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author | Dastgir <dastgirpojee@rocketmail.com> | 2015-06-04 15:45:12 +0530 |
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committer | Dastgir <dastgirpojee@rocketmail.com> | 2015-06-05 18:59:16 +0530 |
commit | 37e47973a81957469be3c73d49a928188160747e (patch) | |
tree | 6b450f6c8f5125d8f73e2959a91525ebd3802229 /npc/woe-fe/aldeg_cas03.txt | |
parent | 4c469ea8b9e419535dfcc4c2cbe45623b95e2fd0 (diff) | |
download | hercules-37e47973a81957469be3c73d49a928188160747e.tar.gz hercules-37e47973a81957469be3c73d49a928188160747e.tar.bz2 hercules-37e47973a81957469be3c73d49a928188160747e.tar.xz hercules-37e47973a81957469be3c73d49a928188160747e.zip |
Renamed guild and guild2 folder to woe-fe and woe-se
Diffstat (limited to 'npc/woe-fe/aldeg_cas03.txt')
-rw-r--r-- | npc/woe-fe/aldeg_cas03.txt | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/npc/woe-fe/aldeg_cas03.txt b/npc/woe-fe/aldeg_cas03.txt new file mode 100644 index 000000000..c595a8681 --- /dev/null +++ b/npc/woe-fe/aldeg_cas03.txt @@ -0,0 +1,139 @@ +//===== Hercules Script ====================================== +//= War of Emperium (Al De Baran) +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.2 +//===== Description: ========================================= +//= NPCs that relate to Al De Baran Guild Castle 3 +//===== Additional Comments: ================================= +//= 1.0 First Version. No longer uses functions. [L0ne_W0lf] +//= 1.1 Removed dialog from interior flags. [L0ne_W0lf] +//= 1.2 Partially rewrote Script. [Masao] +//============================================================ + +// Guild Flag (Outside Castle) +//============================================================ +- script Nuernberg#1::OutsideFlagsA3 GUILD_FLAG,{ + + .@GID = getcastledata("aldeg_cas03",1); + + if (.@GID == 0) { + mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; + mes " "; + mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; + mes "We declare that"; + mes "there is no formal master of this castle."; + mes " "; + mes "2. To the one who can "; + mes "overcome all trials"; + mes "and destroy the Emperium,"; + mes "the king will endow the one with"; + mes "ownership of this castle."; + close; + } + if (getcharid(2) == .@GID) { + mes "[ Echoing Voice ]"; + mes "Brave ones..."; + mes "Do you wish to return to your honorable place?"; + next; + if(select("Return to the guild castle.:Quit.") == 1) { + close2; + if (getcharid(2) == getcastledata("aldeg_cas03",1)) { + warp "aldeg_cas03",205,186; + end; + } + end; + } + close; + } + mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; + mes " "; + mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; + mes "we approve that this place is in"; + mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; + mes " "; + mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; + mes "^ff0000"+getguildmaster(.@GID)+"^000000"; + mes "If there is anyone who objects to this,"; + mes "prove your strength and honor with a steel blade in your hand."; + close; + +OnRecvCastleA03: + flagemblem getcastledata("aldeg_cas03",1); + end; +} + +alde_gld,146,82,8 duplicate(OutsideFlagsA3) Nuernberg#1-2 GUILD_FLAG +alde_gld,138,82,8 duplicate(OutsideFlagsA3) Nuernberg#2 GUILD_FLAG + +// Guild Flag (Inside Castle) +//============================================================ +- script Nuernberg#3::InsideFlagsA3 GUILD_FLAG,{ + end; + +OnRecvCastleA03: + flagemblem getcastledata("aldeg_cas03",1); + end; +} + +aldeg_cas03,176,175,2 duplicate(InsideFlagsA3) Nuernberg#3-2 GUILD_FLAG +aldeg_cas03,77,115,2 duplicate(InsideFlagsA3) Nuernberg#4 GUILD_FLAG +aldeg_cas03,77,215,2 duplicate(InsideFlagsA3) Nuernberg#5 GUILD_FLAG +aldeg_cas03,112,107,2 duplicate(InsideFlagsA3) Nuernberg#6 GUILD_FLAG +aldeg_cas03,112,117,2 duplicate(InsideFlagsA3) Nuernberg#7 GUILD_FLAG +aldeg_cas03,69,71,2 duplicate(InsideFlagsA3) Nuernberg#8 GUILD_FLAG +aldeg_cas03,91,69,2 duplicate(InsideFlagsA3) Nuernberg#9 GUILD_FLAG +aldeg_cas03,108,60,2 duplicate(InsideFlagsA3) Nuernberg#10 GUILD_FLAG +aldeg_cas03,121,73,2 duplicate(InsideFlagsA3) Nuernberg#11 GUILD_FLAG +aldeg_cas03,121,73,2 duplicate(InsideFlagsA3) Nuernberg#12 GUILD_FLAG +aldeg_cas03,75,102,2 duplicate(InsideFlagsA3) Nuernberg#13 GUILD_FLAG +aldeg_cas03,199,169,2 duplicate(InsideFlagsA3) Nuernberg#14 GUILD_FLAG +aldeg_cas03,181,179,2 duplicate(InsideFlagsA3) Nuernberg#15 GUILD_FLAG +aldeg_cas03,192,44,2 duplicate(InsideFlagsA3) Nuernberg#16 GUILD_FLAG +aldeg_cas03,208,145,2 duplicate(InsideFlagsA3) Nuernberg#17 GUILD_FLAG +aldeg_cas03,207,75,2 duplicate(InsideFlagsA3) Nuernberg#18 GUILD_FLAG +aldeg_cas03,96,62,2 duplicate(InsideFlagsA3) Nuernberg#19 GUILD_FLAG + +// Guild Flag (Town) +//============================================================ +aldebaran,134,97,4 duplicate(InsideFlagsA3) Nuernberg#20 GUILD_FLAG + +// Kafra Employee +//============================================================ +aldeg_cas03,118,76,0 duplicate(guildkafra) Kafra Staff#aldeg_cas03 4_F_KAFRA1 + +// Steward +//============================================================ +aldeg_cas03,110,118,0 duplicate(cm) Nahzarf#aldeg_cas03 1_M_JOBTESTER + +// Treasure Room Exit +//============================================================ +aldeg_cas03,229,267,0 script #lever_A03 HIDDEN_NPC,{ + + mes " "; + mes "There's a small lever. Will you pull it?"; + next; + if(select("Pull.:Do not.") == 1) { + close2; + warp "aldeg_cas03",110,119; + end; + } + close; +} + +// Guild Dungeon Switch +//============================================================ +aldeg_cas03,200,177,0 duplicate(gdlever) #aldeg_cas03 HIDDEN_NPC + +// Guild Treasure Spawns +//============================================================ +aldeg_cas03,225,269,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas03 -1 + +// AGIT Manager +//============================================================ +aldeg_cas03,206,32,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas03 -1 + +// Guardians +//============================================================ +aldeg_cas03,110,118,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas03 -1 |