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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-06 15:35:31 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-06 15:35:31 +0000 |
commit | f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226 (patch) | |
tree | 0bfc02f8ef4c4a924296958465ae1ec480aa7c17 /npc | |
parent | 688dc3e7034d4cdbb9a6f62879a2dcdc84ec8180 (diff) | |
download | hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.tar.gz hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.tar.bz2 hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.tar.xz hercules-f3ac07ef1c9f6224f985d5bff2f405f6bc9bf226.zip |
* the mapserver won't exit when no mapcache is found, with use_grf: yes
* Fixed some \r uses, now looks better; /thx to Ai4rei (topic:165952)
* Removed that ridiculous spinner that displays during map/npc loading, and added a more informative progress indicator (idea from jA/eapp)
* Checked/fixed/removed some old script and npc commands
* cmdothernpc - a specialized 'donpcevent' with the event specified as two arguments
* enablearena/disablearena - completely equivalent to enablewaitingroomevent & co.
* inittimer/stoptimer - removed since its logic was incompatible with the code it depended on
* Removed loads of code that supported these functions. Result: -100b per npc => -1,5MB of wasted memory
* Fixed related npcs that erroneously used 'stoptimer'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11374 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r-- | npc/Changelog.txt | 1 | ||||
-rw-r--r-- | npc/airports/airships.txt | 4 | ||||
-rw-r--r-- | npc/quests/The_Sign_Quest.txt | 2 |
3 files changed, 4 insertions, 3 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index fe1fdd154..457a9e353 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,6 +1,7 @@ Date Added ====== 2007/10/06 + * Fixed scripts that used 'stoptimer' instead of 'stopnpctimer' [ultramage] * Updated Atroce's respawn time on Veins fields [Playtester] 2007/10/05 * Fixed a bug in Hugel Bingo which caused wrong rotation in player locations. [SinSloth] diff --git a/npc/airports/airships.txt b/npc/airports/airships.txt index 3ea1ae87e..481fa1cc2 100644 --- a/npc/airports/airships.txt +++ b/npc/airports/airships.txt @@ -171,7 +171,7 @@ OnTimer250000: mapannounce "airplane","Currently, we are in Yuno. The Airship will leave shortly.",1,0x70DBDB; end; OnTimer260000: - stoptimer; + stopnpctimer; } } @@ -753,7 +753,7 @@ OnTimer185000: mapannounce "airplane_01","Currently, we are in Rachel. The Airship will leave shortly.",1,0xFF8600; end; OnTimer195000: - stoptimer; + stopnpctimer; } OnReturn: killmonsterall "airplane_01"; diff --git a/npc/quests/The_Sign_Quest.txt b/npc/quests/The_Sign_Quest.txt index 9e2a4fe1d..91d8e31d7 100644 --- a/npc/quests/The_Sign_Quest.txt +++ b/npc/quests/The_Sign_Quest.txt @@ -3862,7 +3862,7 @@ OnPlayerLogout: OnTimer3000: enablewaitingroomevent "Waiting Room#SignDance"; - stoptimer; + stopnpctimer; end; OnInit: |