diff options
author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-24 00:36:32 +0000 |
---|---|---|
committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-24 00:36:32 +0000 |
commit | 2d740c0b724383ea09540509d7069d02b74db096 (patch) | |
tree | 0a3b1065b2d6c07d3d0ed07001157c8a9a06b240 /sql-files/item_db.sql | |
parent | 81c7ec2433762f5473ee05ea1620954b24d9789b (diff) | |
download | hercules-2d740c0b724383ea09540509d7069d02b74db096.tar.gz hercules-2d740c0b724383ea09540509d7069d02b74db096.tar.bz2 hercules-2d740c0b724383ea09540509d7069d02b74db096.tar.xz hercules-2d740c0b724383ea09540509d7069d02b74db096.zip |
- Updated mob_db.sql and item_db.sql to latest.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7324 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'sql-files/item_db.sql')
-rw-r--r-- | sql-files/item_db.sql | 188 |
1 files changed, 146 insertions, 42 deletions
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index ace5dcd57..d43f589c1 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -514,7 +514,7 @@ REPLACE INTO `item_db` VALUES (1137,'Excalibur','Excalibur',4,NULL,10,1200,150,N REPLACE INTO `item_db` VALUES (1138,'Mysteltainn','Mysteltainn',4,NULL,10,1000,170,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,' bonus bAtkEle,Ele_Dark; bonus2 bAddEle,Ele_Ghost,15; bonus3 bAutoSpell,16,3,100; bonus2 bAddEff,Eff_Stone,100; bonus bDex,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1139,'Tirfing','Tirfing',4,NULL,10,1000,200,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,' bonus bAtkEle,Ele_Dark; bonus2 bHPLossRate,35,10000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1140,'Byeollungum','Byeollungum',4,NULL,10,900,150,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,' bonus2 bSubRace,RC_NonBoss,-10; bonus2 bAddRace,RC_Boss,5; bonus bAllStats,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1141,'Immaterial_Sword','Immaterial Sword',4,NULL,10,900,140,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,' bonus bAtkEle,Ele_Ghost; bonus2 bSPDrainRate,1,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1141,'Immaterial_Sword','Immaterial Sword',4,NULL,10,900,140,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,' bonus bAtkEle,Ele_Ghost; bonus2 bSPDrainRate,10,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1142,'Jeweled_Sword','Jeweled Sword',4,NULL,10,2200,104,NULL,1,0,0x000654E2,7,2,2,3,68,1,2,' bonus2 bAddMonsterDropItemGroup,IG_Jewel,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1143,'Gaia_Sword','Gaia Sword',4,NULL,10,2500,115,NULL,1,0,0x000654E2,7,2,2,3,74,1,2,' bonus2 bAddMonsterDropItemGroup,IG_Ore,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1144,'Sashimi','Sashimi',4,NULL,10,1400,75,NULL,1,0,0x000654E2,7,2,2,3,48,1,2,' bonus bAtkEle,Ele_Wind; bonus3 bAddMonsterDropItem,544,5,4000; ',NULL,NULL); @@ -618,7 +618,7 @@ REPLACE INTO `item_db` VALUES (1304,'Orcish_Axe','Orcish Axe',4,NULL,10,1500,75, REPLACE INTO `item_db` VALUES (1305,'Cleaver','Cleaver',4,NULL,10,1200,140,NULL,1,0,0x000444A2,7,2,2,4,44,1,6,' bonus2 bAddRace,RC_DemiHuman,5; bonus3 bAddMonsterDropItem,517,2,3000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1306,'War_Axe','War Axe',4,NULL,10,4200,145,NULL,1,1,0x00040400,7,2,2,3,76,1,6,' bonus bDex,2; bonus bLuk,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1307,'Windhawk','Windhawk',4,NULL,10,1500,115,NULL,1,0,0x000444A2,7,2,2,2,14,1,6,' bonus bAspdRate,5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1308,'Golden_Axe','Golden Axe',4,NULL,10,10,0,NULL,0,0,0x00000000,NULL,0,0,0,0,0,0,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (1308,'Golden_Axe','Golden Axe',4,NULL,10,3000,170,NULL,1,0,0xFFFFFFFE,7,2,2,4,45,1,6,NULL,NULL,NULL); # // 2-Handed Axes REPLACE INTO `item_db` VALUES (1351,'Battle_Axe','Battle Axe',4,5400,NULL,1500,80,NULL,1,3,0x000444A2,7,2,34,1,3,1,7,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1352,'Battle_Axe_','Battle Axe',4,5400,NULL,1500,80,NULL,1,4,0x000444A2,7,2,34,1,3,1,7,NULL,NULL,NULL); @@ -684,7 +684,7 @@ REPLACE INTO `item_db` VALUES (1472,'Soul_Staff','Soul Staff',4,NULL,10,1400,25, REPLACE INTO `item_db` VALUES (1473,'Wizardry_Staff','Wizardry Staff',4,NULL,10,2400,120,NULL,1,0,0x00810204,7,2,34,4,90,1,10,' bonus bInt,6; bonus bDex,2; bonus bMatkRate,15; ',NULL,NULL); # // 2-Handed Spears REPLACE INTO `item_db` VALUES (1474,'Gae_Bolg','Gae Bolg',4,NULL,10,2000,160,NULL,3,0,0x00004082,7,2,34,4,60,1,5,' bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Boss,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1475,'Equestrian\'s_Spear','Equestrian\'s Spear',4,NULL,10,10,0,NULL,0,0,0x00000000,NULL,0,0,0,0,0,0,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (1475,'Equestrian\'s_Spear','Equestrian\'s Spear',4,NULL,10,3700,200,NULL,3,0,0x00004082,7,2,34,4,75,1,5,NULL,NULL,NULL); # // Maces REPLACE INTO `item_db` VALUES (1501,'Club','Club',4,120,NULL,700,23,NULL,1,3,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1502,'Club_','Club',4,120,NULL,700,23,NULL,1,4,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL); @@ -876,8 +876,8 @@ REPLACE INTO `item_db` VALUES (2110,'Holy_Guard','Holy Guard',5,NULL,10,1400,NUL REPLACE INTO `item_db` VALUES (2111,'Sacred_Mission','Sacred Mission',5,NULL,10,1400,NULL,5,NULL,0,0x00004000,7,2,32,NULL,83,1,3,' bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2112,'Novice_Guard','Novice Guard',5,NULL,10,1,NULL,3,NULL,0,0x00000001,7,2,32,NULL,0,0,1,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2113,'Novice_Shield','Novice Shield',5,5000,NULL,1000,NULL,3,NULL,1,0x00000001,7,2,32,NULL,40,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2114,'Stone_Buckler','Stone Buckler',5,NULL,10,1500,NULL,4,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,2,' bonus2 bSubEle,Ele_Neutral,5; if (isequipped(2353,5122)) { bonus bStr,2; bonus bDef,1; bonus bMdef,5; if(BaseClass == Job_Swordman) bonus bDef,5; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2115,'Valkyrie\'s_Shield','Valkyrie\'s Shield',5,NULL,10,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2; bonus