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author | Kevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-12 07:59:42 +0000 |
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committer | Kevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-04-12 07:59:42 +0000 |
commit | aede64e8f9fd60c0e1aa91b420280bf423b14e57 (patch) | |
tree | 24bca140f4f4e652c1b8918a3c99877f43a2239a /src/char/char.c | |
parent | 99efeb0d137f4588d2865af5be70572577114569 (diff) | |
download | hercules-aede64e8f9fd60c0e1aa91b420280bf423b14e57.tar.gz hercules-aede64e8f9fd60c0e1aa91b420280bf423b14e57.tar.bz2 hercules-aede64e8f9fd60c0e1aa91b420280bf423b14e57.tar.xz hercules-aede64e8f9fd60c0e1aa91b420280bf423b14e57.zip |
I live in a giant bucket.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12570 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char/char.c')
-rw-r--r-- | src/char/char.c | 4290 |
1 files changed, 0 insertions, 4290 deletions
diff --git a/src/char/char.c b/src/char/char.c deleted file mode 100644 index 13da079ab..000000000 --- a/src/char/char.c +++ /dev/null @@ -1,4290 +0,0 @@ -// Copyright (c) Athena Dev Teams - Licensed under GNU GPL -// For more information, see LICENCE in the main folder - -#include "../common/cbasetypes.h" -#include "../common/mmo.h" -#include "../common/db.h" -#include "../common/lock.h" -#include "../common/malloc.h" -#include "../common/core.h" -#include "../common/socket.h" -#include "../common/strlib.h" -#include "../common/showmsg.h" -#include "../common/timer.h" -#include "../common/lock.h" -#include "../common/malloc.h" -#include "../common/mapindex.h" -#include "../common/showmsg.h" -#include "../common/utils.h" -#include "../common/version.h" -#include "inter.h" -#include "int_guild.h" -#include "int_homun.h" -#include "int_pet.h" -#include "int_party.h" -#include "int_storage.h" -#include "int_status.h" -#include "char.h" - -#include <sys/types.h> -#ifdef WIN32 -#include <winsock2.h> -#else -#include <sys/socket.h> -#include <netinet/in.h> -#include <arpa/inet.h> -#endif -#include <time.h> -#include <signal.h> -#include <fcntl.h> -#include <string.h> -#include <stdarg.h> -#include <stdio.h> -#include <stdlib.h> - -// private declarations -#define CHAR_CONF_NAME "conf/char_athena.conf" -#define LAN_CONF_NAME "conf/subnet_athena.conf" - -char char_txt[1024] = "save/athena.txt"; -char friends_txt[1024] = "save/friends.txt"; -char hotkeys_txt[1024] = "save/hotkeys.txt"; -char char_log_filename[1024] = "log/char.log"; - -int save_log = 1; // show loading/saving messages - -#ifndef TXT_SQL_CONVERT -char db_path[1024] = "db"; - -struct mmo_map_server { - int fd; - uint32 ip; - uint16 port; - int users; - unsigned short map[MAX_MAP_PER_SERVER]; -} server[MAX_MAP_SERVERS]; - -int login_fd=-1, char_fd=-1; -char userid[24]; -char passwd[24]; -char server_name[20]; -char wisp_server_name[NAME_LENGTH] = "Server"; -char login_ip_str[128]; -uint32 login_ip = 0; -uint16 login_port = 6900; -char char_ip_str[128]; -uint32 char_ip = 0; -char bind_ip_str[128]; -uint32 bind_ip = INADDR_ANY; -uint16 char_port = 6121; -int char_maintenance = 0; -bool char_new = true; -int char_new_display = 0; - -int email_creation = 0; // disabled by default - -bool name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor] -int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] -char unknown_char_name[1024] = "Unknown"; // Name to use when the requested name cannot be determined -#define TRIM_CHARS "\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] -char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor] -bool char_rename = true; - -int log_char = 1; // loggin char or not [devil] -int log_inter = 1; // loggin inter or not [devil] - -static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex] - -// Advanced subnet check [LuzZza] -struct s_subnet { - uint32 mask; - uint32 char_ip; - uint32 map_ip; -} subnet[16]; -int subnet_count = 0; - -struct char_session_data { - bool auth; // whether the session is authed or not - int account_id, login_id1, login_id2, sex; - int found_char[MAX_CHARS]; // ids of chars on this account - char email[40]; // e-mail (default: a@a.com) by [Yor] - time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) -}; - -int char_id_count = START_CHAR_NUM; -struct character_data *char_dat; - -int char_num, char_max; -int max_connect_user = 0; -int gm_allow_level = 99; -int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; -int start_zeny = 500; -int start_weapon = 1201; -int start_armor = 2301; -int guild_exp_rate = 100; - -//Custom limits for the fame lists. [Skotlex] -int fame_list_size_chemist = MAX_FAME_LIST; -int fame_list_size_smith = MAX_FAME_LIST; -int fame_list_size_taekwon = MAX_FAME_LIST; - -// Char-server-side stored fame lists [DracoRPG] -struct fame_list smith_fame_list[MAX_FAME_LIST]; -struct fame_list chemist_fame_list[MAX_FAME_LIST]; -struct fame_list taekwon_fame_list[MAX_FAME_LIST]; - -// Initial position (it's possible to set it in conf file) -struct point start_point = { 0, 53, 111 }; - -struct gm_account *gm_account = NULL; -int GM_num = 0; - -// online players by [Yor] -char online_txt_filename[1024] = "online.txt"; -char online_html_filename[1024] = "online.html"; -int online_sorting_option = 0; // sorting option to display online players in online files -int online_display_option = 1; // display options: to know which columns must be displayed -int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer -int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it - -int console = 0; - -//----------------------------------------------------- -// Auth database -//----------------------------------------------------- -#define AUTH_TIMEOUT 30000 - -struct auth_node { - int account_id; - int char_id; - uint32 login_id1; - uint32 login_id2; - uint32 ip; - int sex; - time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited) -}; - -static DBMap* auth_db; // int account_id -> struct auth_node* - -//----------------------------------------------------- -// Online User Database -//----------------------------------------------------- - -struct online_char_data { - int account_id; - int char_id; - int fd; - int waiting_disconnect; - short server; -}; - -static DBMap* online_char_db; // int account_id -> struct online_char_data* -static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data); - -static void* create_online_char_data(DBKey key, va_list args) -{ - struct online_char_data* character; - CREATE(character, struct online_char_data, 1); - character->account_id = key.i; - character->char_id = -1; - character->server = -1; - character->fd = -1; - character->waiting_disconnect = -1; - return character; -} - -void set_char_online(int map_id, int char_id, int account_id) -{ - struct online_char_data* character; - - character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data); - if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id && map_id != -3) - { - //char == 99 <- Character logging in, so someone has logged in while one - //char is still on map-server, so kick him out, but don't print "error" - //as this is normal behaviour. [Skotlex] - if (char_id != 99) - ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n", - character->account_id, character->char_id, character->server, map_id, account_id, char_id); - mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2); - } - - if( character->server > -1 ) - server[character->server].users++; - - if(character->waiting_disconnect != -1) { - delete_timer(character->waiting_disconnect, chardb_waiting_disconnect); - character->waiting_disconnect = -1; - } - - //If user is NOT at char screen, delete entry [Kevin] - if(character->char_id != -1) - { - idb_remove(online_char_db, account_id); - } - - if (login_fd > 0 && !session[login_fd]->flag.eof) - { - WFIFOHEAD(login_fd,6); - WFIFOW(login_fd,0) = 0x272b; - WFIFOL(login_fd,2) = account_id; - WFIFOSET(login_fd,6); - } -} - -void set_char_offline(int char_id, int account_id) -{ - struct online_char_data* character; - - if ((character = (struct online_char_data*)idb_get(online_char_db, account_id)) != NULL) - { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] - if( character->server > -1 ) - server[character->server].users--; - - character->char_id = -1; - character->server = -1; - if(character->waiting_disconnect != -1){ - delete_timer(character->waiting_disconnect, chardb_waiting_disconnect); - character->waiting_disconnect = -1; - } - } - - if (login_fd > 0 && !session[login_fd]->flag.eof) - { - WFIFOHEAD(login_fd,6); - WFIFOW(login_fd,0) = 0x272c; - WFIFOL(login_fd,2) = account_id; - WFIFOSET(login_fd,6); - } -} - -static int char_db_setoffline(DBKey key, void* data, va_list ap) -{ - struct online_char_data* character = (struct online_char_data*)data; - int server = va_arg(ap, int); - if (server == -1) { - character->char_id = -1; - character->server = -1; - if(character->waiting_disconnect != -1){ - delete_timer(character->waiting_disconnect, chardb_waiting_disconnect); - character->waiting_disconnect = -1; - } - } else if (character->server == server) - character->server = -2; //In some map server that we aren't connected to. - return 0; -} - -static int char_db_kickoffline(DBKey key, void* data, va_list ap) -{ - struct online_char_data* character = (struct online_char_data*)data; - int server_id = va_arg(ap, int); - - if (server_id > -1 && character->server != server_id) - return 0; - - //Kick out any connected characters, and set them offline as appropiate. - if (character->server > -1) - mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 1); - else if (character->waiting_disconnect == -1) - set_char_offline(character->char_id, character->account_id); - else - return 0; // fail - - return 1; -} - -void set_all_offline(int id) -{ - if (id < 0) - ShowNotice("Sending all users offline.\n"); - else - ShowNotice("Sending users of map-server %d offline.\n",id); - online_char_db->foreach(online_char_db,char_db_kickoffline,id); - - if (id >= 0 || login_fd <= 0 || session[login_fd]->flag.eof) - return; - //Tell login-server to also mark all our characters as offline. - WFIFOHEAD(login_fd,2); - WFIFOW(login_fd,0) = 0x2737; - WFIFOSET(login_fd,2); -} - -//------------------------------ -// Writing function of logs file -//------------------------------ -int char_log(char *fmt, ...) -{ - if(log_char) - { - FILE *logfp; - va_list ap; - time_t raw_time; - char tmpstr[2048]; - - va_start(ap, fmt); - - logfp = fopen(char_log_filename, "a"); - if (logfp) { - if (fmt[0] == '\0') // jump a line if no message - fprintf(logfp, "\n"); - else { - time(&raw_time); - strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time)); - sprintf(tmpstr + 19, ": %s", fmt); - vfprintf(logfp, tmpstr, ap); - } - fclose(logfp); - } - va_end(ap); - } - return 0; -} - -//---------------------------------------------------------------------- -// Determine if an account (id) is a GM account -// and returns its level (or 0 if it isn't a GM account or if not found) -//---------------------------------------------------------------------- -int isGM(int account_id) -{ - int i; - - for(i = 0; i < GM_num; i++) - if (gm_account[i].account_id == account_id) - return gm_account[i].level; - return 0; -} - -//Search character data from the aid/cid givem -struct mmo_charstatus* search_character(int aid, int cid) -{ - int i; - for (i = 0; i < char_num; i++) { - if (char_dat[i].status.char_id == cid && char_dat[i].status.account_id == aid) - return &char_dat[i].status; - } - return NULL; -} - -struct mmo_charstatus* search_character_byname(char* character_name) -{ - int i = search_character_index(character_name); - if (i == -1) return NULL; - return &char_dat[i].status; -} - -// Searches if the given character is online, and returns the fd of the -// map-server it is connected to. -int search_character_online(int aid, int cid) -{ - //Look for online character. - struct online_char_data* character; - character = idb_get(online_char_db, aid); - if(character && - character->char_id == cid && - character->server > -1) - return server[character->server].fd; - return -1; -} - -//---------------------------------------------- -// Search an character id -// (return character index or -1 (if not found)) -// If exact character name is not found, -// the function checks without case sensitive -// and returns index if only 1 character is found -// and similar to the searched name. -//---------------------------------------------- -int search_character_index(char* character_name) -{ - int i, quantity, index; - - quantity = 0; - index = -1; - for(i = 0; i < char_num; i++) { - // Without case sensitive check (increase the number of similar character names found) - if (stricmp(char_dat[i].status.name, character_name) == 0) { - // Strict comparison (if found, we finish the function immediatly with correct value) - if (strcmp(char_dat[i].status.name, character_name) == 0) - return i; - quantity++; - index = i; - } - } - // Here, the exact character name is not found - // We return the found index of a similar account ONLY if there is 1 similar character - if (quantity == 1) - return index; - - // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found - return -1; -} - -/*--------------------------------------------------- - Make a data line for friends list - --------------------------------------------------*/ -int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) -{ - int i; - char *str_p = str; - str_p += sprintf(str_p, "%d", p->char_id); - - for (i=0;i<MAX_FRIENDS;i++){ - if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0]) - str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name); - } - - str_p += '\0'; - - return 0; -} - -/*--------------------------------------------------- - Make a data line for hotkeys list - --------------------------------------------------*/ -int mmo_hotkeys_tostr(char *str, struct mmo_charstatus *p) -{ -#ifdef HOTKEY_SAVING - int i; - char *str_p = str; - str_p += sprintf(str_p, "%d", p->char_id); - for (i=0;i<MAX_HOTKEYS;i++) - str_p += sprintf(str_p, ",%d,%d,%d", p->hotkeys[i].type, p->hotkeys[i].id, p->hotkeys[i].lv); - str_p += '\0'; -#endif - - return 0; -} - -//------------------------------------------------- -// Function to create the character line (for save) -//------------------------------------------------- -int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) -{ - int i,j; - char *str_p = str; - - str_p += sprintf(str_p, - "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d" //Up to Zeny field - "\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" //Up to Skill Point - "\t%d,%d,%d\t%d,%d,%d,%d" //Up to hom id - "\t%d,%d,%d\t%d,%d,%d,%d,%d" //Up to head bottom - "\t%d,%d,%d\t%d,%d,%d" //last point + save point - ",%d,%d,%d,%d,%d\t", //Family info - p->char_id, p->account_id, p->slot, p->name, // - p->class_, p->base_level, p->job_level, - p->base_exp, p->job_exp, p->zeny, - p->hp, p->max_hp, p->sp, p->max_sp, - p->str, p->agi, p->vit, p->int_, p->dex, p->luk, - p->status_point, p->skill_point, - p->option, p->karma, p->manner, // - p->party_id, p->guild_id, p->pet_id, p->hom_id, - p->hair, p->hair_color, p->clothes_color, - p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, - p->last_point.map, p->last_point.x, p->last_point.y, // - p->save_point.map, p->save_point.x, p->save_point.y, - p->partner_id,p->father,p->mother,p->child,p->fame); - for(i = 0; i < MAX_MEMOPOINTS; i++) - if (p->memo_point[i].map) { - str_p += sprintf(str_p, "%d,%d,%d ", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_INVENTORY; i++) - if (p->inventory[i].nameid) { - str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", - p->inventory[i].id,p->inventory[i].nameid,p->inventory[i].amount,p->inventory[i].equip, - p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute); - for(j=0; j<MAX_SLOTS; j++) - str_p += sprintf(str_p,",%d",p->inventory[i].card[j]); - str_p += sprintf(str_p," "); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_CART; i++) - if (p->cart[i].nameid) { - str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", - p->cart[i].id,p->cart[i].nameid,p->cart[i].amount,p->cart[i].equip, - p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute); - for(j=0; j<MAX_SLOTS; j++) - str_p += sprintf(str_p,",%d",p->cart[i].card[j]); - str_p += sprintf(str_p," "); - } - *(str_p++) = '\t'; - - for(i = 0; i < MAX_SKILL; i++) - if (p->skill[i].id && p->skill[i].flag != 1) { - str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2); - } - *(str_p++) = '\t'; - - for(i = 0; i < reg_num; i++) - if (reg[i].str[0]) - str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value); - *(str_p++) = '\t'; - - *str_p = '\0'; - return 0; -} -#endif //TXT_SQL_CONVERT -//------------------------------------------------------------------------- -// Function to set the character from the line (at read of characters file) -//------------------------------------------------------------------------- -int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) -{ - char tmp_str[3][128]; //To avoid deleting chars with too long names. - int tmp_int[256]; - unsigned int tmp_uint[2]; //To read exp.... - int next, len, i, j; - - // initilialise character - memset(p, '\0', sizeof(struct mmo_charstatus)); - -// Char structure of version 1500 (homun + mapindex maps) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - &tmp_int[45], &tmp_int[35], &tmp_int[36], - &tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39], - &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 48) - { - tmp_int[44] = 0; //Hom ID. -// Char structure of version 1488 (fame field addition) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], - tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], - &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 47) - { - tmp_int[43] = 0; //Fame -// Char structure of version 1363 (family data addition) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], // - tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], - &tmp_int[40], &tmp_int[41], &tmp_int[42], &next) != 46) - { - tmp_int[40] = 0; // father - tmp_int[41] = 0; // mother - tmp_int[42] = 0; // child -// Char structure version 1008 (marriage partner addition) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], // - tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next) != 43) - { - tmp_int[39] = 0; // partner id -// Char structure version 384 (pet addition) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], &tmp_int[26], - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], // - tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 42) - { - tmp_int[26] = 0; // pet id -// Char structure of a version 1 (original data structure) - if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" - "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // - &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_uint[0], &tmp_uint[1], &tmp_int[8], - &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], - &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], - &tmp_int[19], &tmp_int[20], - &tmp_int[21], &tmp_int[22], &tmp_int[23], // - &tmp_int[24], &tmp_int[25], // - &tmp_int[27], &tmp_int[28], &tmp_int[29], - &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - tmp_str[1], &tmp_int[35], &tmp_int[36], // - tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 41) - { - ShowError("Char-loading: Unrecognized character data version, info lost!\n"); - ShowDebug("Character info: %s\n", str); - return 0; - } - } // Char structure version 384 (pet addition) - } // Char structure version 1008 (marriage partner addition) - } // Char structure of version 1363 (family data addition) - } // Char structure of version 1488 (fame field addition) - //Convert save data from string to integer for older formats - tmp_int[45] = mapindex_name2id(tmp_str[1]); - tmp_int[46] = mapindex_name2id(tmp_str[2]); - } // Char structure of version 1500 (homun + mapindex maps) - - memcpy(p->name, tmp_str[0], NAME_LENGTH); //Overflow protection [Skotlex] - p->char_id = tmp_int[0]; - p->account_id = tmp_int[1]; - p->slot = tmp_int[2]; - p->class_ = tmp_int[3]; - p->base_level = tmp_int[4]; - p->job_level = tmp_int[5]; - p->base_exp = tmp_uint[0]; - p->job_exp = tmp_uint[1]; - p->zeny = tmp_int[8]; - p->hp = tmp_int[9]; - p->max_hp = tmp_int[10]; - p->sp = tmp_int[11]; - p->max_sp = tmp_int[12]; - p->str = tmp_int[13]; - p->agi = tmp_int[14]; - p->vit = tmp_int[15]; - p->int_ = tmp_int[16]; - p->dex = tmp_int[17]; - p->luk = tmp_int[18]; - p->status_point = min(tmp_int[19], USHRT_MAX); - p->skill_point = min(tmp_int[20], USHRT_MAX); - p->option = tmp_int[21]; - p->karma = tmp_int[22]; - p->manner = tmp_int[23]; - p->party_id = tmp_int[24]; - p->guild_id = tmp_int[25]; - p->pet_id = tmp_int[26]; - p->hair = tmp_int[27]; - p->hair_color = tmp_int[28]; - p->clothes_color = tmp_int[29]; - p->weapon = tmp_int[30]; - p->shield = tmp_int[31]; - p->head_top = tmp_int[32]; - p->head_mid = tmp_int[33]; - p->head_bottom = tmp_int[34]; - p->last_point.x = tmp_int[35]; - p->last_point.y = tmp_int[36]; - p->save_point.x = tmp_int[37]; - p->save_point.y = tmp_int[38]; - p->partner_id = tmp_int[39]; - p->father = tmp_int[40]; - p->mother = tmp_int[41]; - p->child = tmp_int[42]; - p->fame = tmp_int[43]; - p->hom_id = tmp_int[44]; - p->last_point.map = tmp_int[45]; - p->save_point.map = tmp_int[46]; - -#ifndef TXT_SQL_CONVERT - // Some checks - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.char_id == p->char_id) { - ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n"); - ShowError(" character id #%d -> new character not readed.\n", p->char_id); - ShowError(" Character saved in log file."CL_RESET"\n"); - return -1; - } else if (strcmp(char_dat[i].status.name, p->name) == 0) { - ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n"); - ShowError(" character name '%s' -> new character not read.\n", p->name); - ShowError(" Character saved in log file."CL_RESET"\n"); - return -2; - } - } - - if (strcmpi(wisp_server_name, p->name) == 0) { - ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); - ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); - ShowWarning(" Character readed. Suggestion: change the wisp server name.\n"); - char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'.\n", - p->name, wisp_server_name); - } -#endif //TXT_SQL_CONVERT - if (str[next] == '\n' || str[next] == '\r') - return 1; // 新規データ - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - //mapindex memo format - if (sscanf(str+next, "%d,%d,%d%n", &tmp_int[2], &tmp_int[0], &tmp_int[1], &len) != 3) - { //Old string-based memo format. - if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3) - return -3; - tmp_int[2] = mapindex_name2id(tmp_str[0]); - } - if (i < MAX_MEMOPOINTS) - { //Avoid overflowing (but we must also read through all saved memos) - p->memo_point[i].x = tmp_int[0]; - p->memo_point[i].y = tmp_int[1]; - p->memo_point[i].map = tmp_int[2]; - } - next += len; - if (str[next] == ' ') - next++; - } - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) - { - p->inventory[i].id = tmp_int[0]; - p->inventory[i].nameid = tmp_int[1]; - p->inventory[i].amount = tmp_int[2]; - p->inventory[i].equip = tmp_int[3]; - p->inventory[i].identify = tmp_int[4]; - p->inventory[i].refine = tmp_int[5]; - p->inventory[i].attribute = tmp_int[6]; - - for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) - p->inventory[i].card[j] = tmp_int[0]; - - next += len; - if (str[next] == ' ') - next++; - } else // invalid structure - return -4; - } - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) - { - p->cart[i].id = tmp_int[0]; - p->cart[i].nameid = tmp_int[1]; - p->cart[i].amount = tmp_int[2]; - p->cart[i].equip = tmp_int[3]; - p->cart[i].identify = tmp_int[4]; - p->cart[i].refine = tmp_int[5]; - p->cart[i].attribute = tmp_int[6]; - - for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) - p->cart[i].card[j] = tmp_int[0]; - - next += len; - if (str[next] == ' ') - next++; - } else // invalid structure - return -5; - } - - next++; - - for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2) - return -6; - p->skill[tmp_int[0]].id = tmp_int[0]; - p->skill[tmp_int[0]].lv = tmp_int[1]; - next += len; - if (str[next] == ' ') - next++; - } - - next++; - - for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック - if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) { - // because some scripts are not correct, the str can be "". So, we must check that. - // If it's, we must not refuse the character, but just this REG value. - // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good) - if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1) - i--; - else - return -7; - } - next += len; - if (str[next] == ' ') - next++; - } - *reg_num = i; - - return 1; -} - -//--------------------------------- -// Function to read friend list -//--------------------------------- -int parse_friend_txt(struct mmo_charstatus *p) -{ - char line[1024], temp[1024]; - int pos = 0, count = 0, next; - int i,len; - FILE *fp; - - // Open the file and look for the ID - fp = fopen(friends_txt, "r"); - - if(fp == NULL) - return -1; - - while(fgets(line, sizeof(line), fp)) - { - if(line[0] == '/' && line[1] == '/') - continue; - if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id) - continue; //Not this line... - //Read friends - len = strlen(line); - next = pos; - for (count = 0; next < len && count < MAX_FRIENDS; count++) - { //Read friends. - if (sscanf(line+next, ",%d,%d,%23[^,^\n]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3) - { //Invalid friend? - memset(&p->friends[count], 0, sizeof(p->friends[count])); - break; - } - next+=pos; - //What IF the name contains a comma? while the next field is not a - //number, we assume it belongs to the current name. [Skotlex] - //NOTE: Of course, this will fail if someone sets their name to something like - //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in " - //won't do as quotes are also valid name chars!) - while(next < len && sscanf(line+next, ",%23[^,^\n]%n", temp, &pos) > 0) - { - if (atoi(temp)) //We read the next friend, just continue. - break; - //Append the name. - next+=pos; - i = strlen(p->friends[count].name); - if (i + strlen(temp) +1 < NAME_LENGTH) - { - p->friends[count].name[i] = ','; - strcpy(p->friends[count].name+i+1, temp); - } - } //End Guess Block - } //Friend's for. - break; //Found friends. - } - fclose(fp); - return count; -} - -//--------------------------------- -// Function to read hotkey list -//--------------------------------- -int parse_hotkey_txt(struct mmo_charstatus *p) -{ -#ifdef HOTKEY_SAVING - char line[1024]; - int pos = 0, count = 0, next; - int i,len; - int type, id, lv; - FILE *fp; - - // Open the file and look for the ID - fp = fopen(hotkeys_txt, "r"); - if(fp == NULL) - return -1; - - while(fgets(line, sizeof(line), fp)) - { - if(line[0] == '/' && line[1] == '/') - continue; - if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id) - continue; //Not this line... - //Read hotkeys - len = strlen(line); - next = pos; - for (count = 0; next < len && count < MAX_HOTKEYS; count++) - { - if (sscanf(line+next, ",%d,%d,%d%n",&type,&id,&lv, &pos) < 3) - //Invalid entry? - break; - p->hotkeys[count].type = type; - p->hotkeys[count].id = id; - p->hotkeys[count].lv = lv; - next+=pos; - } - break; //Found hotkeys. - } - fclose(fp); - return count; -#else - return 0; -#endif -} - - - -#ifndef TXT_SQL_CONVERT -//--------------------------------- -// Function to read characters file -//--------------------------------- -int mmo_char_init(void) -{ - char line[65536]; - int ret, line_count; - FILE* fp; - - char_num = 0; - char_max = 0; - char_dat = NULL; - - fp = fopen(char_txt, "r"); - - if (fp == NULL) { - ShowError("Characters file not found: %s.\n", char_txt); - char_log("Characters file not found: %s.\n", char_txt); - char_log("Id for the next created character: %d.\n", char_id_count); - return 0; - } - - line_count = 0; - while(fgets(line, sizeof(line), fp)) - { - int i, j; - line_count++; - - if (line[0] == '/' && line[1] == '/') - continue; - - j = 0; - if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) { - if (char_id_count < i) - char_id_count = i; - continue; - } - - if (char_num >= char_max) { - char_max += 256; - char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); - if (!char_dat) { - ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n"); - char_log("Out of memory: mmo_char_init (realloc of char_dat).\n"); - exit(EXIT_FAILURE); - } - } - - ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num); - - // Initialize friends list - parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character - // Initialize hotkey list - parse_hotkey_txt(&char_dat[char_num].status); // Grab hotkeys for the character - - if (ret > 0) { // negative value or zero for errors - if (char_dat[char_num].status.char_id >= char_id_count) - char_id_count = char_dat[char_num].status.char_id + 1; - char_num++; - } else { - ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); - ShowError(" -> Character saved in log file.\n"); - switch (ret) { - case -1: - char_log("Duplicate character id in the next character line (character not readed):\n"); - break; - case -2: - char_log("Duplicate character name in the next character line (character not readed):\n"); - break; - case -3: - char_log("Invalid memo point structure in the next character line (character not readed):\n"); - break; - case -4: - char_log("Invalid inventory item structure in the next character line (character not readed):\n"); - break; - case -5: - char_log("Invalid cart item structure in the next character line (character not readed):\n"); - break; - case -6: - char_log("Invalid skill structure in the next character line (character not readed):\n"); - break; - case -7: - char_log("Invalid register structure in the next character line (character not readed):\n"); - break; - default: // 0 - char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):\n"); - break; - } - char_log("%s", line); - } - } - fclose(fp); - - if (char_num == 0) { - ShowNotice("mmo_char_init: No character found in %s.\n", char_txt); - char_log("mmo_char_init: No character found in %s.\n", char_txt); - } else if (char_num == 1) { - ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt); - char_log("mmo_char_init: 1 character read in %s.\n", char_txt); - } else { - ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); - char_log("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); - } - - char_log("Id for the next created character: %d.\n", char_id_count); - - return 0; -} - -//--------------------------------------------------------- -// Function to save characters in files (speed up by [Yor]) -//--------------------------------------------------------- -void mmo_char_sync(void) -{ - char line[65536],f_line[1024]; - int i, j, k; - int lock; - FILE *fp,*f_fp; - CREATE_BUFFER(id, int, char_num); - - // Sorting before save (by [Yor]) - for(i = 0; i < char_num; i++) { - id[i] = i; - for(j = 0; j < i; j++) { - if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) || - // if same account id, we sort by slot. - (char_dat[i].status.account_id == char_dat[id[j]].status.account_id && - char_dat[i].status.slot < char_dat[id[j]].status.slot)) { - for(k = i; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[i] - break; - } - } - } - - // Data save - fp = lock_fopen(char_txt, &lock); - if (fp == NULL) { - ShowWarning("Server cannot save characters.