diff options
author | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-20 20:16:42 +0000 |
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committer | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-20 20:16:42 +0000 |
commit | e2fe19ef95e052f8fbbd238321a68449a03876fe (patch) | |
tree | c70e532d3a6ea0854b54766b5bbfe7eba1cd9f1d /npc | |
parent | 40066aec2e23c2b3c204e4a72de67d7f74d0536e (diff) | |
download | hercules-e2fe19ef95e052f8fbbd238321a68449a03876fe.tar.gz hercules-e2fe19ef95e052f8fbbd238321a68449a03876fe.tar.bz2 hercules-e2fe19ef95e052f8fbbd238321a68449a03876fe.tar.xz hercules-e2fe19ef95e052f8fbbd238321a68449a03876fe.zip |
* Fixed a typo in guild scripts, bugreport:6517 (guild\gefg_cas02.txt)
* Misc. standardization...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16672 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc')
-rw-r--r-- | npc/custom/item_signer.txt | 57 | ||||
-rw-r--r-- | npc/custom/platinum_skills.txt | 13 | ||||
-rw-r--r-- | npc/custom/resetnpc.txt | 9 | ||||
-rw-r--r-- | npc/guild/gefg_cas02.txt | 2 | ||||
-rw-r--r-- | npc/other/pvp.txt | 38 |
5 files changed, 64 insertions, 55 deletions
diff --git a/npc/custom/item_signer.txt b/npc/custom/item_signer.txt index a65e86873..a3aba3771 100644 --- a/npc/custom/item_signer.txt +++ b/npc/custom/item_signer.txt @@ -8,7 +8,6 @@ //= rAthena SVN //===== Description: ========================================= //= Write you name on your rare equipment or weapon ^_- -//= Original X-Mas mini-quest(could be used as a permanent one) //===== Additional Comments: ================================= //= 1.1 Cleaned and edited for general use. [Euphy] //============================================================ @@ -21,7 +20,7 @@ prt_in,24,61,7 script Perchik 47,{ mes "[Perchik]"; mes "I can ^0055FFsign your name^000000 on almost any rare item you hold."; next; - if(select("Tell me more...:Sign my items, please!")==1) { + if(select("Tell me more...:Sign my items, please!") == 1) { mes "[Perchik]"; mes "I can put your name on any slotless equipment or weapon."; emotion e_ic; @@ -29,11 +28,11 @@ prt_in,24,61,7 script Perchik 47,{ mes "[Perchik]"; if (getarraysize(.@Item) || getarraysize(.@Cost)) { mes "For my work I accept:"; - if (getarraysize(.@Item)) - for(set .@i,0; .@i<getarraysize(.@Item); set .@i,.@i+2) - mes " ~ "+.@Item[.@i+1]+"x "+getitemname(.@Item[.@i]); + if (getarraysize(.@Item)) for(set .@i,0; .@i<getarraysize(.@Item); set .@i,.@i+2) + mes " ~ "+.@Item[.@i+1]+"x "+getitemname(.@Item[.@i]); if (.@Cost[0]) mes " ~ "+.@Cost[0]+" Zeny"; - if (.@Cost[1]) mes " ~ "+.@Cost[1]+" Zeny per refine"; } + if (.@Cost[1]) mes " ~ "+.@Cost[1]+" Zeny per refine"; + } else mes "I work for free, but..."; next; emotion e_cry; @@ -45,7 +44,8 @@ prt_in,24,61,7 script Perchik 47,{ mes "Or it was 12 angry children"; mes "and a very hungry wife..."; emotion e_hmm; - close; } + close; + } mes "[Perchik]"; mes "Show me your items to sign..."; next; @@ -54,7 +54,8 @@ prt_in,24,61,7 script Perchik 47,{ for (set .@i,1; .@i<=10; set .@i,.@i+1) { if (getequipisequiped(.