diff options
author | shadowlady <shadowlady@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-13 22:04:07 +0000 |
---|---|---|
committer | shadowlady <shadowlady@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-13 22:04:07 +0000 |
commit | cefe35caf862fede02fc0cb593515207da129ccf (patch) | |
tree | 3dd7c1ee74e45544b44d35de7fb5783c7eda9871 /npc | |
parent | 2d5536f49322233375b1eb7e4e535671eb0f2512 (diff) | |
download | hercules-cefe35caf862fede02fc0cb593515207da129ccf.tar.gz hercules-cefe35caf862fede02fc0cb593515207da129ccf.tar.bz2 hercules-cefe35caf862fede02fc0cb593515207da129ccf.tar.xz hercules-cefe35caf862fede02fc0cb593515207da129ccf.zip |
Translated and fixed.
modified momotaro.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@163 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r-- | npc/other/momotaro.txt | 658 |
1 files changed, 331 insertions, 327 deletions
diff --git a/npc/other/momotaro.txt b/npc/other/momotaro.txt index c2eb7f475..4ca7aaad2 100644 --- a/npc/other/momotaro.txt +++ b/npc/other/momotaro.txt @@ -1,439 +1,443 @@ //=====================================================================
-//MOMOTAROevent
+//MOMOTARO event (translated thanks to Shinomori)
//=====================================================================
-amatsu.gat,223,235,4 script 出版社職員 763,{
- if (event_momo == 10) goto Lfin;
+amatsu.gat,223,235,4 script Publisher 763,{
+ if (event_momo > 4) goto Lfin;
if ((event_momo >= 1) && (event_momo <= 4)) goto Lget;
- mes "[出版社職員]";
- mes "こんにちは〜";
- mes "村に代々伝わる昔話のみを";
- mes "扱う私ども^009CFFツルカメ出版社^000000では";
- mes "老若男女を問わず人気の昔話";
- mes "^009CFF<モモタロ>^000000をなんと……";
+ mes "[Publisher]";
+ mes "Hello.";
+ mes "I represent ^009CFFTsurukame Publishing Inc.^000000 and handle the legends that are told in the village for generations.";
+ mes "A popular legend among men and women of all ages is ^009CFF<Momotaro>^000000......";
next;
- mes "[出版社職員]";
- mes "百万部!発行することが";
- mes "できたんです。";
- mes "その記念に、^3163FFモモタロ体験館^000000を";
- mes "設立しました。";
+ mes "[Publisher]";
+ mes "One Million copies were sold!";
+ mes "To celebrate the anniversary, the ^3163FFMomotaro Event Hall^000000 was established.";
next;
- mes "[出版社職員]";
- mes "実際モモタロ話の主人公になって";
- mes "小鬼を退治できちゃうのです。";
- mes "景品もありますよ!";
+ mes "[Publisher]";
+ mes "You practical become the protagonist of the Momotaro Story and fight against a small demon.";
+ mes "There are also presents!";
next;
- menu "モモタロって何?",-,"ぜひ体験したいです!",L1,"私は忙しいので……",L2;
- mes "[出版社職員]";
- mes "! モモタロ話を知らないなんて";
- mes "流行に鈍感なお人ですね……";
- mes "それでは私がお話しましょう……";
+ menu "Who is Momotaro?",-,"I really wanna do that!",L1,"I'm busy right now......",L2;
+ mes "[Publisher]";
+ mes "What? You do not know Momotaro? Oh my, what an insensitive person......";
+ mes "Well then, I will tell you......";
next;
- mes "[出版社職員]";
- mes "昔々、年老いた夫婦が暮らして";
- mes "いました……夫婦はとても仲が";
- mes "良かったのですが、子供が";
- mes "いなかったのです……";
+ mes "[Publisher]";
+ mes "Once upon a time, there was an old couple......";
