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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/warps/dungeons/alde_dun.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/warps/dungeons/alde_dun.txt')
-rw-r--r--npc/warps/dungeons/alde_dun.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/warps/dungeons/alde_dun.txt b/npc/warps/dungeons/alde_dun.txt
index 563f926a0..f74bf7c48 100644
--- a/npc/warps/dungeons/alde_dun.txt
+++ b/npc/warps/dungeons/alde_dun.txt
@@ -26,7 +26,7 @@ alde_dun02,122,169,0 warp ald006 2,2,c_tower3,47,41
alde_dun02,187,234,0 warp ald007 2,2,c_tower3,65,147
//============================================================
//= Random B2 ================================================
-alde_dun02,267,41,4 script ald008r 45,1,1,{
+alde_dun02,267,41,4 script ald008r WARPNPC,1,1,{
if (rand(2))
warp "c_tower3",168,252;
else
@@ -40,7 +40,7 @@ alde_dun03,276,48,0 warp ald012 2,2,c_tower1,235,223
//============================================================
//7(npc)
//= Random B3-1 ================================================
-alde_dun03,130,125,4 script ald014r 45,1,1,{
+alde_dun03,130,125,4 script ald014r WARPNPC,1,1,{
switch(rand(3)) {
case 0: warp "c_tower2",228,267; end;
case 1: warp "alde_dun03",130,130; end;
@@ -49,7 +49,7 @@ alde_dun03,130,125,4 script ald014r 45,1,1,{
}
//============================================================
//= Random 3-2 ===============================================
-alde_dun03,171,127,4 script ald015r 45,1,1,{
+alde_dun03,171,127,4 script ald015r WARPNPC,1,1,{
switch(rand(3)) {
case 0: warp "c_tower2",13,282; end;
case 1: warp "alde_dun03",175,131; end;
@@ -62,7 +62,7 @@ alde_dun04,215,192,0 warp ald018 1,1,c_tower2,148,283
alde_dun04,32,74,0 warp aldd19 1,1,alde_dun02,187,239
alde_dun04,208,58,0 warp aldd20 2,2,alde_dun04,268,74
alde_dun04,272,74,0 warp aldd021 2,2,alde_dun04,204,62
-alde_dun04,80,34,4 script ald022r 45,1,1,{
+alde_dun04,80,34,4 script ald022r WARPNPC,1,1,{
switch(rand(4)) {
case 0: warp "c_tower2",13,282; end;
case 1: warp "alde_dun03",175,131; end;