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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-12 08:47:14 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-11-12 08:47:14 +0000
commitb68ff6303e216eb244f4dc65cdf820556db82284 (patch)
tree1faa87c8cfec567baaf0ca29552fbc23ee5fe510 /npc
parent90af66e12b3e8dc230377c62a0276cc02e94ccd6 (diff)
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You can install/mend guardioans during WoE
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9201 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/guild/gldfunc_manager.txt172
-rw-r--r--npc/quests/WIP/4.txt33
-rw-r--r--npc/quests/WIP/shadow_quest.txt416
4 files changed, 523 insertions, 100 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 61fc79f3a..82984f4f3 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -33,6 +33,8 @@ KarLaeda
Date Added
======
+11/12
+ * According to recent info you can re-install Guardians during WoE [Lupus]
11/11
* Fixed warp on timeout in swordman.txt [KarLaeda]
11/09
diff --git a/npc/guild/gldfunc_manager.txt b/npc/guild/gldfunc_manager.txt
index e81beb5f7..bc1b3143d 100644
--- a/npc/guild/gldfunc_manager.txt
+++ b/npc/guild/gldfunc_manager.txt
@@ -1,10 +1,9 @@
//===== eAthena Script =======================================
//= War of Emperium Guild Manager Function
//===== By: ==================================================
-//= jAthena - kalen (1.0)
-//= 1.1 by Akaru, ho|yAnge|X, and Valaris
+//= jAthena - kalen (1.0) & eAthena Team
//===== Current Version: =====================================
-//= 1.5
+//= 1.6
//===== Compatible With: =====================================
//= eAthena 0.1+; RO Episode 4+
//===== Description: =========================================
@@ -17,7 +16,7 @@
//= arg(1): name of guild castle.
//= arg(2): x1 coordinate for warp to treasure room
//= arg(3): y1 coordinate for warp to treasure room
-//= arg(4): guild script suffix for kafra, gaurdian scripts etc.
+//= arg(4): guild script suffix for kafra, Guardian scripts etc.
//===== Additional Comments: =================================
//= 1.31: Added support for Emsolute Develop [celest]
//= 1.2: All Guild manager scripts use this function. Optimized Comerce and Defense investment. [kobra_k88]
@@ -28,6 +27,7 @@
//= 1.4 Remove surrender abbility (Was 100% custom as far as I can tell) [Kayla]
//= 1.41 Fixed possible Economy investment overflow with Emsolute Develop learnt [Lupus]
//= 1.5 Official Novice Castles Menu (u can't invest / hire guardians) [Lupus]
+//= 1.6 According to recent info u can re-install Guardians during WoE [Lupus]
//============================================================
@@ -36,28 +36,21 @@
function script F_GldManager {
set @GID, GetCastleData(getarg(1)+".gat",1);
- if (strcharinfo(0) == getguildmaster(@GID)) goto L_Start;
- if (@GID == 0) goto L_NotOwn;
- if (getcharid(2) == @GID) goto L_Mem;
-
-L_NotMem:
- mes "[ "+getarg(0)+" ]";
- mes "I am here to follow ^5533FF" + getguildmaster(@GID) + "^000000's command! Hey! Your not even a part of the guild!!";
- mes "Where are the guardians? Destroy these intruders!";
- return 0;
-
-L_NotOwn:
- mes "[ "+getarg(0)+" ]";
- mes "I am waiting for my master. Brave adventurer, follow your destiny!";
- return 0;
-
-L_Mem:
mes "[ "+getarg(0)+" ]";
- mes "You're not ^5533FF" + getguildmaster(@GID) + "^000000! I am here to follow ^5533FF" + getguildmaster(@GID) + "^000000's command only";
- return 0;
+ if (@GID == 0){
+ mes "I am waiting for my master. Brave adventurer, follow your destiny!";
+ return 0;
+ }
+ if (getcharid(2) == @GID){