@i)) set .@menu$, .@menu$+.@pos$[.@i]+" [^0055FF"+getequipname(.@i)+"^000000]"; - set .@menu$, .@menu$+":"; } + set .@menu$, .@menu$+":"; + } set .@part, select(.@menu$); set .@id, getequipid(.@part); set .@ref, getequiprefinerycnt(.@part); @@ -62,59 +63,67 @@ prt_in,24,61,7 script Perchik 47,{ if (!getequipisequiped(.@part)) { mes "Nothing is equipped there!"; emotion e_wah; - close; } + close; + } for(set .@i,0; .@i<4; set .@i,.@i+1) set .@slot[.@i], getequipcardid(.@part,.@i); if (.@slot[0]==255 || .@slot[0]==254 || .@slot[0]<0) { mes "Alas, this item's already signed."; mes "I would never touch a master's work."; emotion e_hmm; - close; } + close; + } if (.@slot[0]>4000 && .@slot[0]<5000) { mes "A card? Here?!"; mes "As I said before, I don't sign items with cards."; emotion e_hmm; - close; } + close; + } if (getiteminfo(.@id,10)) { mes "Sorry, I don't sign slotted items."; emotion e_sry; - close; } + close; + } getinventorylist; for(set .@i,0; .@i<@inventorylist_count; set .@i,.@i+1) if (@inventorylist_expire[.@i] != 0) { mes "Sorry, I don't sign rental items!"; emotion e_hmm; - close; } + close; + } set .@price, .@Cost[0]+(.@Cost[1]*.@ref); if (getarraysize(.@Item) || .@price) { mes "I will need:"; - if (getarraysize(.@Item)) - for(set .@i,0; .@i<getarraysize(.@Item); set .@i,.@i+2) { - mes " ~ "+.@Item[.@i+1]+"x "+getitemname(.@Item[.@i]); - if (countitem(.@Item[.@i]) < .@Item[.@i+1]) set .@nr,1; } - if (.@price) mes " ~ "+.@price+" Zeny"; } + if (getarraysize(.@Item)) for(set .@i,0; .@i<getarraysize(.@Item); set .@i,.@i+2) { + mes " ~ "+.@Item[.@i+1]+"x "+getitemname(.@Item[.@i]); + if (countitem(.@Item[.@i]) < .@Item[.@i+1]) set .@nr,1; + } + if (.@price) mes " ~ "+.@price+" Zeny"; + } mes "Shall I sign your ^0055FF"+getitemname(.@id)+"^000000?"; next; if(select("Ok!:Leave")==2) { mes "[Perchik]"; mes "See you..."; emotion e_yawn; - close; } + close; + } mes "[Perchik]"; if (Zeny < .@price || .@nr) { mes "I don't work for 'thanks'."; emotion e_sry; - close; } + close; + } if (!countitem2(.@id,1,.@ref,0,.@slot[0],.@slot[1],.@slot[2],.@slot[3])) { mes "Where is "+getitemname(@id)+"...?"; npctalk "You're a snoozy cheater!"; logmes "CHEATER: Tried to sign an item not having it: "+getitemname(@id); emotion e_wah; - close; } + close; + } if (.@price) set Zeny, Zeny-.@price; - if (getarraysize(.@Item)) - for(set .@i,0; .@i<getarraysize(.@Item); set .@i,.@i+2) - delitem .@Item[.@i], .@Item[.@i+1]; + if (getarraysize(.@Item)) for(set .@i,0; .@i<getarraysize(.@Item); set .@i,.@i+2) + delitem .@Item[.@i], .@Item[.@i+1]; delitem2 .@id,1,1,.@ref,0,.@slot[0],.@slot[1],.@slot[2],.@slot[3]; mes "Done!"; emotion e_proud; diff --git a/npc/custom/platinum_skills.txt b/npc/custom/platinum_skills.txt index 7eb933106..4de742817 100644 --- a/npc/custom/platinum_skills.txt +++ b/npc/custom/platinum_skills.txt @@ -28,8 +28,8 @@ prontera,128,200,6 script Platinum Skill NPC 94,{ if (select("Yes Please:No") == 2) { mes "[Platinum Skill NPC]"; mes "Have a nice day... >.>"; - close; } - + close; + } skill 142,1,0; switch(BaseClass) { case 0: if (Class !