diff options
author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-02-06 22:10:54 +0000 |
---|---|---|
committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-02-06 22:10:54 +0000 |
commit | 87bb3aad7d8adc4075cf75ce6088ddaa6f571721 (patch) | |
tree | b902d0da558d0a9a47ee40820695335cfb513e55 /npc | |
parent | d48bc7cc19f8722cf46febfb9853de0b0e820c57 (diff) | |
download | hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.tar.gz hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.tar.bz2 hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.tar.xz hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.zip |
- Changed some duplicates so they use a floating NPC as their original. (bugreport:1395)
- Fixed the NPC looking for missing label in the Cursed Spirit quest. (bugreport:4654)
- Applied Uno's fix for the cooldown condition in Endless Tower. (bugreport:4677)
- Removed level requirement for the Viens Stone gathering quest. (bugreport:4678)
- Added the missing restricted skills to zone 6 for Endless Tower. (bugreport:4707)
It's worth noting how much I hate the system for restricting skills per zone.
- Fixed Cat Hand warp service warping players to all warp options. (bugreport:4709)
- Fixed floor 75 warp in endless tower disabling the wrong warp. (bugreport:4711)
- Added a condition for Chungwolmang to only delete items if a certain ID is specified. (bugreport:4719)
- Corrected a mobcount specifying the wrong NPC in the Moscovia Ship quest. (bugreport:4736)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14697 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r-- | npc/Changelog.txt | 12 | ||||
-rw-r--r-- | npc/events/gdevent_aru.txt | 18 | ||||
-rw-r--r-- | npc/events/gdevent_sch.txt | 18 | ||||
-rw-r--r-- | npc/instances/EndlessTower.txt | 10 | ||||
-rw-r--r-- | npc/merchants/icecream.txt | 9 | ||||
-rw-r--r-- | npc/merchants/socket_enchant.txt | 21 | ||||
-rw-r--r-- | npc/merchants/socket_enchant2.txt | 12 | ||||
-rw-r--r-- | npc/other/auction.txt | 13 | ||||
-rw-r--r-- | npc/other/mail.txt | 13 | ||||
-rw-r--r-- | npc/other/mercenary_rent.txt | 8 | ||||
-rw-r--r-- | npc/other/pvp.txt | 28 | ||||
-rw-r--r-- | npc/quests/newgears/2006_headgear.txt | 6 | ||||
-rw-r--r-- | npc/quests/quests_13_1.txt | 131 | ||||
-rw-r--r-- | npc/quests/quests_lighthalzen.txt | 163 | ||||
-rw-r--r-- | npc/quests/quests_moscovia.txt | 5 | ||||
-rw-r--r-- | npc/quests/quests_veins.txt | 10 |
16 files changed, 277 insertions, 200 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 458bbc4f5..b0b1e3f3f 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,5 +1,17 @@ Date Added ====== +2011/02/06 + * Rev. 14697 Script bug fixing. :] Here's some. I know it's been awhile. [L0ne_W0lf] + - Changed some duplicates so they use a floating NPC as their original. (bugreport:1395) + - Fixed the NPC looking for missing label in the Cursed Spirit quest. (bugreport:4654) + - Applied Uno's fix for the cooldown condition in Endless Tower. (bugreport:4677) + - Removed level requirement for the Viens Stone gathering quest. (bugreport:4678) + - Added the missing restricted skills to zone 6 for Endless Tower. (bugreport:4707) + It's worth noting how much I hate the system for restricting skills per zone. + - Fixed Cat Hand warp service warping players to all warp options. (bugreport:4709) + - Fixed floor 75 warp in endless tower disabling the wrong warp. (bugreport:4711) + - Added a condition for Chungwolmang to only delete items if a certain ID is specified. (bugreport:4719) + - Corrected a mobcount specifying the wrong NPC in the Moscovia Ship quest. (bugreport:4736) 2011/01/16 * Rev. 14676 Various fixes for scripts that are disabled by default. [Ai4rei] - Fixed name collision in Baphomet Jr. taming item quest (custom) with 'Little Boy' in cities/lutie.txt diff --git a/npc/events/gdevent_aru.txt b/npc/events/gdevent_aru.txt index e18495620..1c6c70d95 100644 --- a/npc/events/gdevent_aru.txt +++ b/npc/events/gdevent_aru.txt @@ -1,10 +1,26 @@ +//===== eAthena Script ======================================= +//= Guild dungeon event, Arunafeltz. +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= Guild dungeon event, Arunafeltz. Retrieve Morestone's +//= pickaxe from Kublin. +//===== Additional Comments: ================================= +//= 