+ mes "You're not ^5533FF" + getguildmaster(@GID) + "^000000! I am here to follow ^5533FF" + getguildmaster(@GID) + "^000000's command only";
+ return 0;
+ }
+ if (strcharinfo(0) != getguildmaster(@GID)){
+ mes "I am here to follow ^5533FF" + getguildmaster(@GID) + "^000000's command! Hey! Your not even a part of the guild!!";
+ mes "Where are the guardians? Destroy these intruders!";
+ return 0;
+ }
-L_Start:
- mes "[ "+getarg(0)+" ]";
mes "Welcome Master ^5533FF" + getguildmaster(@GID) + "^000000 ! I will assist you in any way I can!";
next;
@@ -66,7 +59,7 @@ L_Start:
menu "Kafra Service Employment / Dismissal",M_Kaf, "Enter Treasure Room",M_Treas, "Cancel",M_End;
//Common WoE Castles
- menu "Guild Base Briefing",M_Base, "Commerce Investment",M_Comrc, "Defence Investment",M_Def, "Guardian Installation",M_Gaurd,
+ menu "Guild Base Briefing",M_Base, "Commerce Investment",M_Comrc, "Defence Investment",M_Def, "Guardian Installation",M_Guard,
"Kafra Service Employment / Dismissal",M_Kaf, "Enter Treasure Room",M_Treas, "Cancel",M_End;
//========================
@@ -102,44 +95,44 @@ L_Start:
if(@Economy >= 88) set @eco_invest,5120000;
mes "[ "+getarg(0)+" ]";
- if(@TriggerE == 2) goto L_MaxTimesC;
- if(@Economy >= 100) goto L_MaxInvestC;
+ if(@TriggerE == 2){
+ mes "^ff0000You have already invested twice today, and that's the limit.^000000 I'm expecting to see our riches grow at a high level.";
+ return 0;
+ }
+ if(@Economy >= 100){
+ mes "^ff0000This Castle's commerce investment is already maxed at 100 points. You don't have to invest any further.^000000";
+ return 0;
+ }
mes "If you improve your Commerce Investment, the guild's productive power increases to produce more goods.";
mes "So an investment will be required if you're considering future growth.";
next;
mes "[ "+getarg(0)+" ]";
- if(@TriggerE == 0) mes "You can invest up to two times a day, but the second time costs more";
- if(@TriggerE == 0) mes "The needed investment amount is ^5533FF" + @eco_invest + "^000000 zeny.";
- if(@TriggerE == 1) set @eco_invest,@eco_invest*4;
- if(@TriggerE == 1) mes "You've already invested once today, but you can invest again at ^5533FF" + @eco_invest + "^000000 Zeny.";
+ if(@TriggerE == 0) {
+ mes "You can invest up to two times a day, but the second time costs more";
+ mes "The needed investment amount is ^5533FF" + @eco_invest + "^000000 zeny.";
+ } else {
+ set @eco_invest,@eco_invest*4;
+ mes "You've already invested once today, but you can invest again at ^5533FF" + @eco_invest + "^000000 Zeny.";
+ }
next;
mes "[ "+getarg(0)+" ]";
mes "Would you like to invest?";
next;
menu "Invest Commerce.",-,"Cancel.",M_End;
- if(Zeny < @eco_invest) goto sL_NoZenyC;
+ mes "[ "+getarg(0)+" ]";
+ if(Zeny < @eco_invest){
+ mes "Master, you do not have enough money to invest. Investment has been cancelled.";
+ return 0;
+ }
set Zeny,Zeny-@eco_invest;
SetCastleData getarg(1)+".gat",4,@TriggerE+1;
// if we learnt Emsolute Develop there's 50% chance to get +1 investment again
SetCastleData getarg(1)+".gat",2,@Economy + 1 + (getgdskilllv(@GID,10014)>0 && rand(100)>50 && @Economy<99);
- mes "[ "+getarg(0)+" ]";
+
mes "You have invested successfully.";
return 0;
- sL_NoZenyC:
- mes "[ "+getarg(0)+" ]";
- mes "Master, you do not have enough money to invest. Investment has been cancelled.";
- return 0;
- L_MaxTimesC:
- mes "^ff0000You have already invested twice today, and that's the limit.^000000 I'm expecting to see our riches grow at a high level.";
- return 0;
- L_MaxInvestC:
- mes "[ "+getarg(0)+" ]";
- mes " ";
- mes "^ff0000This Castle's commerce investment is already maxed at 100 points. You don't have to invest any further.^000000";
