diff options
author | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-22 11:50:28 +0000 |
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committer | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-22 11:50:28 +0000 |
commit | c4ce1b0270ad058fc9ccafc9ec9404bb40e4d6e9 (patch) | |
tree | e3ddcdfb2abb498318e4f390cb32b9e1090736a0 /sql-files/item_db.sql | |
parent | d604f81e182ee54223098b808b4aca23a780584d (diff) | |
download | hercules-c4ce1b0270ad058fc9ccafc9ec9404bb40e4d6e9.tar.gz hercules-c4ce1b0270ad058fc9ccafc9ec9404bb40e4d6e9.tar.bz2 hercules-c4ce1b0270ad058fc9ccafc9ec9404bb40e4d6e9.tar.xz hercules-c4ce1b0270ad058fc9ccafc9ec9404bb40e4d6e9.zip |
Updated sql files
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11273 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'sql-files/item_db.sql')
-rw-r--r-- | sql-files/item_db.sql | 138 |
1 files changed, 69 insertions, 69 deletions
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index dc51c7d19..9a0d3a750 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -555,16 +555,16 @@ REPLACE INTO `item_db` VALUES (1160,'Broad_Sword','Broad Sword',4,65000,NULL,200 REPLACE INTO `item_db` VALUES (1161,'Balmung','Balmung',4,NULL,10,1000,250,NULL,1,0,0xFFFFFFFF,7,2,34,4,48,1,1,' bonus bAtkEle,Ele_Holy; bonus bInt,20; bonus bLuk,20; bonus bUnbreakableWeapon,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1162,'Broad_Sword_','Broad Sword',4,65000,NULL,2000,140,NULL,1,2,0x00004082,7,2,34,3,33,1,3,' bonus bDef,5; bonus bUnbreakableWeapon,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1163,'Claymore','Claymore',4,74000,NULL,2500,180,NULL,1,0,0x00004080,7,2,34,3,33,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1164,'Muramasa','Muramasa',4,NULL,10,1000,155,NULL,1,0,0x00004082,7,2,34,4,48,1,3,' bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1164,'Muramasa','Muramasa',4,NULL,10,1000,155,NULL,1,0,0x00004082,7,2,34,4,48,1,3,' bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1165,'Masamune','Masamune',4,NULL,10,1000,200,NULL,1,0,0x00004082,7,2,34,4,48,1,3,' bonus bFlee,30; bonus bStr,-5; bonus bAspd,2; bonus bDefRate,-67; bonus bDef2Rate,-67; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1166,'Dragon_Slayer','Dragon Slayer',4,NULL,10,1300,150,NULL,1,0,0x00004082,7,2,34,4,48,1,3,' bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1167,'Schweizersabel','Schweizersabel',4,NULL,10,1600,160,NULL,1,0,0x00004082,7,2,34,4,48,1,3,' bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,20,3,100; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1168,'Zweihander','Zweihander',4,NULL,10,2200,200,NULL,1,0,0x00004082,7,2,34,4,48,1,3,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (1168,'Zweihander','Zweihander',4,NULL,10,2200,200,NULL,1,0,0x00004082,7,2,34,4,48,1,3,' bonus bUnbreakableWeapon,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1169,'Executioner_','Executioner',4,NULL,10,2200,155,NULL,1,0,0x00004082,7,2,34,4,48,1,3,' bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1170,'Katzbalger','Katzbalger',4,NULL,10,2000,175,NULL,1,0,0x00004082,7,2,34,4,48,1,3,' bonus bVit,5; bonus bDef,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1171,'Zweihander_','Zweihander',4,NULL,10,2200,200,NULL,1,2,0x00004082,7,2,34,4,48,1,3,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (1171,'Zweihander_','Zweihander',4,NULL,10,2200,200,NULL,1,2,0x00004082,7,2,34,4,48,1,3,' bonus bUnbreakableWeapon,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1172,'Claymore_','Claymore',4,74000,NULL,2500,180,NULL,1,2,0x00004080,7,2,34,3,33,1,3,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1173,'Muramasa_C','Refined Muramasa',4,NULL,NULL,0,204,NULL,1,0,0x00004082,7,2,34,4,1,0,3,' bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1173,'Muramasa_C','Refined Muramasa',4,NULL,NULL,0,204,NULL,1,0,0x00004082,7,2,34,4,1,0,3,' bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1174,'Executioner_C','Refined Executioner',4,NULL,NULL,0,190,NULL,1,0,0x00004082,7,2,34,4,1,0,3,' bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1175,'Blade_of_Atroce','Blade of Atroce',4,NULL,10,2000,200,NULL,1,1,0x00004082,2,2,34,4,55,1,3,' bonus bCritical,10; if(readparam(bStr)>80) bonus bBreakArmorRate,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1176,'Muscle_Cutter','Muscle Cutter',4,NULL,10,2200,160,NULL,1,2,0x00004082,2,2,34,4,55,1,3,' bonus2 bAddEff,Eff_Bleeding,100; bonus3 bAutoSpell,30,1,20; ',NULL,NULL); @@ -598,7 +598,7 @@ REPLACE INTO `item_db` VALUES (1225,'Mail_Breaker','Mailbreaker',4,NULL,10,1000, REPLACE INTO `item_db` VALUES (1226,'Damascus_','Damascus',4,49000,NULL,800,118,NULL,1,2,0x028F5EEE,7,2,2,3,24,1,1,' bonus bUnbreakableWeapon,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1227,'Weeder_Knife','Weeder Knife',4,NULL,10,400,80,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,' bonus bIgnoreDefRace,RC_Plant; bonus2 bAddRace,RC_Plant,15; bonus2 bSubRace,RC_Plant,15; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1228,'Combat_Knife','Combat Knife',4,NULL,10,400,80,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,' bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Demon,-10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1229,'Mama\'s_Knife','Kitchen Knife',4,NULL,10,500,75,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,' bonus bCritical,30; bonus2 bAddRace,RC_DemiHuman,3; bonus3 bAddMonsterDropItem,517,RC_Brute,5000; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1229,'Mama\'s_Knife','Kitchen Knife',4,NULL,10,500,75,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,' bonus bCritical,30; bonus3 bAddMonsterDropItem,517,RC_Brute,5000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1230,'House_Auger','Ice Pick',4,NULL,10,600,80,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,' bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1231,'Bazerald','Bazerald',4,NULL,10,500,70,NULL,1,0,0x028F5EEE,7,2,2,4,36,1,1,' bonus bAtkEle,Ele_Fire; bonus bInt,5; bonus bMatkRate,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1232,'Assasin_Dagger','Assassin Dagger',4,NULL,10,600,140,NULL,1,0,0x00001000,7,2,2,4,36,1,1,' bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark; ',NULL,NULL); @@ -610,7 +610,7 @@ REPLACE INTO `item_db` VALUES (1237,'Grimtooth_','Grimtooth',4,NULL,10,800,180,N REPLACE INTO `item_db` VALUES (1238,'Zeny_Knife','Zeny Knife',4,NULL,10,1200,64,NULL,1,0,0x028F5EEE,7,2,2,3,70,1,1,' bonus2 bGetZenyNum,100,40; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1239,'Poison_Knife','Poison Knife',4,NULL,10,800,64,NULL,1,0,0x028F5EEE,7,2,2,3,65,1,1,' bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1240,'Princess_Knife','Princess Knife',4,NULL,10,400,84,NULL,1,0,0x028F5EEE,7,2,2,4,1,1,1,' bonus bAllStats,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1241,'Cursed_Dagger','Cursed Dagger',4,80000,NULL,400,55,NULL,1,0,0x00810204,7,2,2,4,85,1,1,' bonus2 bAddEff,Eff_Curse,500; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1241,'Cursed_Dagger','Cursed Dagger',4,80000,NULL,400,55,NULL,1,0,0x00810204,7,2,2,4,85,1,1,' bonus2 bAddEff,Eff_Curse,5000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1242,'Counter_Dagger','Dagger of Counter',4,120000,NULL,550,140,NULL,1,0,0x00810204,7,2,2,4,55,1,1,' bonus bCritical,90; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1243,'Novice_Knife','Novice Main Gauche',4,1,NULL,1,45,NULL,1,0,0x00000001,7,2,2,1,1,0,1,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1244,'Holy_Dagger','Holy Dagger',4,NULL,10,800,100,NULL,1,0,0x02021040,7,2,2,4,55,1,1,' bonus bAtkEle,Ele_Holy; bonus bDex,1; ',NULL,NULL); @@ -632,10 +632,10 @@ REPLACE INTO `item_db` VALUES (1258,'Katar_Of_Raging_Blaze','Katar of Raging Bla REPLACE INTO `item_db` VALUES (1259,'Katar_Of_Piercing_Wind','Katar of Piercing Wind',4,45000,NULL,1200,105,NULL,1,0,0x00001000,7,2,34,3,55,1,16,' bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1260,'Ghoul_Leg','Sharpened Legbone of Ghoul',4,52500,NULL,1700,150,NULL,1,0,0x00001000,7,2,34,3,65,1,16,' bonus bAtkEle,Ele_Undead; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1261,'Infiltrator','Infiltrator',4,57000,NULL,1500,140,NULL,1,0,0x00001000,7,2,34,4,75,1,16,' bonus2 bAddRace,RC_DemiHuman,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1262,'Nail_Of_Loki','Loki\'s Nail',4,NULL,10,1200,115,NULL,1,0,0x00001000,7,2,34,3,55,1,16,' bonus2 bAddEff,Eff_Bleeding,500; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1263,'Unholy_Touch','Unholy Touch',4,NULL,10,1250,151,NULL,1,0,0x00001000,7,2,34,4,70,1,16,' bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,500; bonus bCritical,-1; bonus bUnbreakableWeapon,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1264,'Various_Jur','Specialty Jur',4,NULL,10,800,90,NULL,1,4,0x00001000,7,2,34,1,1,1,16,' bonus2 bAddEff2,Eff_Bleeding,50; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1265,'Bloody_Roar','Bloody Roar',4,NULL,10,1000,120,NULL,1,0,0x00001000,7,2,34,4,75,1,16,' bonus bIgnoreDefRace,RC_DemiHuman; bonus bFlee,-160; bonus bFlee2,-160; bonus bNoRegen,1; bonus bNoRegen,2; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1262,'Nail_Of_Loki','Loki\'s Nail',4,NULL,10,1200,115,NULL,1,0,0x00001000,7,2,34,3,55,1,16,' bonus2 bAddEff,Eff_Bleeding,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1263,'Unholy_Touch','Unholy Touch',4,NULL,10,1250,151,NULL,1,0,0x00001000,7,2,34,4,70,1,16,' bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,200; bonus bCritical,-1; bonus bUnbreakableWeapon,0; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1264,'Various_Jur','Specialty Jur',4,NULL,10,800,90,NULL,1,4,0x00001000,7,2,34,1,1,1,16,' bonus2 bAddEff2,Eff_Bleeding,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1265,'Bloody_Roar','Bloody Roar',4,NULL,10,1000,120,NULL,1,0,0x00001000,7,2,34,4,75,1,16,' bonus bIgnoreDefRace,RC_DemiHuman; bonus bFlee,-160; bonus bFlee2,-160; bonus bHPrecovRate,-100; bonus