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author | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-02 00:56:15 +0000 |
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committer | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-01-02 00:56:15 +0000 |
commit | 3c050fb20e6ef5329255b5600f3ce91c13928636 (patch) | |
tree | 030336977692b2816ad857c4285fd3ec59c83444 /npc | |
parent | 902ec73b47ca5a0521686be1e1fa2f08c075177d (diff) | |
download | hercules-3c050fb20e6ef5329255b5600f3ce91c13928636.tar.gz hercules-3c050fb20e6ef5329255b5600f3ce91c13928636.tar.bz2 hercules-3c050fb20e6ef5329255b5600f3ce91c13928636.tar.xz hercules-3c050fb20e6ef5329255b5600f3ce91c13928636.zip |
- Updated const.txt. bugreport:5177
- Fixed Rental NPC. bugreport:5178
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15351 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r-- | npc/merchants/renters.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/merchants/renters.txt b/npc/merchants/renters.txt index 5b2efc97a..317f27bca 100644 --- a/npc/merchants/renters.txt +++ b/npc/merchants/renters.txt @@ -206,7 +206,7 @@ hu_in01,381,304,5 script Falcon Breeder#hnt 105,{ /* job3_rune01,88,62,5 script Dragon Breeder 105,{ mes "[Dragon Breeder]"; - if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_H || Class == Job_Baby_Rune) { + if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) { mes "Welcome. Would you like to rent a Dragon?"; next; switch(select("Yes:No")) { @@ -241,7 +241,7 @@ job3_rune01,88,62,5 script Dragon Breeder 105,{ // Dragon/Gryphon Master prontera,130,213,5 script Riding Creature Master 105,{ mes "[Riding Creature Master]"; - if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_H || Class == Job_Baby_Rune) { + if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) { mes "Welcome. Would you like to rent a Dragon?"; next; switch(select("Yes:No")) { @@ -266,7 +266,7 @@ prontera,130,213,5 script Riding Creature Master 105,{ } } /* - else if (Class == Job_Royal_Guard || Class == Job_Royal_Guard_H || Class == Job_Baby_Guard) { + else if (Class == Job_Royal_Guard || Class == Job_Royal_Guard_T || Class == Job_Baby_Guard) { mes "Welcome. Would you like to rent a Gryphon?"; next; switch(select("Yes:No")) { |