- return 0;
-
//=========================
M_Def:
//========
@@ -157,23 +150,36 @@ L_Start:
if(@Defence >= 88) set @def_invest,10240000;
mes "[ "+getarg(0)+" ]";
- if(@TriggerD == 2) goto L_MaxTimesD;
- if(@Defence >= 100) goto L_MaxInvestD;
+ if(@TriggerD == 2){
+ mes "^ff0000You have already invested twice today, and that's the limit.^000000 I'm expecting to see our riches grow at a high level.";
+ return 0;
+ }
+ if(@Defence >= 100){
+ mes "^ff0000This Castle's Defence Investment is already maxed at 100 points. You don't have to invest any further.^000000";
+ return 0;
+ }
mes "If you improve investment of defence, the durability of our Guardians and the Emperium will increase.";
mes "So if you consider our future battles, an investment will be required.";
next;
mes "[ "+getarg(0)+" ]";
- if(@TriggerD == 0) mes "You can invest up to two times a day, but the second time costs more";
- if(@TriggerD == 0) mes "The needed investment amount is ^5533FF" + @def_invest + "^000000 zeny.";
- if(@TriggerD == 1) set @def_invest,@def_invest*4;
- if(@TriggerD == 1) mes "You've already invested once today, but you can invest again at ^5533FF" + @def_invest + "^000000 Zeny.";
+ if(@TriggerD == 0) {
+ mes "You can invest up to two times a day, but the second time costs more";
+ mes "The needed investment amount is ^5533FF" + @def_invest + "^000000 zeny.";
+ } else {
+ set @def_invest,@def_invest*4;
+ mes "You've already invested once today, but you can invest again at ^5533FF" + @def_invest + "^000000 Zeny.";
+ }
next;
mes "[ "+getarg(0)+" ]";
mes "Would you like to invest?";
next;
menu "Invest Defence.",-, "Cancel",M_End;
- if(Zeny < @def_invest) goto sL_NoZenyD;
+ mes "[ "+getarg(0)+" ]";
+ if(Zeny < @def_invest){
+ mes "Master, you do not have enough money to invest in Defence. Defence investment has been cancelled.";
+ return 0;
+ }
set Zeny,Zeny-@def_invest;
SetCastleData getarg(1)+".gat",5,@TriggerD+1;
SetCastleData getarg(1)+".gat",3,@Defence+1;
@@ -194,25 +200,19 @@ L_Start:
if (GetCastleData(getarg(1)+".gat",16) == 1) SetCastleData getarg(1)+".gat",24,@KGuardian;
if (GetCastleData(getarg(1)+".gat",17) == 1) SetCastleData getarg(1)+".gat",25,@KGuardian;
- mes "[ "+getarg(0)+" ]";
mes "You have invested successfully.";
return 0;
- sL_NoZenyD:
- mes "[ "+getarg(0)+" ]";
- mes "Master, you do not have enough money to invest in Defence. Defence investment has been cancelled.";
- return 0;
- L_MaxTimesD:
- mes "^ff0000You have already invested twice today, and that's the limit.^000000 I'm expecting to see our riches grow at a high level.";
- return 0;
- L_MaxInvestD:
- mes "^ff0000This Castle's Defence Investment is already maxed at 100 points. You don't have to invest any further.^000000";
- return 0;
-
//=========================
- M_Gaurd:
+ M_Guard:
//=========
- if (getgdskilllv(@GID,10002) == 0) goto L_NoSkGuard;
+ mes "[ "+getarg(0)+" ]";
+ if (getgdskilllv(@GID,10002) == 0){
+ mes "I'm sorry Master but you cannot install any guardians right now. Your guild must learn the Guild skill ^5533FFGuardian Research^000000 first.";
+ mes "Guardian Installation has been cancelled.";
+ return 0;
+ }
+
set @Defence,GetCastleData(getarg(1)+".gat",3);
set @Guardian0,guardianinfo(0);
set @Guardian1,guardianinfo(1);
@@ -229,8 +229,8 @@ L_Start:
//set @KGuardian,strmobinfo(4,1286) + (@Defence*2000);
//set @SGuardian,strmobinfo(4,1287) + (@Defence*2000);
- mes "[ "+getarg(0)+" ]";
- if(agitcheck(0) != 0) goto L_CantGuard;
+ //uncomment the following line to disable guardians Installation during WoE