bSPrecovRate,-100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1266,'Infiltrator_','Infiltrator',4,57000,NULL,1500,140,NULL,1,1,0x00001000,7,2,34,4,75,1,16,' bonus2 bAddRace,RC_DemiHuman,50; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1267,'Infiltrator_C','Refined Infiltrator',4,NULL,NULL,0,189,NULL,1,0,0x00001000,7,2,34,4,1,0,16,' bonus2 bAddRace,RC_DemiHuman,70; bonus bDef,3; bonus bFlee,5; bonus bFlee2,2; bonus bAspdRate,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1268,'Ogre\'s_Toenail','Ogre\'s Toenail',4,NULL,10,1450,160,NULL,1,1,0x00001000,2,2,34,4,55,1,16,' if(getrefine() >= 9){ bonus3 bAutoSpell,673,4,10; } else bonus3 bAutoSpell,673,2,10; ',NULL,NULL); @@ -650,7 +650,7 @@ REPLACE INTO `item_db` VALUES (1301,'Axe','Axe',4,500,NULL,800,38,NULL,1,3,0x000 REPLACE INTO `item_db` VALUES (1302,'Axe_','Axe',4,500,NULL,800,38,NULL,1,4,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1303,'Axe__','Axe',4,500,NULL,800,38,NULL,1,0,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1304,'Orcish_Axe','Orcish Axe',4,NULL,10,1500,75,NULL,1,0,0x000454A3,7,2,2,3,3,1,6,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1305,'Cleaver','Cleaver',4,NULL,10,1200,140,NULL,1,0,0x000444A2,7,2,2,4,44,1,6,' bonus2 bAddRace,RC_DemiHuman,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1305,'Cleaver','Cleaver',4,NULL,10,1200,140,NULL,1,0,0x000444A2,7,2,2,4,44,1,6,' bonus2 bSubRace,RC_DemiHuman,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1306,'War_Axe','War Axe',4,NULL,10,4200,140,NULL,1,1,0x00040400,7,2,2,3,76,1,6,' bonus bDex,2; bonus bLuk,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1307,'Windhawk','Windhawk',4,18000,NULL,1500,115,NULL,1,0,0x000444A2,7,2,2,2,14,1,6,' bonus bAtkEle,Ele_Wind; bonus bAspdRate,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1308,'Golden_Axe','Golden Axe',4,NULL,10,3000,170,NULL,1,0,0x00000001,7,2,2,4,45,1,6,NULL,NULL,NULL); @@ -674,8 +674,8 @@ REPLACE INTO `item_db` VALUES (1366,'Right_Epsilon','Light Epsilon',4,NULL,10,23 REPLACE INTO `item_db` VALUES (1367,'Slaughter','Slaughter',4,NULL,10,2500,120,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,' bonus bAtkEle,Ele_Earth; bonus bIgnoreDefRace,RC_Brute; bonus2 bWeaponComaRace,RC_Brute,400; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1368,'Tomahawk','Tomahawk',4,NULL,10,2500,165,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,' bonus bAtkEle,Ele_Wind; skill 337,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1369,'Guillotine','Guillotine',4,NULL,10,3000,215,NULL,1,0,0x000444A2,7,2,34,4,44,1,7,' bonus2 bWeaponComaRace,RC_DemiHuman,300; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPGainRace,RC_DemiHuman,20; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1370,'Doom_Slayer','Doom Slayer',4,NULL,10,6000,10,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,' bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95) bonus bBaseAtk,340; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1371,'Doom_Slayer_','Doom Slayer',4,NULL,10,6000,10,NULL,1,1,0x000444A2,7,2,34,4,80,1,7,' bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95) bonus bBaseAtk,340; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1370,'Doom_Slayer','Doom Slayer',4,NULL,10,6000,10,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,' bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,300; bonus bBreakArmorRate,500; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1371,'Doom_Slayer_','Doom Slayer',4,NULL,10,6000,10,NULL,1,1,0x000444A2,7,2,34,4,80,1,7,' bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,300; bonus bBreakArmorRate,500; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (1372,'Right_Epsilon_C','Refined Light Epsilon',4,NULL,NULL,0,229,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,' bonus bAtkEle,Ele_Holy; skill 28,3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1373,'Brood_Axe_C','Refined Bloody Axe',4,NULL,NULL,0,205,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,' bonus bStr,20; bonus bSpeedRate,25; bonus bAspdRate,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1374,'Tomahawk_C','Refined Tomahawk',4,NULL,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,' bonus bAtkEle,Ele_Wind; skill 337,1; ',NULL,NULL); @@ -761,7 +761,7 @@ REPLACE INTO `item_db` VALUES (1518,'Sword_Mace__','Sword Mace',4,50000,NULL,120 REPLACE INTO `item_db` VALUES (1519,'Chain','Chain',4,23000,NULL,800,84,NULL,1,2,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1520,'Chain_','Chain',4,23000,NULL,800,84,NULL,1,3,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1521,'Chain__','Chain',4,23000,NULL,800,84,NULL,1,3,0x0004C5B2,7,2,2,2,14,1,8,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (1522,'Stunner','Stunner',4,60000,NULL,2000,140,NULL,1,0,0x00008110,7,2,2,3,27,1,8,' bonus2 bAddEff,Eff_Stun,1000; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1522,'Stunner','Stunner',4,60000,NULL,2000,140,NULL,1,0,0x00008110,7,2,2,3,27,1,8,' bonus2 bAddEff,Eff_Stun,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1523,'Spike','Spike',4,NULL,10,700,85,NULL,1,0,0x00008110,7,2,2,4,40,1,8,' bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1524,'Golden_Mace','Golden Mace',4,NULL,10,800,110,NULL,1,1,0x00008110,7,2,2,4,40,1,8,' bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1525,'Long_Mace','Long Mace',4,NULL,10,800,135,NULL,3,0,0x00008110,7,2,2,4,40,1,8,' bonus bLongAtkDef,10; ',NULL,NULL); @@ -900,7 +900,7 @@ REPLACE INTO `item_db` VALUES (1811,'Finger','Finger',4,58000,NULL,500,97,NULL,1 REPLACE INTO `item_db` VALUES (1812,'Finger_','Finger',4,58000,NULL,500,97,NULL,1,2,0x00008100,7,2,2,3,24,1,12,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (1813,'Kaiser_Knuckle','Kaiser Knuckle',4,NULL,10,450,110,NULL,1,0,0x00008100,7,2,2,4,36,1,12,' bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1814,'Berserk','Berserk',4,NULL,10,500,120,NULL,1,0,0x00008100,7,2,2,4,36,1,12,' bonus bAspdRate,12; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1815,'Claw_Of_Garm','Garm Claw',4,NULL,10,550,152,NULL,1,1,0x00008100,7,2,2,4,70,1,12,' bonus bAtkEle,Ele_Dark; bonus bMaxHPrate,-2; bonus2 bAddEff,Eff_Bleeding,500; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1815,'Claw_Of_Garm','Garm Claw',4,NULL,10,550,152,NULL,1,1,0x00008100,7,2,2,4,70,1,12,' bonus bAtkEle,Ele_Dark; bonus bMaxHPrate,-2; bonus2 bAddEff,Eff_Bleeding,200; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1816,'Berserk_','Berserk',4,NULL,10,500,120,NULL,1,1,0x00008100,7,2,2,4,36,1,12,' bonus bAspdRate,12; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1817,'Kaiser_Knuckle_C','Refined Kaiser Knuckle',4,NULL,NULL,0,159,NULL,1,0,0x00008100,7,2,2,4,1,0,12,' bonus bAtkEle,Ele_Wind; bonus2 bAddRace,RC_Undead,5; bonus2 bAddEle,Ele_Water,10; bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Fire,10; bonus2 bAddEle,Ele_Wind,10; bonus bAspdRate,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1818,'Magma_Fist','Magma Fist',4,NULL,10,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,' bonus3 bAutoSpell,280,5,10; ',NULL,NULL); @@ -928,7 +928,7 @@ REPLACE INTO `item_db` VALUES (1916,'Guitar_Of_Vast_Land','Green Acre Guitar',4, REPLACE INTO `item_db` VALUES (1917,'Guitar_Of_Gentle_Breeze','Gentle Breeze Guitar',4,NULL,10,900,110,NULL,1,0,0x00080000,7,1,2,3,27,1,13,' bonus bAtkEle,Ele_Wind; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1918,'Oriental_Lute','Oriental Lute',4,NULL,10,1200,150,NULL,1,0,0x00080000,7,1,2,4,65,1,13,' bonus2 bSkillAtk,394,10; bonus2 bSkillAtk,316,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1919,'Bass_Guitar','Bass Guitar',4,NULL,10,1500,130,NULL,1,1,0x00080000,2,1,2,3,70,1,13,' bonus bSPGainValue,3; bonus3 bAutoSpellWhenHit,91,3,50; bonus3 bAutoSpell,667,1,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1920,'Spirited_Guitar','Spirited Guitar',4,NULL,10,1800,10,NULL,1,0,0x00080000,2,1,2,4,70,1,13,' bonus bAspdRate,100; bonus bNoRegen,1; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1920,'Spirited_Guitar','Spirited Guitar',4,NULL,10,1800,10,NULL,1,0,0x00080000,2,1,2,4,70,1,13,' bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); ',NULL,NULL); REPLACE INTO `item_db` VALUES (1921,'Sakray_Test_Instrument','Sakray Test Instrument',4,NULL,10,0,120,NULL,1,0,0x00080000,7,1,2,1,1,0,13,' bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50; ',NULL,NULL); # // Whips REPLACE INTO `item_db` VALUES (1950,'Rope','Rope',4,2500,NULL,400,45,NULL,2,3,0x00080000,7,0,2,1,3,1,14,NULL,NULL,NULL); @@ -950,7 +950,7 @@ REPLACE INTO `item_db` VALUES (1965,'Whip_Of_Red_Flame','Red Flame Whip',4,NULL, REPLACE INTO `item_db` VALUES (1966,'Whip_Of_Ice_Piece','Icicle Whip',4,NULL,10,700,110,NULL,2,0,0x00080000,7,0,2,3,30,1,14,' bonus bAtkEle,Ele_Water; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1967,'Whip_Of_Earth','Gaia Whip',4,NULL,10,700,110,NULL,2,0,0x00080000,7,0,2,3,30,1,14,' bonus bAtkEle,Ele_Earth; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1968,'Jump_Rope','Skipping Rope',4,NULL,10,400,120,NULL,2,0,0x00080000,7,0,2,3,30,1,14,' bonus bCritical,20; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (1969,'Bladed_Whip','Blade Whip',4,NULL,10,1200,140,NULL,2,0,0x00080000,7,0,2,4,30,1,14,' bonus2 bAddEff,Eff_Bleeding,500; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (1969,'Bladed_Whip','Blade Whip',4,NULL,10,1200,140,NULL,2,0,0x00080000,7,0,2,4,30,1,14,' bonus2 bAddEff,Eff_Bleeding,300; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1970,'Queen\'s_Whip','Queen\'s Whip',4,NULL,10,1100,150,NULL,2,0,0x00080000,7,0,2,4,65,1,14,' bonus2 bSkillAtk,394,10; bonus2 bSkillAtk,324,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1971,'Electric_Wire','Electric Wire',4,NULL,10,700,110,NULL,2,0,0x00080000,7,0,2,3,30,1,14,' bonus bAtkEle,Ele_Wind; ',NULL,NULL); REPLACE INTO `item_db` VALUES (1972,'Electric_Eel','Electric Eel',4,NULL,10,2000,100,NULL,2,2,0x00080000,2,0,2,4,70,1,14,' bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,84,3,20; if(getrefine() > 0) bonus3 