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author | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-22 07:48:14 +0000 |
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committer | Playtester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-22 07:48:14 +0000 |
commit | 449f9573fdfb014d61079ce60bffd65073b2f1e9 (patch) | |
tree | 20d839c4e54e9964c18f7684a9c7d45bbd010f56 /npc | |
parent | 201a9b5d634573e92df148deb58793441a3ece1b (diff) | |
download | hercules-449f9573fdfb014d61079ce60bffd65073b2f1e9.tar.gz hercules-449f9573fdfb014d61079ce60bffd65073b2f1e9.tar.bz2 hercules-449f9573fdfb014d61079ce60bffd65073b2f1e9.tar.xz hercules-449f9573fdfb014d61079ce60bffd65073b2f1e9.zip |
Fixed some typos in npc/jobs/1-1/mage.txt
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6230 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r-- | npc/Changelog.txt | 2 | ||||
-rw-r--r-- | npc/jobs/1-1/mage.txt | 10 |
2 files changed, 7 insertions, 5 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 55855cd24..88a4d81ae 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -27,6 +27,8 @@ Nexon Date Added
======
+04/22
+ * Fixed some typos in the mage quest thanks to decayed.cell [Playtester]
04/21
* Fixed Chung E / Green Maiden spawn in Louyang [Playtester]
04/20
diff --git a/npc/jobs/1-1/mage.txt b/npc/jobs/1-1/mage.txt index 56a0f58cb..8ed741ae2 100644 --- a/npc/jobs/1-1/mage.txt +++ b/npc/jobs/1-1/mage.txt @@ -79,10 +79,10 @@ L_BeMage: if(SkillPoint > 0) mes "You need to use up all of your skill points before I can make you a Mage.";
if(SkillPoint > 0) close;
- mes ".....The color's not quit right.... there is a little to much percipitate..... hmmm......";
+ mes ".....The color's not quit right.... there is a little to much precipitate..... hmmm......";
next;
mes "[Expert Mage]";
- mes "Well it's not perfect but it seems you worked very hard on this so...... alright! I'll let you pass! You are now officialy qualified to become a mage!";
+ mes "Well it's not perfect but it seems you worked very hard on this so...... alright! I'll let you pass! You are now officially qualified to become a mage!";
emotion e_no1;
next;
mes "[Expert Mage]";
@@ -98,7 +98,7 @@ L_BeMage: callfunc "F_ClearJobVar"; // clears all job variables for the current player
mes "[Expert Mage]";
- mes "'Welcome to My World~ teh hehe. I've always wanted to say that. Anyways, congratulations!. You're one of us now so let's be friends okays!";
+ mes "'Welcome to My World~ teh hehe. I've always wanted to say that. Anyways, congratulations! You're one of us now so let's be friends okays!";
emotion e_heh;
next;
mes "[Expert Mage]";
@@ -107,7 +107,7 @@ L_BeMage: L_Retry:
mes "I'm sorry but the solution you have is no good. I'm afraid that you didn't pass the test. You can try again though.";
- mes "Let me exlpain the test for you once more okays.";
+ mes "Let me explain the test for you once more okays.";
emotion e_swt;
next;
delitem 1090,1;//Items: Unknown_Test_Tube,
@@ -286,7 +286,7 @@ geffen_in.gat,164,112,1 script Mixing Machine 111,{ L_Input:
input @INPUT;
mes "[Mixing Machine]";
- mes "You have inputed the number ^5555FF"+@INPUT+". Is this correct?";
+ mes "You have inputted the number ^5555FF"+@INPUT+". Is this correct?";
next;
menu "Yes.",-, "No.",L_Input;
|