+ //if(agitcheck(0) != 0) goto L_CantGuard;
mes "Would you like to install a guardian? Guardians will protect the guild base from enemies.";
mes "Please choose a guardian.";
next;
@@ -297,21 +297,16 @@ L_Start:
next;
menu "Install",-, "Cancel",M_End;
- if (Zeny < 10000) goto sL_NoZenyG;
+ if (Zeny < 10000){
+ mes "[ "+getarg(0)+" ]";
+ mes "I'm sorry Master, but you do not have enough zeny for a Guardian.";
+ return 0;
+ }
set Zeny,Zeny-10000;
SetCastleData getarg(1)+".gat",@GDnum,1;
SetCastleData getarg(1)+".gat",@GDnum2,@GuardianHP;
return 1;
- sL_NoZenyG:
- mes "[ "+getarg(0)+" ]";
- mes "I'm sorry Master, but you do not have enough zeny for a Guardian.";
- return 0;
- L_NoSkGuard:
- mes "[ "+getarg(0)+" ]";
- mes "I'm sorry Master but you cannot install any guardians right now. Your guild must learn the Guild skill ^5533FFGuardian Research^000000 first.";
- mes "Guardian Installation has been cancelled.";
- return 0;
L_GotGuard:
mes "[ "+getarg(0)+" ]";
mes "Excuse me Master, but that guardian has already been installed.....";
@@ -327,7 +322,11 @@ L_Start:
//======
mes "[ "+getarg(0)+" ]";
if (GetCastleData(getarg(1)+".gat",9) == 1) goto L_Dismiss;
- if (getgdskilllv(@GID,10001) == 0) goto L_NoSkKaf;
+ if (getgdskilllv(@GID,10001) == 0){
+ mes "Master, you don't have a contract with the Kafra Service Company.";
+ mes "In order to hire a Kafra, you must first learn the Guild skill ^5533FFContract With Kafra^000000.";
+ return 0;
+ }
L_Hire:
mes "Would you like to employ the services of a Kafra? You will need ^5533FF10,000 Zeny^000000 to do so... ";
@@ -335,7 +334,10 @@ L_Start:
menu "Employ Kafra.",-,"Cancel",sM_KafEnd;
mes "[ "+getarg(0)+" ]";
- if (Zeny < 10000) goto sL_NoZenyK;
+ if (Zeny < 10000){
+ mes "Master, you do not have enough money to employ a Kafra. Employment has been cancelled.";
+ return 0;
+ }
set Zeny,Zeny-10000;
enablenpc "Kafra Service#"+getarg(4);
SetCastleData getarg(1)+".gat",9,1;
@@ -351,9 +353,6 @@ L_Start:
mes "I think the Kafra Service will benefit our guild members.";
return 0;
- sL_NoZenyK:
- mes "Master, you do not have enough money to employ a Kafra. Employment has been cancelled.";
- return 0;
sM_KafEnd:
mes "[ "+getarg(0)+" ]";
mes "As you wish Master. But I suggest we get a Kafra as soon as possible!";
@@ -389,11 +388,6 @@ L_Start:
mes "Master, I think you should keep the current Kafra Service because she is already trying her best to serve us";
return 0;
- L_NoSkKaf:
- mes "Master, you don't have a contract with the Kafra Service Company.";
- mes "In order to hire a Kafra, you must first learn the Guild skill ^5533FFContract With Kafra^000000.";
- return 0;
-
//=========================
M_Treas:
//========
diff --git a/npc/quests/WIP/4.txt b/npc/quests/WIP/4.txt
index 718cde3e3..bfe241c31 100644
--- a/npc/quests/WIP/4.txt
+++ b/npc/quests/WIP/4.txt
@@ -1,15 +1,24 @@
-// by CallNix v.0.0
-
airplane.gat,236,63,4 script Hallen 55,{
- if (fragmentauest==2) {
- mes "[Hallen]";
+ if (fragmentauest>3) {
+ mes "[Hallen]";
+ mes "Nice weather, isnt it?";
+ close;
+ }
+ if (fragmentauest==2) {
+ if (girls==1) {
+ mes "[Hallen]";
+ mes "Have you finished that trip??";
+ close;
+ }
+ mes "[Hallen]";
mes "Oh, thx hero!Do you like my girls? She's reallybeatiful. Maybe you";
mes "shall become her boyfriend?";
next;
mes "[Hallen]";
mes " Its a joke ^_- Never mind.";
mes "And you know, there is one thing im really ineterested in....";
- if (airshipquest != 0) {
+ next;
+ if (airshipquest != 5) {
mes "[Hallen]";
mes "You should better ask captain about the airship";
mes "You cant understand me if you dont do that...";