bAutoSpell,394,getrefine(),20; ',NULL,NULL); @@ -976,7 +976,7 @@ REPLACE INTO `item_db` VALUES (2111,'Herald_Of_GOD','Sacred Mission',5,128000,NU REPLACE INTO `item_db` VALUES (2112,'Novice_Guard','Novice Guard',5,1,NULL,1,NULL,3,NULL,0,0x00000001,7,2,32,NULL,0,0,1,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2113,'Novice_Shield','Novice Shield',5,5000,NULL,1000,NULL,3,NULL,1,0x00000001,7,2,32,NULL,40,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2114,'Stone_Buckler','Stone Buckler',5,30000,NULL,1500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,2,' bonus2 bSubSize,2,5; if (isequipped(2353,5122)) { bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass == Job_Swordman) bonus bDef,6; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2115,'Valkyrja\'s_Shield','Valkyrie\'s Shield',5,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2; bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2115,'Valkyrja\'s_Shield','Valkyrja\'s Shield',5,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,3,' bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2; bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); } ',NULL,NULL); REPLACE INTO `item_db` VALUES (2116,'Angel\'s_Safeguard','Angelic Guard',5,10000,NULL,400,NULL,3,NULL,1,0x00000001,7,2,32,NULL,20,1,3,' bonus2 bSubRace,RC_Demon,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2117,'Arm_Guard','Arm Guard',5,10000,NULL,150,NULL,5,NULL,0,0x02000000,7,2,32,NULL,20,1,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2118,'Arm_Guard_','Arm Guard',5,10000,NULL,150,NULL,5,NULL,1,0x02000000,7,2,32,NULL,20,1,NULL,NULL,NULL,NULL); @@ -1111,7 +1111,7 @@ REPLACE INTO `item_db` VALUES (2315,'Chain_Mail_','Chain Mail',5,65000,NULL,3300 REPLACE INTO `item_db` VALUES (2316,'Plate_Armor','Full Plate',5,80000,NULL,4500,NULL,10,NULL,0,0x00004082,7,2,16,NULL,40,1,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2317,'Plate_Armor_','Full Plate',5,80000,NULL,4500,NULL,10,NULL,1,0x00004082,7,2,16,NULL,40,1,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2318,'Clothes_Of_The_Lord','Lord\'s Clothes',5,NULL,10,2500,NULL,8,NULL,1,0x00040420,7,2,16,NULL,70,1,0,' bonus bMdef,5; bonus bInt,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2319,'Glittering_Clothes','Glittering Jacket',5,NULL,10,2500,NULL,7,NULL,1,0xFFFFFFFE,7,2,16,NULL,60,1,0,' bonus bMdef,5; bonus2 bAddEff,Eff_Blind,500; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2319,'Glittering_Clothes','Glittering Jacket',5,NULL,10,2500,NULL,7,NULL,1,0xFFFFFFFE,7,2,16,NULL,60,1,0,' bonus bMdef,5; bonus2 bAddEff,Eff_Blind,300; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2320,'Formal_Suit','Formal Suit',5,NULL,10,300,NULL,5,NULL,1,0xFFFFFFFE,7,2,16,NULL,0,1,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2321,'Silk_Robe','Silk Robe',5,8000,NULL,400,NULL,3,NULL,0,0x0085C7B6,7,2,16,NULL,0,1,0,' bonus bMdef,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2322,'Silk_Robe_','Silk Robe',5,8000,NULL,400,NULL,3,NULL,1,0x0085C7B6,7,2,16,NULL,0,1,0,' bonus bMdef,10; ',NULL,NULL); @@ -1147,7 +1147,7 @@ REPLACE INTO `item_db` VALUES (2351,'Earth_Sprits_Armor_','Claytos Cracking Eart REPLACE INTO `item_db` VALUES (2352,'Novice_Plate','Tattered Novice Ninja Suit',5,1,NULL,1,NULL,4,NULL,0,0x00000001,7,2,16,NULL,0,0,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2353,'Odin\'s_Blessing','Odin\'s Blessing',5,30000,NULL,2500,NULL,6,NULL,1,0xFFFFFFFE,7,2,16,NULL,65,1,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2354,'Goibne\'s_Armor','Goibne\'s Armor',5,50000,NULL,3500,NULL,7,NULL,0,0xFFFFFFFE,7,2,16,NULL,54,1,0,' bonus bVit,2; bonus bMaxHPrate,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2355,'Angel\'s_Protection','Angelic Protection',5,10000,NULL,600,NULL,4,NULL,1,0x00000001,7,2,16,NULL,40,1,0,' bonus bMdef,20; if(isequipped(2116,2420,2521,5125)) { bonus bMaxHP,900; bonus bMaxSP,100; bonus3 bAutoSpellWhenHit,361,1,20; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2355,'Angel\'s_Protection','Angelic Protection',5,10000,NULL,600,NULL,4,NULL,1,0x00000001,7,2,16,NULL,40,1,0,' bonus bMdef,20; if(isequipped(2116,2420,2521,5125)) { bonus bMaxHP,900; bonus bMaxSP,100; bonus3 bAutoSpellWhenHit,361,1,30; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (2356,'Vestment_Of_Grace','Blessed Holy Robe',5,NULL,10,2500,NULL,5,NULL,1,0x00008100,7,2,16,NULL,70,1,0,' bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2357,'Valkyrie_Armor','Valkyrie\'s Armor',5,0,NULL,2800,NULL,6,NULL,1,0xFFFFFFFE,2,2,16,NULL,0,1,0,' bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2358,'Angel_Dress','Angel\'s Dress',5,NULL,10,1000,NULL,5,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,' bonus bLuk,4; ',NULL,NULL); @@ -1206,7 +1206,7 @@ REPLACE INTO `item_db` VALUES (2505,'Manteau','Manteau',5,32000,NULL,600,NULL,4, REPLACE INTO `item_db` VALUES (2506,'Manteau_','Manteau',5,32000,NULL,600,NULL,4,NULL,1,0x006654E2,7,2,4,NULL,0,1,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2507,'Cape_Of_Ancient_Lord','Ancient Cape',5,82000,NULL,600,NULL,2,NULL,0,0xFFFFFFFE,7,2,4,NULL,40,1,0,' bonus bAgi,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2508,'Ragamuffin_Cape','Ragamuffin Manteau',5,56000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,1,0,' bonus bMdef,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2509,'Clack_Of_Servival','Survivor\'s Manteau',5,20000,NULL,550,NULL,0,NULL,0,0x00810204,7,2,4,NULL,75,1,0,' bonus bVit,10; if(isequipped(1618) || isequipped(1620)) bonus bMaxHP,300; bonus bMatkRate,-5; if(isequipped(1617) || isequipped(1618) || isequipped(1619) || isequipped(1620)) bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R); bonus2 bSubEle,Ele_Neutral,getrefine()*3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2509,'Clack_Of_Servival','Survivor\'s Manteau',5,20000,NULL,550,NULL,0,NULL,0,0x00810204,7,2,4,NULL,75,1,0,' bonus bVit,10; if(isequipped(1618) || isequipped(1620)){ bonus bMaxHP,300; bonus bMatkRate,getequiprefinerycnt(EQI_HAND_R)-5; bonus2 bSubEle,Ele_Neutral,getrefine()*3; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (2510,'Novice_Hood','Somber Novice Hood',5,1,NULL,1,NULL,2,NULL,0,0x00000001,7,2,4,NULL,0,0,0,' bonus2 bSubEle,Ele_Neutral,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2511,'Skeleton\'s_Cape','Skeleton Manteau',5,5000,NULL,700,NULL,1,NULL,0,0xFFFFFFFE,7,2,4,NULL,75,1,0,' bonus bStr,2; bonus bInt,-3; bonus bDex,2; bonus bVit,-3; bonus bLuk,2; bonus bAgi,-4; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2512,'Novice_Manteau','Novice Manteau',5,50000,NULL,500,NULL,2,NULL,1,0x00000001,7,2,4,NULL,40,1,0,' bonus2 bSubEle,Ele_Neutral,10; ',NULL,NULL); @@ -1299,7 +1299,7 @@ REPLACE INTO `item_db` VALUES (2662,'Vesper_Core04','Vesper Core 04',5,NULL,10,1 REPLACE INTO `item_db` VALUES (2663,'Gauntlet_Of_Accuracy','Gauntlet of Hit',5,NULL,10,900,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,75,0,0,' bonus bHit,15; bonus bStr,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2664,'Scarf_Belt','Belcarf',5,NULL,10,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,75,0,0,' bonus bDex,2; bonus bInt,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2665,'Ring_of_Exorcism','Exorcising Ring',5,NULL,10,500,NULL,0,NULL,0,0x00008110,7,2,136,NULL,60,0,0,' bonus bMdef,1; bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2666,'Lamp_of_Hope','Lantern of Hope',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,' bonus bStr,2; bonus2 bResEff,Eff_Blind,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2666,'Lamp_of_Hope','Lantern of Hope',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,' bonus bStr,2; bonus2 bResEff,Eff_Blind,1000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2667,'Glove_of_Archer','Renown Archer\'s Gloves',5,NULL,10,300,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,60,0,0,' bonus bHit,5; bonus bCritical,5; bonus bDex,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2668,'Women\'s_Glory','Woman Glory',5,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2669,'Golden_Necklace_','RJC Necklace',5,30000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,' bonus bMaxSP,10; ',NULL,NULL); @@ -1311,8 +1311,8 @@ REPLACE INTO `item_db` VALUES (2674,'Ring_Of_Honor','Ring of Honor',5,20,NULL,0, REPLACE INTO `item_db` VALUES (2675,'Lord_Ring','Lord Ring',5,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (2676,'Hunter_Earring','Hunter\'s Earring',5,NULL,10,300,NULL,70,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,' bonus2 bAddMonsterDropItem,7618,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2677,'Spiritual_Ring','Spiritual Ring',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,' bonus bInt,2; bonus bDex,1; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,28,50; bonus2 bSkillAtk,79,30; bonus bSPrecovRate,9; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2678,'Ring_of_Flame_Lord','Ring of Flame Lord',5,20,NULL,100,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,' bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,401,1,30; bonus3 bAutoSpell,270,5,10; bonus3 bAutoSpell,367,2,30; bonus3 bAutoSpell,17,1,150; bonus3 bAutoSpell,62,5,20; if(isequipped(2679)) { bonus4 bAutoSpell,271,1,3,0; bonus3 bAutoSpell,78,1,20; bonus3 bAutoSpell,136,5,50; bonus3 bAutoSpell,266,5,20; bonus3 bAutoSpell,406,2,50; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (2679,'Ring_of_Resonance','Ring of Resonance',5,20,NULL,100,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,' bonus bAgi,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus4 bAutoSpellWhenHit,92,1,50,0; bonus3 bAutoSpellWhenHit,141,10,20; bonus3 bAutoSpellWhenHit,28,10,30; bonus3 bAutoSpellWhenHit,361,3,20; bonus3 bAutoSpellWhenHit,489,5,20; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2678,'Ring_of_Flame_Lord','Ring of Flame Lord',5,20,NULL,100,NULL,0,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,' bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,401,1,30; bonus3 bAutoSpell,270,5,10; bonus3 