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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-30 03:31:20 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-30 03:31:20 +0000
commit646305245c8bebe78169ceb93a62b058ed1edd89 (patch)
tree5861d2bbb30a2d5a006fdeba3d91cbda70964414 /npc
parente76aeff95c38966a2402fc1d6cbe975f2ec535c2 (diff)
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@865 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/jobs/2-2/monk.txt1870
2 files changed, 1872 insertions, 0 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 73d5d0b48..1d3234d4e 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -35,6 +35,8 @@ Other Ppl
Date Added
======
12/29
+ * Added Dino9021's monk job quest script - still need checking before adding to
+ scripts list [celest]
* Added gvg mapflags to the guild dungeons, and removed 4 items from
item_avail.txt, thanks Poki [celest]
* Translated npc/sample/npc_extend_shop.txt [MC Cameri]
diff --git a/npc/jobs/2-2/monk.txt b/npc/jobs/2-2/monk.txt
new file mode 100644
index 000000000..f7698926e
--- /dev/null
+++ b/npc/jobs/2-2/monk.txt
@@ -0,0 +1,1870 @@
+//===== eAthena Script =======================================
+//= Monk Job Quest
+//===== By: ==================================================
+//= Dino9021
+//===== Current Version: =====================================
+//= n/a
+//===== Compatible With: =====================================
+//= eAthena 1.0 +
+//===== Description: =========================================
+//= Monk Job Quests for Athena 2004.12.30
+//===== Additional Comments: =================================
+// n/a
+//============================================================
+
+prt_monk.gat,55,249,4 script Master 139,0,5,{
+ mes "[SiFu]";
+ mes "Who are you?! How dare you enter this holy training place without my permission!!";
+ next;
+ mes "[SiFu]";
+ mes "Get Out!!";
+ close;
+}
+prt_monk.gat,59,247,4 script Master 120,{
+ if(JOB_MONK_Q == 1 ) goto Part1;
+ if(JOB_MONK_Q == 2 ) goto Part2;
+ if(Class == 15 || Class == 4016) goto IsMonk;
+ goto L_START;
+
+IsMonk:
+ mes "[SiFu]";
+ mes "You are not welcome to ^00FF00St. Capitolina Abbey^000000.";
+ mes "However, welcome traveler, please don't disturb the Monks in training even you are a Monk!";
+ close;
+
+L_START:
+ mes "[SiFu]";
+ mes "Hmmm...? What do want for me?";
+ mes "Before you entering the training area, you should tell me your Name , Base Level and Job Level.";
+ next;
+ mes "[SiFu]";
+ mes "Come! What's your name?";
+ next;
+ menu "Ignore him.",-,"Tell him.",L_MENU_1;
+
+ mes "[SiFu]";
+ mes "You are so impolite! Get out!";
+ warp "prt_fild03.gat",357,256;
+ end;
+L_MENU_1:
+ mes "[SiFu]";
+ mes "So... Your name is " + strcharinfo(0) + " Right?!";
+ mes "Let's see... Job Level is " + joblevel;
+ next;
+ mes "[SiFu]";
+ mes "Okay! What do you want? " + strcharinfo(0) + " ?";
+ next;
+ menu "I want to see how Monks train theirself.",L_MENU_1_0,"I want to be a Monk.",L_MENU_1_1,"I want to take a rest here.",L_MENU_1_2;
+
+ L_MENU_1_0:
+ mes "[SiFu]";
+ mes "Oh! I see. Okay, I hope you'll learn something from us.";
+ mes "Maybe you will want to be a Monk.";
+ set JOB_MONK_Q, 1;
+ close;
+
+ L_MENU_1_1:
+ if(Class != 4 && Class != 4005) goto IsNot4;
+ if(joblevel >= 40 ) goto SkillPointChk;
+ mes "[SiFu]";
+ mes "Your Job Level is not high enough to be a Monk.";
+ mes "Come back when your Job Level higher then 40.";
+ next;
+ mes "[SiFu]";
+ mes "Don't be rush, there are so much to learn before you become a Monk.";
+ mes "Come back when you ready!";
+ close;
+
+ SkillPointChk:
+
+ if(skillpoint == 0) goto L_GO;
+ mes "[SiFu]";
+ mes "Well... Seems you have the ability to be a Monk, but I think there is some skill needed you havn't learn.";
+ mes "Come back when you learn all the skills.";
+ close;
+
+ IsNot4:
+ mes "[SiFu]";
+ mes "Oh! Are you kidding?";
+ close;
+
+ HighMonk:
+ mes "[SiFu]";
+ mes "Wow! You are a High Acolyte! Aren't you?";
+ mes "Sorry! I can't let you become a Monk!";
+ mes "Please go see the Champion, That is what you should be!";
+ set JOB_MONK_Q, 0;
+ close;
+
+ L_GO:
+ if (Class == 4005) goto HighMonk;
+ mes "[SiFu]";
+ mes "Well... Seems you have the ability to be a Monk.";
+ mes "Very well then... Go to Wuhai the Elder, He will guide you.";
+ set JOB_MONK_Q, 2;
+ close;
+
+ L_MENU_1_2:
+ mes "[SiFu]";
+ mes "This is not a good place to rest, traveler. However, you do look very tird and need some rest.";
+ mes "Go ahead! Rest here! But don't disturb the Monks in training, please.";
+ close;
+Part1:
+ mes "[SiFu]";
+ mes "Well? Did you change your mind after look around here?";
+ next;
+ menu "Nope.",L_MENU_1_0,"I want to be a Monk",L_MENU_1_1,"I need more rest.",L_MENU_1_2;
+
+Part2:
+ mes "[SiFu]";
+ mes "Hello there! You should go to Wuhai the Elder, He will guide you.";
+ mes "He is in the Holy Palace, SouthEast from here";
+ close;
+}
+
+monk_in.gat,99,58,4 script Elder Wuhai 60,{
+ if(JOB_MONK_Q == 2 ) goto L_START;
+ if(JOB_MONK_Q == 3 ) goto Part1;
+ if(JOB_MONK_Q == 4 ) goto Part2;
+ if(JOB_MONK_Q >= 5 && JOB_MONK < 10) goto Part3;
+ if(JOB_MONK_Q >= 10 && countitem(506) > 0) goto Part4;
+ if(JOB_MONK_Q == 11 && countitem(506) == 0) goto Part5;
+ if(Class == 15 || Class == 4016) goto Part6;
+ if(Class == 4 || Class == 4005) goto Part7;
+ goto IsOther;
+IsOther:
+ mes "[Elder Wuhai]";
+ mes "May you find God in the Mother Nature!!";
+ mes "Welcome traveler! What do want for me?";
+ close;
+
+L_START:
+ mes "[Elder Wuhai]";
+ mes "Hmmm... You are the one wants to be a Monk, right?";
+ next;
+ menu "Yes.",L_MENU_1,"No.",-;
+ mes "[Elder Wuhai]";
+ mes "Hmmm...? Aren't you?";
+ mes "Maybe I'm getting older, I couldn't be wrong when I was young...";
+ mes "Very well then... You may go, young man.";
+ close;
+L_MENU_1:
+ mes "[Elder Wuhai]";
+ mes "Oh! I'm so happy that young man know us Monks.";
+ mes "Welcome! My child!";
+ next;
+ mes "[Elder Wuhai]";
+ mes "What? You want to be a Monk? Ohhhh.... I'm so glad to heare that!";
+ mes "But, You need to know something before you become a Monk.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "To be a Monk, We should train ourself to be stronger then ever in order to help the weaker.";
+ mes "And protect the world peace.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Never the less, control our emotion is a very important thing, too.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "It would be very tough and painful when crossing those quest.";
+ mes "You cann't become a Monk if you cann't get over it.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "OKay, then let's start the test.";
+ mes "See if you really have the ability to become a Monk.
+ next;
+ mes "[Elder Wuhai]";
+ mes "First of all, we'll see if you have the ability doing something by yourself.";
+ next;
+//~ if(joblevel == 50) goto IsJOB50;
+
+ set JOB_MONK_Q, 3;
+ set JOB_MONK_C,rand(1,6);
+L_Collect:
+ if(JOB_MONK_C == 1 ) goto L_Collect1;
+ if(JOB_MONK_C == 2 ) goto L_Collect2;
+ if(JOB_MONK_C == 3 ) goto L_Collect3;
+ if(JOB_MONK_C == 4 ) goto L_Collect4;
+ if(JOB_MONK_C == 5 ) goto L_Collect5;
+ if(JOB_MONK_C == 6 ) goto L_Collect6;
+
+ L_Collect1:
+ mes "[Elder Wuhai]";
+ mes "Please bring these items";
+ mes "Tooth of Bat - 10";
+ mes "Bears Footskin - 5";
+ mes "Poison Spore - 20";
+ if(@collect_tmp != 1) goto L_CollectS;
+ close;
+
+ L_Collect2:
+ mes "[Elder Wuhai]";
+ mes "Please bring these items";
+ mes "Porcupine Quill - 5";
+ mes "Cobweb - 20";
+ mes "Grasshopper's Leg - 10";
+ if(@collect_tmp != 1) goto L_CollectS;
+ close;
+
+ L_Collect3:
+ mes "[Elder Wuhai]";
+ mes "Please bring these items";
+ mes "Stem - 30";
+ mes "Jellopy - 5";
+ mes "Worm Peeling -10";
+ if(@collect_tmp != 1) goto L_CollectS;
+ close;
+
+ L_Collect4:
+ mes "[Elder Wuhai]";
+ mes "Please bring these items";
+ mes "Sticky Mucus - 5";
+ mes "Earthworm Peeling - 10";
+ mes "Green Herb - 20";
+ if(@collect_tmp != 1) goto L_CollectS;
+ close;
+
+ L_Collect5:
+ mes "[Elder Wuhai]";
+ mes "Please bring these items";
+ mes "Yoyo Tail - 20";
+ mes "Iron Ore - 5";
+ mes "Blue Herb - 3";
+ if(@collect_tmp != 1) goto L_CollectS;
+ close;
+
+ L_Collect6:
+ mes "[Elder Wuhai]";
+ mes "Please bring these items";
+ mes "Solid Shell - 5";
+ mes "Shell - 20";
+ mes "Zargon - 5";
+ if(@collect_tmp != 1) goto L_CollectS;
+ close;
+L_CollectS:
+ mes "For testing your ability doing something by yourself, you should collect those things by yourself";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Come back to me when you have all the things.";
+ mes "Now go, May God be with you.