1.0 First version +//= 1.1 Changed spawn timer to 1 hour. [L0ne_w0lf] +//============================================================ + arug_dun01,1,1,1 script Monster Controler#aru_gd 81,{ OnInit: donpcevent "Monster Controler1#aru::OnKill"; initnpctimer; end; -OnTimer10000: +OnTimer3600000: donpcevent "Monster Controler1#aru::OnEnable"; mapannounce "arug_dun01", "Kublin: Aargh!",bc_map,"0x99CC00"; mapannounce "arug_dun01", "Morestone: Stop righ there! You thief!",bc_map,"0x99CC00"; diff --git a/npc/events/gdevent_sch.txt b/npc/events/gdevent_sch.txt index 011d0acd7..9f2064afd 100644 --- a/npc/events/gdevent_sch.txt +++ b/npc/events/gdevent_sch.txt @@ -1,10 +1,26 @@ +//===== eAthena Script ======================================= +//= Guild dungeon event, Schwaltzvalt. +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= Guild dungeon event, Schwaltzvalt. Retrieve Morestone's +//= pickaxe from Kublin. +//===== Additional Comments: ================================= +//= 1.0 First version +//= 1.1 Changed spawn timer to 1 hour. [L0ne_w0lf] +//============================================================ + schg_dun01,1,1,1 script Monster Controler#sch_gd 81,{ OnInit: donpcevent "Monster Controler1#sch::OnKill"; initnpctimer; end; -OnTimer10000: +OnTimer3600000: donpcevent "Monster Controler1#sch::OnEnable"; mapannounce "schg_dun01", "Kublin: Aargh!",bc_map,"0x99CC00"; mapannounce "schg_dun01", "Morestone: Stop righ there! You thief!",bc_map,"0x99CC00"; diff --git a/npc/instances/EndlessTower.txt b/npc/instances/EndlessTower.txt index b1dc002b9..495b367d2 100644 --- a/npc/instances/EndlessTower.txt +++ b/npc/instances/EndlessTower.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -21,6 +21,8 @@ //= You may need to update your questid2display. //= Changed White lady spawn to MVP White Lady. (bugreport:4601) //= 1.5 Corrected some grammar and typos. +//= 1.6 Corrected the tower re-entry blocked condition. (bugreport:4677) [L0ne_W0lf] +//= Corrected floor 75 warp disabling the wrong NPC. (bugreport:4711) //============================================================ alberta,214,77,6 script Captain Janssen 709,{ @@ -352,7 +354,7 @@ e_tower,81,105,0 script Tower Protection Stone 406,{ } close; } - else if ((.@etower_timer >= 0) && (.@etower_timer2 == 2)) { + else if ((.@etower_timer >= 0) && (.@etower_timer < 2) && (.@etower_timer2 == 2)) { mes "Due to the tower's aftereffects, you cannot enter the dungeon right now, " + .@dun_h + "hours " + .@dun_m + "minutes " + .@dun_s + "seconds left to enter the next dungeon."; next; mes "It is dangerous here. Let me move you to Alberta."; @@ -2807,11 +2809,11 @@ OnTimer120000: 3@tower,355,51,0 script 75FGate102tower-2 45,2,2,{ OnInstanceInit: - disablenpc instance_npcname("75FGate102tower", instance_id()); + disablenpc instance_npcname("75FGate102tower-2", instance_id()); end; OnEnable: - enablenpc instance_npcname("75FGate102tower", instance_id()); + enablenpc instance_npcname("75FGate102tower-2", instance_id()); end; OnTouch_: diff --git a/npc/merchants/icecream.txt b/npc/merchants/icecream.txt index eb1dd0c63..ddc5fce03 100644 --- a/npc/merchants/icecream.txt +++ b/npc/merchants/icecream.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= KOOK SWU, Kisuka //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -12,10 +12,10 @@ //= 1.1 Optimized, changed overlapping coords in Alberta [Lupus] //= 1.2 According to the patch, IceCream seller has been removed from Morocc [Lupus] //= 1.3 No more label menu and updated to match AEGIS script. [Kisuka] +//= 1.4 Duplicates now spawn from floating NPCs. [L0ne_W0lf] //============================================================ -// Alberta -alberta,120,45,2 script Ice Cream Maker::IceCreamer 85,{ +- script Ice Cream Maker::IceCreamer -1,{ mes "[Ice Cream Maker]"; mes "Fresh Ice Cream made with snow from Lutie!"; mes "Enjoy it now, it won't be on sale for long!"; @@ -75,6 +75,9 @@ alberta,120,45,2 script Ice Cream Maker::IceCreamer 85,{ close; } +// Alberta +alberta,120,45,2 duplicate(IceCreamer) Ice Cream Maker#1 85 + // Morroc Field moc_fild16,88,304,4 duplicate(IceCreamer) Ice Cream Maker#2 85 diff --git a/npc/merchants/socket_enchant.txt b/npc/merchants/socket_enchant.txt index 8f8a13b0d..9e9af6d68 100644 --- a/npc/merchants/socket_enchant.txt +++ b/npc/merchants/socket_enchant.