\n"); - char_log("WARNING: Server cannot save characters.\n"); - } else { - for(i = 0; i < char_num; i++) { - mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index - fprintf(fp, "%s\n", line); - } - fprintf(fp, "%d\t%%newid%%\n", char_id_count); - lock_fclose(fp, char_txt, &lock); - } - - // Friends List data save (davidsiaw) - f_fp = lock_fopen(friends_txt, &lock); - for(i = 0; i < char_num; i++) { - mmo_friends_list_data_str(f_line, &char_dat[id[i]].status); - fprintf(f_fp, "%s\n", f_line); - } - - lock_fclose(f_fp, friends_txt, &lock); - -#ifdef HOTKEY_SAVING - // Hotkey List data save (Skotlex) - f_fp = lock_fopen(hotkeys_txt, &lock); - for(i = 0; i < char_num; i++) { - mmo_hotkeys_tostr(f_line, &char_dat[id[i]].status); - fprintf(f_fp, "%s\n", f_line); - } - - lock_fclose(f_fp, hotkeys_txt, &lock); -#endif - - DELETE_BUFFER(id); - - return; -} - -//---------------------------------------------------- -// Function to save (in a periodic way) datas in files -//---------------------------------------------------- -int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) -{ - if (save_log) - ShowInfo("Saving all files...\n"); - mmo_char_sync(); - inter_save(); - return 0; -} - -//----------------------------------- -// Function to create a new character -//----------------------------------- -int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style) -{ - char name[NAME_LENGTH]; - int i; - - safestrncpy(name, name_, NAME_LENGTH); - normalize_name(name,TRIM_CHARS); - - // check length of character name - if( name[0] == '\0' ) - return -2; // empty character name - - // check content of character name - if( remove_control_chars(name) ) - return -2; // control chars in name - - // check for reserved names - if( strcmpi(name, main_chat_nick) == 0 || strcmpi(name, wisp_server_name) == 0 ) - return -1; // nick reserved for internal server messages - - // Check Authorised letters/symbols in the name of the character - if( char_name_option == 1 ) { // only letters/symbols in char_name_letters are authorised - for( i = 0; i < NAME_LENGTH && name[i]; i++ ) - if( strchr(char_name_letters, name[i]) == NULL ) - return -2; - } else - if( char_name_option == 2 ) { // letters/symbols in char_name_letters are forbidden - for( i = 0; i < NAME_LENGTH && name[i]; i++ ) - if( strchr(char_name_letters, name[i]) != NULL ) - return -2; - } // else, all letters/symbols are authorised (except control char removed before) - - // check name (already in use?) - ARR_FIND( 0, char_num, i, - (name_ignoring_case && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) || - (!name_ignoring_case && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0) ); - if( i < char_num ) - return -1; // name already exists - - //check other inputs - if((slot >= MAX_CHARS) // slots - || (hair_style >= 24) // hair style - || (hair_color >= 9) // hair color - || (str + agi + vit + int_ + dex + luk != 6*5 ) // stats - || (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values - || (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs - return -2; // invalid input - - // check char slot - ARR_FIND( 0, char_num, i, char_dat[i].status.account_id == sd->account_id && char_dat[i].status.slot == slot ); - if( i < char_num ) - return -2; // slot already in use - - if (char_num >= char_max) { - char_max += 256; - RECREATE(char_dat, struct character_data, char_max); - if (!char_dat) { - ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n"); - char_log("Out of memory: make_new_char (realloc of char_dat).\n"); - exit(EXIT_FAILURE); - } - } - - // validation success, log result - char_log("make new char: account: %d, slot %d, name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n", - sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color); - - i = char_num; - memset(&char_dat[i], 0, sizeof(struct character_data)); - - char_dat[i].status.char_id = char_id_count++; - char_dat[i].status.account_id = sd->account_id; - char_dat[i].status.slot = slot; - safestrncpy(char_dat[i].status.name,name,NAME_LENGTH); - char_dat[i].status.class_ = 0; - char_dat[i].status.base_level = 1; - char_dat[i].status.job_level = 1; - char_dat[i].status.base_exp = 0; - char_dat[i].status.job_exp = 0; - char_dat[i].status.zeny = start_zeny; - char_dat[i].status.str = str; - char_dat[i].status.agi = agi; - char_dat[i].status.vit = vit; - char_dat[i].status.int_ = int_; - char_dat[i].status.dex = dex; - char_dat[i].status.luk = luk; - char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100; - char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100; - char_dat[i].status.hp = char_dat[i].status.max_hp; - char_dat[i].status.sp = char_dat[i].status.max_sp; - char_dat[i].status.status_point = 0; - char_dat[i].status.skill_point = 0; - char_dat[i].status.option = 0; - char_dat[i].status.karma = 0; - char_dat[i].status.manner = 0; - char_dat[i].status.party_id = 0; - char_dat[i].status.guild_id = 0; - char_dat[i].status.hair = hair_style; - char_dat[i].status.hair_color = hair_color; - char_dat[i].status.clothes_color = 0; - char_dat[i].status.inventory[0].nameid = start_weapon; // Knife - char_dat[i].status.inventory[0].amount = 1; - char_dat[i].status.inventory[0].identify = 1; - char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt - char_dat[i].status.inventory[1].amount = 1; - char_dat[i].status.inventory[1].identify = 1; - char_dat[i].status.weapon = 0; // W_FIST - char_dat[i].status.shield = 0; - char_dat[i].status.head_top = 0; - char_dat[i].status.head_mid = 0; - char_dat[i].status.head_bottom = 0; - memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point)); - memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point)); - char_num++; - - ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, i, slot, name); - mmo_char_sync(); - return i; -} - -//---------------------------------------------------- -// This function return the name of the job (by [Yor]) -//---------------------------------------------------- -char * job_name(int class_) -{ - switch (class_) { - case JOB_NOVICE: return "Novice"; - case JOB_SWORDMAN: return "Swordsman"; - case JOB_MAGE: return "Mage"; - case JOB_ARCHER: return "Archer"; - case JOB_ACOLYTE: return "Acolyte"; - case JOB_MERCHANT: return "Merchant"; - case JOB_THIEF: return "Thief"; - case JOB_KNIGHT: return "Knight"; - case JOB_PRIEST: return "Priest"; - case JOB_WIZARD: return "Wizard"; - case JOB_BLACKSMITH: return "Blacksmith"; - case JOB_HUNTER: return "Hunter"; - case JOB_ASSASSIN: return "Assassin"; - case JOB_KNIGHT2: return "Peco-Knight"; - case JOB_CRUSADER: return "Crusader"; - case JOB_MONK: return "Monk"; - case JOB_SAGE: return "Sage"; - case JOB_ROGUE: return "Rogue"; - case JOB_ALCHEMIST: return "Alchemist"; - case JOB_BARD: return "Bard"; - case JOB_DANCER: return "Dancer"; - case JOB_CRUSADER2: return "Peco-Crusader"; - case JOB_WEDDING: return "Wedding"; - case JOB_SUPER_NOVICE: return "Super Novice"; - case JOB_GUNSLINGER: return "Gunslinger"; - case JOB_NINJA: return "Ninja"; - case JOB_XMAS: return "Christmas"; - case JOB_NOVICE_HIGH: return "Novice High"; - case JOB_SWORDMAN_HIGH: return "Swordsman High"; - case JOB_MAGE_HIGH: return "Mage High"; - case JOB_ARCHER_HIGH: return "Archer High"; - case JOB_ACOLYTE_HIGH: return "Acolyte High"; - case JOB_MERCHANT_HIGH: return "Merchant High"; - case JOB_THIEF_HIGH: return "Thief High"; - case JOB_LORD_KNIGHT: return "Lord Knight"; - case JOB_HIGH_PRIEST: return "High Priest"; - case JOB_HIGH_WIZARD: return "High Wizard"; - case JOB_WHITESMITH: return "Whitesmith"; - case JOB_SNIPER: return "Sniper"; - case JOB_ASSASSIN_CROSS: return "Assassin Cross"; - case JOB_LORD_KNIGHT2: return "Peko Knight"; - case JOB_PALADIN: return "Paladin"; - case JOB_CHAMPION: return "Champion"; - case JOB_PROFESSOR: return "Professor"; - case JOB_STALKER: return "Stalker"; - case JOB_CREATOR: return "Creator"; - case JOB_CLOWN: return "Clown"; - case JOB_GYPSY: return "Gypsy"; - case JOB_PALADIN2: return "Peko Paladin"; - case JOB_BABY: return "Baby Novice"; - case JOB_BABY_SWORDMAN: return "Baby Swordsman"; - case JOB_BABY_MAGE: return "Baby Mage"; - case JOB_BABY_ARCHER: return "Baby Archer"; - case JOB_BABY_ACOLYTE: return "Baby Acolyte"; - case JOB_BABY_MERCHANT: return "Baby Merchant"; - case JOB_BABY_THIEF: return "Baby Thief"; - case JOB_BABY_KNIGHT: return "Baby Knight"; - case JOB_BABY_PRIEST: return "Baby Priest"; - case JOB_BABY_WIZARD: return "Baby Wizard"; - case JOB_BABY_BLACKSMITH: return "Baby Blacksmith"; - case JOB_BABY_HUNTER: return "Baby Hunter"; - case JOB_BABY_ASSASSIN: return "Baby Assassin"; - case JOB_BABY_KNIGHT2: return "Baby Peco Knight"; - case JOB_BABY_CRUSADER: return "Baby Crusader"; - case JOB_BABY_MONK: return "Baby Monk"; - case JOB_BABY_SAGE: return "Baby Sage"; - case JOB_BABY_ROGUE: return "Baby Rogue"; - case JOB_BABY_ALCHEMIST: return "Baby Alchemist"; - case JOB_BABY_BARD: return "Baby Bard"; - case JOB_BABY_DANCER: return "Baby Dancer"; - case JOB_BABY_CRUSADER2: return "Baby Peco Crusader"; - case JOB_SUPER_BABY: return "Super Baby"; - case JOB_TAEKWON: return "Taekwon"; - case JOB_STAR_GLADIATOR: return "Star Gladiator"; - case JOB_STAR_GLADIATOR2: return "Flying Star Gladiator"; - case JOB_SOUL_LINKER: return "Soul Linker"; - } - return "Unknown Job"; -} - -static int create_online_files_sub(DBKey key, void* data, va_list va) -{ - struct online_char_data *character; - int* players; - int *id; - int j,k,l; - character = (struct online_char_data*) data; - players = va_arg(va, int*); - id = va_arg(va, int*); - - // check if map-server is online - if (character->server == -1 || character->char_id == -1) { //Character not currently online. - return -1; - } - - j = character->server; - if (server[j].fd < 0) { - server[j].users = 0; - return -1; - } - // search position of character in char_dat and sort online characters. - for(j = 0; j < char_num; j++) { - if (char_dat[j].status.char_id != character->char_id) - continue; - id[*players] = j; - // use sorting option - switch (online_sorting_option) { - case 1: // by name (without case sensitive) - for(k = 0; k < *players; k++) - if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 || - // if same name, we sort with case sensitive. - (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 && - strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - break; - case 2: // by zeny - for(k = 0; k < *players; k++) - if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny || - // if same number of zenys, we sort by name. - (char_dat[j].status.zeny == char_dat[id[k]].status.zeny && - stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - break; - case 3: // by base level - for(k = 0; k < *players; k++) - if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level || - // if same base level, we sort by base exp. - (char_dat[j].status.base_level == char_dat[id[k]].status.base_level && - char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - break; - case 4: // by job (and job level) - for(k = 0; k < *players; k++) - if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ || - // if same job, we sort by job level. - (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && - char_dat[j].status.job_level < char_dat[id[k]].status.job_level) || - // if same job and job level, we sort by job exp. - (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && - char_dat[j].status.job_level == char_dat[id[k]].status.job_level && - char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - break; - case 5: // by location map name - { - const char *map1, *map2; - map1 = mapindex_id2name(char_dat[j].status.last_point.map); - - for(k = 0; k < *players; k++) { - map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map); - if (!map1 || !map2 || //Avoid sorting if either one failed to resolve. - stricmp(map1, map2) < 0 || - // if same map name, we sort by name. - (stricmp(map1, map2) == 0 && - stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { - for(l = *players; l > k; l--) - id[l] = id[l-1]; - id[k] = j; // id[*players] - break; - } - } - } - break; - default: // 0 or invalid value: no sorting - break; - } - (*players)++; - break; - } - return 0; -} -//------------------------------------------------------------- -// Function to create the online files (txt and html). by [Yor] -//------------------------------------------------------------- -void create_online_files(void) -{ - unsigned int k, j; // for loop with strlen comparing - int i, l; // for loops - int players; // count the number of players - FILE *fp; // for the txt file - FILE *fp2; // for the html file - char temp[256]; // to prepare what we must display - time_t time_server; // for number of seconds - struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... - int id[4096]; - - if (online_display_option == 0) // we display nothing, so return - return; - - // Get number of online players, id of each online players, and verify if a server is offline - players = 0; - online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id); - - // write files - fp = fopen(online_txt_filename, "w"); - if (fp != NULL) { - fp2 = fopen(online_html_filename, "w"); - if (fp2 != NULL) { - // get time - time(&time_server); // get time in seconds since 1/1/1970 - datetime = localtime(&time_server); // convert seconds in structure - strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52) - // write heading - fprintf(fp2, "<HTML>\n"); - fprintf(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds - fprintf(fp2, " <HEAD>\n"); - fprintf(fp2, " <TITLE>Online Players on %s</TITLE>\n", server_name); - fprintf(fp2, " </HEAD>\n"); - fprintf(fp2, " <BODY>\n"); - fprintf(fp2, " <H3>Online Players on %s (%s):</H3>\n", server_name, temp); - fprintf(fp, "Online Players on %s (%s):\n", server_name, temp); - fprintf(fp, "\n"); - - for (i = 0; i < players; i++) { - // if it's the first player - if (i == 0) { - j = 0; // count the number of characters for the txt version and to set the separate line - fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n"); - fprintf(fp2, " <tr>\n"); - if ((online_display_option & 1) || (online_display_option & 64)) { - fprintf(fp2, " <td><b>Name</b></td>\n"); - if (online_display_option & 64) { - fprintf(fp, "Name "); // 30 - j += 30; - } else { - fprintf(fp, "Name "); // 25 - j += 25; - } - } - if ((online_display_option & 6) == 6) { - fprintf(fp2, " <td><b>Job (levels)</b></td>\n"); - fprintf(fp, "Job Levels "); // 27 - j += 27; - } else if (online_display_option & 2) { - fprintf(fp2, " <td><b>Job</b></td>\n"); - fprintf(fp, "Job "); // 19 - j += 19; - } else if (online_display_option & 4) { - fprintf(fp2, " <td><b>Levels</b></td>\n"); - fprintf(fp, " Levels "); // 8 - j += 8; - } - if (online_display_option & 24) { // 8 or 16 - fprintf(fp2, " <td><b>Location</b></td>\n"); - if (online_display_option & 16) { - fprintf(fp, "Location ( x , y ) "); // 23 - j += 23; - } else { - fprintf(fp, "Location "); // 13 - j += 13; - } - } - if (online_display_option & 32) { - fprintf(fp2, " <td ALIGN=CENTER><b>zenys</b></td>\n"); - fprintf(fp, " Zenys "); // 16 - j += 16; - } - fprintf(fp2, " </tr>\n"); - fprintf(fp, "\n"); - for (k = 0; k < j; k++) - fprintf(fp, "-"); - fprintf(fp, "\n"); - } - fprintf(fp2, " <tr>\n"); - // get id of the character (more speed) - j = id[i]; - // displaying the character name - if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display - strcpy(temp, char_dat[j].status.name); - l = isGM(char_dat[j].status.account_id); - if (online_display_option & 64) { - if (l >= online_gm_display_min_level) - fprintf(fp, "%-24s (GM) ", temp); - else - fprintf(fp, "%-24s ", temp); - } else - fprintf(fp, "%-24s ", temp); - // name of the character in the html (no < >, because that create problem in html code) - fprintf(fp2, " <td>"); - if ((online_display_option & 64) && l >= online_gm_display_min_level) - fprintf(fp2, "<b>"); - for (k = 0; k < strlen(temp); k++) { - switch(temp[k]) { - case '<': // < - fprintf(fp2, "<"); - break; - case '>': // > - fprintf(fp2, ">"); - break; - default: - fprintf(fp2, "%c", temp[k]); - break; - }; - } - if ((online_display_option & 64) && l >= online_gm_display_min_level) - fprintf(fp2, "</b> (GM)"); - fprintf(fp2, "</td>\n"); - } - // displaying of the job - if (online_display_option & 6) { - char * jobname = job_name(char_dat[j].status.class_); - if ((online_display_option & 6) == 6) { - fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); - fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); - } else if (online_display_option & 2) { - fprintf(fp2, " <td>%s</td>\n", jobname); - fprintf(fp, "%-18s ", jobname); - } else if (online_display_option & 4) { - fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level); - fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level); - } - } - // displaying of the map - if (online_display_option & 24) { // 8 or 16 - // prepare map name - memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH); - // write map name - if (online_display_option & 16) { // map-name AND coordinates - fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); - fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); - } else { - fprintf(fp2, " <td>%s</td>\n", temp); - fprintf(fp, "%-12s ", temp); - } - } - // displaying nimber of zenys - if (online_display_option & 32) { - // write number of zenys - if (char_dat[j].status.zeny == 0) { // if no zeny - fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n"); - fprintf(fp, " no zeny "); - } else { - fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny); - fprintf(fp, "%13d z ", char_dat[j].status.zeny); - } - } - fprintf(fp, "\n"); - fprintf(fp2, " </tr>\n"); - } - // If we display at least 1 player - if (players > 0) { - fprintf(fp2, " </table>\n"); - fprintf(fp, "\n"); - } - - // Displaying number of online players - if (players == 0) { - fprintf(fp2, " <p>No user is online.</p>\n"); - fprintf(fp, "No user is online.\n"); - } else if (players == 1) { - fprintf(fp2, " <p>%d user is online.</p>\n", players); - fprintf(fp, "%d user is online.\n", players); - } else { - fprintf(fp2, " <p>%d users are online.</p>\n", players); - fprintf(fp, "%d users are online.\n", players); - } - fprintf(fp2, " </BODY>\n"); - fprintf(fp2, "</HTML>\n"); - fclose(fp2); - } - fclose(fp); - } - - return; -} - -//--------------------------------------------------------------------- -// This function return the number of online players in all map-servers -//--------------------------------------------------------------------- -int count_users(void) -{ - int i, users; - - users = 0; - for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server[i].fd >= 0) - users += server[i].users; - - return users; -} - -/// Writes char data to the buffer in the format used by the client. -/// Used in packets 0x6b (chars info) and 0x6d (new char info) -/// Returns the size (106 or 108) -int mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p) -{ - if( buf == NULL || p == NULL ) - return 0; - - WBUFL(buf,0) = p->char_id; - WBUFL(buf,4) = min(p->base_exp, LONG_MAX); - WBUFL(buf,8) = p->zeny; - WBUFL(buf,12) = min(p->job_exp, LONG_MAX); - WBUFL(buf,16) = p->job_level; - WBUFL(buf,20) = 0; // probably opt1 - WBUFL(buf,24) = 0; // probably opt2 - WBUFL(buf,28) = p->option; - WBUFL(buf,32) = p->karma; - WBUFL(buf,36) = p->manner; - WBUFW(buf,40) = min(p->status_point, SHRT_MAX); - WBUFW(buf,42) = min(p->hp, SHRT_MAX); - WBUFW(buf,44) = min(p->max_hp, SHRT_MAX); - WBUFW(buf,46) = min(p->sp, SHRT_MAX); - WBUFW(buf,48) = min(p->max_sp, SHRT_MAX); - WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed; - WBUFW(buf,52) = p->class_; - WBUFW(buf,54) = p->hair; - WBUFW(buf,56) = p->option&0x20 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!? - WBUFW(buf,58) = p->base_level; - WBUFW(buf,60) = min(p->skill_point, SHRT_MAX); - WBUFW(buf,62) = p->head_bottom; - WBUFW(buf,64) = p->shield; - WBUFW(buf,66) = p->head_top; - WBUFW(buf,68) = p->head_mid; - WBUFW(buf,70) = p->hair_color; - WBUFW(buf,72) = p->clothes_color; - memcpy(WBUFP(buf,74), p->name, NAME_LENGTH); - WBUFB(buf,98) = min(p->str, UCHAR_MAX); - WBUFB(buf,99) = min(p->agi, UCHAR_MAX); - WBUFB(buf,100) = min(p->vit, UCHAR_MAX); - WBUFB(buf,101) = min(p->int_, UCHAR_MAX); - WBUFB(buf,102) = min(p->dex, UCHAR_MAX); - WBUFB(buf,103) = min(p->luk, UCHAR_MAX); - WBUFW(buf,104) = p->slot; - if (char_rename) { - WBUFW(buf,106) = 1;// Rename bit (0=rename,1=no rename) - return 108; - } else { - return 106; - } -} - -//---------------------------------------- -// Function to send characters to a player -//---------------------------------------- -int mmo_char_send006b(int fd, struct char_session_data* sd) -{ - int i, j, found_num; - - found_num = 0; - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.account_id == sd->account_id) { - sd->found_char[found_num] = i; - if( ++found_num == MAX_CHARS ) - break; - } - } - for(i = found_num; i < MAX_CHARS; i++) - sd->found_char[i] = -1; - - j = 24; // offset - WFIFOHEAD(fd,j + found_num*108); // or 106(!) - WFIFOW(fd,0) = 0x6b; - memset(WFIFOP(fd,4), 0, 20); // unknown bytes - for(i = 0; i < found_num; i++) - j += mmo_char_tobuf(WFIFOP(fd,j), &char_dat[sd->found_char[i]].status); - WFIFOW(fd,2) = j; // packet len - WFIFOSET(fd,j); - - return 0; -} - -// 離婚(char削除時に使用) -int char_divorce(struct mmo_charstatus *cs) -{ - if (cs == NULL) - return 0; - - if (cs->partner_id > 0){ - int i, j; - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) { - cs->partner_id = 0; - char_dat[i].status.partner_id = 0; - for(j = 0; j < MAX_INVENTORY; j++) - if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F) - memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0])); - if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F) - memset(&cs->inventory[j], 0, sizeof(cs->inventory[0])); - return 0; - } - } - } - return 0; -} - -int char_married(int pl1,int pl2) -{ - return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id); -} - -int char_child(int parent_id, int child_id) -{ - return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id && - ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) || - (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother))); -} - -int char_family(int cid1, int cid2, int cid3) -{ - int i, idx1 = -1, idx2 =-1;//, idx3 =-1; - for(i = 0; i < char_num && (idx1 == -1 || idx2 == -1/* || idx3 == 1*/); i++) - { - if (char_dat[i].status.char_id == cid1) - idx1 = i; - if (char_dat[i].status.char_id == cid2) - idx2 = i; -// if (char_dat[i].status.char_id == cid2) -// idx3 = i; - } - if (idx1 == -1 || idx2 == -1/* || idx3 == -1*/) - return 0; //Some character not found?? - - //Unless the dbs are corrupted, these 3 checks should suffice, even though - //we could do a lot more checks and force cross-reference integrity. - if(char_dat[idx1].status.partner_id == cid2 && - char_dat[idx1].status.child == cid3) - return cid3; //cid1/cid2 parents. cid3 child. - - if(char_dat[idx1].status.partner_id == cid3 && - char_dat[idx1].status.child == cid2) - return cid2; //cid1/cid3 parents. cid2 child. - - if(char_dat[idx2].status.partner_id == cid3 && - char_dat[idx2].status.child == cid1) - return cid1; //cid2/cid3 parents. cid1 child. - return 0; -} - -//Clears the given party id from all characters. -//Since sometimes the party format changes and parties must be wiped, this -//method is required to prevent stress during the "party not found!" stages. -void char_clearparty(int party_id) -{ - int i; - for(i = 0; i < char_num; i++) - { - if (char_dat[i].status.party_id == party_id) - char_dat[i].status.party_id = 0; - } -} - -//---------------------------------------------------------------------- -// Force disconnection of an online player (with account value) by [Yor] -//---------------------------------------------------------------------- -int disconnect_player(int account_id) -{ - int i; - struct char_session_data *sd; - - // disconnect player if online on char-server - for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { - if (sd->account_id == account_id) { - set_eof(i); - return 1; - } - } - } - - return 0; -} - -// キャラ削除に伴うデータ削除 -static int char_delete(struct mmo_charstatus *cs) -{ - int j; - - // ペット削除 - if (cs->pet_id) - inter_pet_delete(cs->pet_id); - if (cs->hom_id) - inter_homun_delete(cs->hom_id); - for (j = 0; j < MAX_INVENTORY; j++) - if (cs->inventory[j].card[0] == (short)0xff00) - inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2])); - for (j = 0; j < MAX_CART; j++) - if (cs->cart[j].card[0] == (short)0xff00) - inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) ); - // ギルド脱退 - if (cs->guild_id) - inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id); - // パーティー脱退 - if (cs->party_id) - inter_party_leave(cs->party_id, cs->account_id, cs->char_id); - // 離婚 - if (cs->partner_id){ - // 離婚情報をmapに通知 - unsigned char buf[10]; - WBUFW(buf,0) = 0x2b12; - WBUFL(buf,2) = cs->char_id; - WBUFL(buf,6) = cs->partner_id; - mapif_sendall(buf,10); - // 離婚 - char_divorce(cs); - } -#ifdef ENABLE_SC_SAVING - status_delete_scdata(cs->account_id, cs->char_id); -#endif - return 0; -} - -static void char_auth_ok(int fd, struct char_session_data *sd) -{ - struct online_char_data* character; - if (max_connect_user && count_users() >= max_connect_user && isGM(sd->account_id) < gm_allow_level) - { - // refuse connection (over populated) - WFIFOW(fd,0) = 0x6c; - WFIFOW(fd,2) = 0; - WFIFOSET(fd,3); - return; - } - - if( online_check && (character = (struct online_char_data*)idb_get(online_char_db, sd->account_id)) != NULL ) - { // check if character is not online already. [Skotlex] - if (character->server > -1) - { //Character already online. KICK KICK KICK - mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2); - if (character->waiting_disconnect == -1) - character->waiting_disconnect = add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 8; - WFIFOSET(fd,3); - return; - } - if (character->fd >= 0 && character->fd != fd) - { //There's already a connection from this account that hasn't picked a char yet. - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 8; - WFIFOSET(fd,3); - return; - } - character->fd = fd; - } - - if (login_fd > 0) { - // request to login-server to obtain e-mail/time limit - //FIXME: isn't this part of the auth_ok packet? [ultramage] - WFIFOHEAD(login_fd,6); - WFIFOW(login_fd,0) = 0x2716; - WFIFOL(login_fd,2) = sd->account_id; - WFIFOSET(login_fd,6); - } - - // mark session as 'authed' - sd->auth = true; - - // set char online on charserver - set_char_online(-1, 99, sd->account_id); - - // send characters to player - mmo_char_send006b(fd, sd); -} - -int send_accounts_tologin(int tid, unsigned int tick, int id, int data); - -int parse_fromlogin(int fd) -{ - int i; - struct char_session_data *sd; - - // only login-server can have an access to here. - // so, if it isn't the login-server, we disconnect the session. - if( fd != login_fd ) - set_eof(fd); - - if(session[fd]->flag.eof) { - if (fd == login_fd) { - ShowWarning("Connection to login-server lost (connection #%d).\n", fd); - login_fd = -1; - } - do_close(fd); - return 0; - } - - sd = (struct char_session_data*)session[fd]->session_data; - - while(RFIFOREST(fd) >= 2) - { - uint16 command = RFIFOW(fd,0); - - switch( command ) - { - - // acknowledgement of connect-to-loginserver request - case 0x2711: - if (RFIFOREST(fd) < 3) - return 0; - - if (RFIFOB(fd,2)) { - //printf("connect login server error : %d\n", RFIFOB(fd,2)); - ShowError("Can not connect to login-server.\n"); - ShowError("The server communication passwords (default s1/p1) are probably invalid.\n"); - ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); - ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n"); - } else { - ShowStatus("Connected to login-server (connection #%d).\n", fd); - - //Send online accounts to login server. - send_accounts_tologin(-1, gettick(), 0, 0); - - // if no map-server already connected, display a message... - ARR_FIND( 0, MAX_MAP_SERVERS, i, server[i].fd > 0 && server[i].map[0] ); - if( i == MAX_MAP_SERVERS ) - ShowStatus("Awaiting maps from map-server.\n"); - } - RFIFOSKIP(fd,3); - break; - - // acknowledgement of account authentication request - case 0x2713: - if (RFIFOREST(fd) < 59) - return 0; - { - int account_id = RFIFOL(fd,2); - int login_id1 = RFIFOL(fd,6); - int login_id2 = RFIFOL(fd,10); - bool result = RFIFOB(fd,14); - const char* email = (const char*)RFIFOP(fd,15); - time_t expiration_time = (time_t)RFIFOL(fd,55); - - // find the session with this account id - ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) && - sd->account_id == account_id && sd->login_id1 == login_id1 && sd->login_id2 == login_id2 ); - if( i < fd_max ) - { - if( result ) { // failure - WFIFOHEAD(i,3); - WFIFOW(i,0) = 0x6c; - WFIFOB(i,2) = 0x42; - WFIFOSET(i,3); - } else { // success - memcpy(sd->email, email, 40); - if (e_mail_check(sd->email) == 0) - strncpy(sd->email, "a@a.com", 40); // default e-mail - sd->expiration_time = expiration_time; - char_auth_ok(i, sd); - } - } - } - RFIFOSKIP(fd,59); - break; - - // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor] - case 0x2717: - if (RFIFOREST(fd) < 50) - return 0; - for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { - if (sd->account_id == RFIFOL(fd,2)) { - memcpy(sd->email, RFIFOP(fd,6), 40); - if (e_mail_check(sd->email) == 0) - strncpy(sd->email, "a@a.com", 40); // default e-mail - sd->expiration_time = (time_t)RFIFOL(fd,46); - break; - } - } - } - RFIFOSKIP(fd,50); - break; - - // login-server alive packet - case 0x2718: - if (RFIFOREST(fd) < 2) - return 0; - RFIFOSKIP(fd,2); - break; - - // changesex reply - case 0x2723: - if (RFIFOREST(fd) < 7) - return 0; - { - int i, j; - unsigned char buf[7]; - - int acc = RFIFOL(fd,2); - int sex = RFIFOB(fd,6); - RFIFOSKIP(fd,7); - - if( acc > 0 ) - { - struct auth_node* node = (struct auth_node*)idb_get(auth_db, acc); - if( node != NULL ) - node->sex = sex; - - ARR_FIND( 0, char_num, i, char_dat[i].status.account_id == acc ); - if( i < char_num ) - { - int jobclass = char_dat[i].status.class_; - char_dat[i].status.sex = sex; - if (jobclass == JOB_BARD || jobclass == JOB_DANCER || - jobclass == JOB_CLOWN || jobclass == JOB_GYPSY || - jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) { - // job modification - if (jobclass == JOB_BARD || jobclass == JOB_DANCER) { - char_dat[i].status.class_ = (sex) ? JOB_BARD : JOB_DANCER; - } else if (jobclass == JOB_CLOWN || jobclass == JOB_GYPSY) { - char_dat[i].status.class_ = (sex) ? JOB_CLOWN : JOB_GYPSY; - } else if (jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) { - char_dat[i].status.class_ = (sex) ? JOB_BABY_BARD : JOB_BABY_DANCER; - } - // remove specifical skills of classes 19, 4020 and 4042 - for(j = 315; j <= 322; j++) { - if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { - if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv) - char_dat[i].status.skill_point = USHRT_MAX; - else - char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; - char_dat[i].status.skill[j].id = 0; - char_dat[i].status.skill[j].lv = 0; - } - } - // remove specifical skills of classes 20, 4021 and 4043 - for(j = 323; j <= 330; j++) { - if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { - if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv) - char_dat[i].status.skill_point = USHRT_MAX; - else - char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; - - char_dat[i].status.skill[j].id = 0; - char_dat[i].status.skill[j].lv = 0; - } - } - } - // to avoid any problem with equipment and invalid sex, equipment is unequiped. - for (j = 0; j < MAX_INVENTORY; j++) { - if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip) - char_dat[i].status.inventory[j].equip = 0; - } - char_dat[i].status.weapon = 0; - char_dat[i].status.shield = 0; - char_dat[i].status.head_top = 0; - char_dat[i].status.head_mid = 0; - char_dat[i].status.head_bottom = 0; - - if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex] - inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex); - } - // disconnect player if online on char-server - disconnect_player(acc); - } - WBUFW(buf,0) = 0x2b0d; - WBUFL(buf,2) = acc; - WBUFB(buf,6) = sex; - mapif_sendall(buf, 7); - } - break; - - case 0x2726: // Request to send a broadcast message (no answer) - if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4))) - return 0; - if (RFIFOL(fd,4) < 1) - char_log("Receiving a message for broadcast, but message is void.