572,7 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int if(i==g->max_member){ ShowWarning("int_guild: GuildMemberChange: Not found %d,%d in guild (%d - %s)\n", account_id,char_id,guild_id,g->name); - return 0; + return false; } switch(type) @@ -1621,14 +1653,22 @@ int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int } default: ShowError("int_guild: GuildMemberInfoChange: Unknown type %d\n",type); + return false; break; } + return true; +} + +// Modification of the guild +int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len) +{ + inter_guild->update_member_info(guild_id, account_id, char_id, type, data, len); return 0; } int inter_guild_sex_changed(int guild_id, int account_id, int char_id, short gender) { - return mapif->parse_GuildMemberInfoChange(0, guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender)); + return inter_guild->update_member_info(guild_id, account_id, char_id, GMI_GENDER, (const char*)&gender, sizeof(gender)); } int inter_guild_charname_changed(int guild_id, int account_id, int char_id, char *name) @@ -1669,35 +1709,42 @@ int inter_guild_charname_changed(int guild_id, int account_id, int char_id, char } // Change a position desc -int mapif_parse_GuildPosition(int fd, int guild_id, int idx, const struct guild_position *p) +bool inter_guild_update_position(int guild_id, int idx, const struct guild_position *p) { // Could make some improvement in speed, because only change guild_position - struct guild * g; + struct guild *g; nullpo_ret(p); g = inter_guild->fromsql(guild_id); if(g==NULL || idx<0 || idx>=MAX_GUILDPOSITION) - return 0; + return false; memcpy(&g->position[idx],p,sizeof(struct guild_position)); mapif->guild_position(g,idx); g->position[idx].modified = GS_POSITION_MODIFIED; g->save_flag |= GS_POSITION; // Change guild_position + return true; +} + +// Change a position desc +int mapif_parse_GuildPosition(int fd, int guild_id, int idx, const struct guild_position *p) +{ + nullpo_ret(p); + inter_guild->update_position(guild_id, idx, p); return 0; } // Guild Skill UP -int mapif_parse_GuildSkillUp(int fd, int guild_id, uint16 skill_id, int account_id, int max) +bool inter_guild_use_skill_point(int guild_id, uint16 skill_id, int account_id, int max) { struct guild * g; int idx = skill_id - GD_SKILLBASE; g = inter_guild->fromsql(guild_id); if(g == NULL || idx < 0 || idx >= MAX_GUILDSKILL) - return 0; + return false; - if(g->skill_point>0 && g->skill[idx].id>0 && g->skill[idx].lv<max ) - { + if (g->skill_point > 0 && g->skill[idx].id > 0 && g->skill[idx].lv < max) { g->skill[idx].lv++; g->skill_point--; if (!inter_guild->calcinfo(g)) @@ -1705,11 +1752,18 @@ int mapif_parse_GuildSkillUp(int fd, int guild_id, uint16 skill_id, int account_ mapif->guild_skillupack(guild_id,skill_id,account_id); g->save_flag |= (GS_LEVEL|GS_SKILL); // Change guild & guild_skill } + return true; +} + +// Guild Skill UP +int mapif_parse_GuildSkillUp(int fd, int guild_id, uint16 skill_id, int account_id, int max) +{ + inter_guild->use_skill_point(guild_id, skill_id, account_id, max); return 0; } //Manual deletion of an alliance when partnering guild does not exists. [Skotlex] -int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag) +bool inter_guild_remove_alliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag) { int i; char name[NAME_LENGTH]; @@ -1717,18 +1771,18 @@ int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_i nullpo_retr(-1, g); ARR_FIND( 0, MAX_GUILDALLIANCE, i, g->alliance[i].guild_id == guild_id ); if( i == MAX_GUILDALLIANCE ) - return -1; + return false; strcpy(name, g->alliance[i].name); g->alliance[i].guild_id=0; mapif->guild_alliance(g->guild_id,guild_id,account_id1,account_id2,flag,g->name,name); g->save_flag |= GS_ALLIANCE; - return 0; + return true; } // Alliance modification -int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) +bool inter_guild_change_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) { // Could speed up struct guild *g[2] = { NULL }; @@ -1737,10 +1791,10 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_ g[1] = inter_guild->fromsql(guild_id2); if(g[0] && g[1]==NULL && (flag & GUILD_ALLIANCE_REMOVE)) //Requested to remove an alliance with a not found guild. - return mapif->parse_GuildDeleteAlliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild. + return inter_guild->remove_alliance(g[0], guild_id2, account_id1, account_id2, flag); //Try to do a manual removal of said guild. if(g[0]==NULL || g[1]==NULL) - return 0; + return false; if( flag&GUILD_ALLIANCE_REMOVE ) { // Remove alliance/opposition, in case of alliance, remove on both side @@ -1769,11 +1823,18 @@ int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_ // Mark the two guild to be saved g[0]->save_flag |= GS_ALLIANCE; g[1]->save_flag |= GS_ALLIANCE; + return true; +} + +// Alliance modification +int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) +{ + inter_guild->change_alliance(guild_id1, guild_id2, account_id1, account_id2, flag); return 