diff options
author | eaac <eaac@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-13 01:35:50 +0000 |
---|---|---|
committer | eaac <eaac@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-13 01:35:50 +0000 |
commit | 9adc8abaa6ce3d5535b419fc2588a54d9755fe82 (patch) | |
tree | 63d0734e748d8f08d533b39e4d8b5525feb3fc00 /npc | |
parent | 3cf706a09c00cf3ceee18a1a26446e3edafdbbec (diff) | |
download | hercules-9adc8abaa6ce3d5535b419fc2588a54d9755fe82.tar.gz hercules-9adc8abaa6ce3d5535b419fc2588a54d9755fe82.tar.bz2 hercules-9adc8abaa6ce3d5535b419fc2588a54d9755fe82.tar.xz hercules-9adc8abaa6ce3d5535b419fc2588a54d9755fe82.zip |
- Added up the locations but temporal names of Poring track npcs. Will be worked
on over time. [erKURITA]
- Fitted the many lines into 1 or 2, and corrected some typos on most of
the npc\guides. Visual update to the guards, for short. [erKURITA]
- Added some info to the docs.[erKURITA]
- Added "case" npcs of lighthalzen, they're the first on npc/cities/? Mostly guards. [erKURITA]
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6025 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r-- | npc/Changelog.txt | 7 | ||||
-rw-r--r-- | npc/cities/hugel.txt | 10 | ||||
-rw-r--r-- | npc/cities/lighthalzen.txt | 16 | ||||
-rw-r--r-- | npc/events/custom/p_track/p_track_core.txt | 43 | ||||
-rw-r--r-- | npc/events/custom/p_track/p_track_warpers.txt | 73 | ||||
-rw-r--r-- | npc/guides/guides_alb.txt | 80 | ||||
-rw-r--r-- | npc/guides/guides_alde.txt | 22 | ||||
-rw-r--r-- | npc/guides/guides_einbe.txt | 212 | ||||
-rw-r--r-- | npc/guides/guides_einbr.txt | 320 | ||||
-rw-r--r-- | npc/guides/guides_hu.txt | 6 | ||||
-rw-r--r-- | npc/guides/guides_izl.txt | 108 | ||||
-rw-r--r-- | npc/guides/guides_pay.txt | 215 | ||||
-rw-r--r-- | npc/guides/guides_umb.txt | 44 | ||||
-rw-r--r-- | npc/scripts_athena.conf | 5 |
14 files changed, 504 insertions, 657 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 255a6ea53..70aac1cb2 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -28,9 +28,10 @@ Nexon Date Added
======
04/12
- * Fixed warps that warped on unwalkable tiles [Playtester]
- * Fixed the remaining warps, no more warnings [Playtester]
- * Some typo fixes by IVBela [MasterOfMuppets]
+ * Added up the locations but temporal names of Poring track npcs. Will be worked
+ on over time. [erKURITA]
+ * Fitted the many lines into 1 or 2, and corrected some typos on most of
+ the npc\guides. Visual update to the guards, for short. [erKURITA]
* Fixed a typo in quests/juperos.txt [Playtester]
* Fixed Bio Lab spawns to official jRO [Playtester]
- Also included custom spawns for Bio Labs
diff --git a/npc/cities/hugel.txt b/npc/cities/hugel.txt index e1801f60d..3cc242a1a 100644 --- a/npc/cities/hugel.txt +++ b/npc/cities/hugel.txt @@ -17,6 +17,8 @@ //= Started the basis of Poring Track. [erKURITA]
//= Moved the old lady to npc\guides\guides_hu.txt, since it's Hugel's guard [erKURITA]
//= Special thanks to RockmanEXE who provided all necesary info =3
+//= 1.1 Abducted/Moved Yan and Yalmire to npc\events\custom\p_track. [erKURITA]
+//= 1.2 Fixed the switch/select stuff. [erKURITA]
//============================================================
hu_in01.gat,23,311,4 script Johsh 898,{
@@ -57,13 +59,7 @@ hugel.gat,91,152,4 script Bulletin Board 837,{end;} //= New Npcs
hugel.gat,76,134,4 script Yahna 101,{end;}
hugel.gat,71,137,5 script Jamira 879,{end;}
-hugel.gat,58,72,5 script Yan 86,{
-//ask for 500z to enter, poring track nš1
-end;}
-hugel.gat,62,68,1 script Yalmire 86,{
-//ask for 500z to enter, poring track nš2
-end;
-}
+
hugel.gat,175,115,5 script Anhi Anh 897,{end;}
hugel.gat,191,172,4 script Yanhe 895,{end;}
hugel.gat,196,164,3 script Amnot 50,{end;}
diff --git a/npc/cities/lighthalzen.txt b/npc/cities/lighthalzen.txt new file mode 100644 index 000000000..8f6e1713f --- /dev/null +++ b/npc/cities/lighthalzen.txt @@ -0,0 +1,16 @@ +//===== eAthena Script =======================================
+//= Lighthalzen City
+//===== By: ==================================================
+//= erKURITA
+//===== Current Version: =====================================
+//= 0.1
+//===== Compatible With: =====================================
+//= eAthena 1.0
+//===== Description: =========================================
+//= Lighthalzen NPCs (Temporal names for now) [erKURITA]
+//===== Additional Comments: =================================
+//= Placed temporal names, why there weren't on the SVN before? [erKURITA]
+//============================================================
+
+lighthalzen.gat,154,100,5 script Lighthalzen Guard#1 852,{end;}
+lighthalzen.gat,207,310,5 script Lighthalzen Guard#2 852,{end;}
\ No newline at end of file diff --git a/npc/events/custom/p_track/p_track_core.txt b/npc/events/custom/p_track/p_track_core.txt new file mode 100644 index 000000000..691555ffb --- /dev/null +++ b/npc/events/custom/p_track/p_track_core.txt @@ -0,0 +1,43 @@ +//===== eAthena Script =======================================
+//= Poring Track Main NPCs
+//===== By: ==================================================
+//= erKURITA
+//===== Current Version: =====================================
+//= 0.0000000000000001
+//===== Compatible With: =====================================
+//= eAthena 1.0
+//===== Description: =========================================
+//= NPCs that has nothing to do with the race itself, but
+//= has important functions on the race itself.
+//===== Additional Comments: =================================
+//=
+//============================================================
+p_track01.gat,41,57,5 script Lady::P_track 845,{
+end;
+}
+
+p_track01.gat,67,34,6 script Erudite::P_Spectator1 107,{
+end;
+}
+
+p_track01.gat,44,49,3 script Edward 881,{
+end;
+}
+
+p_track01.gat,27,47,3 script Yuri#P_track 853,{
+end;
+}
+
+p_track02.gat,30,45,3 script Nagya 755,{
+end;
+}
+
+p_track02.gat,42,49,3 script Asgahrd 733,{
+end;
+}
+
+p_track02.gat,67,33,1 script Blacksmith 726,{
+end;
+}
+
+p_track02.gat,41,57,5 duplicate(P_track) Lady 845
\ No newline at end of file diff --git a/npc/events/custom/p_track/p_track_warpers.txt b/npc/events/custom/p_track/p_track_warpers.txt new file mode 100644 index 000000000..4209f2cac --- /dev/null +++ b/npc/events/custom/p_track/p_track_warpers.txt @@ -0,0 +1,73 @@ +//===== eAthena Script =======================================
+//= Poring Track Warpers
+//===== By: ==================================================
+//= erKURITA
+//===== Current Version: =====================================
+//= 0.0000000000000001
+//===== Compatible With: =====================================
+//= eAthena 1.0
+//===== Description: =========================================
+//= NPC's for the City of Hugel.
