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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/warps/guildcastles.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/warps/guildcastles.txt')
-rw-r--r--npc/warps/guildcastles.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/warps/guildcastles.txt b/npc/warps/guildcastles.txt
index 0b8dc0548..a3d00cafb 100644
--- a/npc/warps/guildcastles.txt
+++ b/npc/warps/guildcastles.txt
@@ -366,7 +366,7 @@ aldeg_cas04,21,123,0 warp aldeg-4-11_aldeg-4-12 1,1,aldeg_cas04,125,168
aldeg_cas04,121,168,0 warp aldeg-4-12_aldeg-4-11 1,1,aldeg_cas04,25,123
aldeg_cas04,156,210,0 warp aldeg-4-13_aldeg-4-5 1,1,aldeg_cas04,169,97
aldeg_cas04,108,210,0 warp aldeg-4-14_aldeg-4-4 1,1,aldeg_cas04,186,92
-aldeg_cas04,132,231,0 script aldeg-4-15_aldeg-4- 45,1,1,{
+aldeg_cas04,132,231,0 script aldeg-4-15_aldeg-4- WARPNPC,1,1,{
OnTouch:
switch (rand(1,5)) {