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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-20 00:08:46 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-20 00:08:46 +0000 |
commit | 28568dcb403cb7d1369b4bb2a4242a108794dbf9 (patch) | |
tree | 0c30dd043bfc9a136d6bca8ee7b53041c7ea5aea /sql-files/mob_db.sql | |
parent | 526535c336409064e85aaf725a06239285d5399a (diff) | |
download | hercules-28568dcb403cb7d1369b4bb2a4242a108794dbf9.tar.gz hercules-28568dcb403cb7d1369b4bb2a4242a108794dbf9.tar.bz2 hercules-28568dcb403cb7d1369b4bb2a4242a108794dbf9.tar.xz hercules-28568dcb403cb7d1369b4bb2a4242a108794dbf9.zip |
- Added back the "you can't walk delay while attacking" to unit_attack_timer, now when you want to walk during your attack animation, you will only stop attacking, you will have to click again to move.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6185 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'sql-files/mob_db.sql')
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