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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-12 19:32:13 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-12 19:32:13 +0000 |
commit | e8c985a12b225d3583b6a7aad517fcbed13622ca (patch) | |
tree | da51466e52803beb6c6408eca748cfe65390e846 /npc | |
parent | 1e65e25deae533b885e2d9d88b2336b341de2267 (diff) | |
download | hercules-e8c985a12b225d3583b6a7aad517fcbed13622ca.tar.gz hercules-e8c985a12b225d3583b6a7aad517fcbed13622ca.tar.bz2 hercules-e8c985a12b225d3583b6a7aad517fcbed13622ca.tar.xz hercules-e8c985a12b225d3583b6a7aad517fcbed13622ca.zip |
* More bug fixes to the 2-1 quests. Priest and Blacksmith specifically.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10987 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r-- | npc/Changelog.txt | 3 | ||||
-rw-r--r-- | npc/jobs/2-1/blacksmith.txt | 3 | ||||
-rw-r--r-- | npc/jobs/2-1/priest.txt | 12 |
3 files changed, 10 insertions, 8 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt index 4874c88d0..aa9cc0cd5 100644 --- a/npc/Changelog.txt +++ b/npc/Changelog.txt @@ -1,6 +1,7 @@ Date Added ====== -2007/08/11 +2007/08/12 + * Rev. 10987 More bug fixes to the 2-1 quests. Priest and Blacksmith specifically. [L0ne_w0lf] * Rev. 10985 Bug fixes to the updated 2-1 job quests. [L0ne_W0lf] - Testing and fixes courtesy of Barron-Monster and Samaury22. * Corrected the second "Line" selling in the Comodo shop to "Whip". [L0ne_W0lf] diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt index 2df3414a3..bc209b8d8 100644 --- a/npc/jobs/2-1/blacksmith.txt +++ b/npc/jobs/2-1/blacksmith.txt @@ -30,6 +30,7 @@ //= 2.2 Merged Jfunc, changed job numbers to constants [Lupus] //= 2.3 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] //= 2.4 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf] +//= 2.4a Changed a BaseJob to baseclass. [L0ne_W0lf] //============================================================== ein_in01,18,28,4 script Guildsman#BLS 731,{ @@ -99,7 +100,7 @@ ein_in01,18,28,4 script Guildsman#BLS 731,{ mes "Oh! Am I correct in assuming you're a member of the Clergy? Would you please bless me before you leave!"; close; } - else if (BaseJob == Job_Thief) { + else if (BaseClass == Job_Thief) { mes "[Altiregen]"; mes "I'm sorry..."; mes "But there really isn't anything for you to steal here. Well, there are the Daggers we keep in the back, but..."; diff --git a/npc/jobs/2-1/priest.txt b/npc/jobs/2-1/priest.txt index 9a5ab7895..3d0c71ab4 100644 --- a/npc/jobs/2-1/priest.txt +++ b/npc/jobs/2-1/priest.txt @@ -5,7 +5,7 @@ //= Converted by: kobra_k88. //= Further bugfixed and tested by Lupus //===== Current Version: ===================================== -//= 2.3 +//= 2.3a //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -24,6 +24,7 @@ //= 2.1a Fixed typo [KarLaeda] //= 2.2 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] //= 2.3 Several bugfixes with the help of Barron-Monster. [L0ne_W0lf] +//= 2.3a More bug fixes. [L0ne_W0lf] //========================================================== prt_church,16,41,4 script High Bishop#prst 60,{ @@ -609,12 +610,11 @@ prt_church,27,24,1 script Sister Cecilia 79,{ next; mes "[Sister Cecilia]"; mes "If you experience a problem during any of your trials, feel free to visit me. I will help you as much as I can."; - break; + close; case 2: mes "[Sister Cecilia]"; mes "Make yourself at home. I insist that you recover and take a rest in this Sanctuary. May God bless you..."; close; - break; } } else if (PRIEST_Q == 1) { @@ -1373,7 +1373,7 @@ OnTouch: mes "[Deviruchi]"; mes "But how about this...? Now, isn't this an attractive sight? A nice, shiny new card. Mint condition. Not too many people have this you know. But I happen to have soooo many, my pockets hurt."; next; - cutin "̽ƮīE.bmp",4; + cutin "̽Ʈī.bmp",4; mes "[Deviruchi]"; mes "Isn't it everyone's dream to have one of these? Think about it, being a Priest can only bring you suffering..."; next; @@ -1383,7 +1383,7 @@ OnTouch: mes "This card can"; mes "can be yours..."; next; - cutin "̽ƮīE.bmp",255; + cutin "̽Ʈī.bmp",255; mes "[Deviruchi]"; mes "Theoretically!"; mes "BWAHAHAHAHAHAHAHA!"; @@ -1392,7 +1392,7 @@ OnTouch: warp "mjolnir_05",200,200; end; } - cutin "̽ƮīE.bmp",255; + cutin "̽Ʈī.bmp",255; mes "[Deviruchi]"; mes "Did..."; mes "Did you just tell"; |