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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-16 19:35:27 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-16 19:35:27 +0000 |
commit | 0065f7bc871bb17c6d90994759cbf6c7dcee451b (patch) | |
tree | e4dbbe7e238f47d7424414ff0fb50f261ae61989 /sql-files/item_db.sql | |
parent | ee11b9de9b49e292fd6fb0fbf15100288eb2be38 (diff) | |
download | hercules-0065f7bc871bb17c6d90994759cbf6c7dcee451b.tar.gz hercules-0065f7bc871bb17c6d90994759cbf6c7dcee451b.tar.bz2 hercules-0065f7bc871bb17c6d90994759cbf6c7dcee451b.tar.xz hercules-0065f7bc871bb17c6d90994759cbf6c7dcee451b.zip |
- Modified the bNoMagicDamage/bNoWeaponDamage bonuses to be a 0-100 setting. Meaning you can do bonus bNoMagicDamage,50; To make all magic damage be reduced by half. This bonus stack, so two cards with bNoMagicDamage,50 will give magic immunity.
- Removed setting gtb_pvp_only and replaced it with gtb_sc_immunity which specifies the threshold before the bNoMagicDamage starts blocking support statuses as well. ie: gtb_sc_imunity: 75 will mean that "bonus bNoMagicDamage,70;" reduces magic damage by 70%, but does not blocks heal or support status, while "bonus bNoMagicDamage,80;" does.
- Updated GTB's card script to be "bonus bNoMagicDamage,100;"
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7212 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'sql-files/item_db.sql')
-rw-r--r-- | sql-files/item_db.sql | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index d2e3f0edb..4625058af 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -1293,7 +1293,7 @@ REPLACE INTO `item_db` VALUES (4124,'Medusa_Card','Medusa Card',6,NULL,10,10,NUL REPLACE INTO `item_db` VALUES (4125,'Deviace_Card','Deviace Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bAddRace,RC_DemiHuman,7; bonus2 bAddRace,RC_Brute,7; bonus2 bAddRace,RC_Plant,7; bonus2 bAddRace,RC_Insect,7; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4126,'Minorous_Card','Minorous Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bAddSize,2,15; bonus bBaseAtk,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4127,'Nightmare_Card','Nightmare Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bResEff,Eff_Sleep,10000; bonus bAgi,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4128,'Golden_Thief_Bug_Card','Golden Thief Bug Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus bNoMagicDamage,0; bonus bUseSPrate,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4128,'Golden_Thief_Bug_Card','Golden Thief Bug Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus bNoMagicDamage,100; bonus bUseSPrate,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4129,'Bapho_Jr._Card','Bapho Jr. Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bAgi,3; bonus bCritical,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4130,'Scorpion_King_Card','Scorpion King Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bAddEle,Ele_Undead,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4131,'Moonlight_Flower_Card','Moonlight Flower Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bSpeedRate,25; ',NULL,NULL); |