bMdef,20; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2114,'Stone_Buckler','Stone Buckler',5,NULL,10,1500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,2,' bonus2 bSubSize,2,5; if (isequipped(2353,5122)) { bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass == Job_Swordman) bonus bDef,6; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2115,'Valkyrie\'s_Shield','Valkyrie\'s Shield',5,NULL,10,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2; bonus bMdef,5+getRefine()+getequiprefinerycnt(1); } ',NULL,NULL); REPLACE INTO `item_db` VALUES (2116,'Angelic_Guard','Angelic Guard',5,NULL,10,500,NULL,3,NULL,1,0x00000001,7,2,32,NULL,20,1,3,' bonus2 bSubRace,RC_Demon,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2117,'Gauntlet','Gauntlet',5,10000,NULL,150,NULL,5,NULL,0,0x02000000,7,2,32,NULL,20,1,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2118,'Gauntlet_','Gauntlet',5,10000,NULL,150,NULL,5,NULL,1,0x02000000,7,2,32,NULL,20,1,NULL,NULL,NULL,NULL); @@ -1078,7 +1078,7 @@ REPLACE INTO `item_db` VALUES (2505,'Manteau','Manteau',5,32000,NULL,600,NULL,4, REPLACE INTO `item_db` VALUES (2506,'Manteau_','Manteau',5,32000,NULL,600,NULL,4,NULL,1,0x006654E2,7,2,4,NULL,0,1,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2507,'Ancient_Cape','Ancient Cape',5,NULL,10,600,NULL,2,NULL,0,0xFFFFFFFE,7,2,4,NULL,40,1,0,' bonus bAgi,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2508,'Ragamuffin_Manteau','Ragamuffin Manteau',5,NULL,10,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,1,0,' bonus bMdef,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2509,'Survivor\'s_Manteau','Survivor\'s Manteau',5,NULL,10,550,NULL,0,NULL,0,0x00810204,7,2,4,NULL,75,0,0,' bonus bVit,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2509,'Survivor\'s_Manteau','Survivor\'s Manteau',5,NULL,10,550,NULL,0,NULL,0,0x00810204,7,2,4,NULL,75,1,0,' bonus bVit,10; if(isequipped(1618) || isequipped(1620)) bonus bMaxHP,300; bonus bMatkRate,-5; if(isequipped(1617) || isequipped(1618) || isequipped(1619) || isequipped(1620)) bonus bMatkRate,getequiprefinerycnt(4); bonus2 bSubEle,Ele_Neutral,getRefine()*3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2510,'Somber_Novice_Hood','Somber Novice Hood',5,NULL,10,1,NULL,2,NULL,0,0x00000001,7,2,4,NULL,0,0,0,' bonus2 bSubEle,Ele_Neutral,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2511,'Skeleton_Manteau','Skeleton Manteau',5,NULL,10,700,NULL,1,NULL,0,0xFFFFFFFE,7,2,4,NULL,75,1,0,' bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2512,'Novice_Manteau','Novice Manteau',5,50000,NULL,500,NULL,2,NULL,1,0x00000001,7,2,4,NULL,40,1,0,' bonus2 bSubEle,Ele_Neutral,10; ',NULL,NULL); @@ -1090,7 +1090,7 @@ REPLACE INTO `item_db` VALUES (2517,'Vali\'s_Manteau','Vali\'s Manteau',5,NULL,1 REPLACE INTO `item_db` VALUES (2518,'Morpheus\'s_Shawl','Morpheus\'s Shawl',5,NULL,10,600,NULL,3,NULL,0,0xFFFFFFFE,7,2,4,NULL,33,1,0,' bonus bMaxSPrate,10; bonus bMdef,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2519,'Morrigane\'s_Manteau','Morrigane\'s Manteau',5,NULL,10,600,NULL,3,NULL,0,0xFFFFFFFE,7,2,4,NULL,61,1,0,' bonus bLuk,2; bonus bFlee2,8; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2520,'Goibne\'s_Spaulders','Goibne\'s Spaulders',5,NULL,10,700,NULL,3,NULL,0,0xFFFFFFFE,7,2,4,NULL,54,1,0,' bonus bLongAtkDef,10; bonus bMdef,2; bonus bVit,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2521,'Angelic_Cardigan','Angelic Cardigan',5,NULL,10,400,NULL,2,NULL,0,0x00000001,7,2,4,NULL,20,1,0,' bonus bHPrecovRate,5; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2521,'Angelic_Cardigan','Angelic Cardigan',5,NULL,10,400,NULL,2,NULL,1,0x00000001,7,2,4,NULL,20,1,0,' bonus bHPrecovRate,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2522,'Undershirt','Undershirt',5,NULL,10,150,NULL,2,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,1,0,' bonus bMdef,1; if(isequipped(2339)) { bonus bAgi,5; bonus bFlee,10; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (2523,'Undershirt_','Undershirt',5,NULL,10,150,NULL,2,NULL,1,0xFFFFFFFF,7,2,4,NULL,0,1,0,' bonus bMdef,1; if(isequipped(2339)) { bonus bAgi,5; bonus bFlee,10; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (2524,'Valkyrie\'s_Manteau','Valkyrie\'s Manteau',5,NULL,10,500,NULL,3,NULL,1,0xFFFFFFFE,2,2,4,NULL,0,1,0,' if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(5)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(5)*2); ',NULL,NULL); @@ -1145,9 +1145,9 @@ REPLACE INTO `item_db` VALUES (2649,'Morpheus\'s_Bracelet','Morpheus\'s Bracelet REPLACE INTO `item_db` VALUES (2650,'Morrigane\'s_Belt','Morrigane\'s Belt',5,NULL,10,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,61,0,0,' bonus bAtk,5; bonus bCritical,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2651,'Morrigane\'s_Pendant','Morrigane\'s Pendant',5,NULL,10,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,61,0,0,' bonus bStr,2; bonus bCritical,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2652,'Goddess_of_Fortune\'s_Cursed_Brooch','Goddess of Fortune\'s Cursed Brooch',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,40,0,0,' bonus bCritical,6; bonus2 bAddEff2,Eff_Curse,50; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2653,'Sacrifice_Ring','Sacrifice Ring',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,90,0,0,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (2653,'Sacrifice_Ring','Sacrifice Ring',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,90,0,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2654,'Shinobi_Sash','Shinobi Sash',5,NULL,10,300,NULL,0,NULL,0,0x02021040,7,2,136,NULL,30,0,0,' bonus bStr,1; bonus bAgi,1; bonus bMdef,1; if(isequipped(2337)) { bonus bUseSPrate,-20; bonus bMaxHP,300; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2655,'Bloodied_Shackle_Ball','Bloodied Shackle Ball',5,NULL,10,4000,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,' if (isequipped(2408)) { bonus bAtk,100; bonus2 bAddDefClass,1196,20; bonus2 bAddDefClass,1197,20; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2655,'Bloodied_Shackle_Ball','Bloodied