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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-15 19:17:47 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-15 19:17:47 +0000
commitc4d9adcdb26912751cdd2ece2ba96fe1edae99e6 (patch)
tree3dd02f0fa8d868571831ebbff4153e486d7e24fe /sql-files
parent08183ff337d09e22aa964883cc2722c68394d3c6 (diff)
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- Removed the ->prev != NULL checks in skill_attack due to the fact that the code should check elsewhere how it should behave (eg: if traps are not cleared on death, stepping on one afterwards SHOULD cause damage)
- Removed use of packet 0x1c9 for skill_unit display, except for Graffiti (which is the only unit which requires the much larger packet) - clif_getareachar_skillunit will sent the unit_id of UNT_ATTACK_SKILLS for traps (this is to prevent them from displaying on the client) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6091 54d463be-8e91-2dee-dedb-b68131a5f0ec
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