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author | kenpachi2k11 <kenpachi2k11@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-27 21:38:01 +0000 |
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committer | kenpachi2k11 <kenpachi2k11@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-27 21:38:01 +0000 |
commit | bbfd5ae3c547049458f0aa64689b27d4f9a9fd7f (patch) | |
tree | 51fadd6963c801d464d942dc05004296588d008a /sql-files/mob_db.sql | |
parent | 6f7254715c58bfb768bea4cb3a23187a93b75efd (diff) | |
download | hercules-bbfd5ae3c547049458f0aa64689b27d4f9a9fd7f.tar.gz hercules-bbfd5ae3c547049458f0aa64689b27d4f9a9fd7f.tar.bz2 hercules-bbfd5ae3c547049458f0aa64689b27d4f9a9fd7f.tar.xz hercules-bbfd5ae3c547049458f0aa64689b27d4f9a9fd7f.zip |
Synced SQL DBs and added RE SQL-script for mob_skill_db.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16513 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'sql-files/mob_db.sql')
-rw-r--r-- | sql-files/mob_db.sql | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/sql-files/mob_db.sql b/sql-files/mob_db.sql index 961512450..1a6c5ad4f 100644 --- a/sql-files/mob_db.sql +++ b/sql-files/mob_db.sql @@ -64,11 +64,12 @@ CREATE TABLE `mob_db` ( PRIMARY KEY (`ID`) ) ENGINE=MyISAM; -# Monster Database -# -# Structure of Database : +# Monster Database +# +# Structure of Database : # REPLACE INTO `mob_db` VALUES ( ID,'Sprite_Name','kROName','iROName',LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper); -# Note: Keep the Sprite_Name field as it is (in the game client). You may change Name,JName field though +# Note: Keep the Sprite_Name field as it is (in the game client). You may change Name,JName field tough + REPLACE INTO `mob_db` VALUES (1001,'SCORPION','Scorpion','Scorpion',24,1109,0,287,176,1,80,135,30,0,1,24,24,5,52,5,10,12,0,4,23,0x3195,200,1564,864,576,0,0,0,0,0,0,0,990,70,904,5500,757,57,943,210,7041,100,508,200,625,20,0,0,0,0,4068,1); REPLACE INTO `mob_db` VALUES (1002,'PORING','Poring','Poring',1,50,0,2,1,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,0x83,400,1872,672,480,0,0,0,0,0,0,0,909,7000,1202,100,938,400,512,1000,713,1500,512,150,619,20,0,0,0,0,4001,1); # REPLACE INTO `mob_db` VALUES (1003,'TESTEGG','Test Egg','Test Egg',2,100000,0,10,10,0,3,9,99,0,1,99,1,1,1,1,10,12,0,4,22,0,512,0,512,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); @@ -923,7 +924,7 @@ REPLACE INTO `mob_db` VALUES (1820,'EVENT_BIGFOOT','Bigfoot','Bigfoot',25,1619,0 REPLACE INTO `mob_db` VALUES (1821,'EVENT_DESERT_WOLF','Desert Wolf','Desert Wolf',27,1716,0,0,0,1,169,208,0,10,56,27,45,15,56,10,10,12,1,2,23,0x308D,200,1120,420,288,0,0,0,0,0,0,0,7850,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1822,'EVENT_DEVIRUCHI','Deviruchi','Deviruchi',46,6666,0,0,0,1,475,560,10,25,1,69,40,55,70,30,10,12,0,6,27,0x3795,150,980,600,384,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1823,'EVENT_FREEZER','Freezer','Freezer',72,8636,0,0,0,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1824,'EVENT_GARM_BABY','Garm Baby','Garm Baby',61,20199,0,0,0,1,680,1179,34,13,45,30,56,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1824,'EVENT_GARM_BABY','Garm Baby','Baby Hatii',61,20199,0,0,0,1,680,1179,34,13,45,30,56,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1825,'EVENT_GOBLINE_XMAS','Christmas Goblin','Christmas