+ mes "The couple had a very good relation, but they had no children...";
next;
- mes "[出版社職員]";
- mes "ある日、お婆さんが川で洗濯して";
- mes "いると、大きな桃が流れてきたのです。";
- mes "すぐに桃を引き上げて、家に帰って";
- mes "お爺さんと割ってみると……";
- mes "その中からなんと!";
- mes "赤ん坊が現れたのです。";
+ mes "[Publisher]";
+ mes "Someday, the grandmother did their laundry at the river, a big peach flowed by. ";
+ mes "The Grandmother picked up the peach and returned home, where the grandfather tried to divide the fruit...... ";
+ mes "But from the middle of the peach a baby appeared.";
next;
- mes "[出版社職員]";
- mes "お爺さんとお婆さんはたいそう";
- mes "びっくりしましたが、その赤ん坊を";
- mes "自分たちの子として育てることに";
- mes "したのです。";
+ mes "[Publisher]";
+ mes "Grandfather and Grandmother were surprised very much, but decided to raise the baby as their own child.";
next;
- mes "[出版社職員]";
- mes "その子はすくすくと育ち、";
- mes "数日後にはもう、すっかり";
- mes "たくましい少年になったのです。";
+ mes "[Publisher]";
+ mes "The Child grow up rapidly and became a strong young boy several days later.";
next;
- mes "[出版社職員]";
- mes "その子の名前は<モモタロ>";
- mes "と名づけられ、当時村人を";
- mes "苦しめていた小鬼を退治する";
- mes "ために旅に出たのです……";
+ mes "[Publisher]";
+ mes "The name of the child was ^3163FF<Momotaro>^000000.";
+ mes "In those days a small demon appeard and tormented the village people so Momotaro decided to go on a travel to exterminate the demon......";
next;
- mes "[出版社職員]";
- mes "道中で会った^3163FF猿、雉、犬^000000を";
- mes "仲間にして、とうとう最後には";
- mes "みごと小鬼を退治して";
- mes "お爺さんとお婆さんと幸せに";
- mes "暮らしたそうな…… -完-";
+ mes "[Publisher]";
+ mes "Along the way Momotaro met a ^3163FFmonkey^000000, a ^3163FFpheasant^000000 and a ^3163FFdog^000000m which followed him as companions.";
+ mes " Finally they defeated the demon and lived with the grandfather and the grandmother in happiness...... ";
+ mes "- the end -";
next;
- mes "[出版社職員]";
- mes "どうです?";
- mes "百万部のおもしろさは!";
+ mes "[Publisher]";
+ mes "How was it?";
+ mes "It was of interest One Million times!";
close;
L1:
- mes "[出版社職員]";
- mes "む!威勢の良いお方ですね!";
- mes "私まで元気になりそうです。";
- mes "では、この申込書へ記入を……";
+ mes "[Publisher]";
+ mes "Oh! You are a good and powerfull person! To me you seem to be vigorous. ";
+ mes "Well then, this application form has to be filled......";
next;
- mes "[出版社職員]";
- mes "……";
- mes "……ふむふむ……";
- mes "……はい!良いです!";
- mes "それでは早速……";
- mes "<モモタロ体験館>!!";
- mes "楽しんできてください";
+ mes "[Publisher]";
+ mes "......";
+ mes "......Hmm hmm......";
+ mes "......Well! Everything ok!";
+ mes "We can start at once. Please enjoy the ^3163FFMomotaro Event Hall^000000.";
next;
- warp "ama_test",52,35;
+//modification
+// warp "ama_test",52,35;
+ warp "ama_fild01",330,130;
+//end modification
break;
L2:
- mes "[出版社職員]";
- mes "景品も出るんですが……(ボソッ)";
+ mes "[Publisher]";
+ mes "There are also premium presents, you know....... (wink)";
close;
Lget:
- mes "[出版社職員]";
- mes "どうです、楽しんでいただけ";
- mes "ましたか?";
- mes "ひっそりと準備してきた";
- mes "体験館ですが、少しでも";
- mes "楽しい時間を過ごせていただけ";
- mes "たら幸いです。";
+ mes "[Publisher]";
+ mes "How was it? Did you enjoy the event?";
