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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-14 14:18:30 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-14 14:18:30 +0000
commit50df12f5c8f485b12944182a53c43df975edd4cb (patch)
treee2f1949f32c5dab7c45cc0d2946062ff28904a8e /npc
parent03cc029170d3ccdc02864d691b8aecd9d14ae7cd (diff)
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- Fixed main.sql adding a key on char_id rather than account_id for the char table.
- Cleaned up character saving in char-sql, it no longer needs to query the database to see if the player exists on each char-save, instead it checks the received data against the online-players db. - Added an error message on the char-server when the received player data size does not matches with the expected size (should avoid the crash that happens on such a memcpy). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7160 54d463be-8e91-2dee-dedb-b68131a5f0ec
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