+ close;
+
+//~IsJOB50:
+//~ mes "[Elder Wuhai]";
+//~ mes "However, I see that your Job Level is " +joblevel +" .";
+//~ mes "That could prove your ability.";
+//~ next;
+//~ mes "[Elder Wuhai]";
+//~ mes "Well done!";
+//~ mes "I think God will agree with me.";
+//~ next;
+//~ mes "[Elder Wuhai]";
+//~ mes "The next step, there is a Monk named Wutao want to see you.";
+//~ mes "He is in the Monk Grave North from here.";
+//~ set JOB_MONK_Q, 4;
+//~ close;
+
+Part1:
+//~ if(joblevel == 50) goto IsJOB50;
+ if(JOB_MONK_C == 1 && countitem(913) >= 10 && countitem(948) >= 5 && countitem(7033) >= 20) goto L_CollectS2_1;
+ if(JOB_MONK_C == 2 && countitem(1027) >= 5 && countitem(1025) >= 20 && countitem(940) >= 10) goto L_CollectS2_2;
+ if(JOB_MONK_C == 3 && countitem(905) >= 30 && countitem(909) >= 5 && countitem(955) >= 10) goto L_CollectS2_3;
+ if(JOB_MONK_C == 4 && countitem(938) >= 5 && countitem(1055) >= 10 && countitem(511) >= 20) goto L_CollectS2_4;
+ if(JOB_MONK_C == 5 && countitem(942) >= 20 && countitem(1002) >= 5 && countitem(510) >= 3) goto L_CollectS2_5;
+ if(JOB_MONK_C == 6 && countitem(943) >= 5 && countitem(935) >= 20 && countitem(912) >= 5) goto L_CollectS2_6;
+
+ mes "[Elder Wuhai]";
+ mes "Hmm... Are you ready or not?";
+ mes "I'll tell what you should bring again.";
+ mes "Listen carefully!";
+ next;
+ set @collect_tmp, 1;
+ goto L_Collect;
+
+ L_CollectS2_1:
+ delitem 913, 10;
+ delitem 948, 5;
+ delitem 7033, 20;
+ goto L_CollectS2_E;
+ L_CollectS2_2:
+ delitem 1027, 5;
+ delitem 1025, 20;
+ delitem 940, 10;
+ goto L_CollectS2_E;
+ L_CollectS2_3:
+ delitem 7012, 30;
+ delitem 909, 5;
+ delitem 955, 10;
+ goto L_CollectS2_E;
+ L_CollectS2_4:
+ delitem 938, 5;
+ delitem 1055, 10;
+ delitem 511, 20;
+ goto L_CollectS2_E;
+ L_CollectS2_5:
+ delitem 942, 20;
+ delitem 1002, 5;
+ delitem 510, 3;
+ goto L_CollectS2_E;
+ L_CollectS2_6:
+ delitem 943, 5;
+ delitem 935, 20;
+ delitem 912, 5;
+ goto L_CollectS2_E;
+
+ L_CollectS2_E:
+ mes "[Elder Wuhai]";
+ mes "Oh! you bring every thing I said!";
+ mes "Well done!";
+ mes "I think God will agree with me.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "The next step, there is a Monk named Wutao want to see you.";
+ mes "He is in the Monk Grave North from here.";
+ set JOB_MONK_Q, 4;
+ set JOB_MONK_C, 0;
+ close;
+
+Part2:
+ mes "[Elder Wuhai]";
+ mes "Your next step is to find Wutao and answer his questions.";
+ mes "He is in the Monk Grave North from here.";
+ close;
+Part3:
+ mes "[Elder Wuhai]";
+ mes "Concentrate!";
+ mes "Try to do your best in the quest!";
+ close;
+Part4:
+ mes "[Elder Wuhai]";
+ mes "What? Didn't you have that Magic Posion?";
+ mes "Then...Quickly drink the Magic Posion seems like a Green Posion!";
+ mes "Otherwise, I can't get your inter power out.";
+ set JOB_MONK_Q, 11;
+ close;
+Part5:
+ mes "[Elder Wuhai]";
+ mes "We have done all steps. Your blood, your mind, your soul.";
+ mes "Even your inter power has been come out by drink the Magic Posion.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Let's begin the final step.";
+ mes "I'll ask you some question, you should answer me by sware.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Will you give the rest of your life to serving God?";
+ next;
+ menu "Yes.",L_MONK_Q_2,"No.",-;
+
+ mes "[Elder Wuhai]";
+ mes "......What?......";
+ mes "Aren't you ready to become a Monk?";
+ mes "You want more quest, more train and more question?
+ next;
+ mes "[Elder Wuhai]";
+ mes "Come back when tou are ready.";
+ mes "I don't want to make a bad Monk.";
+ close;
+L_MONK_Q_2:
+ mes "[Elder Wuhai]";
+ mes "Will you use your power for your own good?";
+ next;
+ menu "Yes.",-,"No.",L_MONK_Q_3;
+
+ mes "[Elder Wuhai]";
+ mes "...NO NO NO NO NO !! Our training is not for any return!";
+ mes "How could a Monk who care world peace so much do things so selfish?!";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Go and think the porpose you want to be a Monk.";
+ mes "That kind of thought will lead you into the dark side and lost your ability.";
+ close;
+
+L_MONK_Q_3:
+ mes "[Elder Wuhai]";
+ mes "When you are judging those who oppose God, will you hesitate in punishing them?";
+ next;
+ menu "No.",L_MONK_Q_4,"Yes.",-;
+
+ mes "[Elder Wuhai]";
+ mes "What's a Monk you think?";
+ mes "No matter who hurt the weaker, they are trash! they don't desire to living in this world!";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Go and learn to hate the people do bad things on nature";
+ mes "Come back when you hesitate in punishing who oppose God.";
+ mes "Then you will know what to do.";
+ close;
+
+L_MONK_Q_4:
+ mes "[Elder Wuhai]";
+ mes "Will you help to eradicate those who oppose God, and are you willing to sacrifice yourself?";
+ next;
+ menu "Yes",L_MONK_Q_5,"No",-;
+
+ mes "[Elder Wuhai]";
+ mes "Oh...nonononono....";
+ mes "It is a great thing that if sacrifice oneself can benifitied one's partner and eradicate more people who oppose God.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "How to explan sacrify? Come back when you figure out.";
+ mes "Sacrify is a simple but difficute movement.";
+ close;
+
+L_MONK_Q_5:
+ mes "[Elder Wuhai]";
+ mes "Will you drag a lot of monsters behind you, and help other people fight?";
+ next;
+ menu "Yes",-,"No",L_MONK_Q_6;
+
+ mes "[Elder Wuhai]";
+ mes "That is not right! Do such things is both danger yourself and others.";
+ mes "You think you are helping them but in fact you are killing them.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Even you learn the skill 'Steel Body' you still shouldn't drag a lot of monsters behind you, and help other people fight.";
+ mes "Use the skill only when you meet a strong monster or face a dangerous situation.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "What is the real things a Monk should do?";
+ mes "Come back when you figure out.";
+ close;
+
+L_MONK_Q_6:
+ mes "[Elder Wuhai]";
+ mes "Will you spam?";
+ next;
+ menu "Yes",-,"No",L_MONK_Q_7;
+
+ mes "[Elder Wuhai]";
+ mes "No! If you do so, you would only annoying people but make them expect you.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Even you want to tell them the words said by God.";
+ mes "Think of your behavior. What's right and wrong?";
+ mes "Though I want to exam you again, but this time, you just go and think.";
+ close;
+L_MONK_Q_7:
+ mes "[Elder Wuhai]";
+ mes "Do you feel as if you're a messenger of God, and are willing to die for God?";
+ next;
+ menu "Yes",L_MONK_Q_8,"No",-;
+
+ mes "[Elder Wuhai]";
+ mes "You can not be a Monk in this kind of will!";
+ mes "Death is temp! It is meaningful to give our lifies for the world peace.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Those who oppose God will die, those who listen to God will live.";
+ mes "What is life and death to you?";
+ mes "Ponder that well.";
+ close;
+
+L_MONK_Q_8:
+ mes "Lastly, promise to keep to what you have answered.";
+ next;
+ menu "I promise.",L_MONK_Q_9,"I refuse.",-;
+
+ mes "[Elder Wuhai]";
+ mes "......";
+ next;
+ mes "[Elder Wuhai]";
+ mes "It seems like... you don't have enough training...";
+ mes "I can't let you become a Monk.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "It is better for you to train more.";
+ mes "Come back when you ready.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "May God be with you.";
+ close;
+
+L_MONK_Q_9:
+ mes "[Elder Wuhai]";
+ mes "Well then, we finish the promise";
+ mes "Come closer, you are now ny brother!";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Your promise has transmited to all Monks throught ypur heart and my heart.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Now, let's begin the ceremony!";
