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authorKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-12 07:59:42 +0000
committerKevin <Kevin@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-04-12 07:59:42 +0000
commitaede64e8f9fd60c0e1aa91b420280bf423b14e57 (patch)
tree24bca140f4f4e652c1b8918a3c99877f43a2239a /src/char/char.c
parent99efeb0d137f4588d2865af5be70572577114569 (diff)
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I live in a giant bucket.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12570 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char/char.c')
-rw-r--r--src/char/char.c4290
1 files changed, 0 insertions, 4290 deletions
diff --git a/src/char/char.c b/src/char/char.c
deleted file mode 100644
index 13da079ab..000000000
--- a/src/char/char.c
+++ /dev/null
@@ -1,4290 +0,0 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
-
-#include "../common/cbasetypes.h"
-#include "../common/mmo.h"
-#include "../common/db.h"
-#include "../common/lock.h"
-#include "../common/malloc.h"
-#include "../common/core.h"
-#include "../common/socket.h"
-#include "../common/strlib.h"
-#include "../common/showmsg.h"
-#include "../common/timer.h"
-#include "../common/lock.h"
-#include "../common/malloc.h"
-#include "../common/mapindex.h"
-#include "../common/showmsg.h"
-#include "../common/utils.h"
-#include "../common/version.h"
-#include "inter.h"
-#include "int_guild.h"
-#include "int_homun.h"
-#include "int_pet.h"
-#include "int_party.h"
-#include "int_storage.h"
-#include "int_status.h"
-#include "char.h"
-
-#include <sys/types.h>
-#ifdef WIN32
-#include <winsock2.h>
-#else
-#include <sys/socket.h>
-#include <netinet/in.h>
-#include <arpa/inet.h>
-#endif
-#include <time.h>
-#include <signal.h>
-#include <fcntl.h>
-#include <string.h>
-#include <stdarg.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-// private declarations
-#define CHAR_CONF_NAME "conf/char_athena.conf"
-#define LAN_CONF_NAME "conf/subnet_athena.conf"
-
-char char_txt[1024] = "save/athena.txt";
-char friends_txt[1024] = "save/friends.txt";
-char hotkeys_txt[1024] = "save/hotkeys.txt";
-char char_log_filename[1024] = "log/char.log";
-
-int save_log = 1; // show loading/saving messages
-
-#ifndef TXT_SQL_CONVERT
-char db_path[1024] = "db";
-
-struct mmo_map_server {
- int fd;
- uint32 ip;
- uint16 port;
- int users;
- unsigned short map[MAX_MAP_PER_SERVER];
-} server[MAX_MAP_SERVERS];
-
-int login_fd=-1, char_fd=-1;
-char userid[24];
-char passwd[24];
-char server_name[20];
-char wisp_server_name[NAME_LENGTH] = "Server";
-char login_ip_str[128];
-uint32 login_ip = 0;
-uint16 login_port = 6900;
-char char_ip_str[128];
-uint32 char_ip = 0;
-char bind_ip_str[128];
-uint32 bind_ip = INADDR_ANY;
-uint16 char_port = 6121;
-int char_maintenance = 0;
-bool char_new = true;
-int char_new_display = 0;
-
-int email_creation = 0; // disabled by default
-
-bool name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor]
-int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
-char unknown_char_name[1024] = "Unknown"; // Name to use when the requested name cannot be determined
-#define TRIM_CHARS "\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
-char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor]
-bool char_rename = true;
-
-int log_char = 1; // loggin char or not [devil]
-int log_inter = 1; // loggin inter or not [devil]
-
-static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]
-
-// Advanced subnet check [LuzZza]
-struct s_subnet {
- uint32 mask;
- uint32 char_ip;
- uint32 map_ip;
-} subnet[16];
-int subnet_count = 0;
-
-struct char_session_data {
- bool auth; // whether the session is authed or not
- int account_id, login_id1, login_id2, sex;
- int found_char[MAX_CHARS]; // ids of chars on this account
- char email[40]; // e-mail (default: a@a.com) by [Yor]
- time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
-};
-
-int char_id_count = START_CHAR_NUM;
-struct character_data *char_dat;
-
-int char_num, char_max;
-int max_connect_user = 0;
-int gm_allow_level = 99;
-int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
-int start_zeny = 500;
-int start_weapon = 1201;
-int start_armor = 2301;
-int guild_exp_rate = 100;
-
-//Custom limits for the fame lists. [Skotlex]
-int fame_list_size_chemist = MAX_FAME_LIST;
-int fame_list_size_smith = MAX_FAME_LIST;
-int fame_list_size_taekwon = MAX_FAME_LIST;
-
-// Char-server-side stored fame lists [DracoRPG]
-struct fame_list smith_fame_list[MAX_FAME_LIST];
-struct fame_list chemist_fame_list[MAX_FAME_LIST];
-struct fame_list taekwon_fame_list[MAX_FAME_LIST];
-
-// Initial position (it's possible to set it in conf file)
-struct point start_point = { 0, 53, 111 };
-
-struct gm_account *gm_account = NULL;
-int GM_num = 0;
-
-// online players by [Yor]
-char online_txt_filename[1024] = "online.txt";
-char online_html_filename[1024] = "online.html";
-int online_sorting_option = 0; // sorting option to display online players in online files
-int online_display_option = 1; // display options: to know which columns must be displayed
-int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer
-int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it
-
-int console = 0;
-
-//-----------------------------------------------------
-// Auth database
-//-----------------------------------------------------
-#define AUTH_TIMEOUT 30000
-
-struct auth_node {
- int account_id;
- int char_id;
- uint32 login_id1;
- uint32 login_id2;
- uint32 ip;
- int sex;
- time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
-};
-
-static DBMap* auth_db; // int account_id -> struct auth_node*
-
-//-----------------------------------------------------
-// Online User Database
-//-----------------------------------------------------
-
-struct online_char_data {
- int account_id;
- int char_id;
- int fd;
- int waiting_disconnect;
- short server;
-};
-
-static DBMap* online_char_db; // int account_id -> struct online_char_data*
-static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);
-
-static void* create_online_char_data(DBKey key, va_list args)
-{
- struct online_char_data* character;
- CREATE(character, struct online_char_data, 1);
- character->account_id = key.i;
- character->char_id = -1;
- character->server = -1;
- character->fd = -1;
- character->waiting_disconnect = -1;
- return character;
-}
-
-void set_char_online(int map_id, int char_id, int account_id)
-{
- struct online_char_data* character;
-
- character = (struct online_char_data*)idb_ensure(online_char_db, account_id, create_online_char_data);
- if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id && map_id != -3)
- {
- //char == 99 <- Character logging in, so someone has logged in while one
- //char is still on map-server, so kick him out, but don't print "error"
- //as this is normal behaviour. [Skotlex]
- if (char_id != 99)
- ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
- character->account_id, character->char_id, character->server, map_id, account_id, char_id);
- mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
- }
-
- if( character->server > -1 )
- server[character->server].users++;
-
- if(character->waiting_disconnect != -1) {
- delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
- character->waiting_disconnect = -1;
- }
-
- //If user is NOT at char screen, delete entry [Kevin]
- if(character->char_id != -1)
- {
- idb_remove(online_char_db, account_id);
- }
-
- if (login_fd > 0 && !session[login_fd]->flag.eof)
- {
- WFIFOHEAD(login_fd,6);
- WFIFOW(login_fd,0) = 0x272b;
- WFIFOL(login_fd,2) = account_id;
- WFIFOSET(login_fd,6);
- }
-}
-
-void set_char_offline(int char_id, int account_id)
-{
- struct online_char_data* character;
-
- if ((character = (struct online_char_data*)idb_get(online_char_db, account_id)) != NULL)
- { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
- if( character->server > -1 )
- server[character->server].users--;
-
- character->char_id = -1;
- character->server = -1;
- if(character->waiting_disconnect != -1){
- delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
- character->waiting_disconnect = -1;
- }
- }
-
- if (login_fd > 0 && !session[login_fd]->flag.eof)
- {
- WFIFOHEAD(login_fd,6);
- WFIFOW(login_fd,0) = 0x272c;
- WFIFOL(login_fd,2) = account_id;
- WFIFOSET(login_fd,6);
- }
-}
-
-static int char_db_setoffline(DBKey key, void* data, va_list ap)
-{
- struct online_char_data* character = (struct online_char_data*)data;
- int server = va_arg(ap, int);
- if (server == -1) {
- character->char_id = -1;
- character->server = -1;
- if(character->waiting_disconnect != -1){
- delete_timer(character->waiting_disconnect, chardb_waiting_disconnect);
- character->waiting_disconnect = -1;
- }
- } else if (character->server == server)
- character->server = -2; //In some map server that we aren't connected to.
- return 0;
-}
-
-static int char_db_kickoffline(DBKey key, void* data, va_list ap)
-{
- struct online_char_data* character = (struct online_char_data*)data;
- int server_id = va_arg(ap, int);
-
- if (server_id > -1 && character->server != server_id)
- return 0;
-
- //Kick out any connected characters, and set them offline as appropiate.
- if (character->server > -1)
- mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 1);
- else if (character->waiting_disconnect == -1)
- set_char_offline(character->char_id, character->account_id);
- else
- return 0; // fail
-
- return 1;
-}
-
-void set_all_offline(int id)
-{
- if (id < 0)
- ShowNotice("Sending all users offline.\n");
- else
- ShowNotice("Sending users of map-server %d offline.\n",id);
- online_char_db->foreach(online_char_db,char_db_kickoffline,id);
-
- if (id >= 0 || login_fd <= 0 || session[login_fd]->flag.eof)
- return;
- //Tell login-server to also mark all our characters as offline.
- WFIFOHEAD(login_fd,2);
- WFIFOW(login_fd,0) = 0x2737;
- WFIFOSET(login_fd,2);
-}
-
-//------------------------------
-// Writing function of logs file
-//------------------------------
-int char_log(char *fmt, ...)
-{
- if(log_char)
- {
- FILE *logfp;
- va_list ap;
- time_t raw_time;
- char tmpstr[2048];
-
- va_start(ap, fmt);
-
- logfp = fopen(char_log_filename, "a");
- if (logfp) {
- if (fmt[0] == '\0') // jump a line if no message
- fprintf(logfp, "\n");
- else {
- time(&raw_time);
- strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time));
- sprintf(tmpstr + 19, ": %s", fmt);
- vfprintf(logfp, tmpstr, ap);
- }
- fclose(logfp);
- }
- va_end(ap);
- }
- return 0;
-}
-
-//----------------------------------------------------------------------
-// Determine if an account (id) is a GM account
-// and returns its level (or 0 if it isn't a GM account or if not found)
-//----------------------------------------------------------------------
-int isGM(int account_id)
-{
- int i;
-
- for(i = 0; i < GM_num; i++)
- if (gm_account[i].account_id == account_id)
- return gm_account[i].level;
- return 0;
-}
-
-//Search character data from the aid/cid givem
-struct mmo_charstatus* search_character(int aid, int cid)
-{
- int i;
- for (i = 0; i < char_num; i++) {
- if (char_dat[i].status.char_id == cid && char_dat[i].status.account_id == aid)
- return &char_dat[i].status;
- }
- return NULL;
-}
-
-struct mmo_charstatus* search_character_byname(char* character_name)
-{
- int i = search_character_index(character_name);
- if (i == -1) return NULL;
- return &char_dat[i].status;
-}
-
-// Searches if the given character is online, and returns the fd of the
-// map-server it is connected to.
-int search_character_online(int aid, int cid)
-{
- //Look for online character.
- struct online_char_data* character;
- character = idb_get(online_char_db, aid);
- if(character &&
- character->char_id == cid &&
- character->server > -1)
- return server[character->server].fd;
- return -1;
-}
-
-//----------------------------------------------
-// Search an character id
-// (return character index or -1 (if not found))
-// If exact character name is not found,
-// the function checks without case sensitive
-// and returns index if only 1 character is found
-// and similar to the searched name.
-//----------------------------------------------
-int search_character_index(char* character_name)
-{
- int i, quantity, index;
-
- quantity = 0;
- index = -1;
- for(i = 0; i < char_num; i++) {
- // Without case sensitive check (increase the number of similar character names found)
- if (stricmp(char_dat[i].status.name, character_name) == 0) {
- // Strict comparison (if found, we finish the function immediatly with correct value)
- if (strcmp(char_dat[i].status.name, character_name) == 0)
- return i;
- quantity++;
- index = i;
- }
- }
- // Here, the exact character name is not found
- // We return the found index of a similar account ONLY if there is 1 similar character
- if (quantity == 1)
- return index;
-
- // Exact character name is not found and 0 or more than 1 similar characters have been found ==> we say not found
- return -1;
-}
-
-/*---------------------------------------------------
- Make a data line for friends list
- --------------------------------------------------*/
-int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p)
-{
- int i;
- char *str_p = str;
- str_p += sprintf(str_p, "%d", p->char_id);
-
- for (i=0;i<MAX_FRIENDS;i++){
- if (p->friends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0])
- str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name);
- }
-
- str_p += '\0';
-
- return 0;
-}
-
-/*---------------------------------------------------
- Make a data line for hotkeys list
- --------------------------------------------------*/
-int mmo_hotkeys_tostr(char *str, struct mmo_charstatus *p)
-{
-#ifdef HOTKEY_SAVING
- int i;
- char *str_p = str;
- str_p += sprintf(str_p, "%d", p->char_id);
- for (i=0;i<MAX_HOTKEYS;i++)
- str_p += sprintf(str_p, ",%d,%d,%d", p->hotkeys[i].type, p->hotkeys[i].id, p->hotkeys[i].lv);
- str_p += '\0';
-#endif
-
- return 0;
-}
-
-//-------------------------------------------------
-// Function to create the character line (for save)
-//-------------------------------------------------
-int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num)
-{
- int i,j;
- char *str_p = str;
-
- str_p += sprintf(str_p,
- "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d" //Up to Zeny field
- "\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" //Up to Skill Point
- "\t%d,%d,%d\t%d,%d,%d,%d" //Up to hom id
- "\t%d,%d,%d\t%d,%d,%d,%d,%d" //Up to head bottom
- "\t%d,%d,%d\t%d,%d,%d" //last point + save point
- ",%d,%d,%d,%d,%d\t", //Family info
- p->char_id, p->account_id, p->slot, p->name, //
- p->class_, p->base_level, p->job_level,
- p->base_exp, p->job_exp, p->zeny,
- p->hp, p->max_hp, p->sp, p->max_sp,
- p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
- p->status_point, p->skill_point,
- p->option, p->karma, p->manner, //
- p->party_id, p->guild_id, p->pet_id, p->hom_id,
- p->hair, p->hair_color, p->clothes_color,
- p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
- p->last_point.map, p->last_point.x, p->last_point.y, //
- p->save_point.map, p->save_point.x, p->save_point.y,
- p->partner_id,p->father,p->mother,p->child,p->fame);
- for(i = 0; i < MAX_MEMOPOINTS; i++)
- if (p->memo_point[i].map) {
- str_p += sprintf(str_p, "%d,%d,%d ", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_INVENTORY; i++)
- if (p->inventory[i].nameid) {
- str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->inventory[i].id,p->inventory[i].nameid,p->inventory[i].amount,p->inventory[i].equip,
- p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute);
- for(j=0; j<MAX_SLOTS; j++)
- str_p += sprintf(str_p,",%d",p->inventory[i].card[j]);
- str_p += sprintf(str_p," ");
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_CART; i++)
- if (p->cart[i].nameid) {
- str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d",
- p->cart[i].id,p->cart[i].nameid,p->cart[i].amount,p->cart[i].equip,
- p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute);
- for(j=0; j<MAX_SLOTS; j++)
- str_p += sprintf(str_p,",%d",p->cart[i].card[j]);
- str_p += sprintf(str_p," ");
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < MAX_SKILL; i++)
- if (p->skill[i].id && p->skill[i].flag != 1) {
- str_p += sprintf(str_p, "%d,%d ", p->skill[i].id, (p->skill[i].flag == 0) ? p->skill[i].lv : p->skill[i].flag-2);
- }
- *(str_p++) = '\t';
-
- for(i = 0; i < reg_num; i++)
- if (reg[i].str[0])
- str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value);
- *(str_p++) = '\t';
-
- *str_p = '\0';
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-//-------------------------------------------------------------------------
-// Function to set the character from the line (at read of characters file)
-//-------------------------------------------------------------------------
-int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num)
-{
- char tmp_str[3][128]; //To avoid deleting chars with too long names.
- int tmp_int[256];
- unsigned int tmp_uint[2]; //To read exp....
- int next, len, i, j;
-
- // initilialise character
- memset(p, '\0', sizeof(struct mmo_charstatus));
-
-// Char structure of version 1500 (homun + mapindex maps)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%d,%d,%d\t%d,%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[44],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- &tmp_int[45], &tmp_int[35], &tmp_int[36],
- &tmp_int[46], &tmp_int[37], &tmp_int[38], &tmp_int[39],
- &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 48)
- {
- tmp_int[44] = 0; //Hom ID.