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= eAthena dev team //===== Current Version: ===================================== -//= 1.9 +//= 2.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -26,9 +26,10 @@ //= 1.8 Added missing Gae Bolg and Dragon Slayer. [Kisuka] //= 1.9 Moved Episode 12 items to separate NPC. //= Some cleanup & optimization. [Gepard] +//= 2.0 Duplicates now spawn from floating NPCs. [L0ne_W0lf] //============================================================ -payon,140,151,5 script Seiyablem#pay 84,{ +- script Seiyablem#dummy::SocketEnchant -1,{ if (checkweight(1201,1) == 0) { mes "- Wait a minute !! -"; @@ -333,11 +334,12 @@ function script Func_Socket { } } -lhz_in02,281,35,5 duplicate(Seiyablem#pay) Seiyablem#lhz 84 -prt_in,33,70,5 duplicate(Seiyablem#pay) Seiyablem#prt 84 -morocc,51,41,4 duplicate(Seiyablem#pay) Seiyablem#moc 84 +payon,140,151,5 duplicate(SocketEnchant) Seiyablem#pay 84 +lhz_in02,281,35,5 duplicate(SocketEnchant) Seiyablem#lhz 84 +prt_in,33,70,5 duplicate(SocketEnchant) Seiyablem#prt 84 +morocc,51,41,4 duplicate(SocketEnchant) Seiyablem#moc 84 -prt_in,31,57,1 script Young Man#prt 97,{ +- script Young Man#dummy::SocketMan -1,{ mes "[Young Man]"; mes "I'm considering becoming a Slotting Engineer."; mes "It's a new field where you can add Slots to equipment, and it'd be cool if I can work in such a lucrative career."; @@ -354,6 +356,7 @@ prt_in,31,57,1 script Young Man#prt 97,{ close; } -payon,143,143,7 duplicate(Young Man#prt) Young Man#pay 97 -morocc,60,42,3 duplicate(Young Man#prt) Young Man#moc 97 -lhz_in02,269,33,5 duplicate(Young Man#prt) Young Man#lhz 97 +prt_in,31,57,1 duplicate(SocketMan) Young Man#prt 97 +payon,143,143,7 duplicate(SocketMan) Young Man#pay 97 +morocc,60,42,3 duplicate(SocketMan) Young Man#moc 97 +lhz_in02,269,33,5 duplicate(SocketMan) Young Man#lhz 97 diff --git a/npc/merchants/socket_enchant2.txt b/npc/merchants/socket_enchant2.txt index 58b934b24..e7f14c37c 100644 --- a/npc/merchants/socket_enchant2.txt +++ b/npc/merchants/socket_enchant2.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Gepard //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -11,9 +11,10 @@ //= Adds slots to selected weapons and armor. //===== Additional Comments: ================================= //= 1.0 First version. +//= 1.1 Duplicates now spawn from floating NPCs. [L0ne_W0lf] //============================================================ -payon,236,199,3 script Leablem 86,{ +- script Leablem#dummy::SocketEnchant2 -1,{ if (checkweight(1201,1) == 0) { mes "- Wait a seconds !! -"; @@ -377,9 +378,10 @@ payon,236,199,3 script Leablem 86,{ } } -lighthalzen,96,137,3 duplicate(Leablem) Leablem#lhz 86 -prontera,244,169,5 duplicate(Leablem) Leablem#prt 86 -moc_ruins,154,86,3 duplicate(Leablem) Leablem#moc 86 +payon,236,199,3 duplicate(SocketEnchant2) Leablem#pay 86,{ +lighthalzen,96,137,3 duplicate(SocketEnchant2) Leablem#lhz 86 +prontera,244,169,5 duplicate(SocketEnchant2) Leablem#prt 86 +moc_ruins,154,86,3 duplicate(SocketEnchant2) Leablem#moc 86 function script Func_Socket2 { diff --git a/npc/other/auction.txt b/npc/other/auction.txt index 4a033fa3a..20fcde573 100644 --- a/npc/other/auction.txt +++ b/npc/other/auction.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -13,6 +13,7 @@ //= 1.0 First version, place holders only. [L0ne_W0lf] //= 1.1 Moved Morroc Auction NPCs to Morroc Ruins. [L0ne_W0lf] //= 1.2 Warp fixed. Dialog in Ruins/Lighthalzen changed. [Kisuka] +//= 1.3 Duplicates now spawn from floating NPCs. [L0ne_W0lf] //============================================================ // Auction House warpers @@ -72,14 +73,15 @@ function script F_AuctionWarper { // Sign posts //============================================================ -moc_ruins,76,176,6 script Information Post#moc::AuctionSign 837,{ +- script Information Post#dum::AuctionSign -1,{ mes "[Information]"; mes "Auction Warp Guide"; close; } -prontera,216,120,4 duplicate(AuctionSign) Information Post#prt 837,{ -yuno,131,116,0 duplicate(AuctionSign) Information Post#yuno 837,{ +moc_ruins,76,176,6 duplicate(AuctionSign) Information Post#moc 837 +prontera,216,120,4 duplicate(AuctionSign) Information Post#prt 837 +yuno,131,116,0 