@@ -18,7 +27,8 @@ airplane.gat,236,63,4 script Hallen 55,{
mes "You see its about the airship works. Heart of Ymir...";
mes "Very interesting thing i think...";
getitem 501,1;
- next;
+ set girls,1;
+ next;
mes "[Hallen]";
mes "I really want to know something about it.. if somebody could help me...";
mes "pity I cant go to einbroch Laboratory...";
@@ -42,11 +52,11 @@ airplane.gat,236,63,4 script Hallen 55,{
end;
}
mes "[Hallen]";
- disablenpc "Ferlok";
mes "Hello, "+strcharinfo(0)+". Nice to see you on ship.";
mes "Hows your trips? I suppose you have lots of to tell";
mes "your children about";
- next;
+ disablenpc "Ferlok";
+ next;
menu "Ye.. I have lots of tales..",-,"Nothing really interesting",l_inter,"Have any work for me?",l_work;
mes "[Hallen]";
mes "Ye.. I would like to listen to them too...";
@@ -75,8 +85,9 @@ airplane.gat,236,63,4 script Hallen 55,{
close;
}
//=====================================================================
-ein_in01,261,35,4 script reader 111,3,3,{
- mes "[Code reader]";
+ein_in01,261,37,4 script #reader 111,4,4,{
+OnTouch:
+mes "[Code reader]";
mes "Enter a valid 3 dig code to get information";
mes "You can do it 3 times only. Be careful";
next;
@@ -109,4 +120,4 @@ ein_in01,255,33,4 script Ferlok 55,{
mes "[Hallen]";
mes "I have already told you to go to plane. Hurry!";
close;
-} \ No newline at end of file
+s} \ No newline at end of file
diff --git a/npc/quests/WIP/shadow_quest.txt b/npc/quests/WIP/shadow_quest.txt
new file mode 100644
index 000000000..726df6fd9
--- /dev/null
+++ b/npc/quests/WIP/shadow_quest.txt
@@ -0,0 +1,416 @@
+//===== eAthena Script =======================================
+//= Lighthalzen, Shadow quest
+//===== By: ==================================================
+//= Gravity official script
+//= ColNix
+//===== Current Version: =====================================
+//= Fixed
+//===== Compatible With: =====================================
+//= eAthena SVN
+//===== Description: =========================================
+//= Lighthalzen
+//===== Additional Comments: =================================
+//=
+//============================================================
+
+lighthalzen.gat,141,162,4 script Old man 61,{
+readparam(baselevel);
+
+if (baselevel <= 70) {
+mes "["+strcharinfo(0)+"]";
+mes "It seems that i'm not as strong as i thought. Better i go to lvl.";
+close;
+}
+ if (quest_shadow==1) {
+ mes "[Kamenasai]";
+ mes "Have you already spoken to Kazien? ooh...";
+ mes "Hurry up and find him. He must be in Lighthalzen Castle.";
+ close;
+ }
+ if (quest_shadow>1) {
+ mes "[Kamenasai]";
+ mes "I have nothing to say to you now.";
+ mes "Leave me alone";
+ close;
+ }
+
+mes "[Kamenasai]";
+mes "Hello, "+strcharinfo(0)+". Nice to see you.";
+mes "I've heard alot about you doings. And want to know, if you could help us.";
+next;
+menu "Hm.. Interesting. Wat's the problem?",-,"No, I'm not interested",l_not;
+mes "[Kamenasai]";
+mes "I knew that you should help. So. My friend Kazien is busy due to a lack of workers,";
+mes "he has some work for you. Find him in Lighthalzen castle. Good luck";
+set quest_shadow,1;
+close;
+
+l_not:
+mes "[Kamenasai]";
+mes "It's a pity. But i cant make you change your mind. GL&HF guy. Cya";
+close;
+}
+
+//====================================================================================
+
+lhz_in01,174,258,4 script Young man 59,{
+if (quest_shadow==1) goto l_accept;
+if (quest_shadow==3) goto l_nochance;
+if (quest_shadow==4) goto l_part1;
+if (quest_shadow==5) goto l_wtfisthat;
+if (quest_shadow==8) goto l_zadolbal;
+if (quest_shadow==10) goto l_nu;