+ mes "I hope the arrangements at the event hall allowed you to spend an enjoyable time there.";
next;
- if (event_momo == 1) getitem 627,1;
- if (event_momo == 2) getitem 629,1;
- if (event_momo == 3) getitem 625,1;
-//アムムト成功後不明
- if (event_momo == 4) getitem 629,1;
+ if (event_momo == 1) getitem 627,1; //sweet milk
+ if (event_momo == 2) getitem 629,1; //singing flower
+ if (event_momo == 3) getitem 625,1; //rusty iron
+//Am Mut successful finish unknown
+ if (event_momo == 4) getitem 627,1; //sweet milk
+ if (event_momo == 4) getitem 629,1; //singing flower
+ if (event_momo == 4) getitem 625,1; //rusty iron
set event_momo,10;
- mes "[出版社職員]";
- mes "では、私どもが用意した粗品を";
- mes "進呈いたしましょう。";
- mes "今後とも昔話が";
- mes "広く愛されますように……";
+ mes "[Publisher]";
+ mes "Well then, I will give you a small present which I have prepared.";
+ mes "May the legend be widely loved also in the future......";
close;
Lfin:
- mes "[出版社職員]";
- mes "良い天気ですねぇ……";
- mes "こんな日は布団を干したくなります。";
+ mes "[Publisher]";
+ mes "We have a nice weather today, don't we...... It is a perfect day to dry the futon.";
close;
}
//=====================================================================
-ama_test.gat,52,44,4 script 待機室担当者 109,{
- mes "[サトシ]";
- mes "<モモタロ体験館>に";
- mes "ようこそ!";
+ama_test.gat,52,44,4 script Waiting Room Staff 109,{
+ mes "[Satoshi]";
+ mes "Welcome to the Momotaro Event Hall";
next;
- mes "[サトシ]";
- mes "私は<モモタロ体験館>の";
- mes "控室担当、サトシと申します。";
+ mes "[Satoshi]";
+ mes "I'm in charge of the waiting room of the Momotaro Event Hall. My name is Satoshi.";
next;
- mes "[サトシ]";
- mes "元々は出版社で働いていた";
- mes "のですが……人が足りなくて";
- mes "急に派遣されてしまいました……";
- mes "でも、よかったです!";
- mes "こんなふうにぼーっとしながら";
- mes "挑戦する人を見物できるんですから。";
+ mes "[Satoshi]";
+ mes "Originally this was the work of the publisher, but...... she was not sufficient for that job and got transfered suddenly......";
+ mes "But this was good! Because this way we could make the attraction even more challenging for the visitors.";
next;
- mes "[サトシ]";
- mes "……";
- mes "いやいや、冗談ですよ……";
- mes "(汗をぬぐう)";
+ mes "[Satoshi]";
+ mes "......hehehe, no no, it was just a joke...... (sweat)";
next;
- mes "[サトシ]";
- mes "では、体験館について";
- mes "ご説明をさしあげます。";
+ mes "[Satoshi]";
+ mes "Well, I will give you an explanation about the Event Hall.";
next;
- mes "[サトシ]";
- mes "一応、モモタロの話については";
- mes "外の職員から伺ってますよね?";
+ mes "[Satoshi]";
+ mes "Did you ask the Publisher outside about the Momotaro Story?";
next;
- menu "はい",L1,"いいえ",-;
- mes "[控室担当]";
- mes "あんですと?";
- mes "ここまで来て話を知らないと?";
- mes "……";
- mes "モモタロファンとして";
- mes "認めることはできませんな……";
+ menu "Yes",L1,"No",-;
+ mes "[Satoshi]";
+ mes "What the heck? You come here without knowing the story?";
+ mes "......";
+ mes "You are by no means a fan of Momotaro.";
next;
- mes "[控室担当]";
- mes "外の職員から話を聞いてきなさい。";
- mes "それからです……";
- mes "さようなら〜";
+ mes "[Satoshi]";
+ mes "The Story is told by the publisher outside. Well then...... Goodby.";
next;
warp "amatsu.gat",223,230;
break;
L1:
- mes "[サトシ]";
- mes "ふふ……";