duplicate(AuctionSign) Information Post#yuno 837 lighthalzen,207,169,6 duplicate(AuctionSign) Information Post#lhz 837 // Warps @@ -91,7 +93,7 @@ auction_02,43,17,0 warp auction_enterance_lhz 1,1,lighthalzen,209,169 // Auction House NPCs //============================================================ -auction_01,182,68,6 script Auction Broker#moc1::AuctionBroker 98,{ +- script Auction Broker#dum::AuctionBroker -1,{ mes "[Auction Broker]"; mes "Welcome to the Auction Hall."; mes "Would you like to view the goods?"; @@ -114,6 +116,7 @@ auction_01,182,68,6 script Auction Broker#moc1::AuctionBroker 98,{ close; } +auction_01,182,68,6 duplicate(AuctionBroker) Auction Broker#moc1 98 auction_01,182,75,0 duplicate(AuctionBroker) Auction Broker#moc2 99 auction_01,177,75,2 duplicate(AuctionBroker) Auction Broker#moc3 98 auction_01,177,68,4 duplicate(AuctionBroker) Auction Broker#moc4 99 diff --git a/npc/other/mail.txt b/npc/other/mail.txt index 626efcb0b..778dba4f4 100644 --- a/npc/other/mail.txt +++ b/npc/other/mail.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.5 +//= 1.6 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -17,14 +17,12 @@ //= 1.3a Corrected a typo error. (bugreport:798) [Samuray22] //= 1.4 Added a Mapflag to prevent mail operations in other maps [Zephyrus] //= 1.5 Moved Morroc Mail boxes to Morroc Ruins. [L0ne_W0lf] +//= 1.6 Duplicates now spawn from floating NPCs. [L0ne_W0lf] //============================================================ -// Allow Mail Inbox reading from +// Floating mailbox npc that all NPCs duplicate from. //============================================================ - -// Prontera -//============================================================ -prontera,146,86,0 script Mailbox#prt::MailBox 888,{ +- script Mailbox#dummy::MailBox -1,{ mes "[Mailbox]"; mes "If you'd like to use"; mes "the Mailbox Service,"; @@ -57,6 +55,9 @@ prontera,146,86,0 script Mailbox#prt::MailBox 888,{ close; } +// Prontera +//============================================================ +prontera,146,86,0 duplicate(MailBox) Mailbox#prt 888 prontera,275,213,0 duplicate(MailBox) Mailbox#2prt 888 prontera,34,212,0 duplicate(MailBox) Mailbox#3prt 888 diff --git a/npc/other/mercenary_rent.txt b/npc/other/mercenary_rent.txt index 645f7dfd6..23c3e78c1 100644 --- a/npc/other/mercenary_rent.txt +++ b/npc/other/mercenary_rent.txt @@ -1,9 +1,10 @@ //===== eAthena Script ======================================= +//===== eAthena Script ======================================= //= Mercenary related NPCs //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.2 +//= 1.3 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -14,6 +15,7 @@ //= 1.0 First version. [L0ne_W0lf] //= 1.1 Optimization. [Zephyrus] //= 1.2 Removed redundent input. [L0ne_W0lf] +//= 1.3 Duplicates now spawned from floating NPCs. [L0ne_W0lf] //============================================================ prontera,41,337,5 script Mercenary Manager#Spear 105,{ @@ -653,7 +655,7 @@ pay_arche,99,167,4 script Mercenary Manager#Bow 732,{ // Mercenary Merchant NPCs //============================================================ -prontera,30,337,4 script Mercenary Merchant#Spear::MercMerchant 700,{ +- script Mercenary Merchant#dummy::MercMerchant -1,{ mes "[Mercenary Goods Merchant]"; mes "Hello, I sell goods"; mes "that Mercenaries can"; @@ -698,8 +700,10 @@ prontera,30,337,4 script Mercenary Merchant#Spear::MercMerchant 700,{ next; callfunc "F_PurchaseMercItem",12243,2100; } + close; } +prontera,30,337,4 duplicate(MercMerchant) Mercenary Merchant#Spear 700 izlude,56,139,4 duplicate(MercMerchant) Mercenary Merchant#Sword 892 pay_arche,102,167,5 duplicate(MercMerchant) Mercenary Merchant#Bow 879 diff --git a/npc/other/pvp.txt b/npc/other/pvp.txt index 05c56e2e5..5a7673ce9 100644 --- a/npc/other/pvp.txt +++ b/npc/other/pvp.