bAutoSpell,367,2,30; bonus3 bAutoSpell,17,1,150; bonus3 bAutoSpell,62,5,20; if(isequipped(2679)) { bonus4 bAutoSpell,271,1,3,1; bonus3 bAutoSpell,78,1,20; bonus3 bAutoSpell,136,5,50; bonus3 bAutoSpell,266,5,20; bonus3 bAutoSpell,406,2,50; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (2679,'Ring_of_Resonance','Ring of Resonance',5,20,NULL,100,NULL,0,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,' bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,92,1,50,0; bonus3 bAutoSpellWhenHit,141,10,20; bonus3 bAutoSpellWhenHit,28,10,30; bonus3 bAutoSpellWhenHit,361,3,20; bonus3 bAutoSpellWhenHit,489,5,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2680,'Lesser_Elemental_Ring','Ring of Minor Spirits',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,' bonus bAllStats,1; bonus3 bAutoSpell,93,1,80; bonus3 bAutoSpell,40,1,50; bonus3 bAutoSpell,151,1,100; bonus3 bAutoSpell,1013,1,10; bonus3 bAutoSpellWhenHit,411,5,20; bonus3 bAutoSpellWhenHit,426,3,30; bonus3 bAutoSpellWhenHit,142,1,100; bonus3 bAutoSpellWhenHit,150,1,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2681,'Republic_Ring','Republic Anniversary Ring',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,' end; bonus bAllStats,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (2682,'Ring_Of_Water','Ring of Water',5,NULL,10,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,' bonus2 bSubEle,Ele_Water,5; ',NULL,NULL); @@ -1496,7 +1496,7 @@ REPLACE INTO `item_db` VALUES (4145,'Berzebub_Card','Berzebub Card',6,NULL,10,10 REPLACE INTO `item_db` VALUES (4146,'Maya_Card','Maya Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus bMagicDamageReturn,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4147,'Baphomet_Card','Baphomet Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bHit,-10; bonus bSplashRange,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4148,'Pharaoh_Card','Pharaoh Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bUseSPrate,-30; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4149,'Gargoyle_Card','Gargoyle Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12028,RC_Insect,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4149,'Gargoyle_Card','Gargoyle Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12028,RC_Insect,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4150,'Goat_Card','Goat Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' if(getrefine()<6) { bonus bDef,2; bonus bMdef,5; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4151,'Gajomart_Card','Gajomart Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Plant,-20; bonus2 bExpAddRace,RC_Plant,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4152,'Galapago_Card','Galapago Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddItemHealRate,IG_Juice,50; bonus3 bAddMonsterDropItemGroup,IG_Juice,RC_Insect,900; ',NULL,NULL); @@ -1533,11 +1533,11 @@ REPLACE INTO `item_db` VALUES (4182,'Diabolic_Card','Diabolic Card',6,NULL,10,10 REPLACE INTO `item_db` VALUES (4183,'Vagabond_Wolf_Card','Vagabond Wolf Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bStr,1; if(isequipped(4029)) bonus bFlee,18; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4184,'Lava_Golem_Card','Lava Golem Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bAddRace2,4,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4185,'Rideword_Card','Rideword Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bInt,1; if(BaseClass == Job_Acolyte) { bonus bInt,1; bonus bMdef,1; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4186,'Raggler_Card','Raggler Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bStr,1; bonus bVit,1; if(isequipped(4233,4281,4321,4206)) { bonus bLuk,10; bonus2 bSPDrainValue,2,0; bonus2 bSkillAtk,42,20; if(BaseClass == Job_Merchant) { bonus2 bAddMonsterDropItem,617,-2; bonus bMagicDamageReturn,20; } } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4187,'Raydric_Archer_Card','Raydric Archer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12030,RC_Demon,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4186,'Raggler_Card','Raggler Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bStr,1; bonus bVit,1; if(isequipped(4233,4281,4321,4206)) { bonus bLuk,10; bonus2 bSPDrainValue,2,0; bonus2 bSkillAtk,42,20; if(BaseClass == Job_Merchant) { bonus2 bAddMonsterDropItem,617,5; bonus bMagicDamageReturn,20; } } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4187,'Raydric_Archer_Card','Raydric Archer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12030,RC_Demon,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4188,'Leib_Olmai_Card','Leib Olmai Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bSubEle,Ele_Fire,10; bonus3 bAddMonsterDropItem,990,RC_Brute,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4189,'Wraith_Dead_Card','Wraith Dead Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Curse,600; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4190,'Wraith_Card','Wraith Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12027,RC_Undead,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4190,'Wraith_Card','Wraith Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12027,RC_Undead,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4191,'Loli_Ruri_Card','Loli Ruri Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,28,3,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4192,'Rotar_Zairo_Card','Rotar Zairo Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bCritAtkRate,10; bonus2 bCriticalAddRace,RC_Fish,7; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4193,'Lude_Card','Lude Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' if(BaseJob==Job_Novice||BaseJob==Job_SuperNovice) bonus3 bAutoSpellWhenHit,8,1,200; ',NULL,NULL); @@ -1552,8 +1552,8 @@ REPLACE INTO `item_db` VALUES (4201,'Majoruros_Card','Majoruros Card',6,NULL,10, REPLACE INTO `item_db` VALUES (4202,'Civil_Servant_Card','Civil Servant Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bAddEle,Ele_Ghost,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4203,'Mutant_Dragon_Card','Mutant Dragonoid Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,15; bonus3 bAutoSpell,17,3+2*(getskilllv(17)==10),50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4204,'Mini_Demon_Card','Mini Demon Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Brute,-20; bonus2 bExpAddRace,RC_Brute,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4205,'Mimic_Card','Mimic Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItem,603,-6; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4206,'Mystcase_Card','Myst Case Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItem,644,-24; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4205,'Mimic_Card','Mimic Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItem,603,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4206,'Mystcase_Card','Myst Case Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItem,644,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4207,'Mysteltainn_Card','Mysteltainn Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubSize,0,25; bonus bDef,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4208,'Miyabi_Ningyo_Card','Miyabi Doll Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxSPrate,10; bonus2 bSkillAtk,15,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4209,'Violy_Card','Violy Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,318,1+4*(getskilllv(318)==5),20; ',NULL,NULL); @@ -1571,11 +1571,11 @@ REPLACE INTO `item_db` VALUES (4220,'Solider_Card','Solider Card',6,NULL,10,10,N REPLACE INTO `item_db` VALUES (4221,'Skeleton_General_Card','Skeleton General Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Insect,-20; bonus2 bExpAddRace,RC_Insect,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4222,'Skel_Prisoner_Card','Skeleton Prisoner Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus2 bAddEffWhenHit,Eff_Sleep,300+600*(isequipped(4025)); ',NULL,NULL); REPLACE INTO `item_db` VALUES (4223,'Stalactic_Golem_Card','Stalactic Golem Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bDef,1; bonus2 bResEff,Eff_Stun,2000; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4224,'Stem_Worm_Card','Stem Worm Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12032,RC_Brute,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4224,'Stem_Worm_Card','Stem Worm Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12032,RC_Brute,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4225,'Stone_Shooter_Card','Stone Shooter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,10; bonus bHit,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4226,'Sting_Card','Sting Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus bDef,2; if(getrefine()>8) bonus bMdef,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4227,'Spring_Rabbit_Card','Spring Rabbit Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddItemHealRate,IG_Meat,50; bonus3 bAddMonsterDropItemGroup,IG_Meat,RC_Brute,400; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4228,'Sleeper_Card','Sleeper Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12031,RC_Fish,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4228,'Sleeper_Card','Sleeper Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12031,RC_Fish,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4229,'C_Tower_Manager_Card','Clock Tower Manager Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bInt,1; bonus bCastrate,-5; if(isequipped(4244,4299,4313)) { bonus bDef,3; bonus bMdef,3; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4230,'Shinobi_Card','Shinobi Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bAgi,1; bonus3 bAutoSpellWhenHit,135,5,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4231,'Increase_Soil_Card','Increase Soil Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubRace2,5,50; ',NULL,NULL); @@ -1603,16 +1603,16 @@ REPLACE INTO `item_db` VALUES (4252,'Alligator_Card','Alligator Card',6,NULL,10, REPLACE INTO `item_db` VALUES (4253,'Alice_Card','Alice Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Boss,40; bonus2 bSubRace,RC_NonBoss,-40; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4254,'Tirfing_Card','Tirfing Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubSize,1,25; bonus bDef,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4255,'Orc_Lady_Card','Orc Lady Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bAddRace2,3,30; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4256,'Orc_Archer_Card','Orc Archer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4256,'Orc_Archer_Card','Orc Archer Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12034,RC_DemiHuman,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4257,'Wild_Rose_Card','Wild Rose Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bAgi,1; if(BaseClass == Job_Thief) bonus bFlee2,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4258,'Wicked_Nymph_Card','Evil Nymph Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bInt,1; bonus bMaxSP,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4259,'Wooden_Golem_Card','Wooden Golem Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bDef,1; bonus bHPrecovRate,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4260,'Wootan_Shooter_Card','Wootan Shooter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bDef,1; bonus2 bResEff,Eff_Confusion,2000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4261,'Wootan_Fighter_Card','Wootan Fighter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bDef,1; bonus2 bResEff,Eff_Bleeding,2000; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4262,'Evil_Cloud_Hermit_Card','Cloud Hermit Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12029,RC_Plant,300; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4263,'Incant_Samurai_Card','Incantation Samurai Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bIgnoreDefRace,RC_NonBoss; bonus bNoRegen,1; bonus2 bHPLossRate,666,10000; ',NULL,' heal -999,0; '); +REPLACE INTO `item_db` VALUES (4262,'Evil_Cloud_Hermit_Card','Cloud Hermit Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12029,RC_Plant,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4263,'Incant_Samurai_Card','Incantation Samurai Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bIgnoreDefRace,RC_NonBoss; bonus bHPrecovRate,-100; bonus2 bHPLossRate,666,10000; ',NULL,' heal -999,0; '); REPLACE INTO `item_db` VALUES (4264,'Wind_Ghost_Card','Wind Ghost Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,84,3+7*(getskilllv(84)==10),20; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4265,'Li_Me_Mang_Ryang_Card','Li Me Mang Ryang Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12033,RC_Angel,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4265,'Li_Me_Mang_Ryang_Card','Li Me Mang Ryang Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12033,RC_Angel,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4266,'Eclipse_Card','Eclipse Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bVit,1; if(isequipped(4006)) bonus bFlee,18; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4267,'Explosion_Card','Explosion Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Dragon,-20; bonus2 bExpAddRace,RC_Dragon,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4268,'Injustice_Card','Injustice Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,136,1,50; if(isequipped(4277)) { bonus bBaseAtk,20; bonus bLuk,3; } ',NULL,NULL); @@ -1680,7 +1680,7 @@ REPLACE INTO `item_db` VALUES (4329,'Phendark_Card','Phendark Card',6,NULL,10,10 REPLACE INTO `item_db` VALUES (4330,'Dark_Snake_Lord_Card','Evil Snake Lord Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bInt,3; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Curse,10000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4331,'Heater_Card','Heater Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus bCritical,3; if(BaseClass == Job_Swordman) bonus bFlee2,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4332,'Waste_Stove_Card','Waste Stove Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus bInt,1; if(isequipped(4185,4293,4312)) { bonus bStr,3; bonus bMaxSP,80; bonus bBaseAtk,25; bonus3 bAutoSpell,32,5,10; bonus2 bSkillAtk,271,10; if(BaseJob == Job_Monk) { bonus bUseSPrate,-10; bonus bNoCastCancel,0; } } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4333,'Venomous_Card','Venomous Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAddEffWhenHit,Eff_Poison,3000,ATF_TARGET|ATF_SELF; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4333,'Venomous_Card','Venomous Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAddEffWhenHit,Eff_Poison,300,ATF_TARGET|ATF_SELF; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4334,'Noxious_Card','Noxious Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bLongAtkDef,10; bonus2 bSubEle,Ele_Neutral,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4335,'Pitman_Card','Pitman Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,90,5; bonus2 bSkillAtk,91,5; ',NULL,' heal 0,-50; '); REPLACE INTO `item_db` VALUES (4336,'Ungoliant_Card','Ungoliant Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bHPrecovRate,10; bonus2 bResEff,Eff_Bleeding,10000; ',NULL,NULL); @@ -1690,19 +1690,19 @@ REPLACE INTO `item_db` VALUES (4339,'Mineral_Card','Mineral Card',6,NULL,10,10,N REPLACE INTO `item_db` VALUES (4340,'Teddy_Bear_Card','Teddy Bear Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus2 bSubRace,RC_Undead,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4341,'Metaling_Card','Metaling Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,215,1,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4342,'RSX_0806_Card','RSX 0806 Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bVit,3; bonus bUnbreakableArmor,0; bonus bNoKnockback,0; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4343,'Mole_Card','Holden Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bLuk,2; if(isequipped(4186,4281,4036,4233)) { bonus bStr,4; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,42,20; bonus bSPDrainValue,1; if(BaseJob == Job_Alchemist) { bonus3 bAutoSpell,111,1,10; bonus2 bAddMonsterDropItem,7139,300; bonus2 bAddMonsterDropItem,905,300; } } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4344,'Anopheles_Card','Anopheles Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12058,RC_Insect,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4343,'Mole_Card','Holden Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bLuk,2; if(isequipped(4186,4281,4036,4233)) { bonus bStr,4; bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus2 bSkillAtk,42,20; bonus bSPDrainValue,1; if(BaseJob == Job_Alchemist) { bonus3 bAutoSpell,111,1,10; bonus2 bAddMonsterDropItem,7139,3; bonus2 bAddMonsterDropItem,905,10; } } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4344,'Anopheles_Card','Anopheles Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12058,RC_Insect,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4345,'Hill_Wind_Card','Hill Wind Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,21,5; bonus2 bSkillAtk,84,5; bonus2 bSkillAtk,85,5; ',NULL,' heal 0,-50; '); REPLACE INTO `item_db` VALUES (4346,'Ygnizem_Card','Egnigem Cenia Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bStr,readparam(bInt)/18; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4347,'Armaia_Card','Armeyer Dinze Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12053,RC_Fish,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4347,'Armaia_Card','Armeyer Dinze Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12053,RC_Fish,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4348,'Whikebain_Card','Wikebine Tres Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,217,1,50; if(isequipped(4039,4210,4257,4230)) { bonus bStr,6; bonus bAgi,4; bonus2 bSkillAtk,212,10; if(getskilllv(217)==5) bonus3 bAutoSpell,217,5,50; if(BaseJob == Job_Rogue) { bonus bUseSPrate,-20; bonus3 bAutoSpell,219,1,-20; } } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4349,'Erend_Card','Errende Ebecee Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus4 bAutoSpellWhenHit,25,1,50,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4350,'Rawrel_Card','Laurell Weinder Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,88,3; bonus2 bSkillAtk,89,3; ',NULL,' heal 0,-50; '); REPLACE INTO `item_db` VALUES (4351,'Kavac_Card','Kavach Icarus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(getrefine()<=4) { bonus bFlee,20; bonus bFlee2,1; } else { bonus bFlee,10; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4352,'B_Ygnizem_Card','General Egnigem Cenia Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bHPRegenRate,50,10000; bonus2 bSPRegenRate,10,10000; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4353,'Removal_Card','Remover Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMaxHP,(800-(80*getrefine())); bonus bHPrecovRate,10; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4354,'Gemini_Card','Gemini-S58 Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' if(readparam(bAgi)>=90) { bonus2 bResEff,Eff_Silence,3000; bonus2 bResEff,Eff_Stun,3000; } if(readparam(bVit)>=80) { bonus2 bResEff,Eff_Stone,5000; bonus2 bResEff,Eff_Sleep,5000; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4355,'Gremlin_Card','Gremlin Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12043,RC_Brute,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4353,'Removal_Card','Remover Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMaxHP,800-40*getrefine(); bonus bHPrecovRate,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4354,'Gemini_Card','Gemini-S58 Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' if(readparam(bAgi)>=90) { bonus2 bResEff,Eff_Silence,3000; bonus2 bResEff,Eff_Stun,3000; } if(readparam(bVit)>=80) { bonus2 bResEff,Eff_Stone,3000; bonus2 