Goblin',25,1176,0,0,0,1,118,140,10,5,1,53,25,20,38,45,10,12,1,7,24,0x3695,100,1120,620,240,0,0,0,0,0,0,0,7850,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1826,'EVENT_MYST','Myst','Myst',38,3745,0,0,0,1,365,445,0,40,1,38,18,0,53,10,10,12,2,0,25,0x3695,200,1576,576,384,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1827,'EVENT_SASQUATCH','Sasquatch','Sasquatch',30,3163,0,0,0,1,250,280,5,0,75,25,60,10,34,20,10,12,2,2,60,0x3695,300,1260,192,192,0,0,0,0,0,0,0,7850,3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); @@ -993,7 +994,7 @@ REPLACE INTO `mob_db` VALUES (1886,'G_MAVKA','Mavka','Mavka',63,19200,0,0,0,7,58 # Additional Monsters REPLACE INTO `mob_db` VALUES (1887,'FREEZER_R','Freezer','Freezer',72,8636,0,0,0,2,671,983,55,43,69,41,59,5,67,100,10,12,1,2,41,0x3695,250,1452,483,528,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -REPLACE INTO `mob_db` VALUES (1888,'GARM_BABY_R','Hatii Baby','Hatii Baby',61,15199,0,100,100,1,680,1580,24,13,45,30,36,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (1888,'GARM_BABY_R','Garm Baby','Baby Hatii',61,15199,0,100,100,1,680,1580,24,13,45,30,36,55,85,30,10,12,1,2,41,0x3885,450,879,672,576,0,0,0,0,0,0,0,0,0,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1889,'GARM_R','Marozka\'s Guard','Marozka\'s Guard',73,100000,0,1000,1000,3,900,2200,20,23,85,126,10,50,95,60,10,12,2,2,81,0x37B5,400,608,408,336,0,0,0,0,0,0,0,7053,2000,7066,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1890,'GOPINICH_R','The Immortal Koshei','The Immortal Koshei',85,299321,0,1000,1000,3,1868,6124,20,42,50,65,55,50,152,35,10,12,2,2,62,0x3295,150,1536,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (1891,'G_RANDGRIS_','Valkyrie','Valkyrie',99,1567200,0,0,0,3,5560,9980,25,42,100,120,80,120,220,210,10,12,2,8,86,0x37B5,100,576,576,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); @@ -1169,9 +1170,9 @@ REPLACE INTO `mob_db` VALUES (2044,'MAGICDECOY_WATER','Magic Decoy','Magic Decoy REPLACE INTO `mob_db` VALUES (2045,'MAGICDECOY_EARTH','Magic Decoy','Magic Decoy',100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,22,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); REPLACE INTO `mob_db` VALUES (2046,'MAGICDECOY_WIND','Magic Decoy','Magic Decoy',100,2500,0,0,0,7,150,150,16,60,10,10,10,100,50,10,10,12,1,0,24,0x84,2000,504,1020,360,0,0,0,0,0,0,0,999,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -# REPLACE INTO `mob_db` VALUES (2047,'W_NAGA','Naga','Naga',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (2047,'W_NAGA','Naga','Naga',99,46708,0,0,0,3,492,605,61,15,113,42,30,18,122,13,10,12,2,2,42,0x3695,150,400,864,432,0,0,0,0,0,0,0,0,0,0,0,0,0,926,5000,0,0,0,0,0,0,0,0,0,0,0,0); # REPLACE INTO `mob_db` VALUES (2048,'W_PINGUICULA_D','Dark Pinguicula','Dark Pinguicula',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); -# REPLACE INTO `mob_db` VALUES (2049,'W_BRADIUM_GOLEM','Bradium Golem','Bradium Golem',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); +REPLACE INTO `mob_db` VALUES (2049,'W_BRADIUM_GOLEM','Bradium Golem','Bradium Golem',99,45200,0,0,0,1,720,886,125,18,0,10,82,2,60,12,10,12,2,0,42,0x3895,300,1008,1200,540,0,0,0,0,0,0,0,0,0,0,0,6090,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0); # REPLACE INTO `mob_db` VALUES (2050,'W_AQUA_ELEMENTAL','Aqua Elemental','Aqua Elemental',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); # REPLACE INTO `mob_db` VALUES (2051,'E_BAPHOMET','Baphomet','Baphomet',1,1,0,0,0,1,1,2,1,0,1,1,1,1,1,1,10,12,2,6,20,0x120,100,768,768,576,0,0,0,0,0,0,0,12396,5000,12397,5000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); # REPLACE INTO `mob_db` VALUES (2052,'E_DARK_LORD','Dark Lord','Dark Lord',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0); |