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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-26 16:10:53 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-26 16:10:53 +0000
commita10f6d9308baa615d2f5da46be8779a93c580834 (patch)
tree086da5eb98f53bfb4247542a2a34ec4b17134465 /npc/scripts_main.conf
parent5abd5bd1f8f53b73560cecd4496bfd4bc2acc226 (diff)
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- Fixed some warnings
- Corrected the comment for the global functions file. - Updated Charge Attack's damage equation as per the only source I've seen of it so far. - Now Guardians/Emperium can't hit /be hit if their current map isn't a gvg_castle or woe is off. This enables "localized" WoE by removing/setting the mapflag gvg_castle on the castles where you want WoE to take effect (note that even though normal players can't be hit on non gvg_castle maps, normal mobs can still be killed in such maps, you'd still need to modify the WoE scripts to use this kind of feature) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9575 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/scripts_main.conf')
-rw-r--r--npc/scripts_main.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/scripts_main.conf b/npc/scripts_main.conf
index 87773c191..aeea087ef 100644
--- a/npc/scripts_main.conf
+++ b/npc/scripts_main.conf
@@ -31,7 +31,7 @@
// - eAthena Dev Team -
// --------------------------------------------------------------
// ------------------ Global Scripts Functions ------------------
-// !! Warning! Do NOT remove there or it breaks a lot of items !!
+// Utilitarian functions used by many scripts.
npc: npc/other/Global_Functions.txt
// --------------------------------------------------------------
// ------------------------ PCLoginEvent ------------------------