- mes "モモタロの話は、私どもの";
- mes "出版社の自慢作です!";
- mes "最高傑作でしょう?";
- mes "ハハハッ!!!";
+ mes "[Satoshi]";
+ mes "Hmm......";
+ mes "The story of Momotaro is the best work of this Publisher. Maybe it is even a supreme masterpiece?";
+ mes "Hahaha!!!";
next;
- mes "[サトシ]";
- mes "……フムフム";
+ mes "[Satoshi]";
+ mes "...... So, what's next...";
next;
- mes "[サトシ]";
- mes "体験館のルールは簡単です。";
- mes "中に入ってモモタロのように";
- mes "勇ましく!!! 小鬼を退治すれば";
- mes "良いんです。";
- mes "そう、勇ましく!!!!! です。";
+ mes "[Satoshi]";
+ mes "The rule of the Event Hall are simple. Just go in, like the brave Momotaro! And if the small demon is defeated, everything will be good.";
+ mes "Well, be brave!";
next;
- mes "[サトシ]";
- mes "そして、注意事項が";
- mes "三つあります。";
+ mes "[Satoshi]";
+ mes "Furthermore, there are 3 important points.";
next;
- mes "[サトシ]";
- mes "一つ目、";
- mes "当体験館は一度でもクリアされると";
- mes "また入ることができません。";
- mes "その点に気をつけてください。";
+ mes "[Satoshi]";
+ mes "First:";
+ mes "When the Event Hall is cleared it cannot be entered again.";
+ mes "Please pay attention to this point.";
next;
- mes "[サトシ]";
- mes "二つ目、";
- mes "体験館内にはペットを";
- mes "連れていかないでください。";
- mes "もしペットを連れていらっしゃったら";
- mes "卵に変えてからお入りください。";
+ mes "[Satoshi]";
+ mes "Second:";
+ mes "Please do not go accompanied by a pet inside the Event Hall. If you have a pet with you, please change it back to an egg before entering.";
next;
- mes "[サトシ]";
- mes "最後の注意事項、";
- mes "体験館は一人あたり6分間";
- mes "の制限時間があります。";
+ mes "[Satoshi]";
+ mes "And the last important point:";
+ mes "There is a time restriction of 6 minutes for people entering the Event Hall.";
next;
- mes "[サトシ]";
- mes "さぁ、それでは控室チャットに";
- mes "入って順番をお待ちください。";
- mes "健闘を祈ります!!!";
+ mes "[Satoshi]";
+ mes "Well then, Please enter the Waiting Room Chat and wait for your turn. I wish you a good fight.";
close;
OnInit:
- waitingroom "体験館控室",1,"待機室担当者::OnMax";
+ waitingroom "Event Hall Waiting Room",1,"Waiting Room Staff::OnMax";
+//modification
+//do clear everything in case of somebody got stuck in the hall
+ areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230;
+ disablenpc "Manager";
+ enablenpc "Grandfather";
+ enablenpc "Grandmother";
+ killmonsterall "ama_test.gat";
+ stopnpctimer "roomtimer";
+//end modification
break;
OnMax:
- doevent "roomt";
+//modification
+// doevent "roomt";
+ initnpctimer "roomtimer";
+//end modification
warpwaitingpc "ama_test.gat",50,83;
- disablenpc "待機室担当者";
- disablenpc "管理人";
- enablenpc "お婆さん";
- enablenpc "お爺さん";
+ disablenpc "Waiting Room Staff";
+ disablenpc "Manager";
+ enablenpc "Grandfather";
+ enablenpc "Grandmother";
break;
}
-ama_test.gat,49,93,4 script お爺さん 766,{
+
+ama_test.gat,49,95,4 script Grandfather 766,{
+//modification
+ mes "[Grandfather]";
+ mes "Zzzzzz......";
+//end modification
close;
}
-ama_test.gat,50,93,4 script お婆さん 761,{
- mes "[お婆さん]";
- mes "フォーー!?";
+
+ama_test.gat,51,95,4 script Grandmother 761,{
+ mes "[Grandmother]";
+ mes "Oh....!?";
next;
- mes "[お婆さん]";
- mes "お爺さん、";
- mes "私のお金、どこへいったか";
- mes "知らないかい?";