Shackle Ball',5,NULL,10,4000,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,' if (isequipped(2408)) { bonus bAtk,50; bonus2 bAddDefClass,1196,20; bonus2 bAddDefClass,1197,20; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (2656,'Armor_Charm','Armor Charm',5,NULL,10,1000,NULL,0,NULL,0,0x000654E2,7,2,136,NULL,0,0,0,' if(isequipped(2312) || isequipped(2313)) { bonus bDef,6; bonus bMaxHP,200; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (2657,'Laboratory_Permit','Laboratory Permit',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2658,'Nile_Rose_','Nile Rose',5,NULL,10,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,' bonus bMaxHP,10; ',NULL,NULL); @@ -1299,7 +1299,7 @@ REPLACE INTO `item_db` VALUES (4130,'Scorpion_King_Card','Scorpion King Card',6, REPLACE INTO `item_db` VALUES (4131,'Moonlight_Flower_Card','Moonlight Flower Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bSpeedRate,25; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4132,'Mistress_Card','Mistress Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bNoGemStone,0; bonus bUseSPrate,25; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4133,'Raydric_Card','Raydric Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus2 bSubEle,Ele_Neutral,20; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4134,'Dracula_Card','Dracula Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSpDrainRate,10,5; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4134,'Dracula_Card','Dracula Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSpDrainRate,100,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4135,'Orc_Lord_Card','Orc Lord Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bShortWeaponDamageReturn,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4136,'Khalitzburg_Card','Khalitzburg Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Demon,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4137,'Drake_Card','Drake Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bNoSizeFix,0; ',NULL,NULL); @@ -1497,6 +1497,83 @@ REPLACE INTO `item_db` VALUES (4328,'Hyegun_Card','Hyegun Card',6,NULL,10,10,NUL REPLACE INTO `item_db` VALUES (4329,'Phendark_Card','Phendark Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSPGainRace,RC_DemiHuman,5; ',' ','heal 0,-5;'); REPLACE INTO `item_db` VALUES (4330,'Evil_Snake_Lord_Card','Evil Snake Lord Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4331,'Heater_Card','Heater Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bCritical,3; if(BaseClass == Job_Swordman) bonus bFlee2,3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4332,'Waste_Stove_Card','Waste Stove Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus bInt,1; if(isequipped(4185,4293,4312)) { bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus4 bAutoSpell,32,5,10,1; bonus2 bSkillAtk,271,10; if(BaseJob == Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4333,'Venomous_Card','Venomous Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Poison,3000; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4334,'Noxious_Card','Noxious Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bLongAtkDef,20; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4335,'Pitman_Card','Pitman Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,90,2; bonus2 bSkillAtk,91,2; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4336,'Ungoliant_Card','Ungoliant Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bHPrecovRate,10; bonus2 bResEff,Eff_Bleeding,10000; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4337,'Porcellio_Card','Porcellio Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,25; bonus bDef,-5; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4338,'Obsidian_Card','Obsidian Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bVit,readparam(bDex)/18; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4339,'Mineral_Card','Mineral Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,-25; bonus bDef,3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4340,'Teddy_Bear_Card','Teddy Bear Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubEle,RC_Undead,30; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4341,'Metaling_Card','Metaling Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,215,1,50; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4342,'RSX_0806_Card','RSX 0806 Card',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (4343,'Holden_Card','Holden Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bLuk,2; if(isequipped(4186,4281,4036,4233)) { bonus bStr,4; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,42,20; bonus bSPGainValue,1; if(BaseJob == Job_Alchem) { bonus3 bAutoSpell,111,1,10; bonus2 bAddMonsterDropItem,7139,1; bonus2 bAddMonsterDropItem,905,1; } } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4344,'Anopheles_Card','Anopheles Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12058,RC_Insect,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4345,'Hill_Wind_Card','Hill Wind Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,21,2; bonus2 bSkillAtk,84,2; bonus2 bSkillAtk,85,2; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4346,'Egnigem_Cenia_Card','Egnigem Cenia Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bStr,readparam(bInt)/18; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4347,'Armeyer_Dinze_Card','Armeyer Dinze Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12053,RC_Fish,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4348,'Wikebine_Tres_Card','Wikebine Tres Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,217,1,50; if(isequipped(4039,4210,4257,4230)) { bonus bStr,6; bonus bAgi,4; bonus2 bSkillAtk,212,10; if(getskilllv(217)==5) bonus3 bAutoSpell,217,5,50; if(BaseJob == Job_Rogue) { bonus bUseSPrate,-20; bonus3 bAutoSpell,219,1,-20; } } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4349,'Errende_Ebecee_Card','Errende Ebecee Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,25,1,50; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4350,'Laurell_Weinder_Card','Laurell