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author | Haru <haru@dotalux.com> | 2015-11-12 17:45:09 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-15 20:53:51 +0100 |
commit | 65d393fc57804447497855a6daeb981e312ec372 (patch) | |
tree | 8dc93d8a9d1d53c517d55d297d4f04f288913c6e /npc/woe-fe/prtg_cas05.txt | |
parent | 0cc6aa2a8b1fa570b020fa1c582bedc74f273ee4 (diff) | |
download | hercules-65d393fc57804447497855a6daeb981e312ec372.tar.gz hercules-65d393fc57804447497855a6daeb981e312ec372.tar.bz2 hercules-65d393fc57804447497855a6daeb981e312ec372.tar.xz hercules-65d393fc57804447497855a6daeb981e312ec372.zip |
Standardized header in scripts (part 7)
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Battlegrounds and WoE scripts folders
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/woe-fe/prtg_cas05.txt')
-rw-r--r-- | npc/woe-fe/prtg_cas05.txt | 79 |
1 files changed, 44 insertions, 35 deletions
diff --git a/npc/woe-fe/prtg_cas05.txt b/npc/woe-fe/prtg_cas05.txt index 3b9652783..0c7caa200 100644 --- a/npc/woe-fe/prtg_cas05.txt +++ b/npc/woe-fe/prtg_cas05.txt @@ -1,21 +1,39 @@ -//===== Hercules Script ====================================== -//= War of Emperium (Prontera) -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.4 -//===== Description: ========================================= +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Masao +//= Copyright (C) L0ne_W0lf +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= +//= War of Emperium (Gondul) +//================= Description =========================================== //= NPCs that relate to Prontera Guild Castle 5 -//===== Additional Comments: ================================= -//= 1.0 First Version. No longer uses functions. [L0ne_W0lf] -//= 1.1 Corrected flag-in spawn point. [L0ne_W0lf] -//= 1.2 Corrected treasure room switch coordinates. [L0ne_W0lf] -//= 1.3 Removed dialog from interior flags. [L0ne_W0lf] -//= 1.4 Partially rewrote Script. [Masao] -//============================================================ - -// Guild Flags (Outside Castle) -//============================================================ +//================= Current Version ======================================= +//= 1.4 +//========================================================================= + +//== Guild Flags (Outside Castle) ========================== - script Gondul#1::OutsideFlagsPR5 GUILD_FLAG,{ .@GID = getcastledata("prtg_cas05",1); @@ -71,8 +89,7 @@ prt_gld,199,236,2 duplicate(OutsideFlagsPR5) Gondul#2 GUILD_FLAG prt_gld,197,243,2 duplicate(OutsideFlagsPR5) Gondul#3 GUILD_FLAG prt_gld,197,236,2 duplicate(OutsideFlagsPR5) Gondul#4 GUILD_FLAG -// Guild Flags (Inside Castle) -//============================================================ +//== Guild Flags (Inside Castle) =========================== - script Gondul#5::InsideFlagsPR5 GUILD_FLAG,{ end; @@ -90,20 +107,16 @@ prtg_cas05,256,289,4 duplicate(InsideFlagsPR5) Gondul#10 GUILD_FLAG prtg_cas05,253,271,4 duplicate(InsideFlagsPR5) Gondul#11 GUILD_FLAG prtg_cas05,273,257,4 duplicate(InsideFlagsPR5) Gondul#12 GUILD_FLAG -// Guild Flag (Town) -//============================================================ +//== Guild Flag (Town) ===================================== prontera,165,194,5 duplicate(InsideFlagsPR5) Gondul#13 GUILD_FLAG -// Kafra Employee -//============================================================ +//== Kafra Employee ======================================== prtg_cas05,52,41,4 duplicate(guildkafra) Kafra Staff#prtg_cas05 4_F_KAFRA1 -// Steward -//============================================================ +//== Steward =============================================== prtg_cas05,36,37,4 duplicate(cm) Raynor#prtg_cas05 1_M_JOBTESTER -// Treasure Room Exit -//============================================================ +//== Treasure Room Exit ==================================== prtg_cas05,281,176,0 script #Lever_PR05 HIDDEN_NPC,{ mes " "; @@ -117,18 +130,14 @@ prtg_cas05,281,176,0 script #Lever_PR05 HIDDEN_NPC,{ close; } -// Guild Dungeon Switch -//============================================================ +//== Guild Dungeon Switch ================================== prtg_cas05,212,95,0 duplicate(gdlever) #prtg_cas05 HIDDEN_NPC -// Guild Treasure Spawns -//============================================================ +//== Guild Treasure Spawns ================================= prtg_cas05,276,178,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas05 -1 -// AGIT Manager -//============================================================ +//== AGIT Manager ========================================== prtg_cas05,266,266,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas05 -1 -// Guardians -//============================================================ +//== Guardians ============================================= prtg_cas05,36,37,4 duplicate(Gld_Guard_Template) Guardian#prtg_cas05 -1 |