\n"); - else - { - // at least 1 map-server - ARR_FIND( 0, MAX_MAP_SERVERS, i, server[i].fd >= 0 ); - if (i == MAX_MAP_SERVERS) - char_log("'ladmin': Receiving a message for broadcast, but no map-server is online.\n"); - else { - unsigned char buf[128]; - char message[4096]; // +1 to add a null terminated if not exist in the packet - int lp; - char *p; - memset(message, '\0', sizeof(message)); - memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4)); - message[sizeof(message)-1] = '\0'; - remove_control_chars(message); - // remove all first spaces - p = message; - while(p[0] == ' ') - p++; - // if message is only composed of spaces - if (p[0] == '\0') - char_log("Receiving a message for broadcast, but message is only a lot of spaces.\n"); - // else send message to all map-servers - else { - if (RFIFOW(fd,2) == 0) { - char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)\n", - message); - lp = 4; - } else { - char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)\n", - message); - lp = 8; - } - // split message to max 80 char - while(p[0] != '\0') { // if not finish - if (p[0] == ' ') // jump if first char is a space - p++; - else { - char split[80]; - char* last_space; - sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before) - split[sizeof(split)-1] = '\0'; // last char always \0 - if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string - last_space[0] = '\0'; // replace it by NULL to have correct length of split - p++; // to jump the new NULL - } - p += strlen(split); - // send broadcast to all map-servers - WBUFW(buf,0) = 0x3800; - WBUFW(buf,2) = lp + strlen(split) + 1; - WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8) - memcpy(WBUFP(buf,lp), split, strlen(split) + 1); - mapif_sendall(buf, WBUFW(buf,2)); - } - } - } - } - } - RFIFOSKIP(fd,8 + RFIFOL(fd,4)); - break; - - // account_reg2変更通知 - case 0x2729: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { //Receive account_reg2 registry, forward to map servers. - unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16]; - memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2)); -// WBUFW(buf,0) = 0x2b11; - WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex] - mapif_sendall(buf, WBUFW(buf,2)); - RFIFOSKIP(fd, RFIFOW(fd,2)); - } - break; - - // Account deletion notification (from login-server) - case 0x2730: - if (RFIFOREST(fd) < 6) - return 0; - // Deletion of all characters of the account - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.account_id == RFIFOL(fd,2)) { - char_delete(&char_dat[i].status); - if (i < char_num - 1) { - memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data)); - // if moved character owns to deleted account, check again it's character - if (char_dat[i].status.account_id == RFIFOL(fd,2)) { - i--; - // Correct moved character reference in the character's owner by [Yor] - } else { - int j, k; - struct char_session_data *sd2; - for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].status.account_id) { - for (k = 0; k < MAX_CHARS; k++) { - if (sd2->found_char[k] == char_num-1) { - sd2->found_char[k] = i; - break; - } - } - break; - } - } - } - } - char_num--; - } - } - // Deletion of the storage - inter_storage_delete(RFIFOL(fd,2)); - // send to all map-servers to disconnect the player - { - unsigned char buf[6]; - WBUFW(buf,0) = 0x2b13; - WBUFL(buf,2) = RFIFOL(fd,2); - mapif_sendall(buf, 6); - } - // disconnect player if online on char-server - disconnect_player(RFIFOL(fd,2)); - RFIFOSKIP(fd,6); - break; - - // State change of account/ban notification (from login-server) by [Yor] - case 0x2731: - if (RFIFOREST(fd) < 11) - return 0; - // send to all map-servers to disconnect the player - { - unsigned char buf[11]; - WBUFW(buf,0) = 0x2b14; - WBUFL(buf,2) = RFIFOL(fd,2); - WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban - WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment - mapif_sendall(buf, 11); - } - // disconnect player if online on char-server - disconnect_player(RFIFOL(fd,2)); - RFIFOSKIP(fd,11); - break; - - // Receiving GM acounts info from login-server (by [Yor]) - case 0x2732: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { - unsigned char buf[32000]; //FIXME: this will crash - if (gm_account != NULL) - aFree(gm_account); - CREATE(gm_account, struct gm_account, (RFIFOW(fd,2) - 4)/5); - GM_num = 0; - for (i = 4; i < RFIFOW(fd,2); i = i + 5) { - gm_account[GM_num].account_id = RFIFOL(fd,i); - gm_account[GM_num].level = (int)RFIFOB(fd,i+4); - //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level); - GM_num++; - } - ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num); - char_log("From login-server: receiving information of %d GM accounts.\n", GM_num); - // send new gm acccounts level to map-servers - memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); - WBUFW(buf,0) = 0x2b15; - mapif_sendall(buf, RFIFOW(fd,2)); - - RFIFOSKIP(fd,RFIFOW(fd,2)); - } - break; - - // Login server request to kick a character out. [Skotlex] - case 0x2734: - if (RFIFOREST(fd) < 6) - return 0; - { - int aid = RFIFOL(fd,2); - struct online_char_data* character = (struct online_char_data*)idb_get(online_char_db, aid); - RFIFOSKIP(fd,6); - if( character != NULL ) - {// account is already marked as online! - if( character->server > -1 ) - { //Kick it from the map server it is on. - mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2); - if (character->waiting_disconnect == -1) - character->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, chardb_waiting_disconnect, character->account_id, 0); - } - else - {// Manual kick from char server. - struct char_session_data *tsd; - int i; - ARR_FIND( 0, fd_max, i, session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid ); - if( i < fd_max ) - { - WFIFOHEAD(i,3); - WFIFOW(i,0) = 0x81; - WFIFOB(i,2) = 2; // "Someone has already logged in with this id" - WFIFOSET(i,3); - set_eof(i); - } - else //Shouldn't happen, but just in case. - set_char_offline(99, aid); - } - } - } - break; - - case 0x2735: - { - unsigned char buf[2]; - uint32 new_ip = 0; - - WBUFW(buf,0) = 0x2b1e; - mapif_sendall(buf, 2); - - new_ip = host2ip(login_ip_str); - if (new_ip && new_ip != login_ip) - login_ip = new_ip; //Update login up. - - new_ip = host2ip(char_ip_str); - if (new_ip && new_ip != char_ip) - { //Update ip. - char_ip = new_ip; - ShowInfo("Updating IP for [%s].\n", char_ip_str); - WFIFOHEAD(fd,6); - WFIFOW(fd,0) = 0x2736; - WFIFOL(fd,2) = htonl(char_ip); - WFIFOSET(fd,6); - } - - RFIFOSKIP(fd,2); - } - break; - - default: - ShowError("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0)); - set_eof(fd); - return 0; - } - } - - RFIFOFLUSH(fd); - return 0; -} - -int request_accreg2(int account_id, int char_id) -{ - if (login_fd > 0) { - WFIFOHEAD(login_fd,10); - WFIFOW(login_fd,0) = 0x272e; - WFIFOL(login_fd,2) = account_id; - WFIFOL(login_fd,6) = char_id; - WFIFOSET(login_fd,10); - return 1; - } - return 0; -} - -//Send packet forward to login-server for account saving -int save_accreg2(unsigned char* buf, int len) -{ - if (login_fd > 0) { - WFIFOHEAD(login_fd,len+4); - memcpy(WFIFOP(login_fd,4), buf, len); - WFIFOW(login_fd,0) = 0x2728; - WFIFOW(login_fd,2) = len+4; - WFIFOSET(login_fd,len+4); - return 1; - } - return 0; -} - -//Receive Registry information for a character. -int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) -{ - int i,j,p,len; - for (i = 0; i < char_num; i++) { - if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id) - break; - } - if(i >= char_num) //Character not found? - return 1; - for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){ - sscanf((char*)WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len); - char_dat[i].global[j].str[len]='\0'; - p +=len+1; //+1 to skip the '\0' between strings. - sscanf((char*)WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len); - char_dat[i].global[j].value[len]='\0'; - p +=len+1; - } - char_dat[i].global_num = j; - return 0; -} - -//Reply to map server with acc reg values. -int char_account_reg_reply(int fd,int account_id,int char_id) -{ - int i,j,p; - WFIFOHEAD(fd, GLOBAL_REG_NUM*288 + 13); - WFIFOW(fd,0)=0x3804; - WFIFOL(fd,4)=account_id; - WFIFOL(fd,8)=char_id; - WFIFOB(fd,12)=3; //Type 3: char acc reg. - for (i = 0;i < char_num; i++) { - if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id) - break; - } - if(i >= char_num){ //Character not found? Sent empty packet. - WFIFOW(fd,2)=13; - }else{ - for (p=13,j = 0; j < char_dat[i].global_num; j++) { - if (char_dat[i].global[j].str[0]) { - p+= sprintf((char*)WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place. - p+= sprintf((char*)WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1; - } - } - WFIFOW(fd,2)=p; - } - WFIFOSET(fd,WFIFOW(fd,2)); - return 0; -} - -void char_read_fame_list(void) -{ - int i, j, k; - struct fame_list fame_item; - CREATE_BUFFER(id, int, char_num); - - for(i = 0; i < char_num; i++) { - id[i] = i; - for(j = 0; j < i; j++) { - if (char_dat[i].status.fame > char_dat[id[j]].status.fame) { - for(k = i; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[i] - break; - } - } - } - - // Empty ranking lists - memset(smith_fame_list, 0, sizeof(smith_fame_list)); - memset(chemist_fame_list, 0, sizeof(chemist_fame_list)); - memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list)); - // Build Blacksmith ranking list - for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) { - if (char_dat[id[i]].status.fame && ( - char_dat[id[i]].status.class_ == JOB_BLACKSMITH || - char_dat[id[i]].status.class_ == JOB_WHITESMITH || - char_dat[id[i]].status.class_ == JOB_BABY_BLACKSMITH)) - { - fame_item.id = char_dat[id[i]].status.char_id; - fame_item.fame = char_dat[id[i]].status.fame; - strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); - - memcpy(&smith_fame_list[j],&fame_item,sizeof(struct fame_list)); - j++; - } - } - // Build Alchemist ranking list - for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) { - if (char_dat[id[i]].status.fame && ( - char_dat[id[i]].status.class_ == JOB_ALCHEMIST || - char_dat[id[i]].status.class_ == JOB_CREATOR || - char_dat[id[i]].status.class_ == JOB_BABY_ALCHEMIST)) - { - fame_item.id = char_dat[id[i]].status.char_id; - fame_item.fame = char_dat[id[i]].status.fame; - strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); - - memcpy(&chemist_fame_list[j],&fame_item,sizeof(struct fame_list)); - - j++; - } - } - // Build Taekwon ranking list - for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) { - if (char_dat[id[i]].status.fame && - char_dat[id[i]].status.class_ == JOB_TAEKWON) - { - fame_item.id = char_dat[id[i]].status.char_id; - fame_item.fame = char_dat[id[i]].status.fame; - strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); - - memcpy(&taekwon_fame_list[j],&fame_item,sizeof(struct fame_list)); - - j++; - } - } - DELETE_BUFFER(id); -} -// Send map-servers the fame ranking lists -int char_send_fame_list(int fd) -{ - int i, len = 8; - unsigned char buf[32000]; - - WBUFW(buf,0) = 0x2b1b; - - for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) { - memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list)); - len += sizeof(struct fame_list); - } - // add blacksmith's block length - WBUFW(buf, 6) = len; - - for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) { - memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list)); - len += sizeof(struct fame_list); - } - // add alchemist's block length - WBUFW(buf, 4) = len; - - for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) { - memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list)); - len += sizeof(struct fame_list); - } - // add total packet length - WBUFW(buf, 2) = len; - - if(fd!=-1) - mapif_send(fd, buf, len); - else - mapif_sendall(buf, len); - - return 0; -} - -void char_update_fame_list(int type, int index, int fame) -{ - unsigned char buf[9]; - WBUFW(buf,0) = 0x2b22; - WBUFB(buf,2) = type; - WBUFB(buf,3) = index; - WBUFL(buf,4) = fame; - mapif_sendall(buf, 8); -} - -//Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size) -//Returns 1 on found, 0 on not found (buffer is filled with Unknown char name) -int char_loadName(int char_id, char* name) -{ - int j; - for( j = 0; j < char_num && char_dat[j].status.char_id != char_id; ++j ) - ;// find char - if( j < char_num ) - strncpy(name, char_dat[j].status.name, NAME_LENGTH); - else - strncpy(name, unknown_char_name, NAME_LENGTH); - - return (j < char_num) ? 1 : 0; -} - -int search_mapserver(unsigned short map, uint32 ip, uint16 port); - -int parse_frommap(int fd) -{ - int i, j; - int id; - - ARR_FIND( 0, MAX_MAP_SERVERS, id, server[id].fd == fd ); - if(id == MAX_MAP_SERVERS) - set_eof(fd); - if(session[fd]->flag.eof) { - if (id < MAX_MAP_SERVERS) { - unsigned char buf[16384]; - ShowStatus("Map-server %d (session #%d) has disconnected.\n", id, fd); - //Notify other map servers that this one is gone. [Skotlex] - WBUFW(buf,0) = 0x2b20; - WBUFL(buf,4) = htonl(server[id].ip); - WBUFW(buf,8) = htons(server[id].port); - j = 0; - for(i = 0; i < MAX_MAP_PER_SERVER; i++) - if (server[id].map[i]) - WBUFW(buf,10+(j++)*4) = server[id].map[i]; - if (j > 0) { - WBUFW(buf,2) = j * 4 + 10; - mapif_sendallwos(fd, buf, WBUFW(buf,2)); - } - server[id].fd = -1; - online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server. - } - do_close(fd); - create_online_files(); - return 0; - } - - while(RFIFOREST(fd) >= 2) - { - //ShowDebug("Received packet 0x%4x (%d bytes) from map-server (connection %d)\n", RFIFOW(fd, 0), RFIFOREST(fd), fd); - - switch(RFIFOW(fd,0)) - { - - case 0x2af7: // request from map-server to reload GM accounts. Transmission to login-server - if (login_fd > 0) { // don't send request if no login-server - WFIFOHEAD(login_fd,2); - WFIFOW(login_fd,0) = 0x2709; - WFIFOSET(login_fd,2); - } - RFIFOSKIP(fd,2); - break; - - case 0x2afa: // Receiving map names list from the map-server - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - - memset(server[id].map, 0, sizeof(server[id].map)); - j = 0; - for(i = 4; i < RFIFOW(fd,2); i += 4) { - server[id].map[j] = RFIFOW(fd,i); - j++; - } - - ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", - id, j, CONVIP(server[id].ip), server[id].port); - ShowStatus("Map-server %d loading complete.\n", id); - char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete.\n", - id, j, CONVIP(server[id].ip), server[id].port, id); - - // send name for wisp to player - WFIFOHEAD(fd, 3 + NAME_LENGTH); - WFIFOW(fd,0) = 0x2afb; - WFIFOB(fd,2) = 0; - memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); - WFIFOSET(fd,3+NAME_LENGTH); - - char_send_fame_list(fd); //Send fame list. - - { - unsigned char buf[16384]; - int x; - if (j == 0) { - ShowWarning("Map-server %d has NO maps.\n", id); - char_log("WARNING: Map-server %d has NO maps.\n", id); - } else { - // Transmitting maps information to the other map-servers - WBUFW(buf,0) = 0x2b04; - WBUFW(buf,2) = j * 4 + 10; - WBUFL(buf,4) = htonl(server[id].ip); - WBUFW(buf,8) = htons(server[id].port); - memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4); - mapif_sendallwos(fd, buf, WBUFW(buf,2)); - } - // Transmitting the maps of the other map-servers to the new map-server - for(x = 0; x < MAX_MAP_SERVERS; x++) { - if (server[x].fd > 0 && x != id) { - WFIFOHEAD(fd,10 +4*MAX_MAP_PER_SERVER); - WFIFOW(fd,0) = 0x2b04; - WFIFOL(fd,4) = htonl(server[x].ip); - WFIFOW(fd,8) = htons(server[x].port); - j = 0; - for(i = 0; i < MAX_MAP_PER_SERVER; i++) - if (server[x].map[i]) - WFIFOW(fd,10+(j++)*4) = server[x].map[i]; - if (j > 0) { - WFIFOW(fd,2) = j * 4 + 10; - WFIFOSET(fd,WFIFOW(fd,2)); - } - } - } - } - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - - case 0x2afc: //Packet command is now used for sc_data request. [Skotlex] - if (RFIFOREST(fd) < 10) - return 0; - { -#ifdef ENABLE_SC_SAVING - int aid, cid; - struct scdata *data; - aid = RFIFOL(fd,2); - cid = RFIFOL(fd,6); - data = status_search_scdata(aid, cid); - if (data->count > 0) - { //Deliver status change data. - WFIFOW(fd,0) = 0x2b1d; - WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data); - WFIFOL(fd,4) = aid; - WFIFOL(fd,8) = cid; - WFIFOW(fd,12) = data->count; - for (i = 0; i < data->count; i++) - memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data)); - WFIFOSET(fd, WFIFOW(fd,2)); - status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now. - } -#endif - RFIFOSKIP(fd, 10); - } - break; - - case 0x2afe: //set MAP user count - if (RFIFOREST(fd) < 4) - return 0; - if (RFIFOW(fd,2) != server[id].users) { - server[id].users = RFIFOW(fd,2); - ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id); - } - RFIFOSKIP(fd, 4); - break; - - case 0x2aff: //set MAP users - if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - //TODO: When data mismatches memory, update guild/party online/offline states. - server[id].users = RFIFOW(fd,4); - online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown' - for(i = 0; i < server[id].users; i++) { - int aid, cid; - struct online_char_data* character; - aid = RFIFOL(fd,6+i*8); - cid = RFIFOL(fd,6+i*8+4); - character = (struct online_char_data*)idb_ensure(online_char_db, aid, create_online_char_data); - if (online_check && character->server > -1 && character->server != id) - { - ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n", - character->account_id, character->char_id, character->server, id, aid, cid); - mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2); - } - character->char_id = cid; - character->server = id; - } - //If any chars remain in -2, they will be cleaned in the cleanup timer. - RFIFOSKIP(fd,6+i*8); - break; - - case 0x2b01: // Receive character data from map-server for saving - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.account_id == RFIFOL(fd,4) && - char_dat[i].status.char_id == RFIFOL(fd,8)) - break; - } - if (i != char_num) - memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); - if (RFIFOB(fd,12)) - { //Flag, set character offline. [Skotlex] - set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4)); - WFIFOW(fd,0) = 0x2b21; //Save ack only needed on final save. - WFIFOL(fd,2) = RFIFOL(fd,4); - WFIFOL(fd,6) = RFIFOL(fd,8); - WFIFOSET(fd,10); - } - RFIFOSKIP(fd,RFIFOW(fd,2)); - break; - - case 0x2b02: // req char selection - if( RFIFOREST(fd) < 18 ) - return 0; - { - struct auth_node* node; - - int account_id = RFIFOL(fd,2); - uint32 login_id1 = RFIFOL(fd,6); - uint32 login_id2 = RFIFOL(fd,10); - uint32 ip = RFIFOL(fd,14); - RFIFOSKIP(fd,18); - - // create temporary auth entry - CREATE(node, struct auth_node, 1); - node->account_id = account_id; - node->char_id = 0; - node->login_id1 = login_id1; - node->login_id2 = login_id2; - //node->sex = 0; - node->ip = ntohl(ip); - node->expiration_time = 0; // unlimited/unknown time by default (not display in map-server) - idb_put(auth_db, account_id, node); - - //Set char to "@ char select" in online db [Kevin] - set_char_online(-3, 99, account_id); - - WFIFOHEAD(fd,7); - WFIFOW(fd,0) = 0x2b03; - WFIFOL(fd,2) = account_id; - WFIFOB(fd,6) = 0; - WFIFOSET(fd,7); - } - break; - - case 0x2b05: // request "change map server" - if (RFIFOREST(fd) < 35) - return 0; - { - unsigned short name; - int map_id, map_fd = -1; - struct online_char_data* data; - struct mmo_charstatus* char_data; - - name = RFIFOW(fd,18); - map_id = search_mapserver(name, ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port. - if (map_id >= 0) - map_fd = server[map_id].fd; - for(i = 0; i < char_num; i++) { - if (char_dat[i].status.account_id == RFIFOL(fd,2) && - char_dat[i].status.char_id == RFIFOL(fd,14)) - break; - } - char_data = i < char_num ? &char_dat[i].status : NULL; - //Tell the new map server about this player using Kevin's new auth packet. [Skotlex] - if (map_fd >= 0 && session[map_fd] && char_data) - { //Send the map server the auth of this player. - //Update the "last map" as this is where the player must be spawned on the new map server. - char_data->last_point.map = RFIFOW(fd,18); - char_data->last_point.x = RFIFOW(fd,20); - char_data->last_point.y = RFIFOW(fd,22); - char_data->sex = RFIFOB(fd,30); - - WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus)); - WFIFOW(map_fd,0) = 0x2afd; - WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); - WFIFOL(map_fd,4) = RFIFOL(fd,2); //Account ID - WFIFOL(map_fd,8) = RFIFOL(fd,6); //Login1 - WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2 - WFIFOL(map_fd,12) = (unsigned long)0; //TODO: expiration_time, how do I figure it out right now? - memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus)); - WFIFOSET(map_fd, WFIFOW(map_fd,2)); - - data = (struct online_char_data*)idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data); - data->char_id = char_data->char_id; - data->server = map_id; //Update server where char is. - - //Reply with an ack. - WFIFOHEAD(fd,30); - WFIFOW(fd,0) = 0x2b06; - memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); - WFIFOSET(fd,30); - } else { //Reply with nak - WFIFOHEAD(fd,30); - WFIFOW(fd,0) = 0x2b06; - memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); - WFIFOL(fd,6) = 0; //Set login1 to 0. - WFIFOSET(fd,30); - } - RFIFOSKIP(fd,35); - } - break; - - case 0x2b08: // char name request - if (RFIFOREST(fd) < 6) - return 0; - - WFIFOHEAD(fd,30); - WFIFOW(fd,0) = 0x2b09; - WFIFOL(fd,2) = RFIFOL(fd,2); - char_loadName((int)RFIFOL(fd,2), (char*)WFIFOP(fd,6)); - WFIFOSET(fd,30); - - RFIFOSKIP(fd,6); - break; - - case 0x2b0c: // Map server send information to change an email of an account -> login-server - if (RFIFOREST(fd) < 86) - return 0; - if (login_fd > 0) { // don't send request if no login-server - WFIFOHEAD(login_fd,86); - memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0),86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B - WFIFOW(login_fd,0) = 0x2722; - WFIFOSET(login_fd,86); - } - RFIFOSKIP(fd, 86); - break; - - case 0x2b0e: // Request from map-server to change an account's status (will just be forwarded to login server) - if (RFIFOREST(fd) < 44) - return 0; - { - int result = 0; // 0-login-server request done, 1-player not found, 2-gm level too low, 3-login-server offline - char character_name[NAME_LENGTH]; - - int acc = RFIFOL(fd,2); // account_id of who ask (-1 if server itself made this request) - const char* name = (char*)RFIFOP(fd,6); // name of the target character - int type = RFIFOW(fd,30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban - short year = RFIFOW(fd,32); - short month = RFIFOW(fd,34); - short day = RFIFOW(fd,36); - short hour = RFIFOW(fd,38); - short minute = RFIFOW(fd,40); - short second = RFIFOW(fd,42); - RFIFOSKIP(fd,44); - - safestrncpy(character_name, name, NAME_LENGTH); - i = search_character_index(character_name); - if( i < 0 ) - { - result = 1; // 1-player not found - } - else - { - char name[NAME_LENGTH]; - int account_id; - - account_id = char_dat[i].status.account_id; - safestrncpy(name, char_dat[i].status.name, NAME_LENGTH); - - if( login_fd <= 0 ) - result = 3; // 3-login-server offline - else - if( acc != -1 && isGM(acc) < isGM(account_id) ) - result = 2; // 2-gm level too low - else - switch( type ) { - case 1: // block - WFIFOHEAD(login_fd,10); - WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = account_id; - WFIFOL(login_fd,6) = 5; // new account status - WFIFOSET(login_fd,10); - break; - case 2: // ban - WFIFOHEAD(login_fd,18); - WFIFOW(login_fd, 0) = 0x2725; - WFIFOL(login_fd, 2) = account_id; - WFIFOW(login_fd, 6) = year; - WFIFOW(login_fd, 8) = month; - WFIFOW(login_fd,10) = day; - WFIFOW(login_fd,12) = hour; - WFIFOW(login_fd,14) = minute; - WFIFOW(login_fd,16) = second; - WFIFOSET(login_fd,18); - break; - case 3: // unblock - WFIFOHEAD(login_fd,10); - WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = account_id; - WFIFOL(login_fd,6) = 0; // new account status - WFIFOSET(login_fd,10); - break; - case 4: // unban - WFIFOHEAD(login_fd,6); - WFIFOW(login_fd,0) = 0x272a; - WFIFOL(login_fd,2) = account_id; - WFIFOSET(login_fd,6); - break; - case 5: // changesex - WFIFOHEAD(login_fd,6); - WFIFOW(login_fd,0) = 0x2727; - WFIFOL(login_fd,2) = account_id; - WFIFOSET(login_fd,6); - break; - } - } - - // send answer if a player ask, not if the server ask - if( acc != -1 ) { - WFIFOHEAD(fd,34); - WFIFOW(fd, 0) = 0x2b0f; - WFIFOL(fd, 2) = acc; - safestrncpy((char*)WFIFOP(fd,6), name, NAME_LENGTH); - WFIFOW(fd,30) = type; - WFIFOW(fd,32) = result; - WFIFOSET(fd,34); - } - } - break; - - case 0x2b10: // Update and send fame ranking list - if (RFIFOREST(fd) < 11) - return 0; - { - int cid = RFIFOL(fd, 2); - int fame = RFIFOL(fd, 6); - char type = RFIFOB(fd, 10); - int size; - struct fame_list* list; - int player_pos; - int fame_pos; - - switch(type) - { - case 1: size = fame_list_size_smith; list = smith_fame_list; break; - case 2: size = fame_list_size_chemist; list = chemist_fame_list; break; - case 3: size = fame_list_size_taekwon; list = taekwon_fame_list; break; - default: size = 0; list = NULL; break; - } - - ARR_FIND(0, size, player_pos, list[player_pos].id == cid);// position of the player - ARR_FIND(0, size, fame_pos, list[fame_pos].fame <= fame);// where the player should be - - if( player_pos == size && fame_pos == size ) - ;// not on list and not enough fame to get on it - else if( fame_pos == player_pos ) - {// same position - list[player_pos].fame = fame; - char_update_fame_list(type, player_pos, fame); - } - else - {// move in the list - if( player_pos == size ) - {// new ranker - not in the list - ARR_MOVE(size - 1, fame_pos, list, struct fame_list); - list[fame_pos].id = cid; - list[fame_pos].fame = fame; - char_loadName(cid, list[fame_pos].name); - } - else - {// already in the list - if( fame_pos == size ) - --fame_pos;// move to the end of the list - ARR_MOVE(player_pos, fame_pos, list, struct fame_list); - list[fame_pos].fame = fame; - } - char_send_fame_list(-1); - } - - RFIFOSKIP(fd,11); - } - break; - - case 0x2b16: // Receive rates [Wizputer] - if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8)) - return 0; - // Txt doesn't need this packet, so just skip it - RFIFOSKIP(fd,RFIFOW(fd,8)); - break; - - case 0x2b17: // Character disconnected set online 0 [Wizputer] - if (RFIFOREST(fd) < 6) - return 0; - set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6)); - RFIFOSKIP(fd,10); - break; - - case 0x2b18: // Reset all chars to offline [Wizputer] - set_all_offline(id); - RFIFOSKIP(fd,2); - break; - - case 0x2b19: // Character set online [Wizputer] - if (RFIFOREST(fd) < 10) - return 0; - set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6)); - RFIFOSKIP(fd,10); - break; - - case 0x2b1a: // Build and send fame ranking lists [DracoRPG] - if (RFIFOREST(fd) < 2) - return 0; - char_read_fame_list(); - char_send_fame_list(-1); - RFIFOSKIP(fd,2); - break; - - case 0x2b1c: //Request to save status change data. [Skotlex] - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) - return 0; - { -#ifdef ENABLE_SC_SAVING - int count, aid, cid; - struct scdata *data; - - aid = RFIFOL(fd, 4); - cid = RFIFOL(fd, 8); - count = RFIFOW(fd, 12); - - data = status_search_scdata(aid, cid); - if (data->count != count) - { - data->count = count; - data->data = (struct status_change_data*)aRealloc(data->data, count*sizeof(struct status_change_data)); - } - for (i = 0; i < count; i++) - memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); -#endif - RFIFOSKIP(fd, RFIFOW(fd, 2)); - } - break; - - case 0x2b23: // map-server alive packet - WFIFOHEAD(fd,2); - WFIFOW(fd,0) = 0x2b24; - WFIFOSET(fd,2); - RFIFOSKIP(fd,2); - break; - - case 0x2736: // ip address update - if (RFIFOREST(fd) < 6) return 0; - server[id].ip = ntohl(RFIFOL(fd, 2)); - ShowInfo("Updated IP address of map-server #%d to %d.%d.%d.%d.\n", id, CONVIP(server[id].ip)); - RFIFOSKIP(fd,6); - break; - - default: - { - // inter server - packet - int r = inter_parse_frommap(fd); - if (r == 1) break; // processed - if (r == 2) return 0; // need more packet - - // no inter server packet. no char server packet -> disconnect - ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0)); - set_eof(fd); - return 0; - } - } // switch - } // while - - return 0; -} - -// Searches for the mapserver that has a given map (and optionally ip/port, if not -1). -// If found, returns the server's index in the 'server' array (otherwise returns -1). -int search_mapserver(unsigned short map, uint32 ip, uint16 port) -{ - int i, j; - - for(i = 0; i < MAX_MAP_SERVERS; i++) - { - if (server[i].fd > 0 - && (ip == (uint32)-1 || server[i].ip == ip) - && (port == (uint16)-1 || server[i].port == port)) - { - for (j = 0; server[i].map[j]; j++) - if (server[i].map[j] == map) - return i; - } - } - - return -1; -} - -// char_mapifの初期化処理(現在はinter_mapif初期化のみ) -static int char_mapif_init(int fd) -{ - return inter_mapif_init(fd); -} - -//-------------------------------------------- -// Test to know if an IP come from LAN or WAN. -//-------------------------------------------- -int lan_subnetcheck(uint32 ip) -{ - int i; - ARR_FIND( 0, subnet_count, i, (subnet[i].char_ip & subnet[i].mask) == (ip & subnet[i].mask) ); - if ( i < subnet_count ) { - ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n", CONVIP(ip), CONVIP(subnet[i].char_ip & subnet[i].mask), CONVIP(subnet[i].mask)); - return subnet[i].char_ip; - } else { - ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", CONVIP(ip)); - return 0; - } -} - -int parse_char(int fd) -{ - int i, ch; - char email[40]; - unsigned short cmd; - int map_fd; - struct char_session_data* sd; - uint32 ipl = session[fd]->client_addr; - - sd = (struct char_session_data*)session[fd]->session_data; - - // disconnect any player if no login-server. - if(login_fd < 0) - set_eof(fd); - - if(session[fd]->flag.eof) - { - if( sd != NULL && sd->auth ) - { - struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id); - if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex] - set_char_offline(-1,sd->account_id); - if( data != NULL && data->fd == fd) - data->fd = -1; - } - do_close(fd); - return 0; - } - - while( RFIFOREST(fd) >= 2 ) - { - //For use in packets that depend on an sd being present [Skotlex] - #define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL || !sd->auth) { RFIFOSKIP(fd,rest); return 0; } } - - cmd = RFIFOW(fd,0); - switch( cmd ) - { - - // request to connect - // 0065 <account id>.L <login id1>.L <login id2>.L <???