+ next;
+ mes "[Elder Wuhai]";
+ mes "I'll acupuncture your 365 acupuncture points and open up your 1129 arteries and veins";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Ahhhhhhhhh......";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Wuuu... Huuuuuu¡K";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "- He take a deeply breath -";
+ next;
+ mes "[" + strcharinfo(0) + "]";
+ mes "- And begining to acupuncture -";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Ahhhh--- Dadadadadada!!!";
+ next;
+ mes "[Elder Wuhai]";
+ mes "DaBaDaBaDadadadaKaBonTatatata!!!";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Ahhhh--- Dadadadadada!!!";
+ next;
+ mes "[Elder Wuhai]";
+ mes "WaLaChuOhhhhhhh!!!";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Wuuu... Huuuuuu¡K";
+ next;
+ mes "[Elder Wuhai]";
+ mes "WowHoooo... Okay, you are now a Monk!";
+ setoption 0;
+ jobchange 15;
+ callfunc "F_ClearJobVar";
+ next;
+ mes "[Elder Wuhai]";
+ mes "(Caught!) (Caught!)";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Am I old...? I feel so tired... (-sigh-)";
+ mes "I could clamb mountains after this before.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Very well... You are now a Monk...";
+ mes "Welcome to be one of us.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Bou never forget your promise.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Keep it in your mind, and train yourself.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Now go...";
+ mes "Here is a gift from us to congratulate you.";
+ if(joblevel <= 49) getitem 1801, 1;
+ if(joblevel == 50) getitem 1804, 1;
+ close;
+Part6:
+ mes "[Elder Wuhai]";
+ mes "May you find God in Mother Nature!";
+ mes "Welcome dear! What can I do for you?";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Is everything alright?";
+ mes "How the training?";
+ next;
+ mes "[Elder Wuhai]";
+ mes "If you don't have a strong body, you may not be able to help people when they needs you.";
+ mes "If you are weak, the Evil will come to you and leads you go into the dark side.";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Never forget it! You are the one protect weakers and world peace!";
+ mes "You should always mind the Evil. Don't let them leads you go into the dark side.";
+ close;
+
+Part7:
+ mes "[Elder Wuhai]";
+ mes "May you find God in Mother Nature!";
+ mes "Welcome dear! What can I do for you?";
+ next;
+ mes "[Elder Wuhai]";
+ mes "Oh! You are an Acolyte....";
+ mes "If you want to pray, go to Prontera Sanctuary!";
+ mes "This is the Monk training area, not for you to pray.";
+ mes "Go and find other places to stay if you are not willing to be a Monk.";
+ close;
+}
+
+prt_monk.gat,251,255,4 script Wutao 79,{
+ if(JOB_MONK_Q == 4 ) goto L_START;
+ if(JOB_MONK_Q == 5 ) goto Part1;
+ if(JOB_MONK_Q == 6 ) goto Part2;
+ if(JOB_MONK_Q > 6 ) goto Part3;
+ goto IsOther;
+
+IsOther:
+ mes "[Wutao]";
+ mes "We are Monks!";
+ mes "We have unlimited power!";
+ mes "We have unlimited wise!";
+ mes "We use our power and wise to protect the world peace!";
+ next;
+ mes "[Wutao]";
+ mes "So...";
+ mes "Are you my enemy?";
+ mes "You block my way!!!!";
+ next;
+ mes "[Wutao]";
+ mes "If someone block me!! I'll fight!!";
+ mes "TaAhhhhhh!!!";
+ next;
+ mes "[Wutao]";
+ mes "HuHaaaaaaaa!!!";
+ next;
+ mes "[Wutao]";
+ mes "don;t be afraid, go yourway!";
+ close;
+
+L_START:
+ mes "[Wutao]";
+ mes "What can I do for you?";
+ mes "Do you want to talk about God?";
+ next;
+ mes "[Wutao]";
+ mes "Oh! you are proceeding the Monk Quest!";
+ mes "The spirits you have is like a Monk.";
+ next;
+ mes "[Wutao]";
+ mes "Seems your arteries and veins has been open.";
+ mes "You must be the one coming from Elder Wuhai, right?";
+ mes "Very well...";
+ next;
+ mes "[Wutao]";
+ mes "Let me introduce you something about the spirits of Monks and some simple rules that Monks should obey.";
+ mes "Then I'll help modifing your mental status, make your body ready for the next test.";
+ next;
+ mes "[Wutao]";
+ mes "Now, remember what I say and repeat again.";
+ mes "Clear your mind... Are you ready?";
+ next;
+ menu "Yes",L_MENU_1,"No",-;
+ mes "[Wutao]";
+ mes "Come back when you ready!";
+ close;
+L_MENU_1:
+ mes "[Wutao]";
+ mes "All right, let's begin.";
+ next;
+ set @JOB_MONK_C2, rand(1,4);
+L_Again:
+ if(@JOB_MONK_C2 == 1) goto L_ROOT_1;
+ if(@JOB_MONK_C2 == 2) goto L_ROOT_2;
+ if(@JOB_MONK_C2 == 3) goto L_ROOT_3;
+
+ L_ROOT_1:
+ set @monk_str0$,"Supported by dragon and phoenix,";
+ set @monk_str1$,"So flies he westward.";
+ set @monk_str2$,"But the phoenix shall fall to the earth.";
+ set @monk_str3$,"And the dragon shall soar to the sky;";
+ set @monk_str4$,"There shall be successes and failures,";
+ set @monk_str5$,"For such is the eternal law.";
+ set @monk_str6$,"See that ye act when occasion offers,";
+ set @monk_str7$,"Lest ye descend to the Nine Golden Springs.'";
+ goto L_MES;
+ L_ROOT_2:
+ set @monk_str0$,"He boasted not a handsome face,";
+ set @monk_str1$,"Nor was his body blessed with grace.";
+ set @monk_str2$,"His words streamed like a waterfall,";
+ set @monk_str3$,"He read a book and knew it all.";
+ set @monk_str4$,"Shu's glories could he well rehearse,";
+ set @monk_str5$,"His lore embraced the universe.";
+ set @monk_str6$,"Or text or note of scholiast";
+ set @monk_str7$,"Once read, his memory held fast.";
+ goto L_MES;
+ L_ROOT_3:
+ set @monk_str0$,"Seek ye a noble one? Then take ye the way of Jieliang,";
+ set @monk_str1$,"Watch ye how all people revere Guan Yu,";
+ set @monk_str2$,"Each excelling others to honor him,";
+ set @monk_str3$,"Him, one of the three brothers of the Peach Garden Oath,";
+ set @monk_str4$,"Who have won sacrifices, as emperor and king.";
+ set @monk_str5$,"Incomparable their aura spreads through the world;";
+ set @monk_str6$,"They are resplendent as the great lights of the firmament;";
+ set @monk_str7$,"Temples to our Lord Guan Yu abound, no village lacks one,";
+ set @monk_str8$,"Their venerable trees at sundown are the resting places for birds.";
+ goto L_MES;
+L_MES:
+ mes "[Wutao]";
+ mes "Listen carefully!";
+ next;
+ mes "[Wutao]";
+ mes @monk_str0$;
+ next;
+ mes "[Wutao]";
+ mes @monk_str1$;
+ next;
+ mes "[Wutao]";
+ mes @monk_str2$;
+ next;
+ mes "[Wutao]";
+ mes @monk_str3$;
+ next;
+ mes "[Wutao]";
+ mes @monk_str4$;
+ next;
+ mes "[Wutao]";
+ mes @monk_str5$;
+ next;
+ mes "[Wutao]";
+ mes @monk_str6$;
+ next;
+ mes "[Wutao]";
+ mes @monk_str7$;
+ if(@JOB_MONK_C2 < 3) goto L_MES_1;
+ next;
+ mes "[Wutao]";
+ mes @monk_str8$;
+
+L_MES_1:
+ next;
+ mes "[Wutao]";
+ mes "Now, " + strcharinfo(0) + ", it's your turn.";
+ next;
+ set @monk_q, 0;
+ if(@JOB_MONK_C2 == 1) goto L_MONK_Q1_1;
+ if(@JOB_MONK_C2 == 2) goto L_MONK_Q2_1;
+ if(@JOB_MONK_C2 == 3) goto L_MONK_Q3_1;
+
+L_MONK_Q1_1:
+
+ menu "And the dragon shall soar to the sky;",L_MONK_Q1_2,
+ "But the phoenix shall fall to the earth.",L_MONK_Q1_2,
+ "For such is the eternal law.",L_MONK_Q1_2,
+ "See that ye act when occasion offers,",L_MONK_Q1_2,
+ "There shall be successes and failures,",L_MONK_Q1_2,
+ "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_2,
+ "Supported by dragon and phoenix,",-,
+ "So flies he westward.",L_MONK_Q1_2;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q1_2:
+
+ menu "But the phoenix shall fall to the earth.",L_MONK_Q1_3,
+ "See that ye act when occasion offers,",L_MONK_Q1_3,
+ "Supported by dragon and phoenix,",L_MONK_Q1_3,
+ "There shall be successes and failures,",L_MONK_Q1_3,
+ "So flies he westward.",-,
+ "And the dragon shall soar to the sky;",L_MONK_Q1_3,
+ "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_3,
