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author | Kenpachi <Kenpachi.Developer@gmx.de> | 2013-04-29 20:58:02 +0200 |
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committer | Kenpachi <Kenpachi.Developer@gmx.de> | 2013-04-29 20:58:02 +0200 |
commit | 854851ca11e3d60ba3ca30a4f471e5341c80bd81 (patch) | |
tree | 634e42383aa191bb623674538c7d28d4a538ae5d /sql-files/item_db.sql | |
parent | 9bb7185ea707916aec97cf2190eb5aea35ee7fa8 (diff) | |
download | hercules-854851ca11e3d60ba3ca30a4f471e5341c80bd81.tar.gz hercules-854851ca11e3d60ba3ca30a4f471e5341c80bd81.tar.bz2 hercules-854851ca11e3d60ba3ca30a4f471e5341c80bd81.tar.xz hercules-854851ca11e3d60ba3ca30a4f471e5341c80bd81.zip |
Fixed bug report #7202
- Updated bonus order of 12218 to enable correct showing of skill effects.
http://hercules.ws/board/tracker/issue-7202-assumptio-effect-on-scrolls/
Diffstat (limited to 'sql-files/item_db.sql')
-rw-r--r-- | sql-files/item_db.sql | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql index 3c52c6717..c30b9c062 100644 --- a/sql-files/item_db.sql +++ b/sql-files/item_db.sql @@ -4794,7 +4794,7 @@ REPLACE INTO `item_db` VALUES (12214,'Convex_Mirror','Convex Mirror',2,2,NULL,10 REPLACE INTO `item_db` VALUES (12215,'Blessing_10_Scroll','LV10 Blessing Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect "AL_BLESSING",0; sc_start SC_BLESSING,240000,10;',NULL,NULL); REPLACE INTO `item_db` VALUES (12216,'Inc_Agi_10_Scroll','LV10 Agil Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(Hp>15) { skilleffect "AL_INCAGI",0; sc_start SC_INCREASEAGI,240000,10; heal -15,0; }',NULL,NULL); REPLACE INTO `item_db` VALUES (12217,'Aspersio_5_Scroll','LV5 Aspersio Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(countitem(523)>0) { skilleffect "PR_ASPERSIO",0; sc_start SC_ASPERSIO,180000,5; delitem 523,1; }',NULL,NULL); -REPLACE INTO `item_db` VALUES (12218,'Assumptio_5_Scroll','LV5 Assumptio Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect "HP_ASSUMPTIO",0; sc_start SC_ASSUMPTIO,100000,5;',NULL,NULL); +REPLACE INTO `item_db` VALUES (12218,'Assumptio_5_Scroll','LV5 Assumptio Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASSUMPTIO,100000,5; skilleffect "HP_ASSUMPTIO",0;',NULL,NULL); REPLACE INTO `item_db` VALUES (12219,'Wind_Walk_10_Scroll','LV10 Wind Walker Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect "SN_WINDWALK",0; sc_start SC_WINDWALK,250000,5;',NULL,NULL); REPLACE INTO `item_db` VALUES (12220,'Adrenaline_Scroll','LV5 Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'set .@type,getiteminfo(getequipid(EQI_HAND_R),11); if (.@type==6||.@type==7||.@type==8) { skilleffect "BS_ADRENALINE",0; sc_start SC_ADRENALINE,150000,5; }',NULL,NULL); REPLACE INTO `item_db` VALUES (12221,'Megaphone_','Megaphone',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'input @megaphone$; announce strcharinfo(0) + ": " + @megaphone$,bc_all,0xFF0000; end;',NULL,NULL); |