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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-02-22 18:19:11 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-02-22 18:19:11 +0000 |
commit | 86419b56c3c04ee10b6c58906124a471b9853d8b (patch) | |
tree | 4c5e26d179d09370318bcf4ac0cad45e4927008b /npc/scripts_guild.conf | |
parent | 93344af48f44a7a3e535831318fe9c991a015ed4 (diff) | |
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* Removed code in socket.c that tries to avoid send buffer overloading, as there is a scenario (many players and charserver disconnect) where mass char saving produces huge ammounts of data to send (see r11503)
* Cleaned up player respawning code (bugreport:1022)
* Increased the max amount of different autocast skills from 5 to 10
* Added a missing function declaration, for real this time (followup to r12229)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12232 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/scripts_guild.conf')
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