+ "For such is the eternal law.",L_MONK_Q1_3;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q1_3:
+
+ menu "There shall be successes and failures,",L_MONK_Q1_4,
+ "But the phoenix shall fall to the earth.",-,
+ "And the dragon shall soar to the sky;",L_MONK_Q1_4,
+ "So flies he westward.",L_MONK_Q1_4,
+ "For such is the eternal law.",L_MONK_Q1_4,
+ "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_4,
+ "See that ye act when occasion offers,",L_MONK_Q1_4,
+ "Supported by dragon and phoenix,",L_MONK_Q1_4;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q1_4:
+
+ menu "And the dragon shall soar to the sky;",-,
+ "Supported by dragon and phoenix,",L_MONK_Q1_5,
+ "But the phoenix shall fall to the earth.",L_MONK_Q1_5,
+ "So flies he westward.",L_MONK_Q1_5,
+ "For such is the eternal law.",L_MONK_Q1_5,
+ "There shall be successes and failures,",L_MONK_Q1_5,
+ "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_5,
+ "See that ye act when occasion offers,",L_MONK_Q1_5;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q1_5:
+
+ menu "For such is the eternal law.",L_MONK_Q1_6,
+ "And the dragon shall soar to the sky;",L_MONK_Q1_6,
+ "So flies he westward.",L_MONK_Q1_6,
+ "Supported by dragon and phoenix,",L_MONK_Q1_6,
+ "But the phoenix shall fall to the earth.",L_MONK_Q1_6,
+ "See that ye act when occasion offers,",L_MONK_Q1_6,
+ "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_6,
+ "There shall be successes and failures,",-;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q1_6:
+
+ menu "Supported by dragon and phoenix,",L_MONK_Q1_7,
+ "So flies he westward.",L_MONK_Q1_7,
+ "For such is the eternal law.",-,
+ "But the phoenix shall fall to the earth.",L_MONK_Q1_7,
+ "There shall be successes and failures,",L_MONK_Q1_7,
+ "And the dragon shall soar to the sky;",L_MONK_Q1_7,
+ "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_7,
+ "See that ye act when occasion offers,",L_MONK_Q1_7;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q1_7:
+
+ menu "So flies he westward.",L_MONK_Q1_8,
+ "Supported by dragon and phoenix,",L_MONK_Q1_8,
+ "Lest ye descend to the Nine Golden Springs.",L_MONK_Q1_8,
+ "See that ye act when occasion offers,",L_MONK_Q1_8,
+ "There shall be successes and failures,",L_MONK_Q1_8,
+ "For such is the eternal law.",L_MONK_Q1_8,
+ "But the phoenix shall fall to the earth.",L_MONK_Q1_8,
+ "And the dragon shall soar to the sky;",L_MONK_Q1_8,
+ "See that ye act when occasion offers,",-;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q1_8:
+
+ menu "Supported by dragon and phoenix,",L_MONK_QUEST_END,
+ "See that ye act when occasion offers,",L_MONK_QUEST_END,
+ "But the phoenix shall fall to the earth.",L_MONK_QUEST_END,
+ "Lest ye descend to the Nine Golden Springs.",L_MONK_QUEST_1_2,
+ "And the dragon shall soar to the sky;",L_MONK_QUEST_END,
+ "Lest ye descend to the Nine Golden Springs.",L_MONK_QUEST_END,
+ "So flies he westward.",L_MONK_QUEST_END,
+ "There shall be successes and failures,",L_MONK_QUEST_END,
+ "For such is the eternal law.",L_MONK_QUEST_END,
+
+L_MONK_Q2_1:
+
+ menu "Nor was his body blessed with grace.",L_MONK_Q2_2,
+ "He read a book and knew it all.",L_MONK_Q2_2,
+ "His words streamed like a waterfall,",L_MONK_Q2_2,
+ "He boasted not a handsome face,",-,
+ "Shu's glories could he well rehearse,",L_MONK_Q2_2,
+ "Once read, his memory held fast.",L_MONK_Q2_2,
+ "His lore embraced the universe.",L_MONK_Q2_2,
+ "Or text or note of scholiast",L_MONK_Q2_2;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q2_2:
+
+ menu "His lore embraced the universe.",L_MONK_Q2_3,
+ "He boasted not a handsome face,",L_MONK_Q2_3,
+ "His words streamed like a waterfall,",L_MONK_Q2_3,
+ "He read a book and knew it all.",L_MONK_Q2_3,
+ "Or text or note of scholiast",L_MONK_Q2_3,
+ "Once read, his memory held fast.",L_MONK_Q2_3,
+ "Shu's glories could he well rehearse,",L_MONK_Q2_3,
+ "Nor was his body blessed with grace.",-;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q2_3:
+
+ menu "His words streamed like a waterfall,",-,
+ "His lore embraced the universe.",L_MONK_Q2_4,
+ "He read a book and knew it all.",L_MONK_Q2_4,
+ "Shu's glories could he well rehearse,",L_MONK_Q2_4,
+ "Nor was his body blessed with grace.",L_MONK_Q2_4,
+ "Or text or note of scholiast",L_MONK_Q2_4,
+ "He boasted not a handsome face,",L_MONK_Q2_4,
+ "Once read, his memory held fast.",L_MONK_Q2_4;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q2_4:
+
+ menu "Nor was his body blessed with grace.",L_MONK_Q2_5,
+ "Once read, his memory held fast.",L_MONK_Q2_5,
+ "Shu's glories could he well rehearse,",L_MONK_Q2_5,
+ "Or text or note of scholiast",L_MONK_Q2_5,
+ "He boasted not a handsome face,",L_MONK_Q2_5,
+ "He read a book and knew it all.",-,
+ "His lore embraced the universe.",L_MONK_Q2_5,
+ "His words streamed like a waterfall,",L_MONK_Q2_5;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q2_5:
+
+ menu "Once read, his memory held fast.",L_MONK_Q2_6,
+ "Or text or note of scholiast",L_MONK_Q2_6,
+ "He read a book and knew it all.",L_MONK_Q2_6,
+ "His words streamed like a waterfall,",L_MONK_Q2_6,
+ "Nor was his body blessed with grace.",L_MONK_Q2_6,
+ "He boasted not a handsome face,",L_MONK_Q2_6,
+ "His lore embraced the universe.",L_MONK_Q2_6,
+ "Shu's glories could he well rehearse,",-;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q2_6:
+
+ menu "Or text or note of scholiast",L_MONK_Q2_7,
+ "He read a book and knew it all.",L_MONK_Q2_7,
+ "Shu's glories could he well rehearse,",L_MONK_Q2_7,
+ "His words streamed like a waterfall,",L_MONK_Q2_7,
+ "His lore embraced the universe.",-,
+ "He boasted not a handsome face,",L_MONK_Q2_7,
+ "Nor was his body blessed with grace.",L_MONK_Q2_7,
+ "Once read, his memory held fast.",L_MONK_Q2_7;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q2_7:
+
+ menu "Nor was his body blessed with grace.",L_MONK_Q2_8,
+ "Or text or note of scholiast",-,
+ "His words streamed like a waterfall,",L_MONK_Q2_8,
+ "Once read, his memory held fast.",L_MONK_Q2_8,
+ "He boasted not a handsome face,",L_MONK_Q2_8,
+ "He read a book and knew it all.",L_MONK_Q2_8,
+ "Shu's glories could he well rehearse,",L_MONK_Q2_8,
+ "His lore embraced the universe.",L_MONK_Q2_8;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q2_8:
+
+ menu "He boasted not a handsome face,",L_MONK_QUEST_END,
+ "Nor was his body blessed with grace.",L_MONK_QUEST_END,
+ "Shu's glories could he well rehearse,",L_MONK_QUEST_END,
+ "Or text or note of scholiast",L_MONK_QUEST_END,
+ "His lore embraced the universe.",L_MONK_QUEST_END,
+ "He read a book and knew it all.",L_MONK_QUEST_END,
+ "His words streamed like a waterfall,",L_MONK_QUEST_END,
+ "Once read, his memory held fast.",L_MONK_QUEST_1_2;
+
+L_MONK_Q3_1:
+
+ menu "Watch ye how all people revere Guan Yu,",L_MONK_Q3_2,
+ "Seek ye a noble one? Then take ye the way of Jieliang,",-,
+ "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_2,
+ "Each excelling others to honor him,",L_MONK_Q3_2,
+ "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_2,
+ "Incomparable their aura spreads through the world;",L_MONK_Q3_2,
+ "They are resplendent as the great lights of the firmament;",L_MONK_Q3_2,
+ "Who have won sacrifices, as emperor and king.",L_MONK_Q3_2,
+ "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_2;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q3_2:
+
+ menu "Each excelling others to honor him,",L_MONK_Q3_3,
+ "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_3,
+ "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_3,
+ "Incomparable their aura spreads through the world;",L_MONK_Q3_3,
