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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-28 14:19:51 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-28 14:19:51 +0000
commit5b756ab22876fccebbee146eae41152a9dff700f (patch)
treeebba87072d53c821ebef149a37796a248cf1fe21 /sql-files
parentc09e5d1fee813fd746fc0d2b7f9f24b2fc5e7e0d (diff)
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- Added a debug function to locate all "looping warps"
- Some cleanup of the skill-use functions in clif.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5787 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'sql-files')
-rw-r--r--sql-files/mob_db.sql2
1 files changed, 1 insertions, 1 deletions
diff --git a/sql-files/mob_db.sql b/sql-files/mob_db.sql
index f5a2f7708..b4eef70d4 100644
--- a/sql-files/mob_db.sql
+++ b/sql-files/mob_db.sql
@@ -818,7 +818,7 @@ REPLACE INTO `mob_db` VALUES (1737,'ALIZA','Aliza',69,19000,0,6583,3400,1,750,11
REPLACE INTO `mob_db` VALUES (1738,'CONSTANT','Constant',55,8067,0,3230,116,1,460,580,10,30,1,55,16,30,82,55,10,12,0,0,67,653,200,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (1739,'G_ALICEL','Alicel',75,37520,0,0,0,1,950,2470,25,40,1,75,25,46,112,75,10,12,1,0,67,653,200,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (1740,'G_ALIOT','Aliot',75,48290,0,0,0,1,1800,2770,45,25,1,75,52,30,112,75,10,12,1,0,67,653,200,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-REPLACE INTO `mob_db` VALUES (1745,'G_ALIZA','Aliza',69,19000,0,0,0,1,750,1100,25,60,1,69,27,61,103,69,10,12,1,7,60,145,200,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (1741,'G_ALIZA','Aliza',69,19000,0,0,0,1,750,1100,25,60,1,69,27,61,103,69,10,12,1,7,60,145,200,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (1746,'G_CONSTANT','Constant',55,8067,0,0,0,1,460,580,10,30,1,55,16,30,82,55,10,12,0,0,67,653,200,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
--
-- //Odin monsters(no stats yet)