Weinder Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,88,1; bonus2 bSkillAtk,89,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4351,'Kavach_Icarus_Card','Kavach Icarus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(getrefine()<=4) { bonus bFlee,20; bonus bFlee2,1; } else { bonus bFlee,10; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4352,'General_Egnigem_Cenia_Card','General Egnigem Cenia Card',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (4353,'Remover_Card','Remover Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMaxHP,(800-(80*getrefine())); bonus bHPrecovRate,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4354,'Gemini-S58_Card','Gemini-S58 Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' if(readparam(bAgi)>=90) { bonus2 bResEff,Eff_Silence,3000; bonus2 bResEff,Eff_Stun,3000; } if(readparam(bVit)>=80) { bonus2 bResEff,Eff_Stone,5000; bonus2 bResEff,Eff_Sleep,5000; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4355,'Gremlin_Card','Gremlin Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12043,RC_Brute,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4356,'Beholder_Card','Beholder Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' skill 275,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4357,'Lord_Knight_Card','Lord Knight Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' skill 359,1; bonus bMaxHPrate,-50; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4358,'Seyren_Windsor_Card','Seyren Windsor Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bStr,getrefine()-6; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4359,'Assassin_Cross_Card','Assassin Cross Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' skill 135,3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4360,'Eremes_Guile_Card','Eremes Guile Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bCriticalAddRace,RC_DemiHuman,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4361,'Whitesmith_Card','Whitesmith Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBreakWeaponRate,1000; bonus bBreakArmorRate,700; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4362,'Howard_Alt-Eisen_Card','Howard Alt-Eisen Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bAspdRate,-5; bonus bHit,40; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4363,'High_Priest_Card','High Priest Card',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (4364,'Margaretha_Solin_Card','Margaretha Solin Card',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (4365,'High_Wizard_Card','High Wizard Card',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (4366,'Kathryne_Keyron_Card','Kathryne Keyron Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bCastrate,getrefine()*-1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4367,'Sniper_Card','Sniper Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bNoRegen,1; bonus2 bHpDrainRate,50,20; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4368,'Cecil_Damon_Card','Cecil Damon Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bAspdRate,5; bonus bHit,-30; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4369,'Venatu_Card','Venatu Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bLuk,readparam(bAgi)/18; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4370,'Dimik_Card','Dimik Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bVit,getrefine()-5; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4371,'Archdam_Card','Archdam Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,10; bonus bCastrate,20; if(isequipped(4311,4319,4331)) { bonus bInt,1; bonus bStr,1; bonus bDef,2; bonus bSPrecovRate,10; bonus2 bSkillAtk,480,10; bonus2 bSkillAtk,368,10; bonus bCastrate,-10; if(BaseJob == Job_Crusader) { bonus bDefEle,Ele_Holy; } } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4372,'Bacsojin_Card','Bacsojin Card',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (4373,'Chung_E_Card','Chung E Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bLuk, getrefine()-5; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4374,'Vesper_Card','Vesper Card',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (4375,'Orc_Baby_Card','Orc Baby Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(getrefine()>=9) { bonus2 bSubEle,Ele_Neutral,15; bonus bFlee,15; } else { bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,10; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4376,'Lady_Tany_Card','Lady Tany Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxHPrate,-50; bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,20; bonus2 bAddItemHealRate,3,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4377,'Grove_Card','Grove Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12063,RC_Formless,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4378,'Gold_Acidus_Card','Gold Acidus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' if(getrefine()<=4) { bonus bMaxHPrate,8; bonus bMaxSPrate,8; bonus bHPrecovRate,5; bonus bSPrecovRate,5; } else { bonus bMaxHPrate,4; bonus bMaxSPrate,4; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4379,'Blue_Acidus_Card','Blue Acidus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' if(getrefine()<=4) { bonus bSPrecovRate,5; bonus bMaxSP,80; } else { bonus bMaxSP,40; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4380,'Red_Ferus_Card','Red Ferus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,80,2; bonus2 bSkillAtk,83,2; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4381,'Green_Ferus_Card','Green Ferus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bVit,1; bonus bMaxHPrate,10; if(isequipped(4199,4234,4252,4178)) { bonus bDex,5; bonus2 bSkillAtk,394,5; bonus2 bSkillAtk,324,10; bonus2 bSkillAtk,316,10; if(BaseJob == Job_Bard || BaseJob == Job_Dancer) { bonus4 bAutoSpellWhenHit,489,2,50,1; } } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4382,'Yellow_Novus_Card','Yellow Novus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMaxHP,500; bonus