>.W <sex>.B - case 0x65: - if( RFIFOREST(fd) < 17 ) - return 0; - { - struct auth_node* node; - int GM_value; - - int account_id = RFIFOL(fd,2); - uint32 login_id1 = RFIFOL(fd,6); - uint32 login_id2 = RFIFOL(fd,10); - int sex = RFIFOB(fd,16); - RFIFOSKIP(fd,17); - - ShowInfo("request connect - account_id:%d/login_id1:%d/login_id2:%d\n", account_id, login_id1, login_id2); - - if (sd) { - //Received again auth packet for already authentified account?? Discard it. - //TODO: Perhaps log this as a hack attempt? - //TODO: and perhaps send back a reply? - break; - } - - if( (GM_value = isGM(account_id)) != 0 ) - ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", account_id, GM_value); - else - ShowInfo("Account Logged On; Account ID: %d.\n", account_id); - - CREATE(session[fd]->session_data, struct char_session_data, 1); - sd = (struct char_session_data*)session[fd]->session_data; - strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail - sd->expiration_time = 0; // unknown or unlimited (not displaying on map-server) - sd->account_id = account_id; - sd->login_id1 = login_id1; - sd->login_id2 = login_id2; - sd->sex = sex; - sd->auth = false; // not authed yet - - // send back account_id - WFIFOHEAD(fd,4); - WFIFOL(fd,0) = account_id; - WFIFOSET(fd,4); - - // search authentification - node = (struct auth_node*)idb_get(auth_db, account_id); - if( node != NULL && - node->account_id == account_id && - node->login_id1 == login_id1 && - node->login_id2 == login_id2 && - node->ip == ipl ) - {// authentication found (coming from map server) - idb_remove(auth_db, account_id); - char_auth_ok(fd, sd); - } - else - {// authentication not found (coming from login server) - if (login_fd > 0) { // don't send request if no login-server - WFIFOHEAD(login_fd,19); - WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account - WFIFOL(login_fd,2) = sd->account_id; - WFIFOL(login_fd,6) = sd->login_id1; - WFIFOL(login_fd,10) = sd->login_id2; - WFIFOB(login_fd,14) = sd->sex; - WFIFOL(login_fd,15) = htonl(ipl); - WFIFOSET(login_fd,19); - } else { // if no login-server, we must refuse connection - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x6c; - WFIFOB(fd,2) = 0; - WFIFOSET(fd,3); - } - } - } - break; - - // char select - case 0x66: - FIFOSD_CHECK(3); - { - struct mmo_charstatus *cd; - uint32 subnet_map_ip; - struct auth_node* node; - - int slot = RFIFOB(fd,2); - RFIFOSKIP(fd,3); - - // if we activated email creation and email is default email - if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x70; - WFIFOB(fd,2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd,3); - break; - } - // otherwise, load the character - ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.slot == slot ); - if (ch == MAX_CHARS) - { //Not found?? May be forged packet. - break; - } - cd = &char_dat[sd->found_char[ch]].status; - char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s.\n", sd->account_id, slot, cd->name); - - cd->sex = sd->sex; - - // searching map server - i = search_mapserver(cd->last_point.map,-1,-1); - - // if map is not found, we check major cities - if (i < 0) { - unsigned short j; - //First check that there's actually a map server online. - ARR_FIND( 0, MAX_MAP_SERVERS, j, server[j].fd >= 0 && server[j].map[0] ); - if (j == MAX_MAP_SERVERS) { - ShowInfo("Connection Closed. No map servers available.\n"); - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 1; // 01 = Server closed - WFIFOSET(fd,3); - break; - } - if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) { - cd->last_point.x = 273; - cd->last_point.y = 354; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) { - cd->last_point.x = 120; - cd->last_point.y = 100; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) { - cd->last_point.x = 160; - cd->last_point.y = 94; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) { - cd->last_point.x = 116; - cd->last_point.y = 57; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) { - cd->last_point.x = 87; - cd->last_point.y = 117; - } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) { - cd->last_point.x = 94; - cd->last_point.y = 103; - } else { - ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map)); - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 1; // 01 = Server closed - WFIFOSET(fd,3); - break; - } - ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j)); - cd->last_point.map = j; - } - - //Send NEW auth packet [Kevin] - //FIXME: is this case even possible? [ultramage] - if ((map_fd = server[i].fd) < 1 || session[map_fd] == NULL) - { - ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i); - server[i].fd = -1; - memset(&server[i], 0, sizeof(struct mmo_map_server)); - //Send server closed. - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x81; - WFIFOB(fd,2) = 1; // 01 = Server closed - WFIFOSET(fd,3); - break; - } - - //Send player to map - WFIFOHEAD(fd,28); - WFIFOW(fd,0) = 0x71; - WFIFOL(fd,2) = cd->char_id; - mapindex_getmapname_ext(mapindex_id2name(cd->last_point.map), (char*)WFIFOP(fd,6)); - - // Advanced subnet check [LuzZza] - subnet_map_ip = lan_subnetcheck(ipl); - WFIFOL(fd,22) = htonl((subnet_map_ip) ? subnet_map_ip : server[i].ip); - WFIFOW(fd,26) = ntows(htons(server[i].port)); // [!] LE byte order here [!] - WFIFOSET(fd,28); - - ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch); - - //Send auth ok to map server - WFIFOHEAD(map_fd,20 + sizeof(struct mmo_charstatus)); - WFIFOW(map_fd,0) = 0x2afd; - WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); - WFIFOL(map_fd,4) = sd->account_id; - WFIFOL(map_fd,8) = sd->login_id1; - WFIFOL(map_fd,16) = sd->login_id2; - WFIFOL(map_fd,12) = (unsigned long)sd->expiration_time; - memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus)); - WFIFOSET(map_fd, WFIFOW(map_fd,2)); - - // create temporary auth entry - CREATE(node, struct auth_node, 1); - node->account_id = sd->account_id; - node->char_id = cd->char_id; - node->login_id1 = sd->login_id1; - node->login_id2 = sd->login_id2; - node->sex = sd->sex; - node->expiration_time = sd->expiration_time; - node->ip = ipl; - idb_put(auth_db, sd->account_id, node); - } - break; - - // create new char - // S 0067 <name>.24B <str>.B <agi>.B <vit>.B <int>.B <dex>.B <luk>.B <slot>.B <hair color>.W <hair style>.W - case 0x67: - FIFOSD_CHECK(37); - - if( !char_new ) //turn character creation on/off [Kevin] - i = -2; - else - i = make_new_char(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35)); - - //'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3) - if (i < 0) - { - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x6e; - switch (i) { - case -1: WFIFOB(fd,2) = 0x00; break; - case -2: WFIFOB(fd,2) = 0x02; break; - case -3: WFIFOB(fd,2) = 0x01; break; - } - WFIFOSET(fd,3); - } - else - { - int len; - // send to player - WFIFOHEAD(fd,110); - WFIFOW(fd,0) = 0x6d; - len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat[i].status); - WFIFOSET(fd,len); - - // add new entry to the chars list - ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] == -1 ); - if( ch < MAX_CHARS ) - sd->found_char[ch] = i; // position of the new char in the char_dat[] array - } - - RFIFOSKIP(fd,37); - break; - - // delete char - case 0x68: - // 2004-04-19aSakexe+ langtype 12 char deletion packet - case 0x1fb: - if (cmd == 0x68) FIFOSD_CHECK(46); - if (cmd == 0x1fb) FIFOSD_CHECK(56); - { - int cid = RFIFOL(fd,2); - struct mmo_charstatus* cs = NULL; - ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid); - memcpy(email, RFIFOP(fd,6), 40); - RFIFOSKIP(fd,RFIFOREST(fd)); // hack to make the other deletion packet work - - if (e_mail_check(email) == 0) - strncpy(email, "a@a.com", 40); // default e-mail - - // BEGIN HACK: "change email using the char deletion 'confirm email' menu" - // if we activated email creation and email is default email - if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online - // if sended email is incorrect e-mail - if (strcmp(email, "a@a.com") == 0) { - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x70; - WFIFOB(fd,2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd,3); - break; - } - // we change the packet to set it like selection. - ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == cid ); - if( i < MAX_CHARS ) - { - // we save new e-mail - memcpy(sd->email, email, 40); - // we send new e-mail to login-server ('online' login-server is checked before) - WFIFOHEAD(login_fd,46); - WFIFOW(login_fd,0) = 0x2715; - WFIFOL(login_fd,2) = sd->account_id; - memcpy(WFIFOP(login_fd, 6), email, 40); - WFIFOSET(login_fd,46); - - // change value to put new packet (char selection) - RFIFOSKIP(fd,-3); //FIXME: Will this work? Messing with the received buffer is ugly anyway... - RFIFOW(fd,0) = 0x66; - RFIFOB(fd,2) = char_dat[sd->found_char[i]].status.slot; - // not send packet, it's modify of actual packet - } else { - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x70; - WFIFOB(fd,2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd,3); - } - break; - } - // END HACK - - // otherwise, we delete the character - if (strcmpi(email, sd->email) != 0) { // if it's an invalid email - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x70; - WFIFOB(fd,2) = 0; // 00 = Incorrect Email address - WFIFOSET(fd,3); - break; - } - - // check if this char exists - ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == cid ); - if( i == MAX_CHARS ) - { // Such a character does not exist in the account - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x70; - WFIFOB(fd,2) = 0; - WFIFOSET(fd,3); - break; - } - - // deletion process - cs = &char_dat[sd->found_char[i]].status; - char_delete(cs); - if (sd->found_char[i] != char_num - 1) { - int j, k; - struct char_session_data *sd2; - memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); - // Correct moved character reference in the character's owner - for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].status.account_id) { - for (k = 0; k < MAX_CHARS; k++) { - if (sd2->found_char[k] == char_num-1) { - sd2->found_char[k] = sd->found_char[i]; - break; - } - } - break; - } - } - } - char_num--; - - // remove char from list and compact it - for(ch = i; ch < MAX_CHARS-1; ch++) - sd->found_char[ch] = sd->found_char[ch+1]; - sd->found_char[MAX_CHARS-1] = -1; - - /* Char successfully deleted.*/ - WFIFOHEAD(fd,2); - WFIFOW(fd,0) = 0x6f; - WFIFOSET(fd,2); - } - break; - - // client keep-alive packet (every 12 seconds) - // R 0187 <account ID>.l - case 0x187: - if (RFIFOREST(fd) < 6) - return 0; - RFIFOSKIP(fd,6); - break; - - // char rename request - // R 028d <account ID>.l <char ID>.l <new name>.24B - case 0x28d: - FIFOSD_CHECK(34); - //not implemented - RFIFOSKIP(fd,34); - break; - - // login as map-server - case 0x2af8: - if (RFIFOREST(fd) < 60) - return 0; - { - char* l_user = (char*)RFIFOP(fd,2); - char* l_pass = (char*)RFIFOP(fd,26); - l_user[23] = '\0'; - l_pass[23] = '\0'; - ARR_FIND( 0, MAX_MAP_SERVERS, i, server[i].fd <= 0 ); - if (i == MAX_MAP_SERVERS || strcmp(l_user, userid) || strcmp(l_pass, passwd)) { - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x2af9; - WFIFOB(fd,2) = 3; - WFIFOSET(fd,3); - } else { - WFIFOHEAD(fd,3); - WFIFOW(fd,0) = 0x2af9; - WFIFOB(fd,2) = 0; - WFIFOSET(fd,3); - - server[i].fd = fd; - server[i].ip = ntohl(RFIFOL(fd,54)); - server[i].port = ntohs(RFIFOW(fd,58)); - server[i].users = 0; - memset(server[i].map, 0, sizeof(server[i].map)); - session[fd]->func_parse = parse_frommap; - session[fd]->flag.server = 1; - realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); - char_mapif_init(fd); - // send gm acccounts level to map-servers - WFIFOHEAD(fd,4+5*GM_num); - WFIFOW(fd,0) = 0x2b15; - for(i = 0; i < GM_num; i++) { - WFIFOL(fd,4+5*i) = gm_account[i].account_id; - WFIFOB(fd,4+5*i+4) = (unsigned char)gm_account[i].level; - } - WFIFOW(fd,2) = 4+5*GM_num; - WFIFOSET(fd,WFIFOW(fd,2)); - } - - RFIFOSKIP(fd,60); - } - return 0; // avoid processing of followup packets here - - // Athena info get - case 0x7530: - WFIFOHEAD(fd,10); - WFIFOW(fd,0) = 0x7531; - WFIFOB(fd,2) = ATHENA_MAJOR_VERSION; - WFIFOB(fd,3) = ATHENA_MINOR_VERSION; - WFIFOB(fd,4) = ATHENA_REVISION; - WFIFOB(fd,5) = ATHENA_RELEASE_FLAG; - WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG; - WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR; - WFIFOW(fd,8) = ATHENA_MOD_VERSION; - WFIFOSET(fd,10); - - RFIFOSKIP(fd,2); - break; - - // unknown packet received - default: - ShowError("parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), ip2str(ipl, NULL)); - set_eof(fd); - return 0; - } - } - - RFIFOFLUSH(fd); - return 0; -} - -// Console Command Parser [Wizputer] -int parse_console(char* buf) -{ - char command[256]; - - memset(command, 0, sizeof(command)); - - sscanf(buf, "%[^\n]", command); - - //login_log("Console command :%s\n", command); - - if( strcmpi("shutdown", command) == 0 || - strcmpi("exit", command) == 0 || - strcmpi("quit", command) == 0 || - strcmpi("end", command) == 0 ) - runflag = 0; - else if( strcmpi("alive", command) == 0 || - strcmpi("status", command) == 0 ) - ShowInfo(CL_CYAN"Console: "CL_BOLD"I'm Alive."CL_RESET"\n"); - else if( strcmpi("help", command) == 0 ){ - ShowInfo(CL_BOLD"Help of commands:"CL_RESET"\n"); - ShowInfo(" To shutdown the server:\n"); - ShowInfo(" 'shutdown|exit|qui|end'\n"); - ShowInfo(" To know if server is alive:\n"); - ShowInfo(" 'alive|status'\n"); - } - - return 0; -} - -// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) -int mapif_sendall(unsigned char *buf, unsigned int len) -{ - int i, c; - - c = 0; - for(i = 0; i < MAX_MAP_SERVERS; i++) { - int fd; - if ((fd = server[i].fd) > 0) { - WFIFOHEAD(fd,len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - c++; - } - } - - return c; -} - -// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) -int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) -{ - int i, c; - - c = 0; - for(i = 0; i < MAX_MAP_SERVERS; i++) { - int fd; - if ((fd = server[i].fd) > 0 && fd != sfd) { - WFIFOHEAD(fd,len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - c++; - } - } - - return c; -} -// MAPサーバーにデータ送信(map鯖生存確認有り) -int mapif_send(int fd, unsigned char *buf, unsigned int len) -{ - int i; - - if (fd >= 0) { - for(i = 0; i < MAX_MAP_SERVERS; i++) { - if (fd == server[i].fd) { - WFIFOHEAD(fd,len); - memcpy(WFIFOP(fd,0), buf, len); - WFIFOSET(fd,len); - return 1; - } - } - } - return 0; -} - -int broadcast_user_count(int tid, unsigned int tick, int id, int data) -{ - uint8 buf[6]; - int users = count_users(); - - // only send an update when needed - static int prev_users = 0; - if( prev_users == users ) - return 0; - prev_users = users; - - if( login_fd > 0 && session[login_fd] ) - { - // send number of user to login server - WFIFOHEAD(login_fd,6); - WFIFOW(login_fd,0) = 0x2714; - WFIFOL(login_fd,2) = users; - WFIFOSET(login_fd,6); - } - - // send number of players to all map-servers - WBUFW(buf,0) = 0x2b00; - WBUFL(buf,2) = users; - mapif_sendall(buf,6); - - // refresh online files (txt and html) - create_online_files(); - - return 0; -} - -/// load this char's account id into the 'online accounts' packet -static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) -{ - struct online_char_data* character = (struct online_char_data*)data; - int* i = va_arg(ap, int*); - - if(character->server > -1) - { - WFIFOL(login_fd,8+(*i)*4) = character->account_id; - (*i)++; - return 1; - } - return 0; -} - -int send_accounts_tologin(int tid, unsigned int tick, int id, int data) -{ - if (login_fd > 0 && session[login_fd]) - { - // send account list to login server - int users = online_char_db->size(online_char_db); - int i = 0; - - WFIFOHEAD(login_fd,8+users*4); - WFIFOW(login_fd,0) = 0x272d; - online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i, users); - WFIFOW(login_fd,2) = 8+ i*4; - WFIFOL(login_fd,4) = i; - WFIFOSET(login_fd,WFIFOW(login_fd,2)); - } - return 0; -} - -int check_connect_login_server(int tid, unsigned int tick, int id, int data) -{ - if (login_fd > 0 && session[login_fd] != NULL) - return 0; - - ShowInfo("Attempt to connect to login-server...