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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-22 06:01:36 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-22 06:01:36 +0000
commit23aa6d218ca1c69f234725f5d78aae1f42e326db (patch)
tree35ef24fa1bdef928e17b1d395602448638f65e3c /npc
parent0aede80c1e609b65c2c029be2bce6107a7504f0a (diff)
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Fixed treasure number 'round exploit'
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7288 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r--npc/Changelog.txt3
-rw-r--r--npc/events/custom/hyegun_event.txt77
-rw-r--r--npc/guild/gldfunc_treasure.txt7
3 files changed, 83 insertions, 4 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 517231a45..d57adade7 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -36,6 +36,9 @@ Musashiden
Date Added
======
+06/22
+ * Fixed treasure chests round number exploit [Lupus]
+ Now u get an extra chest one exact 4 Eco.pts adding
06/21
* Yuno/Lhz/Thanatos spawn updates thanks to Tharis [Playtester]
* Fixed some spawns in Odin Temple [Playtester]
diff --git a/npc/events/custom/hyegun_event.txt b/npc/events/custom/hyegun_event.txt
new file mode 100644
index 000000000..6c8c76cf8
--- /dev/null
+++ b/npc/events/custom/hyegun_event.txt
@@ -0,0 +1,77 @@
+//===== eAthena Script =======================================
+//= HyeGun Event
+//===== By: ==================================================
+//= Synesthesia
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= Any Athena Version I think
+//===== Description: =========================================
+//= Event similar to iRO's Christmas event when searching for Antonios.
+//===== Additional Comments: =================================
+//= Drink Jakada!
+//============================================================
+
+//HyeGun Mob spawning
+anthell01.gat,0,0,0,0 monster Hyegun 1512,3,180000,30000,0
+mag_dun01.gat,0,0,0,0 monster Hyegun 1512,3,180000,30000,0
+alde_dun01.gat,0,0,0,0 monster Hyegun 1512,3,180000,30000,0
+in_sphinx1.gat,0,0,0,0 monster Hyegun 1512,3,180000,30000,0
+
+//Munak Quest
+pay_dun01.gat,53,269,6 script Munak 1026,{
+if(event_hyegun==3) goto Lfinished;
+mes "[^FF0000Munak^000000]";
+mes "Hello, kinda strange talking to a Munak huh?";
+mes "I'm a friendly Munak that wants to tell you something.";
+menu "Listen to her story",Lok,"Leave",Lno;
+
+ Lok:
+ mes "[^FF0000Munak^000000]";
+ mes "Well see our father ^666600HyeGun^000000 has been terrible to us Munaks.";
+ mes "We would like you to get revenge for what he has done to us.";
+ next;
+ mes "When you find him, kill him.";
+ mes "He will drop an item that you will have to bring to me to prove his death.";
+ mes "Bring me ^FF00003 ^008800Yggdrasil Dew^000000 and I'll give you a reward.";
+ mes "Remember, you may only do this quest ^FF00003 times.";
+ menu "Info about HyeGun",Lhyeinfo,"Give her the items",Litem,"Leave",Lno;
+
+ Lhyeinfo:
+ mes "[^FF0000Munak^000000]";
+ mes "- HyeGun looks like us but he's a tanish color type with long hair.";
+ mes "- He's been last seen in the first level of the 4 most popular dungeons.";
+ mes "He doesn't hang out here because there's so many of us.";
+ mes "Anything else?";
+ menu "Info about HyeGun",Lhyeinfo,"Give her the items",Litem,"Leave",Lno;
+
+ Litem:
+ mes "[^FF0000Munak^000000]";
+ mes "Ahh so you've completed the task so soon?";
+ mes "Good job";
+ mes "Let's see if you've got the right stuff.";
+ next;
+ if (countitem(7141) < 3)goto Lnoitem;
+ mes "Good job, here's your reward.";
+ next;
+ delitem 7141,3;
+ getitem 617,1;
+ set event_hyegun,event_hyegun+1;
+ close;
+
+ Lfinished:
+ mes "[^FF0000Munak^000000]";
+ mes "I'm sorry, you've already completed my task 5 times.";
+ close;
+
+ Lno:
+ mes "[^FF0000Munak^000000]";
+ mes "Okay then, when you feel brave enough, come on back.";
+ close;
+
+ Lnoitem:
+ mes "[^FF0000Munak^000000]";
+ mes "Hey, you don't have the Yggdrasil Dew.";
+ mes "Come back when you've gotten 3 of them.";
+ close;
+} \ No newline at end of file
diff --git a/npc/guild/gldfunc_treasure.txt b/npc/guild/gldfunc_treasure.txt
index ad4e3bb20..ab885d149 100644
--- a/npc/guild/gldfunc_treasure.txt
+++ b/npc/guild/gldfunc_treasure.txt
@@ -35,6 +35,7 @@
//= 1.3 Fixed treasure boxes spawn. (Unrolled one loop a bit) [Lupus]
//= 1.4 New number of Treasure Boxes per castle: 25 at 100 Economic pts [Lupus]
//= So you get your first chest only when your Economic Pts >= 4
+//= 1.5 Fixed treasure number 'round exploit' [Lupus]
//============================================================
@@ -49,10 +50,8 @@ function script F_GldTreas {
KillMonster getarg(0)+".gat","Treasure_"+getarg(1)+"::OnDied";
if (GetCastleData(getarg(0)+".gat",2) > 100) return;
if (GetCastleData(getarg(0)+".gat",1) == 0) return;
-//Old Formula for 20 Boxes at 100 pts:
- //set getarg(2),GetCastleData(getarg(0)+".gat",2)/5+4;
-//New, correct formula for 25 boxes at 100 pts:
- set getarg(2),GetCastleData(getarg(0)+".gat",2)/4;
+//[New] correct formula for 25 boxes at 100 pts:
+ set getarg(2),GetCastleData(getarg(0)+".gat",2)>>2;
if (getarg(2) <= 0) return;
set getarg(3), getarg(2); //sets the counter variable = to the box number amount