+//===== Additional Comments: =================================
+//=
+//============================================================
+//| Warp-in npcs
+hugel.gat,58,72,5 script Yan 86,{
+//callfunc "P_TrackEnt",npcname,map name;
+callfunc "P_TrackEnt","[Yan]","p_track01.gat";
+end;
+}
+hugel.gat,62,68,1 script Yalmire 86,{
+//callfunc "P_TrackEnt",npcname,map name;
+callfunc "P_TrackEnt","[Yalmire]","p_track02.gat";
+end;
+}
+
+//| Warp-out npcs
+
+p_track01.gat,76,36,2 script Yan 86,{
+end;
+}
+
+p_track02.gat,76,36,2 script Yalmire 86,{
+end;
+}
+
+function script P_TrackEnt {
+
+mes getarg(0);
+mes "Hi "+strcharinfo(0)+", Welcome to the Poring Track!";
+menu "Information",-,"I want to try it",L_Try,"Not today thanks",L_End;
+ next;
+ mes getarg(0);
+ mes "Bla blah, so fun";
+ close;
+ L_Try:
+ next;
+ mes getarg(0);
+ mes "Ok, the entrance fee is 500z, would you like to go in?";
+ menu "Yes Please",-,"No Thanks",L_End2;
+ if (Zeny < 500) {
+ next;
+ mes getarg(0);
+ mes "Sorry but you ain't got 500z, you can't enter";
+ close;
+ } else
+ next;
+ mes getarg(0);
+ mes "Here we go!";
+ close2;
+ set Zeny,Zeny-500;
+ warp getarg(1),75,41;
+ end;
+ L_End2:
+ next;
+ mes getarg(0);
+ mes "Oh well, you miss it";
+ close;
+ L_End:
+ next;
+ mes getarg(0);
+ mes "Ok, see you later!";
+ close;
+}
diff --git a/npc/guides/guides_alb.txt b/npc/guides/guides_alb.txt index 703277552..69a791287 100644 --- a/npc/guides/guides_alb.txt +++ b/npc/guides/guides_alb.txt @@ -3,7 +3,7 @@ //===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.3
+//= 1.4
//===== Compatible With: =====================================
//= eAthena 0.5.2 +
//===== Description: =========================================
@@ -14,29 +14,22 @@ //= 1.2 Optimized, updated common guide names [Lupus]
//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
//= to Muad_Dib
+//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
//============================================================
//North
alberta.gat,23,238,4 script Guide::Alb_Guide 105,{
cutin "prt_soldier",2;
mes "[Alberta Guide]";
- mes "Welcome to Alberta,";
- mes "the Port City. Feel free";
- mes "to ask me if you're having";
- mes "trouble finding anything in";
- mes "town, or if you just need";
- mes "guidance around the city.";
+ mes "Welcome to Alberta, the Port City.";
+ mes "Feel free to ask me if you're having trouble finding anything in town, or if you just need guidance around the city.";
L_MENU:
next;
menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
L_CITY:
mes "[Alberta Guide]";
- mes "Please select";
- mes "a location from";
- mes "the following menu.";
- mes "Would you like me";
- mes "to mark locations";
- mes "on your Mini-Map?";
+ mes "Please select a location from the following menu.";
+ mes "Would you like me to mark locations on your Mini-Map?";
next;
menu "Yes.",L_YES,"No.",L_NO;
L_NO:
@@ -48,56 +41,35 @@ L_CONT: L_MENU_2:
menu "^FF0000Merchant Guild^000000",L_MERCHANT,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Inn",L_INN,"Forge",L_FORGE,"Cancel",-;
mes "[Alberta Guide]";
- mes "Please ask me to Remove";
- mes "Marks from Mini-Map if you";
- mes "no longer wish to have the";
- mes "location marks displayed";
- mes "on your Mini-Map.";
+ mes "Please ask me to Remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
goto L_MENU;
L_MERCHANT:
mes "[Alberta Guide]";
- mes "The Merchant Guild,";
- mes "handles Job Changes";
- mes "to the Merchant Class,";
- mes "and is located in the";
- mes "southwest corner";
- mes "of Alberta.";
+ mes "The Merchant Guild, handles Job Changes to the Merchant Class, and is located in the southwest corner of Alberta.";
viewpoint 1,33,41,1,0xFF0000;
next;
goto L_WIPE;
L_WEAPON:
mes "[Alberta Guide]";
- mes "The Weapon Shop";
- mes "can be found in the";
- mes "southern end of Alberta.";
+ mes "The Weapon Shop can be found in the southern end of Alberta.";
viewpoint 1,117,37,2,0xFF00FF;
next;
goto L_WIPE;
L_TOOL:
mes "[Alberta Guide]";
- mes "The Tool Shop";
- mes "is kind of close";
- mes "to the center of";
- mes "Alberta. It shouldn't";
- mes "be too hard to find.";
+ mes "The Tool Shop is kind of close to the center of Alberta. It shouldn't be too hard to find.";
viewpoint 1,98,154,3,0xFF00FF;
next;
goto L_WIPE;
L_INN:
mes "[Alberta Guide]";
- mes "There's and Inn";
- mes "at the northern";
- mes "end of Alberta";
- mes "where you can rest.";
+ mes "There's and Inn at the northern end of Alberta where you can rest.";
viewpoint 1,65,233,4,0xFF00FF;
next;
goto L_WIPE;
L_FORGE:
mes "[Alberta Guide]";
- mes "The Forge in Alberta";
- mes "is in the same building";
- mes "as the Merchant Guild.";
- mes "it's to the southwest.";
+ mes "The Forge in Alberta is in the same building as the Merchant Guild. It's to the southwest.";
viewpoint 1,33,41,5,0xFF00FF;
next;
goto L_WIPE;
@@ -118,35 +90,19 @@ L_REMOVE: goto L_MENU;
L_NOTICE:
mes "[Alberta Guide]";
- mes "Advances in sorcery and";
- mes "technology have allowed";
- mes "us to update our information";
- mes "system, enabling up to mark";
- mes "locations on your Mini-Map";
- mes "for easier navigation.";
+ mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
next;
mes "[Alberta Guide]";
- mes "Your Mini-Map is located";
- mes "in the upper right corner";
- mes "of the screen. If you can't";
- mes "see it, press the Ctrl + Tab";
- mes "keys or click the 'Map' button";
- mes "in your Basic Information Window.";
+ mes "Your Mini-Map is located in the upper right corner of the screen.";
+ mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
next;
mes "[Alberta Guide]";
- mes "On your Mini-Map,";
- mes "click on the '+' and '-'";
- mes "symbols to zoom in and";
- mes "out of your Mini-Map. We";
- mes "hope you enjoy your travels";
- mes "here in the city of Alberta.";
+ mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
+ mes "We hope you enjoy your travels here in the city of Alberta.";
goto L_MENU;
L_END:
mes "[Alberta Guide]";
- mes "Be safe when you";
- mes "travel and don't hesitate";
- mes "to ask me if you have any";
- mes "questions about Alberta.";
+ mes "Be safe when you travel and don't hesitate to ask me if you have any questions about Alberta.";
cutin "prt_soldier",255;
close;
}
diff --git a/npc/guides/guides_alde.txt b/npc/guides/guides_alde.txt index d1b37cfce..f0e891a80 100644 --- a/npc/guides/guides_alde.txt +++ b/npc/guides/guides_alde.txt @@ -3,7 +3,7 @@ //===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.3
+//= 1.4
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@@ -13,22 +13,19 @@ //= 1.2 Optimized, updated common guide names [Lupus]
//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
//= to Muad_Dib
+//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
//============================================================