+ "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_3,
+ "Who have won sacrifices, as emperor and king.",L_MONK_Q3_3,
+ "Watch ye how all people revere Guan Yu,",-,
+ "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_3,
+ "They are resplendent as the great lights of the firmament;",L_MONK_Q3_3;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q3_3:
+
+ menu "They are resplendent as the great lights of the firmament;",L_MONK_Q3_4,
+ "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_4,
+ "Each excelling others to honor him,",-,
+ "Watch ye how all people revere Guan Yu,",L_MONK_Q3_4,
+ "Who have won sacrifices, as emperor and king.",L_MONK_Q3_4,
+ "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_4,
+ "Incomparable their aura spreads through the world;",L_MONK_Q3_4,
+ "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_4,
+ "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_4;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q3_4:
+
+ menu "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_5,
+ "Each excelling others to honor him,",L_MONK_Q3_5,
+ "Incomparable their aura spreads through the world;",L_MONK_Q3_5,
+ "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_5,
+ "Him, one of the three brothers of the Peach Garden Oath,",-,
+ "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_5,
+ "They are resplendent as the great lights of the firmament;",L_MONK_Q3_5,
+ "Who have won sacrifices, as emperor and king.",L_MONK_Q3_5,
+ "Watch ye how all people revere Guan Yu,",L_MONK_Q3_5;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q3_5:
+
+ menu "They are resplendent as the great lights of the firmament;",L_MONK_Q3_6,
+ "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_6,
+ "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_6,
+ "Who have won sacrifices, as emperor and king.",-,
+ "Watch ye how all people revere Guan Yu,",L_MONK_Q3_6,
+ "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_6,
+ "Incomparable their aura spreads through the world;",L_MONK_Q3_6,
+ "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_6,
+ "Each excelling others to honor him,",L_MONK_Q3_6;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q3_6:
+
+ menu "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_7,
+ "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_7,
+ "Watch ye how all people revere Guan Yu,",L_MONK_Q3_7,
+ "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_7,
+ "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_7,
+ "Incomparable their aura spreads through the world;",-,
+ "Each excelling others to honor him,",L_MONK_Q3_7,
+ "They are resplendent as the great lights of the firmament;",L_MONK_Q3_7,
+ "Who have won sacrifices, as emperor and king.",L_MONK_Q3_7;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q3_7:
+
+ menu "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_8,
+ "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_8,
+ "They are resplendent as the great lights of the firmament;",-,
+ "Watch ye how all people revere Guan Yu,",L_MONK_Q3_8,
+ "Each excelling others to honor him,",L_MONK_Q3_8,
+ "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_8,
+ "Who have won sacrifices, as emperor and king.",L_MONK_Q3_8,
+ "Incomparable their aura spreads through the world;",L_MONK_Q3_8,
+ "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_Q3_8;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q3_8:
+
+ menu "Temples to our Lord Guan Yu abound, no village lacks one,",-,
+ "Incomparable their aura spreads through the world;",L_MONK_Q3_9,
+ "Their venerable trees at sundown are the resting places for birds.",L_MONK_Q3_9,
+ "They are resplendent as the great lights of the firmament;",L_MONK_Q3_9,
+ "Who have won sacrifices, as emperor and king.",L_MONK_Q3_9,
+ "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_Q3_9,
+ "Watch ye how all people revere Guan Yu,",L_MONK_Q3_9,
+ "Each excelling others to honor him,",L_MONK_Q3_9,
+ "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_Q3_9;
+
+ set @monk_q, @monk_q + 1;
+L_MONK_Q3_9:
+
+ menu "Him, one of the three brothers of the Peach Garden Oath,",L_MONK_QUEST_END,
+ "Each excelling others to honor him,",L_MONK_QUEST_END,
+ "Watch ye how all people revere Guan Yu,",L_MONK_QUEST_END,
+ "Who have won sacrifices, as emperor and king.",L_MONK_QUEST_END,
+ "Incomparable their aura spreads through the world;",L_MONK_QUEST_END,
+ "Seek ye a noble one? Then take ye the way of Jieliang,",L_MONK_QUEST_END,
+ "They are resplendent as the great lights of the firmament;",L_MONK_QUEST_END,
+ "Temples to our Lord Guan Yu abound, no village lacks one,",L_MONK_QUEST_END,
+ "Their venerable trees at sundown are the resting places for birds.",-;
+
+L_MONK_QUEST_1_2:
+ set @monk_q, @monk_q + 1;
+L_MONK_QUEST_END:
+
+ if(@monk_q != 10) goto L_C2_FAIL;
+
+L_C2_DONE:
+ set @monk_q, 0;
+ next;
+ mes "[Wutao]";
+ mes "Hmmm...";
+ next;
+ mes "[Wutao]";
+ mes "...Well Done!! It's perfect!";
+ next;
+ mes "[Wutao]";
+ mes "However, don't be happy too early. There is much long way to go before you become a Monk.";
+ next;
+ mes "[Wutao]";
+ mes "DaAhaaaa...";
+ next;
+ mes "[Wutao]";
+ mes "ShuKeeee.....";
+ next;
+ mes "[Wutao]";
+ mes "SouKouuuuu....";
+ next;
+ mes "[Wutao]";
+ mes "PaYennnn....";
+ next;
+ mes "[Wutao]";
+ mes "As I promised, your mental status is now running like a Monk do.";
+ next;
+ mes "[Wutao]";
+ mes "Now go, seek ^000080Fuhai^000000 for further guidance.";
+ set JOB_MONK_Q, 6;
+ close;
+
+L_C2_FAIL:
+ mes "[" + strcharinfo(0) + "]";
+ mes "Well...? How was that? ";
+ next;
+ mes "[Wutao]";
+ mes "Hmmm...";
+ next;
+ mes "[Wutao]";
+ mes "HeNmmm...";
+ next;
+ mes "[Wutao]";
+ mes "How was that? It's bad! You didn't memorize it all!";
+ next;
+ mes "[Wutao]";
+ mes "You should doult yourself. Are you really have the ability to be a Monk?";
+ mes "...It's really....";
+ next;
+ mes "[Wutao]";
+ mes "Well...That's fine, do you want to try it again?";
+ next;
+ mes "[Wutao]";
+ mes "Of course! Since you did not pass this test, you can't take the next test.";
+ set JOB_MONK_Q, 5;
+ close;
+
+Part1:
+ mes "[Wutao]";
+ mes "Very well. Let's try it again.";
+ next;
+ goto L_Again;
+
+Part2:
+ mes "[Wutao]";
+ mes "What? You forget whom you should seek for?";
+ next;
+ mes "[Wutao]";
+ mes "......You are so.......";
+ next;
+ mes "[Wutao]";
+ mes "...Are you testing my patient?";
+ next;
+ mes "[Wutao]";
+ mes "...Okay, I'll tell you again...";
+ mes "Go and seek ^000080Fuhai^000000 for further guidance.";
+ close;
+Part3:
+ mes "[Wutao]";
+ mes "May God be with you.";
+ close;
+}
+
+prt_monk.gat,57,179,4 script Fuhai 110,{
+
+ if(@Choice_mission == 1 ) goto Part1;
+ if(@Choice_mission == 2 ) goto Part2;
+ if(JOB_MONK_Q == 6 ) goto L_START;
+ goto IsOther;
+IsOther:
+ mes "[Fuhai]";
+ mes "HaAhhhhh....!!!";
+ next;
+ mes "- Seems like he is thinking something -";
+ close;
+
+L_START:
+ mes "[Fuhai]";
+ mes "...";
+ next;
+ mes "[Fuhai]";
+ mes "......";
+ next;
+ mes "[Fuhai]";
+ mes ".........";
+ next;
+ mes "[Fuhai]";
+ mes "............";
+ next;
+ menu "Hello there?",-;
+
+ mes "[Fuhai]";
+ mes "...what...WHAT?";
+ mes "How dare you interupt my training!";
+ mes "If it is not very important...";
+ next;
+ mes "[Fuhai]";
+ mes "......";
+ mes "I can't tell...if you can see the son tomorrow...";
+ next;
+ mes "[Fuhai]";
+ mes "Why are you here?";
+ mes "Explain!";
+ next;
+ menu "Some one named [Wutao] send me here.",L_MENU_1,"Well...Nothing...",-;
+
+ mes "[Fuhai]";
+ mes "......";
+ mes "...How about dig a grave for yourself?";
+ close;
+ L_MENU_1:
+ mes "[Fuhai]";
+ mes "Hmmm...It's that so?";
