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author | Andrei Karas <akaras@inbox.ru> | 2014-11-09 19:57:39 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-11-15 11:47:30 +0300 |
commit | 0733638ef2e2972029f8363921c12891ec138a09 (patch) | |
tree | 879a8263a66b0fcb3fbdc908c3e5ee94263b52ae /src/char/int_guild.c | |
parent | 061c578318833919a69c685824277b8ceafe63bb (diff) | |
download | hercules-0733638ef2e2972029f8363921c12891ec138a09.tar.gz hercules-0733638ef2e2972029f8363921c12891ec138a09.tar.bz2 hercules-0733638ef2e2972029f8363921c12891ec138a09.tar.xz hercules-0733638ef2e2972029f8363921c12891ec138a09.zip |
Move global variable into interface in int_guild.c
Diffstat (limited to 'src/char/int_guild.c')
-rw-r--r-- | src/char/int_guild.c | 41 |
1 files changed, 19 insertions, 22 deletions
diff --git a/src/char/int_guild.c b/src/char/int_guild.c index 3d007ec00..6f98d81b5 100644 --- a/src/char/int_guild.c +++ b/src/char/int_guild.c @@ -38,16 +38,10 @@ struct inter_guild_interface inter_guild_s; static const char dataToHex[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F'}; -//Guild cache -static DBMap* guild_db_; // int guild_id -> struct guild* -static DBMap *castle_db; - -static unsigned int inter_guild_exp[MAX_GUILDLEVEL]; - int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) { static int last_id = 0; //To know in which guild we were. int state = 0; //0: Have not reached last guild. 1: Reached last guild, ready for save. 2: Some guild saved, don't do further saving. - DBIterator *iter = db_iterator(guild_db_); + DBIterator *iter = db_iterator(inter_guild->guild_db); DBKey key; struct guild* g; @@ -73,7 +67,7 @@ int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) { {// Nothing to save, guild is ready for removal. if (save_log) ShowInfo("Guild Unloaded (%d - %s)\n", g->guild_id, g->name); - db_remove(guild_db_, key); + db_remove(inter_guild->guild_db, key); } } dbi_destroy(iter); @@ -81,7 +75,7 @@ int inter_guild_save_timer(int tid, int64 tick, int id, intptr_t data) { if( state != 2 ) //Reached the end of the guild db without saving. last_id = 0; //Reset guild saved, return to beginning. - state = guild_db_->size(guild_db_); + state = inter_guild->guild_db->size(inter_guild->guild_db); if( state < 1 ) state = 1; //Calculate the time slot for the next save. timer->add(tick + autosave_interval/state, inter_guild->save_timer, 0, 0); return 0; @@ -344,7 +338,7 @@ struct guild * inter_guild_fromsql(int guild_id) if( guild_id <= 0 ) return NULL; - g = (struct guild*)idb_get(guild_db_, guild_id); + g = (struct guild*)idb_get(inter_guild->guild_db, guild_id); if( g ) return g; @@ -512,7 +506,7 @@ struct guild * inter_guild_fromsql(int guild_id) } SQL->FreeResult(sql_handle); - idb_put(guild_db_, guild_id, g); //Add to cache + idb_put(inter_guild->guild_db, guild_id, g); //Add to cache g->save_flag |= GS_REMOVE; //But set it to be removed, in case it is not needed for long. if (save_log) @@ -550,7 +544,7 @@ struct guild_castle* inter_guild_castle_fromsql(int castle_id) char *data; int i; StringBuf buf; - struct guild_castle *gc = idb_get(castle_db, castle_id); + struct guild_castle *gc = idb_get(inter_guild->castle_db, castle_id); if (gc != NULL) return gc; @@ -587,7 +581,7 @@ struct guild_castle* inter_guild_castle_fromsql(int castle_id) } SQL->FreeResult(sql_handle); - idb_put(castle_db, castle_id, gc); + idb_put(inter_guild->castle_db, castle_id, gc); if (save_log) ShowInfo("Loaded guild castle (%d - guild %d)\n", castle_id, gc->guild_id); @@ -605,7 +599,7 @@ bool inter_guild_exp_parse_row(char* split[], int column, int current) { return false; } - inter_guild_exp[current] = (unsigned int)exp; + inter_guild->exp[current] = (unsigned int)exp; return true; } @@ -718,8 +712,8 @@ int inter_guild_CharOffline(int char_id, int guild_id) int inter_guild_sql_init(void) { //Initialize the guild cache - guild_db_= idb_alloc(DB_OPT_RELEASE_DATA); - castle_db = idb_alloc(DB_OPT_RELEASE_DATA); + inter_guild->guild_db= idb_alloc(DB_OPT_RELEASE_DATA); + inter_guild->castle_db = idb_alloc(DB_OPT_RELEASE_DATA); //Read exp file sv->readdb("db", DBPATH"exp_guild.txt", ',', 1, 1, MAX_GUILDLEVEL, inter_guild->exp_parse_row); @@ -744,8 +738,8 @@ int inter_guild_db_final(DBKey key, DBData *data, va_list ap) void inter_guild_sql_final(void) { - guild_db_->destroy(guild_db_, inter_guild->db_final); - db_destroy(castle_db); + inter_guild->guild_db->destroy(inter_guild->guild_db, inter_guild->db_final); + db_destroy(inter_guild->castle_db); return; } @@ -797,7 +791,7 @@ unsigned int inter_guild_nextexp(int level) { if (level <= 0 || level >= MAX_GUILDLEVEL) return 0; - return inter_guild_exp[level-1]; + return inter_guild->exp[level-1]; } int inter_guild_checkskill(struct guild *g,int id) @@ -1191,7 +1185,7 @@ int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member ShowInfo("Created Guild %d - %s (Guild Master: %s)\n", g->guild_id, g->name, g->master); //Add to cache - idb_put(guild_db_, g->guild_id, g); + idb_put(inter_guild->guild_db, g->guild_id, g); // Report to client mapif->guild_created(fd,account_id,g); @@ -1410,7 +1404,7 @@ int mapif_parse_BreakGuild(int fd, int guild_id) inter->log("guild %s (id=%d) broken\n",g->name,guild_id); //Remove the guild from memory. [Skotlex] - idb_remove(guild_db_, guild_id); + idb_remove(inter_guild->guild_db, guild_id); return 0; } @@ -1780,7 +1774,7 @@ int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) case 1: if (log_inter && gc->guild_id != value) { int gid = (value) ? value : gc->guild_id; - struct guild *g = idb_get(guild_db_, gid); + struct guild *g = idb_get(inter_guild->guild_db, gid); inter->log("guild %s (id=%d) %s castle id=%d\n", (g) ? g->name : "??", gid, (value) ? "occupy" : "abandon", castle_id); } @@ -1894,6 +1888,9 @@ void inter_guild_defaults(void) { inter_guild = &inter_guild_s; + inter_guild->guild_db = NULL; + inter_guild->castle_db = NULL; + inter_guild->save_timer = inter_guild_save_timer; inter_guild->removemember_tosql = inter_guild_removemember_tosql; inter_guild->tosql = inter_guild_tosql; |