aldebaran.gat,139,63,4 script Soldier::Alde_Guide 105,{
cutin "prt_soldier",2;
mes "[Al De Baran Guard]";
- mes "I'm just an ordinary guard";
- mes "that you could find in any other";
- mes "city. I don't think I even have a";
- mes "name...";
+ mes "I'm just an ordinary guard that you could find in any other city.";
+ mes "I don't think I even have a name...";
next;
mes "[Al De Baran Guard]";
- mes "I am in charge of the Service";
- mes "Guides from the Al De Baran";
- mes "Garrison. Let me guide you";
- mes "through our town!";
+ mes "I am in charge of the Service Guides from the Al De Baran Garrison.";
+ mes "Let me guide you through our town!";
next;
menu "Get location Guide.",-,"End conversation.",L_End;
viewpoint 1,57,222,1,0xFF6633;
@@ -47,11 +44,8 @@ aldebaran.gat,139,63,4 script Soldier::Alde_Guide 105,{ close;
L_End:
mes "[Al De Baran Guard]";
- mes "We are sworn to protect Al De";
- mes "Baran! May the forces of evil";
- mes "always be crushed by the";
- mes "righteous fist of good!";
- cutin "prt_soldier",255;
+ mes "We are sworn to protect Al De Baran! May the forces of evil always be crushed by the righteous fist of good!";
+ cutin "prt_soldier",255;
close;
}
diff --git a/npc/guides/guides_einbe.txt b/npc/guides/guides_einbe.txt index 75133fdfe..73ab89a36 100644 --- a/npc/guides/guides_einbe.txt +++ b/npc/guides/guides_einbe.txt @@ -3,7 +3,7 @@ //===== By: ==================================================
//= Muad_dib
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@@ -13,152 +13,106 @@ //= 1.0a Conversion to eA format [MasterOfMuppets]
//= 1.1 missing tabs [Lupus]
//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
//============================================================
-
-
einbech.gat,67,37,4 script Guide#1::Einbech_Guide 852,{
- cutin "ein_soldier",2;
- mes "[Einbech Guide]";
- mes "Welcome to Einbech,";
- mes "the Mining Town. We're";
- mes "here to assist tourists,";
- mes "so if you have any questions,";
- mes "please feel free to ask us.";
+ cutin "ein_soldier",2;
+ mes "[Einbech Guide]";
+ mes "Welcome to Einbech, the Mining Town.";
+ mes "We're here to assist tourists, so if you have any questions, please feel free to ask us.";
L_MENU:
- next;
- menu "City Guide",-,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
+ next;
+ menu "City Guide",-,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
- mes "[Einbech Guide]";
- mes "Please select";
- mes "a location from";
- mes "the following menu.";
- mes "Would you like me";
- mes "to mark locations";
- mes "on your Mini-Map?";
- next;
- menu "Yes.",L_YES,"No.",-;
+ mes "[Einbech Guide]";
+ mes "Please select a location from the following menu.";
+ mes "Would you like me to mark locations on your Mini-Map?";
+ next;
+ menu "Yes.",L_YES,"No.",-;
- set @COMPASS_CHECK,0;
- goto L_CONT;
+ set @COMPASS_CHECK,0;
+ goto L_CONT;
L_YES:
- set @COMPASS_CHECK,1;
+ set @COMPASS_CHECK,1;
L_CONT:
L_MENU_2:
- menu "Train Station",L_TRAIN,"Tavern",L_TAVERN,"Tool Shop",L_TOOL,"Swordman Guild",L_SWORD,"Mine",L_MINE,"Cancel",-;
+ menu "Train Station",L_TRAIN,"Tavern",L_TAVERN,"Tool Shop",L_TOOL,"Swordman Guild",L_SWORD,"Mine",L_MINE,"Cancel",-;
- mes "[Einbech Guide]";
- mes "Pleas ask me to Remove";
- mes "Marks from Mini-Map if you";
- mes "no longer wish to have the";
- mes "location marks displayed";
- mes "on your Mini-Map.";
- goto L_MENU;
+ mes "[Einbech Guide]";
+ mes "Please ask me to Remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
+ goto L_MENU;
L_TRAIN:
- mes "[Einbech Guide]";
- mes "The Train Stations are";
- mes "located in the nortwest";
- mes "and northeast parts of";
- mes "Einbech. There, you can";
- mes "take a train to Einbroch.";
- mes "long, everyday.";
- viewpoint 1,44,216,1,0xFF0000;
- next;
- goto L_WIPE;
+ mes "[Einbech Guide]";
+ mes "The Train Stations are located in the nortwest and northeast parts of Einbech.";
+ mes "There, you can take a train to Einbroch. They are running between here and Einbroch all day long, everyday.";
+ viewpoint 1,44,216,1,0xFF0000;
+ next;
+ goto L_WIPE;
L_TAVERN:
- mes "[Einbech Guide]";
- mes "The Tavern is located";
- mes "in the southern part of";
- mes "Einbech. It's a nice place";
- mes "to relax after a long day.";
- viewpoint 1,145,112,2,0xFF00FF;
- next;
- goto L_WIPE;
+ mes "[Einbech Guide]";
+ mes "The Tavern is located in the southern part of Einbech.";
+ mes "It's a nice place to relax after a long day.";
+ viewpoint 1,145,112,2,0xFF00FF;
+ next;
+ goto L_WIPE;
L_TOOL:
- mes "[Einbech Guide]";
- mes "You can find the Tool";
- mes "Shop in the center of";
- mes "Einbech. There, you can";
- mes "purchase any tools you";
- mes "might need for your travels.";
- viewpoint 1,177,135,3,0xFF00FF;
- next;
- goto L_WIPE;
+ mes "[Einbech Guide]";
+ mes "You can find the Tool Shop in the center of Einbech.";
+ mes "There, you can purchase any tools you might need for your travels.";
+ viewpoint 1,177,135,3,0xFF00FF;
+ next;
+ goto L_WIPE;
L_SWORD:
- mes "[Einbech Guide]";
- mes "The Swordman Guild";
- mes "is located in the eastern";
- mes "outskirts of Einbech. It's";
- mes "under construction and they";
- mes "haven't started accepting";
- mes "applications.";
- viewpoint 1,253,109,4,0xFF00FF;
- next;
- goto L_WIPE;
+ mes "[Einbech Guide]";
+ mes "The Swordman Guild is located in the eastern outskirts of Einbech.";
+ mes "It's under construction and they haven't started accepting applications.";
+ viewpoint 1,253,109,4,0xFF00FF;
+ next;
+ goto L_WIPE;
L_MINE:
- mes "[Einbech Guide]";
- mes "The Mine, wich is";
- mes "Einbech's major industry,";
- mes "is located in the northern";
- mes "part of this town. It's where";
- mes "we get all our ores, although";
- mes "monsters get in the miners way.";
- viewpoint 1,138,250,5,0x00FF00;
- next;
- goto L_WIPE;
+ mes "[Einbech Guide]";
+ mes "The Mine, which is Einbech's major industry, is located in the northern part of this town.";
+ mes "It's where we get all of our ores, although monsters get in the mines way.";
+ viewpoint 1,138,250,5,0x00FF00;
+ next;
+ goto L_WIPE;
L_WIPE:
- if(@COMPASS_CHECK == 1)goto L_MENU_2;
- viewpoint 2,44,216,1,0xFF0000;
- viewpoint 2,145,112,2,0xFF00FF;
- viewpoint 2,177,135,3,0xFF00FF;
- viewpoint 2,253,109,4,0xFF00FF;
- viewpoint 2,138,250,5,0x00FF00;
- goto L_MENU_2;
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,44,216,1,0xFF0000;
+ viewpoint 2,145,112,2,0xFF00FF;
+ viewpoint 2,177,135,3,0xFF00FF;
+ viewpoint 2,253,109,4,0xFF00FF;
+ viewpoint 2,138,250,5,0x00FF00;
+ goto L_MENU_2;
L_REMOVE:
- viewpoint 2,44,216,1,0xFF0000;
- viewpoint 2,145,112,2,0xFF00FF;
- viewpoint 2,177,135,3,0xFF00FF;
- viewpoint 2,253,109,4,0xFF00FF;
- viewpoint 2,138,250,5,0x00FF00;
- mes "[Einbech Guide]";
- mes "Okay, the marks from";
- mes "your Mini-Map have been";