-// Char structure of version 1488 (fame field addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36],
- tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
- &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next) != 47)
- {
- tmp_int[43] = 0; //Fame
-// Char structure of version 1363 (family data addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
- &tmp_int[40], &tmp_int[41], &tmp_int[42], &next) != 46)
- {
- tmp_int[40] = 0; // father
- tmp_int[41] = 0; // mother
- tmp_int[42] = 0; // child
-// Char structure version 1008 (marriage partner addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next) != 43)
- {
- tmp_int[39] = 0; // partner id
-// Char structure version 384 (pet addition)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], &tmp_int[26],
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 42)
- {
- tmp_int[26] = 0; // pet id
-// Char structure of a version 1 (original data structure)
- if (sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
- "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
- "\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
- &tmp_int[3], &tmp_int[4], &tmp_int[5],
- &tmp_uint[0], &tmp_uint[1], &tmp_int[8],
- &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
- &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
- &tmp_int[19], &tmp_int[20],
- &tmp_int[21], &tmp_int[22], &tmp_int[23], //
- &tmp_int[24], &tmp_int[25], //
- &tmp_int[27], &tmp_int[28], &tmp_int[29],
- &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
- tmp_str[1], &tmp_int[35], &tmp_int[36], //
- tmp_str[2], &tmp_int[37], &tmp_int[38], &next) != 41)
- {
- ShowError("Char-loading: Unrecognized character data version, info lost!\n");
- ShowDebug("Character info: %s\n", str);
- return 0;
- }
- } // Char structure version 384 (pet addition)
- } // Char structure version 1008 (marriage partner addition)
- } // Char structure of version 1363 (family data addition)
- } // Char structure of version 1488 (fame field addition)
- //Convert save data from string to integer for older formats
- tmp_int[45] = mapindex_name2id(tmp_str[1]);
- tmp_int[46] = mapindex_name2id(tmp_str[2]);
- } // Char structure of version 1500 (homun + mapindex maps)
-
- memcpy(p->name, tmp_str[0], NAME_LENGTH); //Overflow protection [Skotlex]
- p->char_id = tmp_int[0];
- p->account_id = tmp_int[1];
- p->slot = tmp_int[2];
- p->class_ = tmp_int[3];
- p->base_level = tmp_int[4];
- p->job_level = tmp_int[5];
- p->base_exp = tmp_uint[0];
- p->job_exp = tmp_uint[1];
- p->zeny = tmp_int[8];
- p->hp = tmp_int[9];
- p->max_hp = tmp_int[10];
- p->sp = tmp_int[11];
- p->max_sp = tmp_int[12];
- p->str = tmp_int[13];
- p->agi = tmp_int[14];
- p->vit = tmp_int[15];
- p->int_ = tmp_int[16];
- p->dex = tmp_int[17];
- p->luk = tmp_int[18];
- p->status_point = min(tmp_int[19], USHRT_MAX);
- p->skill_point = min(tmp_int[20], USHRT_MAX);
- p->option = tmp_int[21];
- p->karma = tmp_int[22];
- p->manner = tmp_int[23];
- p->party_id = tmp_int[24];
- p->guild_id = tmp_int[25];
- p->pet_id = tmp_int[26];
- p->hair = tmp_int[27];
- p->hair_color = tmp_int[28];
- p->clothes_color = tmp_int[29];
- p->weapon = tmp_int[30];
- p->shield = tmp_int[31];
- p->head_top = tmp_int[32];
- p->head_mid = tmp_int[33];
- p->head_bottom = tmp_int[34];
- p->last_point.x = tmp_int[35];
- p->last_point.y = tmp_int[36];
- p->save_point.x = tmp_int[37];
- p->save_point.y = tmp_int[38];
- p->partner_id = tmp_int[39];
- p->father = tmp_int[40];
- p->mother = tmp_int[41];
- p->child = tmp_int[42];
- p->fame = tmp_int[43];
- p->hom_id = tmp_int[44];
- p->last_point.map = tmp_int[45];
- p->save_point.map = tmp_int[46];
-
-#ifndef TXT_SQL_CONVERT
- // Some checks
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.char_id == p->char_id) {
- ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n");
- ShowError(" character id #%d -> new character not readed.\n", p->char_id);
- ShowError(" Character saved in log file."CL_RESET"\n");
- return -1;
- } else if (strcmp(char_dat[i].status.name, p->name) == 0) {
- ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n");
- ShowError(" character name '%s' -> new character not read.\n", p->name);
- ShowError(" Character saved in log file."CL_RESET"\n");
- return -2;
- }
- }
-
- if (strcmpi(wisp_server_name, p->name) == 0) {
- ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n");
- ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name);
- ShowWarning(" Character readed. Suggestion: change the wisp server name.\n");
- char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'.\n",
- p->name, wisp_server_name);
- }
-#endif //TXT_SQL_CONVERT
- if (str[next] == '\n' || str[next] == '\r')
- return 1; // 新規データ
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- //mapindex memo format
- if (sscanf(str+next, "%d,%d,%d%n", &tmp_int[2], &tmp_int[0], &tmp_int[1], &len) != 3)
- { //Old string-based memo format.
- if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3)
- return -3;
- tmp_int[2] = mapindex_name2id(tmp_str[0]);
- }
- if (i < MAX_MEMOPOINTS)
- { //Avoid overflowing (but we must also read through all saved memos)
- p->memo_point[i].x = tmp_int[0];
- p->memo_point[i].y = tmp_int[1];
- p->memo_point[i].map = tmp_int[2];
- }
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
- {
- p->inventory[i].id = tmp_int[0];
- p->inventory[i].nameid = tmp_int[1];
- p->inventory[i].amount = tmp_int[2];
- p->inventory[i].equip = tmp_int[3];
- p->inventory[i].identify = tmp_int[4];
- p->inventory[i].refine = tmp_int[5];
- p->inventory[i].attribute = tmp_int[6];
-
- for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
- p->inventory[i].card[j] = tmp_int[0];
-
- next += len;
- if (str[next] == ' ')
- next++;
- } else // invalid structure
- return -4;
- }
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n",
- &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
- &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8)
- {
- p->cart[i].id = tmp_int[0];
- p->cart[i].nameid = tmp_int[1];
- p->cart[i].amount = tmp_int[2];
- p->cart[i].equip = tmp_int[3];
- p->cart[i].identify = tmp_int[4];
- p->cart[i].refine = tmp_int[5];
- p->cart[i].attribute = tmp_int[6];
-
- for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++)
- p->cart[i].card[j] = tmp_int[0];
-
- next += len;
- if (str[next] == ' ')
- next++;
- } else // invalid structure
- return -5;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t'; i++) {
- if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2)
- return -6;
- p->skill[tmp_int[0]].id = tmp_int[0];
- p->skill[tmp_int[0]].lv = tmp_int[1];
- next += len;
- if (str[next] == ' ')
- next++;
- }
-
- next++;
-
- for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック
- if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) {
- // because some scripts are not correct, the str can be "". So, we must check that.
- // If it's, we must not refuse the character, but just this REG value.
- // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
- if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1)
- i--;
- else
- return -7;
- }
- next += len;
- if (str[next] == ' ')
- next++;
- }
- *reg_num = i;
-
- return 1;
-}
-
-//---------------------------------
-// Function to read friend list
-//---------------------------------
-int parse_friend_txt(struct mmo_charstatus *p)
-{
- char line[1024], temp[1024];
- int pos = 0, count = 0, next;
- int i,len;
- FILE *fp;
-
- // Open the file and look for the ID
- fp = fopen(friends_txt, "r");
-
- if(fp == NULL)
- return -1;
-
- while(fgets(line, sizeof(line), fp))
- {
- if(line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
- continue; //Not this line...
- //Read friends
- len = strlen(line);
- next = pos;
- for (count = 0; next < len && count < MAX_FRIENDS; count++)
- { //Read friends.
- if (sscanf(line+next, ",%d,%d,%23[^,^\n]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3)
- { //Invalid friend?
- memset(&p->friends[count], 0, sizeof(p->friends[count]));
- break;
- }
- next+=pos;
- //What IF the name contains a comma? while the next field is not a
- //number, we assume it belongs to the current name. [Skotlex]
- //NOTE: Of course, this will fail if someone sets their name to something like
- //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in "
- //won't do as quotes are also valid name chars!)
- while(next < len && sscanf(line+next, ",%23[^,^\n]%n", temp, &pos) > 0)
- {
- if (atoi(temp)) //We read the next friend, just continue.
- break;
- //Append the name.
- next+=pos;
- i = strlen(p->friends[count].name);
- if (i + strlen(temp) +1 < NAME_LENGTH)
- {
- p->friends[count].name[i] = ',';
- strcpy(p->friends[count].name+i+1, temp);
- }
- } //End Guess Block
- } //Friend's for.
- break; //Found friends.
- }
- fclose(fp);
- return count;
-}
-
-//---------------------------------
-// Function to read hotkey list
-//---------------------------------
-int parse_hotkey_txt(struct mmo_charstatus *p)
-{
-#ifdef HOTKEY_SAVING
- char line[1024];
- int pos = 0, count = 0, next;
- int i,len;
- int type, id, lv;
- FILE *fp;
-
- // Open the file and look for the ID
- fp = fopen(hotkeys_txt, "r");
- if(fp == NULL)
- return -1;
-
- while(fgets(line, sizeof(line), fp))
- {
- if(line[0] == '/' && line[1] == '/')
- continue;
- if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id)
- continue; //Not this line...
- //Read hotkeys
- len = strlen(line);
- next = pos;
- for (count = 0; next < len && count < MAX_HOTKEYS; count++)
- {
- if (sscanf(line+next, ",%d,%d,%d%n",&type,&id,&lv, &pos) < 3)
- //Invalid entry?
- break;
- p->hotkeys[count].type = type;
- p->hotkeys[count].id = id;
- p->hotkeys[count].lv = lv;
- next+=pos;
- }
- break; //Found hotkeys.
- }
- fclose(fp);
- return count;
-#else
- return 0;
-#endif
-}
-
-
-
-#ifndef TXT_SQL_CONVERT
-//---------------------------------
-// Function to read characters file
-//---------------------------------
-int mmo_char_init(void)
-{
- char line[65536];
- int ret, line_count;
- FILE* fp;
-
- char_num = 0;
- char_max = 0;
- char_dat = NULL;
-
- fp = fopen(char_txt, "r");
-
- if (fp == NULL) {
- ShowError("Characters file not found: %s.\n", char_txt);
- char_log("Characters file not found: %s.\n", char_txt);
- char_log("Id for the next created character: %d.\n", char_id_count);
- return 0;
- }
-
- line_count = 0;
- while(fgets(line, sizeof(line), fp))
- {
- int i, j;
- line_count++;
-
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- j = 0;
- if (sscanf(line, "%d\t%%newid%%%n", &i, &j) == 1 && j > 0) {
- if (char_id_count < i)
- char_id_count = i;
- continue;
- }
-
- if (char_num >= char_max) {
- char_max += 256;
- char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max);
- if (!char_dat) {
- ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n");
- char_log("Out of memory: mmo_char_init (realloc of char_dat).\n");
- exit(EXIT_FAILURE);
- }
- }
-
- ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num);
-
- // Initialize friends list
- parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character
- // Initialize hotkey list
- parse_hotkey_txt(&char_dat[char_num].status); // Grab hotkeys for the character
-
- if (ret > 0) { // negative value or zero for errors
- if (char_dat[char_num].status.char_id >= char_id_count)
- char_id_count = char_dat[char_num].status.char_id + 1;
- char_num++;
- } else {
- ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count);
- ShowError(" -> Character saved in log file.\n");
- switch (ret) {
- case -1:
- char_log("Duplicate character id in the next character line (character not readed):\n");
- break;
- case -2:
- char_log("Duplicate character name in the next character line (character not readed):\n");
- break;
- case -3:
- char_log("Invalid memo point structure in the next character line (character not readed):\n");
- break;
- case -4:
- char_log("Invalid inventory item structure in the next character line (character not readed):\n");
- break;
- case -5:
- char_log("Invalid cart item structure in the next character line (character not readed):\n");
- break;
- case -6:
- char_log("Invalid skill structure in the next character line (character not readed):\n");
- break;
- case -7:
- char_log("Invalid register structure in the next character line (character not readed):\n");
- break;
- default: // 0
- char_log("Unabled to get a character in the next line - Basic structure of line (before inventory) is incorrect (character not readed):\n");
- break;
- }
- char_log("%s", line);
- }
- }
- fclose(fp);
-
- if (char_num == 0) {
- ShowNotice("mmo_char_init: No character found in %s.\n", char_txt);
- char_log("mmo_char_init: No character found in %s.\n", char_txt);
- } else if (char_num == 1) {
- ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt);
- char_log("mmo_char_init: 1 character read in %s.\n", char_txt);
- } else {
- ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
- char_log("mmo_char_init: %d characters read in %s.\n", char_num, char_txt);
- }
-
- char_log("Id for the next created character: %d.\n", char_id_count);
-
- return 0;
-}
-
-//---------------------------------------------------------
-// Function to save characters in files (speed up by [Yor])
-//---------------------------------------------------------
-void mmo_char_sync(void)
-{
- char line[65536],f_line[1024];
- int i, j, k;
- int lock;
- FILE *fp,*f_fp;
- CREATE_BUFFER(id, int, char_num);
-
- // Sorting before save (by [Yor])
- for(i = 0; i < char_num; i++) {
- id[i] = i;
- for(j = 0; j < i; j++) {
- if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) ||
- // if same account id, we sort by slot.
- (char_dat[i].status.account_id == char_dat[id[j]].status.account_id &&
- char_dat[i].status.slot < char_dat[id[j]].status.slot)) {
- for(k = i; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[i]
- break;
- }
- }
- }
-
- // Data save
- fp = lock_fopen(char_txt, &lock);
- if (fp == NULL) {
- ShowWarning("Server cannot save characters.\n");
- char_log("WARNING: Server cannot save characters.\n");
- } else {
- for(i = 0; i < char_num; i++) {
- mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index
- fprintf(fp, "%s\n", line);
- }
- fprintf(fp, "%d\t%%newid%%\n", char_id_count);
- lock_fclose(fp, char_txt, &lock);
- }
-
- // Friends List data save (davidsiaw)
- f_fp = lock_fopen(friends_txt, &lock);
- for(i = 0; i < char_num; i++) {
- mmo_friends_list_data_str(f_line, &char_dat[id[i]].status);
- fprintf(f_fp, "%s\n", f_line);
- }
-
- lock_fclose(f_fp, friends_txt, &lock);
-
-#ifdef HOTKEY_SAVING
- // Hotkey List data save (Skotlex)
- f_fp = lock_fopen(hotkeys_txt, &lock);
- for(i = 0; i < char_num; i++) {
- mmo_hotkeys_tostr(f_line, &char_dat[id[i]].status);
- fprintf(f_fp, "%s\n", f_line);
- }
-
- lock_fclose(f_fp, hotkeys_txt, &lock);
-#endif
-
- DELETE_BUFFER(id);
-
- return;
-}
-
-//----------------------------------------------------
-// Function to save (in a periodic way) datas in files
-//----------------------------------------------------
-int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data)
-{
- if (save_log)
- ShowInfo("Saving all files...\n");
- mmo_char_sync();
- inter_save();
- return 0;
-}
-
-//-----------------------------------
-// Function to create a new character
-//-----------------------------------
-int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style)
-{
- char name[NAME_LENGTH];
- int i;
-
- safestrncpy(name, name_, NAME_LENGTH);
- normalize_name(name,TRIM_CHARS);
-
- // check length of character name
- if( name[0] == '\0' )
- return -2; // empty character name
-
- // check content of character name
- if( remove_control_chars(name) )
- return -2; // control chars in name
-
- // check for reserved names
- if( strcmpi(name, main_chat_nick) == 0 || strcmpi(name, wisp_server_name) == 0 )
- return -1; // nick reserved for internal server messages
-
- // Check Authorised letters/symbols in the name of the character
- if( char_name_option == 1 ) { // only letters/symbols in char_name_letters are authorised
- for( i = 0; i < NAME_LENGTH && name[i]; i++ )
- if( strchr(char_name_letters, name[i]) == NULL )
- return -2;
- } else
- if( char_name_option == 2 ) { // letters/symbols in char_name_letters are forbidden
- for( i = 0; i < NAME_LENGTH && name[i]; i++ )
- if( strchr(char_name_letters, name[i]) != NULL )
- return -2;
- } // else, all letters/symbols are authorised (except control char removed before)
-
- // check name (already in use?)
