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authorAndrei Karas <akaras@inbox.ru>2014-10-05 11:34:32 +0300
committerAndrei Karas <akaras@inbox.ru>2017-07-25 22:56:51 +0300
commit92c2143a4edc4dd77a767243f166f1787c2e0783 (patch)
tree006640b2a9bbfecd87e74855cd3d991308b5a344 /npc/woe-fe/prtg_cas01.txt
parent249147c08513ffa09687bb0ca44171f5317cd11d (diff)
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Remove conf dir.
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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) Masao
-//= Copyright (C) L0ne_W0lf
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= War of Emperium (Kriemhild)
-//================= Description ===========================================
-//= NPCs that relate to Prontera Guild Castle 1
-//================= Current Version =======================================
-//= 1.4
-//=========================================================================
-
-//== Guild Flags (Outside Castle) ==========================
-- script Kriemhild#1::OutsideFlagsPR1 GUILD_FLAG,{
-
- .@GID = getcastledata("prtg_cas01",1);
-
- if (.@GID == 0) {
- mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
- mes "We declare that";
- mes "there is no formal master of this castle.";
- mes " ";
- mes "2. To the one who can ";
- mes "overcome all trials";
- mes "and destroy the Emperium,";
- mes "the king will endow the one with";
- mes "ownership of this castle.";
- close;
- }
- if (getcharid(CHAR_ID_GUILD) == .@GID) {
- mes "[ Echoing Voice ]";
- mes "Brave ones...";
- mes "Do you wish to return to your honorable place?";
- next;
- if(select("Return to the guild castle.", "Quit.") == 1) {
- close2;
- if (getcharid(CHAR_ID_GUILD) == getcastledata("prtg_cas01",1)) {
- warp "prtg_cas01",96,173;
- end;
- }
- end;
- }
- close;
- }
- mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
- mes " ";
- mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
- mes "we approve that this place is in";
- mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
- mes " ";
- mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
- mes "^ff0000"+getguildmaster(.@GID)+"^000000";
- mes "If there is anyone who objects to this,";
- mes "prove your strength and honor with a steel blade in your hand.";
- close;
-
-OnRecvCastlePt01:
- flagemblem getcastledata("prtg_cas01",1);
- end;
-}
-
-prt_gld,131,60,6 duplicate(OutsideFlagsPR1) Kriemhild#1-2 GUILD_FLAG
-prt_gld,138,68,6 duplicate(OutsideFlagsPR1) Kriemhild#2 GUILD_FLAG
-prt_gld,138,60,6 duplicate(OutsideFlagsPR1) Kriemhild#3 GUILD_FLAG
-prt_gld,135,60,6 duplicate(OutsideFlagsPR1) Kriemhild#4 GUILD_FLAG
-
-//== Guild Flags (Inside Castle) ===========================
-- script Kriemhild#5::InsideFlagsPR1 GUILD_FLAG,{
- end;
-
-OnRecvCastlePt01:
- flagemblem getcastledata("prtg_cas01",1);
- end;
-}
-
-prtg_cas01,58,56,4 duplicate(InsideFlagsPR1) Kriemhild#5-2 GUILD_FLAG
-prtg_cas01,64,56,4 duplicate(InsideFlagsPR1) Kriemhild#6 GUILD_FLAG
-prtg_cas01,76,32,4 duplicate(InsideFlagsPR1) Kriemhild#7 GUILD_FLAG
-prtg_cas01,84,32,4 duplicate(InsideFlagsPR1) Kriemhild#8 GUILD_FLAG
-prtg_cas01,94,39,4 duplicate(InsideFlagsPR1) Kriemhild#9 GUILD_FLAG
-prtg_cas01,94,24,4 duplicate(InsideFlagsPR1) Kriemhild#10 GUILD_FLAG
-prtg_cas01,73,14,4 duplicate(InsideFlagsPR1) Kriemhild#11 GUILD_FLAG
-prtg_cas01,73,6,4 duplicate(InsideFlagsPR1) Kriemhild#12 GUILD_FLAG
-prtg_cas01,55,46,4 duplicate(InsideFlagsPR1) Kriemhild#13 GUILD_FLAG
-prtg_cas01,45,46,4 duplicate(InsideFlagsPR1) Kriemhild#14 GUILD_FLAG
-
-//== Guild Flag (Town) =====================================
-prontera,155,190,4 duplicate(InsideFlagsPR1) Kriemhild#15 GUILD_FLAG
-
-//== Kafra Employee ========================================
-prtg_cas01,96,173,0 duplicate(guildkafra) Kafra Staff#prtg_cas01 4_F_KAFRA1
-
-//== Steward ===============================================
-prtg_cas01,112,181,0 duplicate(cm) Ahvray#prtg_cas01 1_M_JOBTESTER
-
-//== Treasure Room Exit ====================================
-prtg_cas01,15,208,0 script #Lever_PR01 HIDDEN_NPC,{
-
- mes " ";
- mes "There's a small lever. Will you pull it?";
- next;
- if(select("Pull.", "Do not.") == 1) {
- close2;
- warp "prtg_cas01",112,183;
- end;
- }
- close;
-}
-
-//== Guild Dungeon Switch ==================================
-prtg_cas01,94,200,0 duplicate(gdlever) #prtg_cas01 HIDDEN_NPC
-
-//== Guild Treasure Spawns =================================
-prtg_cas01,11,208,0 duplicate(Gld_Trea_Spawn) Treasure#prtg_cas01 FAKE_NPC
-
-//== AGIT Manager ==========================================
-prtg_cas01,197,197,0 duplicate(Gld_Agit_Manager) Agit#prtg_cas01 FAKE_NPC
-
-//== Guardians =============================================
-prtg_cas01,112,181,0 duplicate(Gld_Guard_Template) Guardian#prtg_cas01 FAKE_NPC