- mes "removed. If you need any";
- mes "guidance around Einbroch";
- mes "please let me or one of the";
- mes "other Einbech Guides know.";
- goto L_MENU;
+ viewpoint 2,44,216,1,0xFF0000;
+ viewpoint 2,145,112,2,0xFF00FF;
+ viewpoint 2,177,135,3,0xFF00FF;
+ viewpoint 2,253,109,4,0xFF00FF;
+ viewpoint 2,138,250,5,0x00FF00;
+ mes "[Einbech Guide]";
+ mes "Okay, the marks from your Mini-Map have been removed.";
+ mes "If you need any guidance around Einbroch please let me or one of the other Einbech Guides know.";
+ goto L_MENU;
L_NOTICE:
- mes "[Einbech Guide]";
- mes "Through the technology of";
- mes "the Schwartzwalt Republic,";
- mes "we've upgraded to a digital";
- mes "information system that allows";
- mes "us to mark locations on your";
- mes "Mini-Map for easier navigation.";
- next;
- mes "[Einbech Guide]";
- mes "Your Mini-Map is located";
- mes "in the upper right corner";
- mes "of the screen. If you can't";
- mes "see it, press the Ctrl + Tab";
- mes "keys or click the 'Map' button";
- mes "in your Basic Information Window.";
- next;
- mes "[Einbech Guide]";
- mes "On your Mini-Map,";
- mes "click on the '+' and '-'";
- mes "symbols to zoom in and";
- mes "out of your Mini-Map. We";
- mes "hope you enjoy your travels";
- mes "here in Einbech, adventurer.";
- goto L_MENU;
+ mes "[Einbech Guide]";
+ mes "Through the technology of the Schwartzwalt Republic, we've upgraded to a digital information system that allows us to mark locations on your Mini-Map for easier navigation.";
+ next;
+ mes "[Einbech Guide]";
+ mes "Your Mini-Map is located in the upper right corner of the screen.";
+ mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
+ next;
+ mes "[Einbech Guide]";
+ mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
+ mes "We hope you enjoy your travels here in the city of Einbech.";
+ goto L_MENU;
L_END:
- mes "[Einbech Guide]";
- mes "We hope that you";
- mes "enjoy your travels";
- mes "here in Einbech.";
- cutin "ein_soldier",255;
- close;
+ mes "[Einbech Guide]";
+ mes "We hope that you";
+ mes "enjoy your travels";
+ mes "here in Einbech.";
+ cutin "ein_soldier",255;
+ close;
}
einbech.gat,48,214,4 duplicate(Einbech_Guide) Guide#2 852
\ No newline at end of file diff --git a/npc/guides/guides_einbr.txt b/npc/guides/guides_einbr.txt index 532c8beb3..439ccab4f 100644 --- a/npc/guides/guides_einbr.txt +++ b/npc/guides/guides_einbr.txt @@ -3,7 +3,7 @@ //===== By: ==================================================
//= Reddozen
//===== Current Version: =====================================
-//= 1.2
+//= 1.3
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@@ -12,210 +12,156 @@ //= 1.0b missing tabs, fixed Guide coords [Lupus]
//= 1.1 added 1 more Guide NPC, thanx to Justin84 [Lupus]
//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.3 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
//============================================================
einbroch.gat,72,202,4 script Guide#1::Einbroch_Guide 852,{
- cutin "ein_soldier",2;
- mes "[Einbroch Guide]";
- mes "Welcome to Einbroch,";
- mes "the City of Steel.";
- mes "Please ask me if you";
- mes "have any questions";
+ cutin "ein_soldier",2;
+ mes "[Einbroch Guide]";
+ mes "Welcome to Einbroch, the City of Steel.";
+ mes "Please ask me if you have any questions";
M_Menu:
- next;
- menu "City Guide",-, "Remove Marks from Mini-Map",M_2, "Notice",M_3, "Cancel",M_End;
+ next;
+ menu "City Guide",-, "Remove Marks from Mini-Map",M_2, "Notice",M_3, "Cancel",M_End;
- mes "[Einbroch Guide]";
- mes "Please select";
- mes "a location from";
- mes "the following menu.";
- mes "Would you like me";
- mes "to mark locations";
- mes "on your Mini-Map";
- next;
- menu "No Thanks",-,"Yes Please",sM_1b;
-
- set @COMPASS_CHECK,0;
- goto L_Cont;
+ mes "[Einbroch Guide]";
+ mes "Please select a location from the following menu.";
+ mes "Would you like me to mark locations on your Mini-Map";
+ next;
+ menu "No Thanks",-,"Yes Please",sM_1b;
+
+ set @COMPASS_CHECK,0;
+ goto L_Cont;
- sM_1b:
- set @COMPASS_CHECK,1;
+ sM_1b:
+ set @COMPASS_CHECK,1;
- L_Cont:
+ L_Cont:
sM_Menu:
- menu "^FF0000Airport^000000",-, "Train Station",sM_2b, "Factory",sM_2c, "Plaza",sM_2d,
- "Hotel",sM_2e, "Weapon Shop",sM_2f, "Laboratory",sM_2g, "Blacksmith Guild",sM_2h,
- "Einbroch Tower",sM_2i,
- "Cancel", SM_2j;
+ menu "^FF0000Airport^000000",-,"Train Station",sM_2b,"Factory",sM_2c,"Plaza",sM_2d,
+ "Hotel",sM_2e,"Weapon Shop",sM_2f,"Laboratory",sM_2g,"Blacksmith Guild",sM_2h,
+ "Einbroch Tower",sM_2i,"Cancel",SM_2j;
- mes "[Einbroch Guide]";
- mes "The ^FF0000Airport^000000 is is located";
- mes "in the northwestern part";
- mes "of the city. There you can";
- mes "see our city's pride and joy, the";
- mes "Airship. Remember that you must pay";
- mes "admission to board the Airship.";
- viewpoint 1,63,208,1,0xFF0000;
- next;
- goto sL_Wipe;
- sM_2b:
- mes "[Einbroch Guide]";
- mes "The Train Station is";
- mes "located in the northeast";
- mes "part of Einbroch. Trains";
- mes "running between here";
- mes "and Einbech run all day";
- mes "long, everyday.";
- viewpoint 1,238,272,2,0x0000FF;
- next;
- goto sL_Wipe;
- sM_2c:
- mes "[Einbroch Guide]";
- mes "The Factory, perhaps the";
- mes "most important facility in";
- mes "Einbroch, is located in the";
- mes "southern part of the city.";
- viewpoint 1,149,80,3,0x00FF00;
- next;
- goto sL_Wipe;
- sM_2d:
- mes "[Einbroch Guide]";
- mes "The Plaza, our biggest";
- mes "shopping district, can be";
- mes "found just east from the";
- mes "center of Einbroch";
- viewpoint 1,231,189,4,0xFF00FF;
- next;
- goto sL_Wipe;
- sM_2e:
- mes "[Einbroch Guide]";
- mes "The Hotel is east of";
- mes "the Plaza and offers top";
- mes "caliber accomodations.";
- mes "There, you can enjoy your";
- mes "stay in Einbroch in comfort~";
- viewpoint 1,257,200,5,0x00AAFF;
- next;
- goto sL_Wipe;
- sM_2f:
- mes "[Einbroch Guide]";
- mes "The Weapon Shop is";
- mes "located north from the";
- mes "Plaza. There you can";
- mes "purchase weapons for";
- mes "your personal use.";
- viewpoint 1,217,212,6,0xDDAA00;
- next;
- goto sL_Wipe;
- sM_2g:
- mes "[Einbroch Guide]";
- mes "The Laboratory is an";
- mes "annex of the factory and";
- mes "is located in the southwest";
- mes "sector of Einbech";
- viewpoint 1,43,45,7,0xDDAA00;
- next;
- goto sL_Wipe;
- sM_2h:
- mes "[Einbroch Guide]";
- mes "The Blacksmith Guild is";
- mes "located in the southeast";
- mes "part of Einbroch. You can";
- mes "upgrade your equipment";
- mes "by using their services.";
- viewpoint 1,255,105,8,0xDDAA00;
- next;
- goto sL_Wipe;
- sM_2i:
- mes "[Einbroch Guide]";
- mes "The Einbroch Tower is";
- mes "located in the center of";
- mes "the city. From the top of";
- mes "the tower, you can view";
- mes "all of Einbroch.";
- viewpoint 1,173,195,9,0xDDAA00;
- next;
