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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-20 21:21:54 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-20 21:21:54 +0000 |
commit | 75b20cb6be459e24ba77786ff3d6d0d0d4a1a224 (patch) | |
tree | 439bcff65e92a868492a8b4050cf336157d35dc7 /src/char/char.c | |
parent | 1a9e8d5552c9bf30a190e64795a42f2eba553119 (diff) | |
download | hercules-75b20cb6be459e24ba77786ff3d6d0d0d4a1a224.tar.gz hercules-75b20cb6be459e24ba77786ff3d6d0d0d4a1a224.tar.bz2 hercules-75b20cb6be459e24ba77786ff3d6d0d0d4a1a224.tar.xz hercules-75b20cb6be459e24ba77786ff3d6d0d0d4a1a224.zip |
Fixed a nasty bug from r11410 which let people create chars with already taken char names, and (in TXT's case) even cause a crash.
Closes bugreport:234.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11530 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/char/char.c')
-rw-r--r-- | src/char/char.c | 46 |
1 files changed, 22 insertions, 24 deletions
diff --git a/src/char/char.c b/src/char/char.c index da7300fbb..b37bded14 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -83,7 +83,7 @@ int char_new_display = 0; int email_creation = 0; // disabled by default -int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor] +bool name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor] int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] char unknown_char_name[1024] = "Unknown"; // Name to use when the requested name cannot be determined #define TRIM_CHARS "\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] @@ -480,7 +480,7 @@ int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, "\t%d,%d,%d\t%d,%d,%d,%d,%d" //Up to head bottom "\t%d,%d,%d\t%d,%d,%d" //last point + save point ",%d,%d,%d,%d,%d\t", //Family info - p->char_id, p->account_id, p->char_num, p->name, // + p->char_id, p->account_id, p->slot, p->name, // p->class_, p->base_level, p->job_level, p->base_exp, p->job_exp, p->zeny, p->hp, p->max_hp, p->sp, p->max_sp, @@ -677,7 +677,7 @@ int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg memcpy(p->name, tmp_str[0], NAME_LENGTH); //Overflow protection [Skotlex] p->char_id = tmp_int[0]; p->account_id = tmp_int[1]; - p->char_num = tmp_int[2]; + p->slot = tmp_int[2]; p->class_ = tmp_int[3]; p->base_level = tmp_int[4]; p->job_level = tmp_int[5]; @@ -1086,7 +1086,7 @@ void mmo_char_sync(void) if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) || // if same account id, we sort by slot. (char_dat[i].status.account_id == char_dat[id[j]].status.account_id && - char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) { + char_dat[i].status.slot < char_dat[id[j]].status.slot)) { for(k = i; k > j; k--) id[k] = id[k-1]; id[j] = i; // id[i] @@ -1149,7 +1149,7 @@ int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) //----------------------------------- // Function to create a new character //----------------------------------- -int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int char_num, int hair_color, int hair_style) +int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style) { char name[NAME_LENGTH]; int i; @@ -1175,7 +1175,7 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i if (strcmpi(wisp_server_name, name) == 0) { char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n", - sd->fd, sd->account_id, char_num, name, str, agi, vit, int_, dex, luk, hair_style, hair_color); + sd->fd, sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color); return -1; } @@ -1194,22 +1194,22 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i //FIXME: the code way below actually depends on the value of 'i' that's used here! [ultramage] for( i = 0; i < char_num; i++ ) { // check if name doesn't already exist - if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) || - (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) { + if( (name_ignoring_case && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) || + (!name_ignoring_case && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0) ) { char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n", - sd->fd, sd->account_id, char_num, name, char_dat[i].status.name, str, agi, vit, int_, dex, luk, hair_style, hair_color); + sd->fd, sd->account_id, slot, name, char_dat[i].status.name, str, agi, vit, int_, dex, luk, hair_style, hair_color); return -1; } // check if this account's slot is not already occupied - if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == char_num) { + if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.slot == slot) { char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n", - sd->fd, sd->account_id, char_num, name, char_dat[i].status.name, str, agi, vit, int_, dex, luk, hair_style, hair_color); + sd->fd, sd->account_id, slot, name, char_dat[i].status.name, str, agi, vit, int_, dex, luk, hair_style, hair_color); return -1; } } //check other inputs - if((char_num >= MAX_CHARS) // slots + if((slot >= MAX_CHARS) // slots || (hair_style >= 24) // hair style || (hair_color >= 9) // hair color || (str + agi + vit + int_ + dex + luk != 6*5 ) // stats @@ -1217,7 +1217,7 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i || (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs { char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d\n", - sd->fd, sd->account_id, char_num, name, str, agi, vit, int_, dex, luk, hair_style, hair_color); + sd->fd, sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color); return -2; } @@ -1232,13 +1232,13 @@ int make_new_char(struct char_session_data* sd, char* name_, int str, int agi, i } char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d/%d/%d/%d/%d/%d, hair: %d, hair color: %d.\n", - sd->fd, sd->account_id, char_num, name, str, agi, vit, int_, dex, luk, hair_style, hair_color); + sd->fd, sd->account_id, slot, name, str, agi, vit, int_, dex, luk, hair_style, hair_color); memset(&char_dat[i], 0, sizeof(struct character_data)); char_dat[i].status.char_id = char_id_count++; char_dat[i].status.account_id = sd->account_id; - char_dat[i].status.char_num = char_num; + char_dat[i].status.slot = slot; strcpy(char_dat[i].status.name,name); char_dat[i].status.class_ = 0; char_dat[i].status.base_level = 1; @@ -1732,7 +1732,7 @@ int mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p) WBUFB(buf,101) = min(p->int_, UCHAR_MAX); WBUFB(buf,102) = min(p->dex, UCHAR_MAX); WBUFB(buf,103) = min(p->luk, UCHAR_MAX); - WBUFW(buf,104) = p->char_num; + WBUFW(buf,104) = p->slot; if (char_rename) { WBUFW(buf,106) = 1;// Rename bit (0=rename,1=no rename) return 108; @@ -3426,7 +3426,7 @@ int parse_char(int fd) case 0x66: FIFOSD_CHECK(3); { - int char_num = RFIFOB(fd,2); + int slot = RFIFOB(fd,2); struct mmo_charstatus *cd; RFIFOSKIP(fd,3); @@ -3440,13 +3440,13 @@ int parse_char(int fd) break; } // otherwise, load the character - ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num ); + ARR_FIND( 0, MAX_CHARS, ch, sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.slot == slot ); if (ch == MAX_CHARS) { //Not found?? May be forged packet. break; } cd = &char_dat[sd->found_char[ch]].status; - char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s.\n", sd->account_id, char_num, cd->name); + char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s.\n", sd->account_id, slot, cd->name); cd->sex = sd->sex; @@ -3553,7 +3553,7 @@ int parse_char(int fd) break; // create new char - // S 0067 <name>.24B <str>.B <agi>.B <vit>.B <int>.B <dex>.B <luk>.B <char num>.B <hair color>.W <hair style>.W + // S 0067 <name>.24B <str>.B <agi>.B <vit>.B <int>.B <dex>.B <luk>.B <slot>.B <hair color>.W <hair style>.W case 0x67: FIFOSD_CHECK(37); @@ -3573,8 +3573,6 @@ int parse_char(int fd) case -3: WFIFOB(fd,2) = 0x01; break; } WFIFOSET(fd,3); - RFIFOSKIP(fd,37); - break; } else { @@ -3637,7 +3635,7 @@ int parse_char(int fd) // change value to put new packet (char selection) RFIFOSKIP(fd,-3); //FIXME: Will this work? Messing with the received buffer is ugly anyway... RFIFOW(fd,0) = 0x66; - RFIFOB(fd,2) = char_dat[sd->found_char[i]].status.char_num; + RFIFOB(fd,2) = char_dat[sd->found_char[i]].status.slot; // not send packet, it's modify of actual packet } else { WFIFOHEAD(fd,3); @@ -4176,7 +4174,7 @@ int char_config_read(const char *cfgName) } else if (strcmpi(w1, "char_log_filename") == 0) { strcpy(char_log_filename, w2); } else if (strcmpi(w1, "name_ignoring_case") == 0) { - name_ignoring_case = config_switch(w2); + name_ignoring_case = (bool)config_switch(w2); } else if (strcmpi(w1, "char_name_option") == 0) { char_name_option = atoi(w2); } else if (strcmpi(w1, "char_name_letters") == 0) { |