+ mes "That's...";
+ next;
+ mes "[Fuhai]";
+ mes "Oh...Your mental status...";
+ mes "Ha! Very well...";
+ next;
+ mes "[Fuhai]";
+ mes "However, what did you learn from [Wutao] ?";
+ next;
+ menu "Hmmm...Well...It's...",-,
+ "I repeat what he said, and he send me here.",L_MENU_1_1,
+ "He test my mental status and send me here.",-;
+
+ mes "[Fuhai]";
+ mes "Foolish!";
+ mes "Don't bother me! Go away!";
+ close;
+ L_MENU_1_1:
+ mes "[Fuhai]";
+ mes "Well...Then?";
+ mes "Did he do anything for you?";
+ next;
+ menu "Ah...It's...I can't tell...",-,
+ "Check my body",L_MENU_1_1_1,
+ "Tell me some rules to obey",L_MENU_1_1_1,
+ "modify my mental status",L_MENU_1_1_2;
+
+ mes "[Fuhai]";
+ mes "Foolish!";
+ mes "Don't bother me! Go away!";
+ close;
+ L_MENU_1_1_1:
+ mes "[Fuhai]";
+ mes "That's quite true, but not the point.";
+ mes "Think! Use your brain!";
+ close;
+
+ L_MENU_1_1_2:
+ set JOB_MONK_Q, 7;
+ mes "[Fuhai]";
+ mes "Very well, at least you know what had been change in your body";
+ mes "Now, let's begin the next test.";
+ next;
+ mes "[Fuhai]";
+ mes "I'll give you a chance to choose what kind of test you want to take.";
+ mes "Now, make your own choise.";
+ next;
+ menu "Mushroom Collecting",L_ROOT_1,"Marathon",L_ROOT_2;
+
+ L_ROOT_1:
+ mes "[Fuhai]";
+ mes "Mushroom Collecting? Good choice!";
+ mes "That would make you appreciate the extremity of patient, realize the meaning God give you the great willpower.";
+ mes "Now go, do some prepares. Come back when you ready.";
+ set @Choice_mission, 1;
+ close;
+ L_ROOT_2:
+ mes "[Fuhai]";
+ mes "Marathon? Good choice!";
+ mes "That would make you appreciate the extremity of willpower, realize the meaning God give you the great patient.";
+ mes "Now go, do some prepares. Come back when you ready.";
+ set @Choice_mission, 2;
+ close;
+Part1:
+ mes "[Fuhai]";
+ mes "Are you ready?";
+ mes "Acturily, you don't need to prepare anything if you believe in yourself";
+ next;
+ mes "[Fuhai]";
+ mes "Mushroom Collecting is your choice.";
+ mes "It's a test for yourself.";
+ next;
+ mes "[Fuhai]";
+ mes "Now, go to the building located in the center of this training area.";
+ next;
+ mes "[Fuhai]";
+ mes "You will pass the test when you collect enough mushrooms we think.";
+ mes "Now, what are waitting for? Go ahead!";
+ close;
+Part2:
+ mes "[Fuhai]";
+ mes "Are you ready?";
+ mes "Acturily, you don't need to prepare anything if you believe in yourself";
+ next;
+ mes "[Fuhai]";
+ mes "Marathon is your choice.";
+ mes "It's a test for yourself.";
+ next;
+ mes "[Fuhai]";
+ mes "Now, go to the building located in the center of this training area.";
+ next;
+ mes "[Fuhai]";
+ mes "You will pass the test when you run enough circles we think.";
+ mes "Now, what are waitting for? Go ahead!";
+ close;
+
+}
+
+prt_monk.gat,199,169,4 script Guard 746,{
+ if(JOB_MONK_Q == 7) goto L_START;
+ if(JOB_MONK_Q > 6) goto Part1;
+ goto IsOther;
+IsOther:
+ mes "[Guard ChaoLi]";
+ mes "This is...";
+ mes "Monk Training Area";
+ next;
+ mes "[Guard ChaoLi]";
+ mes "Please be quiet in this area.";
+ close;
+
+L_START:
+ mes "[Guard ChaoLi]";
+ mes "This is...";
+ mes "Monk Training Area";
+ next;
+ mes "[Guard ChaoLi]";
+ mes strcharinfo(0) + " ... Right?!";
+ next;
+ mes "[Guard ChaoLi]";
+ mes "Go ahead! Quickly!";
+ mes "There is another test waitting for you!";
+ close;
+
+Part1:
+ mes "[Guard ChaoLi]";
+ mes "Please be quiet in this area.";
+ close;
+}
+
+monk_test.gat,329,61,4 script Bashu 753,{
+ if(JOB_MONK_Q == 7) goto L_START;
+ if(JOB_MONK_Q == 8) goto IsOther;
+ goto IsOther;
+IsOther:
+ mes "[Bashu]";
+ mes "Welcome to ^00FF00St. Capitolina Abbey^000000, the Monk Training Area.";
+ mes "May the light shine on your path.";
+ mes "You can find Monk Daowen who judge the grades of Monk training when you go inside";
+ next;
+ mes "[Bashu]";
+ mes "Never the less, don't touch anything inside and be quiet in front of Monk Daowen.";
+ next;
+ mes "[Bashu]";
+ mes "Then, may you have a happy conversation time with God.";
+ close;
+L_START:
+ mes "[Bashu]";
+ mes "Please select a test.";
+ next;
+ if(@Choice_mission == 0) goto L_MISSC;
+ if(@Choice_mission == 2) goto L_MISS2;
+ mes "[Bashu]";
+ mes "As I know, you choose the Mushroom Collecting as your test.";
+ goto L_MISSC;
+L_MISS2:
+ mes "[Bashu]";
+ mes "As I know, you choose the Marathon as your test.";
+L_MISSC:
+ mes "However, if you cannot complete it, you may switch to the other whenever you feel like it.";
+ next;
+ menu "Monk's patient - Mushroom Collecting",-,
+ "Monk's willpower - Marathon",L_MENU_1;
+
+ mes "[Bashu]";
+ mes "The test you choose is Monk's patient - Mushroom Collecting";
+ next;
+ warp "job_monk.gat",225,179;
+ end;
+
+L_MENU_1:
+ mes "[Bashu]";
+ mes "The test you choose is Monk's willpower - Marathon";
+ next;
+ warp "monk_test.gat",387,345;
+ end;
+}
+
+monk_test.gat,387,347,4 script Musha 110,{
+ mes "[Musha]";
+ mes "Wel...Welcome...!";
+ mes "This...This is the area testing the pa...patient of whom want to be a Monk.";
+ next;
+ mes "[Musha]";
+ mes "You should just...just run!";
+ mes "Before we told you to stop.";
+ mes "Run...Run! " + strcharinfo(0) + "! Run!";
+ next;
+ mes "[Musha]";
+ mes "Just Run!! Run Quickly!!";
+ next;
+ mes "[Musha]";
+ mes "One Day, I'll become a Monk!";
+ mes "I.....will......Become...a......MONK!!!";
+ next;
+ mes "[Musha]";
+ mes "Do...Do you...want to give......giveup? or...con...continue?";
+ mes "Giveup?";
+ next;
+ menu "I want to giveup!",-,"I want to run!!",L_MENU_1;
+
+ announce "Musha: " + strcharinfo(0) + " has give...giveup the test...! Giveup the Marathon test... No...No patient.....HaHaHaHa!!!...",8;
+ mes "[Musha]";
+ mes strcharinfo(0) + "...give...giveup the test...";
+ mes "Giveup the Marathon test...";
+ mes "No...No patient.....HaHaHaHa!!!...";
+ next;
+ warp "prt_monk.gat",196,168;
+ end;
+L_MENU_1:
+ next;
+ mes "[Musha]";
+ mes "Before we give you an order to stop....";
+ mes "Run...Run! " + strcharinfo(0) + "! Run!";
+ if(@runtimes == 0) set @runtimes, rand(8,10);
+ close;
+}
+
+monk_test.gat,390,387,0 script monk_warp 45,1,1,{
+ set @run, @run + 1;
+ if(@run == (@runtimes-1)) mapannounce "monk_test.gat","Musha: cheer up! The next circle is the last!",8;
+ if(@run == @runtimes) goto L_DONE;
+ warp "monk_test.gat",388,348;
+ end;
+L_DONE:
+ mapannounce "monk_test.gat","Musha: Con....Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8;
+ set JOB_MONK_Q, 8;
+ warp "prt_monk.gat",196,168;
+ end;
+
+}
+monk_test.gat,0,0,0 script monk_traps -1,{
+ mapannounce "monk_test.gat","trap: " + strcharinfo(0)+ " , you fall into a trap! Now we warp you to the start place.",8;
+ warp "monk_test.gat",388,348;
+ end;
+}
+//---------------------
+monk_test.gat,386,164,0 script monk1-1 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,386,165,0 script monk1-2 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,387,164,0 script monk1-3 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,387,165,0 script monk1-4 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,388,164,0 script monk1-5 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,388,165,0 script monk1-6 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,389,164,0 script monk1-7 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,389,165,0 script monk1-8 139,0,0,{doevent "monk_traps";end;}
+//---------------------