- goto sL_Wipe;
+ mes "[Einbroch Guide]";
+ mes "The ^FF0000Airport^000000 is is located in the northwestern part of the city.";
+ mes "There you can see our city's pride and joy, the Airship.";
+ mes "Remember that you must pay admission to board the Airship.";
+ viewpoint 1,63,208,1,0xFF0000;
+ next;
+ goto sL_Wipe;
+ sM_2b:
+ mes "[Einbroch Guide]";
+ mes "The Train Station is located in the northeast part of Einbroch.";
+ mes "Trains are running between here and Einbech all day long, everyday.";
+ viewpoint 1,238,272,2,0x0000FF;
+ next;
+ goto sL_Wipe;
+sM_2c:
+ mes "[Einbroch Guide]";
+ mes "The Factory, perhaps the most important facility in Einbroch, is located in the southern part of the city.";
+ viewpoint 1,149,80,3,0x00FF00;
+ next;
+ goto sL_Wipe;
+sM_2d:
+ mes "[Einbroch Guide]";
+ mes "The Plaza, our biggest shopping district, can be found just east from the center of Einbroch";
+ viewpoint 1,231,189,4,0xFF00FF;
+ next;
+ goto sL_Wipe;
+sM_2e:
+ mes "[Einbroch Guide]";
+ mes "The Hotel is east of the Plaza and offers top caliber accomodations.";
+ mes "There, you can enjoy your stay in Einbroch in comfort~";
+ viewpoint 1,257,200,5,0x00AAFF;
+ next;
+ goto sL_Wipe;
+sM_2f:
+ mes "[Einbroch Guide]";
+ mes "The Weapon Shop is located north from the Plaza.";
+ mes "There you can purchase weapons for your personal use.";
+ viewpoint 1,217,212,6,0xDDAA00;
+ next;
+ goto sL_Wipe;
+sM_2g:
+ mes "[Einbroch Guide]";
+ mes "The Laboratory is an annex of the factory and is located in the southwest sector of Einbech";
+ viewpoint 1,43,45,7,0xDDAA00;
+ next;
+ goto sL_Wipe;
+sM_2h:
+ mes "[Einbroch Guide]";
+ mes "The Blacksmith Guild is located in the southeast part of Einbroch.";
+ mes "You can upgrade your equipment by using their services.";
+ viewpoint 1,255,105,8,0xDDAA00;
+ next;
+ goto sL_Wipe;
+sM_2i:
+ mes "[Einbroch Guide]";
+ mes "The Einbroch Tower is located in the center of the city.";
+ mes "From the top of the tower, you can view all of Einbroch.";
+ viewpoint 1,173,195,9,0xDDAA00;
+ next;
+ goto sL_Wipe;
- SM_2j:
- mes "Please ask me to Remove";
- mes "Marks from Mini-Map if you";
- mes "no longer wish to have the";
- mes "location marks displayed";
- mes "on your Mini-Map.";
- goto M_Menu;
+SM_2j:
+ mes "[Einbroch Guide]";
+ mes "Please ask me to Remove";
+ mes "Marks from Mini-Map if you";
+ mes "no longer wish to have the";
+ mes "location marks displayed";
+ mes "on your Mini-Map.";
+ goto M_Menu;
- sL_Wipe:
- if(@COMPASS_CHECK == 1) goto sM_Menu;
- viewpoint 2,63,208,1,0xFF0000;
- viewpoint 2,238,272,2,0x0000FF;
- viewpoint 2,149,80,3,0x00FF00;
- viewpoint 2,231,189,4,0xFF00FF;
- viewpoint 2,257,200,5,0x00AAFF;
- viewpoint 2,217,212,6,0xDDAA00;
- viewpoint 2,43,45,7,0xDDAA00;
- viewpoint 2,255,105,8,0xDDAA00;
- viewpoint 2,173,195,9,0xDDAA00;
- if (@COMPASS_CHECK == 0) goto sM_Menu;
+sL_Wipe:
+ if(@COMPASS_CHECK == 1) goto sM_Menu;
+ viewpoint 2,63,208,1,0xFF0000;
+ viewpoint 2,238,272,2,0x0000FF;
+ viewpoint 2,149,80,3,0x00FF00;
+ viewpoint 2,231,189,4,0xFF00FF;
+ viewpoint 2,257,200,5,0x00AAFF;
+ viewpoint 2,217,212,6,0xDDAA00;
+ viewpoint 2,43,45,7,0xDDAA00;
+ viewpoint 2,255,105,8,0xDDAA00;
+ viewpoint 2,173,195,9,0xDDAA00;
+ if (@COMPASS_CHECK == 0) goto sM_Menu;
M_2:
- viewpoint 2,63,208,1,0xFF0000;
- viewpoint 2,238,272,2,0x0000FF;
- viewpoint 2,149,80,3,0x00FF00;
- viewpoint 2,231,189,4,0xFF00FF;
- viewpoint 2,257,200,5,0x00AAFF;
- viewpoint 2,217,212,6,0xDDAA00;
- viewpoint 2,43,45,7,0xDDAA00;
- viewpoint 2,255,105,8,0xDDAA00;
- viewpoint 2,173,195,9,0xDDAA00;
- mes "[Einbroch Guide]";
- mes "Okay, the marks from";
- mes "your Mini-Map have been";
- mes "removed. If you need any";
- mes "guidance around Einbroch;";
- mes "please let me or one of the";
- mes "other Einbroch Guides know.";
- cutin "ein_soldier",255;
+ viewpoint 2,63,208,1,0xFF0000;
+ viewpoint 2,238,272,2,0x0000FF;
+ viewpoint 2,149,80,3,0x00FF00;
+ viewpoint 2,231,189,4,0xFF00FF;
+ viewpoint 2,257,200,5,0x00AAFF;
+ viewpoint 2,217,212,6,0xDDAA00;
+ viewpoint 2,43,45,7,0xDDAA00;
+ viewpoint 2,255,105,8,0xDDAA00;
+ viewpoint 2,173,195,9,0xDDAA00;
+ mes "[Einbroch Guide]";
+ mes "Okay, the marks from your Mini-Map have been removed.";
+ mes "If you need any guidance around Einbroch, please let me or one of the other Einbroch Guides know.";
+ cutin "ein_soldier",255;
+ goto M_Menu;
- goto M_Menu;
-M_3:
- mes "[Einbroch Guide]";
- mes "Through the technology of";
- mes "the Schwaltzvalt Republic,";
- mes "we've upgraded to a digital";
- mes "information system that allows";
- mes "us to mark locations on your";
- mes "Mini-Map for easier navigation.";
- next;
- mes "[Einbroch Guide]";
- mes "Your Mini-Map is located";
- mes "in the upper right cornor";
- mes "of the screen. If you cant";
- mes "see it, press the Ctrl + Tab";
- mes "keys or click the 'Map' button";
- mes "in your Basic Information Window.";
- next;
- mes "[Einbroch Guide]";
- mes "On your Mini-Map,";
- mes "click on the '+' and '-'";
- mes "symbols to zoom in and";
- mes "out of your Mini-Map. We";
- mes "hope you enjoy your travels";
- mes "here in Einbroch, adventurer.";
- goto M_Menu;
+L_NOTICE:
+ mes "[Einbroch Guide]";
+ mes "Through the technology of the Schwartzwalt Republic, we've upgraded to a digital information system that allows us to mark locations on your Mini-Map for easier navigation.";
+ next;
+ mes "[Einbroch Guide]";
+ mes "Your Mini-Map is located in the upper right corner of the screen.";
+ mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
+ next;
+ mes "[Einbroch Guide]";
+ mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
+ mes "We hope you enjoy your travels here in the city of Einbroch.";
+ goto L_MENU;
M_End:
- mes "[Einbroch Guide]";
- mes "We hope that you";
- mes "enjoy your travels";
- mes "here in Einbroch.";
- mes "Oh, and please be";
- mes "aware of the Smog Alerts";
- cutin "ein_soldier",255;
- close;
+ mes "[Einbroch Guide]";
+ mes "We hope that you enjoy your travels here in Einbroch. Oh, and please be aware of the Smog Alerts";
+ cutin "ein_soldier",255;
+ close;
}
einbroch.gat,155,43,4 duplicate(Einbroch_Guide) Guide#2 852
-einbroch.gat,162,317,4 duplicate(Einbroch_Guide) Guide#3 852
\ No newline at end of file +einbroch.gat,162,317,4 duplicate(Einbroch_Guide) Guide#3 852
diff --git a/npc/guides/guides_hu.txt b/npc/guides/guides_hu.txt index 5079c35a2..6af4659fc 100644 --- a/npc/guides/guides_hu.txt +++ b/npc/guides/guides_hu.txt @@ -3,13 +3,14 @@ //===== By: ==================================================
//= erKURITA
//===== Current Version: =====================================
-//= 1.0
+//= 1.5
//===== Compatible With: =====================================
//= eAthena 1.0
//===== Description: =========================================
//= Guard/Guide NPC of City of Hugel.