\n"); - login_fd = make_connection(login_ip, login_port); - if (login_fd == -1) - { //Try again later. [Skotlex] - login_fd = 0; - return 0; - } - session[login_fd]->func_parse = parse_fromlogin; - session[login_fd]->flag.server = 1; - realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); - - WFIFOHEAD(login_fd,86); - WFIFOW(login_fd,0) = 0x2710; - memcpy(WFIFOP(login_fd,2), userid, 24); - memcpy(WFIFOP(login_fd,26), passwd, 24); - WFIFOL(login_fd,50) = 0; - WFIFOL(login_fd,54) = htonl(char_ip); - WFIFOL(login_fd,58) = htons(char_port); - memcpy(WFIFOP(login_fd,60), server_name, 20); - WFIFOW(login_fd,80) = 0; - WFIFOW(login_fd,82) = char_maintenance; - WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin] - WFIFOSET(login_fd,86); - - return 1; -} - -// sends a ping packet to login server (will receive pong 0x2718) -int ping_login_server(int tid, unsigned int tick, int id, int data) -{ - if (login_fd > 0 && session[login_fd] != NULL) - { - WFIFOHEAD(login_fd,2); - WFIFOW(login_fd,0) = 0x2719; - WFIFOSET(login_fd,2); - } - return 0; -} - -//------------------------------------------------ -//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't -//replies/disconnect the player we tried to kick. [Skotlex] -//------------------------------------------------ -static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data) -{ - struct online_char_data* character; - if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid) - { //Mark it offline due to timeout. - character->waiting_disconnect = -1; - set_char_offline(character->char_id, character->account_id); - } - return 0; -} - -static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) -{ - struct online_char_data *character= (struct online_char_data*)data; - if (character->fd != -1) - return 0; //Character still connected - if (character->server == -2) //Unknown server.. set them offline - set_char_offline(character->char_id, character->account_id); - if (character->server < 0) - //Free data from players that have not been online for a while. - db_remove(online_char_db, key); - return 0; -} - -static int online_data_cleanup(int tid, unsigned int tick, int id, int data) -{ - online_char_db->foreach(online_char_db, online_data_cleanup_sub); - return 0; -} - -//---------------------------------- -// Reading Lan Support configuration -// Rewrote: Anvanced subnet check [LuzZza] -//---------------------------------- -int char_lan_config_read(const char *lancfgName) -{ - FILE *fp; - int line_num = 0; - char line[1024], w1[64], w2[64], w3[64], w4[64]; - - if((fp = fopen(lancfgName, "r")) == NULL) { - ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName); - return 1; - } - - ShowInfo("Reading the configuration file %s...\n", lancfgName); - - while(fgets(line, sizeof(line), fp)) - { - line_num++; - if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n') - continue; - - if(sscanf(line,"%[^:]: %[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4) != 4) { - - ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num); - continue; - } - - remove_control_chars(w1); - remove_control_chars(w2); - remove_control_chars(w3); - remove_control_chars(w4); - - if( strcmpi(w1, "subnet") == 0 ) - { - subnet[subnet_count].mask = str2ip(w2); - subnet[subnet_count].char_ip = str2ip(w3); - subnet[subnet_count].map_ip = str2ip(w4); - - if( (subnet[subnet_count].char_ip & subnet[subnet_count].mask) != (subnet[subnet_count].map_ip & subnet[subnet_count].mask) ) - { - ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4); - continue; - } - - subnet_count++; - } - } - - ShowStatus("Read information about %d subnetworks.\n", subnet_count); - - fclose(fp); - return 0; -} -#endif //TXT_SQL_CONVERT - -int char_config_read(const char *cfgName) -{ - char line[1024], w1[1024], w2[1024]; - FILE* fp = fopen(cfgName, "r"); - - if (fp == NULL) { - ShowError("Configuration file not found: %s.\n", cfgName); - return 1; - } - - ShowInfo("Reading configuration file %s...\n", cfgName); - while(fgets(line, sizeof(line), fp)) - { - if (line[0] == '/' && line[1] == '/') - continue; - - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) - continue; - - remove_control_chars(w1); - remove_control_chars(w2); - if(strcmpi(w1,"timestamp_format") == 0) { - strncpy(timestamp_format, w2, 20); - } else if(strcmpi(w1,"console_silent")==0){ - ShowInfo("Console Silent Setting: %d\n", atoi(w2)); - msg_silent = atoi(w2); -#ifndef TXT_SQL_CONVERT - } else if(strcmpi(w1,"stdout_with_ansisequence")==0){ - stdout_with_ansisequence = config_switch(w2); - } else if (strcmpi(w1, "userid") == 0) { - strncpy(userid, w2, 24); - } else if (strcmpi(w1, "passwd") == 0) { - strncpy(passwd, w2, 24); - } else if (strcmpi(w1, "server_name") == 0) { - strncpy(server_name, w2, 20); - server_name[sizeof(server_name) - 1] = '\0'; - ShowStatus("%s server has been initialized\n", w2); - } else if (strcmpi(w1, "wisp_server_name") == 0) { - if (strlen(w2) >= 4) { - memcpy(wisp_server_name, w2, sizeof(wisp_server_name)); - wisp_server_name[sizeof(wisp_server_name) - 1] = '\0'; - } - } else if (strcmpi(w1, "login_ip") == 0) { - char ip_str[16]; - login_ip = host2ip(w2); - if (login_ip) { - strncpy(login_ip_str, w2, sizeof(login_ip_str)); - ShowStatus("Login server IP address : %s -> %s\n", w2, ip2str(login_ip, ip_str)); - } - } else if (strcmpi(w1, "login_port") == 0) { - login_port = atoi(w2); - } else if (strcmpi(w1, "char_ip") == 0) { - char ip_str[16]; - char_ip = host2ip(w2); - if (char_ip){ - strncpy(char_ip_str, w2, sizeof(char_ip_str)); - ShowStatus("Character server IP address : %s -> %s\n", w2, ip2str(char_ip, ip_str)); - } - } else if (strcmpi(w1, "bind_ip") == 0) { - char ip_str[16]; - bind_ip = host2ip(w2); - if (bind_ip) { - strncpy(bind_ip_str, w2, sizeof(bind_ip_str)); - ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip2str(bind_ip, ip_str)); - } - } else if (strcmpi(w1, "char_port") == 0) { - char_port = atoi(w2); - } else if (strcmpi(w1, "char_maintenance") == 0) { - char_maintenance = atoi(w2); - } else if (strcmpi(w1, "char_new") == 0) { - char_new = (bool)atoi(w2); - } else if (strcmpi(w1, "char_new_display") == 0) { - char_new_display = atoi(w2); - } else if (strcmpi(w1, "email_creation") == 0) { - email_creation = config_switch(w2); - } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex - strcpy(scdata_txt, w2); -#endif - } else if (strcmpi(w1, "char_txt") == 0) { - strcpy(char_txt, w2); - } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw - strcpy(friends_txt, w2); - } else if (strcmpi(w1, "hotkeys_txt") == 0) { //By davidsiaw - strcpy(hotkeys_txt, w2); -#ifndef TXT_SQL_CONVERT - } else if (strcmpi(w1, "max_connect_user") == 0) { - max_connect_user = atoi(w2); - if (max_connect_user < 0) - max_connect_user = 0; // unlimited online players - } else if(strcmpi(w1, "gm_allow_level") == 0) { - gm_allow_level = atoi(w2); - if(gm_allow_level < 0) - gm_allow_level = 99; - } else if (strcmpi(w1, "online_check") == 0) { - online_check = config_switch(w2); - } else if (strcmpi(w1, "autosave_time") == 0) { - autosave_interval = atoi(w2)*1000; - if (autosave_interval <= 0) - autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; - } else if (strcmpi(w1, "save_log") == 0) { - save_log = config_switch(w2); - } else if (strcmpi(w1, "start_point") == 0) { - char map[MAP_NAME_LENGTH_EXT]; - int x, y; - if (sscanf(w2, "%15[^,],%d,%d", map, &x, &y) < 3) - continue; - start_point.map = mapindex_name2id(map); - if (!start_point.map) { - ShowError("Specified start_point %s not found in map-index cache.\n", map); - start_point.map = 0; - } - start_point.x = x; - start_point.y = y; - } else if (strcmpi(w1, "start_zeny") == 0) { - start_zeny = atoi(w2); - if (start_zeny < 0) - start_zeny = 0; - } else if (strcmpi(w1, "start_weapon") == 0) { - start_weapon = atoi(w2); - if (start_weapon < 0) - start_weapon = 0; - } else if (strcmpi(w1, "start_armor") == 0) { - start_armor = atoi(w2); - if (start_armor < 0) - start_armor = 0; - } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil] - log_char = atoi(w2); - } else if (strcmpi(w1, "unknown_char_name") == 0) { - strcpy(unknown_char_name, w2); - unknown_char_name[NAME_LENGTH-1] = '\0'; - } else if (strcmpi(w1, "char_log_filename") == 0) { - strcpy(char_log_filename, w2); - } else if (strcmpi(w1, "name_ignoring_case") == 0) { - name_ignoring_case = (bool)config_switch(w2); - } else if (strcmpi(w1, "char_name_option") == 0) { - char_name_option = atoi(w2); - } else if (strcmpi(w1, "char_name_letters") == 0) { - strcpy(char_name_letters, w2); - } else if (strcmpi(w1, "char_rename") == 0) { - char_rename = config_switch(w2); -// online files options - } else if (strcmpi(w1, "online_txt_filename") == 0) { - strcpy(online_txt_filename, w2); - } else if (strcmpi(w1, "online_html_filename") == 0) { - strcpy(online_html_filename, w2); - } else if (strcmpi(w1, "online_sorting_option") == 0) { - online_sorting_option = atoi(w2); - } else if (strcmpi(w1, "online_display_option") == 0) { - online_display_option = atoi(w2); - } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it - online_gm_display_min_level = atoi(w2); - if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough - online_gm_display_min_level = 5; - } else if (strcmpi(w1, "online_refresh_html") == 0) { - online_refresh_html = atoi(w2); - if (online_refresh_html < 1) - online_refresh_html = 1; - } else if(strcmpi(w1,"db_path")==0) { - strcpy(db_path,w2); - } else if (strcmpi(w1, "console") == 0) { - console = config_switch(w2); - } else if (strcmpi(w1, "fame_list_alchemist") == 0) { - fame_list_size_chemist = atoi(w2); - if (fame_list_size_chemist > MAX_FAME_LIST) { - ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST); - fame_list_size_chemist = MAX_FAME_LIST; - } - } else if (strcmpi(w1, "fame_list_blacksmith") == 0) { - fame_list_size_smith = atoi(w2); - if (fame_list_size_smith > MAX_FAME_LIST) { - ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST); - fame_list_size_smith = MAX_FAME_LIST; - } - } else if (strcmpi(w1, "fame_list_taekwon") == 0) { - fame_list_size_taekwon = atoi(w2); - if (fame_list_size_taekwon > MAX_FAME_LIST) { - ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST); - fame_list_size_taekwon = MAX_FAME_LIST; - } - } else if (strcmpi(w1, "guild_exp_rate") == 0) { - guild_exp_rate = atoi(w2); -#endif //TXT_SQL_CONVERT - } else if (strcmpi(w1, "import") == 0) { - char_config_read(w2); - } - } - fclose(fp); - - ShowInfo("Done reading %s.\n", cfgName); - return 0; -} - -#ifndef TXT_SQL_CONVERT -int chardb_final(int key, void* data, va_list va) -{ - aFree(data); - return 0; -} -void do_final(void) -{ - ShowStatus("Terminating server.\n"); - - mmo_char_sync(); - inter_save(); - set_all_offline(-1); - flush_fifos(); - // write online players files with no player - online_char_db->clear(online_char_db, NULL); //clean the db... - create_online_files(); - online_char_db->destroy(online_char_db, NULL); //dispose the db... - auth_db->destroy(auth_db, NULL); - - if(gm_account) aFree(gm_account); - if(char_dat) aFree(char_dat); - - if (login_fd > 0) - do_close(login_fd); - if (char_fd > 0) - do_close(char_fd); - -#ifdef ENABLE_SC_SAVING - status_final(); -#endif - inter_final(); - mapindex_final(); - - char_log("----End of char-server (normal end with closing of all files).\n"); -} - -//------------------------------ -// Function called when the server -// has received a crash signal. -//------------------------------ -void do_abort(void) -{ -} - -void set_server_type(void) -{ - SERVER_TYPE = ATHENA_SERVER_CHAR; -} - -int do_init(int argc, char **argv) -{ - int i; - - for(i = 0; i < MAX_MAP_SERVERS; i++) { - memset(&server[i], 0, sizeof(struct mmo_map_server)); - server[i].fd = -1; - } - - //Read map indexes - mapindex_init(); - start_point.map = mapindex_name2id("new_zone01"); - - char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); - char_lan_config_read((argc > 3) ? argv[3] : LAN_CONF_NAME); - - if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { - ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); - ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n"); - ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n"); - } - - ShowInfo("Finished reading the char-server configuration.\n"); - - // a newline in the log... - char_log(""); - // moved behind char_config_read in case we changed the filename [celest] - char_log("The char-server starting...\n"); - - ShowInfo("Initializing char server.\n"); - auth_db = idb_alloc(DB_OPT_RELEASE_DATA); - online_char_db = idb_alloc(DB_OPT_RELEASE_DATA); - mmo_char_init(); - char_read_fame_list(); //Read fame lists. -#ifdef ENABLE_SC_SAVING - status_init(); -#endif - inter_init_txt((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化 - ShowInfo("char server initialized.\n"); - - set_defaultparse(parse_char); - - if ((naddr_ != 0) && (!login_ip || !char_ip)) - { - char ip_str[16]; - ip2str(addr_[0], ip_str); - - if (naddr_ > 1) - ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", ip_str); - else - ShowStatus("Defaulting to %s as our IP address\n", ip_str); - if (!login_ip) { - strcpy(login_ip_str, ip_str); - login_ip = str2ip(login_ip_str); - } - if (!char_ip) { - strcpy(char_ip_str, ip_str); - char_ip = str2ip(char_ip_str); - } - } - - // establish char-login connection if not present - add_timer_func_list(check_connect_login_server, "check_connect_login_server"); - add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); - - // keep the char-login connection alive - add_timer_func_list(ping_login_server, "ping_login_server"); - add_timer_interval(gettick() + 1000, ping_login_server, 0, 0, ((int)stall_time-2) * 1000); - - // periodically update the overall user count on all mapservers + login server - add_timer_func_list(broadcast_user_count, "broadcast_user_count"); - add_timer_interval(gettick() + 1000, broadcast_user_count, 0, 0, 5 * 1000); - - // send a list of all online account IDs to login server - add_timer_func_list(send_accounts_tologin, "send_accounts_tologin"); - add_timer_interval(gettick() + 1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour - - // ??? - add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect"); - - // ??? - add_timer_func_list(online_data_cleanup, "online_data_cleanup"); - add_timer_interval(gettick() + 1000, online_data_cleanup, 0, 0, 600 * 1000); - - // periodic flush of all saved data to disk - add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer"); - add_timer_interval(gettick() + 1000, mmo_char_sync_timer, 0, 0, autosave_interval); - - if( console ) - { - //##TODO invoke a CONSOLE_START plugin event - } - - char_fd = make_listen_bind(bind_ip, char_port); - char_log("The char-server is ready (Server is listening on the port %d).\n", char_port); - ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port); - - return 0; -} - -#endif //TXT_SQL_CONVERT |