+monk_test.gat,386,42,0 script monk2-1 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,386,43,0 script monk2-2 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,387,42,0 script monk2-3 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,387,43,0 script monk2-4 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,388,42,0 script monk2-3 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,388,43,0 script monk2-4 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,389,42,0 script monk2-3 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,389,43,0 script monk2-4 139,0,0,{doevent "monk_traps";end;}
+//---------------------
+monk_test.gat,184,11,0 script monk3-1 139,0,3,{doevent "monk_traps";end;}
+monk_test.gat,185,11,0 script monk3-2 139,0,3,{doevent "monk_traps";end;}
+monk_test.gat,186,11,0 script monk3-3 139,0,3,{doevent "monk_traps";end;}
+monk_test.gat,187,11,0 script monk3-4 139,0,3,{doevent "monk_traps";end;}
+//---------------------
+monk_test.gat,70,10,0 script monk4-1 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,70,11,0 script monk4-2 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,70,12,0 script monk4-3 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,70,13,0 script monk4-4 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,71,10,0 script monk4-5 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,71,11,0 script monk4-6 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,71,12,0 script monk4-7 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,71,13,0 script monk4-8 139,0,0,{doevent "monk_traps";end;}
+//---------------------
+monk_test.gat,8,30,0 script monk5-1 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,8,31,0 script monk5-2 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,9,30,0 script monk5-3 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,9,31,0 script monk5-4 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,10,30,0 script monk5-5 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,10,31,0 script monk5-6 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,11,30,0 script monk5-7 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,11,31,0 script monk5-8 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,12,30,0 script monk5-9 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,12,31,0 script monk5-10 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,13,30,0 script monk5-11 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,13,31,0 script monk5-12 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,14,30,0 script monk5-13 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,14,31,0 script monk5-14 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,15,30,0 script monk5-15 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,15,31,0 script monk5-16 139,0,0,{doevent "monk_traps";end;}
+//---------------------
+monk_test.gat,10,158,0 script monk6-1 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,10,159,0 script monk6-2 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,11,158,0 script monk6-3 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,11,159,0 script monk6-4 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,12,158,0 script monk6-5 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,12,159,0 script monk6-6 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,13,158,0 script monk6-7 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,13,159,0 script monk6-8 139,0,0,{doevent "monk_traps";end;}
+//---------------------
+monk_test.gat,38,386,0 script monk7-1 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,38,387,0 script monk7-2 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,38,388,0 script monk7-3 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,38,389,0 script monk7-4 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,39,386,0 script monk7-5 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,39,387,0 script monk7-6 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,39,388,0 script monk7-7 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,39,389,0 script monk7-8 139,0,0,{doevent "monk_traps";end;}
+//---------------------
+monk_test.gat,82,390,0 script monk8-1 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,82,391,0 script monk8-2 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,83,390,0 script monk8-3 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,83,391,0 script monk8-4 139,0,0,{doevent "monk_traps";end;}
+//---------------------
+monk_test.gat,82,384,0 script monk8-1 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,82,385,0 script monk8-2 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,83,384,0 script monk8-3 139,0,0,{doevent "monk_traps";end;}
+monk_test.gat,83,385,0 script monk8-4 139,0,0,{doevent "monk_traps";end;}
+//---------------------
+prt_monk.gat,225,179,4 script XuanWu 89,{
+ mes "[XuanWu]";
+ mes "To see the growing of crop, I deeply appreciate from the grace of God.";
+ next;
+ mes "[XuanWu]";
+ mes "Never the less, see those crop grown by the strong Monks.";
+ mes "I think it's the most beautiful picture!";
+ next;
+ mes "[XuanWu]";
+ mes "Frankly speeking, grower is the greatest people in the world.";
+ mes "The Blue Potion you drink must be made of God's will and by the grower.";
+ next;
+ mes "[XuanWu]";
+ mes "We chould always be grateful.";
+ next;
+ mes "[XuanWu]";
+ mes "God give you everything, even the grower.";
+ next;
+ mes "[XuanWu]";
+ mes "The grower is the root of world. That's quite true.";
+ close;
+}
+job_monk.gat,225,179,4 script XuanWu 89,{
+
+ if(JOB_MONK_Q == 8 ) goto Part2;
+ if(@mission_start == 1 ) goto Part1;
+
+ mes "[XuanWu]";
+ mes "Welcome! I'm in charge here with the Mushroom Collecting.";
+ mes "My Name is XuanWu";
+ next;
+ mes "[XuanWu]";
+ mes "From now, you should take it for granted that all the suffering is training.";
+ mes "Understand?";
+ next;
+ mes "[XuanWu]";
+ mes "For Monks lives, we should always offer our efforts as a tribute";
+ mes "Grow crop is also a kind of training.";
+ next;
+ mes "[XuanWu]";
+ mes "We think it is the best way to realize the will of God.";
+ mes "Therefore, we had started growing some kind of mushrooms that smell foul";
+ next;
+ mes "[XuanWu]";
+ mes "All you have to do is destory those mushrooms and bring some thing to prove.";
+ mes "What's the thing I mean? The ^ff0000Orange GooeyMushroom and Orange Net Mushroom^000000";
+ next;
+ mes "[XuanWu]";
+ mes "If you want to increase your internal organs and become a Monk, go and destory it.";
+ mes "Bring as many as you can, I won't tell you the amount I need.";
+ mes "Now go!";
+ next;
+ mes "[XuanWu]";
+ mes "Or...You want to giveup?";
+ next;
+ menu "Start Mushroom Collecting",L_MENU_1,"I'll giveup",L_MENU_2;
+
+L_MENU_2:
+ mapannounce "monk_test.gat","XuanWu: ......Another one without willpower...",8;
+ mes "[XuanWu]";
+ mes "Another one without willpower...";
+ set @mission_start, 0;
+ getitem 1069, 1;
+ delitem 1069, 1;
+ next;
+ warp "prt_monk.gat",196,168;
+ end;
+L_MENU_1:
+ mes "[XuanWu]";
+ mes "Then what are you waitting for? Go Go Go !!";
+ set @mission_start, 1;
+ close;
+
+Part1:
+ if(countitem(1069) >= 30 && countitem(1070) >0 ) goto L_DONE;
+ if(countitem(1070) >= 30 && countitem(1069) >0 ) goto L_DONE;
+ mes "[XuanWu]";
+ mes "Hmmm... Is that all you can do? I don't think it's enough.";
+ next;
+ mes "[XuanWu]";
+ mes "Or...You want to giveup?";
+ next;
+ menu "Continue Mushroom Collecting",-,"I'll giveup",L_MENU_2;
+ close;
+L_DONE:
+ set JOB_MONK_Q, 8;
+ mes "[XuanWu]";
+ mes "Well... I think you can do it better...";
+ mes "However, I should say you pass the test.";
+ set @mission_start, 0;
+ delitem 1069, countitem(1069);
+ delitem 1070, countitem(1070);
+ next;
+ mes "[XuanWu]";
+ mes "Now go to [Daowen], he is in the deep of the building.
+ close;
+Part2:
+ mes "[XuanWu]";
+ mes "Are you testing my patient??";
+ mes "Now go to [Daowen], he is in the deep of the building.