//===== Additional Comments: =================================
//= 1.0 Started the script. [erKURITA]
+//= 1.5 Minor fixes ._. [erKURITA]
//============================================================
hugel.gat,98,57,3 script Old Lady 863,{
@@ -48,7 +49,7 @@ M_Menu: "Hunter Guild",M_1_8a,
"^000066Poring Track 1^000000",M_1_9,
"^000066Poring Track 2^000000",M_1_10,
- "^000066Bingo House^000000",M_1_11,
+ "Bingo House",M_1_11,
"Wipe all indications from mini-map",M_1_8,
"Cancel", M_End;
@@ -108,6 +109,7 @@ M_Menu: mes "[Old Lady]";
mes "The 'Bingo House' is located at the northwest of Hugel. Lay your bet ladies and gentlements!";
viewpoint 1,57,207,7,0xFF8000;
+ goto sL_Wipe;
M_1_8:
set @COMPASS_CHECK, 2;
diff --git a/npc/guides/guides_izl.txt b/npc/guides/guides_izl.txt index 26c526f17..76cb6502a 100644 --- a/npc/guides/guides_izl.txt +++ b/npc/guides/guides_izl.txt @@ -3,7 +3,7 @@ //===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.3
+//= 1.4
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@@ -13,27 +13,21 @@ //= 1.2 Optimized, updated common guide names [Lupus]
//= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
//= to Muad_Dib
+//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
//============================================================
izlude.gat,121,87,6 script Guide 105,{
cutin "prt_soldier",2;
mes "[Izlude Guide]";
- mes "Welcome to Izlude,";
- mes "Prontera's satellite city.";
- mes "If you need any guidance";
- mes "around Izlude, feel free";
- mes "to ask me at anytime.";
+ mes "Welcome to Izlude, Prontera's satellite city.";
+ mes "If you need any guidance around Izlude, feel free to ask me at anytime.";
L_MENU:
next;
menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
L_CITY:
mes "[Izlude Guide]";
- mes "Please select";
- mes "a location from";
- mes "the following menu.";
- mes "Would you like me";
- mes "to mark locations";
- mes "on your Mini-Map?";
+ mes "Please select a location from the following menu.";
+ mes "Would you like me to mark locations on your Mini-Map?";
next;
menu "Yes.",L_YES,"No.",L_NO;
L_NO:
@@ -45,112 +39,78 @@ L_CONT: L_MENU_2:
menu "^FF0000Swordman Association^000000",L_SWORD,"Swordman Hall",L_HALL,"Arena",L_ARENA,"Izlude Marina",L_MARINA,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Cancel",-;
mes "[Izlude Guide]";
- mes "Pleas ask me to Remove";
- mes "Marks from Mini-Map if you";
- mes "no longer wish to have the";
- mes "location marks displayed";
- mes "on your Mini-Map.";
+ mes "Please ask me to remove marks from then Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
goto L_MENU;
L_SWORD:
mes "[Izlude Guide]";
- mes "The Swordman Association";
- mes "is located on an island that is";
- mes "in west Izlude. If you're thinking";
- mes "of changing jobs to Swordman,";
- mes "you should check it out.";
+ mes "The Swordman Association is located on an island that is in west Izlude.";
+ mes "If you're thinking of changing jobs to Swordman, you should check it out.";
viewpoint 1,52,140,1,0xFF0000;
next;
goto L_WIPE;
L_HALL:
mes "[Izlude Guide]";
- mes "The Swordman Hall";
- mes "is located on the eastern";
- mes "island connected to Izlude.";
+ mes "The Swordman Hall is located on the eastern island connected to Izlude.";
viewpoint 1,214,130,2,0x00FF00;
next;
goto L_WIPE;
L_ARENA:
mes "[Izlude Guide]";
- mes "Izlude's famous";
- mes "Arena is located at the";
- mes "northern end of Izlude.";
+ mes "Izlude's famous Arena is located at the northern end of Izlude.";
viewpoint 1,128,225,3,0x00FF00;
next;
goto L_WIPE;
L_MARINA:
mes "[Izlude Guide]";
- mes "You can find the";
- mes "Marina in the northeast";
- mes "part of Izlude. There, you can";
- mes "ride a ship wich will take you";
- mes "to Alberta or Byalan Island.";
+ mes "You can find the Marina in the northeast part of Izlude.";
+ mes "There, you can ride a ship which will take you to Alberta or Byalan Island.";
viewpoint 1,200,180,4,0xFF0000;
next;
goto L_WIPE;
L_WEAPON:
mes "[Izlude Guide]";
- mes "You can easily";
- mes "find the Weapon Shop";
- mes "in northwest Izlude.";
+ mes "You can easily find the Weapon Shop in northwest Izlude.";
viewpoint 1,111,149,5,0xFF00FF;
next;
goto L_WIPE;
L_TOOL:
mes "[Izlude Guide]";
- mes "The Tool Shop shouldn't";
- mes "be too hard to find in the";
- mes "northeast part of Izlude.";
+ mes "The Tool Shop shouldn't be too hard to find in the northeast part of Izlude.";
viewpoint 1,148,148,6,0xFF00FF;
next;
goto L_WIPE;
L_WIPE:
- if(@COMPASS_CHECK == 1)goto L_MENU_2;
- viewpoint 2,52,140,1,0xFF0000;
- viewpoint 2,214,130,2,0x00FF00;
- viewpoint 2,128,225,3,0x00FF00;
- viewpoint 2,200,180,4,0xFF0000;
- viewpoint 2,111,149,5,0xFF00FF;
- viewpoint 2,148,148,6,0xFF00FF;
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,52,140,1,0xFF0000;
+ viewpoint 2,214,130,2,0x00FF00;
+ viewpoint 2,128,225,3,0x00FF00;
+ viewpoint 2,200,180,4,0xFF0000;
+ viewpoint 2,111,149,5,0xFF00FF;
+ viewpoint 2,148,148,6,0xFF00FF;
goto L_MENU_2;
L_REMOVE:
- viewpoint 2,52,140,1,0xFF0000;
- viewpoint 2,214,130,2,0x00FF00;
- viewpoint 2,128,225,3,0x00FF00;
- viewpoint 2,200,180,4,0xFF0000;
- viewpoint 2,111,149,5,0xFF00FF;
- viewpoint 2,148,148,6,0xFF00FF;
+ viewpoint 2,52,140,1,0xFF0000;
+ viewpoint 2,214,130,2,0x00FF00;
+ viewpoint 2,128,225,3,0x00FF00;
+ viewpoint 2,200,180,4,0xFF0000;
+ viewpoint 2,111,149,5,0xFF00FF;
+ viewpoint 2,148,148,6,0xFF00FF;
goto L_MENU;
L_NOTICE:
mes "[Izlude Guide]";
- mes "Advances in sorcery and";
- mes "technology have allowed";
- mes "us to update our information";
- mes "system, enabling up to mark";
- mes "locations on your Mini-Map";
- mes "for easier navigation.";
+ mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
next;
mes "[Izlude Guide]";
- mes "Your Mini-Map is located";
- mes "in the upper right corner";
- mes "of the screen. If you can't";
- mes "see it, press the Ctrl + Tab";
- mes "keys or click the 'Map' button";
- mes "in your Basic Information Window.";
+ mes "Your Mini-Map is located in the upper right corner of the screen.";
+ mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
next;
mes "[Izlude Guide]";
- mes "On your Mini-Map,";
- mes "click on the '+' and '-'";
- mes "symbols to zoom in and";
- mes "out of your Mini-Map. We";
- mes "hope you enjoy your travels";
- mes "here in the city of Izlude.";
+ mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
+ mes "We hope you enjoy your travels here in the city of Izlude.";
goto L_MENU;
L_END:
mes "[Izlude Guide]";
- mes "Okay then, feel";
- mes "free to come to me";
- mes "if you ever geel lost";
- mes "around Izlude, alright?";
+ mes "Okay then, feel free to come to me if you ever geel lost around Izlude, alright?";
cutin "prt_soldier",255;
close;
}
diff --git a/npc/guides/guides_pay.txt b/npc/guides/guides_pay.txt index 7a2141734..053b93cfd 100644 --- a/npc/guides/guides_pay.txt +++ b/npc/guides/guides_pay.txt @@ -3,7 +3,7 @@ //===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.3a
+//= 1.4
//===== Compatible With: =====================================
//= eAthena 0.5.2 +
//===== Description: =========================================
@@ -15,28 +15,22 @@ //= 1.3 Updated the guide according to how it is on iRO, thanks [MasterOfMuppets]
//= to Muad_Dib
//= 1.3a Fixed some problems with duplicated text, thanks to muad_dib [MasterOfMuppets]
+//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
//============================================================
payon.gat,162,67,4 script Guide 708,{
cutin "pay_soldier",2;
mes "[Payon Guide]";
- mes "Welcome to the";
- mes "mountain city of Payon.";
- mes "if you're unfammiliar with this";
- mes "area, I can help you find what";
- mes "you're looking for around here.";
+ mes "Welcome to the mountain city of Payon.";
+ mes "If you're unfammiliar with this area, I can help you find what you're looking for around here.";