+ mes "[Grandmother]";
+ mes "Grandfather, do you know where I put my money?";
next;
- mes "[お爺さん]";
- mes "婆さんや……村長様が言うには、";
- mes "このごろ小鬼が人からお金を";
- mes "盗むようになって村中大騒ぎ";
- mes "なんじゃよ……";
+ mes "[Grandfather]";
+ mes "Grandmother...... The village headman said, that the small demons recently stole money from people right in the middle of the village, causing big tumult...";
next;
- mes "[お婆さん]";
- mes "キィィィ……!";
+ mes "[Grandmother]";
+ mes "Iiiiiii......!";
next;
- mes "[お爺さん]";
- mes "そこかしこでその話で持ちきりじゃ……";
+ mes "[Grandfather]";
+ mes "This is the recent talk in the village......";
next;
- mes "[お爺さん]";
- mes "そこでモモタロよ……";
+ mes "[Grandfather]";
+ mes "Oh, there is Momotaro......";
next;
- mes "[お爺さん]";
- mes "お前も知っているように";
- mes "ここの連中は臆病者ばかりで";
- mes "小鬼を退治する力もない……";
- mes "モモタロ、おまえに頼みたい";
- mes "のじゃ……";
+ mes "[Grandfather]";
+ mes "As you probably know, there are only cowards here with no power to fight the small demons....";
+ mes "So I would like to ask you a favour, Momotaro.";
next;
- mes "[お婆さん]";
- mes "モモタロ……";
- mes "この婆がお前のためにと";
- mes "^3355ffこの世で一番美味しい赤ポーション";
- mes "を持たせてやりたかったが……";
- mes "全部作るのを失敗してしもうた……^000000";
+ mes "[Grandmother]";
+ mes "Momotaro......";
+ mes "Your Grandmother would like to give you ^3355ffthe tastiest red portion on this world^000000...... but I cannot...... ";
next;
- mes "[お婆さん]";
- mes "すまないね……モモタロや……";
+ mes "[Grandmother]";
+ mes "I'm so sorry...... Momotaro......";
next;
- mes "[お婆さん・お爺さん]";
- mes "それでは頼んだぞ……";
- disablenpc "お婆さん";
- disablenpc "お爺さん";
- set @mobdie,0;
- monster "ama_test.gat",47,101,"小鬼",1110,1,"mobcount";
- monster "ama_test.gat",51,101,"小鬼",1110,1,"mobcount";
- monster "ama_test.gat",55,101,"小鬼",1110,1,"mobcount";
- monster "ama_test.gat",55,97,"小鬼",1110,1,"mobcount";
- monster "ama_test.gat",55,93,"小鬼",1110,1,"mobcount";
- monster "ama_test.gat",53,91,"小鬼",1110,1,"mobcount";
- monster "ama_test.gat",49,91,"小鬼",1110,1,"mobcount";
- monster "ama_test.gat",45,96,"小鬼",1110,1,"mobcount";
- monster "ama_test.gat",45,99,"小鬼",1110,1,"mobcount";
+ mes "[Grandmother & Grandfather]";
+ mes "Please, Momotaro, help us......";
+//modification
+ addtimer 5000, "Grandmother::OnTimer5000";
close;
+OnTimer5000:
+//end modification
+ disablenpc "Grandfather";
+ disablenpc "Grandmother";
+ set @mobdie,0;
+ monster "ama_test.gat",47,101,"Small Demon",1110,1,"mobcount";
+ monster "ama_test.gat",51,101,"Small Demon",1110,1,"mobcount";
+ monster "ama_test.gat",55,101,"Small Demon",1110,1,"mobcount";
+ monster "ama_test.gat",55,97,"Small Demon",1110,1,"mobcount";
+ monster "ama_test.gat",55,93,"Small Demon",1110,1,"mobcount";
+ monster "ama_test.gat",53,91,"Small Demon",1110,1,"mobcount";
+ monster "ama_test.gat",49,91,"Small Demon",1110,1,"mobcount";
+ monster "ama_test.gat",45,96,"Small Demon",1110,1,"mobcount";
+ monster "ama_test.gat",45,99,"Small Demon",1110,1,"mobcount";
+ end;
}
-ama_test.gat,50,100,4 script 管理人 762,{
- mes "[管理人]";
- mes "ホホッやるな……";
- mes "私はここの管理人をしておるが……";
- mes "おぬしただものではないな?";