+ close;
+}
+job_monk.gat,191,172,4 script job_monk_warp 45,1,1,{
+ warp "monk_test.gat",329,57;
+ end;
+}
+
+job_monk.gat,199,169,4 script Guard ChaoLi 746,{
+ mes "[Guard ChaoLi]";
+ mes "Silence! In test area!";
+ close;
+}
+
+monk_test.gat,319,139,4 script Daowen 52,{
+ if(JOB_MONK_Q == 8) goto L_START;
+ if(JOB_MONK_Q == 9) goto Part1;
+ if(JOB_MONK_Q == 10) goto Part2;
+ goto IsOther;
+IsOther:
+ mes "[Daowen]";
+ mes "Go throught it quietly...";
+ mes "HuWuWuuuu......";
+ next;
+ mes "[Daowen]";
+ mes "This is St. Capitolina Abbey. If anything goes wrong, all we have done might become nothing.";
+ next;
+ mes "[Daowen]";
+ mes "Leave! If you don't want to die, don't bother me.";
+ close;
+L_START:
+ mes "[Daowen]";
+ mes "Oh! Finally!";
+ mes "This is the last test, and I am I'm in charge here";
+ mes "My name is 'Daowen'";
+ next;
+ mes "[Daowen]";
+ mes "Well... What should I say?";
+ mes "Who block the way? Fight him/her!";
+ next;
+ mes "[Daowen]";
+ mes "Fight! Slash! When you lost and some enemy block your way!";
+ mes "Tell them the will of God!";
+ next;
+ mes "[Daowen]";
+ mes "Don't compare with the weak priest!";
+ mes "We are always strong Monks";
+ next;
+ mes "[Daowen]";
+ mes "We are different from the weak priest that always run away!";
+ next;
+ mes "[Daowen]";
+ mes "Now! Grasp your fist! Go and fight!";
+ next;
+ mes "[Daowen]";
+ mes "Do your best!";
+ mes "HaHaHaHaHa.....!!";
+ next;
+ warp "monk_test",88,73;
+ end;
+
+Part1:
+ mes "[Daowen]";
+ mes "Well done!! HaHaHaHa....!!";
+ mes "I knew you can do it!";
+ mes "I'll give you a special potion that can increase your power";
+ next;
+ getitem 506, 1;
+ mes "[Daowen]";
+ mes "Drink it, and your internal organs will increase enough to be a Monk.";
+ mes "Okay...Then, Go to Wuhai - the first one you meet here.";
+ set JOB_MONK_Q, 10;
+ close;
+Part2:
+ mes "[Daowen]";
+ mes "Go to Wuhai - the first one you meet here.";
+ close;
+}
+
+monk_test.gat,88,91,4 script Test Assistant 52,{
+ mes "[Test Assistant]";
+ mes "Are you ready for training of evil disperse?";
+ next;
+ mes "[Test Assistant]";
+ mes "The test area is a maze with walls invisable.";
+ mes "The exiting point is on the opposite side of the starting point.";
+ next;
+ mes "[Test Assistant]";
+ mes "Of course, there will be some monster spawn in the maze. You'll have to fight with them.";
+ mes "Good lucy! May God be with you.";
+ next;
+ if(getareausers("monk_test.gat",126,161,165,199) > 0) goto L_WAIT;
+ killmonster "monk_test.gat","monk_mob1";
+ enablenpc "monk_mob1_1";
+ enablenpc "monk_mob1_2";
+ enablenpc "monk_mob1_3";
+ enablenpc "monk_mob1_3";
+ warp "monk_test.gat",127,179;
+ end;
+L_WAIT:
+ mes "[Test Assistant]";
+ mes "There is someone taking the test. Please wait a minute.";
+ close;
+}
+monk_test.gat,129,180,4 script monk_mob1_1 139,0,19,{
+ monster "monk_test.gat",130,183,"--ja--",1015,1,"monk_mob1";
+ monster "monk_test.gat",130,177,"--ja--",1015,1,"monk_mob1";
+//~ disablenpc "monk_mob1_1";
+ end;
+}
+monk_test.gat,133,180,4 script monk_mob1_2 139,0,19,{
+ monster "monk_test.gat",134,183,"--ja--",1015,1,"monk_mob1";
+ monster "monk_test.gat",134,177,"--ja--",1015,1,"monk_mob1";
+//~ disablenpc "monk_mob1_2";
+ end;
+}
+monk_test.gat,145,180,4 script monk_mob1_3 139,0,19,{
+ monster "monk_test.gat",145,180,"--ja--",1041,1,"monk_mob1";
+//~ disablenpc "monk_mob1_3";
+ end;
+}
+monk_test.gat,155,180,4 script monk_mob1_4 139,0,19,{
+ monster "monk_test.gat",157,183,"--ja--",1015,1,"monk_mob1";
+ monster "monk_test.gat",157,177,"--ja--",1015,1,"monk_mob1";
+//~ disablenpc "monk_mob1_4";
+ end;
+}
+monk_test.gat,165,179,4 script monk_mob3_warp 45,1,1,{
+ set JOB_MONK_Q, 9;
+ mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8;
+ killmonster "monk_test.gat","monk_mob1";
+ warp "monk_test.gat",317,142;
+ end;
+}
+
+monk_test.gat,1,1,1 script monk_mob1 -1,{
+ end;
+}
+
+monk_test.gat,95,85,4 script Test Assistant 79,{
+ mes "[Test Assistant]";
+ mes "Are you ready for training of evil disperse?";
+ next;
+ mes "[Test Assistant]";
+ mes "The test area is a maze with walls invisable.";
+ mes "The exiting point is on the opposite side of the starting point.";
+ next;
+ mes "[Test Assistant]";
+ mes "Of course, there will be some monster spawn in the maze. You'll have to fight with them.";
+ mes "Good lucy! May God be with you.";
+ next;
+ if(getareausers("monk_test.gat",126,262,165,300) > 0) goto L_WAIT;
+ killmonster "monk_test.gat","monk_mob2";
+ enablenpc "monk_mob2_1";
+ enablenpc "monk_mob2_2";
+ enablenpc "monk_mob2_3";
+ enablenpc "monk_mob2_4";
+ warp "monk_test.gat",127,278;
+ end;
+
+L_WAIT:
+ mes "[Test Assistant]";
+ mes "There is someone taking the test. Please wait a minute.";
+ close;
+
+}
+monk_test.gat,129,281,4 script monk_mob2_1 139,0,19,{
+ monster "monk_test.gat",130,278,"--ja--",1015,1,"monk_mob2";
+ monster "monk_test.gat",130,284,"--ja--",1015,1,"monk_mob2";
+//~ disablenpc "monk_mob2_1";
+ end;
+}
+monk_test.gat,136,281,4 script monk_mob2_2 139,0,19,{
+ monster "monk_test.gat",139,278,"--ja--",1015,1,"monk_mob2";
+ monster "monk_test.gat",139,284,"--ja--",1015,1,"monk_mob2";
+//~ disablenpc "monk_mob2_2";
+ end;
+}
+monk_test.gat,144,281,4 script monk_mob2_3 139,0,19,{
+ monster "monk_test.gat",145,281,"--ja--",1041,1,"monk_mob2";
+//~ disablenpc "monk_mob2_3";
+ end;
+}
+monk_test.gat,153,281,4 script monk_mob2_4 139,0,19,{
+ monster "monk_test.gat",155,278,"--ja--",1015,1,"monk_mob2";
+ monster "monk_test.gat",155,284,"--ja--",1015,1,"monk_mob2";
+//~ disablenpc "monk_mob2_4";
+ end;
+}
+monk_test.gat,165,278,4 script monk_mob2_warp 45,1,1,{
+ set JOB_MONK_Q, 9;
+ mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8;
+ killmonster "monk_test.gat","monk_mob2";
+ warp "monk_test.gat",317,142;
+ end;
+}
+
+monk_test.gat,1,1,1 script monk_mob2 -1,{
+ end;
+}
+
+monk_test.gat,82,85,4 script Test Assistant 95,{
+ mes "[Test Assistant]";
+ mes "Are you ready for training of evil disperse?";
+ next;
+ mes "[Test Assistant]";
+ mes "The test area is a maze with walls invisable.";
+ mes "The exiting point is on the opposite side of the starting point.";
+ next;
+ mes "[Test Assistant]";
+ mes "Of course, there will be some monster spawn in the maze. You'll have to fight with them.";
+ mes "Good lucy! May God be with you.";
+ next;
+ if(getareausers("monk_test.gat",233,262,269,300) > 0) goto L_WAIT;
+ killmonster "monk_test.gat","monk_mob3";
+ enablenpc "monk_mob3_1";
+ enablenpc "monk_mob3_2";
+ enablenpc "monk_mob3_3";
+ enablenpc "monk_mob3_4";
+ warp "monk_test.gat",231,279;
+ end;
+
+L_WAIT:
+ mes "[Test Assistant]";
+ mes "There is someone taking the test. Please wait a minute.";
+ close;
+}
+
+monk_test.gat,234,281,4 script monk_mob3_1 139,0,19,{
+ monster "monk_test.gat",235,277,"--ja--",1015,1,"monk_mob3";
+ monster "monk_test.gat",235,284,"--ja--",1015,1,"monk_mob3";
+//~ disablenpc "monk_mob3_1";
+ end;
+}
+monk_test.gat,239,281,4 script monk_mob3_2 139,0,19,{
+ monster "monk_test.gat",240,277,"--ja--",1015,1,"monk_mob3";
+ monster "monk_test.gat",240,284,"--ja--",1015,1,"monk_mob3";
+//~ disablenpc "monk_mob3_2";
+ end;
+}
+monk_test.gat,248,281,4 script monk_mob3_3 139,0,19,{
+ monster "monk_test.gat",249,281,"--ja--",1041,1,"monk_mob3";
+//~ disablenpc "monk_mob3_3";
+ end;
+}
+monk_test.gat,260,281,4 script monk_mob3_4 139,0,19,{
+ monster "monk_test.gat",261,277,"--ja--",1015,1,"monk_mob3";
+ monster "monk_test.gat",261,284,"--ja--",1015,1,"monk_mob3";
+//~ disablenpc "monk_mob3_4";
+ end;
+}
+monk_test.gat,269,279,4 script monk_mob3_warp 45,1,1,{
+ set JOB_MONK_Q, 9;
+ mapannounce "monk_test.gat","Congratulations!!" + strcharinfo(0)+ " Pass!! Please go to [Daowen], he is in the deep of the building.",8;
+ killmonster "monk_test.gat","monk_mob3";
+ warp "monk_test.gat",317,142;
+ end;
+}
+
+monk_test.gat,1,1,1 script monk_mob3 -1,{
+ end;
+}
+
+
+
+//==============================================================================
+// Monsters of Mushroom Collecting
+//==============================================================================
+job_monk.gat,0,0,0,0 monster Thief Mushroom 1182,170,0,0,0
+job_monk.gat,0,0,0,0 monster Thief Bug Larva 1051,120,0,0,0
+
+//==============================================================================
+// warps
+//==============================================================================
+prt_monk.gat,192,172,0 warp monk15 1,1,monk_test.gat,329,50
+monk_test.gat,329,47,0 warp monk16 1,1,prt_monk.gat,193,166
+monk_test.gat,329,76,0 warp monk17 1,1,monk_test.gat,259,118
+monk_test.gat,259,115,0 warp monk18 1,1,monk_test.gat,329,71
+monk_test.gat,272,125,0 warp monk19 1,1,monk_test.gat,301,127
+monk_test.gat,298,127,0 warp monk20 1,1,monk_test.gat,268,125
+
+//==============================================================================
+// mapflag
+//==============================================================================
+monk_test.gat mapflag nomemo dummy
+monk_test.gat mapflag noteleport dummy
+monk_test.gat mapflag nosave SavePoint
+monk_test.gat mapflag nopenalty dummy
+monk_test.gat mapflag nobranch dummy