L_MENU:
next;
menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
L_CITY:
mes "[Payon Guide]";
- mes "Please select";
- mes "a location from";
- mes "the following menu.";
- mes "Would you like me";
- mes "to mark locations";
- mes "on your Mini-Map?";
+ mes "Please select a location from the following menu.";
+ mes "Would you like me to mark locations on your Mini-Map?";
next;
menu "Yes.",L_YES,"No.",L_NO;
L_NO:
@@ -48,143 +42,103 @@ L_CONT: L_MENU_2:
menu "^FF0000Archer Guild^000000",L_ARCHER,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Pub",L_PUB,"Central Palace",L_PALACE,"The Empress",L_EMPRESS,"Palace Annex",L_ANNEX,"Royal Kitchen",L_KITCHEN,"Forge",L_FORGE,"Cancel",-;
mes "[Payon Guide]";
- mes "Pleas ask me to Remove";
- mes "Marks from Mini-Map if you";
- mes "no longer wish to have the";
- mes "location marks displayed";
- mes "on your Mini-Map.";
+ mes "Please ask me to remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
goto L_MENU;
L_ARCHER:
mes "[Payon Guide]";
- mes "The Archer Guild handles";
- mes "Job Changes to the Archer";
- mes "Class. You'll need to enter";
- mes "the Archer Village wich is";
- mes "to the northeast of Payon.";
+ mes "The Archer Guild handles Job Changes to the Archer Class.";
+ mes "You'll need to enter the Archer Village wich is to the northeast of Payon.";
viewpoint 1,228,326,1,0xFF0000;
next;
goto L_WIPE;
L_WEAPON:
mes "[Payon Guide]";
- mes "The Weapon Shop";
- mes "can be found in the";
- mes "northwest corner of";
- mes "the city of Payon.";
+ mes "The Weapon Shop can be found in the northwest corner of the city of Payon.";
viewpoint 1,139,158,2,0xFF00FF;
next;
goto L_WIPE;
L_TOOL:
mes "[Payon Guide]";
- mes "The Tool Shop";
- mes "is located near";
- mes "the northwest";
- mes "corner of Payon.";
+ mes "The Tool Shop is located near the northwest corner of Payon.";
viewpoint 1,144,85,3,0xFF00FF;
next;
goto L_WIPE;
L_PUB:
mes "[Payon Guide]";
- mes "The Pub can be";
- mes "found in the northeast";
- mes "part of Payon. It's the";
- mes "best place to relax after";
- mes "a long day of hunting.";
+ mes "The Pub can be found in the northeast part of Payon.";
+ mes "It's the best place to relax after a long day of hunting.";
viewpoint 1,220,117,4,0xFF00FF;
next;
goto L_WIPE;
L_PALACE:
mes "[Payon Guide]";
- mes "The Central Palace";
- mes "is located to the north";
- mes "within the city of Payon.";
+ mes "The Central Palace is located to the north within the city of Payon.";
viewpoint 1,156,245,5,0x00FF00;
next;
goto L_WIPE;
L_EMPRESS:
mes "[Payon Guide]";
- mes "The Empress";
- mes "can be found to the";
- mes "northwest in Payon.";
+ mes "The Empress can be found to the northwest in Payon.";
viewpoint 1,107,327,6,0x00FF00;
next;
goto L_WIPE;
L_ANNEX:
mes "[Payon Guide]";
- mes "The Palace Annex";
- mes "can be found in the";
- mes "western part of Payon.";
+ mes "The Palace Annex can be found in the western part of Payon.";
viewpoint 1,127,204,7,0x00FF00;
next;
goto L_WIPE;
L_KITCHEN:
mes "[Payon Guide]";
- mes "The Royal Kitchen";
- mes "is located near the";
- mes "northern end of Payon.";
+ mes "The Royal Kitchen is located near the northern end of Payon.";
viewpoint 1,155,327,8,0x00FF00;
next;
goto L_WIPE;
L_FORGE:
mes "[Payon Guide]";
- mes "The Forge is";
- mes "situaded near";
- mes "the center of Payon.";
+ mes "The Forge is situaded near the center of Payon.";
viewpoint 1,142,172,9,0xFFFF00;
next;
goto L_WIPE;
L_WIPE:
- if(@COMPASS_CHECK == 1)goto L_MENU_2;
- viewpoint 2,228,326,1,0xFF0000;
- viewpoint 2,139,158,2,0xFF00FF;
- viewpoint 2,144,85,3,0xFF00FF;
- viewpoint 2,220,117,4,0xFF00FF;
- viewpoint 2,156,245,5,0x00FF00;
- viewpoint 2,107,327,6,0x00FF00;
- viewpoint 2,127,204,7,0x00FF00;
- viewpoint 2,155,327,8,0x00FF00;
- viewpoint 2,142,172,9,0xFFFF00;
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,228,326,1,0xFF0000;
+ viewpoint 2,139,158,2,0xFF00FF;
+ viewpoint 2,144,85,3,0xFF00FF;
+ viewpoint 2,220,117,4,0xFF00FF;
+ viewpoint 2,156,245,5,0x00FF00;
+ viewpoint 2,107,327,6,0x00FF00;
+ viewpoint 2,127,204,7,0x00FF00;
+ viewpoint 2,155,327,8,0x00FF00;
+ viewpoint 2,142,172,9,0xFFFF00;
goto L_MENU_2;
L_REMOVE:
- viewpoint 2,228,326,1,0xFF0000;
- viewpoint 2,139,158,2,0xFF00FF;
- viewpoint 2,144,85,3,0xFF00FF;
- viewpoint 2,220,117,4,0xFF00FF;
- viewpoint 2,156,245,5,0x00FF00;
- viewpoint 2,107,327,6,0x00FF00;
- viewpoint 2,127,204,7,0x00FF00;
- viewpoint 2,155,327,8,0x00FF00;
- viewpoint 2,142,172,9,0xFFFF00;
+ viewpoint 2,228,326,1,0xFF0000;
+ viewpoint 2,139,158,2,0xFF00FF;
+ viewpoint 2,144,85,3,0xFF00FF;
+ viewpoint 2,220,117,4,0xFF00FF;
+ viewpoint 2,156,245,5,0x00FF00;
+ viewpoint 2,107,327,6,0x00FF00;
+ viewpoint 2,127,204,7,0x00FF00;
+ viewpoint 2,155,327,8,0x00FF00;
+ viewpoint 2,142,172,9,0xFFFF00;
goto L_MENU;
+
L_NOTICE:
mes "[Payon Guide]";
- mes "Advances in sorcery and";
- mes "technology have allowed";
- mes "us to update our information";
- mes "system, enabling up to mark";
- mes "locations on your Mini-Map";
- mes "for easier navigation.";
+ mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
next;
mes "[Payon Guide]";
- mes "Your Mini-Map is located";
- mes "in the upper right corner";
- mes "of the screen. If you can't";
- mes "see it, press the Ctrl + Tab";
- mes "keys or click the 'Map' button";
- mes "in your Basic Information Window.";
+ mes "Your Mini-Map is located in the upper right corner of the screen.";
+ mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
next;
mes "[Payon Guide]";
- mes "On your Mini-Map,";
- mes "click on the '+' and '-'";
- mes "symbols to zoom in and";
- mes "out of your Mini-Map. We";
- mes "hope you enjoy your travels";
- mes "here in the city of Payon.";
+ mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
+ mes "We hope you enjoy your travels here in the city of Payon.";
goto L_MENU;
L_END:
mes "[Payon Guide]";
- mes "Be safe in";
- mes "your travels,";
- mes "brave adventurer.";
+ mes "Be safe in your travels, brave adventurer.";
cutin "pay_soldier",255;
close;
}
@@ -192,22 +146,15 @@ L_END: pay_arche.gat,85,30,2 script Guide 708,{
cutin "pay_soldier",2;
mes "[Payon Guide]";
- mes "Welcome to the";
- mes "mountain city of Payon.";
- mes "if you're unfammiliar with this";
- mes "area, I can help you find what";
- mes "you're looking for around here.";
+ mes "Welcome to the mountain city of Payon.";
+ mes "If you're unfammiliar with this area, I can help you find what you're looking for around here.";
L_MENU:
next;
menu "City Guide",L_CITY,"Remove Marks from Mini-Map",L_REMOVE,"Notice",L_NOTICE,"Cancel",L_END;
L_CITY:
mes "[Payon Guide]";
- mes "Please select";
- mes "a location from";
- mes "the following menu.";
- mes "Would you like me";
- mes "to mark locations";
- mes "on your Mini-Map?";
+ mes "Please select a location from the following menu.";
+ mes "Would you like me to mark locations on your Mini-Map?";
next;
menu "Yes.",L_YES,"No.",L_NO;
L_NO:
@@ -217,83 +164,55 @@ L_YES: set @COMPASS_CHECK,1;
L_CONT:
L_MENU_2:
- menu "^FF0000Archer Guild^000000",L_ARCHER,"Tool Shop",L_TOOL,"Payon Dungeon",L_DUNGEON,"Cancel",-;
+ menu "^FF0000Archer Guild^000000",L_ARCHER,"Weapon Shop",L_WEAPON,"Tool Shop",L_TOOL,"Pub",L_PUB,"Central Palace",L_PALACE,"The Empress",L_EMPRESS,"Palace Annex",L_ANNEX,"Royal Kitchen",L_KITCHEN,"Forge",L_FORGE,"Cancel",-;
mes "[Payon Guide]";
- mes "Pleas ask me to Remove";
- mes "Marks from Mini-Map if you";
- mes "no longer wish to have the";
- mes "location marks displayed";
- mes "on your Mini-Map.";
+ mes "Please ask me to remove marks from Mini-Map if you no longer wish to have the location marks displayed on your Mini-Map.";
goto L_MENU;
L_ARCHER:
mes "[Payon Guide]";
- mes "The Archer Guild,";
- mes "found northeast in";
- mes "the Archer Village,";
- mes "handles Job Changes";
- mes "to the Archer Class.";