- ARR_FIND( 0, char_num, i,
- (name_ignoring_case && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) ||
- (!name_ignoring_case && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0) );
- if( i < char_num )
- return -1; // name already exists
-
- //check other inputs
- if((slot >= MAX_CHARS) // slots
- || (hair_style >= 24) // hair style
- || (hair_color >= 9) // hair color
- || (str + agi + vit + int_ + dex + luk != 6*5 ) // stats
- || (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values
- || (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs
- return -2; // invalid input
-
- // check char slot
- ARR_FIND( 0, char_num, i, char_dat[i].status.account_id == sd->account_id && char_dat[i].status.slot == slot );
- if( i < char_num )
- return -2; // slot already in use
-
- if (char_num >= char_max) {
- char_max += 256;
- RECREATE(char_dat, struct character_data, char_max);
- if (!char_dat) {
- ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n");
- char_log("Out of memory: make_new_char (realloc of char_dat).\n");
- exit(EXIT_FAILURE);
- }
- }
-
- // validation success, log result
- char_log("make new char: account: %d, slot %d, name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n",
- sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color);
-
- i = char_num;
- memset(&char_dat[i], 0, sizeof(struct character_data));
-
- char_dat[i].status.char_id = char_id_count++;
- char_dat[i].status.account_id = sd->account_id;
- char_dat[i].status.slot = slot;
- safestrncpy(char_dat[i].status.name,name,NAME_LENGTH);
- char_dat[i].status.class_ = 0;
- char_dat[i].status.base_level = 1;
- char_dat[i].status.job_level = 1;
- char_dat[i].status.base_exp = 0;
- char_dat[i].status.job_exp = 0;
- char_dat[i].status.zeny = start_zeny;
- char_dat[i].status.str = str;
- char_dat[i].status.agi = agi;
- char_dat[i].status.vit = vit;
- char_dat[i].status.int_ = int_;
- char_dat[i].status.dex = dex;
- char_dat[i].status.luk = luk;
- char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100;
- char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100;
- char_dat[i].status.hp = char_dat[i].status.max_hp;
- char_dat[i].status.sp = char_dat[i].status.max_sp;
- char_dat[i].status.status_point = 0;
- char_dat[i].status.skill_point = 0;
- char_dat[i].status.option = 0;
- char_dat[i].status.karma = 0;
- char_dat[i].status.manner = 0;
- char_dat[i].status.party_id = 0;
- char_dat[i].status.guild_id = 0;
- char_dat[i].status.hair = hair_style;
- char_dat[i].status.hair_color = hair_color;
- char_dat[i].status.clothes_color = 0;
- char_dat[i].status.inventory[0].nameid = start_weapon; // Knife
- char_dat[i].status.inventory[0].amount = 1;
- char_dat[i].status.inventory[0].identify = 1;
- char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt
- char_dat[i].status.inventory[1].amount = 1;
- char_dat[i].status.inventory[1].identify = 1;
- char_dat[i].status.weapon = 0; // W_FIST
- char_dat[i].status.shield = 0;
- char_dat[i].status.head_top = 0;
- char_dat[i].status.head_mid = 0;
- char_dat[i].status.head_bottom = 0;
- memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point));
- memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point));
- char_num++;
-
- ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, i, slot, name);
- mmo_char_sync();
- return i;
-}
-
-//----------------------------------------------------
-// This function return the name of the job (by [Yor])
-//----------------------------------------------------
-char * job_name(int class_)
-{
- switch (class_) {
- case JOB_NOVICE: return "Novice";
- case JOB_SWORDMAN: return "Swordsman";
- case JOB_MAGE: return "Mage";
- case JOB_ARCHER: return "Archer";
- case JOB_ACOLYTE: return "Acolyte";
- case JOB_MERCHANT: return "Merchant";
- case JOB_THIEF: return "Thief";
- case JOB_KNIGHT: return "Knight";
- case JOB_PRIEST: return "Priest";
- case JOB_WIZARD: return "Wizard";
- case JOB_BLACKSMITH: return "Blacksmith";
- case JOB_HUNTER: return "Hunter";
- case JOB_ASSASSIN: return "Assassin";
- case JOB_KNIGHT2: return "Peco-Knight";
- case JOB_CRUSADER: return "Crusader";
- case JOB_MONK: return "Monk";
- case JOB_SAGE: return "Sage";
- case JOB_ROGUE: return "Rogue";
- case JOB_ALCHEMIST: return "Alchemist";
- case JOB_BARD: return "Bard";
- case JOB_DANCER: return "Dancer";
- case JOB_CRUSADER2: return "Peco-Crusader";
- case JOB_WEDDING: return "Wedding";
- case JOB_SUPER_NOVICE: return "Super Novice";
- case JOB_GUNSLINGER: return "Gunslinger";
- case JOB_NINJA: return "Ninja";
- case JOB_XMAS: return "Christmas";
- case JOB_NOVICE_HIGH: return "Novice High";
- case JOB_SWORDMAN_HIGH: return "Swordsman High";
- case JOB_MAGE_HIGH: return "Mage High";
- case JOB_ARCHER_HIGH: return "Archer High";
- case JOB_ACOLYTE_HIGH: return "Acolyte High";
- case JOB_MERCHANT_HIGH: return "Merchant High";
- case JOB_THIEF_HIGH: return "Thief High";
- case JOB_LORD_KNIGHT: return "Lord Knight";
- case JOB_HIGH_PRIEST: return "High Priest";
- case JOB_HIGH_WIZARD: return "High Wizard";
- case JOB_WHITESMITH: return "Whitesmith";
- case JOB_SNIPER: return "Sniper";
- case JOB_ASSASSIN_CROSS: return "Assassin Cross";
- case JOB_LORD_KNIGHT2: return "Peko Knight";
- case JOB_PALADIN: return "Paladin";
- case JOB_CHAMPION: return "Champion";
- case JOB_PROFESSOR: return "Professor";
- case JOB_STALKER: return "Stalker";
- case JOB_CREATOR: return "Creator";
- case JOB_CLOWN: return "Clown";
- case JOB_GYPSY: return "Gypsy";
- case JOB_PALADIN2: return "Peko Paladin";
- case JOB_BABY: return "Baby Novice";
- case JOB_BABY_SWORDMAN: return "Baby Swordsman";
- case JOB_BABY_MAGE: return "Baby Mage";
- case JOB_BABY_ARCHER: return "Baby Archer";
- case JOB_BABY_ACOLYTE: return "Baby Acolyte";
- case JOB_BABY_MERCHANT: return "Baby Merchant";
- case JOB_BABY_THIEF: return "Baby Thief";
- case JOB_BABY_KNIGHT: return "Baby Knight";
- case JOB_BABY_PRIEST: return "Baby Priest";
- case JOB_BABY_WIZARD: return "Baby Wizard";
- case JOB_BABY_BLACKSMITH: return "Baby Blacksmith";
- case JOB_BABY_HUNTER: return "Baby Hunter";
- case JOB_BABY_ASSASSIN: return "Baby Assassin";
- case JOB_BABY_KNIGHT2: return "Baby Peco Knight";
- case JOB_BABY_CRUSADER: return "Baby Crusader";
- case JOB_BABY_MONK: return "Baby Monk";
- case JOB_BABY_SAGE: return "Baby Sage";
- case JOB_BABY_ROGUE: return "Baby Rogue";
- case JOB_BABY_ALCHEMIST: return "Baby Alchemist";
- case JOB_BABY_BARD: return "Baby Bard";
- case JOB_BABY_DANCER: return "Baby Dancer";
- case JOB_BABY_CRUSADER2: return "Baby Peco Crusader";
- case JOB_SUPER_BABY: return "Super Baby";
- case JOB_TAEKWON: return "Taekwon";
- case JOB_STAR_GLADIATOR: return "Star Gladiator";
- case JOB_STAR_GLADIATOR2: return "Flying Star Gladiator";
- case JOB_SOUL_LINKER: return "Soul Linker";
- }
- return "Unknown Job";
-}
-
-static int create_online_files_sub(DBKey key, void* data, va_list va)
-{
- struct online_char_data *character;
- int* players;
- int *id;
- int j,k,l;
- character = (struct online_char_data*) data;
- players = va_arg(va, int*);
- id = va_arg(va, int*);
-
- // check if map-server is online
- if (character->server == -1 || character->char_id == -1) { //Character not currently online.
- return -1;
- }
-
- j = character->server;
- if (server[j].fd < 0) {
- server[j].users = 0;
- return -1;
- }
- // search position of character in char_dat and sort online characters.
- for(j = 0; j < char_num; j++) {
- if (char_dat[j].status.char_id != character->char_id)
- continue;
- id[*players] = j;
- // use sorting option
- switch (online_sorting_option) {
- case 1: // by name (without case sensitive)
- for(k = 0; k < *players; k++)
- if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 ||
- // if same name, we sort with case sensitive.
- (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 &&
- strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 2: // by zeny
- for(k = 0; k < *players; k++)
- if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny ||
- // if same number of zenys, we sort by name.
- (char_dat[j].status.zeny == char_dat[id[k]].status.zeny &&
- stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 3: // by base level
- for(k = 0; k < *players; k++)
- if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level ||
- // if same base level, we sort by base exp.
- (char_dat[j].status.base_level == char_dat[id[k]].status.base_level &&
- char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 4: // by job (and job level)
- for(k = 0; k < *players; k++)
- if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ ||
- // if same job, we sort by job level.
- (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
- char_dat[j].status.job_level < char_dat[id[k]].status.job_level) ||
- // if same job and job level, we sort by job exp.
- (char_dat[j].status.class_ == char_dat[id[k]].status.class_ &&
- char_dat[j].status.job_level == char_dat[id[k]].status.job_level &&
- char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- break;
- case 5: // by location map name
- {
- const char *map1, *map2;
- map1 = mapindex_id2name(char_dat[j].status.last_point.map);
-
- for(k = 0; k < *players; k++) {
- map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map);
- if (!map1 || !map2 || //Avoid sorting if either one failed to resolve.
- stricmp(map1, map2) < 0 ||
- // if same map name, we sort by name.
- (stricmp(map1, map2) == 0 &&
- stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) {
- for(l = *players; l > k; l--)
- id[l] = id[l-1];
- id[k] = j; // id[*players]
- break;
- }
- }
- }
- break;
- default: // 0 or invalid value: no sorting
- break;
- }
- (*players)++;
- break;
- }
- return 0;
-}
-//-------------------------------------------------------------
-// Function to create the online files (txt and html). by [Yor]
-//-------------------------------------------------------------
-void create_online_files(void)
-{
- unsigned int k, j; // for loop with strlen comparing
- int i, l; // for loops
- int players; // count the number of players
- FILE *fp; // for the txt file
- FILE *fp2; // for the html file
- char temp[256]; // to prepare what we must display
- time_t time_server; // for number of seconds
- struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
- int id[4096];
-
- if (online_display_option == 0) // we display nothing, so return
- return;
-
- // Get number of online players, id of each online players, and verify if a server is offline
- players = 0;
- online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id);
-
- // write files
- fp = fopen(online_txt_filename, "w");
- if (fp != NULL) {
- fp2 = fopen(online_html_filename, "w");
- if (fp2 != NULL) {
- // get time
- time(&time_server); // get time in seconds since 1/1/1970
- datetime = localtime(&time_server); // convert seconds in structure
- strftime(temp, sizeof(temp), "%d %b %Y %X", datetime); // like sprintf, but only for date/time (05 dec 2003 15:12:52)
- // write heading
- fprintf(fp2, "<HTML>\n");
- fprintf(fp2, " <META http-equiv=\"Refresh\" content=\"%d\">\n", online_refresh_html); // update on client explorer every x seconds
- fprintf(fp2, " <HEAD>\n");
- fprintf(fp2, " <TITLE>Online Players on %s</TITLE>\n", server_name);
- fprintf(fp2, " </HEAD>\n");
- fprintf(fp2, " <BODY>\n");
- fprintf(fp2, " <H3>Online Players on %s (%s):</H3>\n", server_name, temp);
- fprintf(fp, "Online Players on %s (%s):\n", server_name, temp);
- fprintf(fp, "\n");
-
- for (i = 0; i < players; i++) {
- // if it's the first player
- if (i == 0) {
- j = 0; // count the number of characters for the txt version and to set the separate line
- fprintf(fp2, " <table border=\"1\" cellspacing=\"1\">\n");
- fprintf(fp2, " <tr>\n");
- if ((online_display_option & 1) || (online_display_option & 64)) {
- fprintf(fp2, " <td><b>Name</b></td>\n");
- if (online_display_option & 64) {
- fprintf(fp, "Name "); // 30
- j += 30;
- } else {
- fprintf(fp, "Name "); // 25
- j += 25;
- }
- }
- if ((online_display_option & 6) == 6) {
- fprintf(fp2, " <td><b>Job (levels)</b></td>\n");
- fprintf(fp, "Job Levels "); // 27
- j += 27;
- } else if (online_display_option & 2) {
- fprintf(fp2, " <td><b>Job</b></td>\n");
- fprintf(fp, "Job "); // 19
- j += 19;
- } else if (online_display_option & 4) {
- fprintf(fp2, " <td><b>Levels</b></td>\n");
- fprintf(fp, " Levels "); // 8
- j += 8;
- }
- if (online_display_option & 24) { // 8 or 16
- fprintf(fp2, " <td><b>Location</b></td>\n");
- if (online_display_option & 16) {
- fprintf(fp, "Location ( x , y ) "); // 23
- j += 23;
- } else {
- fprintf(fp, "Location "); // 13
- j += 13;
- }
- }
- if (online_display_option & 32) {
- fprintf(fp2, " <td ALIGN=CENTER><b>zenys</b></td>\n");
- fprintf(fp, " Zenys "); // 16
- j += 16;
- }
- fprintf(fp2, " </tr>\n");
- fprintf(fp, "\n");
- for (k = 0; k < j; k++)
- fprintf(fp, "-");
- fprintf(fp, "\n");
- }
- fprintf(fp2, " <tr>\n");
- // get id of the character (more speed)
- j = id[i];
- // displaying the character name
- if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display
- strcpy(temp, char_dat[j].status.name);
- l = isGM(char_dat[j].status.account_id);
- if (online_display_option & 64) {
- if (l >= online_gm_display_min_level)
- fprintf(fp, "%-24s (GM) ", temp);
- else
- fprintf(fp, "%-24s ", temp);
- } else
- fprintf(fp, "%-24s ", temp);
- // name of the character in the html (no < >, because that create problem in html code)
- fprintf(fp2, " <td>");
- if ((online_display_option & 64) && l >= online_gm_display_min_level)
- fprintf(fp2, "<b>");
- for (k = 0; k < strlen(temp); k++) {
- switch(temp[k]) {
- case '<': // <
- fprintf(fp2, "&lt;");
- break;
- case '>': // >
- fprintf(fp2, "&gt;");
- break;
- default:
- fprintf(fp2, "%c", temp[k]);
- break;
- };
- }
- if ((online_display_option & 64) && l >= online_gm_display_min_level)
- fprintf(fp2, "</b> (GM)");
- fprintf(fp2, "</td>\n");
- }
- // displaying of the job
- if (online_display_option & 6) {
- char * jobname = job_name(char_dat[j].status.class_);
- if ((online_display_option & 6) == 6) {
- fprintf(fp2, " <td>%s %d/%d</td>\n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
- fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level);
- } else if (online_display_option & 2) {
- fprintf(fp2, " <td>%s</td>\n", jobname);
- fprintf(fp, "%-18s ", jobname);
- } else if (online_display_option & 4) {
- fprintf(fp2, " <td>%d/%d</td>\n", char_dat[j].status.base_level, char_dat[j].status.job_level);
- fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level);
- }
- }
- // displaying of the map
- if (online_display_option & 24) { // 8 or 16
- // prepare map name
- memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH);
- // write map name
- if (online_display_option & 16) { // map-name AND coordinates
- fprintf(fp2, " <td>%s (%d, %d)</td>\n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
- fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y);
- } else {
- fprintf(fp2, " <td>%s</td>\n", temp);
- fprintf(fp, "%-12s ", temp);
- }
- }
- // displaying nimber of zenys
- if (online_display_option & 32) {
- // write number of zenys
- if (char_dat[j].status.zeny == 0) { // if no zeny
- fprintf(fp2, " <td ALIGN=RIGHT>no zeny</td>\n");
- fprintf(fp, " no zeny ");
- } else {
- fprintf(fp2, " <td ALIGN=RIGHT>%d z</td>\n", char_dat[j].status.zeny);
- fprintf(fp, "%13d z ", char_dat[j].status.zeny);
- }
- }
- fprintf(fp, "\n");
- fprintf(fp2, " </tr>\n");
- }
- // If we display at least 1 player
- if (players > 0) {
- fprintf(fp2, " </table>\n");
- fprintf(fp, "\n");
- }
-
- // Displaying number of online players
- if (players == 0) {
- fprintf(fp2, " <p>No user is online.</p>\n");
- fprintf(fp, "No user is online.\n");
- } else if (players == 1) {
- fprintf(fp2, " <p>%d user is online.</p>\n", players);
- fprintf(fp, "%d user is online.\n", players);
- } else {
- fprintf(fp2, " <p>%d users are online.</p>\n", players);
- fprintf(fp, "%d users are online.\n", players);
- }
- fprintf(fp2, " </BODY>\n");
- fprintf(fp2, "</HTML>\n");
- fclose(fp2);
- }
- fclose(fp);
- }
-
- return;
-}
-
-//---------------------------------------------------------------------
-// This function return the number of online players in all map-servers
-//---------------------------------------------------------------------
-int count_users(void)
-{
- int i, users;
-
- users = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- if (server[i].fd >= 0)
- users += server[i].users;
-
- return users;
-}
-
-/// Writes char data to the buffer in the format used by the client.
