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author | kenpachi2k11 <kenpachi2k11@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-02-17 22:32:04 +0000 |
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committer | kenpachi2k11 <kenpachi2k11@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-02-17 22:32:04 +0000 |
commit | 6e1ebdd3890e10b0d24c9c833c702b3ede6e0753 (patch) | |
tree | f85b9e52111229f309ce9ab141dda2681c213a1b /sql-files | |
parent | 582188e6ca6837e644313cf9175324a4640be72f (diff) | |
download | hercules-6e1ebdd3890e10b0d24c9c833c702b3ede6e0753.tar.gz hercules-6e1ebdd3890e10b0d24c9c833c702b3ede6e0753.tar.bz2 hercules-6e1ebdd3890e10b0d24c9c833c702b3ede6e0753.tar.xz hercules-6e1ebdd3890e10b0d24c9c833c702b3ede6e0753.zip |
Updated Shadow Walks (2426) bonus script. (bugreport:4893)
Added cash shop version of Wasteland Outlaw (13109) and updated Western Outlaw Box' rentitem script. (bugreport:4840)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15604 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'sql-files')
-rw-r--r-- | sql-files/item_db.sql | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index c3b499175..65226e808 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -1478,7 +1478,7 @@ REPLACE INTO `item_db` VALUES (2422,'High_Fashion_Sandals','High Fashion Sandals REPLACE INTO `item_db` VALUES (2423,'Variant_Shoes','Variant Shoes',5,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,2,2,64,NULL,85,1,0,'bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL); REPLACE INTO `item_db` VALUES (2424,'Tidal_Shoes','Tidal Shoes',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus2 bSubEle,Ele_Water,5; if (isequipped(2528)) { bonus bHPrecovRate,5; bonus bMaxHPrate,10; }',NULL,NULL); REPLACE INTO `item_db` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus bAgi,1; if(getrefine() >= 9) bonus bAgi,2;',NULL,NULL); -REPLACE INTO `item_db` VALUES (2426,'Shadow_Walk','Shadow Walk',5,20,NULL,2000,NULL,0,NULL,0,0xFFFFFFFE,2,2,64,NULL,75,1,0,'bonus bMdef,10; if(getskilllv(\"AS_CLOAKING\") < 3){ bonus5 bAutoSpellWhenHit,\"AS_CLOAKING\",3,100,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,\"AS_CLOAKING\",getskilllv(\"AS_CLOAKING\"),100,BF_MAGIC,0;',NULL,NULL); +REPLACE INTO `item_db` VALUES (2426,'Shadow_Walk','Shadow Walk',5,20,NULL,2000,NULL,0,NULL,0,0xFFFFFFFE,2,2,64,NULL,75,1,0,'bonus bMdef,10; if(getskilllv(\"AS_CLOAKING\") < 2){ bonus5 bAutoSpellWhenHit,\"AS_CLOAKING\",2,100,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,\"AS_CLOAKING\",getskilllv(\"AS_CLOAKING\"),100,BF_MAGIC,0;',NULL,NULL); REPLACE INTO `item_db` VALUES (2427,'Golden_Shoes','Golden Shoes',5,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,'bonus bMdef,4;',NULL,NULL); # REPLACE INTO `item_db` VALUES (2428,'Freyja_Boots','Freyja Boots',5,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFE,7,2,64,NULL,0,0,0,'bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL); REPLACE INTO `item_db` VALUES (2429,'Iron_Boots01','Iron Boots',5,0,NULL,1500,NULL,5,NULL,0,0x03146350,7,2,64,NULL,0,1,0,NULL,NULL,NULL); @@ -5949,7 +5949,7 @@ REPLACE INTO `item_db` VALUES (13105,'The_Garrison_','Garrison',4,48000,NULL,500 REPLACE INTO `item_db` VALUES (13106,'Gold_Lux','Gold Lux',4,100000,NULL,500,20,NULL,7,0,0x01000000,7,2,34,3,12,1,17,'bonus bHit,-10; if(getskilllv(\"GS_GLITTERING\")>0) bonus3 bAutoSpell,\"GS_GLITTERING\",getskilllv(\"GS_GLITTERING\"),100;',NULL,NULL); REPLACE INTO `item_db` VALUES (13107,'Wasteland_Outlaw','Wasteland\'s Outlaw',4,20,NULL,580,68,NULL,7,2,0x01000000,7,2,34,3,70,1,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14;',NULL,NULL); REPLACE INTO `item_db` VALUES (13108,'BF_Pistol1','Soldier Revolver',4,0,NULL,0,70,NULL,7,0,0x01000000,7,2,34,3,80,1,17,'bonus bDex,2; bonus bHit,-10; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bAspdRate,100; }\",10,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;',NULL,NULL); -# 13109,Wasteland_Outlaw_C +REPLACE INTO `item_db` VALUES (13109,'Wasteland_Outlaw_C','Wasteland Outlaw',4,20,NULL,0,100,NULL,7,0,0x01000000,7,2,34,3,0,0,17,'bonus bHit,readparam(bAgi)/10; bonus bAspdRate,readparam(bAgi)/14; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (13110,'Krieger_Pistol1','Glorious Pistol',4,0,NULL,0,80,NULL,7,0,0x01000000,7,2,34,4,80,1,17,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus4 bAutoSpellOnSkill,\"GS_RAPIDSHOWER\",\"GS_GLITTERING\",1,1000; bonus2 bSkillAtk,\"GS_RAPIDSHOWER\",getrefine()*2; }',NULL,NULL); REPLACE INTO `item_db` VALUES (13111,'Sharpshooter_Revolver','Sharpshooter Revolver',4,20,NULL,0,105,NULL,7,0,0x01000000,7,2,34,4,1,1,17,'bonus bDex,2;',NULL,NULL); REPLACE INTO `item_db` VALUES (13112,'P_Revolver1','Eden Revlover I',4,0,NULL,0,44,NULL,7,0,0x01000000,7,2,34,1,26,0,17,'bonus bHit,-5;',NULL,NULL); @@ -6545,7 +6545,7 @@ REPLACE INTO `item_db` VALUES (13947,'BRO_AC_Package','Brazil Acolyte Package',1 REPLACE INTO `item_db` VALUES (13948,'BRO_AR_Package','Brazil Archer package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2317,1; getitem 1716,1; getitem 2406,1; getitem 2504,1; getitem 4064,1; getitem 4102,1; getitem 2607,2; getitem 2285,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (13949,'BRO_MC_Package','Brazil Merchant Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2315,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4003,1; getitem 4133,1; getitem 2607,2; getitem 5021,1;',NULL,NULL); REPLACE INTO `item_db` VALUES (13950,'BRO_TF_Package','Brazil Thief Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2336,1; getitem 2104,1; getitem 2406,1; getitem 2506,1; getitem 4097,1; getitem 4102,1; getitem 2607,2; getitem 2274,1;',NULL,NULL); -REPLACE INTO `item_db` VALUES (13951,'Wasteland_Outlaw_Box','Western Outlaw Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13107,604800;',NULL,NULL); +REPLACE INTO `item_db` VALUES (13951,'Wasteland_Outlaw_Box','Western Outlaw Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13109,604800;',NULL,NULL); REPLACE INTO `item_db` VALUES (13952,'Lever_Action_Rifle_Box','Lever Action Rifle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13170,604800;',NULL,NULL); REPLACE INTO `item_db` VALUES (13953,'All_In_One_Ring_Box','All In One Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2741,604800;',NULL,NULL); REPLACE INTO `item_db` VALUES (13954,'Spiritual_Tunic_Box','Spiritual Tunic Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2384,604800;',NULL,NULL); |