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author | moguri85 <ikke85@gmail.com> | 2015-10-13 11:43:32 +0200 |
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committer | moguri85 <ikke85@gmail.com> | 2015-10-13 11:43:32 +0200 |
commit | cc928601d2110b335e142874dbbc65273c42cfe5 (patch) | |
tree | eb7a0e2054220f1f7e47001030c280d5294bc2a8 /npc | |
parent | 3ca033652637cb529b8ca4d8a4f7fb3f37080fb2 (diff) | |
download | hercules-cc928601d2110b335e142874dbbc65273c42cfe5.tar.gz hercules-cc928601d2110b335e142874dbbc65273c42cfe5.tar.bz2 hercules-cc928601d2110b335e142874dbbc65273c42cfe5.tar.xz hercules-cc928601d2110b335e142874dbbc65273c42cfe5.zip |
Added Items needed in eden_iro.txt
Changed NPC id->constant in eden_iro.txt
Fixed case warning errors on may_hats.txt and mushroom_event.txt
Diffstat (limited to 'npc')
-rw-r--r-- | npc/custom/events/mushroom_event.txt | 14 | ||||
-rw-r--r-- | npc/custom/quests/may_hats.txt | 12 | ||||
-rw-r--r-- | npc/re/quests/eden/eden_iro.txt | 2 |
3 files changed, 14 insertions, 14 deletions
diff --git a/npc/custom/events/mushroom_event.txt b/npc/custom/events/mushroom_event.txt index 1d632d3e9..29faaf979 100644 --- a/npc/custom/events/mushroom_event.txt +++ b/npc/custom/events/mushroom_event.txt @@ -14,13 +14,13 @@ prontera,142,228,6 script Find the Mushroom BLACK_MUSHROOM,{ mes "[ Find The Mushroom ]"; - if (!.Status) + if (!.status) mes "There is no event at the moment!"; else { mes "There are "+.Spawn+" Mushrooms left in "+.Map$+"!"; mes "Find and kill the mushrooms to gain "+getitemname(.Prize)+"!"; } - if (.Status || getgmlevel() < .GM) close; + if (.status || getgmlevel() < .GM) close; mes "Start the event?"; next; if(select("- No:- Yes") == 1) close; @@ -33,14 +33,14 @@ OnInit: set .Prize,512; // Reward item ID set .Amount,10; // Reward item amount set .GM,60; // GM level required to access NPC - setarray .Maps$[0],"izlude","geffen","morocc","prontera"; // Possible maps + setarray .maps$[0],"izlude","geffen","morocc","prontera"; // Possible maps end; OnMinute10: // Start time (every hour) - if (.Status) end; - set .Status,1; + if (.status) end; + set .status,1; set .Spawn,rand(1,10); // How many Mushrooms should spawn? - set .Map$,.Maps$[rand(getarraysize(.Maps$))]; + set .Map$,.maps$[rand(getarraysize(.maps$))]; killmonster .Map$,"All"; monster .Map$,0,0,"Please don't kill me!",1084,.Spawn,strnpcinfo(0)+"::OnMobKilled"; announce "Find the Mushroom : Total of "+.Spawn+" Mushrooms have been spawned in "+.Map$+"!",0; @@ -54,7 +54,7 @@ OnMobKilled: if (.Spawn) announce "[ "+strcharinfo(0)+" ] has killed a Mushroom. There are now "+.Spawn+" Mushroom(s) left.",bc_map; else { announce "The Find the Mushroom Event has ended. All the Mushrooms have been killed.",0; - set .Status,0; + set .status,0; } end; } diff --git a/npc/custom/quests/may_hats.txt b/npc/custom/quests/may_hats.txt index ce2c09764..1739fee07 100644 --- a/npc/custom/quests/may_hats.txt +++ b/npc/custom/quests/may_hats.txt @@ -36,7 +36,7 @@ gonryun,187,140,4 script Yakima 4_F_EINWOMAN,{ next; menu "Yeah.",-,"Nay.",M_Exit; - if(countitem(5067) < 1 || countitem(916) < 920 || countitem(925) < 310) goto L_NOITEM;//Items: Sombrero, Feather_of_Birds, Bill_of_Birds, + if(countitem(5067) < 1 || countitem(916) < 920 || countitem(925) < 310) goto l_noitem;//Items: Sombrero, Feather_of_Birds, Bill_of_Birds, delitem 5067,1;//Items: Sombrero, delitem 916,920;//Items: Feather_of_Birds, delitem 925,310;//Items: Bill_of_Birds, @@ -63,7 +63,7 @@ M_2: next; menu "Yeah.",-,"Nay.",M_Exit; - if(countitem(5098) < 1 || countitem(1030) < 10 || countitem(1029) < 30 || countitem(7267) < 300) goto L_NOITEM;//Items: Tiger_Mask, Tiger_Skin, Tiger's_Footskin, Tiger_Panty, + if(countitem(5098) < 1 || countitem(1030) < 10 || countitem(1029) < 30 || countitem(7267) < 300) goto l_noitem;//Items: Tiger_Mask, Tiger_Skin, Tiger's_Footskin, Tiger_Panty, delitem 5098,1;//Items: Tiger_Mask, delitem 1030,10;//Items: Tiger's_Footskin, delitem 1029,30;//Items: Tiger_Skin, @@ -92,7 +92,7 @@ M_3: next; menu "Yeah.",-,"Nay.",M_Exit; - if(countitem(2508) < 1 || countitem(2506) < 2 || countitem(2609) < 3 || countitem(7207) < 10) goto L_NOITEM;//Items: Ragamuffin_Manteau, Manteau_, Skull_Ring, Old_Manteau, + if(countitem(2508) < 1 || countitem(2506) < 2 || countitem(2609) < 3 || countitem(7207) < 10) goto l_noitem;//Items: Ragamuffin_Manteau, Manteau_, Skull_Ring, Old_Manteau, delitem 2508,1;//Items: Ragamuffin_Manteau, delitem 2506,2;//Items: Manteau_, delitem 2609,3;//Items: Skull_Ring, @@ -121,7 +121,7 @@ M_4: next; menu "Yeah.",-,"Nay.",M_Exit; - if(countitem(2269) < 3 || countitem(2207) < 3 || countitem(2612) < 2 || countitem(2287)<3 ) goto L_NOITEM;//Items: Romantic_Flower, Fancy_Flower, Flower_Ring, + if(countitem(2269) < 3 || countitem(2207) < 3 || countitem(2612) < 2 || countitem(2287)<3 ) goto l_noitem;//Items: Romantic_Flower, Fancy_Flower, Flower_Ring, delitem 2269,3;//Items: Romantic_Flower, delitem 2207,3;//Items: Fancy_Flower, delitem 2612,2;//Items: Flower_Ring, @@ -152,7 +152,7 @@ M_5: next; menu "Yeah.",-,"Nay.",M_Exit; - if(countitem(975) < 1 || countitem(980) < 1 || countitem(2272) < 2 || countitem(2262) < 3 || countitem(7298) < 180 || countitem(7164) < 20) goto L_NOITEM;//Items: Scarlet_Dyestuff, Orange_Dyestuff, Stop_Post, Clown_Nose, Fig_Leaf, Solid_Peach, + if(countitem(975) < 1 || countitem(980) < 1 || countitem(2272) < 2 || countitem(2262) < 3 || countitem(7298) < 180 || countitem(7164) < 20) goto l_noitem;//Items: Scarlet_Dyestuff, Orange_Dyestuff, Stop_Post, Clown_Nose, Fig_Leaf, Solid_Peach, delitem 975,1;//Items: Scarlet_Dyestuff, delitem 980,1;//Items: Orange_Dyestuff, delitem 2272,2;//Items: Stop_Post, @@ -165,7 +165,7 @@ M_5: mes callfunc("F_Bye"); close; -L_NOITEM: +l_noitem: mes "[Yakima]"; mes "You are lack of items. Please, get all the items."; emotion e_sry; diff --git a/npc/re/quests/eden/eden_iro.txt b/npc/re/quests/eden/eden_iro.txt index 3236313f3..4f65498ea 100644 --- a/npc/re/quests/eden/eden_iro.txt +++ b/npc/re/quests/eden/eden_iro.txt @@ -429,7 +429,7 @@ L_Exchange: // Merry Badger //============================================================ -moc_para01,13,22,4 script Merry Badger#xch 882,{ +moc_para01,13,22,4 script Merry Badger#xch 4_F_SITDOWN,{ mes "[Merry Badger]"; mes "Hello there! I'm Merry Badger and I was hired to exchange the ^00CC00Eden Merit Badges^000000!"; next; |