-/// Used in packets 0x6b (chars info) and 0x6d (new char info)
-/// Returns the size (106 or 108)
-int mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p)
-{
- if( buf == NULL || p == NULL )
- return 0;
-
- WBUFL(buf,0) = p->char_id;
- WBUFL(buf,4) = min(p->base_exp, LONG_MAX);
- WBUFL(buf,8) = p->zeny;
- WBUFL(buf,12) = min(p->job_exp, LONG_MAX);
- WBUFL(buf,16) = p->job_level;
- WBUFL(buf,20) = 0; // probably opt1
- WBUFL(buf,24) = 0; // probably opt2
- WBUFL(buf,28) = p->option;
- WBUFL(buf,32) = p->karma;
- WBUFL(buf,36) = p->manner;
- WBUFW(buf,40) = min(p->status_point, SHRT_MAX);
- WBUFW(buf,42) = min(p->hp, SHRT_MAX);
- WBUFW(buf,44) = min(p->max_hp, SHRT_MAX);
- WBUFW(buf,46) = min(p->sp, SHRT_MAX);
- WBUFW(buf,48) = min(p->max_sp, SHRT_MAX);
- WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
- WBUFW(buf,52) = p->class_;
- WBUFW(buf,54) = p->hair;
- WBUFW(buf,56) = p->option&0x20 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
- WBUFW(buf,58) = p->base_level;
- WBUFW(buf,60) = min(p->skill_point, SHRT_MAX);
- WBUFW(buf,62) = p->head_bottom;
- WBUFW(buf,64) = p->shield;
- WBUFW(buf,66) = p->head_top;
- WBUFW(buf,68) = p->head_mid;
- WBUFW(buf,70) = p->hair_color;
- WBUFW(buf,72) = p->clothes_color;
- memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
- WBUFB(buf,98) = min(p->str, UCHAR_MAX);
- WBUFB(buf,99) = min(p->agi, UCHAR_MAX);
- WBUFB(buf,100) = min(p->vit, UCHAR_MAX);
- WBUFB(buf,101) = min(p->int_, UCHAR_MAX);
- WBUFB(buf,102) = min(p->dex, UCHAR_MAX);
- WBUFB(buf,103) = min(p->luk, UCHAR_MAX);
- WBUFW(buf,104) = p->slot;
- if (char_rename) {
- WBUFW(buf,106) = 1;// Rename bit (0=rename,1=no rename)
- return 108;
- } else {
- return 106;
- }
-}
-
-//----------------------------------------
-// Function to send characters to a player
-//----------------------------------------
-int mmo_char_send006b(int fd, struct char_session_data* sd)
-{
- int i, j, found_num;
-
- found_num = 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == sd->account_id) {
- sd->found_char[found_num] = i;
- if( ++found_num == MAX_CHARS )
- break;
- }
- }
- for(i = found_num; i < MAX_CHARS; i++)
- sd->found_char[i] = -1;
-
- j = 24; // offset
- WFIFOHEAD(fd,j + found_num*108); // or 106(!)
- WFIFOW(fd,0) = 0x6b;
- memset(WFIFOP(fd,4), 0, 20); // unknown bytes
- for(i = 0; i < found_num; i++)
- j += mmo_char_tobuf(WFIFOP(fd,j), &char_dat[sd->found_char[i]].status);
- WFIFOW(fd,2) = j; // packet len
- WFIFOSET(fd,j);
-
- return 0;
-}
-
-// 離婚(char削除時に使用)
-int char_divorce(struct mmo_charstatus *cs)
-{
- if (cs == NULL)
- return 0;
-
- if (cs->partner_id > 0){
- int i, j;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) {
- cs->partner_id = 0;
- char_dat[i].status.partner_id = 0;
- for(j = 0; j < MAX_INVENTORY; j++)
- if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F)
- memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0]));
- if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F)
- memset(&cs->inventory[j], 0, sizeof(cs->inventory[0]));
- return 0;
- }
- }
- }
- return 0;
-}
-
-int char_married(int pl1,int pl2)
-{
- return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id);
-}
-
-int char_child(int parent_id, int child_id)
-{
- return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id &&
- ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) ||
- (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother)));
-}
-
-int char_family(int cid1, int cid2, int cid3)
-{
- int i, idx1 = -1, idx2 =-1;//, idx3 =-1;
- for(i = 0; i < char_num && (idx1 == -1 || idx2 == -1/* || idx3 == 1*/); i++)
- {
- if (char_dat[i].status.char_id == cid1)
- idx1 = i;
- if (char_dat[i].status.char_id == cid2)
- idx2 = i;
-// if (char_dat[i].status.char_id == cid2)
-// idx3 = i;
- }
- if (idx1 == -1 || idx2 == -1/* || idx3 == -1*/)
- return 0; //Some character not found??
-
- //Unless the dbs are corrupted, these 3 checks should suffice, even though
- //we could do a lot more checks and force cross-reference integrity.
- if(char_dat[idx1].status.partner_id == cid2 &&
- char_dat[idx1].status.child == cid3)
- return cid3; //cid1/cid2 parents. cid3 child.
-
- if(char_dat[idx1].status.partner_id == cid3 &&
- char_dat[idx1].status.child == cid2)
- return cid2; //cid1/cid3 parents. cid2 child.
-
- if(char_dat[idx2].status.partner_id == cid3 &&
- char_dat[idx2].status.child == cid1)
- return cid1; //cid2/cid3 parents. cid1 child.
- return 0;
-}
-
-//Clears the given party id from all characters.
-//Since sometimes the party format changes and parties must be wiped, this
-//method is required to prevent stress during the "party not found!" stages.
-void char_clearparty(int party_id)
-{
- int i;
- for(i = 0; i < char_num; i++)
- {
- if (char_dat[i].status.party_id == party_id)
- char_dat[i].status.party_id = 0;
- }
-}
-
-//----------------------------------------------------------------------
-// Force disconnection of an online player (with account value) by [Yor]
-//----------------------------------------------------------------------
-int disconnect_player(int account_id)
-{
- int i;
- struct char_session_data *sd;
-
- // disconnect player if online on char-server
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
- if (sd->account_id == account_id) {
- set_eof(i);
- return 1;
- }
- }
- }
-
- return 0;
-}
-
-// キャラ削除に伴うデータ削除
-static int char_delete(struct mmo_charstatus *cs)
-{
- int j;
-
- // ペット削除
- if (cs->pet_id)
- inter_pet_delete(cs->pet_id);
- if (cs->hom_id)
- inter_homun_delete(cs->hom_id);
- for (j = 0; j < MAX_INVENTORY; j++)
- if (cs->inventory[j].card[0] == (short)0xff00)
- inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2]));
- for (j = 0; j < MAX_CART; j++)
- if (cs->cart[j].card[0] == (short)0xff00)
- inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) );
- // ギルド脱退
- if (cs->guild_id)
- inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id);
- // パーティー脱退
- if (cs->party_id)
- inter_party_leave(cs->party_id, cs->account_id, cs->char_id);
- // 離婚
- if (cs->partner_id){
- // 離婚情報をmapに通知
- unsigned char buf[10];
- WBUFW(buf,0) = 0x2b12;
- WBUFL(buf,2) = cs->char_id;
- WBUFL(buf,6) = cs->partner_id;
- mapif_sendall(buf,10);
- // 離婚
- char_divorce(cs);
- }
-#ifdef ENABLE_SC_SAVING
- status_delete_scdata(cs->account_id, cs->char_id);
-#endif
- return 0;
-}
-
-static void char_auth_ok(int fd, struct char_session_data *sd)
-{
- struct online_char_data* character;
- if (max_connect_user && count_users() >= max_connect_user && isGM(sd->account_id) < gm_allow_level)
- {
- // refuse connection (over populated)
- WFIFOW(fd,0) = 0x6c;
- WFIFOW(fd,2) = 0;
- WFIFOSET(fd,3);
- return;
- }
-
- if( online_check && (character = (struct online_char_data*)idb_get(online_char_db, sd->account_id)) != NULL )
- { // check if character is not online already. [Skotlex]
- if (character->server > -1)
- { //Character already online. KICK KICK KICK
- mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
- if (character->waiting_disconnect == -1)
- character->waiting_disconnect = add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 8;
- WFIFOSET(fd,3);
- return;
- }
- if (character->fd >= 0 && character->fd != fd)
- { //There's already a connection from this account that hasn't picked a char yet.
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 8;
- WFIFOSET(fd,3);
- return;
- }
- character->fd = fd;
- }
-
- if (login_fd > 0) {
- // request to login-server to obtain e-mail/time limit
- //FIXME: isn't this part of the auth_ok packet? [ultramage]
- WFIFOHEAD(login_fd,6);
- WFIFOW(login_fd,0) = 0x2716;
- WFIFOL(login_fd,2) = sd->account_id;
- WFIFOSET(login_fd,6);
- }
-
- // mark session as 'authed'
- sd->auth = true;
-
- // set char online on charserver
- set_char_online(-1, 99, sd->account_id);
-
- // send characters to player
- mmo_char_send006b(fd, sd);
-}
-
-int send_accounts_tologin(int tid, unsigned int tick, int id, int data);
-
-int parse_fromlogin(int fd)
-{
- int i;
- struct char_session_data *sd;
-
- // only login-server can have an access to here.
- // so, if it isn't the login-server, we disconnect the session.
- if( fd != login_fd )
- set_eof(fd);
-
- if(session[fd]->flag.eof) {
- if (fd == login_fd) {
- ShowWarning("Connection to login-server lost (connection #%d).\n", fd);
- login_fd = -1;
- }
- do_close(fd);
- return 0;
- }
-
- sd = (struct char_session_data*)session[fd]->session_data;
-
- while(RFIFOREST(fd) >= 2)
- {
- uint16 command = RFIFOW(fd,0);
-
- switch( command )
- {
-
- // acknowledgement of connect-to-loginserver request
- case 0x2711:
- if (RFIFOREST(fd) < 3)
- return 0;
-
- if (RFIFOB(fd,2)) {
- //printf("connect login server error : %d\n", RFIFOB(fd,2));
- ShowError("Can not connect to login-server.\n");
- ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
- ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n");
- ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n");
- } else {
- ShowStatus("Connected to login-server (connection #%d).\n", fd);
-
- //Send online accounts to login server.
- send_accounts_tologin(-1, gettick(), 0, 0);
-
- // if no map-server already connected, display a message...
- ARR_FIND( 0, MAX_MAP_SERVERS, i, server[i].fd > 0 && server[i].map[0] );
- if( i == MAX_MAP_SERVERS )
- ShowStatus("Awaiting maps from map-server.\n");
- }
- RFIFOSKIP(fd,3);
- break;
-
- // acknowledgement of account authentication request
- case 0x2713:
- if (RFIFOREST(fd) < 59)
- return 0;
- {
- int account_id = RFIFOL(fd,2);
- int login_id1 = RFIFOL(fd,6);
- int login_id2 = RFIFOL(fd,10);
- bool result = RFIFOB(fd,14);
- const char* email = (const char*)RFIFOP(fd,15);
- time_t expiration_time = (time_t)RFIFOL(fd,55);
-
- // find the session with this account id
- ARR_FIND( 0, fd_max, i, session[i] && (sd = (struct char_session_data*)session[i]->session_data) &&
- sd->account_id == account_id && sd->login_id1 == login_id1 && sd->login_id2 == login_id2 );
- if( i < fd_max )
- {
- if( result ) { // failure
- WFIFOHEAD(i,3);
- WFIFOW(i,0) = 0x6c;
- WFIFOB(i,2) = 0x42;
- WFIFOSET(i,3);
- } else { // success
- memcpy(sd->email, email, 40);
- if (e_mail_check(sd->email) == 0)
- strncpy(sd->email, "a@a.com", 40); // default e-mail
- sd->expiration_time = expiration_time;
- char_auth_ok(i, sd);
- }
- }
- }
- RFIFOSKIP(fd,59);
- break;
-
- // Receiving of an e-mail/time limit from the login-server (answer of a request because a player comes back from map-server to char-server) by [Yor]
- case 0x2717:
- if (RFIFOREST(fd) < 50)
- return 0;
- for(i = 0; i < fd_max; i++) {
- if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
- if (sd->account_id == RFIFOL(fd,2)) {
- memcpy(sd->email, RFIFOP(fd,6), 40);
- if (e_mail_check(sd->email) == 0)
- strncpy(sd->email, "a@a.com", 40); // default e-mail
- sd->expiration_time = (time_t)RFIFOL(fd,46);
- break;
- }
- }
- }
- RFIFOSKIP(fd,50);
- break;
-
- // login-server alive packet
- case 0x2718:
- if (RFIFOREST(fd) < 2)
- return 0;
- RFIFOSKIP(fd,2);
- break;
-
- // changesex reply
- case 0x2723:
- if (RFIFOREST(fd) < 7)
- return 0;
- {
- int i, j;
- unsigned char buf[7];
-
- int acc = RFIFOL(fd,2);
- int sex = RFIFOB(fd,6);
- RFIFOSKIP(fd,7);
-
- if( acc > 0 )
- {
- struct auth_node* node = (struct auth_node*)idb_get(auth_db, acc);
- if( node != NULL )
- node->sex = sex;
-
- ARR_FIND( 0, char_num, i, char_dat[i].status.account_id == acc );
- if( i < char_num )
- {
- int jobclass = char_dat[i].status.class_;
- char_dat[i].status.sex = sex;
- if (jobclass == JOB_BARD || jobclass == JOB_DANCER ||
- jobclass == JOB_CLOWN || jobclass == JOB_GYPSY ||
- jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
- // job modification
- if (jobclass == JOB_BARD || jobclass == JOB_DANCER) {
- char_dat[i].status.class_ = (sex) ? JOB_BARD : JOB_DANCER;
- } else if (jobclass == JOB_CLOWN || jobclass == JOB_GYPSY) {
- char_dat[i].status.class_ = (sex) ? JOB_CLOWN : JOB_GYPSY;
- } else if (jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
- char_dat[i].status.class_ = (sex) ? JOB_BABY_BARD : JOB_BABY_DANCER;
- }
- // remove specifical skills of classes 19, 4020 and 4042
- for(j = 315; j <= 322; j++) {
- if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
- if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
- char_dat[i].status.skill_point = USHRT_MAX;
- else
- char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
- char_dat[i].status.skill[j].id = 0;
- char_dat[i].status.skill[j].lv = 0;
- }
- }
- // remove specifical skills of classes 20, 4021 and 4043
- for(j = 323; j <= 330; j++) {
- if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) {
- if (char_dat[i].status.skill_point > USHRT_MAX - char_dat[i].status.skill[j].lv)
- char_dat[i].status.skill_point = USHRT_MAX;
- else
- char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv;
-
- char_dat[i].status.skill[j].id = 0;
- char_dat[i].status.skill[j].lv = 0;
- }
- }
- }
- // to avoid any problem with equipment and invalid sex, equipment is unequiped.
- for (j = 0; j < MAX_INVENTORY; j++) {
- if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip)
- char_dat[i].status.inventory[j].equip = 0;
- }
- char_dat[i].status.weapon = 0;
- char_dat[i].status.shield = 0;
- char_dat[i].status.head_top = 0;
- char_dat[i].status.head_mid = 0;
- char_dat[i].status.head_bottom = 0;
-
- if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex]
- inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex);
- }
- // disconnect player if online on char-server
- disconnect_player(acc);
- }
- WBUFW(buf,0) = 0x2b0d;
- WBUFL(buf,2) = acc;
- WBUFB(buf,6) = sex;
- mapif_sendall(buf, 7);
- }
- break;
-
- case 0x2726: // Request to send a broadcast message (no answer)
- if (RFIFOREST(fd) < 8 || RFIFOREST(fd) < (8 + RFIFOL(fd,4)))
- return 0;
- if (RFIFOL(fd,4) < 1)
- char_log("Receiving a message for broadcast, but message is void.\n");
- else
- {
- // at least 1 map-server
- ARR_FIND( 0, MAX_MAP_SERVERS, i, server[i].fd >= 0 );
- if (i == MAX_MAP_SERVERS)
- char_log("'ladmin': Receiving a message for broadcast, but no map-server is online.\n");
- else {
- unsigned char buf[128];
- char message[4096]; // +1 to add a null terminated if not exist in the packet
- int lp;
- char *p;
- memset(message, '\0', sizeof(message));
- memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4));
- message[sizeof(message)-1] = '\0';
- remove_control_chars(message);
- // remove all first spaces
- p = message;
- while(p[0] == ' ')
- p++;
- // if message is only composed of spaces
- if (p[0] == '\0')
- char_log("Receiving a message for broadcast, but message is only a lot of spaces.\n");
- // else send message to all map-servers
- else {
- if (RFIFOW(fd,2) == 0) {
- char_log("'ladmin': Receiving a message for broadcast (message (in yellow): %s)\n",
- message);
- lp = 4;
- } else {
- char_log("'ladmin': Receiving a message for broadcast (message (in blue): %s)\n",
- message);
- lp = 8;
- }
- // split message to max 80 char
- while(p[0] != '\0') { // if not finish
- if (p[0] == ' ') // jump if first char is a space
- p++;
- else {
- char split[80];
- char* last_space;
- sscanf(p, "%79[^\t]", split); // max 79 char, any char (\t is control char and control char was removed before)
- split[sizeof(split)-1] = '\0'; // last char always \0
- if ((last_space = strrchr(split, ' ')) != NULL) { // searching space from end of the string
- last_space[0] = '\0'; // replace it by NULL to have correct length of split
- p++; // to jump the new NULL
- }
- p += strlen(split);
- // send broadcast to all map-servers
- WBUFW(buf,0) = 0x3800;
- WBUFW(buf,2) = lp + strlen(split) + 1;
- WBUFL(buf,4) = 0x65756c62; // only write if in blue (lp = 8)
- memcpy(WBUFP(buf,lp), split, strlen(split) + 1);
- mapif_sendall(buf, WBUFW(buf,2));
- }
- }
- }
- }
- }
- RFIFOSKIP(fd,8 + RFIFOL(fd,4));
- break;
-
- // account_reg2変更通知
- case 0x2729:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- { //Receive account_reg2 registry, forward to map servers.
- unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16];
- memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2));
-// WBUFW(buf,0) = 0x2b11;
- WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
- mapif_sendall(buf, WBUFW(buf,2));
- RFIFOSKIP(fd, RFIFOW(fd,2));
- }
- break;
-
- // Account deletion notification (from login-server)
- case 0x2730:
- if (RFIFOREST(fd) < 6)
- return 0;
- // Deletion of all characters of the account
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
- char_delete(&char_dat[i].status);
- if (i < char_num - 1) {
- memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data));
- // if moved character owns to deleted account, check again it's character
- if (char_dat[i].status.account_id == RFIFOL(fd,2)) {
- i--;
- // Correct moved character reference in the character's owner by [Yor]
- } else {
- int j, k;
- struct char_session_data *sd2;
- for (j = 0; j < fd_max; j++) {
- if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
- sd2->account_id == char_dat[char_num-1].status.account_id) {
- for (k = 0; k < MAX_CHARS; k++) {
- if (sd2->found_char[k] == char_num-1) {
- sd2->found_char[k] = i;
- break;
- }
- }
- break;
- }
- }
- }
- }
- char_num--;
- }
- }
- // Deletion of the storage
- inter_storage_delete(RFIFOL(fd,2));
- // send to all map-servers to disconnect the player
- {
- unsigned char buf[6];
- WBUFW(buf,0) = 0x2b13;
- WBUFL(buf,2) = RFIFOL(fd,2);
- mapif_sendall(buf, 6);
- }
- // disconnect player if online on char-server
- disconnect_player(RFIFOL(fd,2));
- RFIFOSKIP(fd,6);
- break;
-
- // State change of account/ban notification (from login-server) by [Yor]
- case 0x2731:
- if (RFIFOREST(fd) < 11)
- return 0;
- // send to all map-servers to disconnect the player
- {
- unsigned char buf[11];
- WBUFW(buf,0) = 0x2b14;
- WBUFL(buf,2) = RFIFOL(fd,2);
- WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
- WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
- mapif_sendall(buf, 11);
- }
- // disconnect player if online on char-server
- disconnect_player(RFIFOL(fd,2));
- RFIFOSKIP(fd,11);
- break;
-
- // Receiving GM acounts info from login-server (by [Yor])
- case 0x2732:
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
- unsigned char buf[32000]; //FIXME: this will crash
- if (gm_account != NULL)
- aFree(gm_account);
- CREATE(gm_account, struct gm_account, (RFIFOW(fd,2) - 4)/5);
- GM_num = 0;
- for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
- gm_account[GM_num].account_id = RFIFOL(fd,i);
- gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
- //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
- GM_num++;
- }
- ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num);
- char_log("From login-server: receiving information of %d GM accounts.\n", GM_num);
- // send new gm acccounts level to map-servers
- memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
- WBUFW(buf,0) = 0x2b15;
- mapif_sendall(buf, RFIFOW(fd,2));
-
- RFIFOSKIP(fd,RFIFOW(fd,2));
- }
- break;
-
- // Login server request to kick a character out. [Skotlex]
- case 0x2734:
- if (RFIFOREST(fd) < 6)
- return 0;
- {
- int aid = RFIFOL(fd,2);
- struct online_char_data* character = (struct online_char_data*)idb_get(online_char_db, aid);
- RFIFOSKIP(fd,6);
- if( character != NULL )
- {// account is already marked as online!
- if( character->server > -1 )
- { //Kick it from the map server it is on.
- mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
- if (character->waiting_disconnect == -1)
- character->waiting_disconnect = add_timer(gettick()+AUTH_TIMEOUT, chardb_waiting_disconnect, character->account_id, 0);
- }
- else
- {// Manual kick from char server.
- struct char_session_data *tsd;
- int i;
- ARR_FIND( 0, fd_max, i, session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid );
- if( i < fd_max )
- {
- WFIFOHEAD(i,3);
- WFIFOW(i,0) = 0x81;
- WFIFOB(i,2) = 2; // "Someone has already logged in with this id"
- WFIFOSET(i,3);
- set_eof(i);
- }
- else //Shouldn't happen, but just in case.
- set_char_offline(99, aid);
- }
- }
- }
- break;
-
- case 0x2735:
- {
- unsigned char buf[2];
- uint32 new_ip = 0;
-
- WBUFW(buf,0) = 0x2b1e;
- mapif_sendall(buf, 2);
-
- new_ip = host2ip(login_ip_str);
- if (new_ip && new_ip != login_ip)
- login_ip = new_ip; //Update login up.
-
- new_ip = host2ip(char_ip_str);
- if (new_ip && new_ip != char_ip)
- { //Update ip.
- char_ip = new_ip;
- ShowInfo("Updating IP for [%s].\n", char_ip_str);
- WFIFOHEAD(fd,6);
- WFIFOW(fd,0) = 0x2736;
- WFIFOL(fd,2) = htonl(char_ip);
- WFIFOSET(fd,6);
- }
-
- RFIFOSKIP(fd,2);
- }
- break;
-
- default:
- ShowError("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0));
- set_eof(fd);
- return 0;
- }
- }
-
- RFIFOFLUSH(fd);
- return 0;
-}
-
-int request_accreg2(int account_id, int char_id)
-{
- if (login_fd > 0) {
- WFIFOHEAD(login_fd,10);
- WFIFOW(login_fd,0) = 0x272e;
- WFIFOL(login_fd,2) = account_id;
- WFIFOL(login_fd,6) = char_id;
- WFIFOSET(login_fd,10);
- return 1;
- }
- return 0;
-}
-
-//Send packet forward to login-server for account saving
-int save_accreg2(unsigned char* buf, int len)
-{
- if (login_fd > 0) {
- WFIFOHEAD(login_fd,len+4);
- memcpy(WFIFOP(login_fd,4), buf, len);
- WFIFOW(login_fd,0) = 0x2728;
- WFIFOW(login_fd,2) = len+4;
- WFIFOSET(login_fd,len+4);
- return 1;
- }
- return 0;
-}
-
-//Receive Registry information for a character.
-int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len)
-{
- int i,j,p,len;
- for (i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
- break;
- }
- if(i >= char_num) //Character not found?
- return 1;
- for(j=0,p=0;j<GLOBAL_REG_NUM && p<buf_len;j++){
- sscanf((char*)WBUFP(buf,p), "%31c%n",char_dat[i].global[j].str,&len);
- char_dat[i].global[j].str[len]='\0';
- p +=len+1; //+1 to skip the '\0' between strings.
- sscanf((char*)WBUFP(buf,p), "%255c%n",char_dat[i].global[j].value,&len);
- char_dat[i].global[j].value[len]='\0';
- p +=len+1;
- }
- char_dat[i].global_num = j;
- return 0;
-}
-
-//Reply to map server with acc reg values.
-int char_account_reg_reply(int fd,int account_id,int char_id)
-{
- int i,j,p;
- WFIFOHEAD(fd, GLOBAL_REG_NUM*288 + 13);
- WFIFOW(fd,0)=0x3804;
- WFIFOL(fd,4)=account_id;
- WFIFOL(fd,8)=char_id;
- WFIFOB(fd,12)=3; //Type 3: char acc reg.
- for (i = 0;i < char_num; i++) {
- if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id)
- break;
- }
- if(i >= char_num){ //Character not found? Sent empty packet.
- WFIFOW(fd,2)=13;
- }else{
- for (p=13,j = 0; j < char_dat[i].global_num; j++) {
- if (char_dat[i].global[j].str[0]) {
- p+= sprintf((char*)WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place.
- p+= sprintf((char*)WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1;
- }
- }
- WFIFOW(fd,2)=p;
- }
- WFIFOSET(fd,WFIFOW(fd,2));
- return 0;
-}
-
-void char_read_fame_list(void)
-{
- int i, j, k;
- struct fame_list fame_item;
- CREATE_BUFFER(id, int, char_num);
-
- for(i = 0; i < char_num; i++) {
- id[i] = i;
- for(j = 0; j < i; j++) {
- if (char_dat[i].status.fame > char_dat[id[j]].status.fame) {
- for(k = i; k > j; k--)
- id[k] = id[k-1];
- id[j] = i; // id[i]
- break;
- }
- }
- }
-
- // Empty ranking lists
- memset(smith_fame_list, 0, sizeof(smith_fame_list));
- memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
- memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
- // Build Blacksmith ranking list
- for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) {
- if (char_dat[id[i]].status.fame && (
- char_dat[id[i]].status.class_ == JOB_BLACKSMITH ||
- char_dat[id[i]].status.class_ == JOB_WHITESMITH ||
- char_dat[id[i]].status.class_ == JOB_BABY_BLACKSMITH))
- {
- fame_item.id = char_dat[id[i]].status.char_id;
- fame_item.fame = char_dat[id[i]].status.fame;
- strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-
- memcpy(&smith_fame_list[j],&fame_item,sizeof(struct fame_list));
- j++;
- }
- }
- // Build Alchemist ranking list
- for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) {
- if (char_dat[id[i]].status.fame && (
- char_dat[id[i]].status.class_ == JOB_ALCHEMIST ||
- char_dat[id[i]].status.class_ == JOB_CREATOR ||
- char_dat[id[i]].status.class_ == JOB_BABY_ALCHEMIST))
- {
- fame_item.id = char_dat[id[i]].status.char_id;
- fame_item.fame = char_dat[id[i]].status.fame;
- strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-
- memcpy(&chemist_fame_list[j],&fame_item,sizeof(struct fame_list));
-
- j++;
- }
- }
- // Build Taekwon ranking list
- for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) {
- if (char_dat[id[i]].status.fame &&
- char_dat[id[i]].status.class_ == JOB_TAEKWON)
- {
- fame_item.id = char_dat[id[i]].status.char_id;
- fame_item.fame = char_dat[id[i]].status.fame;
- strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH);
-
- memcpy(&taekwon_fame_list[j],&fame_item,sizeof(struct fame_list));
-
- j++;
- }
- }
- DELETE_BUFFER(id);
-}
-// Send map-servers the fame ranking lists
-int char_send_fame_list(int fd)
-{
- int i, len = 8;
- unsigned char buf[32000];
-
- WBUFW(buf,0) = 0x2b1b;
-
- for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) {
- memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list));
- len += sizeof(struct fame_list);
- }
- // add blacksmith's block length
- WBUFW(buf, 6) = len;
-
- for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) {
- memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list));
- len += sizeof(struct fame_list);
- }
- // add alchemist's block length
- WBUFW(buf, 4) = len;
-
- for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) {
- memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list));
- len += sizeof(struct fame_list);
- }
- // add total packet length
- WBUFW(buf, 2) = len;
-
- if(fd!=-1)
- mapif_send(fd, buf, len);
- else
- mapif_sendall(buf, len);
-
- return 0;
-}
-
-void char_update_fame_list(int type, int index, int fame)
-{
- unsigned char buf[9];
- WBUFW(buf,0) = 0x2b22;
- WBUFB(buf,2) = type;
- WBUFB(buf,3) = index;
- WBUFL(buf,4) = fame;
- mapif_sendall(buf, 8);
-}
-
-//Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size)
-//Returns 1 on found, 0 on not found (buffer is filled with Unknown char name)
-int char_loadName(int char_id, char* name)
-{
- int j;
- for( j = 0; j < char_num && char_dat[j].status.char_id != char_id; ++j )
- ;// find char
- if( j < char_num )
- strncpy(name, char_dat[j].status.name, NAME_LENGTH);
- else
- strncpy(name, unknown_char_name, NAME_LENGTH);
-
- return (j < char_num) ? 1 : 0;
-}
-
-int search_mapserver(unsigned short map, uint32 ip, uint16 port);
-
-int parse_frommap(int fd)
-{
- int i, j;
- int id;
-
- ARR_FIND( 0, MAX_MAP_SERVERS, id, server[id].fd == fd );
- if(id == MAX_MAP_SERVERS)
- set_eof(fd);
- if(session[fd]->flag.eof) {
- if (id < MAX_MAP_SERVERS) {
- unsigned char buf[16384];
- ShowStatus("Map-server %d (session #%d) has disconnected.\n", id, fd);
- //Notify other map servers that this one is gone. [Skotlex]
- WBUFW(buf,0) = 0x2b20;
- WBUFL(buf,4) = htonl(server[id].ip);
- WBUFW(buf,8) = htons(server[id].port);
- j = 0;
- for(i = 0; i < MAX_MAP_PER_SERVER; i++)
- if (server[id].map[i])
- WBUFW(buf,10+(j++)*4) = server[id].map[i];
- if (j > 0) {
- WBUFW(buf,2) = j * 4 + 10;
- mapif_sendallwos(fd, buf, WBUFW(buf,2));
- }
- server[id].fd = -1;
- online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server.
- }
- do_close(fd);
- create_online_files();
- return 0;
- }
-
- while(RFIFOREST(fd) >= 2)
- {
- //ShowDebug("Received packet 0x%4x (%d bytes) from map-server (connection %d)\n", RFIFOW(fd, 0), RFIFOREST(fd), fd);
-
- switch(RFIFOW(fd,0))
- {
-
- case 0x2af7: // request from map-server to reload GM accounts. Transmission to login-server
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd,2);
- WFIFOW(login_fd,0) = 0x2709;
- WFIFOSET(login_fd,2);
- }
- RFIFOSKIP(fd,2);
- break;
-
- case 0x2afa: // Receiving map names list from the map-server
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
-
- memset(server[id].map, 0, sizeof(server[id].map));
- j = 0;
- for(i = 4; i < RFIFOW(fd,2); i += 4) {
- server[id].map[j] = RFIFOW(fd,i);
- j++;
- }
-
- ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
- id, j, CONVIP(server[id].ip), server[id].port);
- ShowStatus("Map-server %d loading complete.\n", id);
- char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete.\n",
- id, j, CONVIP(server[id].ip), server[id].port, id);
-
- // send name for wisp to player
- WFIFOHEAD(fd, 3 + NAME_LENGTH);
- WFIFOW(fd,0) = 0x2afb;
- WFIFOB(fd,2) = 0;
- memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH);
- WFIFOSET(fd,3+NAME_LENGTH);
-
- char_send_fame_list(fd); //Send fame list.
-
- {
- unsigned char buf[16384];
- int x;
- if (j == 0) {
- ShowWarning("Map-server %d has NO maps.\n", id);
- char_log("WARNING: Map-server %d has NO maps.\n", id);
- } else {
- // Transmitting maps information to the other map-servers
- WBUFW(buf,0) = 0x2b04;
- WBUFW(buf,2) = j * 4 + 10;
- WBUFL(buf,4) = htonl(server[id].ip);
- WBUFW(buf,8) = htons(server[id].port);
- memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
- mapif_sendallwos(fd, buf, WBUFW(buf,2));
- }
- // Transmitting the maps of the other map-servers to the new map-server
- for(x = 0; x < MAX_MAP_SERVERS; x++) {
- if (server[x].fd > 0 && x != id) {
- WFIFOHEAD(fd,10 +4*MAX_MAP_PER_SERVER);
- WFIFOW(fd,0) = 0x2b04;
- WFIFOL(fd,4) = htonl(server[x].ip);
- WFIFOW(fd,8) = htons(server[x].port);
- j = 0;
- for(i = 0; i < MAX_MAP_PER_SERVER; i++)
- if (server[x].map[i])
- WFIFOW(fd,10+(j++)*4) = server[x].map[i];
- if (j > 0) {
- WFIFOW(fd,2) = j * 4 + 10;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
- }
- }
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- case 0x2afc: //Packet command is now used for sc_data request. [Skotlex]
- if (RFIFOREST(fd) < 10)
- return 0;
- {
-#ifdef ENABLE_SC_SAVING
- int aid, cid;
- struct scdata *data;
- aid = RFIFOL(fd,2);
- cid = RFIFOL(fd,6);
- data = status_search_scdata(aid, cid);
- if (data->count > 0)
- { //Deliver status change data.