bHPrecovRate,10; if(isequipped(4208,4258,4325,4327)) { bonus bInt,3; bonus2 bSkillAtk,91,10; bonus2 bSkillAtk,21,10; if(BaseJob == Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,1; bonus2 bAddMonsterDropItem,715,1; bonus bCastrate,-20; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4383,'Red_Novus_Card','Red Novus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Confusion,3000; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4384,'Hydro_Card','Hydro Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,277,1,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4385,'Dragon_Egg_Card','Dragon Egg Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12048,RC_Dragon,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4386,'Detale_Card','Detale Card',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (4387,'Ancient_Mimic_Card','Ancient Mimic Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bAgi,readparam(bLuk)/18; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4388,'Deathword_Card','Deathword Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,11,2; bonus2 bSkillAtk,13,2; bonus2 bSkillAtk,400,2; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4389,'Plasma_Card','Plasma Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItem,12118,1; bonus2 bAddMonsterDropItem,12119,1; bonus2 bAddMonsterDropItem,12120,1; bonus2 bAddMonsterDropItem,12121,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4390,'Breeze_Card','Breeze Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus2 bAddEff,Eff_Bleeding,500; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4391,'Retribution_Card','Retribution Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12068,RC_Angel,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4392,'Observation_Card','Observation Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bDex,readparam(bVit)/18; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4393,'Shelter_Card','Shelter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bInt,readparam(bStr)/18; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4394,'Solace_Card','Solace Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' if(BaseJob == Job_Priest) bonus3 bAutoSpell,254,5,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4395,'Thanatos_Maero_Card','Thanatos Maero Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus3 bAutoSpell,30,3,50; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4396,'Thanatos_Odium_Card','Thanatos Odium Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bAgi,getrefine()-5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (4397,'Thanatos_Despero_Card','Thanatos Despero Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus bInt,getrefine()-6; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4398,'Thanatos_Dolor_Card','Thanatos Dolor Card',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (4399,'Thanatos_Card','Thanatos Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4400,'Aliza_Card','Aliza Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' if(BaseJob == Job_Dancer) { bonus4 bAutoSpellWhenHit,1011,1,100,1; } else { bonus4 bAutoSpellWhenHit,1011,1,50,1; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4401,'Alicel_Card','Alicel Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bFlee,10; bonus bDef,-5; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4402,'Aliot_Card','Aliot Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bStr, 2; bonus bMaxHPrate, 5; } if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) { bonus bInt, 2; bonus bMaxSPrate, 5; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4403,'Kiel_D-01_Card','Kiel D-01 Card',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (4404,'Skogul_Card','Skogul Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Bleeding,3000; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4405,'Frus_Card','Frus Card',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (4406,'Skeggiold_Card','Skeggiold Card',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (4407,'Valkyrie_Randgris_Card','Valkyrie Randgris Card',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +# # // More Headgears # //=================================================================== REPLACE INTO `item_db` VALUES (5001,'Headset','Headset',5,NULL,10,200,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,87,' bonus2 bResEff,Eff_Curse,1000; ',NULL,NULL); @@ -1640,15 +1717,15 @@ REPLACE INTO `item_db` VALUES (5139,'Lotus','Lotus',5,NULL,10,200,NULL,0,NULL,0, REPLACE INTO `item_db` VALUES (5140,'Kawaii_Ribbon','Kawaii Ribbon',5,NULL,10,400,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,' bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5141,'Marionette_Doll','Marionette Doll',5,NULL,10,400,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,1,212,' bonus bStr,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5142,'Crescent_Helm','Crescent Helm',5,NULL,10,3000,NULL,8,NULL,0,0x000444A2,7,2,768,NULL,50,1,213,' bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5143,'Kabuki_Mask','Kabuki Mask',5,NULL,10,1000,NULL,5,NULL,1,0xFFFFFFFE,7,2,769,NULL,10,1,214,' bonus2 bResEff,EFf_Silence,3000; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5143,'Kabuki_Mask','Kabuki Mask',5,NULL,10,1000,NULL,5,NULL,1,0xFFFFFFFE,7,2,769,NULL,10,1,214,' bonus2 bResEff,Eff_Silence,3000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5144,'Gamble_Hat','Gambler Hat',5,NULL,10,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,16,' bonus bLuk,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5145,'Carnival_Jester','Carnival Jester',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,89,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5146,'Elephant_Hat','Elephant Hat',5,NULL,10,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,215,' bonus bVit,1; bonus2 bSubRace,RC_Brute,7; skill 86,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5147,'Baseball_Cap','Baseball Cap',5,NULL,10,1,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,216,' bonus2 bExpAddRace,RC_NonBoss,50; bonus2 