+
+mes "[Kazien]";
+mes "What do you want? Don't you see that i'm busy now!. Leave me alone!";
+close;
+
+l_accept:
+mes "[Kazien]";
+mes "What do you want from me. Don't you see that i am busy?";
+next;
+menu "Well, i'm, from Kamenasai",-,"hm... Can i borow some money? ^_-",l_nothing;
+mes "[Kazien]";
+mes "Oh, sorry my friend. You come to help me, don't you.";
+mes "Thanks alot. I'm too busy here and cant go myself, so i let my frind to help me";
+mes "His choice is you... So. Can you keep a secret?";
+next;
+menu "Of course i can",-,"i'm not sure.",l_goaway;
+mes "[Kazien]";
+mes "Well then. Lets see. Go to Einbroch Research Facility and find Garins there.";
+set quest_shadow,2;
+close;
+
+l_nothing:
+mes "[Kazien]";
+mes "Then, please leave me alone. I dont have any wish to speak to you.";
+close;
+
+l_goaway:
+mes "[Kazien]";
+mes "Its a pity... I think my friend was wrong sending you to me. Buy.";
+close;
+
+l_part1:
+mes "[Kazien]";
+mes "I see. You dont tell That guard about your quest, so i can rely on you. It was your first task.";
+mes "Now i shall tell you all. I am trying to make some buisness. But i can't deliver goods by myself.";
+mes "So i need somebody. And this somebody is you, "+strcharinfo(0)+".";
+next;
+mes "[Kazien]";
+mes "Go and Find Lyozien near Airship. He will tell you more.";
+close;
+
+l_forget:
+mes "[Kazien]";
+mes "Oh my head. Who are you at last? Im very dull. Somebody tell the police about me";
+mes "I am so bored...So...";
+next;
+goto l_accept;
+close;
+
+l_nochance:
+if (rand(10)==9) goto l_forget;
+mes "[Kazien]";
+mes "You cant keep any secret! What do you want from me?";
+mes "I dont want to see you anymore! Go somewhere else and never come here!";
+close;
+
+l_wtfisthat:
+if (quest_shadow_misc==1) goto l_leftthis;
+mes "[Kazien]";
+mes "Hm... He is saying something interesting. I will give delivery scroll. Go to";
+mes "Lyozien and speak to him...He is at the top of all this.";
+getitem 1072,1;
+getexp 110000,0;
+set quest_shadow_mobs,1;
+set quest_shadow_misc,1;
+set quest_shadow,6;
+close;
+
+l_zadolbal:
+if (quest_shadow_misc==2) goto l_leftthis;
+mes "[Kazien]";
+mes "Hm... He dont answer...You know thats strange. Something is wrong..";
+mes "And this something can destroy our plans....";
+next;
+menu "Also bandits.. and goods",-,"In every way i'm leaving this",l_leftthis;
+mes "[Kazien]";
+mes "Hm.. So you dont still receive goods.. And you say that bandits atack you...";
+mes "Now i understand. Go to Lyozien and be careful!";
+monster "airplane_01.gat",96,48,"Rogue",1268,1,"Man::OnMyMobDeath";
+getexp 150000,0;
+set quest_shadow_misc,2;
+set quest_shadow,9;
+close;
+
+l_leftthis:
+mes "[Kazien]";
+mes "Ye.. Its a pity i think. But its your choice. Remember,if you tell somebody";
+mes "About this you shall be dead...See you later";
+close;
+
+l_nu:
+if (quest_shadow_finish==1) goto l_leftthis;
+mes "[Kazien]";
+mes "How is our work? What about goods?";
+next;
+menu "Everything was really cool. I have lots of fun",-,"It was the wersest thing.",-;
+mes "[Kazien]";
+mes "Well... in everycase.^_^ I think you were really a good comrad";
+mes "["+strcharinfo(0)+"]";
+mes "I dont think so about you. Because i work for you and i must know what ware the goods";
+next;
+mes "[Kazien]";
+mes "Don't you think that it was me who give you work, let me dicide what you must know";
+mes "Afterall thx. Without you, this work wasn't done. You help me alot. I waiting forward hearing about your greatest doings.";
+mes "See you,my hero";
+getexp 150000,0;
+set quest_shadow_finish,1;
+close;
+}