- WFIFOW(fd,0) = 0x2b1d;
- WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data);
- WFIFOL(fd,4) = aid;
- WFIFOL(fd,8) = cid;
- WFIFOW(fd,12) = data->count;
- for (i = 0; i < data->count; i++)
- memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data));
- WFIFOSET(fd, WFIFOW(fd,2));
- status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now.
- }
-#endif
- RFIFOSKIP(fd, 10);
- }
- break;
-
- case 0x2afe: //set MAP user count
- if (RFIFOREST(fd) < 4)
- return 0;
- if (RFIFOW(fd,2) != server[id].users) {
- server[id].users = RFIFOW(fd,2);
- ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
- }
- RFIFOSKIP(fd, 4);
- break;
-
- case 0x2aff: //set MAP users
- if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- //TODO: When data mismatches memory, update guild/party online/offline states.
- server[id].users = RFIFOW(fd,4);
- online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
- for(i = 0; i < server[id].users; i++) {
- int aid, cid;
- struct online_char_data* character;
- aid = RFIFOL(fd,6+i*8);
- cid = RFIFOL(fd,6+i*8+4);
- character = (struct online_char_data*)idb_ensure(online_char_db, aid, create_online_char_data);
- if (online_check && character->server > -1 && character->server != id)
- {
- ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
- character->account_id, character->char_id, character->server, id, aid, cid);
- mapif_disconnectplayer(server[character->server].fd, character->account_id, character->char_id, 2);
- }
- character->char_id = cid;
- character->server = id;
- }
- //If any chars remain in -2, they will be cleaned in the cleanup timer.
- RFIFOSKIP(fd,6+i*8);
- break;
-
- case 0x2b01: // Receive character data from map-server for saving
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == RFIFOL(fd,4) &&
- char_dat[i].status.char_id == RFIFOL(fd,8))
- break;
- }
- if (i != char_num)
- memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
- if (RFIFOB(fd,12))
- { //Flag, set character offline. [Skotlex]
- set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4));
- WFIFOW(fd,0) = 0x2b21; //Save ack only needed on final save.
- WFIFOL(fd,2) = RFIFOL(fd,4);
- WFIFOL(fd,6) = RFIFOL(fd,8);
- WFIFOSET(fd,10);
- }
- RFIFOSKIP(fd,RFIFOW(fd,2));
- break;
-
- case 0x2b02: // req char selection
- if( RFIFOREST(fd) < 18 )
- return 0;
- {
- struct auth_node* node;
-
- int account_id = RFIFOL(fd,2);
- uint32 login_id1 = RFIFOL(fd,6);
- uint32 login_id2 = RFIFOL(fd,10);
- uint32 ip = RFIFOL(fd,14);
- RFIFOSKIP(fd,18);
-
- // create temporary auth entry
- CREATE(node, struct auth_node, 1);
- node->account_id = account_id;
- node->char_id = 0;
- node->login_id1 = login_id1;
- node->login_id2 = login_id2;
- //node->sex = 0;
- node->ip = ntohl(ip);
- node->expiration_time = 0; // unlimited/unknown time by default (not display in map-server)
- idb_put(auth_db, account_id, node);
-
- //Set char to "@ char select" in online db [Kevin]
- set_char_online(-3, 99, account_id);
-
- WFIFOHEAD(fd,7);
- WFIFOW(fd,0) = 0x2b03;
- WFIFOL(fd,2) = account_id;
- WFIFOB(fd,6) = 0;
- WFIFOSET(fd,7);
- }
- break;
-
- case 0x2b05: // request "change map server"
- if (RFIFOREST(fd) < 35)
- return 0;
- {
- unsigned short name;
- int map_id, map_fd = -1;
- struct online_char_data* data;
- struct mmo_charstatus* char_data;
-
- name = RFIFOW(fd,18);
- map_id = search_mapserver(name, ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port.
- if (map_id >= 0)
- map_fd = server[map_id].fd;
- for(i = 0; i < char_num; i++) {
- if (char_dat[i].status.account_id == RFIFOL(fd,2) &&
- char_dat[i].status.char_id == RFIFOL(fd,14))
- break;
- }
- char_data = i < char_num ? &char_dat[i].status : NULL;
- //Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
- if (map_fd >= 0 && session[map_fd] && char_data)
- { //Send the map server the auth of this player.
- //Update the "last map" as this is where the player must be spawned on the new map server.
- char_data->last_point.map = RFIFOW(fd,18);
- char_data->last_point.x = RFIFOW(fd,20);
- char_data->last_point.y = RFIFOW(fd,22);
- char_data->sex = RFIFOB(fd,30);
-
- WFIFOHEAD(map_fd, 20 + sizeof(struct mmo_charstatus));
- WFIFOW(map_fd,0) = 0x2afd;
- WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
- WFIFOL(map_fd,4) = RFIFOL(fd,2); //Account ID
- WFIFOL(map_fd,8) = RFIFOL(fd,6); //Login1
- WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2
- WFIFOL(map_fd,12) = (unsigned long)0; //TODO: expiration_time, how do I figure it out right now?
- memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
- WFIFOSET(map_fd, WFIFOW(map_fd,2));
-
- data = (struct online_char_data*)idb_ensure(online_char_db, RFIFOL(fd,2), create_online_char_data);
- data->char_id = char_data->char_id;
- data->server = map_id; //Update server where char is.
-
- //Reply with an ack.
- WFIFOHEAD(fd,30);
- WFIFOW(fd,0) = 0x2b06;
- memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
- WFIFOSET(fd,30);
- } else { //Reply with nak
- WFIFOHEAD(fd,30);
- WFIFOW(fd,0) = 0x2b06;
- memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
- WFIFOL(fd,6) = 0; //Set login1 to 0.
- WFIFOSET(fd,30);
- }
- RFIFOSKIP(fd,35);
- }
- break;
-
- case 0x2b08: // char name request
- if (RFIFOREST(fd) < 6)
- return 0;
-
- WFIFOHEAD(fd,30);
- WFIFOW(fd,0) = 0x2b09;
- WFIFOL(fd,2) = RFIFOL(fd,2);
- char_loadName((int)RFIFOL(fd,2), (char*)WFIFOP(fd,6));
- WFIFOSET(fd,30);
-
- RFIFOSKIP(fd,6);
- break;
-
- case 0x2b0c: // Map server send information to change an email of an account -> login-server
- if (RFIFOREST(fd) < 86)
- return 0;
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd,86);
- memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0),86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
- WFIFOW(login_fd,0) = 0x2722;
- WFIFOSET(login_fd,86);
- }
- RFIFOSKIP(fd, 86);
- break;
-
- case 0x2b0e: // Request from map-server to change an account's status (will just be forwarded to login server)
- if (RFIFOREST(fd) < 44)
- return 0;
- {
- int result = 0; // 0-login-server request done, 1-player not found, 2-gm level too low, 3-login-server offline
- char character_name[NAME_LENGTH];
-
- int acc = RFIFOL(fd,2); // account_id of who ask (-1 if server itself made this request)
- const char* name = (char*)RFIFOP(fd,6); // name of the target character
- int type = RFIFOW(fd,30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban
- short year = RFIFOW(fd,32);
- short month = RFIFOW(fd,34);
- short day = RFIFOW(fd,36);
- short hour = RFIFOW(fd,38);
- short minute = RFIFOW(fd,40);
- short second = RFIFOW(fd,42);
- RFIFOSKIP(fd,44);
-
- safestrncpy(character_name, name, NAME_LENGTH);
- i = search_character_index(character_name);
- if( i < 0 )
- {
- result = 1; // 1-player not found
- }
- else
- {
- char name[NAME_LENGTH];
- int account_id;
-
- account_id = char_dat[i].status.account_id;
- safestrncpy(name, char_dat[i].status.name, NAME_LENGTH);
-
- if( login_fd <= 0 )
- result = 3; // 3-login-server offline
- else
- if( acc != -1 && isGM(acc) < isGM(account_id) )
- result = 2; // 2-gm level too low
- else
- switch( type ) {
- case 1: // block
- WFIFOHEAD(login_fd,10);
- WFIFOW(login_fd,0) = 0x2724;
- WFIFOL(login_fd,2) = account_id;
- WFIFOL(login_fd,6) = 5; // new account status
- WFIFOSET(login_fd,10);
- break;
- case 2: // ban
- WFIFOHEAD(login_fd,18);
- WFIFOW(login_fd, 0) = 0x2725;
- WFIFOL(login_fd, 2) = account_id;
- WFIFOW(login_fd, 6) = year;
- WFIFOW(login_fd, 8) = month;
- WFIFOW(login_fd,10) = day;
- WFIFOW(login_fd,12) = hour;
- WFIFOW(login_fd,14) = minute;
- WFIFOW(login_fd,16) = second;
- WFIFOSET(login_fd,18);
- break;
- case 3: // unblock
- WFIFOHEAD(login_fd,10);
- WFIFOW(login_fd,0) = 0x2724;
- WFIFOL(login_fd,2) = account_id;
- WFIFOL(login_fd,6) = 0; // new account status
- WFIFOSET(login_fd,10);
- break;
- case 4: // unban
- WFIFOHEAD(login_fd,6);
- WFIFOW(login_fd,0) = 0x272a;
- WFIFOL(login_fd,2) = account_id;
- WFIFOSET(login_fd,6);
- break;
- case 5: // changesex
- WFIFOHEAD(login_fd,6);
- WFIFOW(login_fd,0) = 0x2727;
- WFIFOL(login_fd,2) = account_id;
- WFIFOSET(login_fd,6);
- break;
- }
- }
-
- // send answer if a player ask, not if the server ask
- if( acc != -1 ) {
- WFIFOHEAD(fd,34);
- WFIFOW(fd, 0) = 0x2b0f;
- WFIFOL(fd, 2) = acc;
- safestrncpy((char*)WFIFOP(fd,6), name, NAME_LENGTH);
- WFIFOW(fd,30) = type;
- WFIFOW(fd,32) = result;
- WFIFOSET(fd,34);
- }
- }
- break;
-
- case 0x2b10: // Update and send fame ranking list
- if (RFIFOREST(fd) < 11)
- return 0;
- {
- int cid = RFIFOL(fd, 2);
- int fame = RFIFOL(fd, 6);
- char type = RFIFOB(fd, 10);
- int size;
- struct fame_list* list;
- int player_pos;
- int fame_pos;
-
- switch(type)
- {
- case 1: size = fame_list_size_smith; list = smith_fame_list; break;
- case 2: size = fame_list_size_chemist; list = chemist_fame_list; break;
- case 3: size = fame_list_size_taekwon; list = taekwon_fame_list; break;
- default: size = 0; list = NULL; break;
- }
-
- ARR_FIND(0, size, player_pos, list[player_pos].id == cid);// position of the player
- ARR_FIND(0, size, fame_pos, list[fame_pos].fame <= fame);// where the player should be
-
- if( player_pos == size && fame_pos == size )
- ;// not on list and not enough fame to get on it
- else if( fame_pos == player_pos )
- {// same position
- list[player_pos].fame = fame;
- char_update_fame_list(type, player_pos, fame);
- }
- else
- {// move in the list
- if( player_pos == size )
- {// new ranker - not in the list
- ARR_MOVE(size - 1, fame_pos, list, struct fame_list);
- list[fame_pos].id = cid;
- list[fame_pos].fame = fame;
- char_loadName(cid, list[fame_pos].name);
- }
- else
- {// already in the list
- if( fame_pos == size )
- --fame_pos;// move to the end of the list
- ARR_MOVE(player_pos, fame_pos, list, struct fame_list);
- list[fame_pos].fame = fame;
- }
- char_send_fame_list(-1);
- }
-
- RFIFOSKIP(fd,11);
- }
- break;
-
- case 0x2b16: // Receive rates [Wizputer]
- if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
- return 0;
- // Txt doesn't need this packet, so just skip it
- RFIFOSKIP(fd,RFIFOW(fd,8));
- break;
-
- case 0x2b17: // Character disconnected set online 0 [Wizputer]
- if (RFIFOREST(fd) < 6)
- return 0;
- set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
- RFIFOSKIP(fd,10);
- break;
-
- case 0x2b18: // Reset all chars to offline [Wizputer]
- set_all_offline(id);
- RFIFOSKIP(fd,2);
- break;
-
- case 0x2b19: // Character set online [Wizputer]
- if (RFIFOREST(fd) < 10)
- return 0;
- set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
- RFIFOSKIP(fd,10);
- break;
-
- case 0x2b1a: // Build and send fame ranking lists [DracoRPG]
- if (RFIFOREST(fd) < 2)
- return 0;
- char_read_fame_list();
- char_send_fame_list(-1);
- RFIFOSKIP(fd,2);
- break;
-
- case 0x2b1c: //Request to save status change data. [Skotlex]
- if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
- return 0;
- {
-#ifdef ENABLE_SC_SAVING
- int count, aid, cid;
- struct scdata *data;
-
- aid = RFIFOL(fd, 4);
- cid = RFIFOL(fd, 8);
- count = RFIFOW(fd, 12);
-
- data = status_search_scdata(aid, cid);
- if (data->count != count)
- {
- data->count = count;
- data->data = (struct status_change_data*)aRealloc(data->data, count*sizeof(struct status_change_data));
- }
- for (i = 0; i < count; i++)
- memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
-#endif
- RFIFOSKIP(fd, RFIFOW(fd, 2));
- }
- break;
-
- case 0x2b23: // map-server alive packet
- WFIFOHEAD(fd,2);
- WFIFOW(fd,0) = 0x2b24;
- WFIFOSET(fd,2);
- RFIFOSKIP(fd,2);
- break;
-
- case 0x2736: // ip address update
- if (RFIFOREST(fd) < 6) return 0;
- server[id].ip = ntohl(RFIFOL(fd, 2));
- ShowInfo("Updated IP address of map-server #%d to %d.%d.%d.%d.\n", id, CONVIP(server[id].ip));
- RFIFOSKIP(fd,6);
- break;
-
- default:
- {
- // inter server - packet
- int r = inter_parse_frommap(fd);
- if (r == 1) break; // processed
- if (r == 2) return 0; // need more packet
-
- // no inter server packet. no char server packet -> disconnect
- ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
- set_eof(fd);
- return 0;
- }
- } // switch
- } // while
-
- return 0;
-}
-
-// Searches for the mapserver that has a given map (and optionally ip/port, if not -1).
-// If found, returns the server's index in the 'server' array (otherwise returns -1).
-int search_mapserver(unsigned short map, uint32 ip, uint16 port)
-{
- int i, j;
-
- for(i = 0; i < MAX_MAP_SERVERS; i++)
- {
- if (server[i].fd > 0
- && (ip == (uint32)-1 || server[i].ip == ip)
- && (port == (uint16)-1 || server[i].port == port))
- {
- for (j = 0; server[i].map[j]; j++)
- if (server[i].map[j] == map)
- return i;
- }
- }
-
- return -1;
-}
-
-// char_mapifの初期化処理(現在はinter_mapif初期化のみ)
-static int char_mapif_init(int fd)
-{
- return inter_mapif_init(fd);
-}
-
-//--------------------------------------------
-// Test to know if an IP come from LAN or WAN.
-//--------------------------------------------
-int lan_subnetcheck(uint32 ip)
-{
- int i;
- ARR_FIND( 0, subnet_count, i, (subnet[i].char_ip & subnet[i].mask) == (ip & subnet[i].mask) );
- if ( i < subnet_count ) {
- ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n", CONVIP(ip), CONVIP(subnet[i].char_ip & subnet[i].mask), CONVIP(subnet[i].mask));
- return subnet[i].char_ip;
- } else {
- ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", CONVIP(ip));
- return 0;
- }
-}
-
-int parse_char(int fd)
-{
- int i, ch;
- char email[40];
- unsigned short cmd;
- int map_fd;
- struct char_session_data* sd;
- uint32 ipl = session[fd]->client_addr;
-
- sd = (struct char_session_data*)session[fd]->session_data;
-
- // disconnect any player if no login-server.
- if(login_fd < 0)
- set_eof(fd);
-
- if(session[fd]->flag.eof)
- {
- if( sd != NULL && sd->auth )
- {
- struct online_char_data* data = (struct online_char_data*)idb_get(online_char_db, sd->account_id);
- if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
- set_char_offline(-1,sd->account_id);
- if( data != NULL && data->fd == fd)
- data->fd = -1;
- }
- do_close(fd);
- return 0;
- }
-
- while( RFIFOREST(fd) >= 2 )
- {
- //For use in packets that depend on an sd being present [Skotlex]
- #define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL || !sd->auth) { RFIFOSKIP(fd,rest); return 0; } }
-
- cmd = RFIFOW(fd,0);
- switch( cmd )
- {
-
- // request to connect
- // 0065 <account id>.L <login id1>.L <login id2>.L <???>.W <sex>.B
- case 0x65:
- if( RFIFOREST(fd) < 17 )
- return 0;
- {
- struct auth_node* node;
- int GM_value;
-
- int account_id = RFIFOL(fd,2);
- uint32 login_id1 = RFIFOL(fd,6);
- uint32 login_id2 = RFIFOL(fd,10);
- int sex = RFIFOB(fd,16);
- RFIFOSKIP(fd,17);
-
- ShowInfo("request connect - account_id:%d/login_id1:%d/login_id2:%d\n", account_id, login_id1, login_id2);
-
- if (sd) {
- //Received again auth packet for already authentified account?? Discard it.