bExpAddRace,RC_Boss,50;',NULL,NULL); +REPLACE INTO `item_db` VALUES (5147,'Baseball_Cap','Baseball Cap',5,NULL,10,1,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,216,' bonus2 bExpAddRace,RC_NonBoss,50; bonus2 bExpAddRace,RC_Boss,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5148,'National_Holiday_Hat','National Holiday Hat',5,NULL,10,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,217,' bonus bInt,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5149,'Silver_Tiara','Silver Tiara',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,218,' bonus bInt,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5150,'Brazil_Event_Hat','Brazil Event Hat',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,219,' bonus bSpeedRate,35; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5151,'Note_Headphones','Note Headphones',5,NULL,10,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,0,' bonus bMdef,3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5151,'Note_Headphones','Note Headphones',5,NULL,10,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,0,' bonus bMdef,3; bonus2 bResEff,Eff_Stun,1000; bonus2 bResEff,Eff_Freeze,1000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5152,'Phoenix_Crown','Phoenix Crown',5,NULL,10,2000,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,0,' bonus2 bResEff,Eff_Stan,1000; bonus bInt,1; bonus bMdef,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5153,'Angeling_Pin','Angeling Pin',5,NULL,10,700,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,0,' bonus bFlee,5; if (isequipped(2358)==0) end; bonus bLuk,6; bonus bFlee,5; bonus bInt,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5154,'Father\'s_Sunglasses','Father\'s Sunglasses',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,12,NULL,NULL,NULL); @@ -1800,7 +1877,7 @@ REPLACE INTO `item_db` VALUES (7140,'Seed_of_Life','Seed of Life',3,NULL,30000,1 REPLACE INTO `item_db` VALUES (7141,'Morning_Dew_of_Yggdrasil','Morning Dew of Yggdrasil',3,NULL,10000,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7142,'Embryo','Embryo',3,NULL,30000,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7143,'Glass_Tube','Seperation Tubes',2,NULL,2500,10,NULL,NULL,NULL,NULL,0x00040000,7,2,NULL,NULL,NULL,NULL,NULL,' bpet; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (7144,'Potion_Creation_Gude','Potion Creation Gude',3,NULL,50000,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7144,'Potion_Creation_Guide','Potion Creation Guide',3,NULL,50000,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7145,'Ragnarok_T-shirt','Ragnarok T-Shirt',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7146,'Vacation_Ticket','Vacation Ticket',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7147,'Jasmine','Jasmine',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -2311,11 +2388,11 @@ REPLACE INTO `item_db` VALUES (12031,'Box_of_Drowsiness','Box of Drowsiness',2,N REPLACE INTO `item_db` VALUES (12032,'Box_of_Storms','Box of Storms',2,NULL,500,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_WATERWEAPON,180000,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (12033,'Box_of_Sunlight','Box of Sunlight',2,NULL,500,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_Intravision,20000,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (12034,'Box_of_Panting','Box of Panting',2,NULL,500,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' percentheal 0,9; if(rand(100)<30) sc_start SC_Silence,30000,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (12035,'Lotto_Box_01','Lotto Box 01',2,NULL,10,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem rand(7361,7368),1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (12036,'Lotto_Box_02','Lotto Box 02',2,NULL,10,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem rand(7369,7376),1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (12037,'Lotto_Box_03','Lotto Box 03',2,NULL,10,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem rand(7377,7384),1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (12035,'Lotto_Box_01','Lotto Box 01',2,NULL,10,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem rand(7361,7370),1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (12036,'Lotto_Box_02','Lotto Box 02',2,NULL,10,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem rand(7371,7380),1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (12037,'Lotto_Box_03','Lotto Box 03',2,NULL,10,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem rand(7381,7390),1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (12038,'Lotto_Box_04','Lotto Box 04',2,NULL,10,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem groupranditem(IG_LottoBox),1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (12039,'Lotto_Box_05','Lotto Box 05',2,NULL,10,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem rand(7393,7398),1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (12039,'Lotto_Box_05','Lotto Box 05',2,NULL,10,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' getitem rand(7542,7546),1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (12040,'Philosopher\'s_Stone','Philosopher\'s Stone',2,NULL,50000,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # // Mixed Foods (+1 to +5) REPLACE INTO `item_db` VALUES (12041,'Boiled_Down_Locust','Boiled Down Locust',0,2000,NULL,60,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_STRFood, 1200000, 1; percentheal 5,0; ',NULL,NULL); @@ -2444,7 +2521,7 @@ REPLACE INTO `item_db` VALUES (13001,'Dragon_Killer','Dragon Killer',4,NULL,10,9 REPLACE INTO `item_db` VALUES (13002,'Ginnungagap','Ginnungagap',4,NULL,10,700,120,NULL,1,0,0x008F5EEF,7,2,2,4,70,1,1,' bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13003,'Cowardice_Blade','Cowardice Blade',4,52000,NULL,700,80,NULL,1,1,0x02021040,7,2,2,3,55,1,1,' bonus bDef,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13004,'Cowardice_Blade_','Cowardice Blade',4,52000,NULL,700,80,NULL,1,2,0x02021040,7,2,2,3,55,1,1,' bonus bDef,5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13005,'Angelic_Wing_Dagger','Angelic