- mes "なかなか驚いたぞ。";
+
+ama_test.gat,50,100,4 script Manager 762,{
+//modification
+ if (event_momo >= 4) goto LSecondFin;
+//end modification
+ mes "[Manager]";
+ mes "Hoho, you did it...... I'm the manager here...... You are not an ordinary person, right? You did very well.";
next;
- mes "[管理人]";
- mes "話の中のモモタロが";
- mes "この世に現れるとはな!";
- mes "ホホホホホ!";
+ mes "[Manager]";
+ mes "The Momotaro from the legend appears in this world!";
+ mes "Hohohohoho!";
next;
- menu "余裕でしたね",L1,"くだらない……",L2;
+ menu "Is there some extra?",L1,"Thanks for nothing......",L2;
L1:
- mes "[管理人]";
- mes "ホッホッホ……";
- mes "あまり調子に乗るでない……";
- mes "私がおぬしほどの時は";
- mes "小鬼など指で軽くひねって";
- mes "くれたわ……ホホホ……";
+ mes "[Manager]";
+ mes "Hohoho......";
+ mes "This is maybe not really recomending......";
+ mes "I think in your current condition the small demons can twirl you lightly around their fingers.";
+ mes "......Hohoho......";
next;
- mes "[管理人]";
- mes "……";
- mes "冗談じゃ。";
+ mes "[Manager]";
+ mes "......";
+ mes "Just a joke.";
next;
- mes "[管理人]";
- mes "それじゃ、モモタロ体験館を";
- mes "楽しんでくれたかな?";
- mes "最初に会った職員と話せば";
- mes "我々が用意した景品とくれるだろう。";
+ mes "[Manager]";
+ mes "Well then, you enjoyed the Momotaro Event Hall?";
+ mes "Talk to the staff member, that you have met first, about our premium presents. He will give you some.";
next;
- mes "[管理人]";
- mes "何はともあれ、その強き心を";
- mes "失うなかれ!";
+ mes "[Manager]";
+ mes "Whatever you encounter, never loose that strong spirit!";
next;
set event_momo,1;
- deltimer "roomt";
- disablenpc "管理人";
- enablenpc "待機室担当者";
+//modification
+// deltimer "roomt";
+//end modification
+ disablenpc "Manager";
+ enablenpc "Waiting Room Staff";
warp "amatsu.gat",223,230;
break;
L2:
- mes "[管理人]";
+ mes "[Manager]";
mes "!!!!!";
- mes "……ホ…ホホホ……";
- mes "おもしろい奴だな……";
- mes "よし……";
- mes "私から一つ提案がある。";
+ mes "......Ho...Hohoho......";
+ mes "You are an amusing fellow......";
+ mes "Well...... One little suggestion from me to you.";
next;
- mes "[管理人]";
- mes "本来なら今すぐお前を";
- mes "叩き出すところだが……";
- mes "おぬしの本当の実力が知りたい";
- mes "からな……ホホホ。";
- mes "まるで私の若かりし頃を見るようだ。";
- mes "ホホホホッ";
+ mes "[Manager]";
+ mes "Normally I would just kick you out, but...... I would like to see your true capabilities... Hohoho.";
+ mes "As if I would look at my own young self. Hohohoho.";
next;
- mes "[管理人]";
- mes "どうだ?私から一度機会を";
- mes "与えよう。一度挑戦したら";
- mes "^3355ff二度と挑戦できない^000000が……";
- mes "次はおぬしでも難しいだろう。";
+ mes "[Manager]";
+ mes "What do you think? I will give this one nonrecurring chance. It is the challenge of ^3355ffSecond Grad^000000 which is not officially available......";
+ mes "But I warn you, this one will be difficult.";
next;
- menu "もう充分です",L2_1,"挑戦してみます",L2_2;
+ menu "Na, it is enough",L2_1,"I take the challenge",L2_2;
L2_1:
- mes "[管理人]";
- mes "ホホ……";
- mes "おぬしも前の戦いで疲れておるか。";
- mes "まぁいい……モモタロ体験館は楽しんでくれたかな?";
- mes "最初に会った職員と話せば";
- mes "我々が用意した景品をくれるだろう。";
+ mes "[Manager]";
+ mes "Hoho......";
+ mes "You got tired from the last fight?";