- //TODO: Perhaps log this as a hack attempt?
- //TODO: and perhaps send back a reply?
- break;
- }
-
- if( (GM_value = isGM(account_id)) != 0 )
- ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", account_id, GM_value);
- else
- ShowInfo("Account Logged On; Account ID: %d.\n", account_id);
-
- CREATE(session[fd]->session_data, struct char_session_data, 1);
- sd = (struct char_session_data*)session[fd]->session_data;
- strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail
- sd->expiration_time = 0; // unknown or unlimited (not displaying on map-server)
- sd->account_id = account_id;
- sd->login_id1 = login_id1;
- sd->login_id2 = login_id2;
- sd->sex = sex;
- sd->auth = false; // not authed yet
-
- // send back account_id
- WFIFOHEAD(fd,4);
- WFIFOL(fd,0) = account_id;
- WFIFOSET(fd,4);
-
- // search authentification
- node = (struct auth_node*)idb_get(auth_db, account_id);
- if( node != NULL &&
- node->account_id == account_id &&
- node->login_id1 == login_id1 &&
- node->login_id2 == login_id2 &&
- node->ip == ipl )
- {// authentication found (coming from map server)
- idb_remove(auth_db, account_id);
- char_auth_ok(fd, sd);
- }
- else
- {// authentication not found (coming from login server)
- if (login_fd > 0) { // don't send request if no login-server
- WFIFOHEAD(login_fd,19);
- WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
- WFIFOL(login_fd,2) = sd->account_id;
- WFIFOL(login_fd,6) = sd->login_id1;
- WFIFOL(login_fd,10) = sd->login_id2;
- WFIFOB(login_fd,14) = sd->sex;
- WFIFOL(login_fd,15) = htonl(ipl);
- WFIFOSET(login_fd,19);
- } else { // if no login-server, we must refuse connection
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x6c;
- WFIFOB(fd,2) = 0;
- WFIFOSET(fd,3);
- }
- }
- }
- break;
-
- // char select
- case 0x66:
- FIFOSD_CHECK(3);
- {
- struct mmo_charstatus *cd;
- uint32 subnet_map_ip;
- struct auth_node* node;
-
- int slot = RFIFOB(fd,2);
- RFIFOSKIP(fd,3);
-
- // if we activated email creation and email is default email
- if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd,3);
- break;
- }
- // otherwise, load the character
- ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.slot == slot );
- if (ch == MAX_CHARS)
- { //Not found?? May be forged packet.
- break;
- }
- cd = &char_dat[sd->found_char[ch]].status;
- char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s.\n", sd->account_id, slot, cd->name);
-
- cd->sex = sd->sex;
-
- // searching map server
- i = search_mapserver(cd->last_point.map,-1,-1);
-
- // if map is not found, we check major cities
- if (i < 0) {
- unsigned short j;
- //First check that there's actually a map server online.
- ARR_FIND( 0, MAX_MAP_SERVERS, j, server[j].fd >= 0 && server[j].map[0] );
- if (j == MAX_MAP_SERVERS) {
- ShowInfo("Connection Closed. No map servers available.\n");
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- break;
- }
- if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
- cd->last_point.x = 273;
- cd->last_point.y = 354;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
- cd->last_point.x = 120;
- cd->last_point.y = 100;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
- cd->last_point.x = 160;
- cd->last_point.y = 94;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
- cd->last_point.x = 116;
- cd->last_point.y = 57;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
- cd->last_point.x = 87;
- cd->last_point.y = 117;
- } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
- cd->last_point.x = 94;
- cd->last_point.y = 103;
- } else {
- ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map));
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- break;
- }
- ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j));
- cd->last_point.map = j;
- }
-
- //Send NEW auth packet [Kevin]
- //FIXME: is this case even possible? [ultramage]
- if ((map_fd = server[i].fd) < 1 || session[map_fd] == NULL)
- {
- ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
- server[i].fd = -1;
- memset(&server[i], 0, sizeof(struct mmo_map_server));
- //Send server closed.
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x81;
- WFIFOB(fd,2) = 1; // 01 = Server closed
- WFIFOSET(fd,3);
- break;
- }
-
- //Send player to map
- WFIFOHEAD(fd,28);
- WFIFOW(fd,0) = 0x71;
- WFIFOL(fd,2) = cd->char_id;
- mapindex_getmapname_ext(mapindex_id2name(cd->last_point.map), (char*)WFIFOP(fd,6));
-
- // Advanced subnet check [LuzZza]
- subnet_map_ip = lan_subnetcheck(ipl);
- WFIFOL(fd,22) = htonl((subnet_map_ip) ? subnet_map_ip : server[i].ip);
- WFIFOW(fd,26) = ntows(htons(server[i].port)); // [!] LE byte order here [!]
- WFIFOSET(fd,28);
-
- ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch);
-
- //Send auth ok to map server
- WFIFOHEAD(map_fd,20 + sizeof(struct mmo_charstatus));
- WFIFOW(map_fd,0) = 0x2afd;
- WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
- WFIFOL(map_fd,4) = sd->account_id;
- WFIFOL(map_fd,8) = sd->login_id1;
- WFIFOL(map_fd,16) = sd->login_id2;
- WFIFOL(map_fd,12) = (unsigned long)sd->expiration_time;
- memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus));
- WFIFOSET(map_fd, WFIFOW(map_fd,2));
-
- // create temporary auth entry
- CREATE(node, struct auth_node, 1);
- node->account_id = sd->account_id;
- node->char_id = cd->char_id;
- node->login_id1 = sd->login_id1;
- node->login_id2 = sd->login_id2;
- node->sex = sd->sex;
- node->expiration_time = sd->expiration_time;
- node->ip = ipl;
- idb_put(auth_db, sd->account_id, node);
- }
- break;
-
- // create new char
- // S 0067 <name>.24B <str>.B <agi>.B <vit>.B <int>.B <dex>.B <luk>.B <slot>.B <hair color>.W <hair style>.W
- case 0x67:
- FIFOSD_CHECK(37);
-
- if( !char_new ) //turn character creation on/off [Kevin]
- i = -2;
- else
- i = make_new_char(sd, (char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27),RFIFOB(fd,28),RFIFOB(fd,29),RFIFOB(fd,30),RFIFOB(fd,31),RFIFOB(fd,32),RFIFOW(fd,33),RFIFOW(fd,35));
-
- //'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3)
- if (i < 0)
- {
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x6e;
- switch (i) {
- case -1: WFIFOB(fd,2) = 0x00; break;
- case -2: WFIFOB(fd,2) = 0x02; break;
- case -3: WFIFOB(fd,2) = 0x01; break;
- }
- WFIFOSET(fd,3);
- }
- else
- {
- int len;
- // send to player
- WFIFOHEAD(fd,110);
- WFIFOW(fd,0) = 0x6d;
- len = 2 + mmo_char_tobuf(WFIFOP(fd,2), &char_dat[i].status);
- WFIFOSET(fd,len);
-
- // add new entry to the chars list
- ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] == -1 );
- if( ch < MAX_CHARS )
- sd->found_char[ch] = i; // position of the new char in the char_dat[] array
- }
-
- RFIFOSKIP(fd,37);
- break;
-
- // delete char
- case 0x68:
- // 2004-04-19aSakexe+ langtype 12 char deletion packet
- case 0x1fb:
- if (cmd == 0x68) FIFOSD_CHECK(46);
- if (cmd == 0x1fb) FIFOSD_CHECK(56);
- {
- int cid = RFIFOL(fd,2);
- struct mmo_charstatus* cs = NULL;
- ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
- memcpy(email, RFIFOP(fd,6), 40);
- RFIFOSKIP(fd,RFIFOREST(fd)); // hack to make the other deletion packet work
-
- if (e_mail_check(email) == 0)
- strncpy(email, "a@a.com", 40); // default e-mail
-
- // BEGIN HACK: "change email using the char deletion 'confirm email' menu"
- // if we activated email creation and email is default email
- if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online
- // if sended email is incorrect e-mail
- if (strcmp(email, "a@a.com") == 0) {
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd,3);
- break;
- }
- // we change the packet to set it like selection.
- ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == cid );
- if( i < MAX_CHARS )
- {
- // we save new e-mail
- memcpy(sd->email, email, 40);
- // we send new e-mail to login-server ('online' login-server is checked before)
- WFIFOHEAD(login_fd,46);
- WFIFOW(login_fd,0) = 0x2715;
- WFIFOL(login_fd,2) = sd->account_id;
- memcpy(WFIFOP(login_fd, 6), email, 40);
- WFIFOSET(login_fd,46);
-
- // change value to put new packet (char selection)
- RFIFOSKIP(fd,-3); //FIXME: Will this work? Messing with the received buffer is ugly anyway...
- RFIFOW(fd,0) = 0x66;
- RFIFOB(fd,2) = char_dat[sd->found_char[i]].status.slot;
- // not send packet, it's modify of actual packet
- } else {
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd,3);
- }
- break;
- }
- // END HACK
-
- // otherwise, we delete the character
- if (strcmpi(email, sd->email) != 0) { // if it's an invalid email
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0; // 00 = Incorrect Email address
- WFIFOSET(fd,3);
- break;
- }
-
- // check if this char exists
- ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] != -1 && char_dat[sd->found_char[i]].status.char_id == cid );
- if( i == MAX_CHARS )
- { // Such a character does not exist in the account
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x70;
- WFIFOB(fd,2) = 0;
- WFIFOSET(fd,3);
- break;
- }
-
- // deletion process
- cs = &char_dat[sd->found_char[i]].status;
- char_delete(cs);
- if (sd->found_char[i] != char_num - 1) {
- int j, k;
- struct char_session_data *sd2;
- memcpy(&char_dat[sd->found_char[i]], &char_dat[char_num-1], sizeof(struct mmo_charstatus));
- // Correct moved character reference in the character's owner
- for (j = 0; j < fd_max; j++) {
- if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) &&
- sd2->account_id == char_dat[char_num-1].status.account_id) {
- for (k = 0; k < MAX_CHARS; k++) {
- if (sd2->found_char[k] == char_num-1) {
- sd2->found_char[k] = sd->found_char[i];
- break;
- }
- }
- break;
- }
- }
- }
- char_num--;
-
- // remove char from list and compact it
- for(ch = i; ch < MAX_CHARS-1; ch++)
- sd->found_char[ch] = sd->found_char[ch+1];
- sd->found_char[MAX_CHARS-1] = -1;
-
- /* Char successfully deleted.*/
- WFIFOHEAD(fd,2);
- WFIFOW(fd,0) = 0x6f;
- WFIFOSET(fd,2);
- }
- break;
-
- // client keep-alive packet (every 12 seconds)
- // R 0187 <account ID>.l
- case 0x187:
- if (RFIFOREST(fd) < 6)
- return 0;
- RFIFOSKIP(fd,6);
- break;
-
- // char rename request
- // R 028d <account ID>.l <char ID>.l <new name>.24B
- case 0x28d:
- FIFOSD_CHECK(34);
- //not implemented
- RFIFOSKIP(fd,34);
- break;
-
- // login as map-server
- case 0x2af8:
- if (RFIFOREST(fd) < 60)
- return 0;
- {
- char* l_user = (char*)RFIFOP(fd,2);
- char* l_pass = (char*)RFIFOP(fd,26);
- l_user[23] = '\0';
- l_pass[23] = '\0';
- ARR_FIND( 0, MAX_MAP_SERVERS, i, server[i].fd <= 0 );
- if (i == MAX_MAP_SERVERS || strcmp(l_user, userid) || strcmp(l_pass, passwd)) {
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x2af9;
- WFIFOB(fd,2) = 3;
- WFIFOSET(fd,3);
- } else {
- WFIFOHEAD(fd,3);
- WFIFOW(fd,0) = 0x2af9;
- WFIFOB(fd,2) = 0;
- WFIFOSET(fd,3);
-
- server[i].fd = fd;
- server[i].ip = ntohl(RFIFOL(fd,54));
- server[i].port = ntohs(RFIFOW(fd,58));
- server[i].users = 0;
- memset(server[i].map, 0, sizeof(server[i].map));
- session[fd]->func_parse = parse_frommap;
- session[fd]->flag.server = 1;
- realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
- char_mapif_init(fd);
- // send gm acccounts level to map-servers
- WFIFOHEAD(fd,4+5*GM_num);
- WFIFOW(fd,0) = 0x2b15;
- for(i = 0; i < GM_num; i++) {
- WFIFOL(fd,4+5*i) = gm_account[i].account_id;
- WFIFOB(fd,4+5*i+4) = (unsigned char)gm_account[i].level;
- }
- WFIFOW(fd,2) = 4+5*GM_num;
- WFIFOSET(fd,WFIFOW(fd,2));
- }
-
- RFIFOSKIP(fd,60);
- }
- return 0; // avoid processing of followup packets here
-
- // Athena info get
- case 0x7530:
- WFIFOHEAD(fd,10);
- WFIFOW(fd,0) = 0x7531;
- WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
- WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
- WFIFOB(fd,4) = ATHENA_REVISION;
- WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
- WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
- WFIFOB(fd,7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
- WFIFOW(fd,8) = ATHENA_MOD_VERSION;
- WFIFOSET(fd,10);
-
- RFIFOSKIP(fd,2);
- break;
-
- // unknown packet received
- default:
- ShowError("parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), ip2str(ipl, NULL));
- set_eof(fd);
- return 0;
- }
- }
-
- RFIFOFLUSH(fd);
- return 0;
-}
-
-// Console Command Parser [Wizputer]
-int parse_console(char* buf)
-{
- char command[256];
-
- memset(command, 0, sizeof(command));
-
- sscanf(buf, "%[^\n]", command);
-
- //login_log("Console command :%s\n", command);
-
- if( strcmpi("shutdown", command) == 0 ||
- strcmpi("exit", command) == 0 ||
- strcmpi("quit", command) == 0 ||
- strcmpi("end", command) == 0 )
- runflag = 0;
- else if( strcmpi("alive", command) == 0 ||
- strcmpi("status", command) == 0 )
- ShowInfo(CL_CYAN"Console: "CL_BOLD"I'm Alive."CL_RESET"\n");
- else if( strcmpi("help", command) == 0 ){
- ShowInfo(CL_BOLD"Help of commands:"CL_RESET"\n");
- ShowInfo(" To shutdown the server:\n");
- ShowInfo(" 'shutdown|exit|qui|end'\n");
- ShowInfo(" To know if server is alive:\n");
- ShowInfo(" 'alive|status'\n");
- }
-
- return 0;
-}
-
-// 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
-int mapif_sendall(unsigned char *buf, unsigned int len)
-{
- int i, c;
-
- c = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- int fd;
- if ((fd = server[i].fd) > 0) {
- WFIFOHEAD(fd,len);
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- c++;
- }
- }
-
- return c;
-}
-
-// 自分以外の全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す)
-int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len)
-{
- int i, c;
-
- c = 0;
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- int fd;
- if ((fd = server[i].fd) > 0 && fd != sfd) {
- WFIFOHEAD(fd,len);
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- c++;
- }
- }
-
- return c;
-}
-// MAPサーバーにデータ送信(map鯖生存確認有り)
-int mapif_send(int fd, unsigned char *buf, unsigned int len)
-{
- int i;
-
- if (fd >= 0) {
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- if (fd == server[i].fd) {
- WFIFOHEAD(fd,len);
- memcpy(WFIFOP(fd,0), buf, len);
- WFIFOSET(fd,len);
- return 1;
- }
- }
- }
- return 0;
-}
-
-int broadcast_user_count(int tid, unsigned int tick, int id, int data)
-{
- uint8 buf[6];
- int users = count_users();
-
- // only send an update when needed
- static int prev_users = 0;
- if( prev_users == users )
- return 0;
- prev_users = users;
-
- if( login_fd > 0 && session[login_fd] )
- {
- // send number of user to login server
- WFIFOHEAD(login_fd,6);
- WFIFOW(login_fd,0) = 0x2714;
- WFIFOL(login_fd,2) = users;
- WFIFOSET(login_fd,6);
- }
-
- // send number of players to all map-servers
- WBUFW(buf,0) = 0x2b00;
- WBUFL(buf,2) = users;
- mapif_sendall(buf,6);
-
- // refresh online files (txt and html)
- create_online_files();
-
- return 0;
-}
-
-/// load this char's account id into the 'online accounts' packet
-static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap)
-{
- struct online_char_data* character = (struct online_char_data*)data;
- int* i = va_arg(ap, int*);
-
- if(character->server > -1)
- {
- WFIFOL(login_fd,8+(*i)*4) = character->account_id;
- (*i)++;
- return 1;
- }
- return 0;
-}
-
-int send_accounts_tologin(int tid, unsigned int tick, int id, int data)
-{
- if (login_fd > 0 && session[login_fd])
- {
- // send account list to login server
- int users = online_char_db->size(online_char_db);
- int i = 0;
-
- WFIFOHEAD(login_fd,8+users*4);
- WFIFOW(login_fd,0) = 0x272d;
- online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i, users);
- WFIFOW(login_fd,2) = 8+ i*4;
- WFIFOL(login_fd,4) = i;
- WFIFOSET(login_fd,WFIFOW(login_fd,2));
- }
- return 0;
-}
-
-int check_connect_login_server(int tid, unsigned int tick, int id, int data)
-{
- if (login_fd > 0 && session[login_fd] != NULL)
- return 0;
-
- ShowInfo("Attempt to connect to login-server...\n");
- login_fd = make_connection(login_ip, login_port);
- if (login_fd == -1)
- { //Try again later. [Skotlex]
- login_fd = 0;
- return 0;
- }
- session[login_fd]->func_parse = parse_fromlogin;
- session[login_fd]->flag.server = 1;
- realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
-
- WFIFOHEAD(login_fd,86);
- WFIFOW(login_fd,0) = 0x2710;
- memcpy(WFIFOP(login_fd,2), userid, 24);
- memcpy(WFIFOP(login_fd,26), passwd, 24);
- WFIFOL(login_fd,50) = 0;
- WFIFOL(login_fd,54) = htonl(char_ip);
- WFIFOL(login_fd,58) = htons(char_port);
- memcpy(WFIFOP(login_fd,60), server_name, 20);
- WFIFOW(login_fd,80) = 0;
- WFIFOW(login_fd,82) = char_maintenance;
- WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
- WFIFOSET(login_fd,86);
-
- return 1;
-}
-
-// sends a ping packet to login server (will receive pong 0x2718)
-int ping_login_server(int tid, unsigned int tick, int id, int data)
-{
- if (login_fd > 0 && session[login_fd] != NULL)
- {
- WFIFOHEAD(login_fd,2);
- WFIFOW(login_fd,0) = 0x2719;
- WFIFOSET(login_fd,2);
- }
- return 0;
-}
-
-//------------------------------------------------
-//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
-//replies/disconnect the player we tried to kick. [Skotlex]
-//------------------------------------------------
-static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data)
-{
- struct online_char_data* character;
- if ((character = (struct online_char_data*)idb_get(online_char_db, id)) != NULL && character->waiting_disconnect == tid)
- { //Mark it offline due to timeout.