Wing Dagger',4,NULL,10,10,0,NULL,1,1,0x00000000,0,2,0,0,0,0,0,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (13005,'Angelic_Wing_Dagger','Angelic Wing Dagger',4,NULL,10,600,120,NULL,1,1,0xFFFFFFFE,7,2,2,4,50,1,1,NULL,NULL,NULL); # // Ninja Weapons REPLACE INTO `item_db` VALUES (13006,'Gokurin','Gokurin',4,240000,NULL,600,150,NULL,1,0,0x02000000,7,2,2,3,65,1,1,' bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,500; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13007,'Jitte','Jitte',4,20000,NULL,400,70,NULL,1,0,0x02000000,7,2,2,2,35,1,1,' bonus bBreakWeaponRate,500; ',NULL,NULL); @@ -2503,28 +2580,55 @@ REPLACE INTO `item_db` VALUES (13301,'Fuuma_Shuriken_Daisharin','Fuuma Shuriken REPLACE INTO `item_db` VALUES (13302,'Fuuma_Shuriken_Daisharin_','Fuuma Shuriken Daisharin',4,40000,NULL,2500,50,NULL,1,4,0x02000000,7,2,2,4,42,1,22,' bonus2 bAddEff,Eff_Bleeding,500; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13303,'Fuuma_Shuriken_Rekka','Fuuma Shuriken Rekka',4,78000,NULL,1500,185,NULL,1,0,0x02000000,7,2,2,4,55,1,22,' bonus bDex,-2; bonus bAtkEle,3; bonus4 bAutoSpell,19,5,20,1; ',NULL,NULL); # +REPLACE INTO `item_db` VALUES (587,'Red_Thorn_Fruit','Red Thorn Fruit',0,NULL,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,' //Restores a bit of HP','SP'); # -# // Temp Plugs. Please check http://opensvn.csie.org/EnglishTranslation/data/ for info about the items. +REPLACE INTO `item_db` VALUES (2422,'High_Quality_Sandal','High Quality Sandal',5,NULL,NULL,200,NULL,2,NULL,0,0x00818314,7,2,64,NULL,0,0,1,' bonus bMdef,10; ',NULL,NULL); # -REPLACE INTO `item_db` VALUES (4332,'Waste_Stove_Card','Waste Stove Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus bInt,1; if(isequipped(4185,4293,4312)) { bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus4 bAutoSpell,32,1,100,1; bonus2 bSkillAtk,271,10; if(BaseClass == Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4333,'Venomous_Card','Venomous Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Poison,3000; bonus2 bAddEff,Eff_Poison,3000; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4334,'Noxious_Card','Noxious Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bLongAtkDef,35; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4335,'Pitman_Card','Pitman Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,90,2; bonus2 bSkillAtk,91,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4336,'Ungoliant_Card','Ungoliant Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bHPrecovRate,10; bonus2 bResEff,Eff_Bleeding,10000; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4337,'Porcellio_Card','Porcellio Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,25; bonus bDef,-5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4338,'Obsidian_Card','Obsidian Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bVit,readparam(bDex)/18; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4339,'Mineral_Card','Mineral Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,-25; bonus bDef,3; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4340,'Teddy_Bear_Card','Teddy Bear Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubEle,RC_Undead,30; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4341,'Metaling_Card','Metaling Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,215,1,50; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4342,'RSX_0806_Card','RSX 0806 Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4343,'Holden_Card','Holden Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bLuk,2; if(isequipped(4186,4281,4036,4233)) { bonus bStr,4; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,42,20; bonus bSPGainValue,1; if(BaseClass == Job_Alchem) { bonus3 bAutoSpell,111,1,10; bonus2 bAddMonsterDropItem,7139,1; bonus2 bAddMonsterDropItem,905,1; } } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4344,'Anopheles_Card','Anopheles Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12058,RC_Insect,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4345,'Hill_Wind_Card','Hill Wind Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,21,2; bonus2 bSkillAtk,84,2; bonus2 bSkillAtk,85,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4346,'Egnigem_Cenia_Card','Egnigem Cenia Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bStr,readparam(bInt)/18; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4347,'Armeyer_Dinze_Card','Armeyer Dinze Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12053,RC_Fish,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4348,'Wikebine_Tres_Card','Wikebine Tres Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,217,1,50; if(isequipped(4039,4210,4257,4230)) { bonus bStr,6; bonus bAgi,4; bonus2 bSkillAtk,212,10; bonus3 bAutoSpell,217,5,50; if(BaseClass == Job_Rogue) { bonus bUseSPrate,-20; bonus3 bAutoSpell,219,1,20; } } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4349,'Errende_Ebecee_Card','Errende Ebecee Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,25,1,5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4350,'Laurell_Weinder_Card','Laurell Weinder Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,88,2; bonus2 bSkillAtk,89,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4351,'Kavach_Icarus_Card','Kavach Icarus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' if(getrefine()<=4) { bonus bFlee,20; bonus bFlee2,1; } else { bonus bFlee,10; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4352,'General_Egnigem_Cenia_Card','General Egnigem Cenia Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (4353,'Remover_Card','Remover Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMaxHP,(800-(80*getrefine())); bonus bHPrecovRate,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (7561,'Ice_Heart','Ice Heart',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7562,'Ice_Scale','Ice Scale',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7563,'Bloody_Rune','Bloody Rune',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7564,'Rotten_Meat','Rotten