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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
commit | 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch) | |
tree | 0e73afe6a780abf29fe035301f1354f24762da7a /npc/warps/dungeons/kh_dun.txt | |
parent | fa533907d49c7e288be33efb55fcb094f8e48591 (diff) | |
download | hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2 hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip |
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/warps/dungeons/kh_dun.txt')
-rw-r--r-- | npc/warps/dungeons/kh_dun.txt | 38 |
1 files changed, 38 insertions, 0 deletions
diff --git a/npc/warps/dungeons/kh_dun.txt b/npc/warps/dungeons/kh_dun.txt new file mode 100644 index 000000000..c19e324ca --- /dev/null +++ b/npc/warps/dungeons/kh_dun.txt @@ -0,0 +1,38 @@ +//===== rAthena Script ======================================= +//= Kiel Dungeon Warp Script +//===== By: ================================================== +//= Lost Kakashi +//===== Current Version: ===================================== +//= 1.3 +//===== Compatible With: ===================================== +//= rAthena 1.0 +//===== Description: ========================================= +//= Warp Points for the Kiel Dungeon +//===== Additional Comments: ================================= +//= 1.1 Added official Kiel Dungeon entrance [Playtester] +//= 1.2 Changed warps because of Kiel quest [Playtester] +//= 1.3 Added second floor exit. [L0ne_W0lf] +//= Corrected coordinated for some of the other warps. +//============================================================ + +//= Kiel Dungeon ============================================= +kh_dun01,3,234,0 warp kh_dun_00 1,1,yuno_fild08,74,174 + +//Factory Restricted Area Exit +kh_dun01,232,226,0 warp kh_dun_01 1,1,kh_dun01,13,12 + +//Factory side warps +kh_dun01,63,7,0 warp kh_dun_02 1,1,kh_dun01,227,176 +kh_dun01,232,176,0 warp kh_dun_03 1,1,kh_dun01,63,12 + +//Second Floor -> First floor Random warp +kh_dun02,43,195,0 script kh_dun04 45,1,1,{ +OnTouch: + if (rand(1,2) == 1) { + warp "kh_dun01",41,206; + } + else { + warp "kh_dun01",32,199; + } + +} |