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author | Haru <haru@dotalux.com> | 2013-09-14 08:13:28 +0200 |
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committer | Haru <haru@dotalux.com> | 2013-11-28 02:34:55 +0100 |
commit | 9a802b9147221ec1f31109242be2919f53401fd3 (patch) | |
tree | 22c42e57cc03151e0e1aa73f0035c614b73b468e /npc/scripts_custom.conf | |
parent | ac6ae8c932efbca30ef1650fa5d7bd94ead336f5 (diff) | |
download | hercules-9a802b9147221ec1f31109242be2919f53401fd3.tar.gz hercules-9a802b9147221ec1f31109242be2919f53401fd3.tar.bz2 hercules-9a802b9147221ec1f31109242be2919f53401fd3.tar.xz hercules-9a802b9147221ec1f31109242be2919f53401fd3.zip |
Corrected operator precedence table.
- [ This commit is part of a larger script engine related update ]
- Operator precedence rules now closely follow those of languages such
as C and derivates/related (C++, Java, PHP, etc.)
- Please note that if you had custom scripts with non parenthesized
expressions containing bitwise |, &, ^ operators, they may behave
incorrectly now (or perhaps they were already behaving incorrectly,
since the previous behavior was undocumented).
- Added an up to date operator precedence/associativity table in the
script documentation.
- Added an operator/keyword self-test script in the npc/custom folder,
in case if may be of some use for future regression-testing.
Diffstat (limited to 'npc/scripts_custom.conf')
-rw-r--r-- | npc/scripts_custom.conf | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/npc/scripts_custom.conf b/npc/scripts_custom.conf index aeae9e22f..b4283502c 100644 --- a/npc/scripts_custom.conf +++ b/npc/scripts_custom.conf @@ -104,3 +104,7 @@ //npc: npc/custom/battleground/bg_kvm01.txt //npc: npc/custom/battleground/bg_kvm02.txt //npc: npc/custom/battleground/bg_kvm03.txt + +// ----------------------- Misc Scripts ----------------------------- +// Self-test script (for development use only) +//npc: npc/custom/test.txt |