bResEff,Eff_Sleep,3000; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4355,'Gremlin_Card','Gremlin Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12043,RC_Brute,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4356,'Beholder_Card','Beholder Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' skill 275,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4357,'Lord_Knight_Card','Lord Knight Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' skill 359,1; bonus bMaxHPrate,-50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4358,'Seyren_Card','Seyren Windsor Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bStr,getrefine()-6; ',NULL,NULL); @@ -1714,7 +1714,7 @@ REPLACE INTO `item_db` VALUES (4363,'High_Priest_Card','High Priest Card',6,NULL REPLACE INTO `item_db` VALUES (4364,'Magaleta_Card','Margaretha Solin Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bInt,1; bonus5 bAutoSpellWhenHit,76,5,150,BF_MAGIC,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4365,'High_Wizard_Card','High Wizard Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bIgnoreMDefRace,RC_NonBoss; bonus bCastrate,100; bonus bSPrecovRate,-100; ',NULL,' heal 0,-2000; '); REPLACE INTO `item_db` VALUES (4366,'Katrinn_Card','Kathryne Keyron Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bCastrate,getrefine()*-1; if(getrefine()>=9) { bonus bMatkRate,2; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4367,'Sniper_Card','Sniper Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bNoRegen,1; bonus2 bHpDrainRate,50,20; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4367,'Sniper_Card','Sniper Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bHpDrainRate,100,20; bonus bHPrecovRate,-10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4368,'Shecil_Card','Cecil Damon Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bAspdRate,5; bonus bHit,-30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4369,'Venatu_Card','Venatu Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bLuk,readparam(bAgi)/18; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4370,'Dimik_Card','Dimik Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bVit,getrefine()-5; ',NULL,NULL); @@ -1723,8 +1723,8 @@ REPLACE INTO `item_db` VALUES (4372,'Bacsojin_Card','Bacsojin Card',6,NULL,10,10 REPLACE INTO `item_db` VALUES (4373,'Chung_E_Card','Chung E Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' bonus bLuk,getrefine()-5; bonus bCritical,getrefine(); ',NULL,NULL); REPLACE INTO `item_db` VALUES (4374,'Apocalips_H_Card','Vesper Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bDex,2; bonus2 bIgnoreMdefRate,RC_Boss,30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4375,'Orc_Baby_Card','Orc Baby Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(getrefine()>=9) { bonus2 bSubEle,Ele_Neutral,15; bonus bFlee,15; } else { bonus2 bSubEle,Ele_Neutral,10; bonus bFlee,10; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4376,'Lady_Tanee_Card','Lady Tanee Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxHPrate,-50; bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,500; bonus2 bAddItemHealRate,513,100; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4377,'Green_Iguana_Card','Green Iguana Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12063,RC_Formless,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4376,'Lady_Tanee_Card','Lady Tanee Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bMaxHPrate,-50; bonus bMaxSPrate,50; bonus2 bAddMonsterDropItem,513,200; bonus2 bAddItemHealRate,513,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4377,'Green_Iguana_Card','Green Iguana Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12063,RC_Formless,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4378,'Acidus_Card','Gold Acidus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' if(getrefine()<=4) { bonus bMaxHPrate,8; bonus bMaxSPrate,8; bonus bHPrecovRate,5; bonus bSPrecovRate,5; } else { bonus bMaxHPrate,4; bonus bMaxSPrate,4; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4379,'Acidus__Card','Blue Acidus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' if(getrefine()<=4) { bonus bSPrecovRate,5; bonus bMaxSP,80; } else { bonus bMaxSP,40; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4380,'Ferus_Card','Red Ferus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,80,5; bonus2 bSkillAtk,83,5; ',NULL,' heal 0,-50; '); @@ -1732,16 +1732,16 @@ REPLACE INTO `item_db` VALUES (4381,'Ferus__Card','Green Ferus Card',6,NULL,10,1 REPLACE INTO `item_db` VALUES (4382,'Novus__Card','Yellow Novus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMaxHP,500; bonus bHPrecovRate,10; if(isequipped(4208,4258,4325,4327)) { bonus bInt,3; bonus2 bSkillAtk,91,10; bonus2 bSkillAtk,21,10; if(BaseJob == Job_Sage) { bonus bMagicDamageReturn,20; bonus2 bAddMonsterDropItem,716,100; bonus2 bAddMonsterDropItem,715,100; bonus bCastrate,-20; } } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4383,'Novus_Card','Red Novus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAddEffWhenHit,Eff_Confusion,3000,ATF_TARGET|ATF_SELF; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4384,'Hydro_Card','Hydro Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAutoSpell,277,1,100; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4385,'Dragon_Egg_Card','Dragon Egg Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12048,RC_Dragon,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4385,'Dragon_Egg_Card','Dragon Egg Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12048,RC_Dragon,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4386,'Detale_Card','Detale Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMdef,-20; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,288,1,50,BF_MAGIC,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4387,'Ancient_Mimic_Card','Ancient Mimic Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bAgi,readparam(bLuk)/18; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4388,'Deathword_Card','Deathword Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus2 bSkillAtk,11,5; bonus2 bSkillAtk,13,5; bonus2 bSkillAtk,400,5; ',NULL,' heal 0,-50; '); -REPLACE INTO `item_db` VALUES (4389,'Plasma_Card','Plasma Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItemGroup,IG_Resist,1200; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4389,'Plasma_Card','Plasma Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus2 bAddMonsterDropItemGroup,IG_Resist,200; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4390,'Breeze_Card','Breeze Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus2 bAddEff,Eff_Bleeding,500; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4391,'Retribution_Card','Retribution Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12068,RC_Angel,300; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4391,'Retribution_Card','Retribution Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,' bonus3 bAddMonsterDropItem,12068,RC_Angel,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4392,'Observation_Card','Observation Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bDex,readparam(bVit)/18; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4393,'Shelter_Card','Shelter Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bInt,readparam(bStr)/18; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4394,'Solace_Card','Solace Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' if(BaseJob == Job_Priest) bonus3 bAutoSpell,254,5,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4394,'Solace_Card','Solace Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' if(BaseJob == Job_Priest) bonus3 bAutoSpell,254,5,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4395,'Tha_Maero_Card','Thanatos Maero Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bBaseAtk,5; bonus3 bAutoSpell,30,3,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4396,'Tha_Odium_Card','Thanatos Odium Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,64,NULL,NULL,NULL,NULL,' bonus bAgi,getrefine()-5;',NULL,NULL); REPLACE INTO `item_db` VALUES (4397,'Tha_Despero_Card','Thanatos Despero Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,' bonus bInt,getrefine()-6; ',NULL,NULL); @@ -1749,7 +1749,7 @@ REPLACE INTO `item_db` VALUES (4398,'Tha_Dolor_Card','Thanatos Dolor Card',6,NUL REPLACE INTO `item_db` VALUES (4399,'Thanatos_Card','Thanatos Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,' bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4400,'Aliza_Card','Aliza Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAutoSpellWhenHit,1011,1,50+50*(BaseJob == Job_Dancer); ',NULL,NULL); REPLACE INTO `item_db` VALUES (4401,'Alicel_Card','Alicel Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bFlee,10; bonus bDef,-5; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (4402,'Aliot_Card','Aliot Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bStr, 2; bonus bMaxHPrate, 5; } if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) { bonus bInt, 2; bonus bMaxSPrate, 5; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (4402,'Aliot_Card','Aliot Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,' if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) { bonus bStr,2; bonus bMaxHPrate,5; } if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) { bonus bInt,2; bonus bMaxSPrate,5; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (4403,'Kiel_Card','Kiel Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,769,NULL,NULL,NULL,NULL,' bonus bDelayRate,-30; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4404,'Skogul_Card','Skogul Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus3 bAddEffWhenHit,Eff_Bleeding,3000,ATF_TARGET|ATF_SELF; ',NULL,NULL); REPLACE INTO `item_db` VALUES (4405,'Frus_Card','Frus Card',6,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,' bonus bMagicDamageReturn,getrefine()*2; if(BaseClass==Job_Mage) bonus bMdef,3; ',NULL,NULL); @@ -1901,7 +1901,7 @@ REPLACE INTO `item_db` VALUES (5107,'Well_Baked_Toast','Crunch Toast',5,20,NULL, REPLACE INTO `item_db` VALUES (5108,'Detective_Hat','Renown