+ mes "The Archer Guild, found northeast in the Archer Village, handles Job Changes to the Archer Class.";
viewpoint 1,144,164,1,0xFF0000;
next;
goto L_WIPE;
L_TOOL:
mes "[Payon Guide]";
- mes "The Tool Shop";
- mes "is located near";
- mes "the northwest";
- mes "corner of Payon.";
+ mes "The Tool Shop is located near the northwest corner of Payon.";
viewpoint 1,71,156,2,0xFF00FF;
next;
goto L_WIPE;
L_DUNGEON:
mes "[Payon Guide]";
- mes "The entrance to";
- mes "the Payon Dungeon";
- mes "is located at the west";
- mes "end of the village.";
+ mes "The entrance to the Payon Dungeon is located at the west end of the village.";
viewpoint 1,34,132,3,0xFFFFFF;
next;
goto L_WIPE;
L_WIPE:
- if(@COMPASS_CHECK == 1)goto L_MENU_2;
- viewpoint 2,144,164,1,0xFF0000;
- viewpoint 2,71,156,2,0xFF00FF;
- viewpoint 2,34,132,3,0xFFFFFF;
+ if(@COMPASS_CHECK == 1)goto L_MENU_2;
+ viewpoint 2,144,164,1,0xFF0000;
+ viewpoint 2,71,156,2,0xFF00FF;
+ viewpoint 2,34,132,3,0xFFFFFF;
goto L_MENU_2;
L_REMOVE:
- viewpoint 2,144,164,1,0xFF0000;
- viewpoint 2,71,156,2,0xFF00FF;
- viewpoint 2,34,132,3,0xFFFFFF;
+ viewpoint 2,144,164,1,0xFF0000;
+ viewpoint 2,71,156,2,0xFF00FF;
+ viewpoint 2,34,132,3,0xFFFFFF;
goto L_MENU;
+
L_NOTICE:
mes "[Payon Guide]";
- mes "Advances in sorcery and";
- mes "technology have allowed";
- mes "us to update our information";
- mes "system, enabling up to mark";
- mes "locations on your Mini-Map";
- mes "for easier navigation.";
+ mes "Advances in sorcery and technology have allowed us to update our information system, enabling up to mark locations on your Mini-Map for easier navigation.";
next;
mes "[Payon Guide]";
- mes "Your Mini-Map is located";
- mes "in the upper right corner";
- mes "of the screen. If you can't";
- mes "see it, press the Ctrl + Tab";
- mes "keys or click the 'Map' button";
- mes "in your Basic Information Window.";
+ mes "Your Mini-Map is located in the upper right corner of the screen.";
+ mes "If you can't see it, press the Ctrl + Tab keys or click the 'Map' button in your Basic Information Window.";
next;
mes "[Payon Guide]";
- mes "On your Mini-Map,";
- mes "click on the '+' and '-'";
- mes "symbols to zoom in and";
- mes "out of your Mini-Map. We";
- mes "hope you enjoy your travels";
- mes "here in the city of Payon.";
+ mes "On your Mini-Map, click on the '+' and '-' symbols to zoom in and out of your Mini-Map.";
+ mes "We hope you enjoy your travels here in the city of Payon.";
goto L_MENU;
L_END:
mes "[Payon Guide]";
- mes "Be safe in";
- mes "your travels,";
- mes "brave adventurer.";
+ mes "Be safe in your travels, brave adventurer.";
cutin "pay_soldier",255;
close;
}
diff --git a/npc/guides/guides_umb.txt b/npc/guides/guides_umb.txt index 7d35ec46b..71fc6d4d0 100644 --- a/npc/guides/guides_umb.txt +++ b/npc/guides/guides_umb.txt @@ -3,28 +3,22 @@ //===== By: ==================================================
//= Dizzy, Translated by Celest
//===== Current Version: =====================================
-//= 1.2
+//= 1.4
//===== Compatible With: =====================================
//= eAthena 1.0 +
//===== Description: =========================================
-//=
+//= Umbala tour guide
//===== Additional Comments: =================================
//= 1.1 Fixed location command format [Lupus]
//= 1.2 Optimized, updated common guide names [Lupus]
+//= 1.4 Fitted the many lines into 1 or 2, and corrected some typos [erKURITA]
//============================================================
-
-
-// Umbala tour guide
-//===========================================================================
umbala.gat,128,94,3 script Ricard 702,{
mes "[Ricard]";
- mes "This sure is an odd place,";
- mes "perhaps due to the fact that it hasn't been developed,";
- mes "the roads here can be very perilous.";
+ mes "This sure is an odd place, perhaps due to the fact that it hasn't been developed, and the roads here can be very perilous.";
next;
mes "[Ricard]";
- mes "Good thing i've already been here ";
- mes "for quite some time, so i know the details of the village quite well,";
+ mes "Good thing I've already been here for quite some time, so i know the details of the village quite well.";
mes "You may ask me for directions if you want.";
next;
menu "View buildings",-,"Clear indications",L_MENU_2,"Cancel",L_end1;
@@ -35,49 +29,39 @@ umbala.gat,128,94,3 script Ricard 702,{ menu "Village Chieftain's house",-,"Village Shaman's house",L_room2,"Weapon shop",L_room3,"Equipment shop",L_room4,"Bungee Jumping Spot",L_room5,"Cancel",L_end2;
mes "[Ricard]";
- mes "The chieftain lives ^FF0000here^000000,";
- mes "only he understands the languages of outsiders,";
- mes "perhaps you should see him first.";
+ mes "The chieftain lives ^FF0000here^000000, only he understands the languages of outsiders, perhaps you should see him first.";
viewpoint 1,68,251,1,0xFF0000;
close;
L_room2:
mes "[Ricard]";
- mes "The shaman is known to possess mysterious powers,";
- mes "his house would be right ^996600here^000000,";
- mes "it is said that he can manipulate the elements of the Earth easily!";
+ mes "The shaman is known to possess mysterious powers, his house would be right ^996600here^000000, it is said that he can manipulate the elements of the Earth easily!";
viewpoint 1,218,187,2,0x996600;
close;
L_room3:
mes "[Ricard]";
- mes "The weapon shop is ^009933over there^000000,";
- mes "because of threats from the outside world,";
- mes "they have been stocking up on";
- mes "all kinds of weapons.";
+ mes "The weapon shop is ^009933over there^000000, because of threats from the outside world, they have been stocking up on all kinds of weapons.";
viewpoint 1,125,155,3,0x009933;
close;
L_room4:
mes "[Ricard]";
- mes "^3333FFThat^000000 would be the equipment shop,";
- mes "they sell all types of useful equipment";
- mes "you should have a look there before continueing your travels.";
+ mes "^3333FFThat^000000 would be the equipment shop, they sell all types of useful equipment.";
+ mes "You should have a look there before continueing your travels.";
viewpoint 1,136,127,4,0x3333FF;
close;
L_room5:
mes "[Ricard]";
- mes "In Umbala there is a 'Bungee Jumping Spot' not seen anywhere else in the world";
- mes "as you can see ^66CC33over here^000000,";
- mes "you can try it out if you're feeling brave enough.";
+ mes "In Umbala there is a 'Bungee Jumping Spot' not seen anywhere else in the world as you can see ^66CC33over here^000000,";
+ mes "You can try it out if you're feeling brave enough.";
viewpoint 1,138,198,5,0x66CC33;
close;
L_end2:
mes "[Ricard]";
- mes "To remove all indications of the minimap";
- mes "come back and talk to me again.";
+ mes "To remove all indications of the minimap come back and talk to me again.";
close;
L_MENU_2:
@@ -87,7 +71,7 @@ L_MENU_2: viewpoint 2,136,127,4,0x3333FF;
viewpoint 2,138,198,5,0x66CC33;
mes "[Ricard]";
- mes "I removed all the indications,";
+ mes "I have removed all the indications.";
mes "If you still need any directions, come back and talk to me again.";
close;
diff --git a/npc/scripts_athena.conf b/npc/scripts_athena.conf index ebd2f70fe..599ef3047 100644 --- a/npc/scripts_athena.conf +++ b/npc/scripts_athena.conf @@ -24,6 +24,7 @@ npc: npc/cities/geffen.txt npc: npc/cities/hugel.txt
npc: npc/cities/izlude.txt
npc: npc/cities/jawaii.txt
+npc: npc/cities/lighthalzen.txt
npc: npc/cities/louyang.txt
npc: npc/cities/lutie.txt
npc: npc/cities/morocc.txt
@@ -150,7 +151,9 @@ npc: npc/kafras/kafras_new.txt //npc: npc/events/custom/event_gefenia.txt
//npc: npc/events/custom/2006_dogs_year.txt
//npc: npc/events/custom/valentinesdayexp.txt
-
+//| Poring track files
+//npc: npc/events/custom/p_track/p_track_core.txt
+//npc: npc/events/custom/p_track/p_track_warpers.txt
// --------------------------------------------------------------
// --------------------------- Others ---------------------------
npc: npc/other/pvp.txt
|