Meat',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7565,'Sticky_Poison','Sticky_Poison',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7566,'Unknown','Unknown',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7567,'Suspicious_Hat','Suspicious Hat',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7568,'White_Mask','White Mask',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7569,'Hammer_of_Wind','Hammer of Wind',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7570,'Temple_Lottery_Ticket','Temple Lottery Ticket',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7571,'Blue\'s_Diary','Blue\'s Diary',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7572,'Gray_Necklace','Gray Necklace',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7573,'Shining_Necklace','Shining Necklace',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7574,'Ice_Powder','Ice Powder',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +# +# //"new" itemswith slot +REPLACE INTO `item_db` VALUES (1816,'Berserk_','Berserk',4,NULL,10,500,120,NULL,1,1,0x00008100,7,2,2,4,36,1,12,' bonus bAspdRate,12; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1532,'Stunner__','Stunner',4,60000,NULL,2000,140,NULL,1,2,0x00008110,7,2,2,3,27,1,8,' bonus2 bAddEff,Eff_Stun,1000; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1418,'Gungnir__','Gungnir',4,NULL,10,500,120,NULL,3,2,0x00004082,7,2,2,4,4,1,4,' bonus bAtkEle,Ele_Wind; bonus bPerfectHitRate,25; bonus bHit,30; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13016,'Poison_Knife__','Poison Knife',4,NULL,10,800,64,NULL,1,2,0x028F5EEE,7,2,2,3,65,1,1,' bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13017,'Ice_Pick_','Ice Pick',4,NULL,10,600,70,NULL,1,1,0x028F5EEE,7,2,2,4,36,1,1,' bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13018,'Sucsamad_','Sucsamad',4,NULL,10,800,140,NULL,1,1,0x028F5EEE,7,2,2,4,36,1,1,' bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13019,'Ginnungagap_','Ginnungagap',4,NULL,10,700,120,NULL,1,1,0x008F5EEF,7,2,2,4,70,1,1,' bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1149,'Flamberge__','Flamberge',4,60000,NULL,1500,150,NULL,1,2,0x00004080,7,2,2,3,27,1,2,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (13400,'Cutlus_','Cutlus',4,NULL,10,900,150,NULL,1,1,0x000654E2,7,2,2,4,40,1,2,' skill 5,5; bonus bStr,2; bonus bDef,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1476,'Crescent_Scythe_','Crescent Scythe',4,NULL,10,2500,180,NULL,3,1,0x00004082,7,2,34,4,48,1,5,' bonus bCritical,30; bonus bHit,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1266,'Infiltrator_','Infiltrator',4,57000,NULL,1500,140,NULL,1,1,0x00001000,7,2,34,4,75,1,16,' bonus2 bAddRace,RC_DemiHuman,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1171,'Zweihander__','Zweihander',4,NULL,10,2200,200,NULL,1,2,0x00004082,7,2,34,4,48,1,3,' bonus bUnbreakableWeapon,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1172,'Claymore__','Claymore',4,74000,NULL,2500,180,NULL,1,2,0x00004080,7,2,34,3,33,1,3,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (1726,'Hunter_Bow_','Hunter Bow',4,64000,NULL,1500,125,NULL,5,1,0x00000800,7,2,34,3,33,1,11,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (1727,'Ballista_','Ballista',4,NULL,10,3500,145,NULL,5,1,0x00080800,7,2,34,4,77,1,11,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5166,'Sphinx_Hat_','Sphinx Hat',5,NULL,10,3000,NULL,5,NULL,1,0x00004082,7,2,257,NULL,65,0,137,' bonus bStr,2; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5157,'Orc_Helm_','Orc Helm',5,NULL,10,500,NULL,5,NULL,1,0x000654E2,7,2,256,NULL,0,1,86,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5158,'Monk_Hat_','Monk Hat',5,30000,NULL,100,NULL,5,NULL,1,0x00008110,7,2,256,NULL,0,1,35,' bonus bMdef,3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5159,'Golden_Gear_','Golden Gear',5,NULL,10,900,NULL,5,NULL,1,0xFFFFFFFE,7,2,256,NULL,40,1,30,' bonus bUnbreakableHelm,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5160,'Majestic_Goat_','Majestic Goat',5,NULL,10,800,NULL,5,NULL,1,0x006444A2,7,2,256,NULL,0,1,41,' bonus bStr,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5161,'Spiky_Band_','Spiky Band',5,NULL,10,1000,NULL,6,NULL,1,0x0066D5F2,7,2,256,NULL,50,1,43,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (5162,'Bone_Helm_','Bone Helm',5,NULL,10,800,NULL,7,NULL,1,0x000444A2,7,2,256,NULL,70,1,103,' bonus2 bSubEle,Ele_Dark,-15; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5163,'Corsair_','Corsair',5,NULL,10,500,NULL,5,NULL,1,0xFFFFFFFE,7,2,256,NULL,0,1,105,' bonus bVit,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5164,'Tiara_','Tiara',5,NULL,10,400,NULL,4,NULL,1,0xFFFFFFFE,7,0,256,NULL,45,1,19,' bonus bInt,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5165,'Crown_','Crown',5,NULL,10,400,NULL,4,NULL,1,0xFFFFFFFE,7,1,256,NULL,45,1,45,' bonus bInt,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2671,'Bow_Thimble_','Bow Thimble',5,10000,NULL,100,NULL,0,NULL,1,0x00080808,7,2,136,NULL,65,0,0,' bonus bLongAtkRate,3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2525,'Ancient_Cape_','Ancient Cape',5,NULL,10,600,NULL,2,NULL,1,0xFFFFFFFE,7,2,4,NULL,40,1,0,' bonus bAgi,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2359,'Ninja_Suit_','Ninja Suit',5,NULL,10,1500,NULL,7,NULL,1,0x00021040,7,2,16,NULL,50,1,0,' bonus bAgi,1; bonus bMdef,3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2360,'Robe_of_Cast_','Robe of Cast',5,NULL,10,1100,NULL,5,NULL,1,0x00810200,7,2,16,NULL,75,1,0,' bonus bCastrate,-3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2121,'Memory_Book_','Memory Book',5,NULL,10,1000,NULL,3,NULL,1,0x00810204,7,2,32,NULL,0,1,0,' bonus bInt,1; bonus bMdef,3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5167,'Munak_Hat_','Munak Hat',5,NULL,10,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,0,51,' bonus2 bSubRace,RC_Undead,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5168,'Bongun_Hat_','Bongun Hat',5,NULL,10,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,0,139,NULL,NULL,NULL); |