Detective\'s Cap',5,20,NULL,350,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,189,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5109,'Red_Bonnet','Red Bonnet',5,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,190,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5110,'Baby_Pacifier','Baby Pacifier',5,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,191,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5111,'Galapago_Cap','Galapago Cap',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,55,1,192,' bonus2 bAddMonsterDropItem,605,30; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5111,'Galapago_Cap','Galapago Cap',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,55,1,192,' bonus2 bAddMonsterDropItem,605,100; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5112,'Super_Novice_Hat','Super Novice Hat',5,8500,NULL,400,NULL,4,NULL,0,0x00000001,7,2,256,NULL,40,1,193,' bonus bAllStats,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5113,'Angry_Mouth','Angry Snarl',5,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,194,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5114,'Fedora','Bucket Hat',5,6000,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,195,NULL,NULL,NULL); @@ -1957,7 +1957,7 @@ REPLACE INTO `item_db` VALUES (5163,'Corsair_','Corsair',5,20,NULL,500,NULL,5,NU REPLACE INTO `item_db` VALUES (5164,'Tiara_','Tiara',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFE,7,0,256,NULL,45,1,19,' bonus bInt,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5165,'Crown_','Crown',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFE,7,1,256,NULL,45,1,45,' bonus bInt,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5166,'Spinx_Helm_','Sphinx Hat',5,20,NULL,3000,NULL,5,NULL,1,0x00004082,7,2,769,NULL,65,0,137,' bonus bStr,2; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5167,'Munak_Hat_','Munak Hat',5,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,0,51,' bonus2 bSubRace,RC_Undead,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5167,'Munak_Turban_','Munak Hat',5,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,0,51,' bonus2 bSubRace,RC_Undead,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5168,'Bongun_Hat_','Bongun Hat',5,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,0,139,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5169,'Bride_Mask','Bride Mask',5,30000,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,768,NULL,40,1,223,' if(BaseClass==Job_Taekwon){ bonus bLuk,2; bonus bCritical,5; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (5170,'Feather_Beret','Feather Beret',5,30000,NULL,600,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,224,' bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,10; ',NULL,NULL); @@ -1965,9 +1965,9 @@ REPLACE INTO `item_db` VALUES (5171,'Valkyrie_Helm','Valkyrie Helm',5,100000,NUL REPLACE INTO `item_db` VALUES (5172,'Beret','Beret',5,30000,NULL,700,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,226,' bonus2 bSubRace,RC_DemiHuman,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5173,'Judge_Hat','Magistrate Hat',5,30000,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,227,' if(BaseClass==Job_Taekwon){ bonus bAgi,1; bonus bHPrecovRate,3; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (5174,'Ayam','Ayam',5,30000,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,228,' if(BaseClass==Job_Taekwon){ bonus bInt,1; bonus bSPrecovRate,3; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5175,'Censor_Request','Censor Bar',5,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,229,' bonus2 bResEff,Eff_Curse,500; bonus bMdef,1; bonus bHit,-5; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5175,'Censor_Bar','Censor Bar',5,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,229,' bonus2 bResEff,Eff_Curse,500; bonus bMdef,1; bonus bHit,-5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5176,'Hahoe_Mask','Hahoe Mask',5,30000,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,513,NULL,30,0,230,' if(BaseClass==Job_Taekwon){ bonus bLuk,1; bonus bFlee2,2; } ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5177,'Guardian_Lion_Mask','Mythical Lion Mask',5,30000,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,40,1,231,' if(BaseClass==Job_Taekwon){ bonus bDex,2; bonus bBaseAtk,2*getrefine(); bonus2 bAddEff,Eff_Stun,100; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5177,'Guardian_Lion_Mask','Mythical Lion Mask',5,30000,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,40,1,231,' if(BaseClass==Job_Taekwon){ bonus bDex,2; bonus bBaseAtk,2*getrefine(); bonus2 bAddEff,Eff_Stun,1000; } ',NULL,NULL); REPLACE INTO `item_db` VALUES (5178,'Candle_','Candle',5,20,NULL,150,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,113,' bonus bAllStats,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5179,'Golden_Tiara','Golden Tiara',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,232,' bonus bInt,2; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5180,'Phrygian_Hat','France Holiday Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,217,' bonus bVit,1; ',NULL,NULL); @@ -1992,7 +1992,7 @@ REPLACE INTO `item_db` VALUES (5198,'Drooping_Bunny','Drooping Bunny',5,10,NULL, REPLACE INTO `item_db` VALUES (5199,'Baseball_Cap_I','Baseball Cap',5,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,216,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5200,'Coppola','Coppola',5,10,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,252,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5201,'Party_Hat_B','2nd Anniversary Party Hat',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,144,' end; bonus bAllStats,3; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5202,'Pumpkin_Hat_','Pumpkin Hat',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,' end; bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,100; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5202,'Pumpkin_Hat_','Pumpkin Hat',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,' end; bonus bAllStats,2; bonus2 bSubRace,RC_Demon,5; bonus3 bAddMonsterDropItem,529,RC_DemiHuman,1500; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5203,'Tongue_Mask','Smiling Mask',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,253,' bonus bSpeedRate,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5204,'Event_Pierrot_Nose','Rudolf\'s Red Nose',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,49,' bonus2 bResEff,Eff_Blind,3000; bonus2 bAddMonsterDropItem,12130,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5205,'Wreath','Emperor\'s Laurel Crown',5,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,261,' bonus bAllStats,1; bonus bMdef,3; ',NULL,NULL); @@ -2004,7 +2004,7 @@ REPLACE INTO `item_db` VALUES (5210,'Flying_Angel','Flying Angel',5,NULL,10,300, REPLACE INTO `item_db` VALUES (5211,'Dress_Hat','Ribbon Hat',5,NULL,10,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,265,' bonus bMdef,7; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5212,'Satellite_Hairband','Solar Panels',5,NULL,10,1000,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,266,' bonus bMaxHP,50; bonus bMaxSP,10; skill 24,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5213,'Black_Bunny_Band','Rabbit Ears',5,NULL,10,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,267,' bonus bAgi,2; bonus bMdef,3; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5214,'Moonlight_Flower_Hat','Cat Helm',5,NULL,10,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,268,' bonus bDex,1; bonus3 bAutoSpell,29,1,30; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5214,'Moonlight_Flower_Hat','Cat Helm',5,NULL,10,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,268,' bonus bDex,1; bonus3 bAutoSpell,29,1,50; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5215,'Angelic_Chain_','Evolved Angel Wing',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,38,' bonus bMdef,3; bonus bDex,1; bonus bInt,1; bonus2 bSubRace,RC_Demon,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5216,'Satanic_Chain_','Evolved Evil Wing',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,39,' bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5217,'Magestic_Goat_TW','Evolved Majestic Goat',5,20,NULL,800,NULL,5,NULL,0,0x006444A2,7,2,256,NULL,0,1,41,' bonus bStr,2; ',NULL,NULL); @@ -2042,14 +2042,14 @@ REPLACE INTO `item_db` VALUES (5248,'Robot_Blinker','Robot Blinker',5,NULL,10,20 REPLACE INTO `item_db` VALUES (5249,'Human_Blinker','Human Blinker',5,NULL,10,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,82,' bonus2 bResEff,Eff_Blind,10000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5250,'Robot_Ear','Robot Ear',5,NULL,10,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,73,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (5251,'Blank_Ear','Blank Ear',5,NULL,10,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,73,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (5252,'Drooping_Ninetails','Drooping Ninetails',5,NULL,10,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,296,' bonus bAgi,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,75,1,50; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5253,'Lif_Doll_Hat','Drooping Lif',5,NULL,10,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,297,' bonus bInt,1; bonus bMdef,getrefine(); ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5254,'Deviling_Hat','Deviling Hat',5,NULL,10,350,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,298,' bonus bStr,1; bonus bCritical,3; bonus2 bSubRace,RC_Angel,-20; if(getrefine()>=6){bonus bCritical,getrefine()-6;} ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5255,'Triple_Poring_Hat','Poring Tower',5,NULL,10,600,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,299,' bonus bLuk,3; bonus3 bAutoSpell,1013,1,10; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5252,'Drooping_Ninetails','Drooping Ninetails',5,NULL,10,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,296,' bonus