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author | valaris <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-15 12:32:48 +0000 |
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committer | valaris <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-15 12:32:48 +0000 |
commit | e1f5cd6307365b9af1e92d96f05119d2f0dec91c (patch) | |
tree | 2840ac589037d41297d08c01a1e745e82fdab860 /runserver.bat | |
parent | e5b2c0f41c5705821dbf9c36c3e82228941c974a (diff) | |
download | hercules-e1f5cd6307365b9af1e92d96f05119d2f0dec91c.tar.gz hercules-e1f5cd6307365b9af1e92d96f05119d2f0dec91c.tar.bz2 hercules-e1f5cd6307365b9af1e92d96f05119d2f0dec91c.tar.xz hercules-e1f5cd6307365b9af1e92d96f05119d2f0dec91c.zip |
* Added spawning of monsters at specific level by adding ,# after the spawn name. [Valaris]
mobs_level_up option should be on when using this.
(Example: {ama_dun01.gat,0,0,0,0 monster Shinobi,99 1401,1,0,0,0} to spawn a level 99 shinobi.)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@193 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'runserver.bat')
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