0; } // Change guild message -int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) +bool inter_guild_update_notice(int guild_id, const char *mes1, const char *mes2) { struct guild *g; @@ -1781,22 +1842,30 @@ int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char * nullpo_ret(mes2); g = inter_guild->fromsql(guild_id); if(g==NULL) - return 0; + return false; memcpy(g->mes1,mes1,MAX_GUILDMES1); memcpy(g->mes2,mes2,MAX_GUILDMES2); g->save_flag |= GS_MES; //Change mes of guild - return mapif->guild_notice(g); + mapif->guild_notice(g); + return true; } -int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) +// Change guild message +int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) +{ + inter_guild->update_notice(guild_id, mes1, mes2); + return 0; +} + +bool inter_guild_update_emblem(int len, int guild_id, const char *data) { struct guild * g; nullpo_ret(data); g = inter_guild->fromsql(guild_id); if(g==NULL) - return 0; + return false; if (len > sizeof(g->emblem_data)) len = sizeof(g->emblem_data); @@ -1805,7 +1874,14 @@ int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char g->emblem_len=len; g->emblem_id++; g->save_flag |= GS_EMBLEM; //Change guild - return mapif->guild_emblem(g); + mapif->guild_emblem(g); + return true; +} + +int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) +{ + inter_guild->update_emblem(len, guild_id, data); + return 0; } int mapif_parse_GuildCastleDataLoad(int fd, int len, const int *castle_ids) @@ -1813,13 +1889,13 @@ int mapif_parse_GuildCastleDataLoad(int fd, int len, const int *castle_ids) return mapif->guild_castle_dataload(fd, len, castle_ids); } -int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) +bool inter_guild_update_castle_data(int castle_id, int index, int value) { struct guild_castle *gc = inter_guild->castle_fromsql(castle_id); if (gc == NULL) { - ShowError("mapif->parse_GuildCastleDataSave: castle id=%d not found\n", castle_id); - return 0; + ShowError("inter_guild->update_castle_data: castle id=%d not found\n", castle_id); + return false; } switch (index) { @@ -1845,14 +1921,20 @@ int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) gc->guardian[index-10].visible = value; break; } - ShowError("mapif->parse_GuildCastleDataSave: not found index=%d\n", index); - return 0; + ShowError("inter_guild->update_castle_data: not found index=%d\n", index); + return false; } inter_guild->castle_tosql(gc); + return true; +} + +int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) +{ + inter_guild->update_castle_data(castle_id, index, value); return 0; } -int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len) +bool inter_guild_change_leader(int guild_id, const char *name, int len) { struct guild * g; struct guild_member gm; @@ -1887,7 +1969,14 @@ int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int le ShowInfo("int_guild: Guildmaster Changed to %s (Guild %d - %s)\n",g->master, guild_id, g->name); g->save_flag |= (GS_BASIC|GS_MEMBER); //Save main data and member data. - return mapif->guild_master_changed(g, g->member[0].account_id, g->member[0].char_id); + mapif->guild_master_changed(g, g->member[0].account_id, g->member[0].char_id); + return true; +} + +int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len) +{ + inter_guild->change_leader(guild_id, name, len); + return 0; } // Communication from the map server @@ -1926,12 +2015,6 @@ int inter_guild_parse_frommap(int fd) return 1; } -//Leave request from the server (for deleting character from guild) -int inter_guild_leave(int guild_id, int account_id, int char_id) -{ - return mapif->parse_GuildLeave(-1, guild_id, account_id, char_id, 0, "** Character Deleted **"); -} - int inter_guild_broken(int guild_id) { return mapif->guild_broken(guild_id, 0); @@ -1965,6 +2048,20 @@ void inter_guild_defaults(void) inter_guild->sex_changed = inter_guild_sex_changed; inter_guild->charname_changed = inter_guild_charname_changed; inter_guild->parse_frommap = inter_guild_parse_frommap; - inter_guild->leave = inter_guild_leave; inter_guild->broken = inter_guild_broken; + inter_guild->create = inter_guild_create; + inter_guild->add_member = inter_guild_add_member; + inter_guild->leave = inter_guild_leave; + inter_guild->update_member_info_short = inter_guild_update_member_info_short; + inter_guild->update_member_info = inter_guild_update_member_info; + inter_guild->disband = inter_guild_disband; + inter_guild->update_basic_info = inter_guild_update_basic_info; + inter_guild->update_position = inter_guild_update_position; + inter_guild->use_skill_point = inter_guild_use_skill_point; + inter_guild->remove_alliance = inter_guild_remove_alliance; + inter_guild->change_alliance = inter_guild_change_alliance; + inter_guild->update_notice = inter_guild_update_notice; + inter_guild->update_emblem = inter_guild_update_emblem; + inter_guild->update_castle_data = inter_guild_update_castle_data; + inter_guild->change_leader = inter_guild_change_leader; } |