- character->waiting_disconnect = -1;
- set_char_offline(character->char_id, character->account_id);
- }
- return 0;
-}
-
-static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
-{
- struct online_char_data *character= (struct online_char_data*)data;
- if (character->fd != -1)
- return 0; //Character still connected
- if (character->server == -2) //Unknown server.. set them offline
- set_char_offline(character->char_id, character->account_id);
- if (character->server < 0)
- //Free data from players that have not been online for a while.
- db_remove(online_char_db, key);
- return 0;
-}
-
-static int online_data_cleanup(int tid, unsigned int tick, int id, int data)
-{
- online_char_db->foreach(online_char_db, online_data_cleanup_sub);
- return 0;
-}
-
-//----------------------------------
-// Reading Lan Support configuration
-// Rewrote: Anvanced subnet check [LuzZza]
-//----------------------------------
-int char_lan_config_read(const char *lancfgName)
-{
- FILE *fp;
- int line_num = 0;
- char line[1024], w1[64], w2[64], w3[64], w4[64];
-
- if((fp = fopen(lancfgName, "r")) == NULL) {
- ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
- return 1;
- }
-
- ShowInfo("Reading the configuration file %s...\n", lancfgName);
-
- while(fgets(line, sizeof(line), fp))
- {
- line_num++;
- if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
- continue;
-
- if(sscanf(line,"%[^:]: %[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4) != 4) {
-
- ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
- continue;
- }
-
- remove_control_chars(w1);
- remove_control_chars(w2);
- remove_control_chars(w3);
- remove_control_chars(w4);
-
- if( strcmpi(w1, "subnet") == 0 )
- {
- subnet[subnet_count].mask = str2ip(w2);
- subnet[subnet_count].char_ip = str2ip(w3);
- subnet[subnet_count].map_ip = str2ip(w4);
-
- if( (subnet[subnet_count].char_ip & subnet[subnet_count].mask) != (subnet[subnet_count].map_ip & subnet[subnet_count].mask) )
- {
- ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4);
- continue;
- }
-
- subnet_count++;
- }
- }
-
- ShowStatus("Read information about %d subnetworks.\n", subnet_count);
-
- fclose(fp);
- return 0;
-}
-#endif //TXT_SQL_CONVERT
-
-int char_config_read(const char *cfgName)
-{
- char line[1024], w1[1024], w2[1024];
- FILE* fp = fopen(cfgName, "r");
-
- if (fp == NULL) {
- ShowError("Configuration file not found: %s.\n", cfgName);
- return 1;
- }
-
- ShowInfo("Reading configuration file %s...\n", cfgName);
- while(fgets(line, sizeof(line), fp))
- {
- if (line[0] == '/' && line[1] == '/')
- continue;
-
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
- continue;
-
- remove_control_chars(w1);
- remove_control_chars(w2);
- if(strcmpi(w1,"timestamp_format") == 0) {
- strncpy(timestamp_format, w2, 20);
- } else if(strcmpi(w1,"console_silent")==0){
- ShowInfo("Console Silent Setting: %d\n", atoi(w2));
- msg_silent = atoi(w2);
-#ifndef TXT_SQL_CONVERT
- } else if(strcmpi(w1,"stdout_with_ansisequence")==0){
- stdout_with_ansisequence = config_switch(w2);
- } else if (strcmpi(w1, "userid") == 0) {
- strncpy(userid, w2, 24);
- } else if (strcmpi(w1, "passwd") == 0) {
- strncpy(passwd, w2, 24);
- } else if (strcmpi(w1, "server_name") == 0) {
- strncpy(server_name, w2, 20);
- server_name[sizeof(server_name) - 1] = '\0';
- ShowStatus("%s server has been initialized\n", w2);
- } else if (strcmpi(w1, "wisp_server_name") == 0) {
- if (strlen(w2) >= 4) {
- memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
- wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
- }
- } else if (strcmpi(w1, "login_ip") == 0) {
- char ip_str[16];
- login_ip = host2ip(w2);
- if (login_ip) {
- strncpy(login_ip_str, w2, sizeof(login_ip_str));
- ShowStatus("Login server IP address : %s -> %s\n", w2, ip2str(login_ip, ip_str));
- }
- } else if (strcmpi(w1, "login_port") == 0) {
- login_port = atoi(w2);
- } else if (strcmpi(w1, "char_ip") == 0) {
- char ip_str[16];
- char_ip = host2ip(w2);
- if (char_ip){
- strncpy(char_ip_str, w2, sizeof(char_ip_str));
- ShowStatus("Character server IP address : %s -> %s\n", w2, ip2str(char_ip, ip_str));
- }
- } else if (strcmpi(w1, "bind_ip") == 0) {
- char ip_str[16];
- bind_ip = host2ip(w2);
- if (bind_ip) {
- strncpy(bind_ip_str, w2, sizeof(bind_ip_str));
- ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip2str(bind_ip, ip_str));
- }
- } else if (strcmpi(w1, "char_port") == 0) {
- char_port = atoi(w2);
- } else if (strcmpi(w1, "char_maintenance") == 0) {
- char_maintenance = atoi(w2);
- } else if (strcmpi(w1, "char_new") == 0) {
- char_new = (bool)atoi(w2);
- } else if (strcmpi(w1, "char_new_display") == 0) {
- char_new_display = atoi(w2);
- } else if (strcmpi(w1, "email_creation") == 0) {
- email_creation = config_switch(w2);
- } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex
- strcpy(scdata_txt, w2);
-#endif
- } else if (strcmpi(w1, "char_txt") == 0) {
- strcpy(char_txt, w2);
- } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw
- strcpy(friends_txt, w2);
- } else if (strcmpi(w1, "hotkeys_txt") == 0) { //By davidsiaw
- strcpy(hotkeys_txt, w2);
-#ifndef TXT_SQL_CONVERT
- } else if (strcmpi(w1, "max_connect_user") == 0) {
- max_connect_user = atoi(w2);
- if (max_connect_user < 0)
- max_connect_user = 0; // unlimited online players
- } else if(strcmpi(w1, "gm_allow_level") == 0) {
- gm_allow_level = atoi(w2);
- if(gm_allow_level < 0)
- gm_allow_level = 99;
- } else if (strcmpi(w1, "online_check") == 0) {
- online_check = config_switch(w2);
- } else if (strcmpi(w1, "autosave_time") == 0) {
- autosave_interval = atoi(w2)*1000;
- if (autosave_interval <= 0)
- autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
- } else if (strcmpi(w1, "save_log") == 0) {
- save_log = config_switch(w2);
- } else if (strcmpi(w1, "start_point") == 0) {
- char map[MAP_NAME_LENGTH_EXT];
- int x, y;
- if (sscanf(w2, "%15[^,],%d,%d", map, &x, &y) < 3)
- continue;
- start_point.map = mapindex_name2id(map);
- if (!start_point.map) {
- ShowError("Specified start_point %s not found in map-index cache.\n", map);
- start_point.map = 0;
- }
- start_point.x = x;
- start_point.y = y;
- } else if (strcmpi(w1, "start_zeny") == 0) {
- start_zeny = atoi(w2);
- if (start_zeny < 0)
- start_zeny = 0;
- } else if (strcmpi(w1, "start_weapon") == 0) {
- start_weapon = atoi(w2);
- if (start_weapon < 0)
- start_weapon = 0;
- } else if (strcmpi(w1, "start_armor") == 0) {
- start_armor = atoi(w2);
- if (start_armor < 0)
- start_armor = 0;
- } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil]
- log_char = atoi(w2);
- } else if (strcmpi(w1, "unknown_char_name") == 0) {
- strcpy(unknown_char_name, w2);
- unknown_char_name[NAME_LENGTH-1] = '\0';
- } else if (strcmpi(w1, "char_log_filename") == 0) {
- strcpy(char_log_filename, w2);
- } else if (strcmpi(w1, "name_ignoring_case") == 0) {
- name_ignoring_case = (bool)config_switch(w2);
- } else if (strcmpi(w1, "char_name_option") == 0) {
- char_name_option = atoi(w2);
- } else if (strcmpi(w1, "char_name_letters") == 0) {
- strcpy(char_name_letters, w2);
- } else if (strcmpi(w1, "char_rename") == 0) {
- char_rename = config_switch(w2);
-// online files options
- } else if (strcmpi(w1, "online_txt_filename") == 0) {
- strcpy(online_txt_filename, w2);
- } else if (strcmpi(w1, "online_html_filename") == 0) {
- strcpy(online_html_filename, w2);
- } else if (strcmpi(w1, "online_sorting_option") == 0) {
- online_sorting_option = atoi(w2);
- } else if (strcmpi(w1, "online_display_option") == 0) {
- online_display_option = atoi(w2);
- } else if (strcmpi(w1, "online_gm_display_min_level") == 0) { // minimum GM level to display 'GM' when we want to display it
- online_gm_display_min_level = atoi(w2);
- if (online_gm_display_min_level < 5) // send online file every 5 seconds to player is enough
- online_gm_display_min_level = 5;
- } else if (strcmpi(w1, "online_refresh_html") == 0) {
- online_refresh_html = atoi(w2);
- if (online_refresh_html < 1)
- online_refresh_html = 1;
- } else if(strcmpi(w1,"db_path")==0) {
- strcpy(db_path,w2);
- } else if (strcmpi(w1, "console") == 0) {
- console = config_switch(w2);
- } else if (strcmpi(w1, "fame_list_alchemist") == 0) {
- fame_list_size_chemist = atoi(w2);
- if (fame_list_size_chemist > MAX_FAME_LIST) {
- ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
- fame_list_size_chemist = MAX_FAME_LIST;
- }
- } else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
- fame_list_size_smith = atoi(w2);
- if (fame_list_size_smith > MAX_FAME_LIST) {
- ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
- fame_list_size_smith = MAX_FAME_LIST;
- }
- } else if (strcmpi(w1, "fame_list_taekwon") == 0) {
- fame_list_size_taekwon = atoi(w2);
- if (fame_list_size_taekwon > MAX_FAME_LIST) {
- ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
- fame_list_size_taekwon = MAX_FAME_LIST;
- }
- } else if (strcmpi(w1, "guild_exp_rate") == 0) {
- guild_exp_rate = atoi(w2);
-#endif //TXT_SQL_CONVERT
- } else if (strcmpi(w1, "import") == 0) {
- char_config_read(w2);
- }
- }
- fclose(fp);
-
- ShowInfo("Done reading %s.\n", cfgName);
- return 0;
-}
-
-#ifndef TXT_SQL_CONVERT
-int chardb_final(int key, void* data, va_list va)
-{
- aFree(data);
- return 0;
-}
-void do_final(void)
-{
- ShowStatus("Terminating server.\n");
-
- mmo_char_sync();
- inter_save();
- set_all_offline(-1);
- flush_fifos();
- // write online players files with no player
- online_char_db->clear(online_char_db, NULL); //clean the db...
- create_online_files();
- online_char_db->destroy(online_char_db, NULL); //dispose the db...
- auth_db->destroy(auth_db, NULL);
-
- if(gm_account) aFree(gm_account);
- if(char_dat) aFree(char_dat);
-
- if (login_fd > 0)
- do_close(login_fd);
- if (char_fd > 0)
- do_close(char_fd);
-
-#ifdef ENABLE_SC_SAVING
- status_final();
-#endif
- inter_final();
- mapindex_final();
-
- char_log("----End of char-server (normal end with closing of all files).\n");
-}
-
-//------------------------------
-// Function called when the server
-// has received a crash signal.
-//------------------------------
-void do_abort(void)
-{
-}
-
-void set_server_type(void)
-{
- SERVER_TYPE = ATHENA_SERVER_CHAR;
-}
-
-int do_init(int argc, char **argv)
-{
- int i;
-
- for(i = 0; i < MAX_MAP_SERVERS; i++) {
- memset(&server[i], 0, sizeof(struct mmo_map_server));
- server[i].fd = -1;
- }
-
- //Read map indexes
- mapindex_init();
- start_point.map = mapindex_name2id("new_zone01");
-
- char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
- char_lan_config_read((argc > 3) ? argv[3] : LAN_CONF_NAME);
-
- if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
- ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
- ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
- ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
- }
-
- ShowInfo("Finished reading the char-server configuration.\n");
-
- // a newline in the log...
- char_log("");
- // moved behind char_config_read in case we changed the filename [celest]
- char_log("The char-server starting...\n");
-
- ShowInfo("Initializing char server.\n");
- auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
- online_char_db = idb_alloc(DB_OPT_RELEASE_DATA);
- mmo_char_init();
- char_read_fame_list(); //Read fame lists.
-#ifdef ENABLE_SC_SAVING
- status_init();
-#endif
- inter_init_txt((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化
- ShowInfo("char server initialized.\n");
-
- set_defaultparse(parse_char);
-
- if ((naddr_ != 0) && (!login_ip || !char_ip))
- {
- char ip_str[16];
- ip2str(addr_[0], ip_str);
-
- if (naddr_ > 1)
- ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", ip_str);
- else
- ShowStatus("Defaulting to %s as our IP address\n", ip_str);
- if (!login_ip) {
- strcpy(login_ip_str, ip_str);
- login_ip = str2ip(login_ip_str);
- }
- if (!char_ip) {
- strcpy(char_ip_str, ip_str);
- char_ip = str2ip(char_ip_str);
- }
- }
-
- // establish char-login connection if not present
- add_timer_func_list(check_connect_login_server, "check_connect_login_server");
- add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000);
-
- // keep the char-login connection alive
- add_timer_func_list(ping_login_server, "ping_login_server");
- add_timer_interval(gettick() + 1000, ping_login_server, 0, 0, ((int)stall_time-2) * 1000);
-
- // periodically update the overall user count on all mapservers + login server
- add_timer_func_list(broadcast_user_count, "broadcast_user_count");
- add_timer_interval(gettick() + 1000, broadcast_user_count, 0, 0, 5 * 1000);
-
- // send a list of all online account IDs to login server
- add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
- add_timer_interval(gettick() + 1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour
-
- // ???
- add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
-
- // ???
- add_timer_func_list(online_data_cleanup, "online_data_cleanup");
- add_timer_interval(gettick() + 1000, online_data_cleanup, 0, 0, 600 * 1000);
-
- // periodic flush of all saved data to disk
- add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer");
- add_timer_interval(gettick() + 1000, mmo_char_sync_timer, 0, 0, autosave_interval);
-
- if( console )
- {
- //##TODO invoke a CONSOLE_START plugin event
- }
-
- char_fd = make_listen_bind(bind_ip, char_port);
- char_log("The char-server is ready (Server is listening on the port %d).\n", char_port);
- ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
-
- return 0;
-}
-
-#endif //TXT_SQL_CONVERT