+//===================================================================================
+lhz_in01,156,248,4 script #Kazien -1,6,3{
+OnTouch:
+if (quest_shadow_finish==1) {
+mes "[Remindes]";
+mes "[Kazien]";
+mes "How is our work? What about goods?";
+mes "...................................";
+mes "[Kazien]";
+mes "Well... in everycase. I think you were really a good comrade";
+mes "["+strcharinfo(0)+"]";
+mes "I dont think so. Because i work for you and i must know what was there";
+next;
+mes "[Kazien]";
+mes "Don't you think that it was me who give you work, let me dicide what you must know";
+mes "Afterall thx. Without you, this work wasn't done. You help me alot. I waiting forward hearing about your greatest doings.";
+mes "See you,my hero";
+next;
+mes "["+strcharinfo(0)+"]";
+mes "Strange people are they... but i suppose that was really interesting journey...";
+set quest_shadow_finish,0;
+set quest_shadow,11;
+close;
+}
+close;
+}
+//===================================================================================
+airplane_01.gat,96,53,4 script #maner -1,6,3{
+OnTouch:
+if ((quest_shadow==6) && (quest_shadow_mobs==1)) {
+monster "airplane_01.gat",96,53,"Rogue",1268,5;
+set quest_shadow_mobs,0;
+}
+close;
+}
+//=======================================================================================
+airplane_01.gat,85,47,4 script #maner01 -1,6,3{
+OnTouch:
+if ((quest_shadow==6) && (quest_shadow_mobs==1)) {
+monster "airplane_01.gat",85,47,"Rogue",1268,5;
+set quest_shadow_mobs,0;
+}
+close;
+}
+//=======================================================================================
+lhz_in01,175,234,4 script #Kazien01 -1,6,3{
+OnTouch:
+if (quest_shadow_finish==1) {
+mes "[Remindes]";
+mes "[Kazien]";
+mes "How is our work? What about goods?";
+mes "...................................";
+mes "[Kazien]";
+mes "Well... in everycase. I think you were really a good comrade";
+mes "["+strcharinfo(0)+"]";
+mes "I dont think so. Because i work for you and i must know what was there";
+next;
+mes "[Kazien]";
+mes "Don't you think that it was me who give you work, let me dicide what you must know";
+mes "Afterall thx. Without you, this work wasn't done. You help me alot. I waiting forward hearing about your greatest doings.";
+mes "See you,my hero";
+next;
+mes "["+strcharinfo(0)+"]";
+mes "Strange people are they... but i suppose that was really interesting journey...";
+set quest_shadow_finish,0;
+set quest_shadow,11;
+close;
+}
+close;
+}
+//=======================================================================================
+
+einbroch.gat,54,52,4 script Guard 734,{
+if (quest_shadow==2) goto l_done;
+
+mes "[Guard]";
+mes "This is restricted zone. Please leave this place.";
+close;
+
+l_done:
+mes "[Guard]";
+mes "Hey. Stop. What do you want here? Dont you know that this is restrickted zone?";
+mes "Tell me why are you here?";
+next;
+menu "Well...I'm leaving now. I dont know that",-,"Hm... Kazien asked me to find Garins.",l_garins;
+close2;
+set quest_shadow,4;
+end;
+
+l_garins:
+mes "[Guard]";
+mes "You say Kazien.. From Lighthalzen....";
+next;
+npctalk "*writing something to the notepad*";
+mes "[Guard]";
+mes "Find Garins.... Ok. Thanks. Now you are free. Go home.";
+set quest_shadow,3;
+close;
+}
+
+//========================================================================================
+
+airplane_01.gat,96,48,4 script Man 810,{
+if (quest_shadow==4) goto l_allok;
+if (quest_shadow==5) goto l_strange;
+if (quest_shadow==6) goto l_next;
+if (quest_shadow==7) goto l_talked;
+if (quest_shadow==9) goto l_nuinah;