bAgi,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,75,1,30; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5253,'Lif_Doll_Hat','Drooping Lif',5,NULL,10,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,297,' bonus bInt,1; bonus bMdef,getrefine(); bonus bDef,getrefine()*-1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5254,'Deviling_Hat','Deviling Hat',5,NULL,10,350,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,298,' bonus bStr,1; bonus bCritical,3; bonus2 bSubRace,RC_Angel,-20; if(getrefine()>=6){ bonus bCritical,getrefine()-5; } ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5255,'Triple_Poring_Hat','Poring Tower',5,NULL,10,600,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,299,' bonus bLuk,3; bonus3 bAutoSpell,1013,1,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5256,'Valkyrie_Feather_Band','Valkyrie Feather Band',5,NULL,10,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,300,' bonus bInt,1; bonus3 bAutoSpellWhenHit,28,1,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5257,'Soulless_Ring','Soul Ring',5,NULL,10,300,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,301,' bonus bMdef,2; bonus3 bAutoSpellWhenHit,361,1,10; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5258,'Dokebi\'s_Wig','Dokebi\'s Wig',5,NULL,10,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,768,NULL,10,1,302,' bonus3 bAutoSpellWhenHit,142,1,300; bonus2 bSubEle,Ele_Neutral,1; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (5259,'Elephant_Hat_','Elephant Hat',5,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,215,' bonus bVit,1; bonus3 bAutoSpell,86,3,30; skill 31,1; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (5259,'Elephant_Hat_','Elephant Hat',5,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,215,' bonus bVit,1; bonus3 bAutoSpell,86,3,10; skill 31,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5260,'Cookie_Hat','Cookie Hat',5,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,217,' bonus bAgi,1; bonus bFlee2,5; bonus bCritAtkRate,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (5261,'Silver_Tiara_','Silver Tiara',5,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,218,' bonus bInt,2; if (BaseClass == Job_mage) bonus bMatkRate,(JobLevel/20); if (Baseclass == Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if (BaseClass == Job_Archer) bonus bMaxSP,(JobLevel*2); ',NULL,NULL); REPLACE INTO `item_db` VALUES (5262,'Gold_Tiara_','Golden Tiara',5,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,232,' bonus bStr,2; bonus bUnbreakableHelm,0; if ((readparam(bDex) < 56) && (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)) bonus bDex,JobLevel/7; ',NULL,NULL); @@ -2771,7 +2771,7 @@ REPLACE INTO `item_db` VALUES (7715,'Hand-made_Chocolate_Recipe','Recipe for Han REPLACE INTO `item_db` VALUES (7716,'Strawberry_Choco_Recipe','Recipe for Strawberry Chocolate',3,NULL,10,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7717,'Choco_Tart_Recipe','Recipe for Chocolate Tart',3,NULL,10,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7718,'Cacao_Bean','Cacao_Bean',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (7714,'BlueCard_G','Blue G Card',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); +REPLACE INTO `item_db` VALUES (7719,'BlueCard_G','Blue G Card',3,NULL,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # //St. Patricks Day Event (2007) REPLACE INTO `item_db` VALUES (7720,'Gold_Coin_US','Gold Coin',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (7721,'Treasure_Box_','Treasure Box',3,300000,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -3359,7 +3359,7 @@ REPLACE INTO `item_db` VALUES (13003,'Coward','Cowardice Blade',4,52000,NULL,700 REPLACE INTO `item_db` VALUES (13004,'Coward_','Cowardice Blade',4,52000,NULL,700,80,NULL,1,2,0x02021040,7,2,2,3,55,1,1,' bonus bDef,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13005,'Angelwing_Short_Sword','Angelic Wing Dagger',4,NULL,10,600,120,NULL,1,2,0x00000001,7,2,2,4,50,1,1,NULL,NULL,NULL); # // Ninja Weapons -REPLACE INTO `item_db` VALUES (13006,'Khukri','Gokurin',4,240000,NULL,600,150,NULL,1,0,0x02000000,7,2,2,3,65,1,1,' bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,500; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13006,'Khukri','Gokurin',4,240000,NULL,600,150,NULL,1,0,0x02000000,7,2,2,3,65,1,1,' bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,1000; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13007,'Jitte','Jitte',4,20000,NULL,400,70,NULL,1,0,0x02000000,7,2,2,2,35,1,1,' bonus bBreakWeaponRate,500; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13008,'Jitte_','Jitte',4,20000,NULL,400,70,NULL,1,1,0x02000000,7,2,2,2,35,1,1,' bonus bBreakWeaponRate,500; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13009,'Kamaitachi','Kamaitachi',4,48000,NULL,900,125,NULL,2,0,0x02000000,7,2,2,4,70,1,1,' bonus bAtkEle,Ele_Wind; bonus bCritical,3; bonus bAspdRate,3; ',NULL,NULL); @@ -3405,10 +3405,10 @@ REPLACE INTO `item_db` VALUES (13159,'Butcher_','Butcher',4,130000,NULL,2500,75, REPLACE INTO `item_db` VALUES (13160,'Destroyer','Destroyer',4,110000,NULL,1200,220,NULL,9,0,0x01000000,7,2,34,2,52,1,21,' bonus bBreakArmorRate,200; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13161,'Destroyer_','Destroyer',4,110000,NULL,1200,220,NULL,9,1,0x01000000,7,2,34,2,52,1,21,' bonus bBreakArmorRate,200; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13162,'Inferno','Inferno',4,230000,NULL,1250,280,NULL,9,1,0x01000000,7,2,34,2,65,1,21,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (13163,'Long_Barrel','Long Barrel',4,40000,NULL,1000,150,NULL,9,0,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,512,5,20; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13164,'Long_Barrel_','Long Barrel',4,40000,NULL,1000,150,NULL,9,1,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,20; bonus bAspdRate,-3; bonus3 bAutoSpell,512,5,20; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13165,'Jungle_Carbine','Jungle Carbine',4,56000,NULL,700,170,NULL,9,0,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; ',NULL,NULL); -REPLACE INTO `item_db` VALUES (13166,'Jungle_Carbine_','Jungle Carbine',4,56000,NULL,700,170,NULL,9,1,0x01000000,7,2,34,3,70,1,18,' bonus bCritical,4; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13163,'Long_Barrel','Long Barrel',4,40000,NULL,1000,150,NULL,9,0,0x01000000,7,2,34,3,70,1,18,' bonus bHit,10; bonus bCritical,30; bonus bAspdRate,-3; bonus3 bAutoSpell,512,5,20; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13164,'Long_Barrel_','Long Barrel',4,40000,NULL,1000,150,NULL,9,1,0x01000000,7,2,34,3,70,1,18,' bonus bHit,10; bonus bCritical,30; bonus bAspdRate,-3; bonus3 bAutoSpell,512,5,20; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13165,'Jungle_Carbine','Jungle Carbine',4,56000,NULL,700,170,NULL,9,0,0x01000000,7,2,34,3,70,1,18,' bonus bHit,10; bonus bCritical,14; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (13166,'Jungle_Carbine_','Jungle Carbine',4,56000,NULL,700,170,NULL,9,1,0x01000000,7,2,34,3,70,1,18,' bonus bHit,10; bonus bCritical,14; bonus bAspdRate,10; bonus bHit,-readparam(bDex)/3; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13167,'Gate_KeeperDD','Gate Keeper-DD',4,NULL,10,1300,200,NULL,9,0,0x01000000,7,2,34,3,70,1,19,' bonus bSplashRange,1; bonus3 bAutoSpell,520,6,50; bonus bDef,getrefine(); bonus bDex,1; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13168,'Thunder_P','Thunder-P',4,76000,NULL,700,80,NULL,9,1,0x01000000,7,2,34,3,70,1,19,' bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13169,'Thunder_P_','Thunder-P',4,76000,NULL,700,80,NULL,9,2,0x01000000,7,2,34,3,70,1,19,' bonus bSplashRange,1; bonus bHit,-5; bonus bAspdRate,20; ',NULL,NULL); @@ -3510,7 +3510,6 @@ REPLACE INTO `item_db` VALUES (13561,'Garment_Card_Pet_Egg_Scroll','Garment Card REPLACE INTO `item_db` VALUES (13562,'Shield_Card_Pet_Egg_Scroll','Shield Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (13563,'Shoes_Card_Pet_Egg_Scroll','Shoes Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (13564,'Accy_Card_Pet_Egg_Scroll','Accy Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); -REPLACE INTO `item_db` VALUES (14508,'Zeny_Pet_Egg_Scroll','Zeny Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (13565,'Weapon_Card_Pet_Egg_Scroll','Weapon Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (13566,'Weapon_Card_Pet_Egg_Scroll_','Weapon Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (13567,'Armor_Card_Pet_Egg_Scroll','Armor Card Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); @@ -3780,6 +3779,7 @@ REPLACE INTO `item_db` VALUES (13830,'Stat_Boost_1','Stat Booster 1',2,NULL,NULL REPLACE INTO `item_db` VALUES (13831,'Stat_Boost_2','Stat Booster 2',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_INCINT,60000,5; sc_start SC_INCLUK,60000,5; sc_start SC_INCDEX,60000,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13832,'Stat_Boost_3','Stat Booster 3',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5; ',NULL,NULL); REPLACE INTO `item_db` VALUES (13833,'Stat_Boost_4','Stat Booster 4',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_INCINT,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5; ',NULL,NULL); +REPLACE INTO `item_db` VALUES (14508,'Zeny_Pet_Egg_Scroll','Zeny Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); REPLACE INTO `item_db` VALUES (14509,'Light_Center_Pot','Light Concentration Potion',2,NULL,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,' sc_start SC_ASPDPOTION0,1800000,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (14510,'Light_Awakening_Pot','Light Awakening Potion',2,NULL,NULL,20,NULL,NULL,NULL,NULL,0xFFF7FEEF,7,2,NULL,NULL,40,NULL,NULL,' sc_start SC_ASPDPOTION1,1800000,0; ',NULL,NULL); REPLACE INTO `item_db` VALUES (14511,'Light_Berserk_Pot','Light Berserk Potion',2,NULL,NULL,20,NULL,NULL,NULL,NULL,0x01E646A6,7,2,NULL,NULL,85,NULL,NULL,' sc_start SC_ASPDPOTION2,1800000,0; ',NULL,NULL); |