=23) skill 143,1,0; break; @@ -39,8 +39,9 @@ prontera,128,200,6 script Platinum Skill NPC 94,{ case 4: skill 156,1,0; break; case 5: skill 153,1,0; skill 154,1,0; skill 155,1,0; break; case 6: skill 149,1,0; skill 150,1,0; skill 151,1,0; skill 152,1,0; break; - default: break; } - switch(roclass(eaclass()&EAJ_UPPERMASK)) { + default: break; + } + switch(BaseJob) { case 7: skill 1001,1,0; break; case 8: skill 1014,1,0; break; case 9: skill 1006,1,0; break; @@ -54,8 +55,8 @@ prontera,128,200,6 script Platinum Skill NPC 94,{ case 18: skill 238,1,0; break; case 19: skill 1010,1,0; break; case 20: skill 1011,1,0; break; - default: break; } - + default: break; + } mes "[Platinum Skill NPC]"; mes "There you go!"; close; diff --git a/npc/custom/resetnpc.txt b/npc/custom/resetnpc.txt index c0839212c..eb34137e4 100644 --- a/npc/custom/resetnpc.txt +++ b/npc/custom/resetnpc.txt @@ -33,7 +33,8 @@ prontera,150,193,4 script Reset Girl 124,{ mes "[Reset Girl]"; if (Zeny < .@ResetSkill) { mes "Sorry, you don't have enough Zeny."; - close; } + close; + } set Zeny, Zeny-.@ResetSkill; sc_end SC_ALL; ResetSkill; @@ -43,7 +44,8 @@ prontera,150,193,4 script Reset Girl 124,{ mes "[Reset Girl]"; if (Zeny < .@ResetStat) { mes "Sorry, you don't have enough Zeny."; - close; } + close; + } set Zeny, Zeny-.@ResetStat; ResetStatus; mes "There you go!"; @@ -52,7 +54,8 @@ prontera,150,193,4 script Reset Girl 124,{ mes "[Reset Girl]"; if (Zeny < .@ResetBoth) { mes "Sorry, you don't have enough Zeny."; - close; } + close; + } set Zeny, Zeny-.@ResetBoth; sc_end SC_ALL; ResetSkill; diff --git a/npc/guild/gefg_cas02.txt b/npc/guild/gefg_cas02.txt index e988f6b93..7b4678c52 100644 --- a/npc/guild/gefg_cas02.txt +++ b/npc/guild/gefg_cas02.txt @@ -118,7 +118,7 @@ gefg_cas02,145,114,0 script #lever_G02 111,{ // Guild Dungeon Switch //============================================================ -gefg_cas02,167,40,0 duplicate(gdlever) #gefg_cas2 111 +gefg_cas02,167,40,0 duplicate(gdlever) #gefg_cas02 111 // Guild Treasure Spawns //============================================================ diff --git a/npc/other/pvp.txt b/npc/other/pvp.txt index cda9c2abe..04133ed89 100644 --- a/npc/other/pvp.txt +++ b/npc/other/pvp.txt @@ -22,8 +22,7 @@ mes "explaining the PVP Mode."; mes "I am the PVP Narrator!"; next; - switch(select("What is PVP?","What are the PVP Modes?","What are the rules for PVP?","Save Position.","End Dialog.")) - { + switch(select("What is PVP?","What are the PVP Modes?","What are the rules for PVP?","Save Position.","End Dialog.")) { case 1: mes "[PVP Narrator]"; mes "In short form"; @@ -44,7 +43,7 @@ mes "must pay the 500 zeny"; mes "entrance fee in order to"; mes "To enter a PVP Fight Square."; - break; + break; case 2: mes "[PVP Narrator]"; mes "When you are qualified, You"; @@ -75,7 +74,7 @@ mes "You should think it over"; mes "twice before you go there..."; mes "Good Luck!"; - break; + break; case 3: mes "[PVP Narrator]"; mes "Each of the Fight squares"; @@ -141,7 +140,7 @@ mes "You cannot save your position."; mes "Remember well... These rules"; mes "can help to ensure your victory."; - break; + break; case 4: mes "[PVP Narrator]"; mes "Position saved..."; @@ -153,7 +152,7 @@ if(strnpcinfo(4) == "prt_in") { savepoint "prt_in",54,137; } if(strnpcinfo(4) == "geffen_in") { savepoint "geffen_in",70,59; } if(strnpcinfo(4) == "payon_in01") { savepoint "payon_in01",142,46; } - break; + break; case 5: mes "[PVP Narrator]"; mes "In this war between Monsters"; @@ -162,9 +161,9 @@ mes "Encourages us all to become"; mes "stronger. Come again."; mes "We welcome your challenge!"; - break; + break; } -close; + close; } //PVP Narrator's Duplicates @@ -185,13 +184,12 @@ geffen_in,67,63,4 duplicate(pvpe) PVP Narrator#pe6 84 mes "modes or rules, Please ask"; mes "the Narrator..."; next; - switch(select("^FF5533' PvP Nightmare Mode'^000000","^3355FF' PvP Yoyo Mode'^000000","^3355FF' PvP Event Mode'^000000","Quit")) - { + switch(select("^FF5533' PvP Nightmare Mode'^000000","^3355FF' PvP Yoyo Mode'^000000","^3355FF' PvP Event Mode'^000000","Quit")) { case 1: mes "[Gate Keeper]"; mes "I am sorry, but currently the Nightmare mode service is not available."; mes "Please use the Yoyo mode instead. We apologize for the inconvenience."; - break; + break; case 2: mes "[Gate Keeper]"; mes "The admission fee is 500 Zeny."; @@ -213,7 +211,7 @@ geffen_in,67,63,4 duplicate(pvpe) PVP Narrator#pe6 84 mes "500 Zeny entrance fee, and"; mes "that you are at least level 31!"; } - break; + break; case 2: mes "[Gate Keeper]"; mes "In this war between Monsters"; @@ -222,17 +220,16 @@ geffen_in,67,63,4 duplicate(pvpe) PVP Narrator#pe6 84 mes "Encourages us all to become"; mes "stronger. Come again."; mes "We welcome your challenge!"; - break; + break; } - break; + break; case 3: mes "[Gate Keeper]"; mes "Welcome"; mes "Please double check"; mes "That you have the admission or viewing ticket!"; next; - if ((countitem(7028) == 0) && (countitem(7029) == 0)) - { + if ((countitem(7028) == 0) && (countitem(7029) == 0)) { mes "[Gate Keeper]"; mes "Eh? You don't have it? Then I"; mes "am sorry, this fight square is"; @@ -244,7 +241,7 @@ geffen_in,67,63,4 duplicate(pvpe) PVP Narrator#pe6 84 mes "[Gate Keeper]"; mes "Yes, thank you for participating. Have fun!"; warp "pvp_room",51,23; - break; + break; case 4: mes "[Gate Keeper]"; mes "In this war between Monsters"; @@ -253,9 +250,9 @@ geffen_in,67,63,4 duplicate(pvpe) PVP Narrator#pe6 84 mes "Encourages us all to become"; mes "stronger. Come again."; mes "We welcome your challenge!"; - break; + break; } -close; + close; } //Gate Keeper Duplicates @@ -435,14 +432,13 @@ pvp_2vs2,74,5,0 duplicate(PVPSpecWarp) Combat Square Staff#4 45,1,1 pvp_2vs2,40,40,0 script Combat Square Staff#5 45,1,1,{ mes "[Combat Square Staff]"; mes "May I help you?"; - if (select("To the side viewer seat.:Leave Combat Square.") == 1) { + if (select("To the side viewer seat.:Leave Combat Square.") == 1) switch(rand(1,4)) { case 1: warp "pvp_2vs2",39,7; end; case 2: warp "pvp_2vs2",39,73; end; case 3: warp "pvp_2vs2",7,39; end; case 4: warp "pvp_2vs2",73,39; end; } - } warp "pvp_c_room",84,39; end; } |