+ mes "Well, ok...... Did you enjoy the Momotaro Event Hall? Talk to the staff member, that you have met first, about our premium presents. She will give you some.";
next;
- mes "[管理人]";
- mes "何はともあれ、その強き心を";
- mes "失うなかれ!";
+ mes "[Manager]";
+ mes "Whatever you encounter, never loose that strong spirit!";
next;
set event_momo,2;
- deltimer "roomt";
- disablenpc "管理人";
- enablenpc "待機室担当者";
- warp "amatsu.gat",223,230;
- break;
+//modification
+ goto LWarpOut;
+// break;
+//end modification
L2_2:
- mes "[管理人]";
- mes "ホホホ、ますます気に入ったぞ!";
- mes "最後の決戦だ。";
- mes "おぬしの実力を遺憾なく";
- mes "発揮するように!";
- monster "ama_test.gat",35,103,"鬼",1301,1,"mobcount2";
- monster "ama_test.gat",56,111,"鬼",1301,1,"mobcount2";
- monster "ama_test.gat",40,91,"鬼",1301,1,"mobcount2";
- disablenpc "管理人";
- set event_momo,3;
+ mes "[Manager]";
+ mes "Hohoho, You like it more and more, right? This will be the last decisive battle. Show your power without regrets!";
+//modification
+ addtimer 5000, "Manager::OnTimer5000";
+//end modification
close;
+OnTimer5000:
+ monster "ama_test.gat",35,103,"Demon",1301,1,"mobcount2";
+ monster "ama_test.gat",56,111,"Demon",1301,1,"mobcount2";
+ monster "ama_test.gat",40,91,"Demon",1301,1,"mobcount2";
+ disablenpc "Manager";
+ set event_momo,3;
+ end;
+//modification
+LSecondFin:
+ mes "[Manager]";
+ mes "You are really strong... Wasn't it thrilling? Momotaro Event Hall can be really enjoyable, right?";
+ mes "Ok now, talk to the staff member, that you have met first, about our premium presents. She will give you some.";
+ next;
+ set event_momo,4;
+LWarpOut:
+//end modification
+ mes "[Manager]";
+ mes "Whatever you encounter, never loose that strong spirit!";
+ next;
+ warp "amatsu.gat",223,230;
+ disablenpc "Manager";
+ enablenpc "Waiting Room Staff";
+ donpcevent "Waiting Room Staff::OnInit";
+ break;
Onstart:
- mes "[管理人]";
- mes "ホホ……";
+ mes "[Manager]";
+ mes "Hohoho......";
close;
}
//=======================================MobCount===============================-
ama_test.gat,0,1,0 script mobcount -1,{
- if (@mobdie == 8) goto Lfin;
+ if (@mobdie >= 8) goto Lfin;
set @mobdie,@mobdie+1;
set @mobrand,rand(4);
if (@mobrand == 1) goto Lrand2;
if (@mobrand == 2) goto Lrand3;
if (@mobrand == 3) goto Lrand4;
Lrand1:
- areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: オラはナニモシテナイ!",8;break;
+ areaannounce "ama_test.gat",30,78,68,120,"Small Demon: I havn't done anything!",8;break;
Lrand2:
- areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: ゴメンナサイゴメンナサイ",8;break;
+ areaannounce "ama_test.gat",30,78,68,120,"Small Demon: Excuse me, Excuse me",8;break;
Lrand3:
- areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: アーー…",8;break;
+ areaannounce "ama_test.gat",30,78,68,120,"Small Demon: Ahhh......",8;break;
Lrand4:
- areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: 不意打ちかー…",8;break;
+ areaannounce "ama_test.gat",30,78,68,120,"Small Demon: I've been hit on surprise...",8;break;
Lfin:
- areaannounce "ama_test.gat",30,78,68,120,"DOKEBI: ゴオオオオ……",8;