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= kobra_k88; L0ne_W0lf //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -26,15 +26,12 @@ //= exception of the "Free for all" mode. //= Added PVP event NPCs. //= 1.4 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] +//= 1.5 Duplicates now spawn from floating NPCs. [L0ne_W0lf] //============================================================ -// Morroc +// Floating NPC //============================================================ -morocc_in,144,138,4 script PVPNarrator#moc 84,{ - callfunc "F_PVPNarrator","morocc_in",141,139; -} - -morocc_in,144,142,4 script Gate Keeper#moc::PVPGateKeeper 83,{ +- script Gate Keeper#dummy::PVPGateKeeper -1,{ mes "[Gate Keeper]"; mes "Glad to be of service."; mes "I will open the PVP fight"; @@ -114,6 +111,15 @@ morocc_in,144,142,4 script Gate Keeper#moc::PVPGateKeeper 83,{ } } +// Morroc +//============================================================ +morocc_in,144,138,4 script PVPNarrator#moc 84,{ + callfunc "F_PVPNarrator","morocc_in",141,139; +} + +morocc_in,144,142,4 duplicate(PVPGateKeeper) Gate Keeper#moc 83,{ + + // Alberta //============================================================ alberta_in,22,146,4 script PVP Narrator#alb 84,{ @@ -465,7 +471,7 @@ OnInit: // Spectator Entrance //============================================================ -pvp_room,62,85,4 script Spectator's Entrance#1::PVPSpectator 105,{ +- script Spectator's Entrance#dum::PVPSpectator -1,{ if (countitem(7029) == 0) { mes "[PVP Compete Square Register Staff]"; mes "This is the entrance for viewers."; @@ -492,6 +498,8 @@ OnInit: end; } +pvp_room,62,85,4 duplicate(PVPSpectator) Spectator's Entrance#1 105 + pvp_room,70,85,4 duplicate(PVPSpectator) Spectator's Entrance#2 105 pvp_room,78,85,4 duplicate(PVPSpectator) Spectator's Entrance#3 105 @@ -500,7 +508,7 @@ pvp_room,86,85,4 duplicate(PVPSpectator) Spectator's Entrance#4 105 // Spectator Warps //============================================================ -pvp_2vs2,5,4,0 script Combat Square Staff#1::PVPSpecWarp 45,1,1,{ +- script Combat Square Staff#dum::PVPSpecWarp -1,{ OnTouch: mes "[Combat Square Staff]"; mes "May I help you?"; @@ -512,6 +520,8 @@ OnTouch: end; } +pvp_2vs2,5,4,0 duplicate(PVPSpecWarp) Combat Square Staff#1 45,1,1,{ + pvp_2vs2,5,74,0 duplicate(PVPSpecWarp) Combat Square Staff#2 45,1,1 pvp_2vs2,74,74,0 duplicate(PVPSpecWarp) Combat Square Staff#3 45,1,1 diff --git a/npc/quests/newgears/2006_headgear.txt b/npc/quests/newgears/2006_headgear.txt index e8980b0be..25d69475d 100644 --- a/npc/quests/newgears/2006_headgear.txt +++ b/npc/quests/newgears/2006_headgear.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= DiviniaRO members, cleaned by reddozen //===== Current Version: ===================================== -//= 1.3a +//= 1.4 //===== Compatible With: ===================================== //= SVN eA //===== Description: ========================================= @@ -21,6 +21,7 @@ //= Fixed some of the names to iRO. //= 1.3 Fixed some color code bugs in Ghenirhemin. Thanks to yyCC. [L0ne_W0lf] //= 1.3a Fixed wrong item names (due to copy/paste) [Lupus] +//= 1.4 Chungwolmang now checks if the last item set should be deleted. (bugreport:4719) [L0ne_W0lf] //============================================================ //===================== Censor Bar ===================================================== @@ -781,7 +782,8 @@ S_MakeMask: delitem getarg(1),getarg(2); delitem getarg(3),getarg(4); delitem getarg(5),getarg(6); - delitem getarg(7),getarg(8); + if (getarg(0) == 5169) + delitem getarg(7),getarg(8); getitem getarg(0),1; set moza_tal,0; mes "[Chungwolmang]"; diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt index e1b885d5d..a85c3173d 100644 --- a/npc/quests/quests_13_1.txt +++ b/npc/quests/quests_13_1.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.6 +//= 1.7 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -33,6 +33,7 @@ //= 1.4 Changed killmonsterall -> killmonster. (bugreport:4131) //= 1.5 Removed a 'close;' which should have been 'close2'. (bugreport:4276) //= 1.6 Fixed check in cat hand agent. +//= 1.7 Moved the close in Cat Hand Service Warps. (bugreport:4079) [L0ne_W0lf] //============================================================ // Onward to the New World @@ -8956,8 +8957,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: break; } @@ -8972,8 +8973,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 5500) { set zeny,zeny-5500; @@ -8982,8 +8983,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: break; } @@ -8998,8 +8999,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 5025) { set zeny,zeny-5025; @@ -9008,8 +9009,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 5025) { set zeny,zeny-5025; @@ -9018,8 +9019,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: break; } @@ -9034,8 +9035,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 5025) { set zeny,zeny-5025; @@ -9044,8 +9045,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 5025) { set zeny,zeny-5025; @@ -9054,8 +9055,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 5025) { set zeny,zeny-5025; @@ -9064,8 +9065,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: break; } @@ -9080,8 +9081,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9090,8 +9091,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9100,8 +9101,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9110,8 +9111,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9120,8 +9121,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 6: break; } @@ -9136,8 +9137,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9146,8 +9147,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9156,8 +9157,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9166,8 +9167,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9176,8 +9177,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 6: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9186,8 +9187,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 7: break; } @@ -9202,8 +9203,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9212,8 +9213,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9222,8 +9223,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9232,8 +9233,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9242,8 +9243,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 6: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9252,8 +9253,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 7: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9262,8 +9263,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 8: break; } @@ -9338,8 +9339,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9348,8 +9349,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9358,8 +9359,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9368,8 +9369,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9378,8 +9379,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 6: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9388,8 +9389,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 7: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9398,8 +9399,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 8: break; } @@ -9414,8 +9415,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 4170) { set zeny,zeny-4170; @@ -9424,8 +9425,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 4170) { set zeny,zeny-4170; @@ -9434,8 +9435,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 4170) { set zeny,zeny-4170; @@ -9444,8 +9445,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: if (Zeny >= 4170) { set zeny,zeny-4170; @@ -9454,8 +9455,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 6: if (Zeny >= 4170) { set zeny,zeny-4170; @@ -9464,8 +9465,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 7: if (Zeny >= 4170) { set zeny,zeny-4170; @@ -9474,8 +9475,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 8: if (Zeny >= 4170) { set zeny,zeny-4170; @@ -9484,8 +9485,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 9: break; } @@ -9500,8 +9501,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9510,8 +9511,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9520,8 +9521,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9530,8 +9531,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9540,8 +9541,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 6: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9550,8 +9551,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 7: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9560,8 +9561,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 8: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9570,8 +9571,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 9: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9580,8 +9581,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 10: break; } @@ -9596,8 +9597,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9606,8 +9607,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9616,8 +9617,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9626,8 +9627,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9636,8 +9637,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 6: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9646,8 +9647,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 7: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9656,8 +9657,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 8: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9666,8 +9667,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 9: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9676,8 +9677,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 10: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9686,8 +9687,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 11: break; } @@ -9708,8 +9709,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 5500) { set zeny,zeny-5500; @@ -9718,8 +9719,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: mes "[Cat Hand Agent]"; mes "Thank you for using our service."; diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt index 27d9aa452..1917386cf 100644 --- a/npc/quests/quests_lighthalzen.txt +++ b/npc/quests/quests_lighthalzen.txt @@ -4,7 +4,7 @@ //= Persian, Vicious_Pucca, aoa00, Evera, MasterOfMupppets, //= Lupus, Lord Gywall //===== Current Version: ===================================== -//= 4.6 +//= 4.7 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -76,6 +76,7 @@ //= 4.5 Official Gangster Alert script. [Gepard] //= 4.6 Added quest log entries for: //= - Cursed Spirit Quest +//= 4.7 Fixed missing label. (bugreport:4654) [L0ne_W0lf] //============================================================ // Gangster Alert [Aegis Conversion] @@ -5235,89 +5236,93 @@ lhz_in01,114,181,3 script Representative 71,{ mes "to the Rekenber Corporation."; mes "How may I be of service today?"; next; - if(lhz_curse == 7) menu "Building Information",L_Building,"Corporation History",L_History; - else menu "Building Information",L_Building; - - while(1) { - mes "[Representative]"; - mes "Please tell me"; - mes "which floor you'd like"; - mes "to know more about."; - next; - switch( select( "1F","2F","B1","Cancel" ) ) - { - case 1: - mes "[Representative]"; - mes "The ^3131FFRekenber Library^000000 can"; - mes "be found at the end of the"; - mes "left hallway. Our library is"; - mes "a great resource of innovative"; - mes "ideas and information for our"; - mes "system development employees."; - next; - mes "[Representative]"; - mes "The ^3131FFBall Room^000000, where"; - mes "various official events are"; - mes "usually held, can be accessed"; - mes "through the right hallway."; - next; - break; + if(lhz_curse == 7) + select("Building Information","Corporation History"); + else + select("Building Information"); + + if (@menu == 1) { + while(1) { + mes "[Representative]"; + mes "Please tell me"; + mes "which floor you'd like"; + mes "to know more about."; + next; + switch( select( "1F","2F","B1","Cancel" ) ) + { + case 1: + mes "[Representative]"; + mes "The ^3131FFRekenber Library^000000 can"; + mes "be found at the end of the"; + mes "left hallway. Our library is"; + mes "a great resource of innovative"; + mes "ideas and information for our"; + mes "system development employees."; + next; + mes "[Representative]"; + mes "The ^3131FFBall Room^000000, where"; + mes "various official events are"; + mes "usually held, can be accessed"; + mes "through the right hallway."; + next; + break; - case 2: - mes "[Representative]"; - mes "Please use the stairs"; - mes "located on both sides of"; - mes "the Help Desk to go to the"; - mes "Second Floor. The Second"; - mes "Floor is mostly used for"; - mes "administrative purposes."; - next; - mes "[Representative]"; - mes "There, you can find"; - mes "the ^3131FFConference Room^000000,"; - mes "^3131FFSecretary Office^000000, the"; - mes "^3131FFAuditorium^000000 and the"; - mes "^3131FFChairman's Office^000000."; - next; - break; + case 2: + mes "[Representative]"; + mes "Please use the stairs"; + mes "located on both sides of"; + mes "the Help Desk to go to the"; + mes "Second Floor. The Second"; + mes "Floor is mostly used for"; + mes "administrative purposes."; + next; + mes "[Representative]"; + mes "There, you can find"; + mes "the ^3131FFConference Room^000000,"; + mes "^3131FFSecretary Office^000000, the"; + mes "^3131FFAuditorium^000000 and the"; + mes "^3131FFChairman's Office^000000."; + next; + break; - case 3: - mes "[Representative]"; - mes "The first underground floor"; - mes "is used by the ^3131FFRegenshirm^000000,"; - mes "our laboratory affiliate. For"; - mes "security reasons, this floor"; - mes "is not accessible to visitors"; - next; - break; + case 3: + mes "[Representative]"; + mes "The first underground floor"; + mes "is used by the ^3131FFRegenshirm^000000,"; + mes "our laboratory affiliate. For"; + mes "security reasons, this floor"; + mes "is not accessible to visitors"; + next; + break; - case 4: - mes "[Representative]"; - mes "We are always doing our"; - mes "best to provide the best"; - mes "services to our customers."; - mes "Remember that Rekenber"; - mes "is the name you can trust."; - mes "Thank you and have a nice day."; - close; + case 4: + mes "[Representative]"; + mes "We are always doing our"; + mes "best to provide the best"; + mes "services to our customers."; + mes "Remember that Rekenber"; + mes "is the name you can trust."; + mes "Thank you and have a nice day."; + close; + } } } - -L_History: - mes "[Representative]"; - mes "If you're interested in"; - mes "learning the history of"; - mes "our corporation, please"; - mes "speak to the representative"; - mes "inside our Library. Thank you."; - next; - mes "[Representative]"; - mes "Please head down"; - mes "the hallway to the left in"; - mes "order to find our Library."; - mes "Thank you and have a nice day."; - changequest 2087,2088; - set lhz_curse,8; + else { + mes "[Representative]"; + mes "If you're interested in"; + mes "learning the history of"; + mes "our corporation, please"; + mes "speak to the representative"; + mes "inside our Library. Thank you."; + next; + mes "[Representative]"; + mes "Please head down"; + mes "the hallway to the left in"; + mes "order to find our Library."; + mes "Thank you and have a nice day."; + changequest 2087,2088; + set lhz_curse,8; + } close; } diff --git a/npc/quests/quests_moscovia.txt b/npc/quests/quests_moscovia.txt index 8371f59bd..89f642316 100644 --- a/npc/quests/quests_moscovia.txt +++ b/npc/quests/quests_moscovia.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Kisuka //===== Current Version: ===================================== -//= 1.8 +//= 1.9 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -20,6 +20,7 @@ //= 1.6 Added 'tides' to Ibanoff & Fixed time check for Marozka. [Kisuka] //= 1.7 Fixes on donpcevents and fixed some left over aegis stuff. [Kisuka] //= 1.8 Fixed some condition checks. [Gepard] +//= 1.9 Corrected NPC counting mobs for the wrong NPC. (bugreport:4736) [L0ne_W0lf] //============================================================ //============================================================================ @@ -5117,7 +5118,7 @@ OnDisable: end; OnMyMobDead: - if (mobcount("mosk_ship","Baehideun1#ship::OnMyMobDead") < 1) { + if (mobcount("mosk_ship","Baehideun4#ship::OnMyMobDead") < 1) { set $@mos1_edq,0; mes "[Mr. Ibanoff]"; mes "Now that all the monsters are gone,"; diff --git a/npc/quests/quests_veins.txt b/npc/quests/quests_veins.txt index 8decb1264..a3647b34a 100644 --- a/npc/quests/quests_veins.txt +++ b/npc/quests/quests_veins.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.9 +//= 2.0 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -43,6 +43,7 @@ //= 1.9 Added quest log entries for: //= - Siblings Quest //= - Thor Volcano Base Quest +//= 2.0 Removed lvel requirement. (bugreport:4678) [L0ne_W0lf] //============================================================ // Stone Quest @@ -56,7 +57,7 @@ ve_fild05,257,130,4 script Wincing Old Man#ve 945,{ mes "- you put some items into Kafra Storage. -"; close; } - if ((veins_stone == 0) && (BaseLevel > 59)) { + if (veins_stone == 0) { mes "[Zabaroo]"; mes "My back is killing me"; mes "after stooping over to"; @@ -300,11 +301,6 @@ ve_fild05,257,130,4 script Wincing Old Man#ve 945,{ mes "care of myself at my age..."; close; } - mes "[Zabaroo]"; - mes "I'm sorry dear."; - mes "You're not strong enough for this kind of work."; - mes "Put on some muscle and talk to me again."; - close; } ve_in,169,310,6 script Strange Old Man#ve 121,{ |