+if (quest_shadow==10) goto l_wazaputaus;
+
+mes "[Lyozien]";
+mes "Greeting to you. Nice weather,isn't it?";
+close;
+
+l_strange:
+mes "[Lyozien]";
+mes "Hm.. strange. Kazien tell me nothing about it. I suppose you will better go to him";
+mes "and ask about this";
+close;
+
+l_allok:
+mes "[Lyozien]";
+mes "Oki doki guy. You see, that this is restricted doing. But we must do it";
+mes "For future of our country. So. That goods are really needed to our goverment, but";
+mes "Some rogues want to robe it. We can't protect them ourselves because we are on kings work";
+next;
+mes "[Lyozien]";
+mes "So its you, who will make it";
+mes "Go to Izlude and found Ahman there. He will give you nececcery items";
+mes "Good luck";
+close;
+
+l_next:
+mes "[Lyozien]";
+mes "So. What he says??";
+next;
+mes "["+strcharinfo(0)+"]";
+mes "He say to come to you. Here is the Scroll of deliver that i must show you.";
+next;
+mes "[Lyozien]";
+mes "I suppose you should better go to Ahman and show this... In cas, i have no goods to give you.";
+close;
+
+l_talked:
+mes "[Lyozien]";
+mes "Well... You say He dont answer... I suppose You better go to Kazien and tell him this.";
+mes "It seemes to that it wasnt our plan.. i fear... Noway. Hurry up to Kazien";
+set quest_shadow,8;
+close;
+
+l_nuinah:
+if mobcount("airplane_01.gat","Man::OnMyMobDeath")==0 goto ondeath;
+mes "[Lyozien]";
+mes "Well.. I really dont know. But i will never tell you wat are the goods";
+mes "hey, Bandit is there! LOOK!!!";
+close;
+
+
+OnDeath:
+if looked==1 {
+mes "[Lyozien]";
+mes "I have already given you medicine. Hurry. Somebody";
+mes "wants to stop us!";
+close;
+}
+
+mes "[Lyozien]";
+mes "Whooo... I was so frightened... Here is potion for you. Hurry up. Go to Ahman";
+getitem 504,1;
+next;
+mes "Suddenly you see that some goods are broken...";
+mes "You decided to examine them";
+set looked,1;
+close;
+end;
+
+l_wazaputaus:
+Mes "[Lyozien]";
+mes "Well Ahmer was right. You are ill. Better have a rest.";
+mes "Go to Kazien. He will help you.";
+close;
+}
+
+//========================================================================================
+
+izlude.gat,186,57,4 script Scamp 85,{
+if quest_shadow==4 goto l_gocheck;
+if quest_shadow==6 goto l_done;
+if quest_shadow==9 goto l_nah;
+
+mes "[Ahman]";
+mes "Ahmaaa... Ahnaaa... Ahmaaan....";
+next;
+mes "["+strcharinfo(0)+"]";
+mes "????????";
+next;
+mes "[Ahman]";
+mes "Ahmaaa... Ahnaaa... Ahmaaan....";
+close;
+
+l_gocheck:
+mes "[Ahman]";
+mes "Hello there. What do you want?";
+menu "i want to deliver goods.",-,"nothing",l_close;
+next;
+mes "[Ahman]";
+mes "what goods. What are you talking about? I know nothing about this.";
+next;
+mes "["+strcharinfo(0)+"]";
+mes "Im here from Kazien, who send me to Lyozien who send me to you....";
+next;
+mes "[Ahman]";
+mes "Even so. Goods are already delivered. Go back to Lyozien";
+set quest_shadow,5;
+close;
+
+l_close:
+mes "[Ahman]";
+mes "You are very strange guy..";
+close;
+
+l_done:
+mes "["+strcharinfo(0)+"]";
+mes "hey!...";
+next;
+mes "You stay about 1 hour trying to speak to him. No answer";
+next;
+mes ".........";
+mes "["+strcharinfo(0)+"]";
+mes "Go i better to Lyozien. he is dead i think...";
+set quest_shadow,7;
+close;
+
+l_nah:
+mes "[Ahmar]";
+mes "You look very ill. You know?";
+next;
+mes "["+strcharinfo(0)+"]";
+mes "I dunno. Dont you know about atack on your goods? Some of them were broken. And i examine them..";
+next;
+mes "[Ahmer]";
+mes "What?? You look at them?? Its bad. go to Lyozine. Hurry!";
+set quest_shadow,10;
+close;
+} \ No newline at end of file