- enablenpc "管理人";
- doevent "管理人::Onstart";
- break;
+ areaannounce "ama_test.gat",30,78,68,120,"Small Demon: Uhhaaa......",8;
+ addtimer 5000, "mobcount2::OnTimer5000";
+//modification
+ stopnpctimer "roomtimer";
+ end;
+// enablenpc "Manager";
+// doevent "Manager::Onstart";
+// end;
+//end modification
}
//=======================================MobCount2==============================-
ama_test.gat,50,101,0 script mobcount2 -1,{
if (@mobdie2 == 2) goto Lfin;
set @mobdie2,@mobdie2+1;
- areaannounce "ama_test.gat",30,78,68,120,"AMMUT: ぐおおおお…",8;break;
+ areaannounce "ama_test.gat",30,78,68,120,"Am Mut: Uhaaa...",8;break;
Lfin:
set event_momo,4;
- deltimer "roomt";
- enablenpc "待機室担当者";
- warp "amatsu.gat",223,230;
- break;
+//modification
+ addtimer 5000, "mobcount2::OnTimer5000";
+ end;
+OnTimer5000:
+//end modification
+ enablenpc "Manager";
+ doevent "Manager::Onstart";
+ end;
}
//=======================================TIMER==================================-
-ama_test.gat,50,102,0 script roomt -1,{
- deltimer "roomt";
- mapannounce "ama_test.gat","今から制限時間は6分間です。",8;
- addtimer 180000,"roomt::On180000";
- break;
-On180000:
- deltimer "roomt";
- mapannounce "ama_test.gat","あと三分です。",8;
- addtimer 120000,"roomt::On300000";
- break;
-On300000:
- deltimer "roomt";
- mapannounce "ama_test.gat","あと一分。",8;
- addtimer 60000,"roomt::On360000";
- break;
-On360000:
- mapannounce "ama_test.gat","ピ- ピ- ピ- 持ち時間が無くなりました。",8;
- deltimer "roomt";
- disablenpc "管理人";
- enablenpc "待機室担当者";
+
+//modification
+//dead code
+//ama_test.gat,50,102,0 script roomt -1,{
+//
+// deltimer "roomt";
+// mapannounce "ama_test.gat","Time limit is 6 Minutes from now.",8;
+// addtimer 180000,"roomt::On180000";
+// end;
+//
+//OnTestTime:
+// mapannounce "ama_test.gat","Time left: "+temp_time+"sec ",8;
+// break;
+//
+//On180000:
+// deltimer "roomt";
+// mapannounce "ama_test.gat","3 Minutes left.",8;
+// addtimer 120000,"roomt::On300000";
+// break;
+//On300000:
+// deltimer "roomt";
+// mapannounce "ama_test.gat","One Minute left.",8;
+// addtimer 60000,"roomt::On360000";
+// break;
+//On360000:
+// mapannounce "ama_test.gat","Hohoho - Time limit is exceeded.",8;
+// disablenpc "Manager";
+// enablenpc "Waiting Room Staff";
+// areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230;
+// break;
+//}
+
+ama_test.gat,50,102,0 script roomtimer -1,{
+
+OnTimer1000:
+ mapannounce "ama_test.gat","Time limit is 6 Minutes from now.",8;
+ end;
+OnTimer180000:
+ mapannounce "ama_test.gat","3 Minutes left.",8;
+ end;
+OnTimer300000:
+ mapannounce "ama_test.gat","One Minute left.",8;
+ end;
+OnTimer360000:
+ stopnpctimer "roomtimer";
+ mapannounce "ama_test.gat","Hohoho - Time limit is exceeded.",8;
areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230;
- break;
-}
\ No newline at end of file + disablenpc "Manager";
+ enablenpc "Waiting Room Staff";
+ donpcevent "Waiting Room Staff::OnInit";
+ end;
+}
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