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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-05-28 08:07:00 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-05-28 08:07:00 +0000 |
commit | 399cde8af5a0d1e0a8e8f7bb31494e916bacafaf (patch) | |
tree | 80698313b825631327879d49280769dc3ce973de /npc | |
parent | e0e70276d5d0bf992d7327d4e2696da62c5a2237 (diff) | |
download | hercules-399cde8af5a0d1e0a8e8f7bb31494e916bacafaf.tar.gz hercules-399cde8af5a0d1e0a8e8f7bb31494e916bacafaf.tar.bz2 hercules-399cde8af5a0d1e0a8e8f7bb31494e916bacafaf.tar.xz hercules-399cde8af5a0d1e0a8e8f7bb31494e916bacafaf.zip |
reverted Bard Quest to my version.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10634 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r-- | npc/Changelog.txt | 2 | ||||
-rw-r--r-- | npc/quests/Bard_Quest.txt | 9 |
2 files changed, 6 insertions, 5 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index dd5bda3da..a489cc7ed 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,5 +1,7 @@ Date Added ====== +2007/05/28 + * Reverted Samuray22's work in Bard Quest. RTM. [Lupus] 2007/05/26 * Rev. 10632 Guild flag update. [L0ne_W0lf] - Guild flags in town by default will no longer show dialog. diff --git a/npc/quests/Bard_Quest.txt b/npc/quests/Bard_Quest.txt index ea2421661..464a700fc 100644 --- a/npc/quests/Bard_Quest.txt +++ b/npc/quests/Bard_Quest.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Riotblade and L0ne_W0lf //===== Current Version: ===================================== -//= 1.2 +//= 1.1 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -21,7 +21,6 @@ //= @inputstr$ : temp var //= //= This Quest has relation with brisingamen_seal.txt (Seals) -//= 1.2 Fixed a little bug. [Samuray22] //============================================================ geffen,132,38,3 script Bard#2 51,{ @@ -1308,11 +1307,10 @@ S_StorySong: // For 3 and 4 cases we set more chance earlier on @random if(getarg(0) == 3 || getarg(0) == 4){ mes "[Errende]"; - if (sex) { + if (sex) mes "Heroic warrior,"; - } else { + else mes "My fair lady,"; - } mes "Please listen to my song. If you have a flower in hand and are in love, let's count the flower petals as we go along."; next; mes "^483D8BAt One, I fall in love."; @@ -1350,6 +1348,7 @@ S_StorySong: mes "You're an adventurer, aren't you? So you must travel quite a bit? It's embarassing for me to ask,"; mes "but I have a favor to ask...!"; next; + if(select("Sure, no problem.:I ain't gonna help you.")==1) { cutin "bard_eland01",2; mes "[Errende]"; |